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This was a 1750 tourny with over 50 players, run by the Northern Warlords, a few hundred players playing Flames of War, 40k and Fantasy were in the hall meaning it was a lively and busy place, It was a really enjoyable event and recommend it to everyone else, I for sure will be returning soon!.
The FAQ was a pure RAW one going as far as ignores cover does not work on vehicles. Break down of my tourny, long read for anyone that is interested, its a copy and paste from my emails so may be a bit confusing in places!. Sorry for no pictures but after rolling for that many powers and 4 games on the saturday which was a 6am start and 11.30 back to the room it was a long old day!
10 daemonettes with alluress 10 daemonettes 10 horrors
11 hounds 11 hounds 9 screamers
1750.
Game 1. Space Marines Mission 1 P = crusade (5 objectives) S= kill points Vanguard strike
Spoiler:
Cassius
5 Terminators, 3 THSS 2 LC 10 Sternguard IronClad in drop pod
10 Tac marines Rhino 10 Tac marines Rhino
5 man devastator squad 4 missile launchers 5 man devastator squad 4 missile launchers Well my games, first isnt worth talking about I lost in total one squad of hounds and 10 daemonettes, he had one LR immobilsed on one HP left and 2 termies and cassius on 1 wound, I killed everything else including pods etc. Went second.
Game 2, EldarMission 2 P= 1 objective each S= scouring Dawn of war (1 of the 6 from scouring must be placed in deployment zones other 4 more than 12 from long edges) place objectives before you know sides still
Second game was against a strange eldar list, struggled to work out where his points went, farseer with 6 bikes kept the council tied up for a bit, WK then charged in. End of game I had 4 objectives 3 FA kills, he had killed one hound squad. He had left virually nothing, think a few DA's. Went second.
Game 3, Eldar with Dark Eldar allies Mission 3 P=kp S= big guns (5 objectives) Vanguard strike
Spoiler:
Third game was against Dan Sackett, he was running eldar and DE. Farseer with shard jetbike farseer jetbike baron
3 squads of EJB 5 DE warriors
18 strong of beast pack with beast masters
2 WK's night spinner
First roll on his powers he gets fortune fun. Next farseer first roll he gets invis, even more fun. I lose both squads of hounds quite quickly to it really puts me on the back foot, then the beast pack charges the screamers, I do not fail the grimoire once not even needing my re roll, I proceed to precision strike the baron out after the WK charges in and he decides not to hit and run as he has nothing else to engage (everything still in reserves thanks to scriers gaze). Ended up killing the beast pack and baron, fatey really done well this game killing a fair bit, warpstorm won me the primary though thanks to wiping out two units of jet bikes. Lost the secondary thanks to a few poxy DE warriors who I should have really killed with fatey, darn. Went second.
Game 4, Eldar Mission 4 P= scouring S = kill points Hammer and anvil
Spoiler:
Last game of day 4 was against a eldar gun line.
Farseer, Spiritseer Warlock
Fire dragons in WS with HFTLSL
20 guardians with scatter x2 10 guardians with scatter in wave serpent with HF and TLSL 3 EJB 3 EJB
2 scatter laser war walkers 2 wraithknights
aegis with quad gun
Perfect, deployed just the council, grimore fore etc charged half his gun line, killed it, then killed the WK's, then mopped out after, I lost one unit of dogs and he had left 1 damaged WS I think, spiritseer and a few guardians. Went Second. Ended up getting 23 vps that game I really went for the kill that game.
I was acutally top at this point, gaz donnley was on 69pts I was on 70, droppd 10 pts in 4 games, 8 in one game!.
Game 5 Eldar Mission 5 P= big guns (4 obj) S= table quarters ( more scoring units fully in quarter controls it. Must be fully in a quarter. Models within 8" of the board centre don't count as being in any quarter 2 points per quarter) Vanguard strike
Spoiler:
So top table against Gaz donnely,
Farseer on jetbike
4 WS with DA in each, standard load out
3 WK;s
Skyshield
Deployed the hounds to threaten the WS's, one unit was killed except for a dog on 1 wound, other was charged by WK, hardly lost any. Lost 5 or 6 screamers to WS shooting, just the shield as non LOS blocking terrain what so ever and no NF and no first turn. So I had lost by not going first, fun. Anyway grimoire and Forewarned up shot one WK getting 1 wound off, all 4 heralds had bolt and had perfect timing. Next turn he charges all three WK's into hounds and kills most of them, I boost close to start to threaten his WS's, as all I had left on the board is 3 screamers and 4 heralds, fun, fatey also come on and I went for the vector on the lone mantled farseer, doing 1 poxy wound (he had fortune).
Fatey tanks the whole army of WS's (4 of them) shooting at him, he laughs and takes 1 wound and does not get grounded, WK was next to him waiting to charge, this is where I said he would have to go through terrain, he said no he will move his WK sideways....
He then charges the other two WK's into the council as I boosted too close, he rolls charge range for one and as I am on other side of table he says he has made it, Matt R is watching the game and says no you havent, and gaz says I measure to the model not the base..... Anyway one gets into I dont lose anything maybe take a wound or two off, 3 heralds having staffs helped a lot.
Basically ends up I nick his skyshield with daemonettes, they then get depleted by WS shooting and whats left gets into combat with WK's, portal spawns me quite a few plague bearers.
It comes down to my last turn, I get dbl6 on warpstorm giving me a load of troops, chose daemonettes and deepstrike them near his objective scatters but easily within d6+3 run range, contest that and that quarter. fatey was in combat, put one wound ont he WK and saved 4 times thanks to pre cog, was contesting that objective with fatey, WK had 2 wounds left . Fatey then died to 2 wounds, failed one save re roll and failed again, fatey did fail two grounding tests with re roll. council died out before that thanks to failed grimoire.
Plagues were next to objective charged his contesting farseer, failed his fear test, put 6 woudns on him and he had one left, saved them all thanks to fortune. FML!
So it boiled down to 2 rolls really, grounding for fatey or the grimoire for the heralds, I could have kept the heralds contesting his top objective and 1 WK and put fatey against his farseer with shooting which would have given me that objective and meant I won primary on the 2 HS kills, table quarters he won though but again if killed his farseer I could have put fatey onto his objective to contest. Pretty gutted but hey, this happens. Went second, only game to lose my council, think I done ok considering I lost 6 screamers very early on.
Game 6, Eldar Mission 6 P= relic S = crusade (4 fixed objectives. One in centre of each quarter. All worth 4 each) Dawn of war
Spoiler:
Farseer on jetbike mantle
5 WS with DA in each, standard load out
2 WK;s
Skyshield
So final game, still in the running, 20 nil here and I am second. Against the same list as before, except 2 WK's and 5 WS's with Skyshield. Very long to set up and play for my opponent. he shot the crap out of one squad of hounds reducing to a man, fatey was fine but didnt really do much (deployed him on the board in the only LOS blocking terrain which JUST fit him in). screamrs grimoired and FW up, went in middle and reduced a WK to 2 or 3 wounds in one shooting phase, pleased with that, then lost the other hounds to one dog on 1 wound the next turn, he had a few of the DA's out of the WS's by then. Fatey did vector a squad and killed half who then spent the next two turns running away, they run off the board I think but oppoenent said they never. Oh well, FB doesnt matter. Basically I ended up killing both WK's and turning his farseer into a spawn, I didnt have scriers gaze so troops were coming on in dribs and drabs so all died out, biggest mistake was putting the portal down too early really.
in the end I contested all secondary objectives, no troops left at all to get them, and he just kept hold of the relic, I should have used 32 str4 attacks against his WS with 1 hp with troops inside but used the armour bane instead, blew it up and he only lost 1, so he won on primary. Went second, no scriers gaze cost me the game.
Overall, I went second every poxy game, in 5 at least, I never won the roll to place objectives, pick sides or first or second turn. I could have won the last two games, espically against gaz donnley should have not boosted the council, shoudl have kept them back and gone for last min contest. Scriers gaze cost me dear in the last game, could have won that as well.
The ignores cover no work on vehicles was a joke overall, I didnt know this but they had this at two tournies before at the same location so I suspect the winners knew this so holo fields and skyshields was known to work well, this meant I didnt waste shots on 2+ save WS's. I done very well against WK's overall, killing 8 and taking 1 down to 2 wounds and another down a few wounds in 4 games so in 4 games so thats 10 WK's I faced in 4 games. but killing them means there troops were ok which mattered a little. IT really affected me when I shot the WS carrying the relic in the last game as I had perfect timing on and it had one HP left so it should have been dead, which meant the screamers would have chopped up the contents meaning he did not get the relic.
Not sure where to go from here comp wise, against Tau and eldar gunline I am good, against multiple WK's not so good, cannot believe I didnt win any of the rolls to go first, gutted by that as even with 3 screamers against the winner I was able to contest all but one objective and kill 2 WK's and 4 wounds on another (so thats 16 t8 wounds I stripped off). I do need more proper pratice against WK and WS lists, I will be interested to see how different it would be with ignores cover working against vehicles.
Sorry for no pictures but after rolling for that many powers and 4 games on the saturday which was a 6am start and 11.30 back to the room it was a long old day!. I ended up 7th but was the best placed non eldar/tau player and by far best placed daemon. There top 15 armies are below. I lost to first and second placed players, both running WS's and WK's with skyshields
1 Eldar 2 Eldar 3 Tau 4 Eldar / DE 5 Eldar / SW 6 Eldar 7 Mark Pocock Daemons 8 Necrons / Tau 9 Tau / Eldar 10 Eldar / Tau 11 Eldar 12 Eldar 13 Eldar / Tau 14 Tau / Eldar 15 Tau
This message was edited 4 times. Last update was at 2013/09/09 18:20:19
40kGlobal AOA member, regular of Overlords podcast club and 4tk gaming store. Blogger @ http://sanguinesons.blogspot.co.uk/ 06/2013: 1st at War of the Roses ETC warm up.
08/213: 3rd place double teams at 4tk
09/2013: 7th place, best daemon and non eldar/tau army at Northern Warlords GT
10/2013: 3rd/4th at Battlefield Birmingham
11/2013: 5th at GT heat 3
11/2013: 5th COG 2k at 4tk
01/2014: 34th at Caledonian
03/2014: 3rd GT Final
Thanks for the pointer, I acutally wrote this out in email then pasted it onto Facebook, that was where it was easy to post not here. I have been meaning to do some formatting on it to make it a little clearer and easier to read, now done with missions added and army lists faced .
40kGlobal AOA member, regular of Overlords podcast club and 4tk gaming store. Blogger @ http://sanguinesons.blogspot.co.uk/ 06/2013: 1st at War of the Roses ETC warm up.
08/213: 3rd place double teams at 4tk
09/2013: 7th place, best daemon and non eldar/tau army at Northern Warlords GT
10/2013: 3rd/4th at Battlefield Birmingham
11/2013: 5th at GT heat 3
11/2013: 5th COG 2k at 4tk
01/2014: 34th at Caledonian
03/2014: 3rd GT Final
Exhumed wrote: Crikey, I work in warrington and didn't know jack about this.... also a bit mad to see so many Taudar combo meals in that ranking list.
I think your demons are pretty cool, seems like a powerful list without spamming 3-4 FMC's or GUO-type McGuffins.
Oh yeah, a re-rollable 2++, that's not cheesy at all. The only reason that the screamer star is not frowned upon is that it shakes up the Taudar domination a little.
Screamerstar is good, but in a tourney with that many rounds you kind of have to expect going a game without a key power and/or failing a Grimoire at the wrong time.
For exactly that reason I had a hard time seeing a list like this win a GT despite how good it is.
Screamerstar is good, but in a tourney with that many rounds you kind of have to expect going a game without a key power and/or failing a Grimoire at the wrong time.
For exactly that reason I had a hard time seeing a list like this win a GT despite how good it is.
IMO, the only roll that failed me in the last two games was not going first, yes its due to my list building that not going first when facing 4/5 WS's will lose me the game but there was no BLOS to hide behind in any game bar the fourth one.
Terrible game design all around, but worth it to see some sweet Taudar tears
I will freely admit, the screamer council is a list of pure cheese!, when it goes right it is pretty unstoppable, when facing the fourth player, eldar gun line who set up in a broad gun line he shoot his whole army at me in two turns and killed 2 screamers, 50pts of 4 wounds. He was the only opponent not to take it in the right spirit, even the not so good guy I played in the first took it like a man! this is a tourny after all and if the eldar guy was shooting me off the board, which I think he did to other players to get to table 3, I would not have minded!.
I dont use this list against just anyone, unless I have a game arranged against certain people I leave this list at home and I wont be using it for a while now as I fancy doing something different .
This message was edited 1 time. Last update was at 2013/09/10 07:19:31
40kGlobal AOA member, regular of Overlords podcast club and 4tk gaming store. Blogger @ http://sanguinesons.blogspot.co.uk/ 06/2013: 1st at War of the Roses ETC warm up.
08/213: 3rd place double teams at 4tk
09/2013: 7th place, best daemon and non eldar/tau army at Northern Warlords GT
10/2013: 3rd/4th at Battlefield Birmingham
11/2013: 5th at GT heat 3
11/2013: 5th COG 2k at 4tk
01/2014: 34th at Caledonian
03/2014: 3rd GT Final
Holy Toledo! That's a crap-ton of eldar! Makes me almost think that people in the UK are slightly ahead of the curve than those in the US. Even we aren't that eldar-crazy here just yet.
Congrats on a fine showing. Makes me want to pick up my daemons again....which I will pretty soon after my soulgrinders are done. Who knows, I may even try out the screamerstar.
The screamers, well they are a bit F U to gun lines usually, one of my opponents was very unhappy at shooting all his army three turns into the screamers killing just 1 while the 2++ was up and 1 first turn.
I think it struggles against non compeitive lists to be honest, there isnt enough there to take on MSU either but against Eldar and Tau they excel.
It is not in any way a friendly list and will steam roll most opponents, Locally they are unstoppable really to the point where they are boring to play as I have a very set way of dealing with things so know exactly what I am doing before the game starts.
It is more of a game against yourself, if you dice go right they are unstoppable
40kGlobal AOA member, regular of Overlords podcast club and 4tk gaming store. Blogger @ http://sanguinesons.blogspot.co.uk/ 06/2013: 1st at War of the Roses ETC warm up.
08/213: 3rd place double teams at 4tk
09/2013: 7th place, best daemon and non eldar/tau army at Northern Warlords GT
10/2013: 3rd/4th at Battlefield Birmingham
11/2013: 5th at GT heat 3
11/2013: 5th COG 2k at 4tk
01/2014: 34th at Caledonian
03/2014: 3rd GT Final
Is there somewhere I can see the lists? very interested in the top Tau lists.
d-usa wrote:Orks are the GW version of R2D2. No matter how advanced the defenses may be, there is always an open serial port somewhere that can be pluged into and a firewall that was never configured.
Wow, looks like an incredibly boring tourney. Fair play on stomaching Eldar 5 games out of 6, I know I wouldn't have been able to. I'm very glad that the whole 'everybody play Tau and Eldar' phase hasn't crossed over the channel yet. I don't go to tournies often these days over money, but it would put me off totally if I thought we were going the route of 7th edition Fantasy as regards variety of armies at tournaments.
Godless-Mimicry wrote: Wow, looks like an incredibly boring tourney. Fair play on stomaching Eldar 5 games out of 6, I know I wouldn't have been able to. I'm very glad that the whole 'everybody play Tau and Eldar' phase hasn't crossed over the channel yet. I don't go to tournies often these days over money, but it would put me off totally if I thought we were going the route of 7th edition Fantasy as regards variety of armies at tournaments.
There were (except for the last two!) quite different lists, first was a nice balanced mix of units, second one was a beast pack deathstar list so that was a interesting list to play, third was a eldar gunline quite boring as my list excelled at that. Last two were boring as crap though lol.
I am hoping that once a few more dex's are out we will see a internal balance emerging.
I will try and get the Eldar SW list, it was a seer council with rune priest basically iirc.
40kGlobal AOA member, regular of Overlords podcast club and 4tk gaming store. Blogger @ http://sanguinesons.blogspot.co.uk/ 06/2013: 1st at War of the Roses ETC warm up.
08/213: 3rd place double teams at 4tk
09/2013: 7th place, best daemon and non eldar/tau army at Northern Warlords GT
10/2013: 3rd/4th at Battlefield Birmingham
11/2013: 5th at GT heat 3
11/2013: 5th COG 2k at 4tk
01/2014: 34th at Caledonian
03/2014: 3rd GT Final
Nice report. Sounds like you got screwed though-- Ignores Cover not working on vehicles is an extremely dubious ruling. The rules state that cover saves for vehicles are taken "exactly like a non-vehicle model would do against a Wound."
Thus, an attack that says that "cover saves cannot be taken against Wounds caused by this weapon" (as Ignores Cover weapons do) ignores vehicle cover too, because a non-vehicle model would not receive a cover save against such a Wound and hence a vehicle taking a save "exactly like a non-vehicle model" does not get a save either.