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Made in us
Nigel Stillman





Seattle WA

Neat, I'm down for this release.


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Shas'la with Pulse Carbine



Los Angeles, CA

Altruizine wrote:
Noctem wrote:
Fluff wise don't they take genetic material from many races? Meaning there shouldn't be the same base head on every model? I know that some may be able to pick out the different heads, but you can't disagree they all look very similar to the Carnifex head... And then the gants of course. It just doesn't look scary or awesome, it's fat, round, and weird!

I think they could have easily made more of a variation with the head of the Harpy and Haruspex to look different.

I will probably still end up collecting Tyranids again but I was hoping for some new ideas model wise. The tentacles on the Haruspex is the most original sculpted part so far but it's still growing on me.

That's a very superficial way of looking at DNA exchange, though.

Humanity made genetically modified tomatoes with fish DNA in them, but that didn't mean the tomatoes became fish-shaped.

Hmm good point! I still think that their heads would look more different than they do =( I guess it's just an aesthetic sculpt that I just don't see all that cool...

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Infiltrating Broodlord





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Noctem wrote:
Altruizine wrote:
Noctem wrote:
Fluff wise don't they take genetic material from many races? Meaning there shouldn't be the same base head on every model? I know that some may be able to pick out the different heads, but you can't disagree they all look very similar to the Carnifex head... And then the gants of course. It just doesn't look scary or awesome, it's fat, round, and weird!

I think they could have easily made more of a variation with the head of the Harpy and Haruspex to look different.

I will probably still end up collecting Tyranids again but I was hoping for some new ideas model wise. The tentacles on the Haruspex is the most original sculpted part so far but it's still growing on me.

That's a very superficial way of looking at DNA exchange, though.

Humanity made genetically modified tomatoes with fish DNA in them, but that didn't mean the tomatoes became fish-shaped.

Hmm good point! I still think that their heads would look more different than they do =( I guess it's just an aesthetic sculpt that I just don't see all that cool...

Yes, the heads are very much the "same" but I like them that way

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Eldercaveman wrote:
 H.B.M.C. wrote:
Eldercaveman wrote:
I'll counter your point by asking what's the point in making Death leaper every time, if you can spend less biomass creating a Lictor that will most jobs just as well? And when you need something a little more specialized create Deathleaper.


Resources are the least of the Hive Mind's concerns.


Bio-effeciancy I'd argue is its primary concern, how to consume the most biomass, with as little expenditure as possible.


Definitely efficiency - the creatures are tools to do a specific job and are designed as such to get the optimum results for the least output. The special strains [I'm not going to call them characters] are specialists created to solve specific problems- terror weapons etc.. I like the idea of alpha strains and specific mutants but not "personalities"- then again I don't like special characters [other than in the fluff].
   
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New lictor model not gonna happen now? I thought early on I read something about a plastic lictor.
   
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Blood-Drenched Death Company Marine





The Netherlands

 5deadly wrote:
New lictor model not gonna happen now? I thought early on I read something about a plastic lictor.

You'd do best to disregard any 'Nid rumours older than a week as complete fabrication. That said, there is still the possibility of a second wave, so I'd hold off on buying any non-plastic Tyranid models at least until we have an idea what's coming in February. If there's not another wave of 'Nid releases then, there's probably not coming anything new that is Tyranid related until the other codexes have been updated to 6th edition.

   
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Infiltrating Broodlord






Over on Warseer, it's suggested the Warrior box includes Prime Options, plus lashwhips and bonewsords. That's a big saving over the current arrangement... almost a price cut. I need to sit down.

Lots of discussion over at the tryanid hive about the loss of mycetic spores. There's going to have to be a substantial reworking of some armies.

   
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Hivefleet Oblivion wrote:
Over on Warseer, it's suggested the Warrior box includes Prime Options, plus lashwhips and bonewsords. That's a big saving over the current arrangement... almost a price cut. I need to sit down.


The price went up. The extra bits don't let you build any more than the 3 models you could build before.

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 H.B.M.C. wrote:
Hivefleet Oblivion wrote:
Over on Warseer, it's suggested the Warrior box includes Prime Options, plus lashwhips and bonewsords. That's a big saving over the current arrangement... almost a price cut. I need to sit down.


The price went up. The extra bits don't let you build any more than the 3 models you could build before.

Sure. But our warriors, with lashwhips and boneswords, cost us £28.50 (or rather £24 from Dark Sphere) plus £14.50 for the weapons. Likewise, altho you have to buy two carnifexes, there's a price decrease from £65 to £55 at full price (yes, the old carnifex was v expensive). Which is certainly better than what happened to Eldar Dark Avengers.

   
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 dakkajet wrote:
Noctem wrote:
Altruizine wrote:
Noctem wrote:
Fluff wise don't they take genetic material from many races? Meaning there shouldn't be the same base head on every model? I know that some may be able to pick out the different heads, but you can't disagree they all look very similar to the Carnifex head... And then the gants of course. It just doesn't look scary or awesome, it's fat, round, and weird!

I think they could have easily made more of a variation with the head of the Harpy and Haruspex to look different.

I will probably still end up collecting Tyranids again but I was hoping for some new ideas model wise. The tentacles on the Haruspex is the most original sculpted part so far but it's still growing on me.

That's a very superficial way of looking at DNA exchange, though.

Humanity made genetically modified tomatoes with fish DNA in them, but that didn't mean the tomatoes became fish-shaped.

Hmm good point! I still think that their heads would look more different than they do =( I guess it's just an aesthetic sculpt that I just don't see all that cool...

Yes, the heads are very much the "same" but I like them that way

I just wanted to extend this weird quoting further.


But back on topic, I really like the look of some of these models.

Is it just me, or is the Haruspex suspiciously similar to the mutalith vortex beast?

This message was edited 2 times. Last update was at 2013/12/12 12:03:43


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 Gutsnagga wrote:
 Sinful Hero wrote:
Yeah, it seems as if more are dying off every few minutes. I can see more on my phone than on my computer.
Spoiler:










Thanks, those pics all work fine, unlike 80% of those in the first post. Are they all the new images, or are there others you didn't manage to nab?
Appreciate the repost! I assume they work because they're not being hosted on imgur or whatever?

It is missing one alternate view of one of the heavy support bugs, and the old hive guard pic that leaked. But other than that it has all the new models.
   
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Hallowed Canoness





 H.B.M.C. wrote:
That's why I generally don't like special characters, especially the idea that multiple show up at the same time. Wow, so Yarrick's here alongside Marbo and Pask and just happens to be in the exact same area as Abaddon and Fateweaver and The Changeling? Amazing!

Don't forget when Saint Celestine face… Saint Celestine !
Some grey knight special character even have a rule for when he face himself ! Because Grey Knight facing Grey Knight make sense, right ?
They use the same sorry excuse of an explanation that one of them is an “impostor”. A pretty damn good impostor, with exactly the same rules and model and fluff !


I like better the quite different heads from 3rd edition. Every tyranid comes from the same source, but some part are atrophied or hypertrophied to fill one role or another. Why doesn't the cranial plates, and lower jaw, and, well, pretty much every part of the head change this way ? The same basic component, but morphed to suit one purpose or another !

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TN/AL/MS state line.

 Gutsnagga wrote:
 Sinful Hero wrote:
Yeah, it seems as if more are dying off every few minutes. I can see more on my phone than on my computer.
Spoiler:










Thanks, those pics all work fine, unlike 80% of those in the first post. Are they all the new images, or are there others you didn't manage to nab?
Appreciate the repost! I assume they work because they're not being hosted on imgur or whatever?

There's a better picture of the Haruspex, and the codex cover which I didn't bother posting because they were still up in the first post. Yeah, hosted them somewhere else.
And here's the same pictures from the 1st post in case they disappear.
Spoiler:






FULL CODEX COVER!!!
Spoiler:




Automatically Appended Next Post:
More new stuff- From 4chan
Spoiler:




Also have a copy of the entry for Genestealers and Warriors. Don't think its allowed to post that kind of thing here though.

Warriors may have gotten a bump in BS, but it's really blurry. Otherwise they are the same. No upgrade to prime.
I think only one model can think a heavy weapon- says "one model is the blank blank may take an item form the Basic Biocannons list."
"Any model may take blank from the Basic Bioweapons and Melee Bioweapons lists."
Upgrades include Toxin Sacs, Adrenal Glands, and Flesh Hooks.

Genestealers and the Broodlord stayed the same. Points and statwise.
Fleet, Infiltrate, Move through Cover. Broodlord is Bulky and can't tell the Psyker mastery level. Could be anything from 1-3. Broodlord always has The Horror psychic power.
Upgrades include Scything Talons, Toxin Sacs, and Adrenal Glands.
"A Broodlord may take blank blank the Biomorphs list."

This message was edited 3 times. Last update was at 2013/12/12 14:37:30


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Louisiana

Hmm. Sweet! Those new spore mines look like they're bigger than the traditional ones. I bet the exocrine has something to do with those.

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 tetrisphreak wrote:
Hmm. Sweet! Those new spore mines look like they're bigger than the traditional ones. I bet the exocrine has something to do with those.


Maybe it's a sign for wave 2, with plastic Bioviores? *Hopes beyond hope*


Those don't really fit the Exocrine do they? They may be the Harpys spore mine.

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TN/AL/MS state line.

Edited it into my other post. I assume a broodlord can take Fleshhooks if it's included in the biomorphs list. I also assume Fleshhooks=Assault Grenades.
And just because.
Warriors may have gotten a bump in BS, but it's really blurry. Otherwise they are the same. No upgrade to prime.
I think only one model can think a heavy weapon- says "one model is the blank blank may take an item form the Basic Biocannons list."
"Any model may take blank from the Basic Bioweapons and Melee Bioweapons lists."
Upgrades include Toxin Sacs, Adrenal Glands, and Flesh Hooks.

Genestealers and the Broodlord stayed the same. Points and statwise.
Fleet, Infiltrate, Move through Cover. Broodlord is Bulky and can't tell the Psyker mastery level. Could be anything from 1-3. Broodlord always has The Horror psychic power.
Upgrades include Scything Talons, Toxin Sacs, and Adrenal Glands.
"A Broodlord may take blank blank the Biomorphs list."
Oh, and you don't upgrade a Genestealer to a Broodlord. You buy him in addition to the basic 5. For the cost of a stealer + Broodlord from the 5th edt. codex.

This message was edited 2 times. Last update was at 2013/12/12 14:40:59


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Count Mortimer’s Private Security Force/Excavation Team (building)
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That codex cover! man it looks like Nids are finally getting a proper release.


 
   
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The Hive Mind





 Sinful Hero wrote:
Warriors may have gotten a bump in BS, but it's really blurry. Otherwise they are the same. No upgrade to prime.
I think only one model can think a heavy weapon- says "one model is the blank blank may take an item form the Basic Biocannons list."
"Any model may take blank from the Basic Bioweapons and Melee Bioweapons lists."
Upgrades include Toxin Sacs, Adrenal Glands, and Flesh Hooks.

Here's hoping for some kind of Synapse = Eternal Warrior buff.

Genestealers and the Broodlord stayed the same. Points and statwise.
Fleet, Infiltrate, Move through Cover. Broodlord is Bulky and can't tell the Psyker mastery level. Could be anything from 1-3. Broodlord always has The Horror psychic power.
Upgrades include Scything Talons, Toxin Sacs, and Adrenal Glands.
"A Broodlord may take blank blank the Biomorphs list."

... and back on the shelf they go.

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TN/AL/MS state line.

Warriors still have Synapse and Shadow in the Warp if I wasn't clear. And as for genestealers I assume a Broodlord can take Flesh Hooks. Pretty harsh tax for it though.

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40k- The Kumunga Swarm (more)
Count Mortimer’s Private Security Force/Excavation Team (building)
Kabal of the Grieving Widow (less)

Plus other games- miniature and cardboard both. 
   
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The Netherlands

tetrisphreak wrote:Hmm. Sweet! Those new spore mines look like they're bigger than the traditional ones. I bet the exocrine has something to do with those.

They're from the Harpy kit.

Sinful Hero wrote:Edited it into my other post. I assume a broodlord can take Fleshhooks if it's included in the biomorphs list.

The Warrior entry lists Flesh Hooks separately from the Biomorph lists, so don't count on it.
Edit: Ah, warriors don't have access to the list called 'Biomorphs', so still a possibility I guess. Not that it'll help Genestealers much from the looks of it.

This message was edited 1 time. Last update was at 2013/12/12 14:46:18


   
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Yeah, Warriors and Genestealers are more or less holding serve. EW is the big unanswered question on the Warriors.

Warrior BS definitely looks to have changed...but it could be a 3 or a 5, honestly.

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TN/AL/MS state line.

 Redemption wrote:
tetrisphreak wrote:Hmm. Sweet! Those new spore mines look like they're bigger than the traditional ones. I bet the exocrine has something to do with those.

They're from the Harpy kit.

Sinful Hero wrote:Edited it into my other post. I assume a broodlord can take Fleshhooks if it's included in the biomorphs list.

The Warrior entry lists Flesh Hooks separately from the Biomorph lists, so don't count on it.

There is a difference between Basic Biomorph list and the Biomorph list, so I'm gonna go ahead and be optimistic about this one.

Black Bases and Grey Plastic Forever:My quaint little hobby blog.

40k- The Kumunga Swarm (more)
Count Mortimer’s Private Security Force/Excavation Team (building)
Kabal of the Grieving Widow (less)

Plus other games- miniature and cardboard both. 
   
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Steelcity

So.. genestealers look to have no grenades, same armor save and no kind of cover save boosting ability? Hmm.. sounds like a shelf-unit still..

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Louisiana

Yea with no point drop in base cost, or upgrade cost, with same stats they will suffer all the same problems as now. Tragic, really, as genestealers were the key unit that got me into playing tyranids.

Been out of the game for awhile, trying to find time to get back into it. 
   
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I think Genestealers are going to have an option for grenades based on the rumors. But, they may not be worth it, depending on how they synch with the army.


 
   
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The Netherlands

Sinful Hero wrote:There is a difference between Basic Biomorph list and the Biomorph list, so I'm gonna go ahead and be optimistic about this one.

Yeah, noticed it a little to late, already edited my post.
Kirasu wrote:So.. genestealers look to have no grenades, same armor save and no kind of cover save boosting ability? Hmm.. sounds like a shelf-unit still..

Yeah, looks like they'll get the Howling Banshees treatment... But it's still possible they nicely synergize with some other unit/rules, so let's hope for that. Also, changes in Scything Talons, Rending Claws, Adrenal Glands, Poison Sacks or the Horror could make a big difference.

This message was edited 1 time. Last update was at 2013/12/12 14:50:14


   
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Louisiana

 Sinful Hero wrote:
 Redemption wrote:
tetrisphreak wrote:Hmm. Sweet! Those new spore mines look like they're bigger than the traditional ones. I bet the exocrine has something to do with those.

They're from the Harpy kit.

Sinful Hero wrote:Edited it into my other post. I assume a broodlord can take Fleshhooks if it's included in the biomorphs list.

The Warrior entry lists Flesh Hooks separately from the Biomorph lists, so don't count on it.

There is a difference between Basic Biomorph list and the Biomorph list, so I'm gonna go ahead and be optimistic about this one.


Don't be- even if the broodlord has access to flesh hooks they'll only effect his initiative, not the unit. Assault Grenades are a per model basis.

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Now, the curious question is if those Scans are from the WD or the actual codex itself.

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