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Made in us
Fixture of Dakka





CL VI Store in at the Cyber Center of Excellence

 judgedoug wrote:


Yes. It is the difference between genius and generic.


I have to admit, I don't get the 'generic' label some of you guys are using. I, and probably a vast majority of folks even a tiny bit familiar with any part of the Aliens franchise, see what you are calling generic and immediately think 'Aliens!'. The brand identification is clear, it really isn't generic at all.

Every time a terrorist dies a Paratrooper gets his wings. 
   
Made in us
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Richmond, VA

 CptJake wrote:
 judgedoug wrote:


Yes. It is the difference between genius and generic.


I have to admit, I don't get the 'generic' label some of you guys are using. I, and probably a vast majority of folks even a tiny bit familiar with any part of the Aliens franchise, see what you are calling generic and immediately think 'Aliens!'. The brand identification is clear, it really isn't generic at all.


Certainly. But if Prodos were making a football game about your favorite football team, but then included players from other teams and the football was shaped incorrectly and the rules were different and the players all has three big toes... well, you might be miffed. Me, on the other hand, I don't care about football so I'd see it and go "oh, that's football, I am at least a tiny bit familiar with it".

Again; why not make it accurate in the first place and make BOTH types of fans happy?

"...and special thanks to Judgedoug!" - Alessio Cavatore "Now you've gone too far Doug! ... Too far... " - Rick Priestley "I've decided that I'd rather not have you as a member of TMP." - Editor, The Miniatures Page "I'd rather put my testicles through a mangle than spend any time gaming with you." - Richard, TooFatLardies "We need a Doug Craig in every store." - Warlord Games "Thank you for being here, Judge Doug!" - Adam Troke 
   
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On an Express Elevator to Hell!!

++EDIT++ Sorry HudsonD, I will find another one!

I think, at least in part, casting and production is probably a big part of it. 8 fingers or whatever may be canonically correct, but it's no good if a common complaint is then going to be bits snapping off or being mis-cast.

I think it's also important to point out that we are talking about 28mm scale here - guarantee you that most people, even hard-core fans wouldn't recognise at close range, and certainly not at tabletop distance. Blown-up images on a website tend to obfuscate that simple fact.

This message was edited 1 time. Last update was at 2013/11/02 14:31:26


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CL VI Store in at the Cyber Center of Excellence

 judgedoug wrote:
 CptJake wrote:
 judgedoug wrote:


Yes. It is the difference between genius and generic.


I have to admit, I don't get the 'generic' label some of you guys are using. I, and probably a vast majority of folks even a tiny bit familiar with any part of the Aliens franchise, see what you are calling generic and immediately think 'Aliens!'. The brand identification is clear, it really isn't generic at all.


Certainly. But if Prodos were making a football game about your favorite football team, but then included players from other teams and the football was shaped incorrectly and the rules were different and the players all has three big toes... well, you might be miffed. Me, on the other hand, I don't care about football so I'd see it and go "oh, that's football, I am at least a tiny bit familiar with it".

Again; why not make it accurate in the first place and make BOTH types of fans happy?


Is this NOT from one of the Aliens movies or games or something else officially Aliens?



Seriously, if the Geiger design was only used in one of the many movies/comics/other Aliens franchise stuff made, how can you legitimately consider it the only valid design for Prodos to use? It may be your favorite, but it sure is not the only Aliens design which is valid. And the others are not really 'generic' if they are tied directly to the Aliens brand, right?

Again, I just don't see how the term 'generic' is the right term for what you are trying to say.

Every time a terrorist dies a Paratrooper gets his wings. 
   
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The Battle Barge Buffet Line

I dunno. In a strange way, I'm glad that all the superfans have been pointing out the difference that I as an apparently casual fan didn't notice. I noticed things like the dog alien being different and some aliens having tubes on their back ala Typhus but not the other details brought up. I've come to the conclusion that the Giger original alien is the worst looking of the lot (although still good). The later Cameron and AVP designs are more fluid on screen and organic which is what I expect and want from my aliens. After all, the aliens burst out of human chests, not vacuum bags. Less mechanical and more bio, please!

This message was edited 1 time. Last update was at 2013/11/02 15:08:42


We Munch for Macragge! FOR THE EMPRUH! Cheesesticks and Humus!
 
   
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UK

Has there been any clue as to the basic format of this game? Will it be a board game a la space hulk, a full on table top game like infinity, or somewhere between the two (dead zone-like)?

And has there been any mention of terrain/a board in the box?

I ask because of this;

http://www.kickstarter.com/projects/1621774283/battle-systemstm-sci-fi-modular-terrain


Automatically Appended Next Post:
Wait, might just have found it;

"The gameplay will be based off the Prodos Games engine used in their other game, Warzone Resurrection.
The game will support solo and multiplayer games. The initial boxset will come with a board for more contained focused play but there is also potential for further open combat. "

This message was edited 1 time. Last update was at 2013/11/02 15:18:43


Angels Amaranthine - growing slowly

P&M blog ; http://www.dakkadakka.com/dakkaforum/posts/list/488077.page

Currently 200pts 
   
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SoCal

@Paulson Games,

I apologize if I completely misread your intent, but I did not find it came across the way you seem to have wanted.

I remember when you posted pics of your mech and I, Matthieu and others said the feet were too small. You listened to our feedback and made changes that made everyone happier. It's a good thing you didn't tell us grognards we were scaring away the straights niggling over unimportant things like a model's feet, right?






 Agamemnon2 wrote:
 BobtheInquisitor wrote:
 paulson games wrote:
 Imposter101 wrote:
Top kek, 11/10, would concede in debate.


My applogies for having an opinion. You have shamed me into defeat and I will forever more conceed that the Alien1 design is the best there ever was, or could be. Furthermore no possible deviations can allow for anyones enjoyment of the Aliens franchise beyond the original Alien movie. You sir have won the internets, and I am humbled before your greatness.


First you brought up hot chicks in starfleet uniforms as a rare thing (nice gender bias there) in order to call anyone with a different opinion from yourself a Sheldon Cooper. Then you strawmanned him again with the most petulant sarcasm I've seen on Dakka in a long while. And you did this with an account linked to your business, right?

That's... kind of embarrassing.


None of you lot are coming out of this one well, truth be told.


I already have an unkind reputation on this board. I don't go on the internet to make friends, necessarily.

   
Made in gb
The Daemon Possessing Fulgrim's Body





Devon, UK

 BobtheInquisitor wrote:


 Agamemnon2 wrote:
 BobtheInquisitor wrote:
 paulson games wrote:
 Imposter101 wrote:
Top kek, 11/10, would concede in debate.


My applogies for having an opinion. You have shamed me into defeat and I will forever more conceed that the Alien1 design is the best there ever was, or could be. Furthermore no possible deviations can allow for anyones enjoyment of the Aliens franchise beyond the original Alien movie. You sir have won the internets, and I am humbled before your greatness.


First you brought up hot chicks in starfleet uniforms as a rare thing (nice gender bias there) in order to call anyone with a different opinion from yourself a Sheldon Cooper. Then you strawmanned him again with the most petulant sarcasm I've seen on Dakka in a long while. And you did this with an account linked to your business, right?

That's... kind of embarrassing.


None of you lot are coming out of this one well, truth be told.


I already have an unkind reputation on this board. I don't go on the internet to make friends, necessarily.




What a bizarre and slightly sad thing to read.

We find comfort among those who agree with us - growth among those who don't. - Frank Howard Clark

The wise man doubts often, and changes his mind; the fool is obstinate, and doubts not; he knows all things but his own ignorance.

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Edmonton, Alberta

 warboss wrote:
I dunno. In a strange way, I'm glad that all the superfans have been pointing out the difference that I as an apparently casual fan didn't notice. I noticed things like the dog alien being different and some aliens having tubes on their back ala Typhus but not the other details brought up. I've come to the conclusion that the Giger original alien is the worst looking of the lot (although still good). The later Cameron and AVP designs are more fluid on screen and organic which is what I expect and want from my aliens. After all, the aliens burst out of human chests, not vacuum bags. Less mechanical and more bio, please!


That's kinda how a feel too.

The orginal design had issues, thus why they used camra tricks to try and make the creature seem more alive, then looking like a dude in a suit.

I personaly think it's a good idea to use designs from the latter movies instead of the orginal. Not to mention the alien has always been a evolving design from it's beginning. People keep calling the latter designs "pumpkin head", but look at giger's orginal design! It's head was a flaccid penis, with a biomechanical foreskin. Well the head kept the shape, the penis head at the back and foreskin was dropped.

I would post a pitcher, but some might consider it NSFW.

I just want the aliens to have cool fluid poses like you see them move in the latter movies. Well AVP was garbage, that was one thing I realy liked in thows movies. To me that is the biggest issue I have with the current alien mini's. The poses kinda suck.

This message was edited 1 time. Last update was at 2013/11/02 16:42:21


 
   
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Longtime Dakkanaut






 Lockark wrote:
The orginal design had issues, thus why they used camra tricks to try and make the creature seem more alive, then looking like a dude in a suit.


It looked like a dude in a suit because it was a dude in a suit. Give the design a proper CG makeover and it would look alive enough to scare anyone.

Let's not mistake changes made due to technical issues for changes made to make the actual visual design better.
   
Made in ca
Lit By the Flames of Prospero





Edmonton, Alberta

 His Master's Voice wrote:
 Lockark wrote:
The orginal design had issues, thus why they used camra tricks to try and make the creature seem more alive, then looking like a dude in a suit.


It looked like a dude in a suit because it was a dude in a suit. Give the design a proper CG makeover and it would look alive enough to scare anyone.

Let's not mistake changes made due to technical issues for changes made to make the actual visual design better.


And agien. Giger's orginal concept art the alien had a penis complete with foreskin as a head. It also oringaly had eyes and looked more organic then what was in the 1st alien.

I get everyone has their favorit alien, but its hard to tell me thei is a wrong way to xenomorph. Besides this is avp. Bring on the dumb xenorex already! That thing is rad.

This message was edited 2 times. Last update was at 2013/11/02 17:38:31


 
   
Made in us
Heroic Senior Officer





Western Kentucky

I think I'm starting to understand why there hasn't been an Aliens licensed board game till now...

'I've played Guard for years, and the best piece of advice is to always utilize the Guard's best special rule: "we roll more dice than you" ' - stormleader

"Sector Imperialis: 25mm and 40mm Round Bases (40+20) 26€ (Including 32 skulls for basing) " GW design philosophy in a nutshell  
   
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CL VI Store in at the Cyber Center of Excellence

 MrMoustaffa wrote:
I think I'm starting to understand why there hasn't been an Aliens licensed board game till now...


There have been.

Every time a terrorist dies a Paratrooper gets his wings. 
   
Made in us
Heroic Senior Officer





Western Kentucky

 CptJake wrote:
 MrMoustaffa wrote:
I think I'm starting to understand why there hasn't been an Aliens licensed board game till now...


There have been.

Really? Never heard of any. Where they something like this or were they more boardgamey or hero clix type stuff?

'I've played Guard for years, and the best piece of advice is to always utilize the Guard's best special rule: "we roll more dice than you" ' - stormleader

"Sector Imperialis: 25mm and 40mm Round Bases (40+20) 26€ (Including 32 skulls for basing) " GW design philosophy in a nutshell  
   
Made in us
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CL VI Store in at the Cyber Center of Excellence

Board game and a couple card games plus the Hero Clix stuff.

The board game was decent for its time. You can download the rules from it on Board Game Geek

http://boardgamegeek.com/boardgame/1770/aliens

and the expansion here:

http://boardgamegeek.com/boardgameexpansion/7469/aliens-expansion






Every time a terrorist dies a Paratrooper gets his wings. 
   
Made in us
Fixture of Dakka






 CptJake wrote:
Board game and a couple card games plus the Hero Clix stuff.

The board game was decent for its time. You can download the rules from it on Board Game Geek

http://boardgamegeek.com/boardgame/1770/aliens

and the expansion here:

http://boardgamegeek.com/boardgameexpansion/7469/aliens-expansion







http://dawnofthelead.com/2010/10/19/alien-miniatures-a-review/

Alien figures from different companies. Great info in there for Preds and Marines,as well.



At Games Workshop, we believe that how you behave does matter. We believe this so strongly that we have written it down in the Games Workshop Book. There is a section in the book where we talk about the values we expect all staff to demonstrate in their working lives. These values are Lawyers, Guns and Money. 
   
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I think, people here might be interested in this terrain kickstarter:
http://www.kickstarter.com/projects/1621774283/battle-systemstm-sci-fi-modular-terrain

Hive Fleet Ouroboros (my Tyranid blog): http://www.dakkadakka.com/dakkaforum/posts/list/286852.page
The Dusk-Wraiths of Szith Morcane (my Dark Eldar blog): http://www.dakkadakka.com/dakkaforum/posts/list/364786.page
Kroothawk's Malifaux Blog http://www.dakkadakka.com/dakkaforum/posts/list/455759.page
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 Lockark wrote:
And agien. Giger's orginal concept art the alien had a penis complete with foreskin as a head. It also oringaly had eyes and looked more organic then what was in the 1st alien.


Okay? What I was getting at is that the first Alien model (build by Geiger AFAIK) is a very distinct, visually effective design. What came later is less so, for various reasons, some of them perfectly valid.

I personally would prefer a return to the older design, but not because I care about Alien/Aliens (I don't), but because I care about good design.
   
Made in us
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IL

 BobtheInquisitor wrote:

I remember when you posted pics of your mech and I, Matthieu and others said the feet were too small. You listened to our feedback and made changes that made everyone happier. It's a good thing you didn't tell us grognards we were scaring away the straights niggling over unimportant things like a model's feet, right?


Yes but you didn't launch into the conversation by saying these sculpts are sucky/bad. If you had I would have thought to myself these guys can feth off and put you on ignore. What you guys did correctly was approach it with an attitude of I like it overall but this element can be tweaked to be better, which goes over much more smoothly as it's constructive feedback and not a slap in the face like how the "sculpting is bad" comment comes out.

It's just like if some radom stranger walked up and said you suck at whatever you do for a living, most people wouldn't wouldn't react favorably to it. But if that person approaches you and instead says I like what it is you do but here's a suggestion on how you can improve on something you are doing it generally goes over much better.




 MrMoustaffa wrote:
Really? Never heard of any. Where they something like this or were they more boardgamey or hero clix type stuff?


The leading edge game is awesome, it follows the Aliens plotline so it can be balls hard as it's meant to be stacked against you and kill off the marines. The downside to it is that the minis were done in the early/mid 90's and were average quality (at most) for that time so they look pretty dated next to horroclix avp stuff. Despite the kinda plain look they can go for some pretty heavy prices on ebay.

The clix stuff isn't terrible, although it's not great and the one area it suffers from the most IMO is that there are no marines, civi humans, or facehuggers. The clix are improved greatly when repainted but that can be difficult as like most clixs the original paint is impossible to remove and can be really thick which floods out the detail. I think they did a pretty good job with the predators but the aliens are a bit lacking in detail. When covered all in blacnk I'm not sure how much detail would carry through.


Here's a great Flash based version of the Leading Edge Aliens game you can play for free

http://www.newgrounds.com/portal/view/408816

This message was edited 3 times. Last update was at 2013/11/02 19:23:16


Paulson Games parts are now at:
www.RedDogMinis.com 
   
Made in ca
Hauptmann





Hey guys haven't been around the thread in a few days, how... is... it... go...



Seriously? Looks like I'm out until Monday. Have fun arguing about feet!
   
Made in gb
Regular Dakkanaut





 paulson games wrote:
 BobtheInquisitor wrote:

I remember when you posted pics of your mech and I, Matthieu and others said the feet were too small. You listened to our feedback and made changes that made everyone happier. It's a good thing you didn't tell us grognards we were scaring away the straights niggling over unimportant things like a model's feet, right?


Yes but you didn't launch into the conversation by saying these sculpts are sucky/bad. If you had I would have thought to myself these guys can feth off and put you on ignore. What you guys did correctly was approach it with an attitude of I like it overall but this element can be tweaked to be better, which goes over much more smoothly as it's constructive feedback and not a slap in the face like how the "sculpting is bad" comment comes out.

It's just like if some radom stranger walked up and said you suck at whatever you do for a living, most people wouldn't wouldn't react favorably to it. But if that person approaches you and instead says I like what it is you do but here's a suggestion on how you can improve on something you are doing it generally goes over much better.




 MrMoustaffa wrote:
Really? Never heard of any. Where they something like this or were they more boardgamey or hero clix type stuff?


The leading edge game is awesome, it follows the Aliens plotline so it can be balls hard as it's meant to be stacked against you and kill off the marines. The downside to it is that the minis were done in the early/mid 90's and were average quality (at most) for that time so they look pretty dated next to horroclix avp stuff. Despite the kinda plain look they can go for some pretty heavy prices on ebay.

The clix stuff isn't terrible, although it's not great and the one area it suffers from the most IMO is that there are no marines, civi humans, or facehuggers. The clix are improved greatly when repainted but that can be difficult as like most clixs the original paint is impossible to remove and can be really thick which floods out the detail. I think they did a pretty good job with the predators but the aliens are a bit lacking in detail. When covered all in blacnk I'm not sure how much detail would carry through.


Here's a great Flash based version of the Leading Edge Aliens game you can play for free

http://www.newgrounds.com/portal/view/408816


But I did list the problems with the designs, you just seem to have the taken the word "bad" out of any of my posts and claim that's the only point I made.

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Made in us
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Western Kentucky

Cool thanks for the heads up guys. I had no idea other games had been made with the license.

Has there been anything else mentioned about the Marines? They're what I'm most interested in

'I've played Guard for years, and the best piece of advice is to always utilize the Guard's best special rule: "we roll more dice than you" ' - stormleader

"Sector Imperialis: 25mm and 40mm Round Bases (40+20) 26€ (Including 32 skulls for basing) " GW design philosophy in a nutshell  
   
Made in ca
Lit By the Flames of Prospero





Edmonton, Alberta

 His Master's Voice wrote:
 Lockark wrote:
And agien. Giger's orginal concept art the alien had a penis complete with foreskin as a head. It also oringaly had eyes and looked more organic then what was in the 1st alien.


Okay? What I was getting at is that the first Alien model (build by Geiger AFAIK) is a very distinct, visually effective design. What came later is less so, for various reasons, some of them perfectly valid.

I personally would prefer a return to the older design, but not because I care about Alien/Aliens (I don't), but because I care about good design.


The 2nd part of my post adresses what you just said. You seemed to have ignored it.

=C

When their has been so many verstions, why are people attacking each other for not likeing their verstion?

(This goes for both sides of this arguement.)
   
Made in gb
Insect-Infested Nurgle Chaos Lord







I think the general impression is that we are moaning for moanings sake. We're not. The Colonial Marines and Predators have super amazing detail that seems to be slightly lacking in the Aliens. I'm not particularly arguing for one design over the other, I'd just like to see the original trilogy xenomorphs represented just as well.

I'm kind of confused why you guys are arguing against this. I'm not saying I wouldn't buy it, it's just a tad disappointing given the quality of the other two factions.

   
Made in ca
Lit By the Flames of Prospero





Edmonton, Alberta

 Medium of Death wrote:
I think the general impression is that we are moaning for moanings sake. We're not. The Colonial Marines and Predators have super amazing detail that seems to be slightly lacking in the Aliens. I'm not particularly arguing for one design over the other, I'd just like to see the original trilogy xenomorphs represented just as well.

I'm kind of confused why you guys are arguing against this. I'm not saying I wouldn't buy it, it's just a tad disappointing given the quality of the other two factions.


I just dont like the attitude some people have of "I hate you for likeing something i hate."
   
Made in gb
Insect-Infested Nurgle Chaos Lord







Don't think I've said that...

   
Made in us
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 Kroothawk wrote:
I think, people here might be interested in this terrain kickstarter:
http://www.kickstarter.com/projects/1621774283/battle-systemstm-sci-fi-modular-terrain


That. Looks. Awesome.

This message was edited 1 time. Last update was at 2013/11/02 22:02:28


 
   
Made in pl
Longtime Dakkanaut






 Lockark wrote:
The 2nd part of my post adresses what you just said. You seemed to have ignored it.

=C

When their has been so many verstions, why are people attacking each other for not likeing their verstion?

(This goes for both sides of this arguement.)


I'm not sure if you understand what I'm saying. I'm not attacking anyone over what type of xenomorph they like more. I don't care.

What I'm saying is that the initial design was more distinct and fitting for a creature called Alien. It was alien, despite it's humanoid form. Cameron didn't need the Alien. He needed a bunch of cool looking critters that would fight his gun porn totting marines and, for some reason, really wanted to show everyone their reproductive process (critters, not marines) in full. So he slashed and cut the design to be sturdier, easier to throw around and more organic, thus making it less alien.

Alien's Alien is a better Alien than Aliens Aliens. From a design standpoint. Get it?
   
Made in gb
Aspirant Tech-Adept





UK

 His Master's Voice wrote:
 Lockark wrote:
The 2nd part of my post adresses what you just said. You seemed to have ignored it.

=C

When their has been so many verstions, why are people attacking each other for not likeing their verstion?

(This goes for both sides of this arguement.)


I'm not sure if you understand what I'm saying. I'm not attacking anyone over what type of xenomorph they like more. I don't care.

What I'm saying is that the initial design was more distinct and fitting for a creature called Alien. It was alien, despite it's humanoid form. Cameron didn't need the Alien. He needed a bunch of cool looking critters that would fight his gun porn totting marines and, for some reason, really wanted to show everyone their reproductive process (critters, not marines) in full. So he slashed and cut the design to be sturdier, easier to throw around and more organic, thus making it less alien.

Alien's Alien is a better Alien than Aliens Aliens. From a design standpoint. Get it?


Not at all. .

This message was edited 1 time. Last update was at 2013/11/02 23:20:02


Angels Amaranthine - growing slowly

P&M blog ; http://www.dakkadakka.com/dakkaforum/posts/list/488077.page

Currently 200pts 
   
Made in us
Fixture of Dakka






I'm in for this one. Are we going to start seeing different levels of the beast (Xenomorphs and their varients from the movies) and the different types of Preds (Predators and their different movies)

Seem to remember there was a RPG and I found this.

Hope it can be of use.

http://www.aliensrpg.com/

http://www.waynesbooks.com/Aliens.html

http://avp.wikia.com/wiki/Aliens_Adventure_Game





At Games Workshop, we believe that how you behave does matter. We believe this so strongly that we have written it down in the Games Workshop Book. There is a section in the book where we talk about the values we expect all staff to demonstrate in their working lives. These values are Lawyers, Guns and Money. 
   
 
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