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Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

Yeah, shipping from FFG is never kind.

But I don't care - I love the Guard, I love the idea of a Guard RPG, and I even wrote part of the damned thing, so I want the Collector's Edition no matter what.

This message was edited 1 time. Last update was at 2012/10/31 22:11:45


Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Imperial Knight

I'm getting it for the sake of it being Guard yes, my own group has sadly shown no interest in this at all.



Fatum Iustum Stultorum



Fiat justitia ruat caelum

 
   
Made in ca
Heroic Senior Officer





Krieg! What a hole...

Got 4-5+ people interested, and even a GM volunteer, so all is good!

Member of 40k Montreal There is only war in Montreal
Primarchs are a mistake
DKoK Blog:http://www.dakkadakka.com/dakkaforum/posts/list/419263.page Have a look, I guarantee you will not see greyer armies, EVER! Now with at least 4 shades of grey

Savageconvoy wrote:
Snookie gives birth to Heavy Gun drone squad. Someone says they are overpowered. World ends.

 
   
Made in us
Lord of the Fleet





Seneca Nation of Indians

 Manchu wrote:
 BrookM wrote:
Yeah, it's a shame, I'm fairly new to the scene and it is getting harder and harder to get into groups.
On the other hand, skype and similar services have opened up RPGing to people who otherwise would not have the opportunity. My first game of DH was played over the internet. In all honesty, my best bet for playing any of these games again will hinge on such technology.

I'd like to see a company like FFG take this into account when designing games. Perhaps they could work on some proprietary software to facilitate playing the 40k line over the internet? I know such programs exist but I find them to be generally cumbersome. People get together to play Black Crusade or Rogue Trader -- not to figure out some freeware.


That's how we handle it on DR. That and our own IRC chat chan


Fate is in heaven, armor is on the chest, accomplishment is in the feet. - Nagao Kagetora
 
   
Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Imperial Knight

On the one hand, I'd love to sit around a table with actual dice in hand, but on the other, I'd rather not get cancer from the other PC's and their chain smoking. Choices, choices.



Fatum Iustum Stultorum



Fiat justitia ruat caelum

 
   
Made in us
Lord of the Fleet





Seneca Nation of Indians

 BrookM wrote:
On the one hand, I'd love to sit around a table with actual dice in hand, but on the other, I'd rather not get cancer from the other PC's and their chain smoking. Choices, choices.



Oh, I solved that with a simple group rule: whatever you're smoking, you have to bring enough for everyone.


Fate is in heaven, armor is on the chest, accomplishment is in the feet. - Nagao Kagetora
 
   
Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Imperial Knight

Hehe, that's the Mad Men mentality the GM has, it's his house, here's a box of cigars and whatnot, enjoy. At least he cracks open a window for me, gracias.



Fatum Iustum Stultorum



Fiat justitia ruat caelum

 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

FFG wrote:Fathom the Unfathomable
The Outer Reach, a Deathwatch Supplement, Is Now Available
Deathwatch




"And when the final seal is broken, when the final star is aligned, when the final drop of blood is shed, then shall those who sleep the sleep of the dead yet dream not arise, and the death shall cover the void…”
–Disputed translation of runic text unearthed on the third moon of Freya IV

Something far older than the Imperium slumbers on the edges of the Jericho Reach, and when it awakens, it will cast humanity into eternal darkness. In the face of a threat more violent than Orks, more insidious than Tau, more sadistic than Dark Eldar, what hope exists for mankind? There is but one: the Deathwatch.

The Outer Reach, a supplement for Deathwatch, is now on sale at your local retailer and though our webstore! Revealing the secret dangers that lurk in the darkness between the stars, The Outer Reach gives players and GMs never-before-seen access to the enigmatic Dead Cabal, a mysterious circle of warrior-scholars who have devoted their lives to fathoming the unfathomable.

What’s more, this arcane tome presents the lost history of the arrogant and merciless Necrons of the Suhbekhar dynasty, and it offers the latest intelligence regarding their horrifically imminent return. All this, along with details on various Suhbekhar warriors, in-depth looks at the worlds beyond the reach of the Achilus Crusade, and scores of useful plot hooks, makes The Outer Reach an invaluable addition to any Deathwatch library.



Foes from Ages Past

For more on The Outer Reach, here’s a word from Deathwatch developer Tim Flanders:

Throughout the history of the Deathwatch line, we have gone to great lengths to make the Jericho Reach feel like a living, breathing setting in which players and Game Masters can play out their epic stories. With The Achilus Assault we brought readers into the history of the Achilus Crusade and set the stage for the setting's current timeline. Then, as our spiritual successor to that book, The Jericho Reach acted as a gazetteer for players and GMs to really sink their teeth into the events and conflicts that currently plague the setting.

With The Outer Reach, we've taken things in a new direction. We've pulled away from the Achilus Crusade to explore the darker stretches of the Jericho Reach. The Outer Reach is all about mystery, dread, and the evils lurking in the shadows between the stars. This book will give Game Masters the tools necessary to create vivid story lines that showcase exploration, prophecy, and even a new foe who's arrival may spell doom for the Jericho Reach. Players, too, will find their curiosity piqued with hints of ancient mysteries and confrontations with foes from aeons long-forgotten.


Do you dare face the encroaching darkness? Head to your local retailer to join the Dead Cabal, learn what secrets they keep, and uncover their shrouded history within the Deathwatch.


Lots of cool stuff in this book. Not just Necrons but loads of new information on various Jericho Reach worlds, various mysteries and plot hooks, plus a whole new advanced speciality, the Dead Station Vigilant!

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in au
Revving Ravenwing Biker






Sydney, Australia

 BrookM wrote:
Hehe, that's the Mad Men mentality the GM has, it's his house, here's a box of cigars and whatnot, enjoy. At least he cracks open a window for me, gracias.


That's tough.
We only have 1 smoker in the group... and he is relegated to the balcony for such breaks.
I am sure he has finished more books on that balcony alone than most people read in their lives!!
   
Made in gb
Mysterious Techpriest







Damn, I never thought of that with only war, you're all from the same regiment ahh well, there goes me playing as one of my old guardsmen in the only war campaign that's starting as soon as our GM gets a copy of the book, incidentally this campaign takes place a few years after our BC game, we're recapturing the planet instead of "liberating" it.

Do we know what tanks are in the core only war book btw?
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

Leman Russ, Leman Russ Demolisher, Leman Russ Vanquisher, Chimera, Hellhound, Basilisk, Sentinel, Baneblade. Plus a bunch of Ork and Dark Eldar vehicles (Raiders, Battlewagons, etc.).

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in au
Stubborn Hammerer





$1,000,000 and a 50% discount

Those Necron Lords ain't so tough. I think our current kill count is what? 5 (Admittedly one of those involved a flying kick in the face from a marine travelling at ~100km after being launched from the top of a rhino stopping on a dime)?

I would suggest checking out the Dead Cabal content to all those interested in The Outer Reach, there's some really awesome stuff in there.


just hangin' out, hangin' out
 
   
Made in ca
Heroic Senior Officer





Krieg! What a hole...

Wait, is it possible to play different guardsmen from different regiments?

Member of 40k Montreal There is only war in Montreal
Primarchs are a mistake
DKoK Blog:http://www.dakkadakka.com/dakkaforum/posts/list/419263.page Have a look, I guarantee you will not see greyer armies, EVER! Now with at least 4 shades of grey

Savageconvoy wrote:
Snookie gives birth to Heavy Gun drone squad. Someone says they are overpowered. World ends.

 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

Technically yes, but the Regiment you're from determines a lot of your base stats, abilities, equipment and so on. It has a fairly profound effect upon the characters you play, and playing multiple regiments would require you to do that over and over again for each individual character and then the GM would have to determine how requisition works. Some Guardsmen might be Cadian and prefer Grenade Launchers over Plasma Guns, but the guy playing the Tallarn prefers Plasma Guns and wants one. So what regiment are you part of?

I think you'd have to be like remnants from other regiments inducted into one single regiment. So you may have a Tallarn, who gets all the benefits of being a Tallarn, and a Mordian who gets the same, but you've been inducted into a Catachan regiment, so the group ends up being two Catachans, a Tallarn and a Mordian, and you obey the Catachan setup for requisitioning items and what extra kit you get and so on.


But think of it like this: How many tank commanders (and their tanks) get drafted for paratrooper duty? Or do troopers from different regiments in today's militaries regular get assigned to weird conglomerate units?


This message was edited 2 times. Last update was at 2012/11/02 05:32:21


Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in au
Regular Dakkanaut





Only War looks great. Anyone got a release date?
   
Made in us
Lord of the Fleet





Seneca Nation of Indians

 H.B.M.C. wrote:

But think of it like this: How many tank commanders (and their tanks) get drafted for paratrooper duty?


Well, if the tank you command is air droppable, possibly every damn day.

HBMC, in large scale wars, it happens all the time. Ad Hoc formations were so common in WW2 that the German's had a word for it, Alarmeinheiten (alarm units), and they were put together of scraps of everything that happened to by handy.

Supposedly, the reason it never happens in 40k is that IG rations from one world are poisonous to IG regiments from other worlds (see Munitorium Manual). Not too sure I buy that.

This message was edited 2 times. Last update was at 2012/11/02 05:52:27



Fate is in heaven, armor is on the chest, accomplishment is in the feet. - Nagao Kagetora
 
   
Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Imperial Knight

 Makaleth wrote:
 BrookM wrote:
Hehe, that's the Mad Men mentality the GM has, it's his house, here's a box of cigars and whatnot, enjoy. At least he cracks open a window for me, gracias.


That's tough.
We only have 1 smoker in the group... and he is relegated to the balcony for such breaks.
I am sure he has finished more books on that balcony alone than most people read in their lives!!
I'm the new guy to the group, they've been at it for years now, so you can't see them changing habit because of the newbie.

Re: Different starting regiments.

Only thing we house-ruled was that certain classes, such as the Commissar and Storm Trooper, non-locals to the regiment really, would have the Schola Progenium package, which makes more sense really.



Fatum Iustum Stultorum



Fiat justitia ruat caelum

 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

 BaronIveagh wrote:
Well, if the tank you command is air droppable, possibly every damn day.


You're intentionally missing my point Baron.

The game is designed around the idea of people playing Guardsmen from a single regiment, not playing Guardsmen in an ad-hoc mixed regiment unit. You can certainly do that, but that's something the GM would have to work out with the players. It's not the 'standard operating procedure'. It's like with Deathwatch. You can all play as the same Chapter and ignore the 'Deathwatch' part of it, but that's not what the structure of the game is about, it simply allows that if you want.

And how many Guard tanks are air-droppable?

 BaronIveagh wrote:
HBMC, in large scale wars, it happens all the time. Ad Hoc formations were so common in WW2 that the German's had a word for it, Alarmeinheiten (alarm units), and they were put together of scraps of everything that happened to by handy.


I'm fully aware of this fact, but again, you're missing the point I'm making and I can only assume you're doing it on purpose.


vic wrote:
Only War looks great. Anyone got a release date?


Well the update said a "matter of weeks", so my guess is a "matter of weeks". I'm thinking probably early December.

This message was edited 2 times. Last update was at 2012/11/02 08:44:15


Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in us
Fixture of Dakka






 H.B.M.C. wrote:
Technically yes, but the Regiment you're from determines a lot of your base stats, abilities, equipment and so on. It has a fairly profound effect upon the characters you play, and playing multiple regiments would require you to do that over and over again for each individual character and then the GM would have to determine how requisition works. Some Guardsmen might be Cadian and prefer Grenade Launchers over Plasma Guns, but the guy playing the Tallarn prefers Plasma Guns and wants one. So what regiment are you part of?

I think you'd have to be like remnants from other regiments inducted into one single regiment. So you may have a Tallarn, who gets all the benefits of being a Tallarn, and a Mordian who gets the same, but you've been inducted into a Catachan regiment, so the group ends up being two Catachans, a Tallarn and a Mordian, and you obey the Catachan setup for requisitioning items and what extra kit you get and so on.


But think of it like this: How many tank commanders (and their tanks) get drafted for paratrooper duty? Or do troopers from different regiments in today's militaries regular get assigned to weird conglomerate units?





Yes, they do.

It would be the paratrooper, with the "requisitioned" tank, though. Stole it right out of the motor pool, and took off with it. We also had an issue when we found the tank, and took it with us because they got left behind and were sitting around while the push was going forward...

that might be some good gaming, right there.
Tank throws a track, then the crew fix it and gets left behind. another unit comes along and they link up. Later on they come across another squad from another regiment, or a defensive position that was just hanging on, and they group up with them as well.

Happens more often them people want to admit.


what I've had happen in my own IG regiment-
Several different units get disbanded, they get sent in as replacements to other units. In IG speak, thier regiment is broken down and split up between different units to fill them. Happened to the Tanith. Happens when the command section is destroyed, or the leadership given the emperors mercy.
In my 40K IG army,
I end up buying a platoon of whatever unit, or weapons team, or whatever, then painted some up as "Newer" guys, and others as the "Older" replacements. Seeing as the ships have only so much in terms of support, the reminent units suck hind tit, and get whatever they can scrounge up from whatever battlefield they go to. I had a few guys that I scrounged up and added Ork weapons to, ( They used to have a unit of "Ork Hunters" for the catachans.) I've added unit squadrons, tank hunters from the steel legion, rough riders,( Both the old and the new ones.) and even used some of those chaos marauders to put together a squad of "Barbarian" types that had the battle axes/ maces, and added in some 40K weaponry. I like using that squad to augment the ogryn detachments, they carry the "heavy weapons", and soak up some of the damage, while the heavy hittes push up through the ranks and flow over the objective. (Something to be said about heavy meat detachments like that. they are good for keeping things held up, while you pounce them with some heavy artillery, or heavy bolters.)



I had my regiments stocked in some BFG ships, and sometimes the only time they saw each other, it would be the first time on the Battlefield, where they would get thier allotted disposition, and that gave way to some interesting looking squads.

My main regiment is the 82d Catachans. they go from battlefield to battlefield, and in the games I played, I used the outcome to build up the army with.

My first game, I ended up adding in a couple of squadrons of sentinals, in another I added some leg infantry, in the other one, I ended up adding in the steel legion, and Marine contingent.
And then later still we saved an inquisition contingent, and I have them added in with a squad of deathwing terminators- who I later ended up building up a Dark Angel army around.


So in conclusion, yes it happens. In real life, and in the 40K universe. That might also gives you alot of interplay between diffferent regimental members.



At Games Workshop, we believe that how you behave does matter. We believe this so strongly that we have written it down in the Games Workshop Book. There is a section in the book where we talk about the values we expect all staff to demonstrate in their working lives. These values are Lawyers, Guns and Money. 
   
Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Imperial Knight

Another way of tossing troops together is something the US Army did during WWII: They sent recuperated wounded troops to the first regiment in need of replacements, instead of their own regiment they served with.

I could see the Imperium going "Eh, feth it" when looking over a pile of ex-wounded and just shoving them in the first unit they come across. "Atillans? Oh bother, just toss them in that drop trooper regiment. Shouldn't be too much of a bother, all they do is fall with style."



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Fiat justitia ruat caelum

 
   
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Greensboro, NC

 Ehsteve wrote:
Those Necron Lords ain't so tough. I think our current kill count is what? 5 (Admittedly one of those involved a flying kick in the face from a marine travelling at ~100km after being launched from the top of a rhino stopping on a dime)?


I guess I dropped the ball when writing them up, then. Honestly, that particular attack method just never occurred to me...
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

I'm actually interested to see the final stats. From our experience the Necron Overlord wasn't exactly a tough adversary to fight. The Warscythe was about the only way he could hurt the Marines, and he went down pretty quickly. Both times.

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in us
Pauper with Promise



Greensboro, NC

 H.B.M.C. wrote:
I'm actually interested to see the final stats. From our experience the Necron Overlord wasn't exactly a tough adversary to fight. The Warscythe was about the only way he could hurt the Marines, and he went down pretty quickly. Both times.


Hrm, was he alone or supported by other Necrons? In my experience, there are few things that won't go down quickly to a Kill-Team, particularly with clever use of Squad Mode Abilities.
   
Made in us
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Seneca Nation of Indians

 H.B.M.C. wrote:

And how many Guard tanks are air-droppable?


We both know that depends on the writer.



One thing about Only War I've pointed out in the past is that it's going to have a lot of people with actual combat experience and/or a working knowledge of history and tactics (or, God Emperor help you, a knowledge of the working of the IG before this point) to be going 'Now, wait a min..."


Fate is in heaven, armor is on the chest, accomplishment is in the feet. - Nagao Kagetora
 
   
Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Imperial Knight

Bah, I hate it when real people apply real logic to my make-believe game!



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Fiat justitia ruat caelum

 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

How dare they, BrookM!

Have I missed the Cadian preview for "Only War"?
   
Made in nl
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Decrepit Dakkanaut






Cozy cockpit of an Imperial Knight

No Cadian previews so far. Just the one already linked a bit back.



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Fiat justitia ruat caelum

 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

Excellent.
   
Made in nl
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You know, you could, just like me, check the FFG site several times a day, just in case.



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Fiat justitia ruat caelum

 
   
Made in us
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Seneca Nation of Indians

 BrookM wrote:
Bah, I hate it when real people apply real logic to my make-believe game!


Or, even worse, look for consistency in it.


Fate is in heaven, armor is on the chest, accomplishment is in the feet. - Nagao Kagetora
 
   
 
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