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Made in gb
Longtime Dakkanaut





UK

 seapheonix wrote:
@NIB. Fair enough, why not is a pretty good reason for anything, but what is getting put in the spores to do some good? I read you as having four empty spores, which while alright, it's a lot of stuff, your getting less then half the function you want out of them.

If you aren't putting anything in them, why not just get the sporocyte instead. You get to place it better then the drop pod, you still can't assault anything, but at least in addition to having the weapons, you have the spores and mucolid popping out. It could man the aegis with a comms relay that you would want to make everything come in somewhat together.


Yo dawg, heard you like Russian dolls, so we put a Tyrannocyte in your Tyrannocyte so you can Russian doll while you Russian doll

YMDC = nightmare 
   
Made in se
Dakka Veteran





 seapheonix wrote:
@NIB. Fair enough, why not is a pretty good reason for anything, but what is getting put in the spores to do some good? I read you as having four empty spores, which while alright, it's a lot of stuff, your getting less then half the function you want out of them.

If you aren't putting anything in them, why not just get the sporocyte instead. You get to place it better then the drop pod, you still can't assault anything, but at least in addition to having the weapons, you have the spores and mucolid popping out. It could man the aegis with a comms relay that you would want to make everything come in somewhat together.

Correct, 4 empty spores, one of them will be the Barbed Strangler because of the good range of the gun. The empty pods would likely be dropped on backfield/midfield objectives.

Sporocytes are definately an option instead of two empy Tcytes (as I've got two heavy slots left).
And any fortification with Comms is normally what you want in a pod list, this list is merely a test to see if quantity has a quality of its own when it comes to Tyrannocytes. Empty pods can still move around and be in the way which is an important part of most games.
   
Made in se
Dakka Veteran





A more conventional approach could look like;

2 CAD

Bastion with Comms

Tyrannocyte with Barbed Stranglers
Tyrannocyte with Barbed Stranglers
Tyrannocyte with Barbed Stranglers
Tyrannocyte with Barbed Stranglers
Tyrannocyte with Barbed Stranglers

Dakka Flyrant, Egrubs
Dakka Flyrant, Egrubs

Venomthrope

Mucolid
Mucolid
Ripper Swarm, deepstrike
Ripper Swarm, deepstrike

Dakkafex
Dakkafex
Dakkafex
Dakkafex, Spine Banks
Dakkafex, Spine Banks

2000pts
   
Made in gb
Regular Dakkanaut




So ive been playing my daemons for what seems like far too long and have decided.to pull my nids out. I've been toying with lictor shame for a while but haven't found what I would call an ideal list and also at £15.50 per lictor it's rather expensive. Here's my take on lictor shame.

TYRANID CAD
HQ
Dakka Flyrant
E grubs

Dakka Flyrant
E grubs

ELITES
Venomthrope

TROOPS
Mucolid

Mucolid

Mucolid

HEAVY SUPPORT
Mawloc

Mawloc

LEVIATHAN DETATCHMENT
HQ
Dakka Flyrant
E grubs

Dakka Flyrant
E grubs

TROOPS
Mucolid

Mucolid

Mucolid

DEATH LEAPER ASSASSIN BROOD
Deathleaper

5 X lictors

BASTION
Comms relay

This message was edited 1 time. Last update was at 2015/11/16 14:46:48


 
   
Made in us
Tough Tyrant Guard






Seattle

Had a first game with my endless swarm, at 2k and feeling out how the army works. Wrote up a quick battle report here.
http://www.dakkadakka.com/dakkaforum/posts/list/0/670147.page#8262994

~seapheonix
 
   
Made in us
Tunneling Trygon





NJ

bobmgee wrote:
So ive been playing my daemons for what seems like far too long and have decided.to pull my nids out. I've been toying with lictor shame for a while but haven't found what I would call an ideal list and also at £15.50 per lictor it's rather expensive. Here's my take on lictor shame.

Spoiler:


TYRANID CAD
HQ
Dakka Flyrant
E grubs

Dakka Flyrant
E grubs

ELITES
Venomthrope

TROOPS
Mucolid

Mucolid

Mucolid

HEAVY SUPPORT
Mawloc

Mawloc

LEVIATHAN DETATCHMENT
HQ
Dakka Flyrant
E grubs

Dakka Flyrant
E grubs

TROOPS
Mucolid

Mucolid

Mucolid

DEATH LEAPER ASSASSIN BROOD
Deathleaper

5 X lictors

BASTION
Comms relay





I like it. When I run my list, it's very similar to that one; however instead of deathleaper, I just run 5 normal lictors. I use the points that I save to upgrade the venomthrope to a Malanthrope (which is a big deal when the building starts taking some hits). I did that under the two source format, which is nice in the event that you're limited in that fashion

Worth pointing out that in addition, you save exactly enough points to upgrade the mucolids in your CAD to rippers. Deep striking Obsec is nice. Precision deep striking near one of your lictors is even better

This message was edited 2 times. Last update was at 2015/11/18 02:27:55


 
   
Made in au
Towering Hierophant Bio-Titan





 Tyran wrote:
 Iechine wrote:
You never know, next codex he might shoot psychic strength D weapons out of his arse, it all depends on how many they want to sell.

GW isn't smart enough to realize that overpowered rules equals more sales, otherwise they would have made it overpowered in the first place.

For units to be overpowered, other units must unfortunately be underpowered, one is not possible without the other.

Guess which side of the stick we got.

P.S.A. I won't read your posts if you break it into a million separate quotes and make an eyesore of it. 
   
Made in mx
Towering Hierophant Bio-Titan




Mexico

 SHUPPET wrote:
 Tyran wrote:
 Iechine wrote:
You never know, next codex he might shoot psychic strength D weapons out of his arse, it all depends on how many they want to sell.

GW isn't smart enough to realize that overpowered rules equals more sales, otherwise they would have made it overpowered in the first place.

For units to be overpowered, other units must unfortunately be underpowered, one is not possible without the other.

Guess which side of the stick we got.


True, but one would expect that the shiny new models would have good to overpowered rules to help business while older models are the ones getting the other side of the stick.
   
Made in us
Tunneling Trygon





NJ

 Tyran wrote:
 SHUPPET wrote:
 Tyran wrote:
 Iechine wrote:
You never know, next codex he might shoot psychic strength D weapons out of his arse, it all depends on how many they want to sell.

GW isn't smart enough to realize that overpowered rules equals more sales, otherwise they would have made it overpowered in the first place.

For units to be overpowered, other units must unfortunately be underpowered, one is not possible without the other.

Guess which side of the stick we got.


True, but one would expect that the shiny new models would have good to overpowered rules to help business while older models are the ones getting the other side of the stick.


That's more or less been the case since the Necron Codex. It might not be the ones that we WANT to be more viable, but an increase in viability has definitely been seen with very few exceptions for each codex. Does this mean that the internal balance is great? No, but any given unit is much more viable, especially in light of the older codices and it is totally possible that once the dust settles and we have CSM, Nids Daemons and IG updated to 7th, we could see one of the greatest amounts of genuine parity that GW has granted us in many years. I think part of this is due to them just releasing more things than you can shake a stick at, so some of it is bound to work.
   
Made in us
Longtime Dakkanaut






Going to a local ITC event at 1850 on Saturday. I won the last one, hopefully I can do a repeat.

Bringing 2 CAD's,

4xFlyrant with Devs/electro (Except one, for points)
4x Mucolid
Malanthrope
2xMawlocs
Exocrine
2x Dakkafex

Lots and lots of shooting. I just miss Carnifexes and I've never used the Exocrine I bought awhile back. Maybe Ill miraculously get some Terminators out in the open with it, but hopefully it will instead be a Distractionfex in itself.

If I run in to Necrons or Superfriends, oh well I guess.

   
Made in us
Tunneling Trygon





NJ

 Iechine wrote:
Going to a local ITC event at 1850 on Saturday. I won the last one, hopefully I can do a repeat.

Bringing 2 CAD's,

4xFlyrant with Devs/electro (Except one, for points)
4x Mucolid
Malanthrope
2xMawlocs
Exocrine
2x Dakkafex

Lots and lots of shooting. I just miss Carnifexes and I've never used the Exocrine I bought awhile back. Maybe Ill miraculously get some Terminators out in the open with it, but hopefully it will instead be a Distractionfex in itself.

If I run in to Necrons or Superfriends, oh well I guess.


Looking forward to hearing how you do. About how many people will attend do you think?
   
Made in us
Longtime Dakkanaut






I have no idea, its a FLGS west of Baltimore, and Ive only been there once for the last one, so I dont have any statistics. They seem to have a busy facebook page, so hopefully its a good turnout.

This will probably be the last one I do for a while, I havent played in over a month and Im a little bored with Codex Flyrant, but I dont want to buy more models to mix things up.

   
Made in us
Ultramarine Land Raider Pilot on Cruise Control




Southampton, New Jersey

I feel that lechine. Sad times boys. I saw your army at Nova, priceless! They looked great.

I have been going back to my Salamanders until the new Codex hits. I own 5 Flyrants with the common loadout and as competitive as it is, it can get a wee bit boring.
   
Made in us
Longtime Dakkanaut






Scored 10 out of 11 first round, about to go against skyway tau with kroot and two riptides and 6 missilesides.


Automatically Appended Next Post:
Saythings wrote:
I feel that lechine. Sad times boys. I saw your army at Nova, priceless! They looked great.
.


Hey thanks man!

This message was edited 1 time. Last update was at 2015/11/28 19:12:42


   
Made in us
Fixture of Dakka





San Jose, CA

 Iechine wrote:
Scored 10 out of 11 first round, about to go against skyway tau with kroot and two riptides and 6 missilesides.


Automatically Appended Next Post:
Saythings wrote:
I feel that lechine. Sad times boys. I saw your army at Nova, priceless! They looked great.
.


Hey thanks man!

Good luck man!



6th Edition Tournaments: Golden Throne GT 2012 - 1st .....Bay Area Open GT 2013 - Best Tyranids
ATC 2013 - Team Fluffy Bunnies - 1st .....LVO GT 2014 Team Tournament - Best Generals
7th Edition: 2015-16 ITC Best Grey Knights, 2015-16 ITC Best Tyranids
Jy2's 6th Edition Battle Report Thread - Links.....Jy2's 7th Edition Battle Report Thread - Links
 
   
Made in us
Regular Dakkanaut




Jy2 , how,would you deal with Wraithknights? Also how would you deal with the new Tau? I recently won a RTT with 3 Flyrants , 2 Dakka Fexes , 2 Crones , 2 pods , Mawloc ,3 Spores and a Dimacheron . It would have been 3 tablings had the 2nd game gone 6 turns.

Round 1: DA Plasma bike spam , 31 Flyrant hits to kill 1 bike!! Then the Mawloc came in and took out the command bike squad which caused him to lose momentum
Round 2: Khorne ! Couple land raiders and lots of hounds ..... Dakka ... Dakka ... Last LR was surrounded by 5 MC's ... Smash!
Round 3: Sisters , everything went right in this one . Tentaclids were on target and his Avenger never came in.

Post tournament thoughts... All 3 players were good players (especially the sisters player) and brought competitive lists. In 3rd had the Avenger come in I might have had a problem. However we will be switching formats to ITC. Which will bring in a MUCH more competitive crowd. This will mean Wraithkinights , Maxed Eldar cheese etc. My. Nids are WYSIWYG and beautifully painted so I would like to use them. Any suggestions as to what I should now bring?

This message was edited 5 times. Last update was at 2015/11/29 03:03:07


 
   
Made in us
Longtime Dakkanaut






 jy2 wrote:
 Iechine wrote:
Scored 10 out of 11 first round, about to go against skyway tau with kroot and two riptides and 6 missilesides.


Automatically Appended Next Post:
Saythings wrote:
I feel that lechine. Sad times boys. I saw your army at Nova, priceless! They looked great.
.


Hey thanks man!

Good luck man!



Thanks dude, we ended up tying with him pulling maelstrom by one, unfortunately. But mawlocs and exocrine was on fire, and pulled well away on kill points. Had we had time for 5 turns he would have probably been tabled or close to it.

Waiting on the last game now, if he maxes this round he'll take first by one point. : /


Automatically Appended Next Post:
Sure enough, he scored 28 total points to my 27. Ah well, sometimes it comes down to the wire.

This message was edited 1 time. Last update was at 2015/11/29 02:37:53


   
Made in us
Fixture of Dakka





San Jose, CA

Haldir wrote:
Jy2 , how,would you deal with Wraithknights? Also how would you deal with the new Tau? I recently won a RTT with 3 Flyrants , 2 Dakka Fexes , 2 Crones , 2 pods , Mawloc ,3 Spores and a Dimacheron . It would have been 3 tablings had the 2nd game gone 6 turns.

Round 1: DA Plasma bike spam , 31 Flyrant hits to kill 1 bike!! Then the Mawloc came in and took out the command bike squad which caused him to lose momentum
Round 2: Khorne ! Couple land raiders and lots of hounds ..... Dakka ... Dakka ... Last LR was surrounded by 5 MC's ... Smash!
Round 3: Sisters , everything went right in this one . Tentaclids were on target and his Avenger never came in.

Post tournament thoughts... All 3 players were good players (especially the sisters player) and brought competitive lists. In 3rd had the Avenger come in I might have had a problem. However we will be switching formats to ITC. Which will bring in a MUCH more competitive crowd. This will mean Wraithkinights , Maxed Eldar cheese etc. My. Nids are WYSIWYG and beautifully painted so I would like to use them. Any suggestions as to what I should now bring?

To sum up, when playing against Eldar, target prioritization is very important. In the case of WK's, deathstars like a buffed up seer council and other hard-to-kill Eldar units, better to ignore them and go after easier-to-kill threats first. Only when you have no other easy-to-kill targets should you go after these hard-to-kill units. When you do, focus on 1 unit at a time.

For more details, you can check out my Tyranid tactica against Eldar:


Jy2's Tactica - Tyranids Vs the New Eldar Part II


You play against the new Tau the same way you do against the old Tau, by focusing on 1 unit at a time. Stay to the air for your flyrants. Anything that's on the ground will die a dreadful death. Use reserve tactics like mawlocs and dakkafexes in spores. Make sure you have units you can hide if you decide to null deploy.



 Iechine wrote:

Thanks dude, we ended up tying with him pulling maelstrom by one, unfortunately. But mawlocs and exocrine was on fire, and pulled well away on kill points. Had we had time for 5 turns he would have probably been tabled or close to it.

Waiting on the last game now, if he maxes this round he'll take first by one point. : /


Automatically Appended Next Post:
Sure enough, he scored 28 total points to my 27. Ah well, sometimes it comes down to the wire.

Though winning for the Hive Mind would have been glorious, 2nd is still very good. Congrats!



6th Edition Tournaments: Golden Throne GT 2012 - 1st .....Bay Area Open GT 2013 - Best Tyranids
ATC 2013 - Team Fluffy Bunnies - 1st .....LVO GT 2014 Team Tournament - Best Generals
7th Edition: 2015-16 ITC Best Grey Knights, 2015-16 ITC Best Tyranids
Jy2's 6th Edition Battle Report Thread - Links.....Jy2's 7th Edition Battle Report Thread - Links
 
   
Made in us
Longtime Dakkanaut





Eye of Terror

I've said quite some back thst podding fexes can be strong.

My blog... http://greenblowfly.blogspot.com

Facebook...
https://m.facebook.com/Terminus6Est/

DT:60+S++++G++++M+++B+++I+++Pw40k89/d#++D+++A++++/eWD150R++++T(T)DM+++ 
   
Made in us
Tunneling Trygon






Got a Zone Mortalis coming up against Legion rules World Eaters. Terminators are guaranteed so my Children of Cryptus are making an appearance. For those that don't know, Zone Mortalis rules say no Vehicles, no MCs bigger than a current Hive Tyrant base (I think that's 60mm?), no Deep Strike other than materialization and teleportion and no Swooping/Zooming.

Looking at:
Walking Tyrant with Miasma Cannon, Sword and Whip, Shreddershard Beetles and Indescribable Horror.
1 Naked Tyrant Guard
2 separate Zoanthropes
Children of Cryptus
7x Genestealer Brood w/ Broodlord
4x Raveners with Rending Claws, Devourers and the Red Terror

I considered swarming the table with gribblies but 1) I don't want to be that guy in such tight confines... Moving 30 models is annoying on a normal table. Trying in the confines of Zone Mortalis is just impossible. 2) Against 30k World Eaters with Chainaxes, they'll just die without even being a speedbump. They'll get in my way more than they'll get in my opponent's. I did consider Warriors though, and swapping a Zoa for a Lictor. 160pts of Warriors isn't crap, but it's not great either. And, a 4+ Save doesn't help against the Chainaxes that World Eaters are known for...

I'm getting a real Hunter/Hunted vibe going, where the game will tip depending on the dice of the first big combat and who can get the charge. In that maze, it will be challenging.

Couple notes, World Eaters aren't Fearless, and Fear is a big thing in the 30k World. Indescribable Horror and the crap power The Horror might be useful this match, which is why I spent more points on the Broodlords. And templates are +1 Strength, which is why the E-Shock have been replaced with the Shreddershard. S4 with Rending is pretty much the baseline for the entire army so adding more is always nice. Zoas are running to try to keep the Raveners in Synapse. Shouldn't be too difficult on a 4x4 table but who knows.

Any Zone Mortalis veterans got some ideas for me? Something I'm missing or something better than what's given? Should I load up on more 5 man Broods of Genestealers instead of a 160pt brood and the Children?
   
Made in us
Regular Dakkanaut




Thanks for the advice jy2. Has anyone tried physic shriek combined with shadows against seer council?
   
Made in us
Tunneling Trygon





NJ

Haldir wrote:
Thanks for the advice jy2. Has anyone tried physic shriek combined with shadows against seer council?


It can definitely work. It'll only reduce them to LD 8 unless every model in the unit is a psyker, which isn't really necessary any longer. Also, getting the power is pretty situational. With enough Flyrants, you should have at least one, but that's still not going to do as much as you think. Average roll is 9. Their LD is 8. Maybe they have forewarning.

If you really wanted to stick it to seer council (and didn't care about being fluffy) ally in a Culexus. Watch them be sad
   
Made in us
Tunneling Trygon






Update to the Zone Mortalis game: played as Defender against World Eaters. Ended up being 1500pts to allow more 30k models since they're so pricey. Threw in about 20 more Genestealers, a Carnifex with Bioplasma and other things that don't matter. I'll get to that.

Enemy list was two Tactical squads, each with 20 guys and nearly all with AP4 Chainaxes because World Eaters. Kharn, because my opponent was nice enough not to include Angron who I had no way to deal with in a game type without Flyrants. Two Terminator squads because it's practically Space Hulk. A Seige Dreadnought with an Inferno Cannon. That thing scared the crap out of me so I avoided it like the plague. Kharn and one of each squad type were in Reserves. Carnifex and most of my Genestealers were in Reserve.

Played Sabotage, where my opponent had to destroy five spore cysts (Objectives) that were AV11. 1 point per cyst, his if he kills them, my point if he doesn't. And First Blood actually played a big role. He got the deployment side and killed two on Turn 1. If he got First Blood, best I could have done was a tie.

But, some clever running like a coward kept my Genestealers out of LOS for a charge with his 20 man squad.

King was the Red Terror. Being the beast in a Challenge and having the ability to Gulp saved the day against the 30k Sergeants that get AP4 for the price of a Chainsword and Artificer Armor. Ignored the armor and swallowed that guy whole before the World Eater even got a chance to swing. It was beautiful and cemented his place in any Cityfight or Zone Mortalis game type. Anything where there's endless cover and line of sight blocking. A simultaneous charge between the four Raveners with the Terror and five Genestealers won combat and made the 20 man Tactical Squad fall back and get swept away. Children of Cryptus killed their Terminator Squad on the Rending hits alone, and I NEVER roll that well so I was friggin impressed.

Sadly, we were cut short before the rest of my army could get in there, and it was his second match of the day so we will do a repeat performance. I expect to use the same list, maybe with more upgrades instead of an additional Broodlord (for a total of three in my list), but it finally felt like how Tyranids used to be. Sweeping units, being able to get to combat without losing 80% of the squads, flanking and out maneuvering and getting hit hard AFTER you hit harder.
   
Made in gb
Brainy Zoanthrope





Played in the UK GT heat last weekend. 4 Nid players there, and amusingly our success was directly proportional to number of flyrants in the list. 6 did best, 4 next best, me third with 3 (very similar list to the one posted above, 3 flyrants, 5 lictors and 2 mawlocs), and the guy with none 4th. He did take a hierophant though so!
   
Made in us
Sword-Bearing Inquisitorial Crusader





North idaho/ Washington

 SharkoutofWata wrote:

Played Sabotage, where my opponent had to destroy five spore cysts (Objectives) that were AV11. 1 point per cyst, his if he kills them, my point if he doesn't. And First Blood actually played a big role. He got the deployment side and killed two on Turn 1. If he got First Blood, best I could have done was a tie.


Why? What about linebreaker and slay the warlord? Personally I always try to have an odd amount of objectives to avoid the draw and I can really see nids pulling through in zone mortalis because you can get those charges off and hit hard when you do.

Either way, excited to hear about the rematch, seemed like it was a fun match up

I would sign this contract but I already ate the potato

GENERATION 9: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment.  
   
Made in us
Tunneling Trygon






Line breaker wasn't a secondary Objective actually. It surprised me to have it missing. I didn't take into account Slay the Warlord. I'd have had to keep all my cysts safe and kill Kharn if he had gotten that First Blood. Which would have put me very far on the back foot.
   
Made in us
Sword-Bearing Inquisitorial Crusader





North idaho/ Washington

Odd linebreaker wasnt it there.

Yeah Kharn might have been a beast to take down lol It just confused me the way you worded it being like firstblood was the only secondary haha

Good Luck on your next match

I would sign this contract but I already ate the potato

GENERATION 9: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment.  
   
Made in us
Longtime Dakkanaut




 SharkoutofWata wrote:
Got a Zone Mortalis coming up against Legion rules World Eaters. Terminators are guaranteed so my Children of Cryptus are making an appearance. For those that don't know, Zone Mortalis rules say no Vehicles, no MCs bigger than a current Hive Tyrant base (I think that's 60mm?), no Deep Strike other than materialization and teleportion and no Swooping/Zooming.

Looking at:
Walking Tyrant with Miasma Cannon, Sword and Whip, Shreddershard Beetles and Indescribable Horror.
1 Naked Tyrant Guard
2 separate Zoanthropes
Children of Cryptus
7x Genestealer Brood w/ Broodlord
4x Raveners with Rending Claws, Devourers and the Red Terror

I considered swarming the table with gribblies but 1) I don't want to be that guy in such tight confines... Moving 30 models is annoying on a normal table. Trying in the confines of Zone Mortalis is just impossible. 2) Against 30k World Eaters with Chainaxes, they'll just die without even being a speedbump. They'll get in my way more than they'll get in my opponent's. I did consider Warriors though, and swapping a Zoa for a Lictor. 160pts of Warriors isn't crap, but it's not great either. And, a 4+ Save doesn't help against the Chainaxes that World Eaters are known for...

I'm getting a real Hunter/Hunted vibe going, where the game will tip depending on the dice of the first big combat and who can get the charge. In that maze, it will be challenging.

Couple notes, World Eaters aren't Fearless, and Fear is a big thing in the 30k World. Indescribable Horror and the crap power The Horror might be useful this match, which is why I spent more points on the Broodlords. And templates are +1 Strength, which is why the E-Shock have been replaced with the Shreddershard. S4 with Rending is pretty much the baseline for the entire army so adding more is always nice. Zoas are running to try to keep the Raveners in Synapse. Shouldn't be too difficult on a 4x4 table but who knows.

Any Zone Mortalis veterans got some ideas for me? Something I'm missing or something better than what's given? Should I load up on more 5 man Broods of Genestealers instead of a 160pt brood and the Children?


This is the one place where Pyrovores will really shine, s6 flamer, plenty of protection to get in to flamer range. Don't for get blast also get a boost in ZM so VC, Stranglers, warp blast, and spores all get a bit nastier.
   
Made in us
Ancient Ultramarine Venerable Dreadnought






Illinois

Don't know if its been mentioned yet, but is the shooty variant of nids better than the melee variant? Or what?

INSANE army lists still available!!!! Now being written in 8th edition format! I have Index Imperium 1, Index Imperium 2, Index Xenos 2, Codex Orks Codex Tyranids, Codex Blood Angels and Codex Space Marines!
PM me for an INSANE (100K+ points) if you desire.
 
   
Made in us
Tunneling Trygon





NJ

 KaptinBadrukk wrote:
Don't know if its been mentioned yet, but is the shooty variant of nids better than the melee variant? Or what?


Wish it weren't so, but shooty >>> melee
   
 
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