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Made in gb
Longtime Dakkanaut





UK

Also wow, Flyrants gained Deep Strike. Null deployment Tyranids are a go, lol

YMDC = nightmare 
   
Made in us
Fixture of Dakka





Runnin up on ya.

skarsol wrote:
Nod, they get a few months of page views on their FB page doing 1 FAQ per week, then make $40/person off an updated rulebook. Sounds reasonable.


$40? My, aren't you being optimistic?


Not bad overall. Some eyebrow raising moves but not terrible.

Six mistakes mankind keeps making century after century: Believing that personal gain is made by crushing others; Worrying about things that cannot be changed or corrected; Insisting that a thing is impossible because we cannot accomplish it; Refusing to set aside trivial preferences; Neglecting development and refinement of the mind; Attempting to compel others to believe and live as we do 
   
Made in us
Haemonculi Flesh Apprentice






 insaniak wrote:
 Red Corsair wrote:

Read it again, it only says that the vehicle cannot end it's move further then it's initial position, says nothing about measuring from the EXACT same point on the model. So you can still pivot, but your final position cannot take part of the hull further away then is legal based on where it began.

Which was the whole point - If your rhino pivots 180 degress, either end of the rhino has moved around 4" from where it started before the rhino even starts actually moving.


Your still not digesting it how I am, you don't make note of specific parts of the hull, but merely where the hull began it's move, so a 180 rotation would leave it's hull in the same starting position. So it could move 6" at combat speed. The implication is moving 90%, in which case the rotation nets you ~1" so you could then move left or right 5" combat or 11" cruising, unless you end in the same position, in which case you could move a further 1". The hole point of the answer was framed to prevent the gaining of movement from rotation.

I read it the same as you the first 3 times, but after further reading that was what I concluded since it never states what part of the hull cannot have moved further. So you can translate the hull to be a silhouette.


Automatically Appended Next Post:
Basically treat it like your deploying the same model within 6"-12" of any point of the original and stop looking at it like your making note of specific corners in relation to the starting position.

At any rate I am sure this was the intent, and folks should post on that question to get a clearer definition either way.

This message was edited 2 times. Last update was at 2016/05/04 20:18:54


   
Made in au
[MOD]
Making Stuff






Under the couch

 Red Corsair wrote:

Your still not digesting it how I am, you don't make note of specific parts of the hull, ...

Yes, you do.

"...no part of the model (or its base) can finish the move more than the model’s move distance away from where it started..."

So if the front of your rhino winds up more than 6" from where it started the movement phase, you have moved more than 6".


What you describe is quite possibly what they were going for, but it's not what it actually says.

 
   
Made in us
Agile Revenant Titan




Florida

StarHunter25 wrote:
I love how everyone went straight to drop pods on the BBC transport bit. NO MORE D-DCYTHE WWP RAIDERS!! TAKE THAT USA YANG KNIFE-EARED GITS!!!


Did the 7th edition DE codex allow 11+ models to go into a Raider? Wraithguard are Bulky (5 Wraithguard took 10 slots inside the Raider).

But, it does stop Wraithguard inside a Wave Serpent and having a DE Archon get inside of the Wave Serpent (which holds up to 12 models).

No earth shattering, thought provoking quote. I'm just someone who was introduced to 40K in the late 80's and it's become a lifelong hobby. 
   
Made in us
Lieutenant General





Florence, KY

 Sarigar wrote:
Did the 7th edition DE codex allow 11+ models to go into a Raider?

No. Transport capacity in 10 models.

'It is a source of constant consternation that my opponents
cannot correlate their innate inferiority with their inevitable
defeat. It would seem that stupidity is as eternal as war.'

- Nemesor Zahndrekh of the Sautekh Dynasty
Overlord of the Crownworld of Gidrim
 
   
Made in us
Longtime Dakkanaut





 Sarigar wrote:
StarHunter25 wrote:
I love how everyone went straight to drop pods on the BBC transport bit. NO MORE D-DCYTHE WWP RAIDERS!! TAKE THAT USA YANG KNIFE-EARED GITS!!!


Did the 7th edition DE codex allow 11+ models to go into a Raider? Wraithguard are Bulky (5 Wraithguard took 10 slots inside the Raider).

But, it does stop Wraithguard inside a Wave Serpent and having a DE Archon get inside of the Wave Serpent (which holds up to 12 models).


Nope, raiders were always 10. Some people who play wraithguard forget they are bulky. 5 wraithguard + IC with wwp in raider was never legal.
   
Made in ie
Ork-Hunting Inquisitorial Xenokiller




 insaniak wrote:
 Red Corsair wrote:

Your still not digesting it how I am, you don't make note of specific parts of the hull, ...

Yes, you do.

"...no part of the model (or its base) can finish the move more than the model’s move distance away from where it started..."

So if the front of your rhino winds up more than 6" from where it started the movement phase, you have moved more than 6".


What you describe is quite possibly what they were going for, but it's not what it actually says.


I think ye are arguing over the ambiguous "it"

"...no part of the model (or its base) can finish the move more than the model’s move distance away from where it ( the part) started..."
"...no part of the model (or its base) can finish the move more than the model’s move distance away from where it ( the model) started..."
   
Made in us
Krazed Killa Kan





Denver, Colorado

 Orock wrote:
HAHA, thanks for nerfing kustom force field on a battlewagon. Hit by a flamer? the vehicle gets a save, everyone else eats the no escape wounds. just plain stupid


That has always been the case, the ork codex clearly says that embarked KFFs affect the vehicle only. As little sense as that makes, that has always been the rule.

"Hope is the first step on the road to disappointment." Words to live by. 
   
Made in us
Agile Revenant Titan




Florida

 Ghaz wrote:
 Sarigar wrote:
Did the 7th edition DE codex allow 11+ models to go into a Raider?

No. Transport capacity in 10 models.


Yeah, I know. I've run into folks who would try to play Wraithguard+Archon in a Raider. Got a few sad faces once they explained how it did not work.

No earth shattering, thought provoking quote. I'm just someone who was introduced to 40K in the late 80's and it's become a lifelong hobby. 
   
Made in us
Krazed Killa Kan





Denver, Colorado

Hunam0001 wrote:


Also, Tankhammers make sense now.


You know, what, absolutely. It's still a bit punishing to give up your ranged attack and pay 15 points, but that's a hell of a lot of extra str 8 attacks they can put out.

Ditto for power klaw on the nob, potentially. Have to think about that one.

"Hope is the first step on the road to disappointment." Words to live by. 
   
Made in ca
Resolute Ultramarine Honor Guard






Vancouver, BC

Guess I'll have to bring Draigo back out of retirement, since fortifications are parts of a detachment, and if I have a mixed unit, (Librarius conclave and CAD centurions, or an inquisitor added in) the unit can't deploy in it as the ruling is written.

No more bunker slingshot, time for more Draigo. :(

 warboss wrote:
Is there a permanent stickied thread for Chaos players to complain every time someone/anyone gets models or rules besides them? If not, there should be.
 
   
Made in gb
Longtime Dakkanaut




 Crazyterran wrote:
Guess I'll have to bring Draigo back out of retirement, since fortifications are parts of a detachment, and if I have a mixed unit, (Librarius conclave and CAD centurions, or an inquisitor added in) the unit can't deploy in it as the ruling is written.

No more bunker slingshot, time for more Draigo. :(


Fortifications have no faction...

DFTT 
   
Made in se
Dakka Veteran



Sweden

Love it, BattleBro transports (Pods), VSG, GMC shooting, Tank Shock etc.... finally... Good stuff!

   
Made in us
Haemonculi Flesh Apprentice






 insaniak wrote:
 Red Corsair wrote:

Your still not digesting it how I am, you don't make note of specific parts of the hull, ...

Yes, you do.

"...no part of the model (or its base) can finish the move more than the model’s move distance away from where it started..."

So if the front of your rhino winds up more than 6" from where it started the movement phase, you have moved more than 6".


What you describe is quite possibly what they were going for, but it's not what it actually says.
I interpret it differently though, no part can end up further then the MODELS start ie any part of the models previous position, you are interpreting it as no part can end up further then that specific PART of the model in relation to its starting position. I think it is just not clear enough. Again, I think the intent is obvious but I know thats worthless. Not looking to argue further, this is a draft and this answer is opbviously not clear enough. So rather then continue this here I urge others to simply air the issue on the facebook page so we can get a clearer answer.


Automatically Appended Next Post:
I think you nailed it insaniak, again though just post it on facebook and we should at least get a clear answer. I am not going to argue any more here, you are probably correct but I think the intent is a different conclusion. Which I may also be dead wrong on, but lets give them a shot to clarify.

This message was edited 2 times. Last update was at 2016/05/04 20:34:49


   
Made in us
Auspicious Aspiring Champion of Chaos






 Frozocrone wrote:
Also wow, Flyrants gained Deep Strike. Null deployment Tyranids are a go, lol


If the Flyrant starts in DS Reserve, he would have to roll for reserves before arriving, though. Unless there is a formation I'm not aware of that allows him to do so on turn 1, this wouldn't work. Pity. I love null deployment armies.

2000 Khorne Bloodbound (Skullfiend Tribe- Aqshy)
1000 Tzeentch Arcanites (Pyrofane Cult - Hysh) in progress
2000 Slaves to Darkness (Ravagers)
 
   
Made in ca
Foolproof Falcon Pilot




Ontario, Canada

Q: Can you still take Formations or models that are no longer available, like the Void Shield Generator (an out-of-production model) or the Skyhammer Annihilation Force Formation (an out-of-print Formation)?
A: Yes.


Does this mean Green Tide is legal again?

Additionally, regarding the pivoting transports and movement distance ruling, That would mean a Ghost Ark or Battlewagon that pivots 180 degrees would count as having moved at cruising speed, preventing the occupants from disembarking O.o

This message was edited 1 time. Last update was at 2016/05/04 20:41:38


 
   
Made in us
Nasty Nob on a Boar





Galveston County

Can we get a count of the number of epiphanies that have occured in this thread

Good times and great for Tankhammers! Get them painted up and on the table.

No madam, 40,000 is the year that this game is set in. Not how much it costs. Though you may have a point. - GW Fulchester
The Gatling Guns have flamethrowers on them because this is 40k - DOW III
 
   
Made in jm
Sneaky Sniper Drone






Witchfire madness is over! praise gork,mork and the great devorer, time to get me some weird boys and malecepotors *
   
Made in us
Lieutenant General





Florence, KY

Bojazz wrote:
Q: Can you still take Formations or models that are no longer available, like the Void Shield Generator (an out-of-production model) or the Skyhammer Annihilation Force Formation (an out-of-print Formation)?
A: Yes.


Does this mean Green Tide is legal again?

Apparently, even though the Skyhammer is no longer out of print (its in the Angels of Death supplement).

'It is a source of constant consternation that my opponents
cannot correlate their innate inferiority with their inevitable
defeat. It would seem that stupidity is as eternal as war.'

- Nemesor Zahndrekh of the Sautekh Dynasty
Overlord of the Crownworld of Gidrim
 
   
Made in us
Rampaging Carnifex





South Florida

 SaJeel wrote:
Witchfire madness is over! praise gork,mork and the great devorer, time to get me some weird boys and malecepotors *


This is a nice gesture for the Maleceptor. Poor thing still doesn't deserve to see the table top, though, even though the model is cool.

   
Made in us
Longtime Dakkanaut






harkequin wrote:

I think ye are arguing over the ambiguous "it"

"...no part of the model (or its base) can finish the move more than the model’s move distance away from where it ( the part) started..."
"...no part of the model (or its base) can finish the move more than the model’s move distance away from where it ( the model) started..."
it is a good grammar poast

Battlescribe Catalog Editor - Please report bugs here http://battlescribedata.appspot.com/#/repo/wh40k 
   
Made in us
Nasty Nob






Grenades. Huh. I guess Tankhammers are basically required now. Or just bring more Tankbustas and hope for the best with Orky BS2.


My P&M blog: Cleatus, the Scratch-building Mekboy
Successful Swap Trades: 6 
   
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[MOD]
Making Stuff






Under the couch

harkequin wrote:

I think ye are arguing over the ambiguous "it"

"...no part of the model (or its base) can finish the move more than the model’s move distance away from where it ( the part) started..."
"...no part of the model (or its base) can finish the move more than the model’s move distance away from where it ( the model) started..."

Indeed. And given that the 'part of the model' is a subject of the sentence, the first interpretation is the most intuitive reading of the ruling.

Again, probably not what was intended, but it's how it reads right now. Hopefully they'll clarify it somewhat before final publication.

 
   
Made in us
Nasty Nob on a Boar





Galveston County

I've seen Orky BS2 do plenty of damage.

No madam, 40,000 is the year that this game is set in. Not how much it costs. Though you may have a point. - GW Fulchester
The Gatling Guns have flamethrowers on them because this is 40k - DOW III
 
   
Made in us
Pyro Pilot of a Triach Stalker





The Eternity Gate

Awesome all around but the ruling that stomps can still happen after everyone is dead is bananas crazy powerful since you can walk the blast templates pretty far.

01001000 01100001 01101001 01101100 00100000 01101111 01110101 01110010 00100000 01001110 01100101 01100011 01110010 01101111 01101110 00100000 01101111 01110110 01100101 01110010 01101100 01101111 01110010 01100100 01110011 00100001  
   
Made in us
Krazed Killa Kan





Denver, Colorado

 Uriels_Flame wrote:
Can we get a count of the number of epiphanies that have occured in this thread

Good times and great for Tankhammers! Get them painted up and on the table.


Good for tankhammers, bad for tankbustas. Paying more for fewer ranged attacks and fewer, worse melee attacks is definitely not a win in my book. It is an out-and-out nerf for one of two non-terrible units in our codex.

Oh, and the other non-terrible unit, kustom mega kannons also got nerfed in the form of no rerolls on get's hot due to ammo runts.

This message was edited 1 time. Last update was at 2016/05/04 21:30:44


"Hope is the first step on the road to disappointment." Words to live by. 
   
Made in us
Blood-Drenched Death Company Marine




Little Rock, Arkansas

Ouch @ the grenades. Tac marines just moved down another notch now that they can't reasonably expect to hurt armour in assault.

I was happy when I saw that infiltrating is now optional, but annoyed when I saw that you still can't put a character with a NON-infiltrating unit that just happens to have infiltrate. >:|
"Hey instead of sneaking up, we're gonna ride in this land raider." "Hey guys lemme in, I could totally come along and technomancy the vehicle!" "Nah bro, we have infiltrate. No normies allowed."

I was actually expecting the opposite ruling on mastery level vs number of powers cast. I wonder if they'll errata conclave to be able to cast more or if they really intended it to be a ritual-style thing where they're just trying to cast a couple big things with good success.

Can't begin game on a battlebro transport. (!!!!!!!!!) that's a big one. Time to watch the ebays for drop pods. Any sisters/admech/skitarii/GK/guard players probably just had some of their models become unusable. (And fleshtearers detachment is no longer good like...at all.)


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Tournament reports:
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Made in gb
Grim Dark Angels Interrogator-Chaplain





The Rock

I get the feeling that the next FAQ/Errata update for the iBooks rulebook will be a pretty hefty one...

AoV's Hobby Blog 29/04/18 The Tomb World stirs p44
How to take decent photos of your models
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Made in us
Regular Dakkanaut






Ugh @ the Battle Bros Transport ruling...

I was just in the middle of painting a DE/Clowns force...and now I don't even want to finish it. I'm so disappointed. Got several just-primed Raiders that are now completely useless. Not a fun day.

Currently focusing on Traitor Guard  
   
 
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