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Post by: Tactical_Spam
Jhe90- Space Wolves, and Auxiliary forces
BobtheHero- Tempestus Scions
Tactical_Spam-The Arbiters of Truth
irishpeacockz- Emperor's Hounds
chazz huggins- Inquisition/Grey Knights
Kharne the Befriender- Charcarodons Astra
Sgt. Vanden- Dorn's Wish
War Kitten- Elysian 14th Hell Divers
Is this the complete list of everyone who went to the meeting? I know the Kroot were there.
Vanden, another name suggestion for your fort-builders would be the Stone Masons, if you really want the, to be known for setting up fortifications.
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Post by: Irishpeacockz
The 2nd helsreach gorgons were there
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Post by: Sgt. Vanden
Nevermind I'm dumb That name sounds fun. But when I hear that, I just think of dwarves building gak. I will add it to my list of potential names.
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Post by: chazz huggins
Sgt. Vanden wrote:Nevermind I'm dumb
That name sounds fun. But when I hear that, I just think of dwarves building gak.
I will add it to my list of potential names.
You know you could always be the chapter with no name, be all cool and mysterious, only thing is it might make it hard to refer to you. They could have forsworn their name after they fell.
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Post by: Tactical_Spam
chazz huggins wrote: Sgt. Vanden wrote:Nevermind I'm dumb
That name sounds fun. But when I hear that, I just think of dwarves building gak.
I will add it to my list of potential names.
You know you could always be the chapter with no name, be all cool and mysterious, only thing is it might make it hard to refer to you. They could have forsworn their name after they fell.
Like the Black Shields.
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Post by: Sgt. Vanden
Tactical_Spam wrote: chazz huggins wrote: Sgt. Vanden wrote:Nevermind I'm dumb That name sounds fun. But when I hear that, I just think of dwarves building gak. I will add it to my list of potential names. You know you could always be the chapter with no name, be all cool and mysterious, only thing is it might make it hard to refer to you. They could have forsworn their name after they fell. Like the Black Shields. The who now?
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Post by: Irishpeacockz
Was thinking Dorns shield or Dorn's Phalanx
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Post by: Sgt. Vanden
My list isn't getting any smaller...
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Post by: Sgt. Vanden
FETH IT! FROM NOW ON, THEY'RE CALLED THE IRON SENTINELS! It sounds more like a Iron Hand descendant Chapter, But I don't give a feth.
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Post by: Irishpeacockz
I like it, i just imagine a quartered colour schem of grey and teal
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Post by: Tactical_Spam
Sgt. Vanden wrote:FETH IT!
FROM NOW ON, THEY'RE CALLED THE IRON SENTINELS!
It sounds more like a Iron Hand descendant Chapter, But I don't give a feth.
Stone Sentinels? Stone Wardens? Stone Guardians? Stone Masons?
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Post by: Sgt. Vanden
Stone sentinels would be a step down tbh. Iron < Stone.
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Post by: Tactical_Spam
Yes, but having Iron in your chapter name probably means you are an Iron Hands successor.
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Post by: Sgt. Vanden
Well, I agree to be honest. But is sounds so cooooooooooooool :(
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Post by: Tactical_Spam
It also sounds like you have a fetish for augmentations and hate fleshies.
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Post by: Sgt. Vanden
I concur. Eh...I have to give the name some more thought. I will tell you guys either tomorrow or the day after.
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Post by: jhe90
Sentinals of Dorn?
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Post by: Irishpeacockz
Dorn's legion ?
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Post by: Robin5t
Shieldbearers?
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Post by: Sgt. Vanden
FUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU STAHP
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Post by: Tactical_Spam
Stone Bearers? Stone Shields? Sentinels of Stone? Dorn's Stone? Stone Legion?
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Post by: Sgt. Vanden
FETHING STOP! I CAN'T HANDLE THIS!
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Post by: Irishpeacockz
Dorn's Angels ? Dorn's disciples ?
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Post by: jhe90
The stone sentinals of dorns last wish
Lol
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Post by: Sgt. Vanden
And this is where I leave CoF for good.
100524
Post by: Robin5t
Dorn's Shieldbearing Guardian Angels of the Stone Fortress.
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Post by: Tactical_Spam
Rly dood? Wud you rly doo that?
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Post by: Sgt. Vanden
Probably not. But I have voices in my head telling me to leave, so I might just do that.
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Post by: jhe90
Lol bit of fun varden. Nothing serious.
Sentinels of Dorn sounds sensible
And you can just abbreviate to the sentinels or dorns sentinels.
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Post by: Sgt. Vanden
I know, I'm gakking with you dick heads
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Post by: Tactical_Spam
 Sure you were bud.
Stone Warriors? Stone Defenders? Stone Hawks? Stone Sharks? Stone Wolves? Stone Angels? Dark Stone Angels? Blood Stone Angels? Space Stones? But it wasn't just a stone. It was a Stone Lobster?
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Post by: jhe90
Forgot the wolf stones or the space stones.
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Post by: Tactical_Spam
Imperial Stones? Stone Fists? Crimnson Stones? Iron Stones? Stone Hands? Ultra Stones? Stone Marines? Stone Salamanders?
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Post by: Sgt. Vanden
I'm thinking more along the lines of Stoned Marines. This is going to go on the meme board isn't it? "Piss off Vanden with possible less-cringy names for his Chapter."
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Post by: Irishpeacockz
Dammit Vanden don't get my hopes up like that
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Post by: Robin5t
The Patrolling Stones.
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Post by: jhe90
New hit record . Paint it yellow .
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Post by: Kharne the Befriender
Nice piece Irish! Also, it's Taranis, not Tanaris Thanks for helping with Eldar.
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Post by: Tactical_Spam
Kharne the Befriender wrote:Nice piece Irish! Also, it's Taranis, not Tanaris
Thanks for helping with Eldar.
And thanks for getting my roll back to me TS
What roll
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Post by: War Kitten
I'm waiting on 2 rolls from TS still.
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Post by: Tactical_Spam
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Post by: Irishpeacockz
Kharne the Befriender wrote:Nice piece Irish! Also, it's Taranis, not Tanaris
Thanks for helping with Eldar.
And thanks for getting my roll back to me TS
Thanks Kharne, I will edit his name now
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Post by: Sgt. Vanden
Okay, so I'm torn between the [insert name of mineral] Wardens, the [insert mineral name here] Sentinels and the Stoned Marines. Thoughts?
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Post by: Irishpeacockz
If it were up to me, Stone Wardens or Iron sentinels
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Post by: Sgt. Vanden
Eh yea. Feth it. I can't handle this naming thing anymore. Stone Wardens it is. Now, I'm just going to feth with the colour scheme...
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Post by: Kharne the Befriender
GAAAAAAAAAAAAGGGGGHHHHHHHHH!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! The roll I sent you for my attempt at attending the meeting...
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Post by: Ezra Tyrius
Steel Sentinels or Steel Wardens sound pretty cool too
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Post by: Kharne the Befriender
I agree, or maybe a type of gemstone? Onyx Wardens or Obsidian Sentinels sound pretty badass
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Post by: Irishpeacockz
How about something like this ?
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Post by: 2BlackJack1
I loved the meeting, Irish. Ta'lok stole the stage and he didn't say a word. Also, are we looking for someone to write up the next part of it, with discussions of what comes next, or is TS doing that?
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Post by: Irishpeacockz
Thanks Blackjack, from what I understand TS is writing up our objectives for thr future.
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Post by: Tactical_Spam
I am compiling everyone's rolls into a list of objectives each person needs to accomplish
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Post by: Kharne the Befriender
Next piece out, expect more dragons
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Post by: Tactical_Spam
Why are we expecting more dragons?
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Post by: Kharne the Befriender
Because I have a felling that Murrogg won't be the last dragon encountered.
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Post by: Tactical_Spam
What? Did you get permission to add more dragons?
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Post by: 2BlackJack1
I think the Gutrippas left CoF too early. They had a certain warkopta pilot who had a thing for dragons.
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Post by: jhe90
I vote they somehow return
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Post by: Kharne the Befriender
It was a part of the rolls Chazz gave me.
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Post by: Tactical_Spam
I wish Chazz told me about this... There really wasn't a prophesy surrounding the dragon on the mountain... I just borrowed a little inspiration from the Hobbit.
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Post by: 2BlackJack1
Perhaps Gadnuk is the Big Boss? That'd be cool.
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Post by: Kharne the Befriender
I mean, the chapter is called the Blood Dragons
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Post by: Tactical_Spam
They've also been presumed dead for eight thousand years. What is your point?
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Post by: jhe90
8000.... And I thought my ruin I was exploring had been left for centuries....
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Post by: War Kitten
I should have my Eldar blurb up by tomorrow, and I'll get my Guard blurb up not too long after, just have to finish talking to our Mighty Lord about something.
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Post by: Sgt. Vanden
Okay, so the Guard piece that I may or may not get out by today will be set before the meeting. Just a heads up to you peeps.
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Post by: War Kitten
Sgt. Vanden wrote:Okay, so the Guard piece that I may or may not get out by today will be set before the meeting. Just a heads up to you peeps.
I'm working on blurbs for my Eldar and Guard. Things went well for my tricksy Eldar (those Inquisition and Chaos fools are too busy slap fighting each other to notice me!). Still waiting on my Guard roll, but it involves my Vendettas/Vultures pestering the Gargant for long enough so that Vanden can build a pillow fort to hold it off
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Post by: Sgt. Vanden
Wait, so are we meant to send TS the rolls for the Gargant? Ah gak, I have to figure out what I need to roll for...
Start building the fort at a canyon, or defend a more defensible position?
One would be less study, but we might be able to crush the gargant under pebbles, the other, we would have more to shoot it with, but thats how we'd have to kill it. With bullets and lazers.
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Post by: War Kitten
Sgt. Vanden wrote:Wait, so are we meant to send TS the rolls for the Gargant? Ah gak, I have to figure out what I need to roll for...
Start building the fort at a canyon, or defend a more defensible position?
One would be less study, but we might be able to crush the gargant under pebbles, the other, we would have more to shoot it with, but thats how we'd have to kill it. With bullets and lazers.
Well, I did pretty well at locating the main body of the mob of Deff Dreadz and Killa Kanz, and I was successful in my rocket runs on them. Can't do much to the big boy with rockets though.
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Post by: 2BlackJack1
My Kroot will just be in the trenches getting stuck in with the main ork infantry, and/or dropping in, killing off a few nobz and boyz, then falling back and repeating the process elsewhere. Probably the latter, because it's less costly, and drains the morale of the orks if they get less of a fight.
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Post by: Sgt. Vanden
Well, someone is going to have to hold back the orks until I build the fort, then someone is going to have to lead them to the fort.
Volunteers?
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Post by: War Kitten
Sgt. Vanden wrote:Well, someone is going to have to hold back the orks until I build the fort, then someone is going to have to lead them to the fort.
Volunteers?
My guys are currently doing bombing runs on the main body of the horde to slow them down, and the horde itself is moving slower than anticipated, for reasons known only to me and TS
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Post by: 2BlackJack1
The Kroot may be able to assist. Launching raids is their specialty, and it helps show that they are useful.
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Post by: War Kitten
2BlackJack1 wrote:The Kroot may be able to assist. Launching raids is their specialty, and it helps show that they are useful.
I'd be careful about raiding too closely to the horde. I'm launching bombing runs on the main horde.
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Post by: Tactical_Spam
Here is the objectives for the assault on the Gargant. Irish guessed his number exactly, so he is the head of this operation.
Jhe90- Space Wolves, and Auxiliary forces
You are an anvil. You need to keep the Orks as far away from the Elevator as possible and preferably out of the desert. It is far too easy to lose them in a sandstorm.
BobtheHero- Tempestus Scions
Headhunting. Kill the Nobz and a Big Boss or two to destabilize the internal affairs of the Orks. They more we can get the Orks to fight themselves the better.
Tactical_Spam- Arbiters of Truth
Clean up crew. I will be picking off any stragglers or vanguard units that get to the desert.
irishpeacockz- Emperor's Hounds
You are in command. You can do with your forces as you desire. Keep everyone in line.
chazz huggins- Inquisition/Grey Knights
You are tied up at Cogger. If you have anything to spare, you can go assist in the headhunting.
Kharne the Befriender- Charcarodons Astra
You get your wish. You are taking a book out of Lysander's book and forming a "Titan Hammer." You will be the one to bring down the Gargant.
Sgt. Vanden- Stone Wardens
Fortify the Elevator. You will be following the Wolves into battle. If the situation turns south, you will high tail it back to the Elevator and hold tight until the other forces can relieve you.
War Kitten- Elysian 14th Hell Divers
You will keep air superiority and be on standby for the Sharks. When the Gargant falls, you will need to divert yourself to knocking out any other priority targets (ie, Stompas, Mega Dreads, War Bosses, etc).
2BlackJack1- Kroot
You will be picking off stragglers, support units and anything that lags behind the mob. You will also keep in close contact with the Governor and fill him in periodically about the state of the offensive.
Sgt. Vanden- 2nd Helsreach Gorgons
You will be providing air support for the Wolves and be holding the line with the Stone Wardens.
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Post by: Sgt. Vanden
Okay, disregard the roll i gave you. And what about my Guard? They're there too...If you need another roll, just tell me.
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Post by: 2BlackJack1
May I ask what my Kroot will be doing? My guess is just sideline activities like thinning the herd?
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Post by: War Kitten
So stupid question, do I need to roll for my objective in addition to the roll I got from you already?
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Post by: Tactical_Spam
Sgt. Vanden wrote:Okay, disregard the roll i gave you.
And what about my Guard? They're there too...
They are the Helsreach what again? I will add them to the OP so I don't forget them along with the objective list. In all honesty, they will probably be holding the Elevator along with your Wardens
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Post by: Tactical_Spam
2BlackJack1 wrote:May I ask what my Kroot will be doing? My guess is just sideline activities like thinning the herd?
Yep, along with being Governor Payne's eyes and ears.
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Post by: Sgt. Vanden
2nd Helsreach Gorgons.
I could help WK with air runs too. I has a lot of gunships(not as many as WK, but still quite a few)
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Post by: Tactical_Spam
War Kitten wrote:So stupid question, do I need to roll for my objective in addition to the roll I got from you already?
You are fine for now. I will have you roll later.
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Post by: Tactical_Spam
Sgt. Vanden wrote:2nd Helsreach Gorgons.
I could help WK with air runs too. I has a lot of gunships(not as many as WK, but still quite a few)
I think your gunships would serve better with the Wolves as they can easily refuel and rearm because they will be closer to home. What do you think?
Where are your Gorgons again?
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Post by: 2BlackJack1
Ah, ok. This will be a fun event to write for. And if everyone wants to get some fungus steak, the Kroot may be willing to share, provided you ask nicely, of course.
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Post by: Sgt. Vanden
I'm fine with that. I get a chance to finally prove my worth in the eyes of my allies
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Post by: War Kitten
Got a short blurb up for my Eldar that serves two purposes.
1. To show that my Eldar aren't dead.
2. To test out the feasibility of writing more blurbs in first person POV. I found it easier to write it in that style, let me know what you guys think.
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Post by: 2BlackJack1
I liked it. It certainly helps with character building, and adds a new depth to the 'Eldar superior race' bit the knife ears have going for them.
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Post by: Bobthehero
Assassination duty eh? Better rock out the hellshots then. And good thing, most of my forces are tied elsewhere
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Post by: Tactical_Spam
War Kitten wrote:Got a short blurb up for my Eldar that serves two purposes.
1. To show that my Eldar aren't dead.
2. To test out the feasibility of writing more blurbs in first person POV. I found it easier to write it in that style, let me know what you guys think.
I thought you'd start with Lilliana, but nope. You start with Raela.
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Post by: War Kitten
2BlackJack1 wrote:I liked it. It certainly helps with character building, and adds a new depth to the 'Eldar superior race' bit the knife ears have going for them.
I was trying to show how Raela (it was Raela for those of you who were unaware) has changed since she joined up with the Eldar. I'm trying to make her more of my character, and how her thoughts and feelings have changed since becoming a Warlock
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Post by: War Kitten
Tactical_Spam wrote: War Kitten wrote:Got a short blurb up for my Eldar that serves two purposes.
1. To show that my Eldar aren't dead.
2. To test out the feasibility of writing more blurbs in first person POV. I found it easier to write it in that style, let me know what you guys think.
I thought you'd start with Lilliana, but nope. You start with Raela.
Lilliana isn't in Hive Cogger, that's Raela's show (for now at least). I'm hoping you don't mean that in a bad way.
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Post by: Tactical_Spam
War Kitten wrote: Tactical_Spam wrote: War Kitten wrote:Got a short blurb up for my Eldar that serves two purposes.
1. To show that my Eldar aren't dead.
2. To test out the feasibility of writing more blurbs in first person POV. I found it easier to write it in that style, let me know what you guys think.
I thought you'd start with Lilliana, but nope. You start with Raela.
Lilliana isn't in Hive Cogger, that's Raela's show (for now at least). I'm hoping you don't mean that in a bad way.
I'd have thought you would have gone with one of the characters that you have fleshed out fully so there wasn't much trouble, but you started with an enigma of a character like Raela.
91468
Post by: War Kitten
Tactical_Spam wrote: War Kitten wrote: Tactical_Spam wrote: War Kitten wrote:Got a short blurb up for my Eldar that serves two purposes.
1. To show that my Eldar aren't dead.
2. To test out the feasibility of writing more blurbs in first person POV. I found it easier to write it in that style, let me know what you guys think.
I thought you'd start with Lilliana, but nope. You start with Raela.
Lilliana isn't in Hive Cogger, that's Raela's show (for now at least). I'm hoping you don't mean that in a bad way.
I'd have thought you would have gone with one of the characters that you have fleshed out fully so there wasn't much trouble, but you started with an enigma of a character like Raela.
I like to aim high TS.
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Post by: Tactical_Spam
War Kitten wrote: Tactical_Spam wrote: War Kitten wrote: Tactical_Spam wrote: War Kitten wrote:Got a short blurb up for my Eldar that serves two purposes.
1. To show that my Eldar aren't dead.
2. To test out the feasibility of writing more blurbs in first person POV. I found it easier to write it in that style, let me know what you guys think.
I thought you'd start with Lilliana, but nope. You start with Raela.
Lilliana isn't in Hive Cogger, that's Raela's show (for now at least). I'm hoping you don't mean that in a bad way.
I'd have thought you would have gone with one of the characters that you have fleshed out fully so there wasn't much trouble, but you started with an enigma of a character like Raela.
I like to aim high TS.
I see... Where is Lilliana by the way? I'd like to see her come back.
91468
Post by: War Kitten
Tactical_Spam wrote: War Kitten wrote: Tactical_Spam wrote: War Kitten wrote: Tactical_Spam wrote: War Kitten wrote:Got a short blurb up for my Eldar that serves two purposes.
1. To show that my Eldar aren't dead.
2. To test out the feasibility of writing more blurbs in first person POV. I found it easier to write it in that style, let me know what you guys think.
I thought you'd start with Lilliana, but nope. You start with Raela.
Lilliana isn't in Hive Cogger, that's Raela's show (for now at least). I'm hoping you don't mean that in a bad way.
I'd have thought you would have gone with one of the characters that you have fleshed out fully so there wasn't much trouble, but you started with an enigma of a character like Raela.
I like to aim high TS.
I see... Where is Lilliana by the way? I'd like to see her come back.
She's with the body of the Eldar force. I couldn't send all that much stuff to the Hive, so Raela (being her defacto second in command) was sent to lead the strikeforce in Cogger. As soon as I figure out what I want the rest of my Eldar to do I'll bring her back in.
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Post by: Tactical_Spam
You want to continue the Couple's Crusade
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Post by: War Kitten
If I do it'll be on my own terms.
She already lost Korvel, I'm not sure she's going to be all that interested in romance.
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Post by: Tactical_Spam
War Kitten wrote:
If I do it'll be on my own terms.
She already lost Korvel, I'm not sure she's going to be all that interested in romance.
Who said it needed to be romantic? Maybe she just wants a father figure for her baby girl...
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Post by: Sgt. Vanden
Eh, I think both of my forces will steer away from this Couples Crusade gak.
Iodius can't. Because he's a Space Marine. And they ain't allowed relationships.
And Henri and co. cannot because they all have spouses back at home.
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Post by: 2BlackJack1
You know, it's funny that you mention Korvel. I'm not at liberty to say why, but give me a few days, and it'll make more sense. Currently I'm feeling like gak, so my progress for writing has stopped, but once I kick this I can finish it up.
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Post by: Tactical_Spam
Well... maybe not all of them are allowed...
91468
Post by: War Kitten
Tactical_Spam wrote: War Kitten wrote:
If I do it'll be on my own terms.
She already lost Korvel, I'm not sure she's going to be all that interested in romance.
Who said it needed to be romantic? Maybe she just wants a father figure for her baby girl...
You're really pushing for that huh TS?
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Post by: Sgt. Vanden
My ones ain't. Simple as that. Plus, it wouldn't help with what I'm thinking.
98168
Post by: Tactical_Spam
War Kitten wrote: Tactical_Spam wrote: War Kitten wrote:
If I do it'll be on my own terms.
She already lost Korvel, I'm not sure she's going to be all that interested in romance.
Who said it needed to be romantic? Maybe she just wants a father figure for her baby girl...
You're really pushing for that huh TS?
It bothers me immensely that she doesn't have a dad... Probably should have killed Fyragh when I had a chance...
91468
Post by: War Kitten
So I'm guessing the new first person view is alright? 2BJ seemed to like it, and TS instead yelled at me for my choice of characters....
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Post by: Tactical_Spam
War Kitten wrote:So I'm guessing the new first person view is alright? 2BJ seemed to like it, and TS instead yelled at me for my choice of characters....
I didn't yell, I was just surprised that you picked Raela... Who was my character... who probably wouldn't go full racist as soon as she entered a Craftworld because she has been spending most of her life with humans... as an Inquisitor...
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Post by: War Kitten
Tactical_Spam wrote: War Kitten wrote:So I'm guessing the new first person view is alright? 2BJ seemed to like it, and TS instead yelled at me for my choice of characters....
I didn't yell, I was just surprised that you picked Raela... Who was my character... who probably wouldn't go full racist as soon as she entered a Craftworld because she has been spending most of her life with humans... as an Inquisitor...
1. It's been 5 years.
2. She ceased to be your character when you sent her off to be with a Craftworld, so I'm thinking she's changed in the past few years. Deal with it.
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Post by: Tactical_Spam
War Kitten wrote: Tactical_Spam wrote: War Kitten wrote:So I'm guessing the new first person view is alright? 2BJ seemed to like it, and TS instead yelled at me for my choice of characters....
I didn't yell, I was just surprised that you picked Raela... Who was my character... who probably wouldn't go full racist as soon as she entered a Craftworld because she has been spending most of her life with humans... as an Inquisitor...
1. It's been 5 years.
2. She ceased to be your character when you sent her off to be with a Craftworld, so I'm thinking she's changed in the past few years. Deal with it.
She's half human... How can you hate half of yourself?
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Post by: War Kitten
Just let it go TS. I'm actually happy with how that piece came out.
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Post by: Tactical_Spam
Next time I think about sending my character to someone else, stop me. First Fyragh (who I can use now I guess. BlackJack better not get mad when I do), then Korvel ( JUMPER. He left for a reason and you don't like why...) now Raela...
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Post by: Sgt. Vanden
I'll make sure to remind you.
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Post by: War Kitten
Tactical_Spam wrote:
Next time I think about sending my character to someone else, stop me. First Fyragh (who I can use now I guess. BlackJack better not get mad when I do), then Korvel ( JUMPER. He left for a reason and you don't like why...) now Raela...
So you're irritated because I decided to change the character to suit how I thought she might have changed and developed over the last few years? Ok then. I guess you're right that you shouldn't give me your characters, as you don't like how I alter them.
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Post by: 2BlackJack1
Take him. Archarus is busy with other things, and Vorhees isn't a fan of Chaos Gods. I was happy to have the extra hand, the daemon had quite the talent for whale hunting.
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Post by: War Kitten
Ok, so how did you guys in general feel about the shift to 1st person? Is it better or worse than third person for me?
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Post by: Kharne the Befriender
Wow... I am the Titan Hammer... That's really awesome!
I thank TS for the rolls
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Post by: Sgt. Vanden
War Kitten wrote:Ok, so how did you guys in general feel about the shift to 1st person? Is it better or worse than third person for me?
Me like it. But more importantly, what do you want to do?
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Post by: Drakka77
Um is it to late to join this? Also is there a post that I can read as a recap of where you all are at?
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Post by: War Kitten
Drakka77 wrote:Um is it to late to join this? Also is there a post that I can read as a recap of where you all are at?
It's not too late to join in, just contact one of our DM's (either Tactical_Spam or Chazz Huggins) and send them a PM detailing your force (basically, faction, important leaders and any other relative details). For example, one of my two forces here is the Warhost of Craftworld Iybraesil, led by Farseer Lilliana. As for a recap.... I'm not too sure.
Welcome to the Crusade!
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Post by: Sgt. Vanden
http://www.dakkadakka.com/dakkaforum/posts/list/0/683827.page This is where all the gak goes down. Ask Tactical_Spam and/or Chazz if you want to join with whatever you are bringing. (Eg. Hey fam, was wondering if I could join this glorious crusade with a contingent of Dark Eldar dweebs. My force is as follows...) Then you're in. Hope this helps. Oh, and it appears I stole BlackJacks job. got ninja'd by WK.
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Post by: War Kitten
You did indeed. And I guess I'm the de-facto greeter when 2BJ1 is off to bed.
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Post by: Sgt. Vanden
Hell naw, Ima beat you with a metaphorical stick the next time you ninja me. Plus that title is reserved to me and/or Irish(Or anybody who responds first tbh...)
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Post by: War Kitten
I play Eldar Vanden, all we do is ninja
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Post by: Sgt. Vanden
Then you will be beat to a pulp by my stick.
Subtext yo
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Post by: War Kitten
This probably isn't the best way to get new people into the Crusade.
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Post by: Sgt. Vanden
Most likely not.
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Post by: War Kitten
We really should leave the greeting to 2BJ, he's really good at this stuff.
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Post by: Sgt. Vanden
Yea. He doesn't go into hitting people with sticks that can be read and misinterpreted.
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Post by: War Kitten
You should ask nicely before hitting people with your stick Vanden. We're a polite society after all.
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Post by: Sgt. Vanden
And sigged.
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Post by: TheEyeOfNight
War Kitten wrote:So I'm guessing the new first person view is alright? 2BJ seemed to like it, and TS instead yelled at me for my choice of characters....
I liked it, rather insightful to the character
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Post by: War Kitten
Sgt. Vanden wrote:And sigged.
I am truly honored my friend.
TheEyeOfNight wrote: War Kitten wrote:So I'm guessing the new first person view is alright? 2BJ seemed to like it, and TS instead yelled at me for my choice of characters....
I liked it, rather insightful to the character
Thank you, it was more of a test than anything else. Since the general consensus is that it's ok I'll be trying it out on my Guard blurb.
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Post by: Sgt. Vanden
Oh, wait a second. Why is Kharne, the most suicidal and possibly heretical out of us all, given the most pivotal role in the coming super fight? This will go great.
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Post by: Sgt. Vanden
War Kitten wrote:You should ask nicely before hitting people with your stick Vanden. We're a polite society after all. You apparently haven't lived in Australia. One second you could be walking to the supermarket, the next, A flying, 8 inch McPhallus will hit you in the face. The culprits behind it would be a trio of masculine minors, who are also mugging you, while constantly hitting you with their phalli. Needed to throw this in.
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Post by: War Kitten
Sgt. Vanden wrote:Oh, wait a second. Why is Kharne, the most suicidal and possibly heretical out of us all, given the most pivotal role in the coming super fight?
This will go great.
I rather think TS is the most heretical out of all of us. A lot of people in his chapter went full heretic. You NEVER go full heretic.
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Post by: Irishpeacockz
Seems Blackjack has been replaced as the welcomer, welcome btw. My roll was also spot on for the meeting, this luck is gonna bite me in the ass at some point.
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Post by: Sgt. Vanden
Piece is up. Bout time too...
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Post by: Drakka77
Question is there a limit on the size of the force your character is bringing? The rank of your character? Or their standing in there formation?
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Post by: 2BlackJack1
Well, as its already been mentioned, it's never too late to join (unless we're working on the finale, but never tell me the odds!)
So, like WK and Vanden said, pick a faction, think of a description about them (though I'm assuming you'll be using one of your home brew chapters you posted on the background section, but I may be wrong.) I'd say PM TS, because he can edit the first page right away then. Also, the Second Sun thread has a map showing where everyone is, so you can pick a spot accordingly.
Any other questions, feel free to ask me, the guy who wasn't threatened to hit someone with a stick yet.
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Post by: Sgt. Vanden
Key word is yet. Oh, and to answer your question. Yes. Kinda. Just make sure it isn't "Okay. I have a Black Crusade coming to Crion. Have fun." or "Have my 100 thousand man strong Imperial Guard army. We will take back this unimportant Agri-world where we could be defending Cadia." Question two is a no. I have a Lord-General chillin around with an entire regiment. And TS got a Chapter Master. So as long it isn't a high lord of Terra or Failbaddon, you should be right. Question three is I have no idea.
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Post by: 2BlackJack1
So, there is a limit on the force strength. There isn't really one on the leader's rank though, I'm using a Grand Shaper as my leader for the Kroot for example, which is pretty much as high ranking as a Kroot can be without being Anghkor Prok.
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Post by: Sgt. Vanden
That sounds Korean as feth. Anyhoo, I've said my piece. As helpful as it was. So goodbye for the night. Edit: I can see BlackJack pulling out his stick already...
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Post by: Drakka77
So a salty Platoon Sergeant with a squad of special guardsmen wouldn't be too much?
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Post by: Tactical_Spam
2BlackJack1 wrote:Take him. Archarus is busy with other things, and Vorhees isn't a fan of Chaos Gods. I was happy to have the extra hand, the daemon had quite the talent for whale hunting.
The fact that you said Fyragh was whale hunting is hilarious. In the original incarnation of the New Order, the Halo Guard, I had based them off of fictional characters. The Chapter Master name was Ishmaeus and he lost his arm to a giant white Carnifex.
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Post by: 2BlackJack1
 Great minds do think alike, I guess.
Also, how is the gargant assault going to be written? IE will we have one giant chunk outlining each assault, or does each person just roll for their piece and write it up when time allows? If it's the latter, there might be inconsistencies, such as how the gargant actually dies, and what's happening along the battlefield elsewhere.
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Post by: Drakka77
Suicide mission you say? The 19th Valerian Elite squads will be there. We have all and none. Death better come to the other bastard first. Hahahaha.
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Post by: 2BlackJack1
Best motto ever. You'll fit in quite nicely Drakka.
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Post by: Drakka77
Here is a couple of Quotes from my Bloodmoon Hunters Chapter
"With iron and fire the beast shall be lain low at the hands of the Hunters whose home is under the Bloodmoon."
"Bring on the Angels of Blood and Darkness as thy descend from the heavens to smite our enemies. Let the Wolves of war rend and tear our foes to pieces. And we of the Bloodmoon Hunters shall bring the iron and fire as our vehicles crush all that oppose us under our treads."
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Post by: Tactical_Spam
Drakka77 wrote:Here is a couple of Quotes from my Bloodmoon Hunters Chapter
"With iron and fire the beast shall be lain low at the hands of the Hunters whose home is under the Bloodmoon."
"Bring on the Angels of Blood and Darkness as thy descend from the heavens to smite our enemies. Let the Wolves of war rend and tear our foes to pieces. And we of the Bloodmoon Hunters shall bring the iron and fire as our vehicles crush all that oppose us under our treads."
What chapter? Your context is lacking...
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Post by: War Kitten
Drakka77 wrote:So a salty Platoon Sergeant with a squad of special guardsmen wouldn't be too much?
I rather hope your army for the Crusade is more than 1 Sergeant and 9 Guardsmen.
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Post by: Tactical_Spam
War Kitten wrote:Drakka77 wrote:So a salty Platoon Sergeant with a squad of special guardsmen wouldn't be too much?
I rather hope your army for the Crusade is more than 1 Sergeant and 9 Guardsmen.
He's got an Ogryn...
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Post by: Irishpeacockz
2BlackJack1 wrote: Great minds do think alike, I guess.
Also, how is the gargant assault going to be written? IE will we have one giant chunk outlining each assault, or does each person just roll for their piece and write it up when time allows? If it's the latter, there might be inconsistencies, such as how the gargant actually dies, and what's happening along the battlefield elsewhere.
One chunk would make sense .
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Post by: Tactical_Spam
Irishpeacockz wrote: 2BlackJack1 wrote: Great minds do think alike, I guess.
Also, how is the gargant assault going to be written? IE will we have one giant chunk outlining each assault, or does each person just roll for their piece and write it up when time allows? If it's the latter, there might be inconsistencies, such as how the gargant actually dies, and what's happening along the battlefield elsewhere.
One chunk would make sense .
But who writes it?... Its going to be me isn't it?
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Post by: Drakka77
The Bloodmoon Hunters Chapter is my project chapter. http://bloodmoonhunters.wikidot.com/ This is just some of what I have. I am still working on them.
Also think of my guardsmen of being just short of scions in some ways. They are all Veterans of suicide mission scale deployments. So the RP they originally came from was a War of the Worlds WH40k version. They started at Fighting Eldar's Farseer guard army and ended up in the center of a Necron Invasion. Alton's original unit was devoured by Nids. Several of the Guardsmen are vets against Orks. Just a list of former units before they joined the 19th Valerian
SSG Alton - 77th Mjior Prime Skitarii Legion
Veteran Pfiffer - Armageddon Steel 48th Scout Division
Veteran Felix - 19th Valerian Light Infantry Regiment (An original)
Trooper Saven - 125th Therion Heavy Infantry Regiment (Think Tempest light)
Trooper Vermont - An Elysian Drop Regiment
Trooper Graf - A Vostroyan First Born Regiment
Troopers Simon and Andreas - 1st Tarsis Redeemers (Light Infantry) (A Sniper/Spotter Duo)
Medicae Trooper Zita - Utica IV Desert Fox Regiment (Think Tallarn)
Ogyrn Rex - An Catchan Jungle Fighters Regiment
So not the run of the mil. I can bring more if you guys like though. Would a Platoon Sound better? And I can give armament if you guys want.
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Post by: War Kitten
Drakka77 wrote:The Bloodmoon Hunters Chapter is my project chapter. http://bloodmoonhunters.wikidot.com/ This is just some of what I have. I am still working on them.
Also think of my guardsmen of being just short of scions in some ways. They are all Veterans of suicide mission scale deployments. So the RP they originally came from was a War of the Worlds WH40k version. They started at Fighting Eldar's Farseer guard army and ended up in the center of a Necron Invasion. Alton's original unit was devoured by Nids. Several of the Guardsmen are vets against Orks. Just a list of former units before they joined the 19th Valerian
SSG Alton - 77th Mjior Prime Skitarii Legion
Veteran Pfiffer - Armageddon Steel 48th Scout Division
Veteran Felix - 19th Valerian Light Infantry Regiment (An original)
Trooper Saven - 125th Therion Heavy Infantry Regiment (Think Tempest light)
Trooper Vermont - An Elysian Drop Regiment
Trooper Graf - A Vostroyan First Born Regiment
Troopers Simon and Andreas - 1st Tarsis Redeemers (Light Infantry) (A Sniper/Spotter Duo)
Medicae Trooper Zita - Utica IV Desert Fox Regiment (Think Tallarn)
Ogyrn Rex - An Catchan Jungle Fighters Regiment
So not the run of the mil. I can bring more if you guys like though. Would a Platoon Sound better? And I can give armament if you guys want.
You'll get along splendidly with my Elysian Drop Troops regiment then. We love fighting Orks
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Post by: Tactical_Spam
War Kitten wrote:Drakka77 wrote:The Bloodmoon Hunters Chapter is my project chapter. http://bloodmoonhunters.wikidot.com/ This is just some of what I have. I am still working on them.
Also think of my guardsmen of being just short of scions in some ways. They are all Veterans of suicide mission scale deployments. So the RP they originally came from was a War of the Worlds WH40k version. They started at Fighting Eldar's Farseer guard army and ended up in the center of a Necron Invasion. Alton's original unit was devoured by Nids. Several of the Guardsmen are vets against Orks. Just a list of former units before they joined the 19th Valerian
SSG Alton - 77th Mjior Prime Skitarii Legion
Veteran Pfiffer - Armageddon Steel 48th Scout Division
Veteran Felix - 19th Valerian Light Infantry Regiment (An original)
Trooper Saven - 125th Therion Heavy Infantry Regiment (Think Tempest light)
Trooper Vermont - An Elysian Drop Regiment
Trooper Graf - A Vostroyan First Born Regiment
Troopers Simon and Andreas - 1st Tarsis Redeemers (Light Infantry) (A Sniper/Spotter Duo)
Medicae Trooper Zita - Utica IV Desert Fox Regiment (Think Tallarn)
Ogyrn Rex - An Catchan Jungle Fighters Regiment
So not the run of the mil. I can bring more if you guys like though. Would a Platoon Sound better? And I can give armament if you guys want.
You'll get along splendidly with my Elysian Drop Troops regiment then. We love fighting Orks
Except for the fact that he has an Ogryn and Ogryns are claustrophobic.
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Post by: 2BlackJack1
I can write it, if you wish Lord Master. I do have free time now, even if I am on the receiving end of a flu right now. I'd just need a general outline of how everyone did with their rolls, and probably a small description of the characters, so I don't feth them up.
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Post by: 2BlackJack1
Also, Drakka, what's your guards' opinion of xenos mercenaries? It sort of affects me. Ta'lok always appreciates a human that won't shoot him in the back. Almost as much as Grulkin likes punching the nearest moving thing that's smaller than him.
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Post by: Tactical_Spam
2BlackJack1 wrote:I can write it, if you wish Lord Master. I do have free time now, even if I am on the receiving end of a flu right now. I'd just need a general outline of how everyone did with their rolls, and probably a small description of the characters, so I don't feth them up.
If you want to write it, I won't stop you.
Lets just wait a bit for everyone to know what they are doing.
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Post by: Kharne the Befriender
Welcome Drakka!
I run the Necron Democratic Convention
And the Carcharodons aka Loyal Khornate Berzerkers
Welcome to the Crusade!
A few warnings, fethery is everywhere and will either be considered heresy or a good roll.
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Post by: Drakka77
Yea can we wait until we know the total forces I am bringing in.
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Post by: Tactical_Spam
Drakka77 wrote:Yea can we wait until we know the total forces I am bringing in.
I'm not sure if you'd do a whole lot against the Gargant...
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Post by: 2BlackJack1
Every soldier can help. And the gargant isn't his job. The greenies running everywhere would be. And yea, I'm fine with putting it off for now.
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Post by: Drakka77
Probably not. But eh. My guys might be able to bite off an ankle.
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Post by: Kharne the Befriender
Drakka77 wrote:Probably not. But eh. My guys might be able to bite off an ankle.
That's the spirit!
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Post by: Tactical_Spam
2BlackJack1 wrote:Every soldier can help. And the gargant isn't his job. The greenies running everywhere would be. And yea, I'm fine with putting it off for now.
I'm sure his efforts would be better at Cogger
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Post by: War Kitten
My Eldar would LOVE to have more target practice.
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Post by: Drakka77
Hey hey. You Xeno scum will die under the treads of the Hammer of the Imperium.
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Post by: Tactical_Spam
Actually, he would be doing me a favour by going after the Tau on Crion. I don't want to be stealing all of the Crusade from Chazz by putting everything on the moons.
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Post by: 2BlackJack1
That is true. Cogger is on a knifes edge. I suppose it's up to Drakka though. You want to fight orks, or traitors?
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Post by: Kharne the Befriender
You, my Necrons might have something to say about you
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Post by: Drakka77
The Regiment I am pulling is a surgical tool so where ever I am needed If Tactical Approves of my plan.
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Post by: War Kitten
Aw, did I make the little tin men angry? What a shame.
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Post by: Kharne the Befriender
Careful, I have friends helping the Carcharodons find you too... then it's good eating
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Post by: Tactical_Spam
Drakka77 wrote:The Regiment I am pulling is a surgical tool so where ever I am needed If Tactical Approves of my plan.
We have two surgical tools already...
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Post by: War Kitten
I mean, it doesn't take a rockets scientist to figure out that I'm doing stuff in Hive Cogger. There's your first place to look.
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Post by: Drakka77
Well I could go anvil then but I will end up dropping my special squad or at least the Orgyn.
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Post by: Kharne the Befriender
Thanks for the tip WK
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Post by: War Kitten
Happy to help Kharne. Watch out for the landmines.
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Post by: Drakka77
http://www.dakkadakka.com/dakkaforum/posts/list/693055.page#8697932
Hey guys, Check out this thread and tell me which regiment or regiments would you guys prefer me to bring. I am flexible. I still would like that squad I mentioned as a Command squad or something. I would appreciate it.
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Post by: Tactical_Spam
Drakka77 wrote:http://www.dakkadakka.com/dakkaforum/posts/list/693055.page#8697932
Hey guys, Check out this thread and tell me which regiment or regiments would you guys prefer me to bring. I am flexible. I still would like that squad I mentioned as a Command squad or something. I would appreciate it.
Hang on. I'm still waiting on someone before I can get back to you.
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Post by: War Kitten
Drakka77 wrote:http://www.dakkadakka.com/dakkaforum/posts/list/693055.page#8697932
Hey guys, Check out this thread and tell me which regiment or regiments would you guys prefer me to bring. I am flexible. I still would like that squad I mentioned as a Command squad or something. I would appreciate it.
Well. So far for Guard we have
Me: Air-Cavalry Regiment
Vanden: Mechanized Infantry (with some flyers)
So pretty much anything would be just fine. I would suggest either an infantry based regiment (since we have 2 mechanized ones) or a pure Armored Regiment.
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Post by: Ezra Tyrius
Boop.
Apologies for the inactivity, but real life has caught up with me again. Oh well.
Finally finished a little piece on Kusun, hope you guys enjoy it
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Post by: War Kitten
Ezra is fighting reality again
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Post by: Drakka77
No problem. I will hang around. I am actually enjoying the back and forth.
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Post by: War Kitten
Drakka77 wrote:No problem. I will hang around. I am actually enjoying the back and forth.
The last quote in my sig sums up this thread perfectly
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Post by: Sgt_Smudge
Drakka77 wrote:http://www.dakkadakka.com/dakkaforum/posts/list/693055.page#8697932
Hey guys, Check out this thread and tell me which regiment or regiments would you guys prefer me to bring. I am flexible. I still would like that squad I mentioned as a Command squad or something. I would appreciate it.
As a not! GM, I'd advise on bringing a single regiment. Easier to manage.
You've put a lot of effort into that Command Squad, but as a Sergeant, they won't be able to command more than a platoon. You'd be better off writing from the Regiment Commander's perspective, at least somewhat. You can run both, or from the grunts' perspective, but it would be easier to start out at the top. Again, your call.
Regarding that squad - their own potential will be limited. This is a full crusade, not a series of squad actions. Would you be prepared to lose some of that command squad as casualties in the battles to come, knowing you could fail heavily? Again - this crusade is about Your Dudes, but less the infantry and more the army leaders. If you have time, check out the casulaty count in the last CoF - most factions, bar one or two, were practically annihilated, and the anti-heroes won. This will not always be in your favour, in case you weren't aware. GMs rule everything. But hey, you'll be fine.
Welcome to the CoF II.
Ezra Tyrius wrote:Boop.
Apologies for the inactivity, but real life has caught up with me again. Oh well.
Finally finished a little piece on Kusun, hope you guys enjoy it
No worries, good piece!
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Post by: Drakka77
Ah its good dude. After talking with tactical some I am just going to Use the 51st Lunar Ventorii Armored Regiment. I am now trying to fluff them out so they can match what is needed to participate.
The Regiment is a Mixed vehicle Regiment of mostly Leman Russ Variants with Baneblade Variants as Battalion Command vehicles and has a Battalion of Artillery Support.
This is it boiled down if anyone cares. As a Forge World Expedition Fleet Escort.
51st Lunar Ventorii Armored Tank Regiment
Main Armored Support for Army Group (Mixed Vehicle)
Regimental Colonel Errmanno Raven
--First Battalion led by Colonel Domitius Alexander (M)
--Second Battalion led by Colonel Tiffany Lawmaker (F)
--Third Battalion led by Colonel Renee Zimmerman (F)
--Artillery Battery Led by Major George Whitman (M)
1,500 Soldiers
900 Support Personnel
40 Atlas Recovery Tanks (in Total)
120 Leman Russ MBT Variants (in Total)
1 Malcador Defender Command Tank (in Total)
5 Bombard Artillery Tanks (in Total)
5 Colossus Artillery Tanks (in Total)
5 Devil Dogs Light Tank Escorts (in Total)
5 Wolf Bane Light Tank Escorts (in Total)
2 Chimera Command Variant Light Tank (in total)
15 Medusa Artillery Tanks (in Total)
15 Basilisk Artillery Tanks (in Total)
20 Hydra Flak Tanks (in Total)
6 Centaur Light Artillery Transport (in Total)
1 Baneblade Command Super Heavy Tank (in Total)
1 Hellhammer Command Super Heavy Tank (in Total)
1 Doomhammer Command Super Heavy Tank (in Total)
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Post by: Drakka77
2BlackJack1 wrote:Also, Drakka, what's your guards' opinion of xenos mercenaries? It sort of affects me. Ta'lok always appreciates a human that won't shoot him in the back. Almost as much as Grulkin likes punching the nearest moving thing that's smaller than him.
Well that particular squad is actually pretty forgiving considering they have a half elder hiding among them. just a couple are really xeno phobic.
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Post by: TheEyeOfNight
Remind me to look into that. If anyone's playing with knives around here, it should really be the Legion dedicated to skinning people.
War Kitten wrote:Drakka77 wrote:No problem. I will hang around. I am actually enjoying the back and forth.
The last quote in my sig sums up this thread perfectly
You're welcome
EDIT: Ezra, a fine intro piece. Be looking forward to the Legionnairres adding some fuel to this bonfire
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Post by: 2BlackJack1
Ta'lok is good with a knife room just ask Edgar, oh wait...
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Post by: War Kitten
TheEyeOfNight wrote:
Remind me to look into that. If anyone's playing with knives around here, it should really be the Legion dedicated to skinning people.
War Kitten wrote:Drakka77 wrote:No problem. I will hang around. I am actually enjoying the back and forth.
The last quote in my sig sums up this thread perfectly
You're welcome
You really shouldn't look into it. It's perfectly fine. Really. Just keep up your little war against Chazz and don't worry about what the Eldar are doing behind the scenes.
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Post by: Ezra Tyrius
I hope I did your cultists justice EoN, I was having some difficulty with portraying them; I couldn't decide between them being regular cultists aka dudes-way-in-over-their-heads or actually well-trained militia
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Post by: TheEyeOfNight
Stop distracting me with shiny things, WK. Literal shiny things. Grey Knight armor, you know. Fine-tuning my next post, should be up this afternoon.
Ezra Tyrius wrote:I hope I did your cultists justice EoN, I was having some difficulty with portraying them; I couldn't decide between them being regular cultists aka dudes-way-in-over-their-heads or actually well-trained militia
You got it pretty well. Most of them are native Crionians anyways, who have never even seen a Marine at all. I'll PM you some collab stuff and we can work out where it goes from there.
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Post by: War Kitten
TheEyeOfNight wrote:Stop distracting me with shiny things, WK. Literal shiny things. Grey Knight armor, you know. Fine-tuning my next post, should be up this afternoon.
Ezra Tyrius wrote:I hope I did your cultists justice EoN, I was having some difficulty with portraying them; I couldn't decide between them being regular cultists aka dudes-way-in-over-their-heads or actually well-trained militia
You got it pretty well. Most of them are native Crionians anyways, who have never even seen a Marine at all. I'll PM you some collab stuff and we can work out where it goes from there.
I will never stop distracting you with shiny objects. My shiny objects will block out the sun
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Post by: Drakka77
So where is the distress call loudest? I.E. Who would most benefit from a Armored Regiment reinforcements? I know the Crion is winding down into the Xeno's hands or at least it seems that way from the map. And the Moons are facing an Ork horde with a Gargant? or am I missing something?
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Post by: TheEyeOfNight
There's a couple of crises ongoing. I'd recommend checking out the current armies, talk to someone who you might reinforce, and that way you can have an IC and OOC lead-in to the campaign
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Post by: Drakka77
That's why I put it here so people can tell me who would actually like reinforcements. Then I can check out who is interested make a decision, then write an IC lead in.
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Post by: Irishpeacockz
Im sure Chazz's Inquisitor would appreciate reinforcements at Hive Cogger.
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Post by: Drakka77
Hive Cogger is not on the map, his inquisition symbol is but not the hive as far as I can see.
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Post by: TheEyeOfNight
It's on Luna Epsilon, east of Mt Gorgon
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Post by: Drakka77
Okay sure. I would be glad to help. now two points. I understand that Chazz has been absent recently so we will need to wait for him
Second, is a Armored column really gonna help him inside a hive. The guns on Baneblades and Leman Russ do cause um lets say collateral damage a lot.
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Post by: Irishpeacockz
Hmmm good point, there is still some feral ork warbosses to wipe out.
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Post by: Drakka77
Would it be wrong to break into battalions and support a few people?
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Post by: War Kitten
Drakka77 wrote:Okay sure. I would be glad to help. now two points. I understand that Chazz has been absent recently so we will need to wait for him
Second, is a Armored column really gonna help him inside a hive. The guns on Baneblades and Leman Russ do cause um lets say collateral damage a lot.
Quite frankly you'd probably be better off helping with defending the Space Elevator.
Oh, and my Guard blurb is up. I did some recon, and blew up some Orks. All in all a pretty good day for me
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Post by: Drakka77
Good point, and my Artillery Batteries could dig in and possibly help against the Kroot at the Governor's place. Basilisks are a wonderful thing. And Have my other three battalion deploy around the elevator and patrol? what actual threat is right there?
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Post by: Bobthehero
I am locking down a city with the help of the men from the Blood Fort, wonder if they'll behave
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Post by: Drakka77
Bobthehero wrote:I am locking down a city with the help of the men from the Blood Fort, wonder if they'll behave
Which city?
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Post by: Bobthehero
New Pavus, I have 2000 Scions and 5000 bloodthirsty PDF there. I can spare enough snipers for my objective Vs the Gargant, all that said
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Post by: War Kitten
Bob's guys are good at head hunting. Just ask him about the Tau Commander he assassinated in CoF 1
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Post by: Bobthehero
Took a lot of resources, even an orbital strike, but I got my (wo) man
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Post by: Drakka77
Cool Cool, its good to hear that infantry support is doing well nearby the idea of a deployment zone. Where is this Gargant?
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Post by: War Kitten
Drakka77 wrote:Cool Cool, its good to hear that infantry support is doing well nearby the idea of a deployment zone. Where is this Gargant?
My regiment is also mostly infantry (with some sentinel support), we just typically deploy from Valkyrie/Vendetta.
The Gargant is with the Dread Mob that is (slowly) moving towards the Space Elevator. I'm sure your guys would probably see my Flyers returning to base, and you could probably write up some of your guys talking to one of my pilots about it.
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Post by: Drakka77
Actually I was thinking maybe an unveiling of the Treads of super heavies and over hundred heavies rolling out from the Space Elevator ready for battle. Maybe having some comms of the situation to organize deployment and provide cover for your flyers.
91468
Post by: War Kitten
Drakka77 wrote:Actually I was thinking maybe an unveiling of the Treads of super heavies and over hundred heavies rolling out from the Space Elevator ready for battle. Maybe having some comms of the situation to organize deployment and provide cover for your flyers.
Actually, that's pretty decent. My flyers basically go back to re-fuel and re-arm, and either on the way back to base, or flying towards the elevator one of my pilots can tell your guys what's going on.
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Post by: Tactical_Spam
War Kitten wrote:Drakka77 wrote:Actually I was thinking maybe an unveiling of the Treads of super heavies and over hundred heavies rolling out from the Space Elevator ready for battle. Maybe having some comms of the situation to organize deployment and provide cover for your flyers.
Actually, that's pretty decent. My flyers basically go back to re-fuel and re-arm, and either on the way back to base, or flying towards the elevator one of my pilots can tell your guys what's going on.
Drakka's characters know nothing of the meeting to bring down the Gargant. That was kind of the reason I was going to send him after the Tau
91468
Post by: War Kitten
Tactical_Spam wrote: War Kitten wrote:Drakka77 wrote:Actually I was thinking maybe an unveiling of the Treads of super heavies and over hundred heavies rolling out from the Space Elevator ready for battle. Maybe having some comms of the situation to organize deployment and provide cover for your flyers.
Actually, that's pretty decent. My flyers basically go back to re-fuel and re-arm, and either on the way back to base, or flying towards the elevator one of my pilots can tell your guys what's going on.
Drakka's characters know nothing of the meeting to bring down the Gargant. That was kind of the reason I was going to send him after the Tau
They might know if I choose to tell them about what's going down.
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Post by: Tactical_Spam
War Kitten wrote: Tactical_Spam wrote: War Kitten wrote:Drakka77 wrote:Actually I was thinking maybe an unveiling of the Treads of super heavies and over hundred heavies rolling out from the Space Elevator ready for battle. Maybe having some comms of the situation to organize deployment and provide cover for your flyers.
Actually, that's pretty decent. My flyers basically go back to re-fuel and re-arm, and either on the way back to base, or flying towards the elevator one of my pilots can tell your guys what's going on.
Drakka's characters know nothing of the meeting to bring down the Gargant. That was kind of the reason I was going to send him after the Tau
They might know if I choose to tell them about what's going down.
It would be Irish who tells them because he is the head of command.
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Post by: Drakka77
What's Irish's unit and how is the chain of command currently?
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Post by: War Kitten
Irish's army is the Emperor's Hounds, and he's giving the orders currently because his roll was the closest.
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Post by: Drakka77
Well they are Marines, if I am reading everything alright. So it makes sense. Now do I do up a number if I am just reinforcing a sector? And is Irish still pretty active recently?
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Post by: Kharne the Befriender
Dang, with all these new Imperial factions coming in, I might have to speed up progress on the Megalith
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Post by: Drakka77
How big is a zone and how are we calculating ranges?
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Post by: Irishpeacockz
Drakka77 wrote:Good point, and my Artillery Batteries could dig in and possibly help against the Kroot at the Governor's place. Basilisks are a wonderful thing. And Have my other three battalion deploy around the elevator and patrol? what actual threat is right there?
The kroot are working for the governor as mercenaries, they are not hostile, yet.
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Post by: 2BlackJack1
Help against? My Kroot are working for the governor. In fact, that imbicile is relying on Ta'lok to help him out with the Tau right now, and any actual defense on his island.
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Post by: Drakka77
Well I hear you guys still have an Ork problem that the God-Emperor's Hammer Guns can provide some help with. Its heavy firepower just a ponderance to redeploy once done. Irish, since you Hounds have command. Direct your reinforcements lol.
Its 4 Super heavies, 120 Heavies, 50 or so Artillery, and a smattering of medium to light vehicles, including anti air platforms.
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Post by: Irishpeacockz
Drakka77 wrote:Well they are Marines, if I am reading everything alright. So it makes sense. Now do I do up a number if I am just reinforcing a sector? And is Irish still pretty active recently?
I am now but i have exams in two days time that will last until the 17th, not sure how active I will be then but I will try and be on daily.
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Post by: Drakka77
Irishpeacockz wrote:Drakka77 wrote:Well they are Marines, if I am reading everything alright. So it makes sense. Now do I do up a number if I am just reinforcing a sector? And is Irish still pretty active recently?
I am now but i have exams in two days time that will last until the 17th, not sure how active I will be then but I will try and be on daily.
You could always delegate battlefield authority temporarily.
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Post by: jhe90
I'm going to be doing some hard bloody work. Looks like I pulled assault duty. Hope I have some back up.
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Post by: Irishpeacockz
Drakka77 wrote: Irishpeacockz wrote:Drakka77 wrote:Well they are Marines, if I am reading everything alright. So it makes sense. Now do I do up a number if I am just reinforcing a sector? And is Irish still pretty active recently?
I am now but i have exams in two days time that will last until the 17th, not sure how active I will be then but I will try and be on daily.
You could always delegate battlefield authority temporarily.
I'm confused, if you are talking about the ork gargant then I wont be making any actual decisions as blackjack is the one writing it.
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Post by: Drakka77
Irishpeacockz wrote:Drakka77 wrote: Irishpeacockz wrote:Drakka77 wrote:Well they are Marines, if I am reading everything alright. So it makes sense. Now do I do up a number if I am just reinforcing a sector? And is Irish still pretty active recently?
I am now but i have exams in two days time that will last until the 17th, not sure how active I will be then but I will try and be on daily.
You could always delegate battlefield authority temporarily.
I'm confused, if you are talking about the ork gargant then I wont be making any actual decisions as blackjack is the one writing it.
As the warlord of the imperium, its up to your commander to inform the brand new reinforcements of the Gargant because IC my regiment knows very little.
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Post by: War Kitten
jhe90 wrote:I'm going to be doing some hard bloody work. Looks like I pulled assault duty. Hope I have some back up.
You have air support, and a bunch of Guardsmen who can drop in wherever they're needed to support you.
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Post by: jhe90
War Kitten wrote: jhe90 wrote:I'm going to be doing some hard bloody work. Looks like I pulled assault duty. Hope I have some back up.
You have air support, and a bunch of Guardsmen who can drop in wherever they're needed to support you.
I'm going to be fielding as a full heavy company. Armour, artillary, anti air. Spartan, marstadon.
Full heavy armour brigade.
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Post by: Drakka77
No real need Jfe90 to field an armored brigade when a Full Heavy Armor Regiment is deploying w/ Artillery Support. What its light on is actual infantry. War Kitten maybe provide ground pounders for Tank Support?
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Post by: Kharne the Befriender
I would toss in my Guardsmen but they're on garrison duty.
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Post by: jhe90
Ok mech brigade but im not ground pounding in trenches without mobility . I'm gonna have to hit hard and pretty fast.
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Post by: Kharne the Befriender
WK, I'll assist in air support.
I'll have the Carcharius, my 3 Fire Raptors, and my Assault rams acting as the head of the Titan Hammer
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Post by: Drakka77
Mobility is always good. I will probably post tomorrow a entry IC post of the Regiment arriving via the Space Elevator. Then they need to get informed and then we need to make a IC battle plan to engage.
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Post by: Irishpeacockz
We aren't forgetting about the knights are we ?
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Post by: jhe90
I can hold my heavy force as a reserve line. ?
We have 4 knight suits. A super heavy company, marines, artillary, air borne. More marines.
This is looking like a army now.
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Post by: Drakka77
Let me see if we got this right?
Drakka77 (myself) Deploying an Full Armor Regiment
Jhe90 Deploying a Brigade of Mechanized Infantry as Armor Support
Kharne Deploying ?? Aircraft support
War Kitten Deploying ?? Air Calvary Support
And against is a Mechanized Army of Killa Kans and a Gargant (Ork Titan)
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Post by: Tactical_Spam
Drakka77 wrote:No real need Jfe90 to field an armored brigade when a Full Heavy Armor Regiment is deploying w/ Artillery Support. What its light on is actual infantry. War Kitten maybe provide ground pounders for Tank Support?
There are other places you are needed Drakka. I do not think you will be assisting with the Gargant
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Post by: jhe90
I have a space wolf great company.
Guard have the freneika backing them up. You better not retreet lol
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Post by: Kharne the Befriender
I'm the Titan Hammer, my Astartes are going to destroy the gargant from the inside out
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Post by: Tactical_Spam
Are the knights still in? I didn't think they were.
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Post by: Kharne the Befriender
I think the knights are a part of the Wolves now
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Post by: jhe90
I took control. Quietly off.kitten.
We agreed. I was gonna run as partial npc super heavy back up.
Looks like the time.
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Post by: Irishpeacockz
No idea what my guys could do, anvil ?
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Post by: Tactical_Spam
jhe90 wrote:I took control. Quietly off.kitten.
We agreed. I was gonna run as partial npc super heavy back up.
Looks like the time.
Then they take the front lines with the Wolves.
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Post by: Drakka77
How is this since the GM wants my assets elseware but the gargant is the most active part right now. I split my deployment in two. Two Battalions of Heavy Tanks head to the Tau battle, and The Artillery Stays at the Space Elevator and provide long range support, the last Battalion with the DoomHammer (Anti-Titan Superheavy) Support the the Gargant hunt.
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Post by: Kharne the Befriender
Maybe pair up with the wolves?
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Post by: Tactical_Spam
Drakka77 wrote:How is this since the GM wants my assets elseware but the gargant is the most active part right now. I split my deployment in two. Two Battalions of Heavy Tanks head to the Tau battle, and The Artillery Stays at the Space Elevator and provide long range support, the last Battalion with the DoomHammer (Anti-Titan Superheavy) Support the the Gargant hunt.
No, the Chaos controlled moon is actually the most active thing in the Crusade.
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Post by: jhe90
Il be welcoming back up. I'm pulling a tough job holding a line.
Even with super heavy and a artillery brigade behind me. Not easy.
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Post by: War Kitten
jhe90 wrote:Il be welcoming back up. I'm pulling a tough job holding a line.
Even with super heavy and a artillery brigade behind me. Not easy.
Again, my Guardsmen are a mobile reserve. The fliers provide aerial support, and the men inside can drop if need be.
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Post by: Tactical_Spam
Why do we keep telling Drakka to help with the Gargant after I said he would be much more appreciated elsewhere?
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Post by: Drakka77
Okay so I may be wrong on what is most active. But does my deployment sound okay? I am trying to figure it out before I post. An I think I will wait for Irish to post something about informing the incoming reinforcements of the overall battle strategy to my commander.
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Post by: Irishpeacockz
Very well, Hound and wolf shall fight together.
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Post by: Irishpeacockz
Drakka77 wrote:Okay so I may be wrong on what is most active. But does my deployment sound okay? I am trying to figure it out before I post. An I think I will wait for Irish to post something about informing the incoming reinforcements of the overall battle strategy to my commander.
Not gonna lie dude, I have no idea what you are talking about.
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Post by: jhe90
War Kitten wrote: jhe90 wrote:Il be welcoming back up. I'm pulling a tough job holding a line.
Even with super heavy and a artillery brigade behind me. Not easy.
Again, my Guardsmen are a mobile reserve. The fliers provide aerial support, and the men inside can drop if need be.
Hound, wolf and the air cav. Looking alot better.
Puts battle line at 200 space marines.
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Post by: Drakka77
Tactical_Spam wrote:Drakka77 wrote:How is this since the GM wants my assets elseware but the gargant is the most active part right now. I split my deployment in two. Two Battalions of Heavy Tanks head to the Tau battle, and The Artillery Stays at the Space Elevator and provide long range support, the last Battalion with the DoomHammer (Anti-Titan Superheavy) Support the the Gargant hunt.
.
This Irish is what I am talking about.
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Post by: Drakka77
3rd Battalion Breakdown
400 Guardsmen (in total)
1 Doomhammer Command Tank (will also act as primary Super Heavy for Battalion)
10 Atlas Recovery Tanks
6 Executioner Leman Russ MBTs (Command Escort)
4 Conqueror Leman Russ MBTs (Command Escort)
1st Company Breakdown
100 Guardsmen (in total)
1 Leman Russ Exterminator Command Variant MBT (in total)
4 Leman Russ Punisher MBT (in Total)
4 Leman Russ Conqueror MBT (in Total)
1 Leman Russ Mars Pattern MBT (In Total)
2nd Company Breakdown
100 Guardsmen (in total)
1 Leman Russ Exterminator Command Variant MBT (in total)
4 Leman Russ Vanquisher MBT (in Total)
4 Leman Russ Annihilator MBT (in Total)
1 Leman Russ Alpha Pattern MBT (In Total)
3rd Company Breakdown
100 Guardsmen (in total)
1 Leman Russ Alpha Pattern Command Variant MBT (in total)
4 Leman Russ Demolisher MBT (in Total)
4 Leman Russ Eradicator MBT (in Total)
1 Leman Russ Executioner MBT (In Total)
Artillery Battalion Breakdown
300 Guardsmen (in total)
1 Malcador Defender Command Tank
10 Atlas Recovery Tanks
5 Bombard Artillery Tanks
5 Colossus Artillery Tanks
5 Devil Dogs Light Tank Escorts
5 Wolf Bane Light Tank Escorts
1st Company Breakdown
100 Guardsmen (in total)
1 Chimera Command Variant Light Tank (in total)
15 Medusa Artillery Tanks (in Total)
10 Hydra Flak Tanks (in Total)
3 Centaur Light Artillery Transport (in Total)
2nd Company Breakdown
100 Guardsmen (in total)
1 Chimera Command Variant Light Tank (in total)
15 Basilisk Artillery Tanks (in Total)
10 Hydra Flak Tanks (in Total)
3 Centaur Light Artillery Transport (in Total)
This is what I am looking at deploying from the Space Elevator. The Artillery staying at it to shoot from afar and the battalion going in closer.
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Post by: Tactical_Spam
Drakka77 wrote: Tactical_Spam wrote:Drakka77 wrote:How is this since the GM wants my assets elseware but the gargant is the most active part right now. I split my deployment in two. Two Battalions of Heavy Tanks head to the Tau battle, and The Artillery Stays at the Space Elevator and provide long range support, the last Battalion with the DoomHammer (Anti-Titan Superheavy) Support the the Gargant hunt.
.
This Irish is what I am talking about.
If that is what you are talking about, then I need you to go fight the Tau and go get stuck in on the Chaos moon.
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Post by: Drakka77
Which moon is the chaos moon? And where are the Tau? I was going to send the other half of my regiment at the tau, though depending on how they are armed, it may be moot.
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Post by: War Kitten
The Chaos Moon is moon #2
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Post by: Irishpeacockz
The chaos moon is Luna Epsilon , and hasnt Tobias Payne sent Ta'lok to deal with the Tau ? Do the other Imperial forces know they are there ?
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Post by: Tactical_Spam
Drakka77 wrote:Which moon is the chaos moon? And where are the Tau? I was going to send the other half of my regiment at the tau, though depending on how they are armed, it may be moot.
The other moon... there are only two and the only reason the chaos haven't invaded Crion is because the Inquisition is giving them hell.
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Post by: Drakka77
Okay and what will tanks be doing on Moon Epsilon? Who is out their to support and be supported by?
Isn't the Space Elevator on Crion? and Doesn't that make the orks there too? or am I mis reading the maps?
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Post by: Kharne the Befriender
Drakka77 wrote:Okay and what will tanks be doing on Moon Epsilon? Who is out their to support and be supported by?
Necrons?
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Post by: Tactical_Spam
Drakka77 wrote:Okay and what will tanks be doing on Moon Epsilon? Who is out their to support and be supported by?
Isn't the Space Elevator on Crion? and Doesn't that make the orks there too? or am I mis reading the maps?
The Inquisition
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Post by: War Kitten
My Eldar are somewhat neutral in this. We don't like Chaos, but we're not on good terms with the Space Sharks. So how we treat you is dependent on how you treat us.
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Post by: Kharne the Befriender
War Kitten wrote:My Eldar are somewhat neutral in this. We don't like Chaos, but we're not on good terms with the Space Sharks. So how we treat you is dependent on how you treat us.
Don't your Eldar have it our for the Necrons as well?
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Post by: Irishpeacockz
Drakka77 wrote:Okay and what will tanks be doing on Moon Epsilon? Who is out their to support and be supported by?
Isn't the Space Elevator on Crion? and Doesn't that make the orks there too? or am I mis reading the maps?
No that is what we are trying to stop, if they reach the space elevator on Luna Maximus they could travel to Luna Epsilon or Crion hence why we are fortifying the elevator.
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Post by: War Kitten
Kharne the Befriender wrote: War Kitten wrote:My Eldar are somewhat neutral in this. We don't like Chaos, but we're not on good terms with the Space Sharks. So how we treat you is dependent on how you treat us.
Don't your Eldar have it our for the Necrons as well?
We just don't like you on principle
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Post by: Kharne the Befriender
War Kitten wrote: Kharne the Befriender wrote: War Kitten wrote:My Eldar are somewhat neutral in this. We don't like Chaos, but we're not on good terms with the Space Sharks. So how we treat you is dependent on how you treat us.
Don't your Eldar have it our for the Necrons as well?
We just don't like you on principle
Fair point.
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Post by: jhe90
Ok sp I know the elavator is the fire base.
Where the wolf line forming up?
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Post by: Tactical_Spam
jhe90 wrote:Ok sp I know the elavator is the fire base.
Where the wolf line forming up?
Fort Deacon. That is our first line of defense. Our next line is the desert and that is where I am and then we have the Elevator itself with the Helsreach Gorgons and the Stone Wardens
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Post by: Irishpeacockz
jhe90 wrote:Ok sp I know the elavator is the fire base.
Where the wolf line forming up?
What are we the anvil ? If so I imagine it might be the at the opening of the canyon but it all depends on how Blackjack wanna writes it. EDIT: or you know, what TS said, nevermind
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Post by: Drakka77
Tactical_Spam wrote:Drakka77 wrote:Okay and what will tanks be doing on Moon Epsilon? Who is out their to support and be supported by?
Isn't the Space Elevator on Crion? and Doesn't that make the orks there too? or am I mis reading the maps?
The Inquisition
The one in a hive? The one where Tanks are just likely to cause harm as to help? I am not as useful as infantry. Unless I deploy two regiments or something. Armor regiments are generally for big battles with lots of space to roam. I can deploy there especially one battalion is armed for urban fighting as Tanks but I have my Battalions optimized for different skill sets.
1st Battalion led by the Baneblade is my kind of run of the mill Battalion
2nd Battalion led by the HellHammer is a bit more urban
3rd Battalion Led by a DoomHammer is a Titan And Tank Hunters
Then a Scattering of various Artillery and light Tanks make up the last Battalion but it has basically a mobile Fortress as its command tank.
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Post by: Tactical_Spam
Drakka77 wrote: Tactical_Spam wrote:Drakka77 wrote:Okay and what will tanks be doing on Moon Epsilon? Who is out their to support and be supported by?
Isn't the Space Elevator on Crion? and Doesn't that make the orks there too? or am I mis reading the maps?
The Inquisition
The one in a hive? The one where Tanks are just likely to cause harm as to help? I am not as useful as infantry. Unless I deploy two regiments or something. Armor regiments are generally for big battles with lots of space to roam. I can deploy there especially one battalion is armed for urban fighting as Tanks but I have my Battalions optimized for different skill sets.
1st Battalion led by the Baneblade is my kind of run of the mill Battalion
2nd Battalion led by the HellHammer is a bit more urban
3rd Battalion Led by a DoomHammer is a Titan And Tank Hunters
Then a Scattering of various Artillery and light Tanks make up the last Battalion but it has basically a mobile Fortress as its command tank.
Why do you have four(!) tanks battalions?
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Post by: Irishpeacockz
I suppose due to the close proximity of Canis Caelum I could send a handful of aircraft to hold the line and provide a refuelling point for allying aircraft
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Post by: Drakka77
Tactical_Spam wrote:Drakka77 wrote: Tactical_Spam wrote:Drakka77 wrote:Okay and what will tanks be doing on Moon Epsilon? Who is out their to support and be supported by?
Isn't the Space Elevator on Crion? and Doesn't that make the orks there too? or am I mis reading the maps?
The Inquisition
The one in a hive? The one where Tanks are just likely to cause harm as to help? I am not as useful as infantry. Unless I deploy two regiments or something. Armor regiments are generally for big battles with lots of space to roam. I can deploy there especially one battalion is armed for urban fighting as Tanks but I have my Battalions optimized for different skill sets.
1st Battalion led by the Baneblade is my kind of run of the mill Battalion
2nd Battalion led by the HellHammer is a bit more urban
3rd Battalion Led by a DoomHammer is a Titan And Tank Hunters
Then a Scattering of various Artillery and light Tanks make up the last Battalion but it has basically a mobile Fortress as its command tank.
Why do you have four(!) tanks battalions?
Its a Fully Heavy Armor Regiment. There are no Brigades. It is how I divided my tanks and the command. The full numbers of each archtype is on the forum but it breaks down roughly
For Regiment Totals
120 Leman Russ
3 Baneblade Variants
1 Malcador Variant
40 Artillery Pieces
20 Anti Air Pieces
12 Light Tanks
6 Ammo Transports
40 Recovery Tanks
Tank Battalion Totals
40 Leman Russ
1 Banebalde Variant
10 Recovery Tanks
And the rest are in the Artillery Battalion.
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Post by: jhe90
Irishpeacockz wrote:I suppose due to the close proximity of Canis Caelum I could send a handful of aircraft to hold the line and provide a refuelling point for allying aircraft
I'm at grimjoy with same sit staging ability. We have two fuel points depending on who,s closer
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Post by: Tactical_Spam
Drakka77 wrote: Tactical_Spam wrote:Drakka77 wrote: Tactical_Spam wrote:Drakka77 wrote:Okay and what will tanks be doing on Moon Epsilon? Who is out their to support and be supported by?
Isn't the Space Elevator on Crion? and Doesn't that make the orks there too? or am I mis reading the maps?
The Inquisition
The one in a hive? The one where Tanks are just likely to cause harm as to help? I am not as useful as infantry. Unless I deploy two regiments or something. Armor regiments are generally for big battles with lots of space to roam. I can deploy there especially one battalion is armed for urban fighting as Tanks but I have my Battalions optimized for different skill sets.
1st Battalion led by the Baneblade is my kind of run of the mill Battalion
2nd Battalion led by the HellHammer is a bit more urban
3rd Battalion Led by a DoomHammer is a Titan And Tank Hunters
Then a Scattering of various Artillery and light Tanks make up the last Battalion but it has basically a mobile Fortress as its command tank.
Why do you have four(!) tanks battalions?
Its a Fully Heavy Armor Regiment. There are no Brigades. It is how I divided my tanks and the command. The full numbers of each archtype is on the forum but it breaks down roughly
For Regiment Totals
120 Leman Russ
3 Baneblade Variants
1 Malcador Variant
40 Artillery Pieces
20 Anti Air Pieces
12 Light Tanks
6 Ammo Transports
40 Recovery Tanks
Tank Battalion Totals
40 Leman Russ
1 Banebalde Variant
10 Recovery Tanks
And the rest are in the Artillery Battalion.
120 LRBTs is a huge number for a single Imperial Guard Regiment. I would say that 40 is a more suitable number.
74527
Post by: Drakka77
Tactical_Spam wrote:Drakka77 wrote: Tactical_Spam wrote:Drakka77 wrote: Tactical_Spam wrote:Drakka77 wrote:Okay and what will tanks be doing on Moon Epsilon? Who is out their to support and be supported by?
Isn't the Space Elevator on Crion? and Doesn't that make the orks there too? or am I mis reading the maps?
The Inquisition
The one in a hive? The one where Tanks are just likely to cause harm as to help? I am not as useful as infantry. Unless I deploy two regiments or something. Armor regiments are generally for big battles with lots of space to roam. I can deploy there especially one battalion is armed for urban fighting as Tanks but I have my Battalions optimized for different skill sets.
1st Battalion led by the Baneblade is my kind of run of the mill Battalion
2nd Battalion led by the HellHammer is a bit more urban
3rd Battalion Led by a DoomHammer is a Titan And Tank Hunters
Then a Scattering of various Artillery and light Tanks make up the last Battalion but it has basically a mobile Fortress as its command tank.
Why do you have four(!) tanks battalions?
Its a Fully Heavy Armor Regiment. There are no Brigades. It is how I divided my tanks and the command. The full numbers of each archtype is on the forum but it breaks down roughly
For Regiment Totals
120 Leman Russ
3 Baneblade Variants
1 Malcador Variant
40 Artillery Pieces
20 Anti Air Pieces
12 Light Tanks
6 Ammo Transports
40 Recovery Tanks
Tank Battalion Totals
40 Leman Russ
1 Banebalde Variant
10 Recovery Tanks
And the rest are in the Artillery Battalion.
120 LRBTs is a huge number for a single Imperial Guard Regiment. I would say that 40 is a more suitable number.
You are the GM if you really want only one Battalion but Me and a good portion of the RP part of Eternal Crusades did a research break down of how tank regiments are formed for IG. They go in squadrons of three and three squadrons form a company lead by a command tank making each company 10 tanks Eah battalion would have 3-5 companies so I chose three. Each Battalion is lead by a baneblade with a command escort of ten tanks (basically a command Company), then had three battalions form a regiment with a support battalion of Artillery and light escorts.
A Full Regiment is a heavy thing when you talk Tanks that is why they are only deployed in crusades or as attachments.
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Post by: Tactical_Spam
Drakka77 wrote: Tactical_Spam wrote:Drakka77 wrote: Tactical_Spam wrote:Drakka77 wrote: Tactical_Spam wrote:Drakka77 wrote:Okay and what will tanks be doing on Moon Epsilon? Who is out their to support and be supported by?
Isn't the Space Elevator on Crion? and Doesn't that make the orks there too? or am I mis reading the maps?
The Inquisition
The one in a hive? The one where Tanks are just likely to cause harm as to help? I am not as useful as infantry. Unless I deploy two regiments or something. Armor regiments are generally for big battles with lots of space to roam. I can deploy there especially one battalion is armed for urban fighting as Tanks but I have my Battalions optimized for different skill sets.
1st Battalion led by the Baneblade is my kind of run of the mill Battalion
2nd Battalion led by the HellHammer is a bit more urban
3rd Battalion Led by a DoomHammer is a Titan And Tank Hunters
Then a Scattering of various Artillery and light Tanks make up the last Battalion but it has basically a mobile Fortress as its command tank.
Why do you have four(!) tanks battalions?
Its a Fully Heavy Armor Regiment. There are no Brigades. It is how I divided my tanks and the command. The full numbers of each archtype is on the forum but it breaks down roughly
For Regiment Totals
120 Leman Russ
3 Baneblade Variants
1 Malcador Variant
40 Artillery Pieces
20 Anti Air Pieces
12 Light Tanks
6 Ammo Transports
40 Recovery Tanks
Tank Battalion Totals
40 Leman Russ
1 Banebalde Variant
10 Recovery Tanks
And the rest are in the Artillery Battalion.
120 LRBTs is a huge number for a single Imperial Guard Regiment. I would say that 40 is a more suitable number.
You are the GM if you really want only one Battalion but Me and a good portion of the RP part of Eternal Crusades did a research break down of how tank regiments are formed for IG. They go in squadrons of three and three squadrons form a company lead by a command tank making each company 10 tanks Eah battalion would have 3-5 companies so I chose three. Each Battalion is lead by a baneblade with a command escort of ten tanks (basically a command Company), then had three battalions form a regiment with a support battalion of Artillery and light escorts.
A Full Regiment is a heavy thing when you talk Tanks that is why they are only deployed in crusades or as attachments.
Ok then, go half a regiment.
74527
Post by: Drakka77
Tactical_Spam wrote:Drakka77 wrote: Tactical_Spam wrote:Drakka77 wrote: Tactical_Spam wrote:Drakka77 wrote: Tactical_Spam wrote:Drakka77 wrote:Okay and what will tanks be doing on Moon Epsilon? Who is out their to support and be supported by?
Isn't the Space Elevator on Crion? and Doesn't that make the orks there too? or am I mis reading the maps?
The Inquisition
The one in a hive? The one where Tanks are just likely to cause harm as to help? I am not as useful as infantry. Unless I deploy two regiments or something. Armor regiments are generally for big battles with lots of space to roam. I can deploy there especially one battalion is armed for urban fighting as Tanks but I have my Battalions optimized for different skill sets.
1st Battalion led by the Baneblade is my kind of run of the mill Battalion
2nd Battalion led by the HellHammer is a bit more urban
3rd Battalion Led by a DoomHammer is a Titan And Tank Hunters
Then a Scattering of various Artillery and light Tanks make up the last Battalion but it has basically a mobile Fortress as its command tank.
Why do you have four(!) tanks battalions?
Its a Fully Heavy Armor Regiment. There are no Brigades. It is how I divided my tanks and the command. The full numbers of each archtype is on the forum but it breaks down roughly
For Regiment Totals
120 Leman Russ
3 Baneblade Variants
1 Malcador Variant
40 Artillery Pieces
20 Anti Air Pieces
12 Light Tanks
6 Ammo Transports
40 Recovery Tanks
Tank Battalion Totals
40 Leman Russ
1 Banebalde Variant
10 Recovery Tanks
And the rest are in the Artillery Battalion.
120 LRBTs is a huge number for a single Imperial Guard Regiment. I would say that 40 is a more suitable number.
You are the GM if you really want only one Battalion but Me and a good portion of the RP part of Eternal Crusades did a research break down of how tank regiments are formed for IG. They go in squadrons of three and three squadrons form a company lead by a command tank making each company 10 tanks Eah battalion would have 3-5 companies so I chose three. Each Battalion is lead by a baneblade with a command escort of ten tanks (basically a command Company), then had three battalions form a regiment with a support battalion of Artillery and light escorts.
A Full Regiment is a heavy thing when you talk Tanks that is why they are only deployed in crusades or as attachments.
Ok then, go half a regiment.
Alrighty, so Deploying half a regiment and the other half is NPCing somewhere in orbit.
I will deploy 2nd and 3rd Battalions considering the situation as I understand it. 2nd Battalion Down the Space Elevator to support the main Imperial Push as I understand it. And 3rd Battalion seconded to the Inquisitor for Urban Recovery Operations.
98168
Post by: Tactical_Spam
Drakka77 wrote: Tactical_Spam wrote:Drakka77 wrote: Tactical_Spam wrote:Drakka77 wrote: Tactical_Spam wrote:Drakka77 wrote: Tactical_Spam wrote:Drakka77 wrote:Okay and what will tanks be doing on Moon Epsilon? Who is out their to support and be supported by?
Isn't the Space Elevator on Crion? and Doesn't that make the orks there too? or am I mis reading the maps?
The Inquisition
The one in a hive? The one where Tanks are just likely to cause harm as to help? I am not as useful as infantry. Unless I deploy two regiments or something. Armor regiments are generally for big battles with lots of space to roam. I can deploy there especially one battalion is armed for urban fighting as Tanks but I have my Battalions optimized for different skill sets.
1st Battalion led by the Baneblade is my kind of run of the mill Battalion
2nd Battalion led by the HellHammer is a bit more urban
3rd Battalion Led by a DoomHammer is a Titan And Tank Hunters
Then a Scattering of various Artillery and light Tanks make up the last Battalion but it has basically a mobile Fortress as its command tank.
Why do you have four(!) tanks battalions?
Its a Fully Heavy Armor Regiment. There are no Brigades. It is how I divided my tanks and the command. The full numbers of each archtype is on the forum but it breaks down roughly
For Regiment Totals
120 Leman Russ
3 Baneblade Variants
1 Malcador Variant
40 Artillery Pieces
20 Anti Air Pieces
12 Light Tanks
6 Ammo Transports
40 Recovery Tanks
Tank Battalion Totals
40 Leman Russ
1 Banebalde Variant
10 Recovery Tanks
And the rest are in the Artillery Battalion.
120 LRBTs is a huge number for a single Imperial Guard Regiment. I would say that 40 is a more suitable number.
You are the GM if you really want only one Battalion but Me and a good portion of the RP part of Eternal Crusades did a research break down of how tank regiments are formed for IG. They go in squadrons of three and three squadrons form a company lead by a command tank making each company 10 tanks Eah battalion would have 3-5 companies so I chose three. Each Battalion is lead by a baneblade with a command escort of ten tanks (basically a command Company), then had three battalions form a regiment with a support battalion of Artillery and light escorts.
A Full Regiment is a heavy thing when you talk Tanks that is why they are only deployed in crusades or as attachments.
Ok then, go half a regiment.
Alrighty, so Deploying half a regiment and the other half is NPCing somewhere in orbit.
I will deploy 2nd and 3rd Battalions considering the situation as I understand it. 2nd Battalion Down the Space Elevator to support the main Imperial Push as I understand it. And 3rd Battalion seconded to the Inquisitor for Urban Recovery Operations.
You are going to go help on Crion or Moon Epsilon. Go protect the capital from the Orks or go attack some Harlequins or something.
71547
Post by: Sgt_Smudge
Tactical_Spam wrote:Drakka77 wrote: Tactical_Spam wrote:Drakka77 wrote:How is this since the GM wants my assets elseware but the gargant is the most active part right now. I split my deployment in two. Two Battalions of Heavy Tanks head to the Tau battle, and The Artillery Stays at the Space Elevator and provide long range support, the last Battalion with the DoomHammer (Anti-Titan Superheavy) Support the the Gargant hunt.
.
This Irish is what I am talking about.
If that is what you are talking about, then I need you to go fight the Tau and go get stuck in on the Chaos moon.
Fight the Tau? You mean, the Tau that only two people in the Imperium know about?
Paynne stopped any knowledge of the Tau leaking out, so only he could direct forces to fight. Your Arbiters know nothing about this.
In fact, there are only a few factions aware of the Tau:
1) Tobias Paynne, his adjutant and Ta'lok
2) Hannibal's Orks
3) The AHC-02 Tillers
4) Buttery Commissar's Emperor's Children
5) The Necron/Tau alliance.
Irishpeacockz wrote:The chaos moon is Luna Epsilon , and hasnt Tobias Payne sent Ta'lok to deal with the Tau ? Do the other Imperial forces know they are there ?
Exactly. To attack the Tau, you need to know they are there.
Drakka77 wrote: Tactical_Spam wrote:Drakka77 wrote: Tactical_Spam wrote:Drakka77 wrote: Tactical_Spam wrote:Drakka77 wrote:Okay and what will tanks be doing on Moon Epsilon? Who is out their to support and be supported by?
Isn't the Space Elevator on Crion? and Doesn't that make the orks there too? or am I mis reading the maps?
The Inquisition
The one in a hive? The one where Tanks are just likely to cause harm as to help? I am not as useful as infantry. Unless I deploy two regiments or something. Armor regiments are generally for big battles with lots of space to roam. I can deploy there especially one battalion is armed for urban fighting as Tanks but I have my Battalions optimized for different skill sets.
1st Battalion led by the Baneblade is my kind of run of the mill Battalion
2nd Battalion led by the HellHammer is a bit more urban
3rd Battalion Led by a DoomHammer is a Titan And Tank Hunters
Then a Scattering of various Artillery and light Tanks make up the last Battalion but it has basically a mobile Fortress as its command tank.
Why do you have four(!) tanks battalions?
Its a Fully Heavy Armor Regiment. There are no Brigades. It is how I divided my tanks and the command. The full numbers of each archtype is on the forum but it breaks down roughly
For Regiment Totals
120 Leman Russ
3 Baneblade Variants
1 Malcador Variant
40 Artillery Pieces
20 Anti Air Pieces
12 Light Tanks
6 Ammo Transports
40 Recovery Tanks
Tank Battalion Totals
40 Leman Russ
1 Banebalde Variant
10 Recovery Tanks
And the rest are in the Artillery Battalion.
120 LRBTs is a huge number for a single Imperial Guard Regiment. I would say that 40 is a more suitable number.
You are the GM if you really want only one Battalion but Me and a good portion of the RP part of Eternal Crusades did a research break down of how tank regiments are formed for IG. They go in squadrons of three and three squadrons form a company lead by a command tank making each company 10 tanks Eah battalion would have 3-5 companies so I chose three. Each Battalion is lead by a baneblade with a command escort of ten tanks (basically a command Company), then had three battalions form a regiment with a support battalion of Artillery and light escorts.
A Full Regiment is a heavy thing when you talk Tanks that is why they are only deployed in crusades or as attachments.
This is correct. Guard regiments are BIG. Infantry ones easily number in the thousands.
3 Tanks = Squadron = Platoon
3 Squadrons + Command Tank = Company = Company
Companies make up the regiments, and there is usually a lot of companies. 12 Companies is not too outlandish.
I'm not sure on Brigades personally, no idea how they fit, but even if it is just Companies making up Regiments, 12 is easily feasible.
94485
Post by: 2BlackJack1
Don't expect Ta'lok to go talking about the Tau either. He is just a dirty xenos who can't be at any meetings anyway. What goes around comes around, gue'la.
Also, I think it'd be funny for some Imperial scouts to try and check out that island, and nommed on by some nids instead.
74527
Post by: Drakka77
So I know Tactical wants me to stay away from Moon 1 and away from the ork battle. So besides helping inside a city. Where is an Imperium deployment? I am resisting a urban deployment because that is a Tanks worse nightmare. There they are the most vulnerable and most limited.
91468
Post by: War Kitten
Tactical_Spam wrote:Drakka77 wrote: Tactical_Spam wrote:Drakka77 wrote: Tactical_Spam wrote:Drakka77 wrote:Okay and what will tanks be doing on Moon Epsilon? Who is out their to support and be supported by?
Isn't the Space Elevator on Crion? and Doesn't that make the orks there too? or am I mis reading the maps?
The Inquisition
The one in a hive? The one where Tanks are just likely to cause harm as to help? I am not as useful as infantry. Unless I deploy two regiments or something. Armor regiments are generally for big battles with lots of space to roam. I can deploy there especially one battalion is armed for urban fighting as Tanks but I have my Battalions optimized for different skill sets.
1st Battalion led by the Baneblade is my kind of run of the mill Battalion
2nd Battalion led by the HellHammer is a bit more urban
3rd Battalion Led by a DoomHammer is a Titan And Tank Hunters
Then a Scattering of various Artillery and light Tanks make up the last Battalion but it has basically a mobile Fortress as its command tank.
Why do you have four(!) tanks battalions?
Its a Fully Heavy Armor Regiment. There are no Brigades. It is how I divided my tanks and the command. The full numbers of each archtype is on the forum but it breaks down roughly
For Regiment Totals
120 Leman Russ
3 Baneblade Variants
1 Malcador Variant
40 Artillery Pieces
20 Anti Air Pieces
12 Light Tanks
6 Ammo Transports
40 Recovery Tanks
Tank Battalion Totals
40 Leman Russ
1 Banebalde Variant
10 Recovery Tanks
And the rest are in the Artillery Battalion.
120 LRBTs is a huge number for a single Imperial Guard Regiment. I would say that 40 is a more suitable number.
No, it's really not. In the Guard novel Gunheads an Armored Regiment is about 100 tanks strong iirc.
71547
Post by: Sgt_Smudge
Drakka77 wrote:So I know Tactical wants me to stay away from Moon 1 and away from the ork battle. So besides helping inside a city. Where is an Imperium deployment? I am resisting a urban deployment because that is a Tanks worse nightmare. There they are the most vulnerable and most limited.
Forge a new battleline. Form a host and charge into an unknown area, heedless of the risks.
Explore ancient ruins. Find new archeotech and relics.
Act as a backup for the main Imperial host.
74527
Post by: Drakka77
Sgt_Smudge wrote:Drakka77 wrote:So I know Tactical wants me to stay away from Moon 1 and away from the ork battle. So besides helping inside a city. Where is an Imperium deployment? I am resisting a urban deployment because that is a Tanks worse nightmare. There they are the most vulnerable and most limited.
Forge a new battleline. Form a host and charge into an unknown area, heedless of the risks.
Explore ancient ruins. Find new archeotech and relics.
Act as a backup for the main Imperial host.
Good Ideas. How about a battleline around Crion Space Elevator. And How many tanks and stuff depend on How much of a regiment I am allowed to deploy. I post about creating an motorpool and Artillery Defense line around and at it.
98168
Post by: Tactical_Spam
Drakka77 wrote: Sgt_Smudge wrote:Drakka77 wrote:So I know Tactical wants me to stay away from Moon 1 and away from the ork battle. So besides helping inside a city. Where is an Imperium deployment? I am resisting a urban deployment because that is a Tanks worse nightmare. There they are the most vulnerable and most limited.
Forge a new battleline. Form a host and charge into an unknown area, heedless of the risks.
Explore ancient ruins. Find new archeotech and relics.
Act as a backup for the main Imperial host.
Good Ideas. How about a battleline around Crion Space Elevator. And How many tanks and stuff depend on How much of a regiment I am allowed to deploy. I post about creating an motorpool and Artillery Defense line around and at it.
I hear that there is an entire continent overrun by orks. Why don't you go there?
94485
Post by: 2BlackJack1
Look, TS mainly wants you to not be in the gargant battle because Chazz doesn't have a lot of action by him right now, so his GMing is slow right now. Also, I'm sorry your entry to the crusade has so much confusion, it's just a chaotic moment in the crusade right now.
74527
Post by: Drakka77
That isn't the problem at all. I am fine not fighting the Orks Gargant. The problem right now IC I have no reason to deploy anywhere as no one is actually making any calls and TS doesn't seem to understand as powerful as tanks are they don't charge into unknown situations or just randomly deploy. There are two main formations for Tanks a Static gun line of Artillery or an Armored Column. Tank tactics are really narrowed with no infantry support. They rarely deploy without it. This is why Guard deploy as Army Groups not regiments. Regiments are meant to be weak in battle without a whole army group so if one turns traitor it is easy to destroy.
91468
Post by: War Kitten
I'm scared to do anything in Hive Cogger right now. One wrong move and I'll get dogpiled by EoN and Chazz.
91468
Post by: War Kitten
Drakka77 wrote:That isn't the problem at all. I am fine not fighting the Orks Gargant. The problem right now IC I have no reason to deploy anywhere as no one is actually making any calls and TS doesn't seem to understand as powerful as tanks are they don't charge into unknown situations or just randomly deploy. There are two main formations for Tanks a Static gun line of Artillery or an Armored Column. Tank tactics are really narrowed with no infantry support. They rarely deploy without it. This is why Guard deploy as Army Groups not regiments. Regiments are meant to be weak in battle without a whole army group so if one turns traitor it is easy to destroy.
If you're willing to wait to do too much I could see about having my Guard deploy and fight alongside yours. Air-cav might be a decent compliment for you (maybe)
74527
Post by: Drakka77
I am fine to wait, and am fine to have a easy deployment setting up supply lines and a motorpool to take care of that many vehicles. Besides I want the Artillery to stay where it goes. On Crion is fine. The range of Basilisks is ridiculous anyways.
I am a Soldier in real life so I know a little about tactics and strategies. Even those that are brutal like meat grinder. I am just trying to find out my limits so I can make a strategically sound move. I understand TS motivations an is fine with it. Inquisitor will have his battalion of tanks.
98168
Post by: Tactical_Spam
Drakka77 wrote:That isn't the problem at all. I am fine not fighting the Orks Gargant. The problem right now IC I have no reason to deploy anywhere as no one is actually making any calls and TS doesn't seem to understand as powerful as tanks are they don't charge into unknown situations or just randomly deploy. There are two main formations for Tanks a Static gun line of Artillery or an Armored Column. Tank tactics are really narrowed with no infantry support. They rarely deploy without it. This is why Guard deploy as Army Groups not regiments. Regiments are meant to be weak in battle without a whole army group so if one turns traitor it is easy to destroy.
You haven't deployed yet. You can always change what you are doing.
76036
Post by: TheEyeOfNight
War Kitten wrote:I'm scared to do anything in Hive Cogger right now. One wrong move and I'll get dogpiled by EoN and Chazz.
But we just want to hug you with bullets.
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