If you stare long enough into the Abyss, the Abyss will stare back
Laser fire and stubber rounds whizzed by Zehk’s head as he approached the entrance to a sunken temple. Ewryht’eikl had instructed him to reclaim similar sites in order to power up some sort of way line, a current in the warp. With that, the Dark Lord could send a small force to Crion without attracting the attention of all but the most keen Psykers. Resistance was nil at the other locations, but Zehk figured that with this one being closer to Hive Cogger, some of the Flayed Legion (defected was Zehk’s assumption; they did not wear the Hand of Lazarus) might have had fled to it to escape the obvious hysteria that was Hive Cogger.
Zehk summoned his combi-bolter, a daemon-weapon that went by ‘Eclipse’, to his hand and sent a lazy spray of mass-reactive bolts into a grouping of cultists hiding behind a downed tree. He need not kill them, but only suppress them as there was more of the New Order behind him who wore their bloodlust on their sleeve. One of those souls in particular was a spawn named Kri, whom was named after the only noise that it could make. The sound in fact, was an almost-certain death sentence to all who heard it. It wouldn’t take the spawn long to pick up a victim’s scent and hunt it down like a ravenous wolf.
Kri barreled past Zehk, smashing trees aside like they were twigs, and leapt to the unfortunate band of cultists. Zehk turned away in content at the carnage. More cultists swarmed out of the entrance of the temple and took cover behind ferrocrete columns, makeshift barricades and civilian vehicles. Zehk’s forces were easily out-numbered 5-1, though Zehk always preferred quality over quantity. Most of the weapons in the cultist’s possession weren’t even capable of piercing power armour. A shrill voice broke Zehk from his war-revelries.
“Was the order not to ‘stay in formation, you dogs?’ “ Zehk’s second-in-command, a traitor commissar by the name of Helga Schäfer. She stood only a few inches above most men, but that might have been a foot in the eyes of her subordinates. Her face was perfectly symmetrical apart from a monocle over her left eye and her hair was pulled back into a perfect bun that was neatly covered by her commissar’s hat. One could venture and say she valued order and perfection above all else. “You know it's irksome to me when you defy your own order.”
Zehk felt stabbed, not by the words, but by her eyes. She had a way of persuasion that didn’t involve her bolt pistol and worked on both cultist and Traitor-Astartes alike. It was unnatural. “I did… Kri! Form ranks!” Zehk commanded, his armour beginning to feel constricted, “And get out of my head…”
“Apologies, my lord,” the commissar said, bowing in an honest way. She stood back up straight and waved her hand towards the temple. By now, the cultists had stopped firing, but remained wary nonetheless. “First rank, raise shields!”
The first line of Zehk’s men, twenty in all, broken into two lines of ten, raised their makeshift shields in a close fitting line. He doubted that they would stop anything above bolter fire, but against auto and lasguns, they would do fine. Schäfer’s ‘command’ squad approached from between the two lines and joined up with their commissar. The squad consisted of a standard bearer, carrying a flag with the Waxing Moon of Ewryht'eikl painted on it, two of Schäfer’s bodyguards and an ogryn with a massive drum.
Unfinished work just so you all know I'm still in this.
Sgt. Vanden wrote: I need a mountain to make a mountain fort. Anybody got any ideas? I'm thinking Mt. Gorgon or something. Just need to clear it of baddies.
Edit: My Dakka only just loaded your photo EoN, and it looks sexy heretical af. Keep up the good work
I think Papa Laz Daddy (as his official pimp name is) is currently residing in that mountain with his dragon.
Guess I'll have to napalm it. Oh well. I guess my Marines can do SOME interior decorating.
Hey, does anyone know how to get cultist appendages, melted metal, fried chicken and crispy pinnata's out of carpet? I asked a couple websites, and all I got was weird internetty stares.
Sgt. Vanden wrote: Guess I'll have to napalm it. Oh well. I guess my Marines can do SOME interior decorating.
Hey, does anyone know how to get cultist appendages, melted metal, fried chicken and crispy pinnata's out of carpet? I asked a couple websites, and all I got was weird internetty stares.
Sgt. Vanden wrote: Guess I'll have to napalm it. Oh well. I guess my Marines can do SOME interior decorating.
Hey, does anyone know how to get cultist appendages, melted metal, fried chicken and crispy pinnata's out of carpet? I asked a couple websites, and all I got was weird internetty stares.
Vinegar and cooking oil. Don't ask.
Also, thanks for the model comment
Cheers mate, I'll get right on it. You can have the appendages back btw. They ARE going to be your cultists'.
Once I speak with you, get the rolls, commune with Tzeentch, and brush my teeth, of course.
Sgt. Vanden wrote:Guess I'll have to napalm it. Oh well. I guess my Marines can do SOME interior decorating.
Hey, does anyone know how to get cultist appendages, melted metal, fried chicken and crispy pinnata's out of carpet? I asked a couple websites, and all I got was weird internetty stares.
Gauss.... and maybe a floating brick of death or 2
Those whom are affected by New Pavus, I've sent out a PM with the writeup of it - let me know if there's anything you want changing on it, or do the edits yourself in red text please.
Great work Smudge, an epic piece. I also put up my wrap up of Cogger Hive.
Drakka's guys are doing one final sweep for heretics and making some foolish attempt to rescue some (probably heretical) civilians. (unbeknownst to our friendly neighborhood inquisitor.) Meanwhile my guys are sealing the doors shut and saying "Nobody go into Cogger Hive no more cus some demon farted and it reeks of heresy now."
Time to work on the funeral. Regardless of your opinions toward the governor I would suggest all Imperial players attending. The Governor has some shocking announcements and plans to discuss tactics. So far on the guest list I have
Inquisitor Randall, and retinue
Sargent Holliday and Colonel Raven
House Valorn and Chemdogs?
Tal'ok
A special invitation for Tempestor Prime Galleus or Castilla.
anyone else coming or is this going to be the saddest funeral ever for a character nobody really got to know.
I think I might take over JHE's wolves while he's gone. We don't have enough Space Marines.
Edit Also completely why does Dakka think I'm Canadian, I'm in California
I just pm'd chazz about it but i think this crusade overall needs a Spring or rather Winter Cleaning. I refer to the Index, The Timeline and the roster.
The reason for this sudden urge to get things in order is mainly the timeline for me because for things like the Gargant for example completely confuse the bejesus outta me as to where they fit in the timeline. Continuing with the Gargant example, My hounds would attend the upcoming funeral but they are still preoccupied with the Gargant .... or are they ? Thats the thing my dudes are in limbo right now and I dont know where they are in the timeline, just my usual depraved ramblings
Sorry for the double post how does enhancing PDF work? I am thinking of leaving a training Cadre at the Cogger PDF camp and training them to be a resource of Bike and Buggy Troops using the resources the Inquisitor and outlying towns can provide.
Hey guys, after the 15th I'll be able to drop my stuff in and take part properly.
I do have a question though, and every time I ask this, I get a vehement "yes we're going somewhere", but no definable answer... What is the long-term goal supposed to be, other than hitting one another? Neither of my forces are take ground, hold ground, scrap forces, and they need a reason to stay on Crion. The same logically applies to most people.
And without accidentally killing and rushing this, like what happened to #1... How long is this going to run for?
It feels like COF 1 was rushed to make way for this mega super awesome idea that had to be done right now, and then this one has just.. sat... here... Which is not to diss the quality of their excellent writing, or the people taking part... But this is so opaque, and I can't feel the direction of this.
Yeah I'm not expecting it to end now, but last time I got no real answer, and got the post from TS, along the times of "Why would this end in the first section of the story?"
There's smoke and mirrors and GMing, and then there's giving no sense of anyone getting anywhere. :s
To be fair, the first Crusade's overarching main plot wasn't there from the start either. It organically grew from what everyone was doing and from a few curveballs thrown by the GM's (see the Hybrid invasion).
As for the master plot for this Crusade, I think TS' Daemon Prince is planning something big, and whatever it is, I don't think many of our characters would like to see it come to fruition. Now, 90% of everyone in the Crusade doesn't even know the guy exists yet, but if someone (say someone with skills in infiltration, manipulation and general mindfethery) would drop some hints here and there...
I checked recently out of curiosity more than anything less to see how long COF1 lasted, 7 months. CoF 2 has also lasted 7 months yet it still feels like it just kinda getting started and as someone else mentioned Real Life has crippled this forum as of late.
I think CoF2 needs to end when it fits the story not just some arbitrary length of time, but for that to happen we do need some direction, sure my guys have their own agendas and goals but I mean an overarching one like the vault on Gallor Prime (if I am not forsaken)
Just my two cents, keep up the stellar writing folks !
Ezra Tyrius wrote:To be fair, the first Crusade's overarching main plot wasn't there from the start either. It organically grew from what everyone was doing and from a few curveballs thrown by the GM's (see the Hybrid invasion).
Actually, I think I'd caused the Gallor Prime event from a chunk I'd written during the Mogrok Incident. One kinda just led to another.
As for the master plot for this Crusade, I think TS' Daemon Prince is planning something big, and whatever it is, I don't think many of our characters would like to see it come to fruition. Now, 90% of everyone in the Crusade doesn't even know the guy exists yet, but if someone (say someone with skills in infiltration, manipulation and general mindfethery) would drop some hints here and there...
I, for one, would like to have something to fight for. Something NPC and threatening to all of us defeat/work against.
Irishpeacockz wrote:I checked recently out of curiosity more than anything less to see how long COF1 lasted, 7 months. CoF 2 has also lasted 7 months yet it still feels like it just kinda getting started and as someone else mentioned Real Life has crippled this forum as of late.
I think CoF2 needs to end when it fits the story not just some arbitrary length of time, but for that to happen we do need some direction, sure my guys have their own agendas and goals but I mean an overarching one like the vault on Gallor Prime (if I am not forsaken)
Just my two cents, keep up the stellar writing folks !
Yeah, by this time in COF 1, we'd reached a conclusion. That's not to say that it was perfect, but I'd certainly like a kickstart to this one. It doesn't need to end on a time, but a natural conclusion - but seeing as we've had no main story added, it's hard to have a natural progression.
Maybe we could have a brainstorming session and figure out what we could do?
Here's an idea: what about an invasion by a sect of the Dark Mechanicum? They could be looking to enslave the system, find some lost STC tech (that the Loyalists then try to keep out of everyone else's hands), or something else entirely. They'd form a genuine threat to everyone, Xenos and Human (and even Traitor) alike, as their cold, uncompromising logic would probably dictate the complete and utter annihilation of everyone who stands even remotely in their way.
Also, legions of corrupted Skitarii, vile Hereteks and even monstrous daemon-possessed Titans would make for some very interesting battles, in my opinion
The Dark Mechanicum sounds cool but in my opinion Crion is kind of crowded at the moment and I believe we can do something with what we have already, such as TS's daemon prince or Evergreen's nids (if he ever comes back) or perhaps an ancient armory or treasure trove that we need to find that would make us fight each other, it would have to be different from gallor prime thought and not just a carbon copy.
I believe the Blood Dragons have great potential in that regard, perhaps some untouched ruins with ancient automated security or something idk
Im not against the Dark Mechanicum idea, im just throwing out my own
Here's an idea: what about an invasion by a sect of the Dark Mechanicum? They could be looking to enslave the system, find some lost STC tech (that the Loyalists then try to keep out of everyone else's hands), or something else entirely. They'd form a genuine threat to everyone, Xenos and Human (and even Traitor) alike, as their cold, uncompromising logic would probably dictate the complete and utter annihilation of everyone who stands even remotely in their way.
Also, legions of corrupted Skitarii, vile Hereteks and even monstrous daemon-possessed Titans would make for some very interesting battles, in my opinion
Sounds an awful lot like SIVA from Destiny - imagine if that had played a part in the death of the Blood Dragons Chapter.
I think whatever we go with should be related with the Blood Dragons. So much potential there.
Perhaps even radical changes to the map as a result - some cities might be wiped clean or some regions actually destroyed by an inbound Space Hulk - possibly containing more threats and stuff.
How about this as an idea:
An old Blood Dragons Battle Barge, carrying the last survivors of the Chapter who had fled, but had been infected by the tech-virus. They had made a deal with a Dark Mech faction long ago to stave off the Orks on their world, or the Chapter asked the Dark Mech to make the life on their world more fruitful for labour (making Crion a better Agri World) but also accelerated the development of Orks and various other large lizards to create the Dragons? Dark Mech were never paid back for their deal, and released the tech plague. Beset upon by the accelerated growth Orks, Necrons (hunting the AdMech? IDK), and the tech virus, most Blood Dragons and their allies (Titan Legions, Knight Hosts, auxilia, etc) flee the system with the rest staying behind to die, unaware they are hosting the virus. They are corrupted, the Dark Mech board the ship, and due to Warp shenanigans, they return now on Crion to reap their harvest, only to find it in the throes of a civil war and invasion.
Boom. NPC enemy, the AdMech can divert their attention to combating the tech virus (if you want, Buttery), enough variety for all sizes of conflict (Titans, Knights, guardsmen, Astartes), and some nice closure on the Blood Dragon history. The Space Hulk might crash down and wipe clear an unused continent, allowing for new reason to explore the hulk and find archeotech for boosts to rolls, but at risk of taint or allies turning against you, and a large event and unified enemy.
Of course, the Civil War campaign and general Chaos v Imperium plotlines need tying up, but they can actually resolve when everything merges into one warzone (a la Gallor Prime or Grimdi).
EDIT - I do see Irish's point of working with what we have though. Ewrhyt'eikl seems like the most suitable BBEG we have, IMHO.
I think the problem (like the Gargant) is that the collaborative events seem to end after everyone submits one or two rolls. I think they should stretch out longer, cause, I'll be honest, I have nothing to do atm, most likely the same as most of the other AFK writers. I'd say that instead of bringing down the Gargant in one post, from one person, it should've been a multi-post thing. I kinda encountered this problem with DnD, cause I'm the GM 24/7. If there's something that everyone can strive to attack, people have fun, and if that thing that is meant to be colossal and amazing, and totally not meant to die after being poked in the right area, DOES just that, people drop off and get bored. I don't think the Gargant should still be running NOW, but I think if we let it run for another twoish weeks, with all sides doing grueling hit and runs on each other, or something like that, it would be more enjoyable and easily pave away for the end-game.
So, this has turned into a rant for the Gargant instead of what it was meant to be. My bad lads, I'll refine it as best I can.
But I was under the impression the Gargant was literally created to give folks something to do in lieu of just punching each other. In terms of content, that's didn't come from the main GMs?
And again, while I really like the suggestions in this thread, I feel like we're having to do that to give purpose.
I do not think we should have to adhere in this story to "wrap up in x weeks", but asking people to invest infinite time effectively is also not fair.
My problem is that 2 of my 3 armies got caught up in longer running events that I couldn't really roll for or do much about (after the air roll for New Pavus I couldn't do anything), and I'm still trying to determine a direction for my armies
Anyhoo, I got my Lord-General and Captain going. Don't forget them.
Whoops! I meant Lord Commissar. My bad!
As for the topic of storyline: A great big enemy would be a lot of fun, whatever form it takes. And I agree that it would be cool if it hit a continent. Or maybe even better, lots of different parts of the planet/moons. So then everyone has something to do, and it doesn't become a giant single event (maybe that for the grand grand finale). That way everyone doesn't have to wait for everyone else's rolls, we can just deal with the places near us. Wither that's 'Twerky's deamons popping up, the return of evil cyber-marines, dragons popping up everywhere, or whatever it is.
I again, like the idea, but I query why it's Smudge who had to suggest it... it is a credit to Smudge's creativity, but generally players do not create their own obstacles to that degree.
Again, creating that amount of stuff player-side feels like sandboxing. And considering a well structured story was killed, and people had to scramble to do so, it feels like sour sandboxing.
On a tangential note, and not in a CoF 2 esque, project-killing query... Would something that did have a fixed timeline be possible?
A couple of us were talking about how interesting it could be to write in a 12 month crusade that had things that change in actual time (say, 6 major "season" events).
But would fixed timescales (albeit lenient) feel too pressured?
Buttery Commissar wrote: I again, like the idea, but I query why it's Smudge who had to suggest it... it is a credit to Smudge's creativity, but generally players do not create their own obstacles to that degree.
Again, creating that amount of stuff player-side feels like sandboxing. And considering a well structured story was killed, and people had to scramble to do so, it feels like sour sandboxing.
I get where you're coming from, but I personally think that events like these are necessary for the overall quality of the stories told. Also, I think Smudge's suggestion is more the accumulation of what's been brewing in this Crusade since the start, rather than his own creative ambitions; the lack of any overarching plot or defined end goal has left a lot of people unable to find things to do. I mean, sure, one could claim that capturing Crion and its moons is the ultimate end goal, but given the amount of factions and forces present, that would take an extremely long time to accomplish (not to mention the fact that some players would have to get their factions 'eliminated' to achieve that).
Also, I'll admit that the big events of the first Crusade (Gallor Prime, Hybrid Invasion, Archarus' ascension) heralded in the story's end rather quickly, but we can make sure that that doesn't happen this time around. The Dark Mechanicum invasion could run for a significant time, building up to a crescendo in which it is repelled or destroyed, after which the survivors have to rebuild and reform to take up arms against one another again - beginning a new story arc that doesn't require the start of a new Crusade.
Actually, Chazz was in charge of the endgame I'm just trying to speed up the process. I am sorry if I do appear to be using a lot of smoke and mirrors (because that's kind of what I'm doing)
It's more that if I or someone else asks, "Is there actually a plan?" we get "That's a secret. *Moustache twirl*"
We're not asking what the plan IS, just how much we are expected to mentally and time-wise invest into something that doesn't seem to have a finite lifespan.
Personally I'd like to think "Oh, next Summer, I could..." instead of "I don't know if this will ever stop being an introductory session of a perpetual thing."
Buttery Commissar wrote: It's more that if I or someone else asks, "Is there actually a plan?" we get "That's a secret. *Moustache twirl*"
We're not asking what the plan IS, just how much we are expected to mentally and time-wise invest into something that doesn't seem to have a finite lifespan.
Personally I'd like to think "Oh, next Summer, I could..." instead of "I don't know if this will ever stop being an introductory session of a perpetual thing."
We should be done by late spring? I only need the Gargant event up and Jhe to post one thing then I can start the endgame.
Buttery Commissar wrote: It's more that if I or someone else asks, "Is there actually a plan?" we get "That's a secret. *Moustache twirl*"
We're not asking what the plan IS, just how much we are expected to mentally and time-wise invest into something that doesn't seem to have a finite lifespan.
Personally I'd like to think "Oh, next Summer, I could..." instead of "I don't know if this will ever stop being an introductory session of a perpetual thing."
We should be done by late spring? I only need the Gargant event up and Jhe to post one thing then I can start the endgame.
Buttery Commissar wrote: It's more that if I or someone else asks, "Is there actually a plan?" we get "That's a secret. *Moustache twirl*"
We're not asking what the plan IS, just how much we are expected to mentally and time-wise invest into something that doesn't seem to have a finite lifespan.
Personally I'd like to think "Oh, next Summer, I could..." instead of "I don't know if this will ever stop being an introductory session of a perpetual thing."
We should be done by late spring? I only need the Gargant event up and Jhe to post one thing then I can start the endgame.
Aye man, I appreciate that answer.
I'm not asking for, "This'll be done by March 23rd 2017" more something like, "We're about halfway done, I have a couple of major events I see us needing to do." which gives the sensation of there having been a plot behind this, rather than, you know.
And by "endgame," I mean more of the final building to the climax. The Gargant was (supposed to be) in Act I, Cogger and New Pavus are technically Act II. Jhe can end Act II and Chazz and I will get started with Act III, which will end the Crusade afaik.
Ahh. That's the kinda clarity we all needed. Good stuff TS.
Please god, tell me it's not going to be seven months per act. I don't even know if I'm going to be interested in 40k in 2018... o_o;
Also Blackjack wasn't aware that the Gargant was that pivotal, for anyone feeling he's holding us up. He wasn't told, and thought it was just a combined bash-the-baddie. Had he known, he would not have postponed this much.
There are plans for a third CoF (or an a-like), WK. But I've not voiced them because I don't want to do what happened last time. And I'll continue not doing because that's not why I raised these queries.
I will say: It'll be fun, and it'll better accommodate people like yourself who don't always have a lot of free time (it'll also have more than two people running it).
War Kitten wrote: Oh. I have no intentions of rushing a dang thing. I saw what happened last time and I don't want to repeat that. I was just curious
Not pointing a finger at you, bud.
But having thrown my hat in with a couple of folks and done a minor plan, it was worth mentioning so there wasn't a clash of organisation.
Lord Captain Reynard remained on the planet, with his regiment and some of the Histans. He also runs vague vague shuttle and information services for people who were on the losing side.
Buttery Commissar wrote: Lord Captain Reynard remained on the planet, with his regiment and some of the Histans. He also runs vague vague shuttle and information services for people who were on the losing side.
Not that you could prove it.
That is very helpful information, thank you. Just in case you were curious, my duel writing project involves the system. It's going to be an attempt at filling in all the holes that were never answered or never could be answered.
It's then honestly worth reading the last page as the last few posts explain where he is, what state the Sheppards left the planet in, and some other bits about the system.
Tactical_Spam wrote: This is kind of an odd question, but does anyone remember if any of the CoF factions are still in the Charodon system? I only remember Bob's Scions.
The factions still in the Charadon system would probably be:
The Tallarn 85th, who had taken the system. Lady-Governor Nasira has them based on Gallor Prime, the new capital of the subsector, IIRC.
Some Faustian survivors who may have stayed with Sheppard and Petra on Trisburg.
The Wolverines Valiant may have stayed sentinel but they belonged to Righteousrob.
Various Ork factions may have stayed, at least in part.
The Scions moved on, IIRC, but they would have some recruiting bases, I'd assume. No idea if Nasira and her fellow co-conspirator kept in contact.
There were still some NPC Slaanesh cultists holding the entrance to the local Warpstorm, but over the five years from Charadon to Crion, they may have been wiped out by the Tallarn, a rival warband, or themselves.
I think Tomb World Voor'han itself was in the vicinity, but the Imperials were unaware of it's status and significance.
That's all I can remember, apologise if I can't give more details.
EDIT: I linked my summary para from the CoF for simplicity.
Sgt_Smudge wrote:The Charadon Crusade had ended on Grimdi. To some extent, Archarus and his coalition had succeeded. Bereft of manpower and morale, the surviving forces of the crusade set about setting the newly conquered boundaries. Across most of the Imperial worlds, entire swathes of the planets were stripped bare, utterly reaped by Archarus’ violent invasion. It would be many centuries before those worlds would ever be hospitable. Sandfall and Arcturia, in particular, were worth nothing to the Imperium now – even Arcturia’s froststeel was lost in the void. Grimdi, Thrisus, Gulchwater and Chormi were left for many years before terraforming could take place. Planets like Echison VII and Julla formed the boundaries of the new territory, fending off what little Ork raids that mustered against them. Gallor Prime quickly became the new Sector Capital, ruled over by the cunning Lord General Nasira. Despite Gallus leaving soon after the events on Grimdi, and taking many of the brainwashed Cadian 13th and Faustian forces into his forces, she was able to masterfully set up a defensive network, preaching the doctrine of fast reaction cavalry to her newly set PDF forces. Her sector was prosperous and well tended by Imperial standards, fed well from Echison VII, and augmented by Faustian troops from Trisburg. Her Tallarn commanders went on to become lords and ladies of their own worlds, except one.
Lord Sheppard, the ruler of Trisburg, and his wife Lady Petra, ruled fairly and justly – much like the Ultramarines Sheppard had served with. Space Marine envoys often arrived at Trisburg, from both the Ultramarines and the Black Templars, to the Death Ravens and the Wolverines Valiant.
Of the Space Marine forces “missing in action” on Grimdi, many showed up at their homeworlds, escorted by a vessel known as the ‘Reforged Sovereign’. Captain Julius and what remained of his company reported assault by daemonic forces, and were forced to declare the loss of Strikeforce Praetoria. Strike Commander Ajuran would not speak of his encounter to his chapter – after a lengthy investigation, the commander was let off any charges. The Histan 97th regiment was later refounded on Hista, following the miraculous reappearance of Colonel Detta and his closest companions. Back on Cadia, the Cadian 13th began it’s seventh refounding, now under the mantle of Colonel Gisgo. Acting-Captain Aurelius vanished without a trace.
The sector experienced little xenos activity after the battle on Grimdi. The Tau Empire had been eradicated from the sector by the 85th Scions, who sent up a training fortress on their world. The crashed Tau Manta is still used as a training ground to this day. The Eldar forces vanished as inexplicably as they had came, giving no warning or reasoning. Craftworld Iybraesil has since been identified as hunting down Iron Warrior splinter fleets that abandoned Archarus. Necron activity is always suspected in the Western front, but no evidence has been found. The world of Voor’han periodically emits unusual frequency broadcasts, but nothing has yet been found. The two ork warbands that joined and subsequently betrayed Archarus, Waaagh! Nox and Narlug hold their conquered worlds, but do not invade the Imperial territory. However, rumours abound of a ‘supa-lazor’ being built on Novus Regulus by the insane and inventive Big Mek Moganog. Other rumours say he’s merely compensating for something. Waaagh! Nox was last seen leaving the system, hunting a force known only by Imperial records as the Remnants. No sightings of the Remnants have been recorded since the Gallor Prime Incident.
Also, I feel like I should add that I agree with BC's concerns, and think that it's good to see that there is an overarching plot, even if it isn't necessarily visible all the time. Again, I'm sorry for the delay, and I didn't realize that the Gargant was as vital to the plot as it actually is. And I would give an ETA on it, but I don't trust myself to give one.
Regarding the funeral I think it happens after the Gargant. Regarding the time frame I think that the Gargant, Cogger Hive, and New Pavus all happened at more or less the same time. This explains why not all the Imperials were at any event. Forces busy at Cogger couldn't participate the Gargant and forces at the Gargant couldn't make it to New Pavus. So if your guys are busy at the Gargant they can still attend the funeral meeting
chazz huggins wrote: Regarding the funeral I think it happens after the Gargant. Regarding the time frame I think that the Gargant, Cogger Hive, and New Pavus all happened at more or less the same time. This explains why not all the Imperials were at any event. Forces busy at Cogger couldn't participate the Gargant and forces at the Gargant couldn't make it to New Pavus. So if your guys are busy at the Gargant they can still attend the funeral meeting
The Gargant is most certainly before Pavus and Cogger as the Gargant was in Act I as I stated before while the other two were in Act II. At least that's what I assumed because no Imperial army could redeploy that efficiently. Too much Bureaucracy.
Bobthehero wrote: If the forces are on planet, the bureaucracy can suck it, really.
It's a Gargant. There are so many things that need to be done after the thing is dead that justify saying the forces involved wouldn't be able to redeploy.
It's more that I don't know how my guys, who were at the Gargant event, will act, cause I haven't seen the end result yet. So I don't think my guys would be happy if they lost 80% of their forces, but act happy at the funeral because I didn't know that happened. I think that's the main problem with posting something that happens a while after the Gargant event, cause people won't know how to react to it.
Kharne the Befriender wrote: I'm going to put up a blurb explaining what my people are doing between the Gargant and Act II. Expect to see more of village Darby.
Yeah. I think we should all just be more patient with posting stuff. I'm sure BlackJack will finish soon, but nevertheless, waiting to see the end result before making pivotal plots would be the wise decision.
Kharne the Befriender wrote: I'm going to put up a blurb explaining what my people are doing between the Gargant and Act II. Expect to see more of village Darby.
But the Gargant isn't posted yet.
I haven't started typing yet, I won't post until after the gargant.
So here's the guest list for the funeral, if you would like to attend (or be taken off the list) please PM me, who you wish to attend and general things.
Funeral guest list
Ardan for The Emperor’s Hounds
Chaplain Exitar for the Charcadons
Colonel Raven and Sargent Holliday for the Lunar Venatori
Tempestor Castilla for the 85th Scions?
Tal’ok (unofficially) for Tal’ok pack
Ulfric Stormclaw for the Space Wolves. (I’m going to be taking control of JHE’s space wolves for now.)
Lord Commissar Hattori for the Calian Dragoons.
Inquisitor Randall and Captain Athenar for Randall’s war-band.
Still haven’t heard from everyone else or I lost your RSVP in the warp.
The big three from the 85th are going to be at the funerals. I'll write a little blurb about my men evacuating New Pavus and the troubles they faced getting out.
Ta'lok would likely watch from a distance, and really only talk to people if they noticed him. He isn't exactly the most popular with the Imperium, judging by his latest meeting with all of them at large.
Well, I'm waiting for college to die down a bit, then we can rejoice with more glorious ramming maneuvering craft in such ways they don't collide with other nouns
As a suggestion Wk how about trying to get your dudes personally invested into this crusade, maybe make them suffer a grievous injury from someone and then hunt said someone to the ends of the earth. Might be a bit cliché but its better than nothing
Irishpeacockz wrote: As a suggestion Wk how about trying to get your dudes personally invested into this crusade, maybe make them suffer a grievous injury from someone and then hunt said someone to the ends of the earth. Might be a bit cliché but its better than nothing
My Knights dislike the Flayed Legion immensely, but I'm not sure they're aware of their presence specifically. Maybe EoN can bring in that Chaos Knight we talked about that's closely related to my House...
So instead of sending everyone involved a private message about the meeting I'm just going to post it here for you to read. Please private message me any concerns you may have with the depection of your characters.
Spoiler:
40 years ago
In one of the long corridors of the great Payne manor sat a small child. The boy no older than six sat with his legs crossed and gripped two plastic figures in his hand. The boy emulated the battle between the Astarte and beast alone in this long corridor accompanied only by his nanny servitor standing in the corner barely aware of the child. In the left hand he gripped a brutish ork its horrid features made to look even more detestable and pathetic than the green skinned beasts that prowled the far eastern jungles of Cambria. In the boy’s right hand was a red armored warrior of the legendary blood angels, this particular toy was molded in the likeness of Captain Castagon of the fourth company.
At the door way at the opposite end of the hall behind the boy’s back entered a man, though he was in his forties he was indistinguishable from a twenty-year-old in all manners. The man was dressed in fine cloths and had an undeniable roguish look about him. His right arm was bound to a sling and covered in a hard cast. In the man’s still working hand was a colorful box. The man laughed.
“Smiting some foul xenos are we.”
The child was now aware of the man in the room and jumped up running towards him.
“Uncle Tobias!”
The boy ran towards Tobias an wraped his arms around the now crouching man’s neck. The boy soon noticed the sling and with a mixture of genuine concern and curiosity asked
“What happened to your arm uncle.”
Tobias laughed.
“Oh nothing your uncle was being dumb and got himself hurt.”
The boy giggled
“Did you fall in the tub uncle.”
Tobias grinned
“Something like that. But enough about me I got you something while I was in the capital.”
The boy’s eyes lit up as Tobias presented him the bright box.
“For me?”
Tobias laughed
“Unless you know of another Rodrick Payne.”
The boy gleefully took the gift and began tearing at the paper. Payne spoke as the the boy began to unveil his gift.
“I had the finest toy maker in the capital build this one special for you.”
The boy gasped in amazement as he unveiled, the new space marine action figure. The Astarte was clad in deep grey power armor, its right shoulder pad red and the bleeding dragon insignia clawing its way to the chest of the marine. Rodrick could not contain his excitement as he spoke.
“This is Captain Ortan of the third company Blood Dragon’s company. The slayer the Eldar witch king Valundar. “
Tobias had planned to explain all that to his nephew, he was astounded he could recognize the marine by his iconography alone. Tobias looked over to the servitor in the corner in the room.
“It seems Nan has been doing a good job at teaching you all about the fabled blood dragons.”
The boy studied the figure and his face contorted into a frown.
“Uncle, whatever happened to the Blood Dragons? I keep asking Nan and I never get a response out of her.”
Tobias shrugged
“Nobody knows exactly what happened. They were just gone one day, they only left the ruins. But even from those we can tell they were truly great.”
Tobias’s nephew looked up at him and spoke with youthful curiosity
.
“Do you think they’ll ever be back?”
Tobias smiled “Perhaps one day, they’ll return and recount to us all the adventures they’ve had over the last seven thousand years.”
Rodrick smiled “If they did come back do you think they’d let me become a space marine?”
Tobias tussled the child’s hair “Of course they would.”
It was at this time another man entered the room, older than Payne by almost three decades though his hair had only silvered in the slightest. The man was large, his size made even more dramatic by a crimson cloak. He was Tobias’s brother Fredrick Payne. Fredrick was the first born son of the Lord Governor Anton Payne. The second born was Theodore Payne, and Rodrick was the third born. Fredrick being the primogeniture was the heir to the governorship of Crion.
“Tobias.”
Tobias looked up from Rodrick and Rodrick turned to face the new man. Rodrick spoke with the same enthusiasm.
“Father! Look at what uncle Tobias brought me.”
The boy rushed to show his father his new toy. The man smiled.
“Did you thank your uncle for such a nice gift.”
Rodrick immediately turned back to Tobias and embraced him in a hug
“Thank you uncle.”
“Your most welcome.”
Fredrick spoke
“Good boy, now run along your uncle and I need to speak.”
The boy quickly collected the two space marines and began running out of the hall. The servitor care taker grabbed the discarded ork with its servo claw and began after Rodrick with a mechanical walk.
As the servitor exited the room Fredrick began speaking.
“What would father say if he heard you telling his grandson fairy tales.”
Tobias laughed
“He’d smack me upside my head and remind me the Dragons are dead.”
Fredrick was unamused as he looked at his brother’s broken arm and began.
“Keep up with your antics and you’ll be joining them. I mean really Tobias getting in a brawl outside of a brothel.”
Tobias raised his hands defensively.
“The Gilded Lion is not a brothel, it’s a gentleman’s club and I was forced to remind those ruffians what it means to be a gentleman.”
Fredrick was again not amused.
“You are of house Payne, that may not mean anything to you but it means everything to the rest of us. What you do reflects on us all.”
Tobias remained silent.
Fredrick sighed
“We can not change what’s in the past, come see Theodore, Father and I off.”
Tobias frowned
“Picked a bad time to break my arm haven’t missed an ork hunt since I was sixteen.”
Fredrick laughed and began heading for the landing pad
“Brother are you suggesting you’d rather spend the next week sleeping in the dirt covered in the stink of green skins than lounging about the palace.”
Tobias smiled
“I’d hardly call father’s tent sleeping in the dirt.”
Three royal blue Valkyries each marked with the golden sigil of House Payne and their words high gothic “Nemo me Impune lacessit.” Dozens of servitors mechanically scurried about loading baggage into the Valkyries, while nearly two dozen palace guards began boarding the vessels, their carapace armor matching the blue hull of their transports. It was not long before Tobias spotted his father and brother Theodore. Tobias’s father was already well in to his second century the obvious signs of age unmistakable even the best rejuvenate treatments could not mask that. Theodore however looked nothing like his father, his hair was still blonde and eyes still emerald blue. Tobias had a great respect for his brother Theodore, he had been taken captaincy of the Palace Guard an honor Theodore did great justice.
Tobias’s father sneered as Tobias and Fredrick approached, he spoke making little effort to disguise the anger in his voice.
“Tobias.”
Tobias spoke
“Father… it is good to see you.”
The old man nearly growled.
“I suspect any face that isn’t of an Arbities is good for you to see.”
Theodore spoke hoping to alleviate the tension.
“It is a shame you will not be joining us this year brother, I hear there are green skins as tall as iron oaks.”
Tobias smiled.
“I figured I’d let you have some glory this year.”
One of the palace guards approached.
“My lords, we are ready to depart at your leisure.”
The old man hoisted his laslock and spat.
“We are not done speaking of this Tobias.”
Tobias shook his head.
“I doubt we ever will be.”
The old man huffed and turned his back on his son and began heading for the Valkyrie. Theodore gave a final smile to his brother before hoisting his rifle over his shoulder and turning away. Fredrick frowned and spoke.
“Just promise me you’ll behave while we’re gone.”
Tobias smiled.
“You have my word brother.”
Fredrick seemed relieved by his brother’s words, and he placed his hand on Tobias’s shoulder, before turning to catch up with his father. A minute later the engines of the Valkyries roared to life and began to take off.
That was the last time Tobias Payne saw his father and brothers.
Today
The chapel was a dreary sight, the ork raid that ravaged the palace leaving the old stone church scarred. The sky was stone grey and the sea fog rolled all about Payne island. Those sitting in the chapel pews could hear the unrelenting patter of rain atop the chapel’s roof punctuated by the occasional crack of thunder. At the head of the chapel beneath the stained glass rested a sealed black casket. The only sight more wretched than that of the chapel was the visage of Governor Payne his face deathly pale and his sleepless eyes darkened. There were fifty people seated in the chapel pews the majority of which were Crionian nobles who have come to pay their final respects to the governor’s nephew. Among the nobles several outsiders had gathered,
In the front aisle sat a trio of scions Tempestor Castilla, Tempestor Riley, and Tempestor Prime Gallus. They wore their standard combat plate and openly carried their weapons, clearly their last visit to Payne island had destroyed what faith they had in the governor’s personal security. Tobias could hardly blame them, after the last parlay trust was not an affordable luxury. The armor they wore was battered and revealed fresh scars souvenirs from the City of New Pavus.
In one of the aisles to the right sat Lord Commissar Hattori for the Calian Dragoons. The Commissar sat in an attentive matter but there was a look on his face as though his focus was elsewhere, occasionally he looked into the palm of his hand which concealed a small communicator, he frowned when it revealed no news.
Lord General McFallus sat in the far right corner. Judging by the look on the man’s face he seemed not to be in the mood for talking.
Sharing a pew in the center aisle was Inquisitor Randall and Colonel Raven. The two men had only recently arrived on the main world, now fully recovered from the horrors of Cogger Hive. The Colonel had left his signature hat at the door as a token of respect. Randall wore a traditional black suit, as was Terran funeral custom. Accompanying the Inquisitor, the Colonel was the Commissar Alenko and the Colonel’s Sargent Holiday.
Behind the Inquisitor and the Colonel were the four knights of house Valorn. Amanda, Sera, Cassius, and Moira. They wore their house colors of crimson and each dawned a black velvet band around their arms to show mourning.
On the extreme left sat the Chem Dogs Colonel Vannon and Sargent Kyla. Like the scions they were still reeling from the loss of New Pavus. They were their standard flack armor and rebreatheres though they pulled them to the side so they might speak more easily.
Since the pews were not able to support the weight of the massive astartes they were forced to stand in the rear of the church.
Ardan of the Emperor’s hounds had clearly seen better days. The marine’s face was bruised and freshly stitched, he wore a bandage around his left eye, the apothecaries were still unsure if it would heal or need replaced with bionincs. The marine’s purple armor was coated in the char of promethium ork burnas.
To Ardan’s right was the Wolf Lord Ulfric Stormclaw. While Ulfric and Ardan had fought in the same battle against the same Gartgant they had near polar opposite experiences. Ulfric’s Great Company had found a great degree of glory in the war against the dread mob, they had emerged near unscathed and with fresh chapters for their sagas.
Chaplain Exitar of the Carcharodons space marines chapter wore a suit of behemoth terminator plate and the accompanying skeletal helm, his Crozius Arcanum resting in his palm. The marine had conducted well over a hundred funerals, but all of those were for his fellow battle brothers. The Carcharodons being a void bound would jettison their dead into the void, burying the dead in the ground seemed almost vulgar to the chaplain. He would hope that should he fall and none of his brothers be there to reclaim him they would at least have the curtsy of to return him to the void.
Standing apart from the rest of the Astartes was Brother Captain Athenar of the Emperor’s Grey Knights. Athenar disliked speaking with the other Astartes, in his mind he had almost nothing in common with any of them, especially that Ulfric Stormclaw.
Lurking in the flickering shadows of the far left corner was a single space marine clad in a green scout’s carapace The armor marked him as being of the Stone Wardens chapter and judging by the age of the scout it would be safe to assume that he was sergeant. The marine had not bothered to introduce himself and simply yet his chapter’s insignia do the talking for him.
Seeing that everyone was gathered Tobias Payne took the podium.
“Friends, family, we are gathered here today to mourn the loss of the of my nephew Rodrick Cornell Payne.”
“I remember the day Rodrick was born, my brother Fredrick said he has the aura of a true man of house Payne. At the time I thought my brother was speaking lunacy but he was right. Rodrick did the name Payne proud. He was both scholar and soldier, statesmen and devout servant of the emperor.”
It took the governor a moment to resume speaking.
“He died fighting those who would see us fall to disorder, those who would turn their backs on the rest of the Imperium. He died in service to our blessed imperium, may he find his place at the Emperor’s side”
Those gathered made the sign of the Aquilla at the words.
The governor’s face seemed embittered by the very thought of the Tillers. The governor shortly regained his composure and continued speaking.
“I loved Rodrick, he was to me the son I never had. All of Crion is lesser for his loss”
The governor seemed at a loss for words. He turned to the coffin and placed his hand on the smooth black oak. He lingered there for nearly a minute and turned back to the gathering. The governor cleared his throat and spoke.
“I believe Rodrick’s brother Percival had some words.”
Without another word Tobias headed for seat in the front pew as a man clad in the ornate blue armor of the palatial guard swaggered to the podium.
Percival seemed in fine health were it not for the black band around the man’s arm it would be impossible to tell he was in mourning. With a hand resting on the pommel of a hip sheathed sword Percival began to speak.
“What is there to say about my brother Rodrick. He held the prestigious command of Kamrian Keep and it is unlikely they will find another commander as qualified.”
And with that Percival returned to his seat, feeling he had sufficiently paid his respects to his late brother.
Nearly a dozen more speakers approached the podium for the span of nearly an hour and a half. Among the more notable were Rodrick’s two twin cousins Tybalt and Grace, they both recalled fondly the childhood they shared with Rodrick. Lieutenant Antonious Cal had also spoke. Cal was once Rodrick’s second in command, he had since Rodrick’s passing become Kamrian’s new Lord Commander.
As the last speaker finished Tobias retook the podium and began.
“I thank you all for coming, if you would all please make your way back to the ball room of the manor, refreshments will be served.”
Quietly the chapel emptied leaving only the governor and the casket enclosed Rodrick. As the chapel door shut Tobias lifted the coffin door. The morticians had done a fairly good job, still it pained tobias to think he died so violently. From his coat Tobias produced small grey armored space marine and placed it in the crook of the corpse Rodrick’s arm. Tobias heard a noise from behind him he did not need to turn his head to know that it was Tal’ok. Tobias began speaking.
“Tell me Tal’ok do the Kroot have families.”
Tal’ok crossed his arms and spoke.
“Not like you humans do, we have our packs. Those fellow hunters who we live and die for.”
The governor sealed the coffin and spoke
“What do you do when someone hurts one of your pack.”
“We find the person that hurt us and we make them hurt greater than they hurt us.”
Tobias spoke satisfied with the response.
“I have a job for you.”
Tobias turned to face the mercenary. From his coat he removed a folded piece of paper and handed it to Tal’ok. The kroot unfolded the paper and observed the human.
Payne spoke
“This image was taken from the vid recorder inside one of the scion’s helmet. This man was the one who killed my nephew.”
Tal’ok looked closely at the picture of the man spoke.
“Finding a single man on a planet with only a picture to go on is not an easy feat.”
The governor spoke
“I don’t care what it takes, you do this for me I will make you and your kin rich beyond your wildest dreams.”
Tal’ok smiled finding a single assassin somewhere on this big planet was sure to be a challenge, a challenge that enticed Tal’ok to no end. The kroot spoke with a roguishness.
“Consider him dead.”
The governor spoke.
“I don’t want this man dead I want his to suffer. I want you to find those who he would call his family or his comrades and I want him to watch as they die. I want everything he loves to crumble. I want him to lose whatever faith he may have. Then once he has nothing left to live for bring him to me, alive.”
Tal’ok stored picture in wedge in his armor. The Kroot smiled.
“Your will be done Governor.”
Payne spoke as he turned back towards the coffin
“Should you need anything to aid you on your hunt do not hesitate to ask.”
The Kroot turned with a grin and began making his way out.
The black precession began towards the Payne family graveyard began. Here there were hundreds of tombstones each belonging to a dead Payne including the house founder Sebastian Payne. The pall bearers which consisted of the governor and his surviving nephews approached the hole and began the process of lowering the casket with a silver chain in to the awaiting earth. Rain pelted off the lid of the earth sunk casket before servitor attendants with steam shovel arms began raining dirt over the coffin.
Meanwhile in the Ballroom the atmosphere was by far less grim than the bleak mood that had dominated that dreary chapel. The majority of the regular palace guest had already departed leaving only the crusaders. They were waiting on Governor Payne to return from the private burial of his nephew so that they could hold the war council.
Chaplain Exitar had found himself speaking with Ardan of the Emperor’s Hounds. The Chaplain spoke.
“I know you are grieving brother, the death of you’re your Captain Faolan must be strenuous.”
Ardan seemed angered by the Chaplain’s remarks.
“Alpha Faolan is not dead, he is only missing.”
Exitar spoke through his skeletal helmet.
“You must be practical; it is unlikely that he survived. You must act in the best interest of your chapter now, guide your brothers in these dark times. If you require a chaplain’s counsel, I am here.”
Ardan realized the chaplain meant well but he did not like to consider the possibility of Faolan’s death.
“Thank you for your concern chaplain, but I will manage.”
Across the ball room Inquisitor Garrett Randall approached Commissar Hattori who had staked his claim upon a corner some ways away from the rest of the guests. Randall spoke lowly looking for any prying eyes or ears. Randall spoke.
“Any word yet.”
The commissar shook his head
“Still none, I was hoping my man Goya would have reported in by now.”
“Keep me updated.”
Said Randall.
Tempestor Castilla eaves dropped on the inquisitor and the Commissar, while they were carful not to reveal anything it was clear to Castilla that they were hiding something. Castilla then looked at the grand windowpane as the rain bombarded the glass with tiny droplets, it was at this time Queen Moira Valorn approached her.
Moira bowed and spoke.
“Tempestor Castilla, it is good to see you again, though I wish we could meet on a more joyous occasion.”
Castilla grinned and returned Moira’s bow.
“It is good to see you as well my lady. Tell me is it true what they say about you slaying a squigoth.”
Moira swelled with pride at the mention of the gargantuan orkoid but remained modest.
“It is true, you must come to visit us at Grimjoy Hive, so that I might show you the beast’s skull.”
Castilla thought to herself that she would in fact like to see the remains of such a large creature though unfortunately her duties left her with no time for such recreation. Before Castilla could politely decline one of the Governor’s stuffy stewards made an announcement.
“My lords and Ladies Governor Payne is ready to see you. If those of you attending would kindly follow me.”
The crusaders had gathered in the same room they had gathered for the governor’s last war council and they had seated themselves much in the same way. They had repaired what damage the commandos had done, new windows, tapestry and furniture. Though Ulfric noticed a scuff on the floor where he had brought down an ork, he chuckled at the memory. Payne began speaking.
“I thank you all for paying your respects to my nephew, I am truly humbled. However, we have some important business to discuss.”
Tempestor Prime Gallus spoke
“Indeed we do governor, if the rest of you have no objections I will speak first.”
Payne bowed his head and spoke.
“The floor is yours Tempestor.”
Gallus spoke his face betraying some irritation though he gave no names.
“Until recently my scions had the City of New Pavus on lock down, that all changed two weeks ago. When we first arrived in New Pavus the Tillers were only a minor nuisance unequipped ruffians drunk on cheap booze. After delivering the Tillers some rough beatings something changed. I wasn’t sure what caused that change was until now.”
Gallus nodded at Tempestor Riley and the scion produced a piece of metal wrapped in a blue cloth. The scion unveiled it to reveal the remains of a heavily modified las gun.
Colonel raven whistled and spoke.
“That ain’t standard issue.”
Gallus spoke.
“I had a suspicion where this modified technology had originated but I could not prove it until now.”
Gallus tapped some buttons on his wrist mounted computer and on the far wall a white screen lowered into place and a vid projector whined to life.
The video that was captured from the cockpit of the Valkyrie. The dark night was illuminated by the fires that were consuming the city of New Pavus. Rising above the tall buildings of the city was the xeno craft a Tau manta. The sleek armor of the hull vessel ruptured as Valkyrie fired a rocket at the Tau craft and the vid feet cut.
Chaplain Exitar spoke.
“Tau? What are they doing so far from the rest of their pathetic empire.”
Riley interjected.
“We didn’t bother to ask we were too busy shooting them.”
Gallus spoke once more.
“It matters little, the point is they are here and they have aligned themselves with the Tillers.”
Ulfric Stormclaw spoke in a near snarl.
“We must find where these creatures make their lair and flush them out.”
Gallus spoke nodding his head at the wolf lord.
“Agreed but the Tau are not the only allies the Tillers have, Colonel Vannon if you will.”
The leader of the chem dogs arose. He looked about the room and spoke slowly at first.
“Approximately three hours and thirty minutes after the assault on New Pavus began my men came into contact with something… grotesque. The video you are about to see is disturbing.”
Another cockpit of another Valkyrie flew above the firry night of New Pavus. The Valkyrie unleashed its incendiary payload on a group of advancing Tiller soldiers, when suddenly the flyer shook viciously and veered downward, the pilot struggled to minimize the damage of the crash landing. The Valkyrie made its forced landing the pilot and co pilot died on impact. Then the six surviving chem dogs exited the Valkyrie and entered the frame of the front facing camera, one of them went to check on the dead pilots’ status. As the soldier found the pilots dead another of the surviving crew pointed somewhere off screen and then the chem dogs began firing. Their las guns did little good to halt the swarm of flesh eating flies that fell upon them. As the flies bit and pestered the squirming troopers a squad of humanoid creatures stampeded across their ranks, beating the guardsmen with horn, hoof and rifle butt. The video ended.
Brother Captain Athenar spoke his voice riddled with rage.
“There is no question that is the filth of chaos.”
Commissar Hattori spoke.
“So the Tillers have allied themselves with these heretics.”
Colonel Vannon spoke.
“I’m not sure about that. You see we engaged the heretics on the the northern side of the wall thy were totally isolated from the Tillers and Tau forces. They would have been more effective if they had coordinated their assault together. Their strategy seemed to rely heavily on them not being near the Tillers. Perhaps the Tillers were completely unaware of their involvement.”
Gallus spoke sounding displeased with the colonel’s analysis.
“Regardless if the Tillers are chaos worshipers, they are still traitors and need to be eliminated.”
Randall added.
“Gallus is right; we do not have the luxury to give these men the benefit of the doubt.”
Commissar Hattori cleared his throat.
“Regarding these chaos worshipers I have some news.”
The Commissar looked around the table seeing that all eyes were upon him.
“Approximately four hours prior to my arrival on Payne island, my scouts located an abandoned fortress deep in the swamplands of Spiri. As we speak a task force made up of my Dragoons and a squad of Inquisitor Randall’s and Captain Athenar’s Grey Knights are launching their assault on the fortress. “
Murmurs went about the table, Ulfric voiced his opinion.
“I praise your initiative Commissar. While we were here discussing how to best uproot these traitors you had taken action.”
Governor Payne soon changed the topic.
“Baring all this talk of heretical uprising there is some good news. The green skins have been for the most part pacified. With the dread mob destroyed the orks on our moons, our lunar cities are no longer at risk. The Orks on Cambria seem to have quelled themselves, they are no longer attacking our out posts and villages.”
The wounded Ardan spoke.
“Regarding the dread mob, my men are still reeling from the casualties we took, and we are still searching for our lost brother Aplha Faolan. Any assistance any of you might offer would be much obliged.”
Ulfric spoke
“You will have a squad of my finest wolf scouts in your effort to track your lost brother.”
Ardan bowed his head.
“You honor us lord Stormclaw.”
Governor Payne spoke.
“I think we all have a clearer understanding of what must be done. I thank you my lords and call this meeting to a close.”
Hands were shaken and bows were bowed and all exited the governor’s meeting hall except for one Tobias Payne. The governor produced a watch on a chain from his coat pocket. The governor opened the watch and stared deeply into a picture of a women for a few seconds before returning the relic to his coat. The governor stood and headed for the door so that he might wish the departing crusaders safe travels back to their camp.
Sgt_Smudge wrote: Daemon-Aurelius is making even more comebacks, and I don't even know what happened to the original. I might need to write something on that.
I'm going to work on that after the CoF. Don't worry.
I will refrain from posting anything untill Act 3 then ( not that i have anything to post mind) as I think where my forces are at now is a fitting end to Act 2
I'm fairly disappointed in myself, my involvement in the Crusade post Cogger has been negligible. I just have so much to do, and when I have free time I have a thousand other things I like to do
War Kitten wrote: I'm fairly disappointed in myself, my involvement in the Crusade post Cogger has been negligible. I just have so much to do, and when I have free time I have a thousand other things I like to do
I don't know why, but all this talk about 'Act's' and gak has kinda got me disinterested. I'm kinda just sitting here, without half of the gak I want to get done, actually done, and I kinda don't want to do, or even start any of it due to fear of fething up someone's plans for the 'acts'.
I think they are just a way to try and organise the events into a general time frame Vanden, im sure messing up someone's plans isn't an issue. Hell thats what sets this forum apart from just writing your own story you have things which are out of your control and you have to react to them.
Honestly wish I could see it like that as well. But there's just something about it that kinda pushes me away. Oh well, I'll just take a break(Like I've been doing the past 3+ months) and check back here after a while.
Sgt. Vanden wrote: I don't know why, but all this talk about 'Act's' and gak has kinda got me disinterested. I'm kinda just sitting here, without half of the gak I want to get done, actually done, and I kinda don't want to do, or even start any of it due to fear of fething up someone's plans for the 'acts'.
Acts are timeframes in writing or a play. I need the Gargant thing posted so we can free up the majority of the Imperium forces present.
So I had this idea of a futuristic universe spliced with fantasy elements. After the discovery of FTL travel, the magical entities that have existed since the dawn of creation, the Salemites (witches) and the Vampires make themselves known and excommunicate the Federation of Earth. A couple hundred years later, the Federation of Earth has reorganized into the Federation of Puritans which has now grown out into the nearest systems closest to the Sol system and encompasses the newly formed Warlock Conclave, a guild of highly adept technomancers and the Lycanthropes, genetically altered half-human, half-wolves designed to hunt the Vampires. On the other end of the galaxy, the Black Fortress of the Vampires thrives equally thanks to its satellite systems governed by the Liches, Salemites desperately hanging onto immortality. Both factions hate each other with a passion and there are little who try and manipulate both factions for their own benefit.
Nothing like that. Vampires don't feel love and don't procreate. Vampirism, at least in this universe, is a very old and very potent blood disease (conjured by a shaman from Prehistory). It deconstructs blood cells into stem cells and that allows Vampires to regenerate from grevious wounds and survive on very low oxygen, but makes them extremely susceptible to radiation, most commonly in the form of solar radiation.
Thanks, Smudge. I'm hoping to get part 2 out soon, but work has picked up and I've got a lot of family stuff going on over thanksgiving, so it may be a little bit before it comes out.
I guess I'll just have to leave you all in suspense!
I'm honestly considering dropping out entirely for a short while and maybe coming back in entirely at some point with just 1 army. As it is I'm up to my eyeballs in work and my armies are languishing and dying. (on the bright side though my IRL armies are finally getting painted)
I have an odd question for you guys. What do you think Zehk looks like? I've written for nearly two Crusades and I've never described what he looks like.
Tactical_Spam wrote: I have an odd question for you guys. What do you think Zehk looks like? I've written for nearly two Crusades and I've never described what he looks like.
Honestly, i just see him as a vanilla New Order marine but with an exceptionally angry looking helmet
A bit like Zho Sahaal (look him up on google, someone made sketches of several Night Lords characters, including him), only with slightly angrier features.
Now that we're here, could someone tell me how the story's coming along? It's been rather quiet here for a while now.
I can't remember who was doing it besides me, but I guess beastmen are canon in the 40k universe as a matter of fact now. Just shouting this out because I don't want this crusade to die or you guys to lose inspiration or heart when it comes to writing. I know that seems a little pep-talky from the guy who no one wants to ally with, but I feel that it's necessary to do so.
Tactical_Spam wrote: I can't remember who was doing it besides me, but I guess beastmen are canon in the 40k universe as a matter of fact now. Just shouting this out because I don't want this crusade to die or you guys to lose inspiration or heart when it comes to writing. I know that seems a little pep-talky from the guy who no one wants to ally with, but I feel that it's necessary to do so.
I thought we were waiting for some kind of post before we proceed? I, for one, still have faith in this crusade, and the next
We're waiting on the Gargant because that is chronologically at the same time as everything else.
I'm sating my own thirst with the Grey Sentinels series, which may or may not occur in the same headcanon universe as the Crusades of Fury (Charadon and Crion respectively).
Tactical_Spam wrote: I can't remember who was doing it besides me, but I guess beastmen are canon in the 40k universe as a matter of fact now. Just shouting this out because I don't want this crusade to die or you guys to lose inspiration or heart when it comes to writing. I know that seems a little pep-talky from the guy who no one wants to ally with, but I feel that it's necessary to do so.
I thought we were waiting for some kind of post before we proceed? I, for one, still have faith in this crusade, and the next
I don't have the drive, but I'm trying to hype myself. Never fear, Dorn's Last Aneurysm Stone Wardens and Scottish-Guardses will return after their several month long intermission!
Just getting back from a couple of weeks of visiting family for the holidays. Work on part two of the attack on the fortress of blight, will commence soon.
Personally I dont mind if people want to write for new characters/forces (I'll be honest the thought had entered my mind). I do think however that if one was to do that they need to come up with a reason as to why their old force suddenly stops fighting for Crion.
I don't think that just making them NPC is a good idea as they will more than likely just be left collecting dust and that in my opinion just harms the overall story.
Irishpeacockz wrote: Personally I dont mind if people want to write for new characters/forces (I'll be honest the thought had entered my mind). I do think however that if one was to do that they need to come up with a reason as to why their old force suddenly stops fighting for Crion.
I don't think that just making them NPC is a good idea as they will more than likely just be left collecting dust and that in my opinion just harms the overall story.
Just my two cents
This is mostly along the lines of what I was going to say.
Unfortunately I have finals VERY soon so I won't be able to write up why they're leaving. I can come up with reasons, I just don't have time to wrjte out blurbs.
When I do have time to write... Orks, Dark Eldar, or Grot Rebels?
War Kitten wrote: Unfortunately I have finals VERY soon so I won't be able to write up why they're leaving. I can come up with reasons, I just don't have time to wrjte out blurbs.
When I do have time to write... Orks, Dark Eldar, or Grot Rebels?
Bring back your Dark Eldar, if I recall correctly someone gave them a virus bomb last time?
I'm still trying to figure out how the Remnants are going to dodge biker Orks, Black Legion Khornates and TS's daemonic buddies.
Also, do note that once Smudge's Tau are done blasting the survivors, said survivors are going to be looted. Extensively looted.
Tactical_Spam wrote: Crisis averted. Now I can go back to being eternally lonely.
Loneliness is the fate of the heretic. As evidenced by this conversation between a Chaos Space Marine and Khârn the Betrayer:
Khârn: "I walk a lonely road
The only one that I have ever known"
CSM: "And what road would that be, Khârn?"
Khârn: "THE RED PATH"
*everyone dies by repeated chainaxe to the face*
...by the Throne, my jokes get worse the longer I stay up at night. Amusingly, the above passage is actually a pretty accurate synopsis of Black Library's The Red Path series.
Ezra Tyrius wrote: I'm still trying to figure out how the Remnants are going to dodge biker Orks, Black Legion Khornates and TS's daemonic buddies.
With faith. And ketchup.
I'm sure there'll be some other plot-twisty shenanigans too.
The answer is you don't
Also I'm finished with school for the quarter and I am actually going to have some free time now. Do any of you guys now whats going on with the Gargant? I was waiting for that to go up before I post the last meeting but I'm not even sure if thats still happening.
Also Smudge I have not forgotten about Sunstrikes meeting with Horatio it is the first thing I intend to write with my new found free time
Ezra Tyrius wrote: I'm still trying to figure out how the Remnants are going to dodge biker Orks, Black Legion Khornates and TS's daemonic buddies.
With faith. And ketchup.
I'm sure there'll be some other plot-twisty shenanigans too.
The answer is you don't
Also I'm finished with school for the quarter and I am actually going to have some free time now. Do any of you guys now whats going on with the Gargant? I was waiting for that to go up before I post the last meeting but I'm not even sure if thats still happening.
Also Smudge I have not forgotten about Sunstrikes meeting with Horatio it is the first thing I intend to write with my new found free time
I think BlackJack was writing it, but I haven't seen him in a while...
War Kitten wrote: Why is it that every time I go to send Chazz/TS a number for my Dark Eldar neither of them are online? It's like you people are avoiding me.
Also I've decided to start writing for my Guard again (as a Cadian regiment). I got some Victoria Miniatures models and they've got me inspired and fired up
I know I kick up a fuss when i mention this every month or two but i'm gonna say it again, may we please just get the outcome from the gargant and move on ? Last time I heard Blackjack had some family troubles and I wish him all the best with that but I have found myself almost completely disinterested with this forum, I set up the Gargant scene in June with the meeting of the Imperium and perhaps a week or two later Blackjack begun the gargant. 6ish months later and we are still waiting, I mean are we gonna draw a line here somewhere and move on ? At this stage im considering just writing two final pieces explaining why my forces will be leaving Crion and just stand by the sidelines as it is frustrating to create these stories and plots that never come to life.
Rant Over
P.S apologises if this comes across as hostile and aggressive just venting a long built up frustration
Yeah, we need to get the Gargant resolved ASAP if we want anyone to actually continue writing here. Either someone takes over from Blackjack or we just continue the story without it; if the piece ever surfaces we can run it as a flashback, should that prove necessary.
If we can get details soon about how the Gargant situation went, then I'd suggest someonwriting that up.
If not, then I wouldn't mind it being left as more of a Imperial-esque battle report, in that sort of format, and just move on.
I'll be honest, I'll need to re-read the latest stuff that happened and jog my memory.
TS has passed on the outcome of the Gargant and told me to post it here. Feel free to speculate on how we are gonna proceed:
2BlackJack1 wrote:
BlackJack (Kroot) -Major Victory
BlackJack (BadToof) -Defeat
Irish -Major Defeat, modified into support role
Kharne -Minor Defeat turned Minor Victory
Jhe - Minor Victory turned Victory
War Kitten -Victory (support)
Bobthehero -Victory
Vanden (Guard) -Minor Defeat (support)
Vanden (Wardens) -Minor Victory
So, to summarize it, the orks are hurting, but due to Kharne only getting a minor victory, the gargant still stands. I was going to have one of its main guns disabled, but it's still alive. And I used modifiers to help leading roles, like Jhe's anvil and Kharne's hammer, because they are supported by other factions, which would help increase their chance of success. For instance, Jhe has two other factions helping him, including another set of marines, so that should help out the results.
I honestly think that maybe the Gargant should be crippled (mobility wise) and maybe require an additional boarding assault to destroy. Guns are still active so it's needed?
Thank you Irish. I was rushing to do something else when I saw his PM. If your piece includes or may include direct contact with another writer, please collaborate for that part no matter how small it may be.