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Post by: ZebioLizard2
..Is there something a bit more condensed then a 1 Hour + video on the subject?
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Post by: Carlovonsexron
I'm gonna need to start saving money now lol.
Because the funny thing is while I don't really want either of these forces beyond conversion bitz I do want to send a clear message with my wallet that not stormcast sells.
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Post by: TheDraconicLord
Baron Klatz wrote:Well it's confirmed that next year will have Slaanesh focus so it's possible 2019 will be the big campaign with Malign Portents as a lead-up.
I shall now begin the ritualistic nipple rubbing to celebrate such fantastic news
My poor, poor wallet, I'm quite happy I've been able to resist a lot of releases and just focusing on painting my Ironjawz, but "Cthulhu Elves" (I Hope) and Slaanesh would be such Wallet destroyers.
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Post by: Warhams-77
TheDraconicLord wrote:Baron Klatz wrote:Well it's confirmed that next year will have Slaanesh focus so it's possible 2019 will be the big campaign with Malign Portents as a lead-up.
I shall now begin the ritualistic nipple rubbing to celebrate such fantastic news
Which sources said so? I disagree that it is confirmed but may have missed the rumor(s)  Slaanesh focus in 2018? Likely. But confirmed?
Automatically Appended Next Post:
Edit: I just saw the quote misses the video link. Will watch it later. What does the video say? A game designer confirmed it?
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Post by: zamerion
Warhams-77 wrote: TheDraconicLord wrote:Baron Klatz wrote:Well it's confirmed that next year will have Slaanesh focus so it's possible 2019 will be the big campaign with Malign Portents as a lead-up.
I shall now begin the ritualistic nipple rubbing to celebrate such fantastic news
Which sources said so? I disagree that it is confirmed but may have missed the rumor(s)  Slaanesh focus in 2018? Likely. But confirmed?
Automatically Appended Next Post:
Edit: I just saw the quote misses the video link. Will watch it later. What does the video say? A game designer confirmed it?
Info comes from astropate:
https://astropate.blogspot.com.es/2017/09/nova-open-report-sullevento.html
And the video is a conversation of someone who was there
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Post by: TheDraconicLord
zamerion wrote:Warhams-77 wrote: TheDraconicLord wrote:Baron Klatz wrote:Well it's confirmed that next year will have Slaanesh focus so it's possible 2019 will be the big campaign with Malign Portents as a lead-up.
I shall now begin the ritualistic nipple rubbing to celebrate such fantastic news
Which sources said so? I disagree that it is confirmed but may have missed the rumor(s)  Slaanesh focus in 2018? Likely. But confirmed?
Automatically Appended Next Post:
Edit: I just saw the quote misses the video link. Will watch it later. What does the video say? A game designer confirmed it?
Info comes from astropate:
https://astropate.blogspot.com.es/2017/09/nova-open-report-sullevento.html
And the video is a conversation of someone who was there
Video: 25:46 - But all they said was literally "You will be learning more about the fate of Slaanesh next year". (but man, did I get hyped with the Shadespire news! Warscrolls for every single character, ooohhh boy!)
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Post by: Warhams-77
Thanks to both of you, sounds very promising, another good hint. Fingers-crossed
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Post by: EnTyme
I hate to complain, but some of us are work blocked from Warhammer Community. What is in the post?
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Post by: NinthMusketeer
The whole monster week thing seems weird to me... It seems like filler, but they don't even need filler. Its OK to just not post anything AoS-specific for a week if they have nothing to announce. But maybe I'm wrong, was there a demand for this content?
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Post by: TheWaspinator
Do we know when those city boxes (the ones with Stormcast teaming up with some other faction) are coming out?
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Post by: nels1031
NinthMusketeer wrote:The whole monster week thing seems weird to me... It seems like filler, but they don't even need filler. Its OK to just not post anything AoS-specific for a week if they have nothing to announce. But maybe I'm wrong, was there a demand for this content?
I'm a little swamped right now with the recent releases, but I don't mind more content!
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Post by: Thebiggesthat
I've heard Slannesh next year, but not before Nurgle mortals (i.e bloodbound, disciples etc) which is February.
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Post by: zamerion
February? long time :( :(
What happens in december and January?
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Post by: Thebiggesthat
I would have expected to see the Kurgoth/GUO sooner, same as the new Beast model,so I was disappointed to hear February as well. But some of the stuff coming sounds awesome, mounted armoured dudes for example
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Post by: unmercifulconker
Well I have always wanted a Ghur focus release with new random beasties to subdue, tame etc. I guess we are half way there.
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Post by: zamerion
mounted in what?
Please tell us more!!
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Post by: Chikout
So we have Shadespire and firestorm in October, with only Shadespire bands for the rest of the year. January will see the beginning of Malign Portents with the four heroes and probably a deathrattle battletome. (At nova GW said nothing for deathrattle until after Christmas. )
This suggests that a nurgle battletome in February is very plausible. Then hopefully we will get Aelves and Slaanesh later in the year.
A new tidbit that I have not seen mentioned elsewhere is that Josh Reynolds is currently writing a Malign Portents tie-in novel. (Not officially announced yet but it comes from the horse's mouth on Twitter)
Malign Portents is being described by GW as the next big thing for AOS. Much more like the realmgate wars than blight war or firestorm.
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Post by: Thebiggesthat
I've heard heavy cav, I guess look at blightkings on rotten horses maybe Automatically Appended Next Post: So so hyped for Malgn Portents
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Post by: reds8n
https://www.warhammer-community.com/2017/09/03/an-faq-for-the-generals-handbook-2017gw-homepage-post-1/?utm_source=Warhammer+Community&utm_campaign=92bd9e37f9-WC+7th+September+News+Roundup&utm_medium=email&utm_term=0_d07af5ad10-92bd9e37f9-120083633
The General’s Handbook 2017 is the definitive resource for Warhammer Age of Sigmar players, and we want to make sure that your games with it run as smoothly as possible. To this end, we’ve been listening to your feedback from your first games with it, and today we’re releasing an FAQ to answer some of the questions we’ve received. This should ensure your games of Warhammer Age of Sigmar are fun and friction free!
We’re committed to making sure that our games work as well as possible, and your feedback is invaluable – if you’ve got any more, or just fancy sharing how you’re enjoying the new General’s Handbook, let us know on the Warhammer Age of Sigmar Facebook page.
https://whc-cdn.games-workshop.com/wp-content/uploads/2017/09/Generals_Handbook_FAQ_v1.0.pdf
and day 4 of monster week :
https://www.warhammer-community.com/2017/09/07/aos-monster-week-day-4-sep-4gw-homepage-post-4/
I hate to complain, but some of us are work blocked from Warhammer Community. What is in the post?
apologies, but each day it's a new optional rule and/or battleplan involving monsters , it's a bit awkward to C & P it at times due to layout :
It’s Day 4 of Monster Week, and we’ve got even more free rules for you! Today, we’re giving you a new spell for your Wizards in Ghur, as well as a handy Command Ability for monstrous armies. As before, you’re free to use these in any of your games – just check with your opponent first!
Monstrous Phantasm allows you to summon any Monster to the battlefield as a spectral projection. This is a particularly handy spell, as the Monster can be from any faction – bring a devastating Aleguzzler Gargant to your Death armies, or perhaps a spectrally projected War Hydra for your forces of Chaos
Compel Beasts is a handy trait for armies with a lot of close combat monsters – we think it’s a great pick for a Lord-Celestant on Stardrake leading his Drakesworn Templars to war.
THE MAGIC OF GHUR
If you decide a battle is taking place in Ghur, the Realm of Beasts, then Wizards know the Monstrous Phantasm spell in addition to any other spells that they know.
MONSTROUS PHANTASM
The wizard links part of his own life force to a mighty spectral beast, which is summoned forth to strike down the caster’s foes.
Monstrous Phantasm has a casting value of 7+. If successfully cast, set up a Monster anywhere on the battlefield fully within 12” of the caster and more than 12″ from any enemy models.
At the end of each turn, you must take a special battleshock test by rolling a dice and adding the number of wounds allocated to that monster that turn. If the total exceeds the monster’s Bravery characteristic, the caster suffers D3 mortal wounds. In addition, if the monster is slain, the caster suffers D3 mortal wounds. If the caster is slain or flees, the monster is slain.
In pitched battle games, you do not need to pay reinforcement points for a monster summoned with this spell, nor does it count as a casualty for the purposes of victory if slain.
COMMAND ABILITY
If you decide a battle is taking place in Ghur, the Realm of Beasts, your general has the Compel Beasts command ability in addition to any other command abilities they have.
COMPEL BEASTS
Using his domineering presence, the general commands his bestial minions to assail the foe without hesitation or mercy.
If your general uses this command ability, then you can re-roll charge rolls for friendly Monsters that are within 12” of the general at the start of the charge phase.
Where better to test these new spells and command abilities than in another free battleplan? Unleash the Beast gives a defending army a powerful monster bound by magical energies – but should it break free, control switches to the attacking side!
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Post by: EnTyme
Thanks, red. Also, holy crap! That's a powerful spell.
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Post by: unmercifulconker
Well GW have answered my Beast prayers. Praise the mighty GW!
Good excuse to paint up a spectral monster now.
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Post by: EnTyme
You know, if the spell wasn't available to everyone, I'd say this was broken as hell, and it's still pretty ridiculous given the only qualifier is the Monster keyword. I do kind of like the idea of saying "Suddenly, Archaon!"
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Post by: Mymearan
EnTyme wrote:You know, if the spell wasn't available to everyone, I'd say this was broken as hell, and it's still pretty ridiculous given the only qualifier is the Monster keyword. I do kind of like the idea of saying "Suddenly, Archaon!"
Well... they are narrative play rules. It sort of defeats the purpose to cheese it :p
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Post by: EnTyme
They do specifically call out that the spell is free in matched play, though. That's the strange part.
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Post by: NinthMusketeer
EnTyme wrote:They do specifically call out that the spell is free in matched play, though. That's the strange part.
'Free to use in Mathced Play, just ask your opponent' is a fancy way of saying 'here's an idea for a house rule'.
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Post by: reds8n
https://www.warhammer-community.com/2017/09/08/aos-monster-week-day-5-sep-8gw-homepage-post-4/
As Monster Week draws to a close, we thought we’d even the odds a little with some goodies for your Heroes. With so many monsters about, you’ll need a way to deal with them, and the Beastbane Artefacts are perfect. Our favourite is Trueflight, a lethal upgrade to ranged weapons that’s particularly deadly on Waywatchers – with a bit of luck, a single shot could deal 8 damage!
THE BEAST WARS
The Beast Wars saw the rise and fall of many monstrous creatures, from entities wise and noble despite their terrifying appearance, to fell behemoths of base intelligence that revelled in the wanton destruction left in their wake.
If you decide a battle is taking place in Ghur, the Realm of Beasts, then you can specify it is occurring during the Beast Wars. If your army has an allegiance and includes any Heroes, you can choose for one of them to bear a beastbane artefact instead of one of the artefacts of power that are normally available to them.
Finally, there’s yet another Battleplan for your games in the Realm of Beasts. In this battle, one player is a hunter and the other a beastmaster, designed to give flying units a particular edge.
If you’ve been enjoying Monster Week, we’ve collected all the rules from the past 5 days into one downloadable PDF; it’s basically an expansion’s worth of content, for free!
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Post by: reds8n
https://www.warhammer-community.com/2017/09/10/faqs-for-blightwar-and-tamurkhans-horde-now-available-sep-10gw-homepage-post-1/
FAQs for Blightwar and Tamurkhan’s Horde now available
Blightwar has been out for a week now, and we want to make sure that your new units from the boxed set work as well as they can with your matched play armies. To this end, we’re releasing an FAQ that adds the “HERO” keyword to Neave Blacktalon.
That’s not all! Since we revealed the updated warscrolls for Forge World, we’ve had a lot of feedback from Tamurkhan’s Horde players looking to take their army into matched play games. We’ve decided that a full army of monstrous beasts of Nurgle was too awesome to pass up, and therefore we’re adjusting the matched play profiles for Plague Toads of Nurgle and Plague Ogors to make them Battleline choices, as well as providing the army with an allies table of its own. With some new Nurgle Allegiance abilities now available thanks to Blightwar, there’s never been a better time to start your own Tamurkhan’s Horde army.
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Post by: Gamgee
Beast Wars huh? Now that is a name I haven't heard in a long time.
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Post by: EnTyme
How did I never make that connection. That's for the nostalgia, Gamgee!
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Post by: unmercifulconker
Sorry if this bump has made people think something new has been leaked or anything.
Has anyone been reading the new novel, Spear of Shadows?
Since I have no proper Internet atm and long commutes to work I thought it was a good time to get it so only about 100 pages in.
Absolutely loving it so far. Definitely a must if new fans are craving more world building information. I still wanna read City of Secrets though. So many cool little details that bring Exelcis to life and pushes the distinction of individuals from different realms.
Anyone else loving the book?
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Post by: NinthMusketeer
It's been great so far, but seeing as it takes place after City of Secrets I would have liked to see at least some reference to those events. They seemed pretty important to not get mentioned at all, though there could be a reference in the latter part of the book I haven't read yet.
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Post by: unmercifulconker
Aye I was expecting to see a lot of references to things I hadn't read yet but might just happen later on.
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Post by: Mad Doc Grotsnik
There's references to other books. Klaxus is one of them. It also shows Vurmis once again, after the Skaven were purged.
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Post by: NinthMusketeer
Oh there's definitely references to other books; Black Rift, Skaven Pestilens, Fist of Gork/Mork, and short stories are all tied in really well. It's just that the most obvious one that would be referenced seems not to be. It may just be that enough time has passed for those events to be just another crisis among many, I suppose.
I also wonder if the events of Blightwar will tie into this trilogy, especially since we don't know what actually happens.
Edit: Finished it. Looks like Excelsius was really only relevant in the first portion of the book and the story will go to focus elsewhere in the future. Thus the lack of City of Secrets mention isn't really important like I thought.
It seems from the visions in the first chapter that Gutrot Spume will be claiming the mace, and accordingly is likely to show up in a future book. Since Josh Reynolds wrote Plague Garden I would expect some references to that book as well.
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Post by: GoatboyBeta
Stickers  I suppose its better than tokens if you are planning on wall mounting the map or don't have a safe place to store it between games. I think I'll be using a photocopier, pins and a notice board.
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Post by: Bottle
Very interested to see all the Allegiance Abilities of each great city. Allegiance Ability for GREYWATER FASTNESS!?!? Oh my!
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Post by: NinthMusketeer
Holy gak, ten new allegiance abilities for cities & attackers!? Even without command/artifact traits thats huge, doubly so if available in matched play.
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Post by: Valander
Hm. Not sure about the idea of stickers and map. They say it's reusable, but I suppose time will tell how reusable they are before becoming gak. Was kinda hoping for a re-release of Mighty Empires tiles, but the Allegiance Abilities and stuff sounds pretty cool.
Maybe I'll see if I can do something with my existing Mighty Empires tiles to make this map somehow.
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Post by: TheWaspinator
Those allegiance abilities sound like they could be a huge thing depending on what exactly they allow.
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Post by: Eumerin
I'm idly curious where they got the name Firestorm from.
It's been noted from time to time that Battlefront appears to be trying to follow in GW's footsteps. And now GW is using Battlefront's name for a campaign map and system.
I find it amusing.
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Post by: Eldarain
Stickers? Odd.
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Post by: MongooseMatt
Is a £40 box set - according to the GW rep, retailers are allowed only limited numbers, and this may be a one-printing release.
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Post by: zamerion
MongooseMatt wrote:Is a £40 box set - according to the GW rep, retailers are allowed only limited numbers, and this may be a one-printing release.
Thanks for the info!
Do you know price for army boxes?
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Post by: MongooseMatt
Haven't been announced properly yet.
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Post by: Lord Kragan
Mongoose matt, did they comment on the rulebook's size??
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Post by: MongooseMatt
No other details as yet! Will have the box set myself a week Wednesday...
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Post by: Lord Kragan
Just... want to leave this... about here.
Yeah, seems the right place.
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Post by: Thargrim
So it was never an aelf thing...its probably been vampires that are pirate/aquatic themed? I could go for that. I've always wanted vampires to get more attention. But my real dream is a vampire team for shadespire.
14
Post by: Ghaz
From Lady Atia:
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Post by: Nostromodamus
I haven't been paying attention, what are the Anvil Guard, Hammerhal and Tempest's Eye boxes?
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Post by: Galas
So, whats the discount at 170$ per box?
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Post by: Chikout
Those box sets have some pretty good discounts. £100 (2 start collecting) each.
Anvilgard is £163.50 individually
Tempest's eye is £166 and Hammerhal is £175.
So they are all about a 40% discount
I don't have the time to paint any of them but they are mighty tempting if only for the awesome box art.
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Post by: privateer4hire
If the Firestorm stuff is $65/box that's probably a pass for me.
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Post by: NinthMusketeer
Come to think of it, Bottle is probably going to seize out with excitement upon hearing about the city allegiances. With all his mixed order collection it's a big opportunity.
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Post by: Voss
So... I can't actually tell what firestorm is. A map, some cards and some stickers (that apparently go in the corner of the map). But... what do you do with them? Do they interact with AoS in some way or is it a stand alone card game/sticker set?
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Post by: shinros
NinthMusketeer wrote:Come to think of it, Bottle is probably going to seize out with excitement upon hearing about the city allegiances. With all his mixed order collection it's a big opportunity.
Honestly I was thinking of doing a mixed free peoples, wanderer's and sylvaneth force due to a certain character from spear of shadows. Plus the fact there are traits for those who live in the living city created by the everqueen. I feel my wallet weeping right now. >_<
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Post by: TheWaspinator
The Hammerhal box is interesting to me because of the Celestial Hurricanum. I had been debating getting one anyway, so the Hammerhal box at online discount vs buying a webstore-exclusive Hurricanum at full price is very attractive.
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Post by: Bottle
NinthMusketeer wrote:Come to think of it, Bottle is probably going to seize out with excitement upon hearing about the city allegiances. With all his mixed order collection it's a big opportunity.
Damn right! It's the first time I've ever been eligible for allegiance abilities. + I get them ON TOP of my Order allegiance so I don't have to give up my Quicksilver Potion!!! If they are all worded like the Hammerhal one, I should be able to mix it up every game I play! :-)
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Post by: plastictrees
What's the context for this? Firestorm or actual new AoS kits?
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Post by: Thargrim
I think that was posted in the comments for the new boxed army sets. Which I didn't particularly care for. But i'm definitely excited now for this reveal.
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Post by: Mymearan
The Firestorm set is crazy expensive. $65 for a booklet and some card? Yeah I don't know... I'll see if we can purchase it for the club so I don't have to Shell out.
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Post by: unmercifulconker
What what what. Pirate Vampires?!?! Are we just seeing some fluff rules or an actual reveal of pirate vampires?
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Post by: NinthMusketeer
So I read the community article on the Hammerhal ability... That it's free seems pretty off to me, essentially every Order army without Seraphon in it has that benefit now. Even if balanced out by abilities for other alliances it's a free upgrade for all players that comes from a separate (and potentially limited release) supplement. I'm going to hold out on judgement though, hopefully there is another factor that we haven't seen which adds a downside or cost.
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Post by: Hanskrampf
NinthMusketeer wrote:So I read the community article on the Hammerhal ability... That it's free seems pretty off to me, essentially every Order army without Seraphon in it has that benefit now. Even if balanced out by abilities for other alliances it's a free upgrade for all players that comes from a separate (and potentially limited release) supplement. I'm going to hold out on judgement though, hopefully there is another factor that we haven't seen which adds a downside or cost.
I agree, the community article had me concerned yesterday. It's added on top of other allegiance abilities? They even mentioned a pure Stormcast army with the city abilities AND Order/Stormcast abilities. Sounds like power creep to me. Hopefully you switch out abilities for city abilities or something and not get additional blown up your... at no downside.
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Post by: unmercifulconker
I'm buying this just for the artwork and lore. As someone else mentioned reading spear of shadows and realising there are actually humans who pledge their service to arielle and not sigmar, it's bloody tempting to do an army that capitalised on this.
Only issue is deciding how to do the humans who fight for Ghyran. Described as Ironbark armour, I wonder if you could chop up dryads for armour.
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Post by: Commodus Leitdorf
Yeah I'm seriously contemplating that Hammerhal box...
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Post by: Hanskrampf
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Post by: nels1031
Don't opposing armies get a new ability too?
Not saying it isn't pretty damn powerful, but I'd like to see the opposing sides ability.
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Post by: MongooseMatt
It is good, but think about how it will actually play. It kicks off in your hero phase, meaning you have to pre-plan it for full effect. Otherwise, the enemy will just retreat and charge you again in their turn (getting any bonuses for charging they may have).
Looks good, takes thought.
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Post by: Zond
These new box sets look pretty tempting. Any indication on price range?
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Post by: Kanluwen
Zond wrote:These new box sets look pretty tempting. Any indication on price range?
They're $170 USD, so in that bracket.
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Post by: Fango
I thought for sure with all of the Deathguard love GW is showing us and with the Blightwar box landing not too long ago, that we'd maybe see some more Nurgle love in AoS...Did I miss something? Weren't there rumors for new plastic Beasts of Nurgle and a plastic Greater Daemon kit?
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Post by: ImAGeek
Zond wrote:These new box sets look pretty tempting. Any indication on price range?
I think they're £100.
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Post by: Thargrim
Fango wrote:I thought for sure with all of the Deathguard love GW is showing us and with the Blightwar box landing not to long ago, that we'd maybe see some more Nurgle love in AoS...Did I miss something? Weren't there rumors for new plastic Beasts of Nurgle and a plastic Greater Daemon kit?
Could still happen, we are still not even/barely halfway through the DG release which may still have 2-3 weeks to go before all of it is actually out. I was indeed hoping for a GUO and some pestigors, etc. It would have made more sense for them to design the nurgle stuff simultaneously for both games but maybe they didn't.. eh. If there is any nurgle release for AoS I would expect it to be a smaller release than what the DG are receiving. However if a new beast of nurgle or GUO was coming out it would have made sense to include them in the DG codex in some fashion...kinda strange.
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Post by: Fango
Thargrim wrote: Fango wrote:I thought for sure with all of the Deathguard love GW is showing us and with the Blightwar box landing not to long ago, that we'd maybe see some more Nurgle love in AoS...Did I miss something? Weren't there rumors for new plastic Beasts of Nurgle and a plastic Greater Daemon kit?
Could still happen, we are still not even/barely halfway through the DG release which may still have 2-3 weeks to go before all of it is actually out. I was indeed hoping for a GUO and some pestigors, etc. It would have made more sense for them to design the nurgle stuff simultaneously for both games but maybe they didn't.. eh. If there is any nurgle release for AoS I would expect it to be a smaller release than what the DG are receiving. However if a new beast of nurgle or GUO was coming out it would have made sense to include them in the DG codex in some fashion...kinda strange.
Good point, I just thought that the fact that both AoS AND 40K players/collectors would be interested in a GUO and Beasts of Nurgle (and even a Pestigor kit, in the same vein as the new Tzaangors), now (or at least close to concurrently) would be the best time to reveal them. Crossing fingers.
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Post by: Neronoxx
They did the same with TS.
40k release in november.
AoS army release in January.
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Post by: NinthMusketeer
Hanskrampf wrote: NinthMusketeer wrote:So I read the community article on the Hammerhal ability... That it's free seems pretty off to me, essentially every Order army without Seraphon in it has that benefit now. Even if balanced out by abilities for other alliances it's a free upgrade for all players that comes from a separate (and potentially limited release) supplement. I'm going to hold out on judgement though, hopefully there is another factor that we haven't seen which adds a downside or cost.
I agree, the community article had me concerned yesterday. It's added on top of other allegiance abilities? They even mentioned a pure Stormcast army with the city abilities AND Order/Stormcast abilities. Sounds like power creep to me. Hopefully you switch out abilities for city abilities or something and not get additional blown up your... at no downside.
It's not a huge deal, since if it is a straight upgrade it will be house ruled and tournament comped out of existence, but it would be disappointing for that to happen. Alternatively people may say that they can be used, but they replace the default allegiance ability while retaining whatever command trait & artifact tables were present from the parent allegiance (which, IMO, is what they should be). Automatically Appended Next Post: unmercifulconker wrote:I'm buying this just for the artwork and lore. As someone else mentioned reading spear of shadows and realising there are actually humans who pledge their service to arielle and not sigmar, it's bloody tempting to do an army that capitalised on this.
Only issue is deciding how to do the humans who fight for Ghyran. Described as Ironbark armour, I wonder if you could chop up dryads for armour.
Converting it will look nicer but take a ton of extra time & money. I would suggest just making it a wood color with some grain texture painted on freehand.
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Post by: Baron Klatz
Converting it will look nicer but take a ton of extra time & money.
So par the course for this hobby.
Would be cool to see wooden breast-plates and plank shields, though.
unmercifulconker wrote:What what what. Pirate Vampires?!?! Are we just seeing some fluff rules or an actual reveal of pirate vampires?
I wonder if they'll reuse the stuff that Disney shut down back in 2005 because it was too similar to Pirates of the Caribbean?
http://i249.photobucket.com/albums/gg203/pistolpete308/Pirates-small.jpg
Looking forward to it either way.
MongooseMatt wrote:
It is good, but think about how it will actually play. It kicks off in your hero phase, meaning you have to pre-plan it for full effect. Otherwise, the enemy will just retreat and charge you again in their turn (getting any bonuses for charging they may have).
Looks good, takes thought.
Yeah, people are raising their eyebrows at it but I just keep picturing my opponent backing up and using it against me to set up a nasty charge. Sigmar preserve you if it's Ironjaws you screw this up against.
It looks like a "check-mate" move that takes a lot of forethought to maneuver your opponent into.
Really I like it because of the Imperial Guard fluff where that not-russian tyrant leader had his troops march straight over Tyranids to kill them. It's pretty epic to imagine Freeguild soldiers (even more-so the previously mentioned wood armored ones) doing that to Skaven or daemons.
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Post by: Davor
Kanluwen wrote:Zond wrote:These new box sets look pretty tempting. Any indication on price range?
They're $170 USD, so in that bracket.
So $200 Canadian. OUCH! For what ever reason what ever it is in UK pounds just double it for Canadian dollars. While the savings are there, it's still expensive.
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Post by: Pariah-Miniatures
Well I'm liking the expansion of fluff around these cities.
Nice to hear the vampire pirates are making a return. I doubt it would mean eventual inclusion of other such things from the old Lustrea campaign or anything from dreadfleet.
I would like some interesting rules to make some sort of count as "araby" army. But more focused on fantasy things like elementals and beasts rather than historicals..
I still don't understand how the worlds are laid out much less how the new "factions"/ allies thing works and these rules piled ontop of the existing things will undoubtedly confuse me..excited none the less, maybe someone could pm me about the allies and what factions and things are usable, considering most like HE and DE are all old things now
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Post by: Geifer
Wait? Vampirates? Teased this week?
Is there any context to this? Comes out of the blue in the middle of the Death Guard release.
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Post by: Gamgee
So is it going to be old undead with kit bashes or a new army or some new rules or what?
It's so out of left field if this is a new army there has basically been no hints or chatter about it at all.
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Post by: Kanluwen
You know as much as anyone else who's read the article and has no inkling beyond what it says.
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Post by: Geifer
Thanks for the link.
Gamgee wrote:So is it going to be old undead with kit bashes or a new army or some new rules or what?
It's so out of left field if this is a new army there has basically been no hints or chatter about it at all.
I don't doubt that GW can keep this a secret if they want to. But I'm not sure. On the one hand, large scale conversions don't fit GW's obsession with having no rules without models. On the other hand, dare I hope Death actually receives new models, after all this time?
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Post by: Gamgee
Kanluwen wrote:You know as much as anyone else who's read the article and has no inkling beyond what it says.
So what if a GW employee who worked there read the article and knew more than us. That's someone who does.
When I said that I meant rumour wise. Not smart ass wise.
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Post by: Galas
I doubt that this is gonna be a new army with new models, so I don't think we should "hype" vampire pirates. They are talking about the different rules of the different cities for this campaing system so... probably they are gonna be just rules.
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Post by: highlord tamburlaine
I hope these undead pirates are a lot more outlandish and distinct from Privateer's Cryxian undead pirates.
My hope is for more winged vampires. I've always liked the Vampire Lord model that's in half transformation.
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Post by: Kanluwen
Remains to be seen, but I don't think there's really too much space for undead pirates to be too distinct/outlandish.
My hope is for more winged vampires. I've always liked the Vampire Lord model that's in half transformation.
The winged vampire was meant to be a Strigoi-bloodline from what I can recall back in the day.
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Post by: Mymearan
Yeah I don't think there'll be any new models.
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Post by: Geifer
I'd settle for rules for an Ironclad with Death keywords. I've toyed with the idea of commandeering one before, but cross-Alliance and without the ability to transport the right troops, it's a bit boring. Should make for a cool model, though.
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Post by: VictorVonTzeentch
Undead Pirates sound pretty cool, might bump my Death Army up on the long list of things to be built. I'd be happy with more Undead stuff period though.
With TW2 having the Vampire Coast atleast show up, maybe they can capitalize on that.
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Post by: Baron Klatz
Yeah, somebody on reddit said the facebook said no new models. (I wish I could confirm with a link but Facebook isn't lurker friendly these days.)
Love the ironclad idea, I really am wondering(and looking forward to) how they'll pull it off.
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Post by: His Master's Voice
I'm not sure the reveal of a new faction would be preceded by a throwaway line at the end of an unrelated article, so expect some Corsair/Skeleton kitbashes and maybe a rules package akin to what the Beast Week brought.
I'm 99% sure TW:W2 is why we're getting those rules. About time really.
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Post by: Baron Klatz
That's what I'm thinking. Might be the end of Order's goodies for Firestorm and now new bundles and rules for Death.
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Post by: ImAGeek
Baron Klatz wrote:
Yeah, somebody on reddit said the facebook said no new models. (I wish I could confirm with a link but Facebook isn't lurker friendly these days.)
Love the ironclad idea, I really am wondering(and looking forward to) how they'll pull it off.
There's no official word from them regarding new models on the Facebook post. I'm not necessarily expecting them but there's nothing denying them.
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Post by: Baron Klatz
Okay, thanks. Really wish I could see Facebook comments again without joining up.
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Post by: motski
I never realised until now that I need undead pirates in my life
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Post by: Baron Klatz
Even after Pirates of the Caribbean?
(Or more obscurely, after the Medievil level of undead pirates on a flying ship.)
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Post by: NinthMusketeer
Baron Klatz wrote:That's what I'm thinking. Might be the end of Order's goodies for Firestorm and now new bundles and rules for Death.
Well there's only three army bundles for different cities, and we've seen allegiance for all three. I think its a safe bet that the other seven will be non-Order. Obviously at least one will be Khorne focused (because Aqshy) and we have Vampirates coming so that leaves five up in the air. Automatically Appended Next Post: Kanluwen wrote:
Remains to be seen, but I don't think there's really too much space for undead pirates to be too distinct/outlandish.
My hope is for more winged vampires. I've always liked the Vampire Lord model that's in half transformation.
The winged vampire was meant to be a Strigoi-bloodline from what I can recall back in the day.
All of the formerly Strigoi stuff has been rolled into FEC; that miniature was just for a generic vampire lord on foot while the strigoi ghoul king was a separate entry. There were no bloodlines in that edition of the army book but the winged vampire miniature could be seen as representative of Von Carstein and Blood Dragon side of things.
Fun fact; Vargheists were technically Von Carstein aligned, as they were normal vampires imprisoned the the Carstein catacombs riddled with warpstone veins that caused their mutation.
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Post by: Chikout
They have said that there are 7 order abilities and one each for the other Grand Alliances. The focus of this expansion is the cities of order. There may well be further expansions in the future if this does well.
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Post by: Baron Klatz
Wow really? That does seem to favor Order too much unless the 3 other alliance abilities are real doozies. (Though on the bright side it means Seraphon won't be left out)
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Post by: Grimdesign
Can you imagine it.....ghostships...
Not a rumour! just imagining the possibilities but im hoping its something more than a kitbash, Death could use some love!
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Post by: Carnikang
Baron Klatz wrote:Wow really? That does seem to favor Order too much unless the 3 other alliance abilities are real doozies. (Though on the bright side it means Seraphon won't be left out)
Gimmie a city ability that has to do with the Temple-Ships flying about the cosmos. Orbital Bombardment Anathema-lover!
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Post by: Gamgee
Grimdesign wrote:Can you imagine it..... ghostships...
Not a rumour! just imagining the possibilities but im hoping its something more than a kitbash, Death could use some love!
Trying not too because it sounds cool and I would be disappointed if I imagined something awesome and it turns out to be city rules or something.
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Post by: Pariah-Miniatures
Gamgee wrote: Grimdesign wrote:Can you imagine it..... ghostships...
Not a rumour! just imagining the possibilities but im hoping its something more than a kitbash, Death could use some love!
Trying not too because it sounds cool and I would be disappointed if I imagined something awesome and it turns out to be city rules or something.
Mortis engine + new dwarf sky ship, minus the balloon. There you go
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Post by: Carlovonsexron
That would look awesome
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Post by: Grimdesign
....well drat. Hope really is the first step on the road to disappointment. Hopefully we get more death releases soon.
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Post by: Lord Kragan
Such a pity. Well, it creates a precedent in the lore and rules. Mayhaps in the future.
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Post by: Geifer
Booooooooooooring!
Not that I expected anything, but boy is that dull. No ships = no pirates.
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Post by: Chopxsticks
Wow, with all the great things GW had been doing lately I sadly was hopeful for this. Would it have killed them to just say Pirate themed allegiance.
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Post by: VictorVonTzeentch
Little disappointed that there's nothing new, cause we all know Death needs some new kits/sculpts. But the rules seem neat, then again I'm not really sure what is good or not in AoS.
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Post by: EmberlordofFire8
God Emperor, that is amazing. Seriously, this combines my two favourite hobbies into one: worldbuilding and wargaming. I mean, this is simply the most superb and awesome thing games workshop has ever released, including every single forge world model, the skaven warlord from IOB, the 5th edition ork codex, nagash, The Damnation of Pythos, B@C, the screaming bell, every single piece of forgotten WHFB fluff and jervis johnson. Together.
Did I miss anything?
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Post by: Geifer
Ballerina-Captain Cortez.
It's a real shame they have this stupid "no models no rules" rule in place. Just imagine the things they could do if they allowed their designers more freedom. Just imagine how much more money they'd make if they didn't just sell sky dorf ships, but infantry boxes people use to convert crews with. It boggles the mind. Just a little.
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Post by: Baron Klatz
Haha, oh well, hopefully they'll keep this fluff in mind when Death gets some more love next year.
Still a nifty rule and reason to make a conversion undead pirate army (or just a fancy ship marker for the effect).
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Post by: Baron Klatz
Hahaha!
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Post by: Lord Kragan
Not gonna lie, I was expecting more. But then again, I'm a greedy man who will be sated once he gets the book.
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Post by: NinthMusketeer
Were people seriously expecting new models? There was never any reason to expect it to be more than an allegiance ability.
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Post by: Baron Klatz
Hype trains go off the rails sometimes, it happens.
Looking forward to FireStorm all the same, though. Hopefully they write some novels to include this stuff.
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Post by: EnTyme
I could see people thinking that some of the unrevealed rumor engine posts could potentially fit the theme of "Vampirate", but I'm not surprised that this was just an allegiance ability (at least for now). Seems like an odd time to announce a major product line release. I wouldn't expect anything big like that until after the first of the year.
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Post by: Gamgee
Yeap not disappointed here because I expected nothing.
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Post by: shinros
People actually thought GW were releasing vampire pirates? Honestly if they did that I would be annoyed to be frank, I would prefer a more "serious" death release after waiting so long for one.
If it occurred afterwards? I would welcome it with open arms.
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Post by: Ghaz
GW has added a category in the online store for 'Firestorm Season of War' if you want to see what models each of the NINE factions can take.
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Post by: Pariah-Miniatures
So they have a tenuous grasp on what is associated with pirates.
Might as well call them vampire Vikings, since they don't have fire arms or cannons associated with them
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Post by: NinthMusketeer
Pariah-Miniatures wrote:So they have a tenuous grasp on what is associated with pirates.
Might as well call them vampire Vikings, since they don't have fire arms or cannons associated with them
Not sure if sarcasm...
Pirates do exist outside the Disney movies, you know!
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Post by: nels1031
NinthMusketeer wrote:Pariah-Miniatures wrote:So they have a tenuous grasp on what is associated with pirates.
Might as well call them vampire Vikings, since they don't have fire arms or cannons associated with them
Not sure if sarcasm...
Pirates do exist outside the Disney movies, you know!
Nah, pretty sure it was Captain Jack Sparrow teamed up with Captain Hook who captured Julius Caesar and held him for ransom. No way a fine tactician like Julius Caesar gets captured unless the pirates had firearms and cannons.
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Post by: NinthMusketeer
Ghaz wrote:GW has added a category in the online store for 'Firestorm Season of War' if you want to see what models each of the NINE factions can take.
So it looks like:
Fist of the Everchosen: Everything save 'herds and Skaven.
Stoneklaw's Gutstompas: Giants and all varieties of greenskin.
Hallowheart: Humans, Fyreslayers, Dispossessed, Swiftcutter, and Eldritch Council
Living City: Stormcast, Freeguild, Wanderers, Sylvaneth, Dispossessed
Greywater Fastness: Humans, Ironweld, Wanderers
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Post by: Pariah-Miniatures
Pirates are more often associated with the 16/1700s+,
Not that they didn't exist earlier without black powder, but most associate piracy with a certain time frame.
This coupled with the old Lustria campaign that actually included undead pirates that used Fire arms etc. that and also AoS world has black powder, so it's fair to assess that yeah they could have made rules similar to what they did a long time ago, with out needing new models.
Can take free people handgunners, give them undead special rule, done
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Post by: ProtoClone
Pariah-Miniatures wrote:Pirates are more often associated with the 16/1700s+,
Not that they didn't exist earlier without black powder, but most associate piracy with a certain time frame.
This coupled with the old Lustria campaign that actually included undead pirates that used Fire arms etc. that and also AoS world has black powder, so it's fair to assess that yeah they could have made rules similar to what they did a long time ago, with out needing new models.
Can take free people handgunners, give them undead special rule, done
Yeah, it's a very loose use of the title pirate with these guys. I kept looking for any type of nautical theme that made them pirates.
I would call these guys more undead raiders.
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Post by: Badablack
In order to make these fiendish pirates more relatable to the GW target audience the new vampire models will be carrying miniature scale replicas of silicon molds and laptops with Pirate Bay logos.
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Post by: NinthMusketeer
Their allegiance ability has them disembarking onto the battlefield from spectral ships , sounds pretty pirate to me. What's funny though is how people say GW is hostile to conversions, then they release rules that are perfect for converted armies and that's bad too.
The rule fits a pirate aesthetic, if you aren't creative enough to make your army do so as well that's on you. Honestly I think it begs for converted spectral ships used as Mortis Engines or Coven Thrones, a Captain Morgan style wight king, necromancer as a ship's surgeon... and that's off the top of my head.
Edit: Undead parrot bat swarms!
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Post by: Sabotage!
Those boxed sets look pretty cool....if only I had time to paint up a force for a large skirmish game. I like the Anvilguard one the best.
Are all the forces going to be getting a boxed set, or just the Great Cities?
Fist of the Everchosen being a faction would be a perfect excuse to finally put out some new AOS sized generic Chaos Warriors.
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Post by: Geifer
Gamgee wrote:Yeap not disappointed here because I expected nothing.
I expected disappointment. I got what I expected. Now I'm not sure what I should feel.
NinthMusketeer wrote:Pariah-Miniatures wrote:So they have a tenuous grasp on what is associated with pirates.
Might as well call them vampire Vikings, since they don't have fire arms or cannons associated with them
Not sure if sarcasm...
Pirates do exist outside the Disney movies, you know!
Yeah. Somali pirates. I want zombies with AKs and RPGs.
Pariah-Miniatures wrote:Pirates are more often associated with the 16/1700s+,
Not that they didn't exist earlier without black powder, but most associate piracy with a certain time frame.
This coupled with the old Lustria campaign that actually included undead pirates that used Fire arms etc. that and also AoS world has black powder, so it's fair to assess that yeah they could have made rules similar to what they did a long time ago, with out needing new models.
Can take free people handgunners, give them undead special rule, done
Exactly. The image of undead pirates in Warhammer is fairly well explored. If they're going to deviate from it because Age of Sigmar, they should back it up with new models for a new (sub-)faction. If they don't, we get to where we are now. Boos, hisses, accusations of lazy work on GW's part.
NinthMusketeer wrote:Their allegiance ability has them disembarking onto the battlefield from spectral ships , sounds pretty pirate to me. What's funny though is how people say GW is hostile to conversions, then they release rules that are perfect for converted armies and that's bad too.
The rule fits a pirate aesthetic, if you aren't creative enough to make your army do so as well that's on you. Honestly I think it begs for converted spectral ships used as Mortis Engines or Coven Thrones, a Captain Morgan style wight king, necromancer as a ship's surgeon... and that's off the top of my head.
Edit: Undead parrot bat swarms!
Wow, they get to outflank. Super associated with piracy and spectral ships. Couldn't represent anything else!
But seriously, here's a question. What stopped anyone from just doing pirate theme undead before? Certainly not the availability of models since we're exactly where we were before, without a single new undead model for the entire duration of Age of Sigmar.
So according to you GW is not hostile to conversions because you can convert your models to look like pirates. Why then do we need any new rules at all? Shouldn't the joy of converting existing models to pirates be enough for people?
Yeah, I'm not buying it. GW removes options from existing units because of some brain dead strategy they're running. For this alone, it would have been unwise to expect, even hope for them to go out of their way to hand out real rules for undead pirates. But to claim that what we did get is actually perfect? Now that's something else...
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Post by: NinthMusketeer
There was never any hint or indication that this would be coming with new models, your disappointment is entirely self-inflicted. It's not a problem on GWs part that you need skeletons with guns, something Warhammer has never had, to make your pirate vision. GW is providing new allegiance abilities and all you can do is whine about how it isn't a new army, which is pretty dam ridiculous.
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Post by: Geifer
NinthMusketeer wrote:There was never any hint or indication that this would be coming with new models, your disappointment is entirely self-inflicted. It's not a problem on GWs part that you need skeletons with guns, something Warhammer has never had, to make your pirate vision. GW is providing new allegiance abilities and all you can do is whine about how it isn't a new army, which is pretty dam ridiculous.
Do you read what I write? Did you not notice that I repeatedly expressed just how little I expect of GW and that I am therefore not disappointed?
Any prior absence of handguns on skeletons is one thing, but they did have crossbow zombies and a big cannon for Storm of Chaos Sartosan pirates. So yeah, it's not my pirate vision. It's GW's.
But go ahead and dismiss criticism as whining.
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Post by: NinthMusketeer
I like how they continued the saga of the Path to Glory character on this one. Makes me want to convert a boss with two skull spikes. Automatically Appended Next Post: Geifer wrote: NinthMusketeer wrote:There was never any hint or indication that this would be coming with new models, your disappointment is entirely self-inflicted. It's not a problem on GWs part that you need skeletons with guns, something Warhammer has never had, to make your pirate vision. GW is providing new allegiance abilities and all you can do is whine about how it isn't a new army, which is pretty dam ridiculous.
Do you read what I write? Did you not notice that I repeatedly expressed just how little I expect of GW and that I am therefore not disappointed?
Any prior absence of handguns on skeletons is one thing, but they did have crossbow zombies and a big cannon for Storm of Chaos Sartosan pirates. So yeah, it's not my pirate vision. It's GW's.
But go ahead and dismiss criticism as whining.
'Criticism' that their allegiance ability isn't a new army instead. No, that's whining.
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Post by: Geifer
NinthMusketeer wrote:[ 'Criticism' that their allegiance ability isn't a new army instead. No, that's whining.
A variant army list, not a new army. GW used to do these sorts of things (and have therefore shown they're capable of it) and now they don't. The criticism is entirely about the quality of their publication. Which is lacking. A lot. For no good reason.
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Post by: RIPferdy
The models that GW have been churning out have been great
The new games/variations have been great
Their communication has been great, daily friendly updates/etc
This is my favorite time to be a warhammer player in the ten+ years I have been!
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Post by: NinthMusketeer
Geifer wrote: NinthMusketeer wrote:[ 'Criticism' that their allegiance ability isn't a new army instead. No, that's whining.
A variant army list, not a new army. GW used to do these sorts of things (and have therefore shown they're capable of it) and now they don't. The criticism is entirely about the quality of their publication. Which is lacking. A lot. For no good reason.
Go whip up nine of those then, with full compliments of command traits, artifacts, and points for any new units. Also make sure they are balanced with existing content. And when you get back in six months we'll be ready to whine that they aren't new battletomes.
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Post by: Geifer
NinthMusketeer wrote: Geifer wrote: NinthMusketeer wrote:[ 'Criticism' that their allegiance ability isn't a new army instead. No, that's whining.
A variant army list, not a new army. GW used to do these sorts of things (and have therefore shown they're capable of it) and now they don't. The criticism is entirely about the quality of their publication. Which is lacking. A lot. For no good reason.
Go whip up nine of those then, with full compliments of command traits, artifacts, and points for any new units. Also make sure they are balanced with existing content. And when you get back in six months we'll be ready to whine that they aren't new battletomes.
Sure. Get GW to hire me and put me in charge of the Age of Sigmar team and I'll be happy to oblige and suffer your whining six months after.
I guess that means you've run out of anything solid to say on the matter? Let's leave it at that, then.
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Post by: NinthMusketeer
Geifer wrote: NinthMusketeer wrote: Geifer wrote: NinthMusketeer wrote:[ 'Criticism' that their allegiance ability isn't a new army instead. No, that's whining.
A variant army list, not a new army. GW used to do these sorts of things (and have therefore shown they're capable of it) and now they don't. The criticism is entirely about the quality of their publication. Which is lacking. A lot. For no good reason.
Go whip up nine of those then, with full compliments of command traits, artifacts, and points for any new units. Also make sure they are balanced with existing content. And when you get back in six months we'll be ready to whine that they aren't new battletomes.
Sure. Get GW to hire me and put me in charge of the Age of Sigmar team and I'll be happy to oblige and suffer your whining six months after.
I guess that means you've run out of anything solid to say on the matter? Let's leave it at that, then.
Yeah, I think it's pretty clear you have nothing but bark with no bite. So sorry GW didn't bend over backwards to accommodate your every desire.
Edit: fwiw, to explicitly state things; the creative process takes time and effort, it's not something drawn up in an afternoon. Saying they should have included army lists is asking for extra effort. Effort that is currently being spent on future battletomes, ironically the exact sort of content that Geifer is asking for.
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Post by: Geifer
NinthMusketeer wrote: Geifer wrote: NinthMusketeer wrote: Geifer wrote: NinthMusketeer wrote:[ 'Criticism' that their allegiance ability isn't a new army instead. No, that's whining.
A variant army list, not a new army. GW used to do these sorts of things (and have therefore shown they're capable of it) and now they don't. The criticism is entirely about the quality of their publication. Which is lacking. A lot. For no good reason.
Go whip up nine of those then, with full compliments of command traits, artifacts, and points for any new units. Also make sure they are balanced with existing content. And when you get back in six months we'll be ready to whine that they aren't new battletomes.
Sure. Get GW to hire me and put me in charge of the Age of Sigmar team and I'll be happy to oblige and suffer your whining six months after.
I guess that means you've run out of anything solid to say on the matter? Let's leave it at that, then.
Yeah, I think it's pretty clear you have nothing but bark with no bite. So sorry GW didn't bend over backwards to accommodate your every desire.
Edit: fwiw, to explicitly state things; the creative process takes time and effort, it's not something drawn up in an afternoon. Saying they should have included army lists is asking for extra effort. Effort that is currently being spent on future battletomes, ironically the exact sort of content that Geifer is asking for.
I'll just stick with your fwiw because this is something that's actually worth discussing.
Yes, the creative process takes time and effort and there are only so many things the studio can work on at a time. No one doubts that. In fact, that's entirely the criticism. GW did not go to the effort and settled on the lowest amount of content possible to present a new theme for an established army (or Grand Alliance, if you prefer).
You state with great confidence that the effort saved on this book is directed towards new battletomes. While I don't doubt that GW is working on these, as battletomes and codices are their chosen format for army books, I question whether they couldn't have (re-)distributed any effort to this campaign book. Or any other campaign book. I'm questioning the format in which GW releases things.
You make it out like GW's way of managing Age of Sigmar is the only way it could possibly work. Or at least you come across like that. One either accepts what GW does and is thankful for what one does get, or one had better shut up.
The way I see it GW limits itself by its "no model, no rules" policy. You know what would cut down on GW's time and effort? Just writing an army list and leaving model creation to the players. Currently, the rules designers are held back by how many models the sculptors can produce. And if it's not on the miniature production schedule, like the entirety of the Death Grand Alliance (yeah, Ghouls got reshuffled into Flesheater Courts - truly exciting using the same old models with new names), us Death fans get to sit through Order release after Order release and wonder why we even bother.
You asked for nine sets of variant lists, and you know what? If you insist that GW is doing right by us with their current approach, you'll no doubt acknowledge the Order and Chaos skew we've seen so far. It may be justified because Sigmarines need to be rolled out, or because GW planned out the narrative to start with Order and Chaos, or what have you, but you'll notice that it leaves behind Death and Destruction players. So why couldn't we meet halfway? Order and Chaos have loads of models and army lists and new content can be as simple as allegiance bonuses if you want to encourage thematic alliances, as in exactly what we're getting. It's all these Grand Alliances need. At the same time Death and Destruction get actual variant lists with a handful of new warscrolls and the rest made up of select, thematically fitting warscrolls that already exist. All in the name of giving actual incentives to hang in there and wait for the real battletomes by giving us something to do and boost model sales in the process. That's two variant lists in a campaign book. I think that should be manageable for poor, overworked GW.
By the way, GW acknowledges that the principle is sound since they use it to supplement battletomes with allegiance bonuses in the General's handbook. So it's not an outlandish thought. It's just that doctrine gets in the way of GW delivering a better product than they are.
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Post by: NinthMusketeer
See the problem is you are being given a product and saying it's bad because that product isn't more, for the same cost, for the same production time. You aren't criticising the product, you are whining that you didn't get more stuff. I'm not saying to be happy with whatever you get, I'm saying to base an opinion off the product being a different product is ridiculous. It's like being given a hamburger and whining that you didn't get a steak for the same price. You're saying that GW should re direct efforts towards other projects, like you somehow know more about their sales, design, and business than they do.
It's pretty obvious to me that you have little respect for the effort that goes into producing a product like this, so I'll leave you to whine on my ignore list while the rest of us actually have fun. Enjoy being unhappy with the same stuff we are enjoying.
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Post by: Baron Klatz
Meh, just not the time for a major release or big rule change.
Hopefully next year will see just that for undead when it gets more attention.
Sure. Get GW to hire me and put me in charge of the Age of Sigmar team and I'll be happy to oblige
You could always make a fan-made Battletome like Mengal miniatures did.
NinthMusketeer wrote:Their allegiance ability has them disembarking onto the battlefield from spectral ships , sounds pretty pirate to me. What's funny though is how people say GW is hostile to conversions, then they release rules that are perfect for converted armies and that's bad too.
The rule fits a pirate aesthetic, if you aren't creative enough to make your army do so as well that's on you. Honestly I think it begs for converted spectral ships used as Mortis Engines or Coven Thrones, a Captain Morgan style wight king, necromancer as a ship's surgeon... and that's off the top of my head.
Edit: Undead parrot bat swarms!
Oh, epic ideas!
If I went for undead pirates i'd definitely be eyeing everything from Freeguild to Overlords for conversion material as well as Stormcast birds.
Though I'd likely go for Reverent Legion pirates rather than vampires as I want this guy leading my scurvy dogs.
https://m.youtube.com/watch?v=bYUEwxDzO7w
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Post by: NinthMusketeer
TK carrion painted as parrots for dire bats, and skeletal crab cavalry; pose them facing the longer side of an oval base since they run sideways. I need to go look for miniatures now...
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Post by: Gamgee
One thing that baffles me. How have they not ripped off the Ice Wraiths of Game of Thrones to make a new undead faction of supernatural cold zombies. I would cancel my beastclaw raiders plans and make that my next AoS project for sure. (way later on after Khradron of course).
It simply baffles me. Especially with how hot the property is right now it's time to strike while the anvil is cold.
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Post by: Eldarain
That would be awesome. You could even turn it on it's head and have the Frozen Dead be the kingdom trying to repel the Beastclaw's advance on their great wall in whichever Realm you set them.
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Post by: Baron Klatz
(Good pun.  )
Well Krell is in the icy wastes of the realm of death...if he makes a return with a new release then it's hard to see it not taking that direction.
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Post by: highlord tamburlaine
Privateer ought to go double down on their undead pirates then in response.
Nothing wrong with some rivalry for our hobby dollars!
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Post by: Lord Kragan
Pre-orders are up and there's something I would like to note down:
Sounds familiar that symbol?
I MAY be mixing things, but it does ring a bell to me.
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Post by: Baron Klatz
Indeed, I think GW is using all this as foreshadowing.
I mean unless there's lore about the vampire pirates and local undead forces using a dragon as a symbol that's a pretty big change from Death's usual motifs.
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Post by: Thargrim
Yeah that looks like the same creature. But the one on the cards is more dragon like...which is kind of boring. I liked the idea of a winged leech or some kind of abomination or something a little more bizarre than a limbless dragon...I guess you could call that a wyrm? The skin color on the arm and dark scheme overall points to shadowkin, death or some kind of sinister faction.
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Post by: Lord Kragan
Thargrim wrote:Yeah that looks like the same creature. But the one on the cards is more dragon like...which is kind of boring. I liked the idea of a winged leech or some kind of abomination or something a little more bizarre than a limbless dragon...I guess you could call that a wyrm? The skin color on the arm and dark scheme overall points to shadowkin, death or some kind of sinister faction.
Maybe (IF they are the same thing), that's the full grown version (and stylized depiction of said full grown version... as someone said about certain Mitchell and Webb video: no one wants to march under the banner of a rat's anus.) and we saw the baby.
That or it's just mixing up stuff.
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Post by: Carnikang
That looks like they copy-pasted the Vampire Counts symbol from the TW:W faction.
I don't know if CA used existing GW art for it, but it looks almost exactly the same, rather than an indication of something new.
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Post by: Eldarain
Have any Blood Dragon models had that as a shield relief?
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Post by: Carnikang
I dont believe so. They had plain surfaces for painting if I recall.
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Post by: plastictrees
Anyone seen anything on firestorm being playable with grand alliance combos other than one of each?
Only seen the BoW review and it's not clear if it's set up to allow 2 destruction players and 2 order players as the four participants.
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Post by: Hanskrampf
Carnikang wrote:
I dont believe so. They had plain surfaces for painting if I recall.
The Blood Dragon on Winged Nightmare had a sculped shield with a similiar symbol. It had two wings though.
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Post by: Kanluwen
Hanskrampf wrote: Carnikang wrote:
I dont believe so. They had plain surfaces for painting if I recall.
The Blood Dragon on Winged Nightmare had a sculped shield with a similiar symbol. It had two wings though.
That's the sigil that the Blood Dragons had for their shields.
The sigil that Total War is using comes from the Blood Knights:
It shows up in lore about Blood Keep and the Templars that got turned.
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Post by: Baron Klatz
Dang, that's a lot more stuff than I expected!
The Greywater ability is cool(and pretty much as Bob predicted  ).
Really all this stuff from the recruitment descriptions to the Freeguild fluff really makes me want a battletome so, so much. Or at the very least a novel about a extensive military operation like the Imperial Army series.
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Post by: NinthMusketeer
Very interesting... I am definitely looking forward to this, I'll have to see how difficult it will be to change the number of players around for a league.
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Post by: Albino Squirrel
There were blood dragon vampires with a symbol just like that on their shield. I can't find a picture at the moment, but I own one of them.
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Post by: EmberlordofFire8
This is pretty cool: https://www.warhammer-community.com/2017/09/26/make-your-own-free-city-the-easy-way-sep26gw-homepage-post-4/ I tried it out and managed to create the moving underground hamlet of Far Grey, inhabited by humans, sylvaneth and dwarves...
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Post by: OrlandotheTechnicoloured
Phoenix Fang, the sprawling mobile metropolis (don't ask me it's magic) of the Aelves complete with mysterious plague (could it be travel sickness? nobody knows as the Aelves guard their secrets well)
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Post by: Mymearan
That is very neat, not to mention old school!
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Post by: Geifer
Nice.
My dice are dull, though. I created the town of Silver Bane in Ghyran inhabited by Dwarfs, Sigmarines, more Sigmarines and Trees And it houses a Sigmarine Stormkeep. Nothing to see hear, lots more interesting places for you to be.
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Post by: EnTyme
Neat little table there. I may have to use it for some of my D&D settings (but skipping the "Realm" section).
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Post by: BrookM
Candle Fyrd in Ulgur, I know feth all about the many realms, so this could be either good or bad for its human inhabitants.
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Post by: shinros
Sooo
The name of the city is Regal Tower a twin city based in shyish and Chamon, It's a sprawling Metropolis. It's inhabited by Aelves, humans, Stormcast Eternals and Seraphon.
It's a legendary location, it was a site of a great battle (looking who lives there not a surprise) and the people are master craftsmen. Of course the city has an underground darkling covens cult and it also has a scourge privateer sea port. The city also has an arcane forge and a great armoury.
Pretty neat.
Hmm, the city is created over the site of a great battle against chaos in control for a realm gate that connected shyish and Chamon, the people decided to create many huge towers to house various races even the Slaan having built a tower for the seraphon for unknown reasons. Due to their aid in the battle none questioned it but strange aelf sorceress also aided in that battle instead of creating a tower they went underground there are whispers of aelves and humans vanishing in the night. The scourge privateers and their fleets prowl the waters crushing the chaos navy that came to attack from sea earning a place in the city. Due to being great craftsmen the Aelves and humans along with the help of the slaan and the stormcast eternals crafted the towers to ward away the dead of shyish. Perhaps this place might be used as a launching point into Shyish and Chamon? Only the gods know.
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Post by: Dryaktylus
You can get some funny names out of the generator if you're German.
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Post by: Cataphract
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Post by: NinthMusketeer
No, no, don't you know that the new art always sucks! Because new art lacks nosta- erm, soul or something!!
But seriously that's some nice art.
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Post by: Knight
No Tempest's Eye. Love the artwork.
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Post by: Nova_Impero
Here are some images that were shown before. Sorry for the quality. The top one is supposed to be Tempest's Eye and the bottom one is supposed to be Anvilgard.
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Post by: Not-not-kenny
Hey! When did they stop selling the remake of Island of Blood?
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Post by: OrlandotheTechnicoloured
must be fairly recent as they've still got stock in the USA/Canada and AUS/NZ
https://www.games-workshop.com/en-US/Age-of-Sigmar-Spire-of-Dawn-ENG
(or it could they're waiting for replacement stock or that it's still there but the shops just not showing it?)
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Post by: Ghaz
Firestorm: Matched Play Rules Update
Since the release of Firestorm, lots of you have been in touch with your thoughts and questions on how these new rules interact with matched play games. Most of you had some great points (maybe there *is* something a little frustrating about a Vanguard Wing instantly surrounding one’s army before crushing them on a 5+) which has helped the Studio make two tweaks to the Great Cities allegiance abilities and ensure they work as originally intended and are better balanced for competitive play.
The Great Cities allegiance abilities are still legal for matched play and still don’t cost any points. The only change is that you won’t be able to stack the allegiance abilities from Firestorm with any others apart from the Grand Allegiance abilities. For instance, a force of Dispossessed could either choose the Dispossessed allegiance abilities from the General’s Handbook 2017 OR the Order allegiance abilities and the Hammerhal allegiance abilities. They could not take the Dispossessed and Hammerhal allegiance abilities together.
The armies of the Great Cities were always meant to represent the combined strength of the vast diaspora of the Mortal Realms working together to use advanced strategies, rather than simply providing free bonuses to already-established factions. This means you’ll be rewarded for taking a lore-appropriate, thematic force.
We’re also lifting the painting restrictions on using these allegiance abilities. You’re now free to use the Firestorm rules for the Great Cities with colour schemes and cities of your own invention, so get creative! Our Free Cities generation tables are a great place to start, and we’ve just published some of our favourite armies from around the office to inspire your own creations.
The only restriction on painting is that an army that has been specifically painted to represent one Great City cannot use the rules of another – so a force wearing the colours of Hallowheart, for instance, couldn’t use the rules of Anvilgard, and vice versa.
These rules also apply to other factions with specific heraldry. For example, you could use the rules for Barak-Zilfin with a Kharadron Skyport of your own invention, but you couldn’t use them with an army painted in the colours of Barak-Urbaz.
And that’s it!
https://whc-cdn.games-workshop.com/wp-content/uploads/2017/10/warhammer_aos_firestorm_en.pdf
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Post by: Galas
A fast response, Twitter and forums exploded with all this "Paint scheme=Rules" debate
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Post by: Geifer
Galas wrote:A fast response, Twitter and forums exploded with all this "Paint scheme=Rules" debate
And nobody saw it coming.
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Post by: NinthMusketeer
A good move by GW, this puts those allegiance abilities in a position to be used instead of banned.
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Post by: TheWaspinator
It still creates the kind of odd situation where most general Order armies get more allegiance abilities than the other alliances. It would be nice for equality's sake if the other alliances got some more of these.
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Post by: RazorEdge
I have ask them, they said Spire of Dawn will return.
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Post by: Knight
That'd be excellent. Need to get some Swordmasters and Spireguard.
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Post by: NinthMusketeer
TheWaspinator wrote:It still creates the kind of odd situation where most general Order armies get more allegiance abilities than the other alliances. It would be nice for equality's sake if the other alliances got some more of these.
Eh... They also come with extra restrictions too (even if the one for Hammerhal is nearly non-existent). Also note that many faction-specific allegiances still retained the grand alliance one as well (Ironjawz, FEC, etc.). Having more options is fine as long as those options aren't stronger than the others. And considering how lackluster generic Order allegiance is to start with...
But to be clear I don't think the situation is ideal. Particularly that the rules only come in a very niche supplement yet are for everyone. Hopefully GW will make just the allegiance available separately in the app.
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Post by: Hanskrampf
Everybody asleep or quit AoS?
New Chaos hero previewed.
I hope we'll see a whole range of new Marauders in the future.
https://whc-cdn.games-workshop.com/wp-content/uploads/2017/11/BGSeminarNov3-Warqueen4kfwc.jpg
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Post by: zamerion
The question is, this miniature is for a new AoS army? one of the 4 heroes for each faction? or a new hero to warhammerquest (in WD said next month is warhammerquest)?
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Post by: Cataphract
zamerion wrote:The question is, this miniature is for a new AoS army? one of the 4 heroes for each faction? or a new hero to warhammerquest (in WD said next month is warhammerquest)?
It should be for Chaos in general. Back at NoVa they announced "Four" heroes for each of the Grand Alliances.
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Post by: EmberlordofFire8
Might also be something with rules in shadespire and AoS.
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Post by: AegisGrimm
As much as I may poo-poo all the fantasy models that portray half-nude women seemingly for the sake of it, this model gives me such a full-on Conan the Barbarian feel I give it a complete pass!
Plus the paintjob is really a great one compared to some of the recent models.
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Post by: Geifer
Looks nice. I need one to keep my Silver Tower barbarian company. I hope it's not too long until release.
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Post by: NinthMusketeer
AegisGrimm wrote:As much as I may poo-poo all the fantasy models that portray half-nude women seemingly for the sake of it, this model gives me such a full-on Conan the Barbarian feel I give it a complete pass!
Plus the paintjob is really a great one compared to some of the recent models.
The best male analogue here would be the chief from silver tower who has a similar lack of coverage, so I don't see it as a problem. I agree that is has a great barbarian vibe and an ace paintjob.
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Post by: Mymearan
I post about 40k on Dakka, about AoS mainly on TGA where’s there’s more and better discussion. New model looks good! Automatically Appended Next Post: NinthMusketeer wrote: AegisGrimm wrote:As much as I may poo-poo all the fantasy models that portray half-nude women seemingly for the sake of it, this model gives me such a full-on Conan the Barbarian feel I give it a complete pass!
Plus the paintjob is really a great one compared to some of the recent models.
The best male analogue here would be the chief from silver tower who has a similar lack of coverage, so I don't see it as a problem. I agree that is has a great barbarian vibe and an ace paintjob.
She’s his boss, so yeah they have the same tailor!
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Post by: EnTyme
Sweet! I need a new General. Hopefully we'll eventually get some more models for the Slaves to Darkness.
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Post by: Madmatt
There was mention of a dark power rising in the same post, anyone know any more?
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Post by: Chikout
Madmatt wrote:There was mention of a dark power rising in the same post, anyone know any more?
It is Nagash. He is pissed at Sigmar for stealing his souls. This is a storyline that has building since the beginning. I am looking forward to seeing where it goes.
By the way Phil Kelly will be on warhammer live talking aos background today. Hopefully we will get a few new tidbits.
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Post by: EmberlordofFire8
Does anyone have a link to the original post that had that pic?
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Post by: Lord Kragan
(by bob from War-of-Sigmar)
Hello everyone !!
-Stormcast : become less and less human. Glitch in the reforging, the flaw. Each Stormhost have a different flaw.
Ie : hammer of sigmar : get lightning from eyes and stuff.
Hollowed knight : Glow, driven by vengeance, but get diluted, forgot memory and become a storm warrior fighting the chaos.
Dhorgar (archeon steed) can kill SC permently. (few other magic axe/sword).
Overtime the SC rules will represent flaw in the reforging.
-Hammer of sigmar : poster boy front line.
-hallowed knight : Zealot, worhsip sigmar really hard. So pure, evil magic work less on them.
-Astral Templar : Uncivilised, barbaric, Recruited from jungle. Big on killing big monster. They don't really fear, the bigger the foe the more they want to kill hom. They are the big game hunter.
-Celestial vindicator : Almost berzeker, on the brink of death they want strengh and are driven by rage/hate. They want revenge (hinted that their flow are becoming more more and more hatefull).
-Celestial warbringer : Tribe that can see their own death ! So they are quite fearless cuz they know when their death is. They are warrior mystic.
-hammer of hammerhal : Previoussly death warrior rezed as Stormcast.
-Lion of sigmar : In dev, big on lightining fast strike and big roar (not much investment for now)
No dwarf storm cast anytime soon.
Celestant prime stay shrouded in mystery, but when he smite someone there a small chance to redeem him and send the soul in azyr. (they even made a few new sc)
Neave Black talon : Assassin, knight zephyros, unstopoble , living whirlwind. Rivalreay with slimax the deamon. She's to uncompromising, too quick to jump to conclusion
Angrad Brightshield : Classic liberator, stuck in Shadespire, very skilled in defense.
He then give a recap of the first season (Finding ghal maraz, God beast, all gate war). They have years of story in front of them.
Cities : 3 big one, (industry, living one, mystic one) all in the realm of life. Hammerhall in fire/life (no reveleation) just an enumeration of different cities. They have invested lot of time on them (with the box set), they even want to dev some politics aspect.
Redeem guy(chaos worshiper reforged) should not fall in chaos again.
More female Stormcast are coming !
Nothing exceptional but still a great interview.
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Post by: Galas
So now Stormcast have Geneseed Flaws? I mean... bah. It doesn't have a point to pretend anymore they are any different
(Joking guys, I know they are much more interesting because they are humans with emotions!)
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Post by: NinthMusketeer
Lord Kragan wrote:(by bob from War-of-Sigmar)
Hello everyone !!
-Stormcast : become less and less human. Glitch in the reforging, the flaw. Each Stormhost have a different flaw.
Ie : hammer of sigmar : get lightning from eyes and stuff.
Hollowed knight : Glow, driven by vengeance, but get diluted, forgot memory and become a storm warrior fighting the chaos.
Dhorgar (archeon steed) can kill SC permently. (few other magic axe/sword).
Overtime the SC rules will represent flaw in the reforging.
-Hammer of sigmar : poster boy front line.
-hallowed knight : Zealot, worhsip sigmar really hard. So pure, evil magic work less on them.
-Astral Templar : Uncivilised, barbaric, Recruited from jungle. Big on killing big monster. They don't really fear, the bigger the foe the more they want to kill hom. They are the big game hunter.
-Celestial vindicator : Almost berzeker, on the brink of death they want strengh and are driven by rage/hate. They want revenge (hinted that their flow are becoming more more and more hatefull).
-Celestial warbringer : Tribe that can see their own death ! So they are quite fearless cuz they know when their death is. They are warrior mystic.
-hammer of hammerhal : Previoussly death warrior rezed as Stormcast.
-Lion of sigmar : In dev, big on lightining fast strike and big roar (not much investment for now)
No dwarf storm cast anytime soon.
Celestant prime stay shrouded in mystery, but when he smite someone there a small chance to redeem him and send the soul in azyr. (they even made a few new sc)
Neave Black talon : Assassin, knight zephyros, unstopoble , living whirlwind. Rivalreay with slimax the deamon. She's to uncompromising, too quick to jump to conclusion
Angrad Brightshield : Classic liberator, stuck in Shadespire, very skilled in defense.
He then give a recap of the first season (Finding ghal maraz, God beast, all gate war). They have years of story in front of them.
Cities : 3 big one, (industry, living one, mystic one) all in the realm of life. Hammerhall in fire/life (no reveleation) just an enumeration of different cities. They have invested lot of time on them (with the box set), they even want to dev some politics aspect.
Redeem guy(chaos worshiper reforged) should not fall in chaos again.
More female Stormcast are coming !
Nothing exceptional but still a great interview.
While a good summary for people interested in fluff, this isn't actually news since all of it save 'no dwarfcast coming soon' is covered in previous releases. The whole deal with the Stormcast reforging flaws was covered in their battletome from months ago, Archaeon perma-killing Stormcast was in the All-Gates campaign book, the rest is from their respective releases.
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Post by: timetowaste85
Ones interested in killing big enemies? Super pissed ones? Oi, sounds like Space Wolves (without the ugly look) and Death Company to me!
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Post by: GoatboyBeta
I'm interested to see how they are going to handle the models for female Stormcast. Will they be limited to heroes like Blacktalon or will they also be in single or mixed sex units? Hopefully if the Shadspire Stormcast are any indication GW will try and avoid pigeonholing femcast into specific female units and heroes.
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Post by: Cataphract
In the Plague Garden we have several female Stormcast. One is a Lord-Celestant, one is a Judicator, one is a Liberator, one is a Knight-Azyros and I want to say we at least saw one female Protector but I can't remember for sure.
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Post by: Lord Kragan
On more "rumor" related news, chapmander, the head mod from the AoS subreddit just pointed out that a web-page for Malign Portents already exists (but seems to be under construction) so it seems they will make it BIG.
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Post by: Hanskrampf
Lord Kragan wrote:On more "rumor" related news, chapmander, the head mod from the AoS subreddit just pointed out that a web-page for Malign Portents already exists (but seems to be under construction) so it seems they will make it BIG.
This doesn't really say anything about the size or scope of Malign Portents.
They very well could end up never using the domain name and just register it so no one else can get it.
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Post by: SJM
Armoured Boob plate? check... armoured knees?....check.... and another female is ready for battle!!
If you don't like it, people should stop attacking her boobs and knees!
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Post by: Chikout
Hanskrampf wrote:Lord Kragan wrote:On more "rumor" related news, chapmander, the head mod from the AoS subreddit just pointed out that a web-page for Malign Portents already exists (but seems to be under construction) so it seems they will make it BIG.
This doesn't really say anything about the size or scope of Malign Portents.
They very well could end up never using the domain name and just register it so no one else can get it.
I doubt. If you go to malignportents.com you get to an administrator login page. The Necromunda and Shadespire sites looked exactly the same before they launched. There is a 40k website but until now there has not been an aos page. It says a lot that it is not ageofsigmar.com. (you can buy that domain for £4000 by the way.)
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Post by: Mymearan
SJM wrote:Armoured Boob plate? check... armoured knees?....check.... and another female is ready for battle!!
If you don't like it, people should stop attacking her boobs and knees!
Well these Darkoath guys seem to be consistent in their clothing choices:
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Post by: Hanskrampf
Chikout wrote: Hanskrampf wrote:Lord Kragan wrote:On more "rumor" related news, chapmander, the head mod from the AoS subreddit just pointed out that a web-page for Malign Portents already exists (but seems to be under construction) so it seems they will make it BIG.
This doesn't really say anything about the size or scope of Malign Portents.
They very well could end up never using the domain name and just register it so no one else can get it.
I doubt. If you go to malignportents.com you get to an administrator login page. The Necromunda and Shadespire sites looked exactly the same before they launched. There is a 40k website but until now there has not been an aos page. It says a lot that it is not ageofsigmar.com. (you can buy that domain for £4000 by the way.)
The page behind the .htaccess (the popup login you get) could be anything, including an empty page. Nothing can be deducted from this.
I'm not saying they're not doing something with the URL, but they could be.
Saying it will be a big site is based on nothing.
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Post by: MattW
Mymearan wrote: SJM wrote:Armoured Boob plate? check... armoured knees?....check.... and another female is ready for battle!!
If you don't like it, people should stop attacking her boobs and knees!
Well these Darkoath guys seem to be consistent in their clothing choices:
Couples that slay together, stay together.
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Post by: Yodhrin
So, is there any actual hint as to when the Warqueen might be available? Not day & date obviously, but are we talking before Christmas? New Year? Sometime next summer?
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Post by: Chikout
Yodhrin wrote:So, is there any actual hint as to when the Warqueen might be available? Not day & date obviously, but are we talking before Christmas? New Year? Sometime next summer?
Early next year. March at the latest.
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Post by: EnTyme
She's one of the four Grand Alliance champions for Malign Portents campaign set to start early next year, so look for her probably late January to early February if I was betting. Here's hoping we eventually get more Marauder-type releases. I want a Norsca army!
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Post by: Lord Kragan
EnTyme wrote:She's one of the four Grand Alliance champions for Malign Portents campaign set to start early next year.
Is this confirmed, though?
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Post by: Kanluwen
Lord Kragan wrote: EnTyme wrote:She's one of the four Grand Alliance champions for Malign Portents campaign set to start early next year.
Is this confirmed, though?
I have seen nothing confirming it. The only one we know of was the Wight they showed off awhile ago.
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Post by: Mr Morden
Cataphract wrote:In the Plague Garden we have several female Stormcast. One is a Lord-Celestant, one is a Judicator, one is a Liberator, one is a Knight-Azyros and I want to say we at least saw one female Protector but I can't remember for sure.
Josh Reynolds has been consistent in having female Stormcast in his various novels in many and varied roles and ranks.
One even shows up in Spear of Shadows also notable for having none of the main characters as Stormcast - its a great book.
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Post by: timetowaste85
Kanluwen wrote:Lord Kragan wrote: EnTyme wrote:She's one of the four Grand Alliance champions for Malign Portents campaign set to start early next year.
Is this confirmed, though?
I have seen nothing confirming it. The only one we know of was the Wight they showed off awhile ago.
Missed that Wight; could someone pop up an image? Also, in a recent conversation with a GW employee (yeah, yeah, I know), it came up that WHQ was getting another box set. Now, we all saw mention of some love for it in 2018, which doesn’t mean a new boxset, but he seemed pretty hyped on that. Could we be seeing the Darkoath Queen as a new playable character (or baddy) in a future boxset? That’s pure speculation on my part, btw; not something suggested to me.
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Post by: Kanluwen
timetowaste85 wrote: Kanluwen wrote:Lord Kragan wrote: EnTyme wrote:She's one of the four Grand Alliance champions for Malign Portents campaign set to start early next year. Is this confirmed, though?
I have seen nothing confirming it. The only one we know of was the Wight they showed off awhile ago. Missed that Wight; could someone pop up an image? Also, in a recent conversation with a GW employee (yeah, yeah, I know), it came up that WHQ was getting another box set. Now, we all saw mention of some love for it in 2018, which doesn’t mean a new boxset, but he seemed pretty hyped on that. Could we be seeing the Darkoath Queen as a new playable character (or baddy) in a future boxset? That’s pure speculation on my part, btw; not something suggested to me.
"The Knight of Shrouds" is the Champion for Grand Alliance Death and referred to as the "Herald of Nagash". The four Champions are slated to be for the Grand Alliances(Order, Death, Chaos, and Destruction) rather than specific factions.  I think that Chaos' Champion would be a model that would be similar to Archaon in looks or maybe a revamping of Crom the Conqueror, Order's Champion would be the Herald of Sigmar, etc. I wouldn't be surprised to see another box set for Warhammer Quest though, but I'm thinking the GW employee might just be trying to stir the pot or have been singled out as someone who's been leaking rumors and has been treated accordingly. I could see the Queen being a player character/baddy but I'm wondering if it might be the start of a new subfaction of Chaos.
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Post by: EnTyme
Kanluwen wrote: timetowaste85 wrote: Kanluwen wrote:Lord Kragan wrote: EnTyme wrote:She's one of the four Grand Alliance champions for Malign Portents campaign set to start early next year.
Is this confirmed, though?
I have seen nothing confirming it. The only one we know of was the Wight they showed off awhile ago.
Missed that Wight; could someone pop up an image? Also, in a recent conversation with a GW employee (yeah, yeah, I know), it came up that WHQ was getting another box set. Now, we all saw mention of some love for it in 2018, which doesn’t mean a new boxset, but he seemed pretty hyped on that. Could we be seeing the Darkoath Queen as a new playable character (or baddy) in a future boxset? That’s pure speculation on my part, btw; not something suggested to me.
"The Knight of Shrouds" is the Champion for Grand Alliance Death and referred to as the "Herald of Nagash". The four Champions are slated to be for the Grand Alliances(Order, Death, Chaos, and Destruction) rather than specific factions.
I think that Chaos' Champion would be a model that would be similar to Archaon in looks or maybe a revamping of Crom the Conqueror, Order's Champion would be the Herald of Sigmar, etc.
I wouldn't be surprised to see another box set for Warhammer Quest though, but I'm thinking the GW employee might just be trying to stir the pot or have been singled out as someone who's been leaking rumors and has been treated accordingly.
I could see the Queen being a player character/baddy but I'm wondering if it might be the start of a new subfaction of Chaos.
I'm work blocked the Warhammer Community, so I can't pull up the article right now, but I'm fairly certain the Darkoath Warqueen was announced as one of the Malign Portents champions.
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Post by: timetowaste85
Nah, it sounded more to me like a misinterpretation. He didn’t seem to be trying to stir the pot or like he was trying to pass rumors, just like he was trying to engage my wife and me when we asked if he knew any details of what was coming on the card pack (that he wasn’t even aware of).
Also, that Wight is AWESOME!!!
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Post by: Kanluwen
EnTyme wrote:
I'm work blocked the Warhammer Community, so I can't pull up the article right now, but I'm fairly certain the Darkoath Warqueen was announced as one of the Malign Portents champions.
The relevant quotes:
Meanwhile, in the Mortal Realms, something dark is gathering, and the age of hope is drawing to a close. Just look at the new Warhammer Age of Sigmar logo:
<Video of Age of Sigmar logo but darker>
Is a dark new age dawning? Did someone just go a bit mad with the Agrax Earthshade? We reckon this new Chaos hero might have something to do with it:
<Darkoath Warqueen photo>
If you remember the Darkoath Chieftain from Warhammer Quest Silver Tower, this warrior woman is his boss – although unlike standard bosses, she’s more likely to deal with sub-par performance by ripping someone’s throat out with her teeth instead of giving them a 5 point list of actions to improve on (unless those actions are “tear the hearts from your enemies” and “despoil the realms in the name of the dark gods” and so on).
It's possible that she's tied to it, but it's not spelled out like the Knight of Shrouds was. They actually don't mention Malign Portents as far as I can tell.
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Post by: EnTyme
Ah. So it sounds like people are assuming the "dark new age" mentioned is part of Malign Portents, and thus assuming she is part of it.
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Post by: Baron Klatz
Also, in a recent conversation with a GW employee (yeah, yeah, I know), it came up that WHQ was getting another box set. Now, we all saw mention of some love for it in 2018, which doesn’t mean a new boxset, but he seemed pretty hyped on that. Could we be seeing the Darkoath Queen as a new playable character (or baddy) in a future boxset? That’s pure speculation on my part, btw; not something suggested to me.
I wouldn't be surprised, maybe that's what the four champions will tie into as well as to set off the Malign Portents events?
Perhaps this time we will see a cause and effect between the heroes on a quest and the following major event that plunges the realms back into a devastating war?
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Post by: Tonhel
The warqueen is a must buy for me, but I do hope she is not the "champion" for Chaos as that would be a bit underwhelming.
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Post by: Yodhrin
EnTyme wrote:She's one of the four Grand Alliance champions for Malign Portents campaign set to start early next year, so look for her probably late January to early February if I was betting. Here's hoping we eventually get more Marauder-type releases. I want a Norsca army!
That's where my murderlady will be ending up - as a TLGT Hero for my Norscan Marauders Mordheim warband.
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Post by: Nova_Impero
Kanluwen wrote: timetowaste85 wrote: Kanluwen wrote:Lord Kragan wrote: EnTyme wrote:She's one of the four Grand Alliance champions for Malign Portents campaign set to start early next year.
Is this confirmed, though?
I have seen nothing confirming it. The only one we know of was the Wight they showed off awhile ago.
Missed that Wight; could someone pop up an image? Also, in a recent conversation with a GW employee (yeah, yeah, I know), it came up that WHQ was getting another box set. Now, we all saw mention of some love for it in 2018, which doesn’t mean a new boxset, but he seemed pretty hyped on that. Could we be seeing the Darkoath Queen as a new playable character (or baddy) in a future boxset? That’s pure speculation on my part, btw; not something suggested to me.
"The Knight of Shrouds" is the Champion for Grand Alliance Death and referred to as the "Herald of Nagash". The four Champions are slated to be for the Grand Alliances(Order, Death, Chaos, and Destruction) rather than specific factions.
I think that Chaos' Champion would be a model that would be similar to Archaon in looks or maybe a revamping of Crom the Conqueror, Order's Champion would be the Herald of Sigmar, etc.
I wouldn't be surprised to see another box set for Warhammer Quest though, but I'm thinking the GW employee might just be trying to stir the pot or have been singled out as someone who's been leaking rumors and has been treated accordingly.
I could see the Queen being a player character/baddy but I'm wondering if it might be the start of a new subfaction of Chaos.
I feel like we might have seen what the Order hero looks like from some of the rumor images that GW does. I think it's the lion one that I'm thinking of. I could be wrong, but it is just what I thought.
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Post by: Baron Klatz
Yeah, that stuff just screamed Order hero. Only question is if it's another Stormcast knight, the anvil on the supposed shield meaning a Duardin hero or some human/Aelven commander to show off the rising city powers.
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Post by: NinthMusketeer
It would be really nice for it to not be another fething stormcast hero.
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Post by: Carlovonsexron
We all know thats too much to wish for
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Post by: HorticulusDK
About the 4 Malign Portents Heroes / Herald of Grand Alliances discussions :
I think (!) the Herald of Order won't be a Stormcast Eternal, but the azyrite architect Valius Maliti (cf. the Seeds Of Hope and Disciples Of Tzeentch fluff) ;
1) He is already named in the fluff, so there must be a reason for it. (And the Knight of Shroud, Herald Of Death, is a also named character).
2) He is the one who lead the construction of many of Order's new cities. So he can be seen as "representing" many factions, as those cities are "multicultural".
3) IMO Malign portents is a more than just 4 new heroes. If it's huge, there will be new factions too (like Nurgle, Darkoath, Deathrattle, etc.) and there will be new sceneries. As Warhammer TV and Hastings said (on War Of Sigmar), we think those sceneries will be for Order, i.e. new buildings / fortresses. If those come in 2018, it ties again with Valius Maliti nicely, as the architect of those cities.
4) The feather here (and the little parchment in the corner) makes many people think of a "Free people" character. Again, that could be Valiti (cf. the Marco Colombo mini for WFB). And as other users have said above, the "Lion pelt" and "Lion tabard" rumor engines could also be a free people characters.
1
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Post by: godswildcard
If they did a free people's architect hero, it would be a great excuse for them to bring back some of the WHFB terrain that is now ludicrously priced on eBay (tower, chapel, fortified manor, skullvane manse, etc...)
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Post by: Tonhel
HorticulusDK wrote:About the 4 Malign Portents Heroes / Herald of Grand Alliances discussions :
I think (!) the Herald of Order won't be a Stormcast Eternal, but the azyrite architect Valius Maliti ( cf. the Seeds Of Hope and Disciples Of Tzeentch fluff) ;
1) He is already named in the fluff, so there must be a reason for it. (And the Knight of Shroud, Herald Of Death, is a also named character).
2) He is the one who lead the construction of many of Order's new cities. So he can be seen as "representing" many factions, as those cities are "multicultural".
3) IMO Malign portents is a more than just 4 new heroes. If it's huge, there will be new factions too (like Nurgle, Darkoath, Deathrattle, etc.) and there will be new sceneries. As Warhammer TV and Hastings said (on War Of Sigmar), we think those sceneries will be for Order, i.e. new buildings / fortresses. If those come in 2018, it ties again with Valius Maliti nicely, as the architect of those cities.
4) The feather here (and the little parchment in the corner) makes many people think of a "Free people" character. Again, that could be Valiti ( cf. the Marco Colombo mini for WFB). And as other users have said above, the "Lion pelt" and "Lion tabard" rumor engines could also be a free people characters.
I like your thinking! It seems that 2018 be a very interesting year!
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Post by: Lord Kragan
https://www.warhammer-community.com/latest-news-features/
Well, this is not much aside from: we are going and we are spoiling things there.
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Post by: Baron Klatz
Hurray for spoilers! Let haste be with their coming!
(That 40k beastmen is nice too)
I think (!) the Herald of Order won't be a Stormcast Eternal, but the azyrite architect Valius Maliti (cf. the Seeds Of Hope and Disciples Of Tzeentch fluff) ;
1) He is already named in the fluff, so there must be a reason for it. (And the Knight of Shroud, Herald Of Death, is a also named character).
2) He is the one who lead the construction of many of Order's new cities. So he can be seen as "representing" many factions, as those cities are "multicultural".
3) IMO Malign portents is a more than just 4 new heroes. If it's huge, there will be new factions too (like Nurgle, Darkoath, Deathrattle, etc.) and there will be new sceneries. As Warhammer TV and Hastings said (on War Of Sigmar), we think those sceneries will be for Order, i.e. new buildings / fortresses. If those come in 2018, it ties again with Valius Maliti nicely, as the architect of those cities.
4) The feather here (and the little parchment in the corner) makes many people think of a "Free people" character. Again, that could be Valiti (cf. the Marco Colombo mini for WFB). And as other users have said above, the "Lion pelt" and "Lion tabard" rumor engines could also be a free people characters.
OH, YES PLEASE!
Ahem. Um, another factor is that the AoS rpg will be launching around that time as well and Cubicle7 said how enthusiastic GW was to support it so he could very well tie into that as a rpg character that further helps flesh out the background.
So fingers crossed.
(Also, good to know about the shroud knight's name)
If they did a free people's architect hero, it would be a great excuse for them to bring back some of the WHFB terrain that is now ludicrously priced on eBay (tower, chapel, fortified manor, skullvane manse, etc...)
Oh that'd be great and a good way to sneak in Order releases despite them focusing on the other factions.
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Post by: Tonhel
Lord Kragan wrote:https://www.warhammer-community.com/latest-news-features/
Well, this is not much aside from: we are going and we are spoiling things there.
Yes, and it's in june 2018, so the things that will be spoiled there will be probably for late 2018 - start 2019.
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Post by: Hanskrampf
Newest rumour pic:
Arrows and ornate quiver basically screams Aelfs, right?
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Post by: Kanluwen
Hanskrampf wrote:Newest rumour pic:
Arrows and ornate quiver basically screams Aelfs, right?
Yuuuuuup...maybe we'll finally see some Shadowkin.
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Post by: Lord Kragan
Hanskrampf wrote:Newest rumour pic:
Arrows and ornate quiver basically screams Aelfs, right?
It's actually a new stormcast helmet. ;P
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Post by: NinthMusketeer
Stormcast Perforators.
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Post by: Hanskrampf
And here we were all hoping for an Order hero who is not a Stormcast.
How many rumour pics does he solve? Two? (Iron Halo thing and lion pauldron)
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Post by: Chopstick
When you thought Stormcast have enough release, GW released more SC, surprised!!!!!
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Post by: Chikout
Hanskrampf wrote:And here we were all hoping for an Order hero who is not a Stormcast.
How many rumour pics does he solve? Two? (Iron Halo thing and lion pauldron)
Just one. The iron Halo was the female stormcast. He is just another version of the lord celestant. Hopefully this means the order Herald will be something different. I was not expecting any more Aos minis this year, so I'm not too bothered this is another Stormcast. All this little one off minis do confirm however, that we have nothing else big coming for AoS or 40k till next year.
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Post by: Yodhrin
Our of interest, is there some reason in the fluff why Stormcast all seem to come back with a serious case of meat-face? Like, for reals, that bloke's head is practically a cube  He also appears to be wearing a hairpiece
The existing SC plastic heroes are much nicer than this guy IMO.
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Post by: timetowaste85
Yodhrin wrote:Our of interest, is there some reason in the fluff why Stormcast all seem to come back with a serious case of meat-face? Like, for reals, that bloke's head is practically a cube  He also appears to be wearing a hairpiece
The existing SC plastic heroes are much nicer than this guy IMO.
What are you talking about? It’s obviously an homage to the musician/actor Meatloaf. How could you not know GW’s love for Meatloaf!
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Post by: Inquisitor Gideon
I like it. The face is craggy, makes it easy to paint. And I don't see any real issue with the hair. Good model and nice pose.
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Post by: Nova_Impero
I wonder if this means that we will get more round shields for Stormcasts now.
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Post by: highlord tamburlaine
Reminds me of Mozgus the blocky headed preacher guy from Berserk.
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Post by: NinthMusketeer
Well if it's a different weapon loadout for a lord celestant I'm not too disappointed. Either way I'm not surprised.
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Post by: Bi'ios
HIs face is a little rocky, but have you seen that hair?
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Post by: Chopstick
Yeah, it's Tommy Wiseau's hair.
On the other note, the Runic Blade look really bad compared to the one use by the Errant Questor.
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Post by: Mad Doc Grotsnik
Not so much a Rumour, as speculation based on an informed anecdote.
You ready?
The Warhammer Quest Chaos Adversary Cards don’t include any for Slaanesh. Not mortals, not Daemons, none.
Vanilla, Khorne, Nurgle and Tzeentch all feature. But no Slaanesh.
My speculation is that this points to Slaanesh reemerging into the Mortal Realms in the not too distant future. Otherwise, why leave it’s servants out?
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Post by: Lord Kragan
Mad Doc Grotsnik wrote:Not so much a Rumour, as speculation based on an informed anecdote.
You ready?
The Warhammer Quest Chaos Adversary Cards don’t include any for Slaanesh. Not mortals, not Daemons, none.
Vanilla, Khorne, Nurgle and Tzeentch all feature. But no Slaanesh.
My speculation is that this points to Slaanesh reemerging into the Mortal Realms in the not too distant future. Otherwise, why leave it’s servants out?
Well, they mentioned that the fate of slaanesh would be cleared next year soooo...
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Post by: Mad Doc Grotsnik
Must’ve missed that!
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Post by: Bi'ios
Chopstick wrote:Yeah, it's Tommy Wiseau's hair.
On the other note, the Runic Blade look really bad compared to the one use by the Errant Questor.
YES! That’s exactly who he looks like! I couldn’t put a finger on it, but you’ve got it
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Post by: AegisGrimm
I'm normally a fan of Stormcast, but that figure is fugly. Neave Blacktalon is so much cooler. It's like he's too short and wide. Truly a Lord Meatloaf.
I could make a better looking conversion with the existing Celestant, a Prosecutor shield, and a bare Space Marine head.
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Post by: Geifer
The hairline is a bit funny, but I don't think the face is bad at all. I prefer his pose over that of most Sigmarine heroes, too.
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Post by: zamerion
From war of sigmar
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Post by: HorticulusDK
Okay. I'm BEYOND excited now.
Hope the (hopefully forthcoming) Christmas video tell us more about it (and the also January Chaos Daemons codex) !
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Post by: Chopstick
So AOS will get 4 new model for this campaign.
....hmmm yay?
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Post by: TheDraconicLord
Ok, so far I want both Heralds. Badly.
Here's hoping Destruction is an Ironjawz
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Post by: Mad Doc Grotsnik
4 new character models. Who knows what else may or may not follow? There's an awful lot of unsolved Rumour Engine bits!
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Post by: Lord Kragan
Nah, gimme another faction!
That or another cabbage krusha!
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Post by: Galas
Fyreslayers, Ironjawz and Sylvaneth could use some new units to expand their factions.
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Post by: Nostromodamus
Galas wrote:Fyreslayers, Ironjawz and Sylvaneth could use some new units to expand their factions.
Bonesplitterz too.
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Post by: Kanluwen
Galas wrote:Fyreslayers, Ironjawz and Sylvaneth could use some new units to expand their factions.
Basically anything that isn't Seraphon or Chaos can use that.
Wanderers could use units of Waywatchers being rejigged, for example.
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Post by: Yodhrin
You know what'd be good? Something that actually takes advantage of all this "freedom" the setting change ostensibly created. Some good-guy humans who don't look like Empire leftovers. Flesh out Destruction a bit with something other than a slightly bigger Orc or a slightly more overwrought Ogre. Fimir maybe?
The Warqueen is a good start, but she's remarkable mostly for being a she rather than her aesthetic, the Darkoath folks are awfully Chaos Marauder'y(not that I'd object to a whole box of infantry in that style, the classic Marauders have not aged gracefully, some parts of the Horsemen kit aside). The Death one is a floaty spooky thing but with a helmet this time, though to be fair to them I dunno where they could take Death otherwise, all the archetypes are pretty solidly covered(though standalone plastic Vampire and Ghoul characters would be nice). With Order & Destruction though they could do something fresh, if they tried, rather than the slightly-different Orc and slightly-different Stormcast folk seem to be expecting.
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Post by: Galas
Kanluwen wrote: Galas wrote:Fyreslayers, Ironjawz and Sylvaneth could use some new units to expand their factions.
Basically anything that isn't Seraphon or Chaos can use that.
Wanderers could use units of Waywatchers being rejigged, for example.
Yeah but is obvious that GW is gonna be more willing to push the proper AoS faction than old world left overs. I'll love for a battletome for Gutbusters and more ogre units but...
Following what you are saying Yodhrin, I'll love for the Firebellies to be expanded in a full ogre faction mixed with fire monsters and a roman aesthetic instead of the clasic mongol one. It would be actually pretty ironic for the "Fire order" faction to be a bunch of naked dwarf berserkes, and the "Fire Destruction" faction to be a some kind of organized Ogre Empire.
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Post by: streetsamurai
Yodhrin wrote:You know what'd be good? Something that actually takes advantage of all this "freedom" the setting change ostensibly created. Some good-guy humans who don't look like Empire leftovers. Flesh out Destruction a bit with something other than a slightly bigger Orc or a slightly more overwrought Ogre. Fimir maybe?
The Warqueen is a good start, but she's remarkable mostly for being a she rather than her aesthetic, the Darkoath folks are awfully Chaos Marauder'y(not that I'd object to a whole box of infantry in that style, the classic Marauders have not aged gracefully, some parts of the Horsemen kit aside). The Death one is a floaty spooky thing but with a helmet this time, though to be fair to them I dunno where they could take Death otherwise, all the archetypes are pretty solidly covered(though standalone plastic Vampire and Ghoul characters would be nice). With Order & Destruction though they could do something fresh, if they tried, rather than the slightly-different Orc and slightly-different Stormcast folk seem to be expecting.
amen
the worst thing about AOS is that they destroyed an incredible background, only to introduce new armies that would fit neatly in it (bar the abominable SC and the sky dawrves).
There's a reason why the time when people were the most excited for AOS was when they released the sky dwarves. Enough with the millions of stormcast, and give us something to flesh out the setting
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Post by: Desubot
Would you rather it be 4 marine models?
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Post by: NinthMusketeer
Fyreslayers have a bunch of hero options already. Make it an Ironweld hero imo. As for destruction, well I'll be happy with anything really. An ogor or grot hero would be ideal though.
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Post by: Galas
I think GW has made the best ogres in fantasy history with their 6th edition army book (Tied with the Warlords of Draenor Warcraft Ogres, but GW was first in expanding them besides the generic brute-canibal trope). I'll love if they give them more love in any kind of AoS style (I know, Beastclaw Raiders, but thats like Bonnespliterzs, no new models). I know many people disliked the mongol-ogres and they prefered the older editions, where they where just generic fantasy ogres, but oh man. I have still my Ogre Kingdom books, they where so beautifully imaginative.
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Post by: Alpharius
For AoS?
Absolutely!
Yod's got a very good point though - maybe something that takes advantage of the 'new' and doesn't point directly back to/at WFB's Olde Worlde too?
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Post by: unmercifulconker
Utter hypely hope:
Big Death release, Nighthaunt and Deathrattle BT's
Chaos Marauder faction release, proper Norse men again.
Campaign books
Most likely:
4 heroes, Campaign book.
Damn I can't wait to see what Malign Portents will bring to AoS!
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Post by: Crimson
I really wish there were new Drakoath style marauders, the old ones are completely unusable. (The horse guys are tolerable.)
But thing I'd like to see most is just some new stuff for normal humans. I kinda like how AOS world is so surreally weird, but it really need some focus on some normal guys for contrast.
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Post by: timetowaste85
Marauders unusable? I still think they look great! What is wrong with them? Just that they aren’t menacing enough? Or not enough scars?
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Post by: Crimson
timetowaste85 wrote:Marauders unusable? I still think they look great! What is wrong with them? Just that they aren’t menacing enough? Or not enough scars?
They've old and look like crap. Just compare them to these Drakoath characters.
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Post by: Kanluwen
unmercifulconker wrote:Utter hypely hope:
Big Death release, Nighthaunt and Deathrattle BT's
Chaos Marauder faction release, proper Norse men again.
Campaign books
Most likely:
4 heroes, Campaign book.
Damn I can't wait to see what Malign Portents will bring to AoS!
We know there's 4 heroes and a campaign book, at least.
It's looking more and more like we're going to see Rotbringers as well come the new year.
I've got my wallet ready and fingers crossed for Shadowkin.
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Post by: Mr Morden
2 of them are not Stormcast - thats some progress.
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Post by: Kanluwen
Yeah, it's been such a heavy few months for Stormcast...
There's the 3 in Shadespire, Naeve Blacktalon, and one more coming soon-ish.
Damn you Stormcasts taking up the whole release schedule!
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Post by: highlord tamburlaine
...but there haven't been many other AoS releases outside of Shadespire as it is!
My hope is for Ogors of any kind and a new Seraphon.
The Saurus warriors are looking a little lean these days compared to the big and burly Ironjawz. That ain't right.
Of course I'd love to see them dial up the Meso-American style to 11 and really go hog-wild with the lizards...
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Post by: Ghaz
Personally I'd like to see a new Greenskinz hero (and an updated Orruk Boyz kit to match the Boarboyz) or maybe something for the Moonclan Grotz. Unfortunately I doubt we'll see the Fimir produced in plastic by Games Workshop proper any time soon
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Post by: Formosa
Ive been out of AOS for a while now, what the current state of play, I have noticed all those new sets with stormcast in all of them allied to other forces, whats that about?
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Post by: Voss
Crimson wrote: timetowaste85 wrote:Marauders unusable? I still think they look great! What is wrong with them? Just that they aren’t menacing enough? Or not enough scars?
They've old and look like crap. Just compare them to these Drakoath characters.
To be fair, they looked like crap when they were new.
What's more interesting on the AoS front is from the ADB AMA, which is up on Atia's site- https://war-of-sigmar.herokuapp.com/bloggings/2627
He mentions not being a fan of AoS on release, but that he's getting more interested for stuff coming in the future:
I was a crazy-late adopter to Age of Sigmar. The Old World resentment hit me reeeaaaally hard, but I got a seriously lucky break, when WHTV asked me about helping them with some script work for their trailers. I had to sign a bunch of extra NDAs, and the end result that I've started seeing some insanely awesome stuff coming down the pipe for AoS in the future. And that finally turned me around all the way on the new setting
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Post by: eohall
Yodhrin wrote:The Death one is a floaty spooky thing but with a helmet this time, though to be fair to them I dunno where they could take Death otherwise, all the archetypes are pretty solidly covered(though standalone plastic Vampire and Ghoul characters would be nice). With Order & Destruction though they could do something fresh, if they tried, rather than the slightly-different Orc and slightly-different Stormcast folk seem to be expecting.
I like the immaterial undead minis they've made over the years quite a bit, but for new Death directions, I'd love to see a faction that would be based on deathmages creating bizarre necroconstructs. Sort of a Khemri meets Moulder meets Deadwalkers thing. I think there'd be potential for some really cool modular kits with little familiar creatures/bodyparts spanning the current ranges, just rotting/decayed, and even rules potential in the direction of Looted Tanks/Design-A-Landraider customization.
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Post by: Kanluwen
Formosa wrote:Ive been out of AOS for a while now, what the current state of play, I have noticed all those new sets with stormcast in all of them allied to other forces, whats that about?
They were boxed sets released for a campaign event. They're the signature forces of each of the cities established, in the fluff, from the campaign event last year.
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Post by: Baron Klatz
Yeah, the Firestorm boxes. Have some pretty nice formation abilities too.
With the "age of hope" ending I got a feeling they're going to need them.
But yeah, really excited for what next year is bringing on top of the crazy stuff we got this year.
From all the rumors I think poor destruction is the only getting mostly left out but hopefully their hero model is killer (kinda hoping Grot just for surprise value) and the year after is when Gorkamorka will make his own play.
Yod's got a very good point though - maybe something that takes advantage of the 'new' and doesn't point directly back to/at WFB's Olde Worlde too?
All in good time. For now the more recognizable releases help older fans transfer over into AoS easier by having a identifiable starting point and plays off the TWW hype as well.
It'll be a few years down the road when GW can go really crazy with stuff like Duardin that make homes in gargantuan trees, Grot pirates using Leviathans as ships and ancient races that built magic weapons that could destroy realms.
Even the sky titans can make an army again and the God-beasts are an untapped source of powers and followers.
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Post by: JSG
No one tell Archaon.
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Post by: NinthMusketeer
eohall wrote: Yodhrin wrote:The Death one is a floaty spooky thing but with a helmet this time, though to be fair to them I dunno where they could take Death otherwise, all the archetypes are pretty solidly covered(though standalone plastic Vampire and Ghoul characters would be nice). With Order & Destruction though they could do something fresh, if they tried, rather than the slightly-different Orc and slightly-different Stormcast folk seem to be expecting.
I like the immaterial undead minis they've made over the years quite a bit, but for new Death directions, I'd love to see a faction that would be based on deathmages creating bizarre necroconstructs. Sort of a Khemri meets Moulder meets Deadwalkers thing. I think there'd be potential for some really cool modular kits with little familiar creatures/bodyparts spanning the current ranges, just rotting/decayed, and even rules potential in the direction of Looted Tanks/Design-A-Landraider customization.
I'm not a Death player, but I think I speak for all of them in saying that Death-anything would be a huge improvement.
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Post by: Yodhrin
Baron Klatz wrote:
Yod's got a very good point though - maybe something that takes advantage of the 'new' and doesn't point directly back to/at WFB's Olde Worlde too?
All in good time. For now the more recognizable releases help older fans transfer over into AoS easier by having a identifiable starting point and plays off the TWW hype as well.
It'll be a few years down the road when GW can go really crazy with stuff like Duardin that make homes in gargantuan trees, Grot pirates using Leviathans as ships and ancient races that built magic weapons that could destroy realms.
Even the sky titans can make an army again and the God-beasts are an untapped source of powers and followers.
For me it's the exact opposite, and I doubt I'm alone among the more vehement fans of WHF as-was(and lets be real, we're all that's left from the "played WHFB/Mordheim" group now, everyone else has either jumped on AoS already or moved on from GW games). The more recognisable something is, the more put off I am, because I don't want to be reminded that AoS exists at the expense of one of my favourite settings - the closest I came to buying-in on AoS so far was Overlords, and for me that's the kind of level of difference I'd like to see pervade the new setting. It's even a bit irritating, when they ostensibly killed off WHF to create this great opportunity to be as weird and surreal and mythical as they like...and then we got Land Marines and an army of Slayers and Dryads-but-with-elves-sticking-out-the-front etc.
I can understand why they cannibalised the old WHF model range to cut the cost of launching the new IP even if I don't like it, but at some stage GW have to gak or get off the pot.
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