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Horus Heresy / 30K N&R  @ 2026/03/15 18:01:09


Post by: lord_blackfang


CHOOM


Horus Heresy / 30K N&R  @ 2026/03/15 18:02:19


Post by: Mad Doc Grotsnik


Just the books for me at the moment. Glaive is definitely joining the armour pool, but with a big holiday coming up end of April, need to properly prioritise.


Horus Heresy / 30K N&R  @ 2026/03/15 18:33:09


Post by: DaveC


Euro price list from TGA


[Thumb - image.png.92cbb2970fb23e7aa3efabb0f5e059a9.png]


Horus Heresy / 30K N&R  @ 2026/03/15 19:00:31


Post by: tauist


One Glaive it is, then. No idea when I'll have time to build it, but I'll be damned if my IXth wont have at least a single superheavy..


Horus Heresy / 30K N&R  @ 2026/03/15 19:08:46


Post by: chaos0xomega


What does 206EUR translate into in freedumb-bucks?


Horus Heresy / 30K N&R  @ 2026/03/15 19:38:16


Post by: DaveC


chaos0xomega wrote:
What does 206EUR translate into in freedumb-bucks?


$255 and for completeness £160


Horus Heresy / 30K N&R  @ 2026/03/15 20:48:31


Post by: Ashiraya


Expensive, but expected. That's a chunky tank.

...Goes for both boxes, actually.


Horus Heresy / 30K N&R  @ 2026/03/15 22:38:03


Post by: Overread


It's also Custodes so an elite army so its one box but that will be a huge tonne of points to field so it will add up to a full army very quickly.


Horus Heresy / 30K N&R  @ 2026/03/15 23:09:14


Post by: chaos0xomega


IIRC box is about 1100 pts. If you're playing the recommended 3k points of Heresy its still a pretty expensive investment.


Horus Heresy / 30K N&R  @ 2026/03/16 03:39:24


Post by: Snord


*Sigh* I have never been interested in Custodes, but these new models look really nice (especially the vehicle). I can feel the pull towards acquiring some.


Horus Heresy / 30K N&R  @ 2026/03/16 10:16:26


Post by: lord_blackfang


The tank indeed looks great

But I've sen too much text-to-speech to be able to take banana boys seriously


Horus Heresy / 30K N&R  @ 2026/03/16 10:23:53


Post by: Billicus


Assuming the infantry are around £50 per box, the dreadnought another £50 and the tank at least that much too it's a 20% saving even before the shield captain, so if anyone's at all serious about doing the army it'd be worth trying to nab. I swear the individual unit box pricing has gone up specifically to make the big box sets look better.


Horus Heresy / 30K N&R  @ 2026/03/16 11:42:46


Post by: lord_blackfang


These boxes tend to be discounted at least 30% yea, if you want banana boys get the big box for sure.


Horus Heresy / 30K N&R  @ 2026/03/16 18:14:18


Post by: Ashiraya


 lord_blackfang wrote:
The tank indeed looks great

But I've sen too much text-to-speech to be able to take banana boys seriously


Makes me glad I've never watched that series.


Horus Heresy / 30K N&R  @ 2026/03/17 09:42:19


Post by: Pacific


chaos0xomega wrote:
IIRC box is about 1100 pts. If you're playing the recommended 3k points of Heresy its still a pretty expensive investment.


Out of interest what are people finding is a nice points value for the game? We are up to 1500pts as part of an escalation league and already finding a 6x4 is crammed and struggling to fit a game into an evening's play.
I understand the creators of the game probably set an amount and then GW sales poked a head in through the door and said 'double it' so am always suspicious of the amount GW set for their 'standard game'*

*I know things like Primarchs, reserves, very expensive super heavies can help with miniature volumes and stop it looking like just one massive scrum with zero opportunity for manoeuvre.


Horus Heresy / 30K N&R  @ 2026/03/17 10:17:26


Post by: Snrub


 Pacific wrote:
Out of interest what are people finding is a nice points value for the game?
I know locally, for both 1st and 2nd edition people tended to sit at the 2.5k-3k mark. Or 1250 for ZM games.

I was quite partial to 2250pts games in 2.0. It gave you enough points to take "Stuff" but not enough points to take "all the Stuff". You had to start getting a bit selective.


Not sure what people are doing for 3rd edition as the scene has kinda died off and I haven't been playing. Can't imagine it's shifted too much though.


Horus Heresy / 30K N&R  @ 2026/03/17 14:35:00


Post by: Ashiraya


 Pacific wrote:
chaos0xomega wrote:
IIRC box is about 1100 pts. If you're playing the recommended 3k points of Heresy its still a pretty expensive investment.


Out of interest what are people finding is a nice points value for the game? We are up to 1500pts as part of an escalation league and already finding a 6x4 is crammed and struggling to fit a game into an evening's play.
I understand the creators of the game probably set an amount and then GW sales poked a head in through the door and said 'double it' so am always suspicious of the amount GW set for their 'standard game'*

*I know things like Primarchs, reserves, very expensive super heavies can help with miniature volumes and stop it looking like just one massive scrum with zero opportunity for manoeuvre.


3k is the standard as far as I know, barring the idiosyncrasies of local metas.



Horus Heresy / 30K N&R  @ 2026/03/17 20:46:55


Post by: Pacific


That's really interesting to know, thanks..

Was struggling to think of a descriptor of the ruleset for a while and have now settled on 'constipated'. Everything else is about the game, so I guess the board being bunged up with hundreds of marines fits that bill.


Horus Heresy / 30K N&R  @ 2026/03/17 20:49:16


Post by: Ashiraya


Nobody actually brings hundreds of Marines. Your points are going to vanish very very quickly when you get going.


Horus Heresy / 30K N&R  @ 2026/03/18 01:29:41


Post by: chaos0xomega


Yeah, 3000 pts are standard, but like... usually only 1000 points of that is actually line infantry type units, the remaining is usually split between characters, superheavies, and expensive elite units. If you're finding a 6x4 crowded you and your opponent might be focusing too much on small dudes. Typical 3k HH game will usually have a model count about the same as a 2k point 40k game, unless one of the players is playing an infantry heavy skew list.


Horus Heresy / 30K N&R  @ 2026/03/18 03:46:46


Post by: Dryaktylus


Battles with 2k or even 1,5k are fine in a like-minded environment - either for starting the game, trying something new or weird, testing allies, fielding stuff you have but ignore it in larger games (several Legacies and Militia for example), playing special missions or just having a smaller, faster game. It works quite well and is fun if you and your opponents want it to.


Horus Heresy / 30K N&R  @ 2026/03/18 06:10:58


Post by: Kid_Kyoto


 Snord wrote:
*Sigh* I have never been interested in Custodes, but these new models look really nice (especially the vehicle). I can feel the pull towards acquiring some.


I do really like the new Custodes, the poses and proportions are much improved. The tank still irks me somehow it just doesn't belong with the Imperial design.

Better than a Land raider spray painted gold, but I just don't like it.

Doubt I'll get the box, too much to paint already, but it is good.


Horus Heresy / 30K N&R  @ 2026/03/18 13:45:51


Post by: Ashiraya


chaos0xomega wrote:
Yeah, 3000 pts are standard, but like... usually only 1000 points of that is actually line infantry type units, the remaining is usually split between characters, superheavies, and expensive elite units. If you're finding a 6x4 crowded you and your opponent might be focusing too much on small dudes. Typical 3k HH game will usually have a model count about the same as a 2k point 40k game, unless one of the players is playing an infantry heavy skew list.


That, and this isn't 40k. Upgrades cost points. 10 Tactical Marines may be 100 points, but give them bayonets, a vexilla, a nuncio-vox, an augury scanner, a plasma pistol and a power sword for the sergeant, and suddenly the unit costs over 50% more.

We're still in 2.0, and my Terminators are over 40 points per model with their weapons, my Leviathan is 300, etc. From what I see 3.0 has kept prices generally similar, aside from making some vehicles such as the Rhino more expensive to match its boosted durability.

The reason I think 3k is standard is because it prevents all eggs from being in one basket. That 300 point Leviathan is overly swingy in a 1k game where it represents a third of your army. In a 3k game it's just a tenth of your army.


Horus Heresy / 30K N&R  @ 2026/03/18 14:33:17


Post by: Lathe Biosas


I just pre-ordered the Custodes.

Sooo.... what's Horus Heresy like?


Horus Heresy / 30K N&R  @ 2026/03/18 14:42:05


Post by: Snrub


Better then 40k, that's for damn sure.


Horus Heresy / 30K N&R  @ 2026/03/18 15:00:07


Post by: Pacific


Thanks guys for the replies - I think as we get to bigger points values we will probably introduce more 'toys' that will eat some of the points and as has been said above add more wargear. Although we have stopped using mixed weapon units to try and speed things up, as we had a few combats take almost 30 minutes to play inc. a challenge, which is nuts for a mass combat game.
Also found New Recruit app a must, as it really helps speed up looking up special rules and stat lines.


Horus Heresy / 30K N&R  @ 2026/03/18 15:20:26


Post by: Dudeface


 Snrub wrote:
Better then 40k, that's for damn sure.


Well that's a subjective statement.


Horus Heresy / 30K N&R  @ 2026/03/18 15:35:55


Post by: kronk


 Lathe Biosas wrote:
I just pre-ordered the Custodes.

Sooo.... what's Horus Heresy like?


I preferred 2nd edition, and have been playing since the black books from Forge World came out. I still don't like the new detachment rules, but the game itself is good. I'm getting ready for AdeptiCon next week. My buddy and I will spend all 3 days playing Horus Heresy. I've had 4 or 5 games played since the new edition came out last year, but no one local to me plays. I like it better than 40k, but I play both.

Troops are important, especially with Line. Most of the events we play are 1500 point doubles games, so 3000 points per side. Solo, 2500-3000 is the most common I believe. People want to take a Primarch and/or a super heavy. Taking both will set you back 1000+ points. Terminators and other elite units kitted out with tacti-cool gear and 10-man heavy support squads will run you 300 points each, so your list fills quickly.


Horus Heresy / 30K N&R  @ 2026/03/18 15:56:08


Post by: Ashiraya


 Pacific wrote:
Thanks guys for the replies - I think as we get to bigger points values we will probably introduce more 'toys' that will eat some of the points and as has been said above add more wargear. Although we have stopped using mixed weapon units to try and speed things up, as we had a few combats take almost 30 minutes to play inc. a challenge, which is nuts for a mass combat game.
Also found New Recruit app a must, as it really helps speed up looking up special rules and stat lines.


Try using coloured dice for mixed weapon units. Makes it quick. Red dice for power swords, blue dice for heavy chainswords, etc.

New Recruit is decent, but be aware it has mistakes sometimes.




Automatically Appended Next Post:
 Lathe Biosas wrote:
I just pre-ordered the Custodes.

Sooo.... what's Horus Heresy like?


In a nutshell, it's an iteration on older editions of 40k (6th/7th, themselves iterations of a model going back to 3rd).

Things are at once more standardised and broader. Morale effects are more relevant, as units can be genuinely crippled if pinned down by a suppression weapon or flushed out of cover by massed flamers. Raw stats are more important, as unit abilities are rarer than in 40k and offer fewer combo opportunities; you won't generally see your warlord give their squad a bunch of bonuses to their damage, durability and mobility just for existing like you will in 40k.

Vehicles are more "vehicle-like". You will not kill a tank with just lasguns no matter how many lasguns you fire at it. Vehicles are completely immune to damage from weapons whose strength is more than six points lower than the vehicle's facing armour value. However, dedicated anti-tank weapons can deal massive damage, and vehicles are often vulnerable from the rear where even lighter weapons can manage them.

Army construction is also much more structured. In 2.0, you used a fixed detachment of "slots" where you could take a limited number of units from each category (HQ, heavy support, etc). In 3.0, the army building is modular, with HQ models you take bringing their own detachments with them, with some character types getting access to more or unique detachments.

Armour piercing is all-or-nothing rather than subtractive. AP4 weapons ignore 4+, 5+ and 6+ saves, but do nothing to 3+ and 2+. This makes 2+ save units very resilient, and means you need to consider carefully what weapons you use for which role (though weight of fire forgives many sins). The Breaching rule acts as a middle ground by improving your gun's AP on a high enough wound roll, with worse AP otherwise.

The biggest difference however in my opinion, and the main thing which keeps me here in place of 40k, is the detail in unit customisation. A unit's base profile is fairly cheap, and additional equipment is bought for points, allowing you to decide whether you want an expensive workhorse, a cheap body or something in between, and allowing more room for cheaper weapons to thrive instead of being outcompeted by heavy guns on the same unit. You can also take units in partial sizes (I am painting an 8 man melta squad right now), which allows you to fit them into certain transports and get spare models to use for conversions (conversions are a huge deal in 30k!), instead of being locked to fixed sizes.

The latest edition of 30k also essentially completely removes rerolls from the game. In some cases this is a welcome change, though I'd argue they removed too many, as some units are left too weak and/or inconsistent with them gone (such as Space Marine Assault Squads).


Horus Heresy / 30K N&R  @ 2026/03/18 16:25:30


Post by: Mad Doc Grotsnik


The introduction of Status Effects, and how those are applied has opened up design space for weapons. So whilst I’m sure there are still Rubbish Useless Guns out there? This has helped considerably. Put simply? If you get your head around the cunning application of Status on enemy units, a wide range of weapons will appeal to you.

It’s also helped discourage death stars. Each Status has a unique impact, but they also all inflict common debuffs. This includes striking last in combat, only able to make disordered charges, and not being able to contest Objectives.

So yes, you can Death Star if you want. And it can still be nasty. But even a single Status can leave the unit crippled, however temporarily. And if your opponent has planned well? They can jump that unit and give it a serious kicking whilst it’s not feeling its usual self.

And importantly? Not all Statis checks require an unsaved wound, just a hit. So being well ‘are in thick armour isn’t going to save your bacon every time.


Horus Heresy / 30K N&R  @ 2026/03/18 16:29:43


Post by: Platuan4th


 Mad Doc Grotsnik wrote:
The introduction of Status Effects, and how those are applied has opened up design space for weapons. So whilst I’m sure there are still Rubbish Useless Guns out there? This has helped considerably. Put simply? If you get your head around the cunning application of Status on enemy units, a wide range of weapons will appeal to you.


I've loved the implementation of the Statuses. Never really touched multilasers(outside of it being mandatory on Chimeras for the longest time) previously, now basically every Aux list I bring has them.


Horus Heresy / 30K N&R  @ 2026/03/18 16:33:39


Post by: Ashiraya


While I prefer 2.0 overall, the status is one of the changes I approve of. It in particular gives a home to weapons like flamers and rotor cannons that previously struggled to find a purpose in a game with so much power armour.


Horus Heresy / 30K N&R  @ 2026/03/18 16:37:51


Post by: Mad Doc Grotsnik


Also, heavy tanks (really Land Raider and up) are pretty touch, especially in smaller points games where your opponent may have limited options for dealing with them.

But again, you can inflict Status Effects via glancing hits. So whilst you may not knack a big tank terribly quickly? You can dent its efficiency.


Horus Heresy / 30K N&R  @ 2026/03/18 16:49:23


Post by: lord_blackfang


I come with important news

Last night I dreamed, for real for real, I had an Indiana Jones type adventure through an ancient temple and the final treasure was a leak of plastic Spatha bikes (painted as WS) and something infantry-sized I couldn't quite make out. To make it more legit, someone in the raiding party commented that the Solar Leman Russ was leaked in the same way.


Horus Heresy / 30K N&R  @ 2026/03/18 16:51:38


Post by: Ashiraya


I crave Spatha bikes, so I'll take it.


Horus Heresy / 30K N&R  @ 2026/03/18 18:25:04


Post by: Sotahullu


Well new Adepticon trailer showed Solar Auxilia patch...

And GW webstore has removed Ogryns, Aurox and Carnodon completely...


So naturally we get an Baneblade!


Horus Heresy / 30K N&R  @ 2026/03/18 18:27:04


Post by: Ashiraya


Carnodon and Aurox have been gone for ages, haven't they? They're both legacies units, notably unlike the Charonites.


Horus Heresy / 30K N&R  @ 2026/03/18 18:35:06


Post by: BrookM


Plastic Stormhammer, please?



Horus Heresy / 30K N&R  @ 2026/03/18 18:43:07


Post by: Sotahullu


 Ashiraya wrote:
Carnodon and Aurox have been gone for ages, haven't they? They're both legacies units, notably unlike the Charonites.


No I do remember Aurox and Carnodon being in the store, atleast this year. And Aurox is an actual unit from the book, not an legacy unit.


Horus Heresy / 30K N&R  @ 2026/03/18 18:57:42


Post by: lord_blackfang


 Sotahullu wrote:
 Ashiraya wrote:
Carnodon and Aurox have been gone for ages, haven't they? They're both legacies units, notably unlike the Charonites.


No I do remember Aurox and Carnodon being in the store, atleast this year. And Aurox is an actual unit from the book, not an legacy unit.


No, not in 3rd ed. And I'm sure they didn't stock either since 3rd dropped last summer, being Legacy units.


Horus Heresy / 30K N&R  @ 2026/03/18 19:24:02


Post by: Ashiraya


I remember in a debate I was in on reddit (8 months ago, I checked) the Aurox was already permanently out of stock and never came back.

Carnodon in fact went to legacies already when 2.0 dropped. It's been gone for a long, long time.


Horus Heresy / 30K N&R  @ 2026/03/18 20:29:45


Post by: Mad Doc Grotsnik


 Ashiraya wrote:
Carnodon and Aurox have been gone for ages, haven't they? They're both legacies units, notably unlike the Charonites.


Upside of per-book releases? Things can be Legacy, and then suddenly not.

Dunno if that will happen in this specific instance. But it is possible.


Horus Heresy / 30K N&R  @ 2026/03/18 20:42:12


Post by: lord_blackfang


 Mad Doc Grotsnik wrote:

Upside of per-book releases? Things can be Legacy, and then suddenly not.

Dunno if that will happen in this specific instance. But it is possible.


That is the big upside of expansion books. But equally possible they invent a new thing in the same role. Either way, Aux needs more stuff.


Horus Heresy / 30K N&R  @ 2026/03/18 20:56:26


Post by: Mr_Rose


While having the Aurox and Carnodon back would be nice, the Auxilia need a cavalry unit that isn’t a sentinel variant.
Didn’t the Imperial Army (as it was back in Rogue Trader days) have grav-bikes of its own?


Horus Heresy / 30K N&R  @ 2026/03/18 21:00:09


Post by: Mad Doc Grotsnik


And regular bikes. Also had the regular bikes in Epic.

I reckon they should have Attack Bikes. Sidecar with special weapons and that.


Horus Heresy / 30K N&R  @ 2026/03/18 21:40:38


Post by: lord_blackfang


Don't forget that Aux are a specific, elite branch of the Imperial Army tho.

Militia has the basic junk - horses, bikes, trikes, quads, buggies and trucks.

Aux stuff should be at least halfway to Legion gear.


Horus Heresy / 30K N&R  @ 2026/03/18 22:38:21


Post by: Ashiraya


Auxilia are somewhat akin to a whole army of Storm Troopers, but not quite. Veletaris are about that level, or just above.

They are a step above from the Imperial Army, definitely, and made up about 20-25% of the Imperialis Auxilia as a broader whole. But 20-25% still means a looot of soldiers.


Horus Heresy / 30K N&R  @ 2026/03/18 23:02:18


Post by: MajorWesJanson


Got my Myrmidons today and was surprised by the sprues- bodies and weapons mixed. Odds of 3 additional poses with the other two weapon options as a second kit? I'm going to leave the arms off half of mine for a while just in case.


Horus Heresy / 30K N&R  @ 2026/03/19 13:13:57


Post by: beast_gts


Pages from the Black Books – The Emperor’s Children
This week’s extract comes from the first of the Black Books, Betrayal, released all the way back in 2012. Next week, we’re staying on the Traitor side of the Dropsite Massacre and getting familiar with the grim warriors of the Death Guard.