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Post by: Snord
Pacific wrote:Snord, very good guess and you were close with Tamiya! I think it was a Rubicon 1/48 stowage set for WW2 vehicles. Absolutely loads of gubbins to add to vehicles. I really wish GW would do a stowage/accessories sprue for vehicles - its one of the things missing, whenever you see photos of vehicles during war they are always covered in loads of spares, things they are carrying for troops etc.
Yes, I should have realised that Tamiya parts would be bigger.
I’ve always preferred to add stowage to GW vehicles, but I have found it difficult to find items that seem to belong on Heresy vehicles. I don’t think Marines would have bedrolls, knapsacks and duffel bags. I ended up adding sandbags to my SoH tanks.
I am trying to restrict the force to MKII and MKIII only, and have had fun researching what things were more or less common during the Crusade (when compared to the Heresy era). These will hopefully build up to a playable force for HH, which was never really a prospect for the Sons of Horus (as it took me a weekend to do one marine!) I am restricting myself to weapon and head swaps, to cut down on build time.
Hopefully more to come soon (I am putting together some of the brilliant new MKII assault marines at the moment)
These are good colours. Is there something missing from the Sergeant’s volkite weapon?
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Post by: lord_blackfang
Today's progress. Much easier than the Dracosan. The tolerances on this kit are insane - too good in fact - there's no room for glue in between the parts!
Saving the mold line cleaning on the tracks for a slow day at work.
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Post by: Shark in Exile
I really like the Heresy Leman Russ models, am using them for my 40K Armoured Company which will double up in my Heresy Militia army.
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Post by: lord_blackfang
These were a slog, pretty sure it was faster to build the 3 Russes, they are legitimately a deterrent to me recommending an Auxilia army to anyone +great sculpts +very very well hidden mold lines for soft-surface infantry +fairly generous with exotic bits (3 needle pistols, 4 hand flamers, etc... left over from this one unit) -mislabeled parts -no alignment pegs anywhere despite only going together one way -usual issues of arms not reaching around the chest plate properly -if you put arms just a bit too high, you can't fit in the shoulder pads
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Post by: lord_blackfang
A most regrettable switch back to the Legions
This kit is awful. It's all one shell with zero internal bracing, contact points so tiny the parts don't align, outer hull sides are literally held in place by the track links.
The track sprue is a low tier "made in china" type I haven't seen from GW in a long time, with soft detail and massive mold lines, to the point the links don't slot together if you don't shave a significant amount of material in the slits and pegs.
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Post by: Snord
lord_blackfang wrote:This kit is awful. It's all one shell with zero internal bracing, contact points so tiny the parts don't align, outer hull sides are literally held in place by the track links.
The track sprue is a low tier "made in china" type I haven't seen from GW in a long time, with soft detail and massive mold lines, to the point the links don't slot together if you don't shave a significant amount of material in the slits and pegs.
Strange - I didn't find the Sicaran kit anything like this bad. I agree that the top of the hull could do with some proper bracing, as I had some trouble getting everything properly aligned, but otherwise it was okay. I haven't done the tracks yet, nor do they have that 'made in China' look.
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Post by: Not Online!!!
Snord wrote: lord_blackfang wrote:This kit is awful. It's all one shell with zero internal bracing, contact points so tiny the parts don't align, outer hull sides are literally held in place by the track links.
The track sprue is a low tier "made in china" type I haven't seen from GW in a long time, with soft detail and massive mold lines, to the point the links don't slot together if you don't shave a significant amount of material in the slits and pegs.
Strange - I didn't find this kit anything like this bad. I agree that the top of the hull could do with some proper bracing, as I had some trouble getting everything properly aligned, but otherwise it was okay. I haven't done the tracks yet, nor do they have that 'made in China' look.
Huh?
out of all my significant tanks i built the sicarian was the one that gave me the least issues tbh? Is it a normal one right? Or is it the venator variant?
Automatically Appended Next Post:
lord_blackfang wrote:Today's progress. Much easier than the Dracosan. The tolerances on this kit are insane - too good in fact - there's no room for glue in between the parts!
Saving the mold line cleaning on the tracks for a slow day at work.
Malcador is the most painful one, due to the turret just beeing asinine.
Best tank to build imo was the Basilisk / Medusa.
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Post by: Mad Doc Grotsnik
Been yonks since I built a Sicaran, so please allow for faulty memory. But I don’t recall it giving me any grief?
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Post by: Shark in Exile
As with other posts not had any problems building either plastic Sicaran kit and the tracks follow the original Forgeworld resin versions.
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Post by: tauist
lord_blackfang wrote:Today's progress. Much easier than the Dracosan. The tolerances on this kit are insane - too good in fact - there's no room for glue in between the parts!
Saving the mold line cleaning on the tracks for a slow day at work.
Curious - you do use a "thin poly cement" type of glue, and not the regular kind we still used during the 90s / 00s? Thin poly cements are perfect for tight tolerance kits like this, you just hold the piece and dab the glue onto the join (at the least noticable spot), capillary action pulls the glue right where it needs to go. 5/5. I dont ever want to go back to not using them. Sure enough, for larger contacts you still might prefer the old style cements, but most of my gluing is thin poly cement work these days, especially considering how intricate the builds have become
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Post by: lord_blackfang
Just the regular old Revell Contacta with needle applicator, tauist. Thanks for the advice.
No change of opinion after the second Venator, although I had less trouble with the tracks. Don't know if it was a better cast or if I just did a better job cleaning them, knowing ahead of time now that they were too tight.
Leaving the main gun and the top cables off for easier painting I think.
Easter egg in the back for Doc.
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Post by: Mad Doc Grotsnik
Hey! Classic Skellington!
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Post by: boyd
I'm painting up two units: a unit of tactical vets with disintegrators and an assault squad with jump packs. I'm also assembling 3 saturnine terminators.
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Post by: Shark in Exile
Got a Sicaran Punisher for Christmas, new and sealed in its box, (know idea how the other half got her hands on it but was a fantastic surprise)
Just made the turret, hull to follow later today, then it’s off to join my VI Legion army
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Post by: tauist
lord_blackfang wrote:Just the regular old Revell Contacta with needle applicator, tauist. Thanks for the advice.
No change of opinion after the second Venator, although I had less trouble with the tracks. Don't know if it was a better cast or if I just did a better job cleaning them, knowing ahead of time now that they were too tight.
Leaving the main gun and the top cables off for easier painting I think.
Easter egg in the back for Doc.
If you do decide to give a thin poly cement a try, pro tip - avoid the popular Tamiya Thin Poly Cement and go straight for the GOAT, Mr- Hobby Mr. Cement SP. I swear by it. Best damn poly cement I've ever used. Its also available in black, for folks with OCD who want to avoid any and all glue residues showing on the model
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Post by: Shark in Exile
And fully built it
For a Forgeworld Resin model did enjoy building it.
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Post by: Mad Doc Grotsnik
Your gunhole. It goes ratatatatatatatatatataatt!!!
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Post by: Snord
It looks very well put together - nice job. I can't see any warping or miscast parts either. I wish they'd hurry up and release this variant in plastic - it's one of my favourite HH vehicles.
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Post by: Not Online!!!
Happy New Year!
Finally got around to doing some work on my Darkmech.
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Post by: lord_blackfang
Shiny!
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Post by: Mad Doc Grotsnik
Nice! Makes me want to get my outstanding Mechanicum units painted.
Ursarax just need a strategic skoosh of black to cover some missed bits and are then good to go.
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Post by: Not Online!!!
Soon glowy if all goes to plan. Then it's onwards to a WHFB Estalian / Tilean army to compete against my chaos army for attention.
I do love a good pike and shot formation....
Oh i also have a flame malcador somewhere that i need to do... Automatically Appended Next Post: Mad Doc Grotsnik wrote:Nice! Makes me want to get my outstanding Mechanicum units painted.
Ursarax just need a strategic skoosh of black to cover some missed bits and are then good to go.
I dare you. DO IT.
Insert actor meme.
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Post by: Mad Doc Grotsnik
Oh they’re on the slate!
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Post by: Snord
I’m putting this here because it sort of fits (not really though)…in the course of moving apartment, I discovered I had 2 Space Crusade boxes, minus most of the miniatures. The only survivors were a couple of the so-called Chaos Dreadnoughts. I also found that I had replaced all the original miniatures with 3rd Edition-era plastic Marines etc, but that’s another story. So, on a whim, I decided to try and update the Dreadnought. It’s a really lumpy old sculpt; it’s not even symmetrical, and the ‘face’ is very silly. But it has a certain charm, and I had some suitable bits available. I decide to lean into the killer robot look that the original is based on (ED-209 from Robocop), And here is the end result:
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Post by: Mad Doc Grotsnik
Very nice!
But also my inner vintage toy nerd is shedding a small, irrelevant tear for Precious Thing converted.
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Post by: SamusDrake
Space Crusade!
There. I've said it and got it out of my system.
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Post by: Snord
Mad Doc Grotsnik wrote:But also my inner vintage toy nerd is shedding a small, irrelevant tear for Precious Thing converted.
I hear you, Mad Doc. I still have one that’s almost pristine, although I am planning to convert it into an RT-style Deredo to go with my Heresy RTBO1 beakies.
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Post by: SamusDrake
Long Legs from Mission Dreadnought!
Sorry, sorry...doing it again.
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Post by: Ashiraya
I don't usually post here because I prefer to post finished pictures so I don't harvest dopamine before the work is done, but I am having so much fun kitbashing I am making an exception.
Centurions of the 7th and 8th cohorts. Tried to go for some very different personalities!
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Post by: lord_blackfang
Neat!
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Post by: Ashiraya
I am working on the Librarian to accompany this character trio, anyone else had issues with this kit?
It's nothing demanding outright complaint and replacement, but compared with how clean 2.0 resin characters have otherwise been, he was oddly shoddy, with hefty mould slip and a cape gap that wouldn't be out of place on a Storm Eagle. He will come out fine with some elbow grease, I was just surprised.
No ebay shenanigans like with my Lernaeans, either. The characters are all direct from GW.
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Post by: kronk
Finished sub assembly on my Deredeo Dreadnought for my Imperial fists. Going with Autocannon, Heavy Bolters, and Boreas Missile launcher for the loadout. Will prime tonight and start painting guns.
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Post by: MongooseMatt
And this week on 'Why, GW?'...
Just started building the new Cataphractii. You know, the ones that came in a block of ten in the new box set.
Except... you cannot do a unit of ten. You get two units of five.
Let's skip right past the mono-pose thing where you get a guy who looks just like his sergeant and go straight to the weaponry. You get five Combi-Bolters and five Volkites. That's all. And I hope you weren't wanting two Heavy Flamers or two Reapers. You are outta luck on that one.
Get two grenade harnesses though, so...
Why, GW? Was really looking forward to these...
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Post by: Ashiraya
You get two units of six, but yes. The lack of options is a major beef I have with the kit. The hands being part of the arms is no bueno with large wrist plates like these.
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Post by: Snord
MongooseMatt wrote:And this week on 'Why, GW?'...
Just started building the new Cataphractii. You know, the ones that came in a block of ten in the new box set.
Except... you cannot do a unit of ten. You get two units of five.
Let's skip right past the mono-pose thing where you get a guy who looks just like his sergeant and go straight to the weaponry. You get five Combi-Bolters and five Volkites. That's all. And I hope you weren't wanting two Heavy Flamers or two Reapers. You are outta luck on that one.
Get two grenade harnesses though, so...
Why, GW? Was really looking forward to these...
I thought there were 2 units of 6 in the boxed set?
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Post by: MongooseMatt
Snord wrote:
I thought there were 2 units of 6 in the boxed set?
Huh, that is possible. Odd (?), but possible - have to admit, I built two Sergeants after getting honked off and then kinda stopped. Wind out of my sails, kind of thing.
So, we can have a unit of six all with Volkites (say), another two with heavy weapons (so long as you don't want two heavy weapons the same)... gives us eight guys. Could fill out with a couple of guys with Lightning Claws to make a unit of ten... not that those come with the kit.
I am not happy :(
Maybe the Breachers will be better.
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Post by: Snord
My new Cataphractii arrived. I agree that their approach to what upgrades etc to include on the sprue is rather eccentric. But the models are a big improvement. One interesting point is that the hands are much smaller, such that it looks as though the pieces on the melee weapons sprue are compatible.
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Post by: tauist
How's the poseability of the new Cataphractii? Good or terrible? I already know the hands are molded on the wrists, which isnt ideal, but its ok as long as the kits are otherwise nicely posable
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Post by: Ashiraya
tauist wrote:How's the poseability of the new Cataphractii? Good or terrible? I already know the hands are molded on the wrists, which isnt ideal, but its ok as long as the kits are otherwise nicely posable
Similar to the old Cataphractii. You can mess with the heads a bit more since they are full heads now, but as you noted the wrists are moulded. Otherwise it's the same. Ball and socket waist that can be pivoted at least a little bit before they start looking odd, and arms can go up and down at the shoulder like with basically any Marine. That's all.
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Post by: Snord
Ashiraya wrote: tauist wrote:How's the poseability of the new Cataphractii? Good or terrible? I already know the hands are molded on the wrists, which isnt ideal, but its ok as long as the kits are otherwise nicely posable
Similar to the old Cataphractii. You can mess with the heads a bit more since they are full heads now, but as you noted the wrists are moulded. Otherwise it's the same. Ball and socket waist that can be pivoted at least a little bit before they start looking odd, and arms can go up and down at the shoulder like with basically any Marine. That's all.
Yes, I agree - although it's easy to remove the hands to repose them. One issue with posability has always been the leather straps hanging down from the pauldrons (pteryges), which prevent you from doing anything dramatic with the arms or the pteryges look as they they are defying gravity. In the end, Cataphractii are always going to look lumbering rather than dynamic. Which is why I think the smaller power fists are a mistake.
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Post by: Ashiraya
Snord wrote:
Yes, I agree - although it's easy to remove the hands to repose them.
Is it? Isn't it hard to get a clean cut with the extended wrist plate there?
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Post by: Snord
I don't find it difficult, although it's obviously easier if the existing hand is going to be replaced with a new one. The extended wrist plate does limit the scope for repositioning the hand.
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Post by: tauist
yeah, with the wrist plates on there, you dont have a lot of room for rotating the wrists before they start looking to funky. The new indomis are superb in this regard.
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Post by: Shark in Exile
Ashiraya wrote:I am working on the Librarian to accompany this character trio, anyone else had issues with this kit?
It's nothing demanding outright complaint and replacement, but compared with how clean 2.0 resin characters have otherwise been, he was oddly shoddy, with hefty mould slip and a cape gap that wouldn't be out of place on a Storm Eagle. He will come out fine with some elbow grease, I was just surprised.
No ebay shenanigans like with my Lernaeans, either. The characters are all direct from GW.
Had problems with the Space Wolf Praetor’s cloak with a gap which needed filling with green stuff. Not sure if it was a one off
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Post by: tauist
MKVI Breacher!
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Post by: Mad Doc Grotsnik
Still not sure if I want to add Breachers to my army.
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Post by: lord_blackfang
People seem to like using them. Personally I don't think giving a 5++ to Tacticals is ever worth the points GW charges for it, wasn't when that was the Mark of Tzeentch and isn't now. But they look cool af and the shields are big ole canvas for decals, patterns, freehands... you normally can't fit on infantry. Dark Angels certainly have plenty of heraldic devices for it.
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Post by: Snord
I like it! Maybe I'll do a mixture of armour types for my Breachers.
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Post by: Ashiraya
lord_blackfang wrote:People seem to like using them. Personally I don't think giving a 5++ to Tacticals is ever worth the points GW charges for it, wasn't when that was the Mark of Tzeentch and isn't now. But they look cool af and the shields are big ole canvas for decals, patterns, freehands... you normally can't fit on infantry. Dark Angels certainly have plenty of heraldic devices for it.
Rule of cool is all the reason you need. I certainly will pick up a squad sooner or later.
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Post by: lord_blackfang
I'm all in on the rule of cool, got 23 of these suckers so far.
For the past few days I've been trying to wrap my mind around Mechanicum list building and, boy oh boy, if you thought the default rules are convoluted... poor Mechanicum is 7 factions in a trenchcoat and the trenchcoat has different rules for how factions fit in each kind of pocket.
So instead I'm going to delve into my 3d printed pile of shame and get a few Rhino and Whirlwind hulls fixed up and ready for priming.
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Post by: kronk
lord_blackfang wrote:People seem to like using them. Personally I don't think giving a 5++ to Tacticals is ever worth the points GW charges for it, wasn't when that was the Mark of Tzeentch and isn't now. But they look cool af and the shields are big ole canvas for decals, patterns, freehands... you normally can't fit on infantry. Dark Angels certainly have plenty of heraldic devices for it.
They don't have bulky[x] anymore, so as far as I can tell, they can hop in a rhino. Their points are still to high for me, but 5++ on a line unit that can take a transport for mobility doesn't completely suck. As an Imperial Fists player, I'm supposed to like them, but I never have.
Still working on my Deredeo Dread. Played my first two games of 3rd edition last weekend. Learnings:
1. Challenges are stupidly complex with the damn gambits, but interesting. Not sure I 100% have that down, yet. I didn't bother challenging in the second game.
2. Tac sergeants losing 1 attack makes giving them CCW stupid. Nearly all of my sergeants have Solarite Power Gauntlets, so I'll have to model new ones.
3. Stationary autocannons kill BOG standard troops with ease, but struggle a bit with terminators. Not getting rending on land raiders anymore hurts. Need a new tool to crack that nut.
4. Line is key. You need those +x points when you score. It REALLY swings games or puts them away early. Jump on every objective you can reach if you go first. Put your opponent on their heels.
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Post by: Platuan4th
As well as being able to use Rhinos now, they're the only way to bring special weapons on a Line unit, which makes them a bit more versatile than Tacs. Whether you feel that's worth the point difference or not is purely up to you, but they have their uses. Also, that 5++ is also potentially paired with T5, so when you need them to really hold that Objective, they will. As for what I'm working on, assembling some lasgunners to get my two existing squads up to 20 models and 10 more Veletaris to get my axe squad up to 20 along with the Overseer my buddy painted to match his Salamanders for them for when we team up.
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Post by: morganfreeman
lord_blackfang wrote:People seem to like using them. Personally I don't think giving a 5++ to Tacticals is ever worth the points GW charges for it, wasn't when that was the Mark of Tzeentch and isn't now. But they look cool af and the shields are big ole canvas for decals, patterns, freehands... you normally can't fit on infantry. Dark Angels certainly have plenty of heraldic devices for it.
From a purely gameplay perspective breachers are still overcosted in 3.0, but honestly not by much.
Minus the sergeant tax you're paying a nextra 2ppm for a 5+ invul and +1 to cool checks at the cost of FotL and 1 point of Line. That's not a bad trade. But where they really shine is that they can storm objectives better than tacticals without being handicapped by Vanguard.
A breacher squad can pretty easily take a graviton gun (or two), and the sergeant can even take a combi flamer. That, coupled with riding in a rhino that can take a Havoc launcher pintle, means they can roll up on an objective, hop out, and force a minimum of 2 status checks on any unit they come across (probably 3 on a PA squad even without the combi flamer, as grav guns are solid into PA bodies so they're likely to force a route check anyway). This basically lets them easily claim contested objectives without having to full wipe the squad, and they're still a royal pest throwing out various statuses from their spot while being harder to shoot off / force down with a status / highly resistant to general anti-infantry firepower if you pop Shieldwall!.
Again, tacticals are better as a purely camp-the-objective unit and (probably) about as good as a big 'ol block that spits out a ton of anti infantry firepower, but breachers are a decent option and probably the 'bes't they've ever been.
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Post by: lord_blackfang
Well it took about as long as I expected for a Whirlwind STL to pop up, given how kindly GW gave us all around shots of it. The mount is a bit sloppy, as they tend to be, I'll try to... bring it into compliance... when the mood strikes me. There's no rush until we get stats for it.
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Post by: Mad Doc Grotsnik
Pre-orders next week include Cataphractii, Breachers and a Breachers Upgrade sprue.
It can apparently work with MkII and MkVI kits.
Given I’ve 80 MkII I’m not entirely sure what I want to do with? I guess I’m having 20 Breachers after all. Automatically Appended Next Post: Ignore me. The squad set is on MkIII Bodies. So of course the upgrade set will work on MkIII.
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Post by: tauist
Mad Doc Grotsnik wrote:Pre-orders next week include Cataphractii, Breachers and a Breachers Upgrade sprue.
It can apparently work with MkII and MkVI kits.
Given I’ve 80 MkII I’m not entirely sure what I want to do with? I guess I’m having 20 Breachers after all.
Automatically Appended Next Post:
Ignore me. The squad set is on MkIII Bodies. So of course the upgrade set will work on MkIII.
You could always mix a bit of both marks into a larger squad?
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Post by: Mad Doc Grotsnik
Oh the MkVI are my line and support squads.
MkIII was going to be Inductii, but will now be Breachers.
The MkII will continue to be my Veterans, and also the Inductii. Inductii should be indentifiable as a 20 Strong unit with Volkite Chargers. And probably some kind of variant paintjob. Because I’m one for solid visual distinction for me and my opponents. Probably going a bit further than is necessary, but worth it to my mind
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Post by: kronk
Hi, I'm Imperial Fists Deredeo Dreadnought Troy McClure. You might remember me from such events like The Schism of Mars and The Praxil Compliance.
Sub Assembly
Before weathering and battle damage. Not the best picture.
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Post by: lord_blackfang
Been chipping away at these guys for a few days now
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Post by: Not Online!!!
Finished my Dark Mech army:
Now is the time to go build an infernus i reckon for my Solar AUx.
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Post by: Mad Doc Grotsnik
Very cool! Love the black on the tanks.
With my epic scale pile nearly done, I’m starting to plan my Heresy stuff. Think I may aim for a unit a week.
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Post by: Pacific
That is a beautiful looking army Not-Online! How many points is that total?
I have been working on a War Hounds Crusade-era army (so restricting myself in terms of army composition, nothing beyond MKIII, no Tartaros. Inductii etc.) This is the first 750pt force:
I am playing in an escalation league up to 2000pts, with 250pt steps up each time. Next units are some Saturnine Terminators (have done my research and these were apparently common early on in the Crusade, then fell out of use until before the Heresy), support squad and a Despoiler squad in a Termite. Also a Medusa, which I am keeping as a surprise as one person in the group hates pie-plate templates
One thing we have had to do is suspend the normal force org rules up until 1500pts, as otherwise it stops you playing with a mixed composition of unit types without paying an unreasonable character tax.
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Post by: lord_blackfang
Well that's gorgeous. Is it a pre-primarch legion?
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Post by: Platuan4th
Warhounds are pre-Angron World Eaters.
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Post by: Not Online!!!
Pacific wrote:That is a beautiful looking army Not-Online! How many points is that total?
Gimme a sec, i have the list somewhere:
And.. after adding up the two detachment of HH 2.o it turns out 3’596pts.
Secondly, what an awesome army!
Automatically Appended Next Post: Mad Doc Grotsnik wrote:Very cool! Love the black on the tanks.
With my epic scale pile nearly done, I’m starting to plan my Heresy stuff. Think I may aim for a unit a week.
Well, this will be it for some time for my HH adventure, i will now enter Estalia, gentlemen!
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Post by: Snord
Pacific wrote:I have been working on a War Hounds Crusade-era army (so restricting myself in terms of army composition, nothing beyond MKIII, no Tartaros. Inductii etc.) This is the first 750pt force:
That is a really good looking army. I love the colours, the crisp painting, and the way it all ties together visually - it looks like a 'proper' army. Great stuff...
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Post by: Pacific
Many thanks for the kind comments guys.
I have taken a few more close-ups, some natural light today so can see a bit more of the metallic blue.
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Post by: RaptorusRex
Some more bolter bodies for the Iron Hands of Order Septim, Clan Vurgaan.
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Post by: MajorWesJanson
Currently building the skitarii pilgryms from my first battleforce box. After how complex the HQ and all other Mechanicum infantry and automata kits are to build, the pilgryms are simple and intuitive to assemble. More poses would have been nice for sure, but assembly is a breeze, unlike the rest of the mechanicum kits. Maybe because they are a new design, not one converted from a resin version?
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Post by: Ashiraya
Probably. Resin is capable of much more wrap-around detail than plastic, undercuts in particular. So a faithful translation to plastic tends to involve a loooot of parts.
Don't have to make any sacrifices when designing plastic from the ground up. Can just not use anything that would require undercuts.
I am personally glad they stayed faithful in the updates, as much as possible. The old look was classic for a reason.
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Post by: lord_blackfang
I'm very happy with the plastics across the board, but I didn't own any HH resins that I would need them to match. Slight exception for vehicles with big seams down the middle of flat panels to accommodate multiple builds.
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Post by: Mad Doc Grotsnik
We do need some of the more exotic basic squads updated.
Those guys with the cloaks and Nemesis Botlers for instance. I’ve a box of 5 resin ones, but would still buy plastic versions.
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Post by: Ashiraya
We just got Breachers which is exactly one such exotic basic squad that has been requested for years, so odds are good.
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Post by: Platuan4th
Ashiraya wrote: So a faithful translation to plastic tends to involve a loooot of parts.
Funny thing is the Ursurax and Thallax aren't direct faithful translations. The resins and plastics do have noticeable differences when you have both.
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Post by: Ashiraya
Yeah, same with the Solar Auxilia. They lost the cool undersuit texture they used to have, and their backpack conveyor belt (or whatever it is) was simplified.
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Post by: RaptorusRex
FIVE MORE BOLTER BODIES. GIVE IT UP FOR FIVE MORE BOLTER BODIES.
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Post by: Mad Doc Grotsnik
My Breachers are out for delivery
Soon they shall join the pile!
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Post by: Platuan4th
Ashiraya wrote:and their backpack conveyor belt (or whatever it is) was simplified. IIRC, it's the drive train belt/chain for the servo-motor armature that aids base-line humans in moving the suit.
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Post by: Mad Doc Grotsnik
Any tips for assembling the Breachers?
Ideally, I want the shields as a sub-assembly for separate painting. Did others do just the shield, the shield and the hand, or the whole right arm as a sub-assembly to that end?
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Post by: lord_blackfang
Mine were printed, but the struggle is the same.
I'd recommend leaving off just the shield, otherwise you will have to track which shield goes with which body as there are specific arm pairs.
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Post by: RaptorusRex
Gorgon Hammerbearer
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Post by: RaptorusRex
Medusan Immortals
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Post by: Ashiraya
Working on some OG resin Tartaros to restore them to glory. Will post pictures once I am done but they really surprised me. They come across as a bit taller than the plastics which replaced them, which really hammers home how well Terminator proportions have aged compared to power armour of similar vintage. These guys will fit in just fine with 30k models released today, 14 years later.
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Post by: Shark in Exile
Ive also just started working on some Tartaros too for my Space Wolves and keep looking at the Fellblade and a second Kratos I got for Christmas?
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Post by: Ashiraya
I ordered a land raider from GW and got two. SCORE. Expect to see a Carrier now as well as the Explorator I'd planned!
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Post by: Snord
I'm building a replacement squad of new Cataphractii, with some Ultramarines-themed bits. They go together well - they are far superior to the previous kit. The smaller hands also make it easier to source additional weapons - in this case, power swords from the WH40k Victrix models.
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Post by: MongooseMatt
Finally managed to get over my hump on the new Cataphractii Terminators (only took two months to get over the weapon options and the fact that I could not build one big unit...), and managed to get them painted up...
Breachers next!
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Post by: Shark in Exile
Started to work on an Alpha Legion Sicaran Punisher as part of a friends army.
Undercoated grey then 2 base coats of a Halfords Metallic Blue car spray. Long way to go and won’t be finished for a couple of months due to painting time but happy with colour
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Post by: RaptorusRex
Terminator Warmonger.
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Post by: Snord
MongooseMatt wrote:Finally managed to get over my hump on the new Cataphractii Terminators (only took two months to get over the weapon options and the fact that I could not build one big unit...), and managed to get them painted up...
Glad you got over that hump - these guys look great
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Post by: MongooseMatt
Snord wrote:
Glad you got over that hump - these guys look great
Well, it was actually a double hit - I got quite honked off over the new Warhammer Quest too...
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Post by: RaptorusRex
Not known for their subtlety, the Iron Tenth...
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Post by: Mad Doc Grotsnik
Love that banner top!
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Post by: MongooseMatt
Just keeping the paint brushes warm, I managed to get through a couple of little Death Guard units this weekend...
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Post by: Mad Doc Grotsnik
Hot diggity!
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Post by: Ashiraya
Probably better posted in the N&R thread, this thread is for showing off what you're working on now!
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Post by: Snord
I think Mad Doc gets a pass, considering how cool this one is. Besides, he'll likely be building it as soon as it's released.
I bought the Fellblade because I couldn't imagine a Titan-killer having much use in the game, but this model is so nice it would be worth getting just as a display piece.
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Post by: Mad Doc Grotsnik
I mean, I am kinda working on it. Working on the financial side of when I’ll be able to get it, especially if it’s release same time as the Whirlwind and Glaive. Also considering another set of DA Doors. And when I’d put it into my hobby schedule. Automatically Appended Next Post: Also which sponsons I’d want.
The Laser Destroyer array feels like a mis-match due to its far shorter range. For something I’d hope to largely park up with a threatening field of vision? Quad-Lascannons seem better, or Quad Heavy Bolters for blasting up infantry.
Which of course frees up the Laser Destroyer to go on a second Spartan…
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Post by: lord_blackfang
Just the Glaive for me, thanks. And the giga flamer when that comes out, of course.
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Post by: Mad Doc Grotsnik
Remember when firing any huge flame weapon that whilst there’s no evidence for it, it’s a scientific fact that declaring ROASTY TOASTY is scientifically proven to improve results.
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