I am theory crafting how I'm going to get my Wolves going.
Then looking into conversions and what not to make them the way I want them.
I got a Mastadon, and ironically I think after I test paint some Tartaros Terminators I have. I might paint that thing up and invest in the Wolf transfer sheet GW makes.
Nice! The maul on the breacher sergeant is excellent. One of your own designs?
skrulnik wrote: The FLGS Memorial Day weekend sale got me into Mechanicum.
Excellent start to a new army. Picked a forgeworld for them yet?
13thWarrior wrote: I got a Mastadon, and ironically I think after I test paint some Tartaros Terminators I have. I might paint that thing up and invest in the Wolf transfer sheet GW makes.
A Mastadon is a hell of way to start an army! I think you've gone a touch beyond theory crafting at this point.
Nice! The maul on the breacher sergeant is excellent. One of your own designs?
Cheers! The superior mace head is a free file from a mr. GeoGoblin, I had to splice it onto the existing handle that came with the arms because the fist and handle were merged.
Given up on getting a good light in the house, I've been forced to paint outside in the sun, during the time I should be chilling, and then I have nothing worthwhile to do in the evenings. Bah humbug.
But I did the first five Breachers!
(also spilled half a pot of contrast in almost the exact colour of the table)
Primed x3 Tacticals and called the Deredeo done after painting the Boreas missiles (picture to come sometime when my other commitments and work allow).
Printed out an alt sculpt of Fulgrim but printed out one that was waaaaaay way too large. So, when life gives you lemons, use them to make a statue or something. I dunno I'm not a philosopher.
Mad Doc Grotsnik wrote: Toying with the idea that, maybe, I want to revisit my MkVI Taccies, and pick out the bolt gun casing in red.
But, and here’s a pic of how they look now, I think it might be too much red with the shoulder pad?
Maybe too much red, but picking out gun casings I find is a very fast method of making an army look better and more cohesive. Maybe do them in a dark gray? Even Corvus Black, with some edge highlights (a light drybrush is fine) will do wonders.
I had some less pleasant errands than painting today, and it's friggin cold outside, but I did manage to get the shields on. Still need chipping. Then another 10 dudes.
Mad Doc Grotsnik wrote: Toying with the idea that, maybe, I want to revisit my MkVI Taccies, and pick out the bolt gun casing in red.
I think Blankfang's choice of a dark grey is the way to go here.
Painting the gun casings red alongside the already red shoulder pad would really throw out the visual balance of the models. Too much red in the wrong places. A dark grey is a nice neutral choice that'd help break up the black while not messing with the visual harmony of the model.
lord_blackfang wrote: but I did manage to get the shields on. Still need chipping. Then another 10 dudes.
Really digging the brass on the shields. Gives them a nice pop against the subdued white/green.
Heavy and Special weapons stand out quite nicely in the same scheme without the grey, because they’ve other colours doing work.
I agree that red bolter casings will unbalance your colour scheme. I don’t think grey will add anything. A dark grey will be too neutral, and will just look dull next to the black. A light grey will be jarring. You want to add some gold or bone to your scheme.
13thWarrior wrote: Today I'm trying to figure out what grey I want my Space Wolves to be.
There's like German Army grey, or the same color rock usually is the way the Burning of Prospero painted them.
Dunkelgrau was pretty dark - Vallejo Dark Grey seems to be the best match. I like HH Space Wolves in a medium grey, with little or no blue tinge (Mechanics Standard Grey, I think). Then I highlight it fairly extensively, as this brings out the detail and gives the model a worn look.
13thWarrior wrote: Today I'm trying to figure out what grey I want my Space Wolves to be.
There's like German Army grey, or the same color rock usually is the way the Burning of Prospero painted them.
If I can find the pic? Which I can’t.
Mechanicus Standard Grey Spray as undercoat.
Army Painter Graveyard Grey Speed Paint.
Founded it! On the missiles. On the missiles is the result. A dead easy, gorgeous stormy grey, discovered by accident when I grabbed the wrong speed paint.
Automatically Appended Next Post: Being lazy, I’d leave it there. But plenty of depth to allow a highlight or drybrush on the edges for greater definition.
Thank you both! I'll try that on one of my Mk3's. I'll need to grab some more paints. I got Vallejo's 'frost' effect and might try it on bases and power weapons.
13thWarrior wrote: Thank you both! I'll try that on one of my Mk3's. I'll need to grab some more paints. I got Vallejo's 'frost' effect and might try it on bases and power weapons.
If you want a lighter one, London gris is also pretty amazing.
Anyways, Lachrimallus Auxilia magos and Servo automata converted out of one sprue of Tech thralls.
Honestly, it's simultaniously a great and horrendous kit. Which is hilariously fitting since that is the same in regards to capabilities and pts in the army on the field.
Not Online!!! wrote: But, where's the warcrimes?
No Gas? Not Tox flamers? Why even play death guard without them?
Thanks for your concern! Here they are, bringing up the rear in the last batch
I am now pacified....
or was.
I just built 15 techthralls.... what an asinine kit. Thalax are already complex. Yet i yearn to build thalax compared to the realisation that i will need to build another 20 techthralls.
I haven't built anything in a while, and I needed to break the boredom of painting 15 Destroyers, so I've pulled out the Bitz Box and some Black Reach Marines I got in a bundle a while back to go back to the very beginning of my HH days.
Look upon my works, ye who have only known plastic Heresy kits and despair:
The other big 40k forum is doing their famous Call to Arms painting drive, so here are 3 Indomitus Terminators. Yes, I am ripping off the 7th Legion's IP. No, they have not successfully apprehended me. I will not be taking further questions at this time.
I printed a pair of Xiphons a fair while back but the wings came out warped, so today I decided to redo them, and I took the opportunity to add some poison emitters, as a treat.
Managed to kitbash and paint four Black Reach Tacticals to bulk out one of my IVth Legion Tactical squads. Need to wait til the new Mk2 comes out so I can pillage the kit for Bolters, helms and anything else that I can cram on the remaining models to get to the full 20.
Rapier Carriers are a really nice design, and easy to put together. Just make sure you’ve got the armament pointing the right direction.
The Crew have a really interesting sprue full of all sorts of bits and gubbins, including holstered Boltguns (Tigrus pattern, going off the straight mags) and Bolt Pistols for each.
I would suggest nipping off the locator nubs on the torsos though. They prevent a free choice in arms. Or at least I couldn’t get the arms I used to line up properly.
Mad Doc isn’t wrong about the Rapier kit - it’s very cool. Possibly my favourite Heresy kit since the jet bikes. Lots of options for the crew, and the Rapiers themselves are awesome. Whatever concerns there are about the new rules, it’s worth remembering that it’s ultimately all about putting cool models like these on the table
My only reservation is the very slender aerials on some components (like the backpacks). They’re going to snap in the first game, and I’ll be replacing them.
They are thin, but I’m not sure they’re overly thin. Sure they’ll probably go eventually, but with careful handling and it should be good.
I’m expecting a robust second hand market for tweedles and dooberries off that sprue.
Also, whilst the Grav Cannon spares are spoken for, I’ll end up with three of each weapon system left over in case anyone magnetised and wants options.
The revised Rapiers look great in this scale. I wasn't planning to build mine yet (I am waiting for the new Liber before doing any more with my existing Heresy armies), but I think I'll put a couple together and add them to my Ultramarines.
They probably should have included a kneeling pose in their standard Marine infantry kits.
I’ll get to that in due course. Like…after I’ve either located my pin drill, or have given up looking for mg pin drill and bought a new one, when inevitably the Stuff Goblins will return the original Pin Drill, leaving it in plain sight.
Mad Doc Grotsnik wrote: I’ll get to that in due course. Like…after I’ve either located my pin drill, or have given up looking for mg pin drill and bought a new one, when inevitably the Stuff Goblins will return the original Pin Drill, leaving it in plain sight.
Your pin drill is somewhere under my coffee table, together with the pointing hand I lost last week and the needle for my glue bottle that disappears on a daily basis.
Currently putting together a cataphractii command squad. What are peoples thoughts on loadout? At the moment I'm leaning towards high risk/high reward with combi-plasmas and thunderhammers, but I'm curious as to other peoples favoured set ups and preferences.
Snrub wrote: Currently putting together a cataphractii command squad. What are peoples thoughts on loadout? At the moment I'm leaning towards high risk/high reward with combi-plasmas and thunderhammers, but I'm curious as to other peoples favoured set ups and preferences.
I don't expect a ton out of my command shooting so it's mostly combi-bolters and thunderhammers, with a sacrificial dual claw termie and one volkite just for flavor.
Snrub wrote: Currently putting together a cataphractii command squad. What are peoples thoughts on loadout? At the moment I'm leaning towards high risk/high reward with combi-plasmas and thunderhammers, but I'm curious as to other peoples favoured set ups and preferences.
Given the current info in the HH thread, you might want to hold off a bit and make sure your preferred load out is actual legal to field in 3.0!
Snrub wrote: Currently putting together a cataphractii command squad. What are peoples thoughts on loadout? At the moment I'm leaning towards high risk/high reward with combi-plasmas and thunderhammers, but I'm curious as to other peoples favoured set ups and preferences.
Given the current info in the HH thread, you might want to hold off a bit and make sure your preferred load out is actual legal to field in 3.0!
ScarletRose wrote: I don't expect a ton out of my command shooting so it's mostly combi-bolters and thunderhammers, with a sacrificial dual claw termie and one volkite just for flavor.
Well Hersey command squads are a new unit for me, so i've not used them. And I do tend to build units with rule of cool in mind, rather then maximum killyness/points efficiency.
My plan was to sit them on a central objective and then goad whatever's around into attacking me, wherein I'd (dice willing) overwatch them, blast them to smithereens and hammer whatever remains into the dirt.
That being said, saving myself 40 pts definitely is appealing, that's for sure.
Alpharius wrote: Given the current info in the HH thread, you might want to hold off a bit and make sure your preferred load out is actual legal to field in 3.0!
A sensible precaution under normal circumstances. But unfortunately I have no desire to play 3.0 and shall be sticking with 2nd ed. Hopefully my local community will be doing the same, otherwise I'm going to be skint on games.
Alpharius wrote: Given the current info in the HH thread, you might want to hold off a bit and make sure your preferred load out is actual legal to field in 3.0!
A sensible precaution under normal circumstances. But unfortunately I have no desire to play 3.0 and shall be sticking with 2nd ed. Hopefully my local community will be doing the same, otherwise I'm going to be skint on games.
I envy you and your local HH2.0 group!
3.0 is shaping up to be...not great. It looks a lot more like 'modern 40K' than I'd like...
Cataphractii Command Squad. Wanted something a bit more interesting then just basic cats, so I used a Justaerin squad with the icons removed. Turns out the Paravane helmets work really well with them.
I've left the eyes (slightly modifed to be less Eye of Horusy) on the shoulder pads for now, I think I'll paint them up as big gems. Might otherwise remove them if I end up not liking them there.
I am not really working on anything. My collection is basically done. I stopped playing like a year and a half ago. HH 3.0 has me digging out my collection to see if maybe I give this new edition a go. But that all depends on the other HH players around me. They stick with HH 2.0, back my SoH go into their cases.
I am not really working on anything. My collection is basically done. I stopped playing like a year and a half ago. HH 3.0 has me digging out my collection to see if maybe I give this new edition a go. But that all depends on the other HH players around me. They stick with HH 2.0, back my SoH go into their cases.
Wow, that's an impressive army. Hope they play 3.0 in your area. That force needs to see gameplay.
Basically, spray undercoat black, then drybrush Admin Grey all over, followed by a lighter White Scar drybrush to catch the edges.
Then Skeleton Horde, followed by a moderate Wraithbone drybrush.
That is it. Drying time aside (minimal, just with the Skeleton Horde), you are looking at about 3 minutes on each model to do the armour. Add another 2 minutes to do the green (Militarum Green, no drybrushing/highlighting).
Really is that quick
Put the full paint scheme in that link, would recommend to anyone with (like me) no actual talent who wants to do Death Guard!
Is THAT what slapchop is?! I've always wondered what people meant when they said it, but I never did care enough to find out as I assumed it was just some silly gimmick. Turns out its just zenithal highlighting.
Deathguard look awesome by the way. Can we get a shot of the new MkII centurion please?
Snrub wrote: Is THAT what slapchop is?! I've always wondered what people meant when they said it, but I never did care enough to find out as I assumed it was just some silly gimmick. Turns out its just zenithal highlighting.
Pretty much What brought it into vogue was a) Contrast paints and b) a very good video from the Honest Wargamer. It got traction because of the sheer speed at which you can get decent results if (like me) you have no artistic talent at all. Seriously, there are models that I have spent longer building than it takes to paint them, (the Saturnine Praetor might be a contender for that...).
I usually figure 2 hours to paint a ten-man unit, from start to finish, with Slapchop - but that Death Guard Tactical Squad would have been quicker than that.
I think you're underselling your ability! What colours would you suggest for Sons of Horus, using the same method?
I don't have artistic ability, just techniques
The trick for the Sons of Horus would be picking the right shade, but that is the only real thinking that would need to be done. Looking at GW's site, perhaps try a model with Aeldari Emerald? Might be a bit too 'rich'. I might say Akhelian Green, but that is probably a bit too bluish.
That said, I did a similar Slapchop thing with Akhelian Green but with a Leadbelcher/Stormhost base, and it made for a very good metallic Alpha Legion:
As I say, play around with the colours, the results will be worth it and double-quick once you find the right one. You can even start looking at the usually pain-in-the-rear colour schemes like White Scars and Imperial Fists, and the Slapchop approach makes them properly feasible
That said, I did a similar Slapchop thing with Akhelian Green but with a Leadbelcher/Stormhost base, and it made for a very good metallic Alpha Legion:
Spoiler:
I desperately need help getting stuff painted quicker - can you give a step by step of your Alpha Legion "Slapchop" Method too?
Also, what's your technique for larger models/vehicles?
I desperately need help getting stuff painted quicker - can you give a step by step of your Alpha Legion "Slapchop" Method too?
Sure.
First off, watch this video from the Honest Wargamer. I promise, if you want to get through minis quickly and make them look good, this will be the best 15 minutes you have ever spent.
As for the Alpha Legion specifically (and this procedure is for speed, but you should get similar results as I did above)...
1. Undercoat with Leadbelcher spray (don't brush it on).
2. All over with Akhelian Green. Large brush, but clean up any 'pooling' as you go (likely on the legs).
3. Very light drybrush of Stormhost Silver, just on the edges of the armour.
And that is 80% of the model done
4. Black Templar on the weapon casings, small piping and undersuit.
5. Go over all the bare metal, bigger pipes, armour edging, etc, in Leadbelcher. Wash with Nuln Oil, do a little Stormhost Silver where you think appropriate (edges of blades, certainly).
6. Stormhost Silver in the eye lenses, and any targeters on guns (and bionic eyes). Spiritstone Red on top of that (makes them glow ).
And that is about it. Do yourself a favour and get the Alpha Legion transfer sheet, for the base perhaps use Astrogranite, wash with Agrax, drybrush Screaming Skull and do the rim in Skavendinge (will need two coats of that, but it is the work of minutes for an entire squad).
The quickest Legionaries to do are the MkVI but MkII is really not far behind, and nor are the MkIV. Would avoid MkIII unless you want a special veteran unit
Seriously, ignoring drying time, you are probably looking at about an hour's work for a ten-man squad once you have the process down, no more than two hours start to finish when you first start. But factor in the drying time. Fans and shelves above radiators are your friends
Also, what's your technique for larger models/vehicles?
Doing the above does risk 'blotchiness' on large flat panels. But...
You should be fine with the likes of Rapiers and bikes, and things all the way up to Dreadnoughts in size - I have used pretty much the same technique with my Ravenwing, and it scaled just fine.
However, I did chicken out with my Deathwing Land Raiders and ended up lining all the panel gaps. Which you will not want to do.
So, I would recommend you start with this technique on troops, then go up to the support weapons when you feel comfortable with it, and then onto Dreadnoughts. Only then go up to something like a Rhino, and see how it goes. You may find that you have enough control over the Contrast paint by that point to avoid the worst blotches and, if not, in all seriousness take advantage of the fact that Heresy armies are supposed to be grimy and that paint jobs will not be perfect. You can also cloak the worst of it with transfers and/or weathering - and if that all sounds like a hassle, I believe you will find the motivation to take a bit more time on a vehicle just fine once you have a hundred-odd infantry all painted up and ready to go
The one last thing I would say... must it be the Alpha Legion? [Edit: Just seen your user name ] I ask as one of my primary factors in choosing which army to do is how quick/easy it will be to paint. I only did the Alpha Legion because I was doing a campaign based around a station near Pluto which would not have involved any vehicles larger than Dreadnoughts.
Happy to chat which legions may or may not be easy to do. Got a method for doing World Eaters than would see you get a 2,000 point army done, with vehicles, in one solid weekend
Oh, and if motivation is a problem for mutli-hour stints, I have some tips for that too
Currently working on building 2 heavy sentinel's for Solar Auxilia. Have them built in sub assemblies, legs, main body and weapons that I'll maybe magnetize. I haven't assembled a 40K vehicle in like 10 years.
For paint scheme, I think I'm just gonna keep it simple and go with the green/gray/silver that's on the current box art but haven't started painting. Gotta do more research and make sure they aren't a traitor faction. If they are team Horus, I'll maybe switch to the light blue and tan that the original resin Auxilia came in.
As an aside, for anyone with the knowledge:
How do the Solar Auxilia Ogryn's compare size-wise to the current 40K Ogryn plastic kit? I'm doing my best to go all plastic, and as the SA Ogryns only come in resin (so far) and I might use the 40K Ogryns as proxy somehow. Maybe even the Necromunda Ogryns.
nels1031 wrote: Currently working on building 2 heavy sentinel's for Solar Auxilia. Have them built in sub assemblies, legs, main body and weapons that I'll maybe magnetize. I haven't assembled a 40K vehicle in like 10 years.
For paint scheme, I think I'm just gonna keep it simple and go with the green/gray/silver that's on the current box art but haven't started painting. Gotta do more research and make sure they aren't a traitor faction. If they are team Horus, I'll maybe switch to the light blue and tan that the original resin Auxilia came in.
As an aside, for anyone with the knowledge:
How do the Solar Auxilia Ogryn's compare size-wise to the current 40K Ogryn plastic kit? I'm doing my best to go all plastic, and as the SA Ogryns only come in resin (so far) and I might use the 40K Ogryns as proxy somehow. Maybe even the Necromunda Ogryns.
They are larger. Those are specially genetically modified even larger ogryns. Normal ogryns at most can represent the militia ogryns.
nels1031 wrote: How do the Solar Auxilia Ogryn's compare size-wise to the current 40K Ogryn plastic kit? I'm doing my best to go all plastic, and as the SA Ogryns only come in resin (so far) and I might use the 40K Ogryns as proxy somehow. Maybe even the Necromunda Ogryns.
I have a strong feeling that they Charonite Ogryns will be coming out in plastic very soon. The new Liber books sent most of the older resin kits to legends. However, Ogryns stuck around and are even on the cover.
Managed to get the rest of the MkII marines from the box set all polished off, done as a 20-man Tactical Squad and a 10-man Tactical Support Squad armed with Meltaguns...
I was hoping to have the Saturnine stuff all built this week and painted over the weekend but oh... oh, these are the most painful models to put together that I have seen for a long, long time. It is not just the number of parts involved (the only thing I can compare them to is perhaps the Warmaster from Titanicus), but also the fact that they do not really 'click' together like most modern GW models.
Expect a long and painful whinging post when I get them up here!
I’ve had to apply the brakes for now. Four weeks from now, all my gubbins, geegaws, bits, pieces, wotnot and portable property will be boxed up, ready to move into my forever home the day after.
Sure, four weeks is a long time. But I don’t currently trust myself to open a kit and get it all built. And if I don’t do that? I risk Rogue Sprue Syndrome.
And now I’ve assembled the first of two Saturnine Dreadnoughts. With the alternate weapons on pre-order this coming weekend, I decided to magnetise.
Nipple Guns require 3mm x 1mm. Main guns 5mm x 1mm. Thanks to Goonhammer for that accurate information.
Really nice kit to work with, and nothing overly fiddly. I’d say the fiddliest bit is in the very first step. When gluing the thighs, there’s a tiny insert piece. Not too tricky, but you’d definitely want to take your time as they’re pretty dinky, and so liable to be lost if dropped or sent pinging off into the aether.
It should also be possible to leave the really big shoulder pads off for painting. But as you can see, I didn’t care/couldn’t be bothered. Will I get this painted by the end of the week? It’s possible.
Nipple Guns require 3mm x 1mm. Main guns 5mm x 1mm. Thanks to Goonhammer for that accurate information.
Thanks for that. Just ordered some 5mm magnets.
I still need to work on how to make Army Lists in 3.0. However, I have Lone Star Open 40k tournament next weekend and I don't want to mix rule sets in my head right now. That said, my 10 man Autocannon squad with Augury Scanner and NuncioVox and went from 245 points to 320 points. Good lord...
Nipple Guns require 3mm x 1mm. Main guns 5mm x 1mm. Thanks to Goonhammer for that accurate information.
Thanks for that. Just ordered some 5mm magnets.
I still need to work on how to make Army Lists in 3.0. However, I have Lone Star Open 40k tournament next weekend and I don't want to mix rule sets in my head right now. That said, my 10 man Autocannon squad with Augury Scanner and NuncioVox and went from 245 points to 320 points. Good lord...
Upside is they can now be pretty mobile, gaining an extra shot for Stationary. With D2, they’re pretty nasty I think.
Got 1 Heavy Sentinel painted up fully, just gotta base it, with my second one mostly done. Keep going back to my Legate Marshall, touching him up and experimenting to find a Bormanite Devil paint combo that I can efficiently mass produce and be satisfied with.
There was a fair degree of pain and frustration involved here...
I did put some notes together on their painting but, to be fair, it did turn into a bit of a whinge-fest on the torture involved in building these blasted things..
In happier news, I also did a Vindicator alongside to see if I could prove that the Slapchop approach could work on vehicles. The tl;dr on this... yes (sort of)!
Think the bug might be biting on these Death Guard. Have just ordered a COmmand Squad and another MkII Tactical...
Over the weekend, I got my 2nd Heavy Sentinel painted up, along with 2 Hermes Light Sentinels and 2 Veletaris Sentinels mostly painted up. Just gotta do some metal trim, the pilots and then the base on all 4.
Pretty confident in my recipe for the uniforms and vehicle, and I'm either going to batch paint some Lasrifle Sections, or keep going with vehicles.
I did order(EBAY) some banners for my HQ units, as the vexilla's get kind of repetitive.
I'll have to actually start looking at the army roster and see what my options are, but for my Legate Marshall's unit I'm gonna go heavy with conversions to best show that his Lifewards are equipped as he see's fit. Looking forward to doing that, just to break up the monotony!
I noticed the curve of the Saturnine terminator's arm where it fits the weapon/fist is almost same size/curve as the contemptor dread weapon's round joint bit, so with a bit of bodging:
Saturnine terminator with conversion beamer, er, conversion:
MongooseMatt wrote:I finally finished the Saturnine models!
Top notch work mate. Really love your greens.
Albertorius wrote:... and today I've decided to paint the rest of the unit I made:
Excellent work. Those models have a really nice Iron Warriors feel to them.
Funnily enough if you do a multiquote like I just have, your post about painting the first one back in Dec/22 shows up at the bottom of the reply page.
Nicky J wrote:Saturnine terminator with conversion beamer, er, conversion:
Decided to kitbash together some 3rd legion tactical vets, and why not let's give the zoggers shotties. Wondering if I should give them multi meltas or maybe flamers to lean into the tac statuses.
Assembled my first Saternine Terminator. These dude's are huge. Like, as tall as Rogal Dorn, the Praetorian not the Tank.
For scale: Contemptor Dreadnought, Metal Terminator, New Dude, 4th Edition Plastic Terminator, and Dorn.
These dude's are fiddly AF to assemble. Seriously, the fingers are 2 separate pieces. Why? Sorry, I forgot about the naughty coaster. Spoilered.
Third Leviathan*, second Kratos and another box of MkVI, as I want to use up the special weapons I’ve left over. Definitely doing Rotor Cannons, undecided on Volkite Charger or Flamers.
All staying safely sealed until I’ve moved house.
*I love Dreadnoughts, and I want to experiment with a three Leviathan List, marched with Phosphex equipped Quad Launchers, see if a Keep Away list has any legs. Will be backed up with Tactical Squads for scoring.
Should give me a decent selection, especially as if I’ve read it right, I can mix weapons in a single battery.
As I’m unlikely to field all 12 in a single list (not just FoC limitations, but wanting variety), I’m tempted to build at least one sprue as character models. Though any of the kneeling legs will remain Crew, as I figure a kneeling character, where LoS might really matter might feel a bit cheaty. And when I feel something is a bit cheaty? Best to avoid, in case of TFG.
One of which is definitely that Siege Breaker chap. With the Assault Weapon Sprues providing a Thunder Hammer, and a smidgen of judicious cutting and trimming, plus the smaller data slate, and a fancier Helmet, I should be good to go, saving not only £28.50, but waiting for a resin model to drift back into stock.
MkIII Command Squad done this weekend - this paint scheme is super-fast, and I managed to get all five of these boys done, from undercoating to final basing, in less than two hours...
Still need to find something to plug the hole on the top of the bolter, and I might do the same little shields on the shoulder pads as I did on the conversion beamer,, but very happy so far
Is there a way to actually equip him like that in the 3.0 rules, even in a 'counts as' way if necessary?
I only model/paint, and don’t game, so I have no idea tbh, but knowing GW and the whole “no model, no rules” thing, I doubt it?
But out the box they can have a plasma weapon and power fist, so depending on how lenient you opponent is, I guess you could proxy em as that maybe…
In addition to the Recon Squad I bought earlier this week?
I’ve added a Dark Angels Praetor, Inner Circle Knights Cenobium and a Siege Breaker Consul.
Having gone through the units everyone gets, I didn’t find anything I especially wanted more of right now. So felt it was time to invest in some Legion Specific Toys.
Also, just a timely reminder I bought these before 3rd Ed made them pretty good!
Not long before, I’ll grant you. But before.
The gunner sprue is of course phenomenal. Add in the close combat weapons and find slightly fancier bonces, maybe a cloak, and you can knock up some Centurions and Consuls with little fuss.
I really appreciate GW adding bases for the Rapiers
I went through my painted stuff today and noted everything what needs changing (like Breachers with alchem flamers, which are doubly illegal now, once for the alchem part and once for the flamer part) and what I would benefit from changing because it's just bad now (like dropping all combi-grenade launchers and all melee weapons from 1-attack Sergeants)
Automatically Appended Next Post: Spent the afternoon rummaging through my bitz boxen, then in Blender 'bashing up the missing pieces for Phase 1:
Needle pistol hand for the Primus Medicae
Parts for replacement Tactical Sergeants
A fourth HB Rapier and crew
Heavy flamers for the Termite, replacing Volkites
Lascutter arms for Breachers, replacing alchem flamers
New Breacher Sergeant, replacing combi-grenade and power mace with a hand flamer
My 3.0 update tray is going in the machine in the evening. Then... huzzah, a friend who's had HH on the back burner for ages has ordered a few kits and asked me to print him a bag of power axes, so that's my next thing. Then, I want to fix up files for something that seemed beyond my skill set when I started out, like an Arquitor, or a Sicaran Venator.
lord_blackfang wrote: My 3.0 update tray is going in the machine in the evening. Then... huzzah, a friend who's had HH on the back burner for ages has ordered a few kits and asked me to print him a bag of power axes, so that's my next thing. Then, I want to fix up files for something that seemed beyond my skill set when I started out, like an Arquitor, or a Sicaran Venator.
Mad Doc Grotsnik wrote: Managed to excavate my new rule books earlier, and my dice, ready for my game on Wednesday night.
Not sure exactly where my tape measure is, but I’m sure it’ll turn up. If not, there’s a home goods store just round the corner so I’ll get a new one.
I make it a point to have 1 tape measure + a set of dice per arny. Templates as well if needed.
They just stay in the respective army cases. That way I'm never forgetting them.
Mad Doc Grotsnik wrote: Managed to excavate my new rule books earlier, and my dice, ready for my game on Wednesday night.
Not sure exactly where my tape measure is, but I’m sure it’ll turn up. If not, there’s a home goods store just round the corner so I’ll get a new one.
I am moving as well in a couple of weeks. It's made me realise how many WIP Heresy models I have sitting around in plastic containers (it's been a bit of a shock for my wife as well). Getting everything to the new place will be a chore; finding space for it all will be a nightmare.
Definitely get that organised into a single area as soon as you’ve time.
I put all my painted models into proper carry cases, and moved those myself. Mostly because then any breakages are solely on me, but also so it makes them much easier to find.
Permanent storage solutions need to wait right now. Starting to get my place sorted, and haven’t quite settled on what’s going where.
To help I’ve got a trip to the tip, where I’m ditching packaging, and a couple of Ottomans which have grown mould (thanks, former landlord for never addressing the damp!) That will free up space nicely.
But back to Heresy! Today, once my necessaries are done? Sit down with the main rulebook and try, try, try to get the turn structure into my head.
Mad Doc Grotsnik wrote: Managed to excavate my new rule books earlier, and my dice, ready for my game on Wednesday night.
Not sure exactly where my tape measure is, but I’m sure it’ll turn up. If not, there’s a home goods store just round the corner so I’ll get a new one.
I make it a point to have 1 tape measure + a set of dice per arny. Templates as well if needed.
They just stay in the respective army cases. That way I'm never forgetting them.
Built my karacnos, now since i am currently out of metal spray and certain colours, i get around to building 3 more 21 cm mörser 16 as earthshakers for my militia.
Replacement tactical sergeants and new Destroyers have manifested, mostly. Need to reprint the legion symbol pads.
And the next big thing is also almost ready, just needs some faction bling.
Automatically Appended Next Post:
And another thing! This one's been floating around so long it was still optimized for FDM printing. I fixed it up and made entirely new las barrels for a few % more accuracy to the FW sculpt.
Practicing my vehicle paint scheme approach on a Rhino ( printed) before I do some more expensive models. I want to match my infantry fairly closely. I don't airbrush so I need a method established. Riekland Fleshshade went on well over fur brown spray, only splotched on one small panel. Now I will stipple the word bearers red on with some amazon stipple brushes. Wish me luck, vehicles are a challenge by hand
Just put in an order for a pack of MKII Marines, which makes this my first Horus Heresy purchase.
I'm going for two teams for Kill Team: Age of Darkness( fan mod ), which will be Iron Hands and Iron Warriors. With 20 models in the box, that will leave two spare marines each to do up as snazzy operatives...
Pu together most of a Saturnine dread today (legs, waist and torso). I'm actually planning on using it for a brutalis dreadnought conversion, but I was surprised how well designed the kit is. There's a lot of poseability - there's nubs for the default assembly, but if you shave off the nubs a nice range of motion.
Very nice! Might see if my mate can print me up some of the cupola/sponson bits. Get some spares in the armoury.
Also?
UuuuuuuuuUUUUUUGGGHHH!!!
So unmotivated right now! Need to kick myself up the arse and get back to hobbying. Nowt makes your house feel like a home than fiddling around with your favourite hobbies.
Mad Doc Grotsnik wrote: Nowt makes your house feel like a home than fiddling around with your favourite hobbies.
So true. Just finished moving, and everything that's important (i.e. hobby stuff) is still in boxes. It won't feel like home till the coffee table is covered in plastic bits...
I've spent a day throwing dozens of random bitz together to build this man sized M.A.L.P. to take place of one guy in my Augury Command and Control Squad
Ah, the old MKIII kit. The best source for those nastier looking chainswords and properly rounded bolter magazines. I remember stocking up on those two specific bitz when this kit went OOP
Those look like Veteran Tactical squad sprues to me!
I've been unexpectedly asked to print 16 trophies for a local tournament this week, as the backup person after their main print guy didn't come through, so that's taking up all my print time. I've just been chipping away at supports for that Augury squad in my off time.
Yes, indeed. I have finished converting my (luckily unpainted) 2nd Edition Veterans into a 3rd Edition Veteran Tac squad armed with volkite combi-bolters. I'm now turning my Despoilers into Reavers.
So Saturday was a busy one for everything but hobby. Up early for tattoo appointment, then straight to hair appointment, then go see Nephloof who had his Lads Off yesterday.
So today, I’ll get stuck into the Legion Fellblade, maybe get some Saturnine stuff built too.
Automatically Appended Next Post: Big Boy well underway. Haven’t put the side doors on, as waiting for the Dark Angels ones to come back in stock.
Really, really nice kit to work with. Everything goes together nicely, and zero warping on the plastic. Of course this is from about as fresh a mould as me might hope, perhaps castings in the future might get a wee bit of wonky in the Sprues. But this is a damned good start.
And from the way the Sprues are set up? Pretty sure we won’t just be getting the Glaive down the road, but the Falchikn too.
My problem is, despite each army having two Lord of War slots by default, in reality Lords of War (and Primarchs!) are a 0-1 slot due to the points percentage limit, until you get to 4000+ sized games. You'd need a 5200 pts game to field 2 "Baneblade" chassis tanks.
Naturally I assembled the two new Sponson Weapons. If I want to arm it with Lascannons, I can use the ones on my two Spartans.
Decided against Pintel Weapons, as I figured this lad has plenty enough Dakka as it is.
Really enjoyed the build here, and will be adding the Glaive and Falchion in due course.
It looks great. I'm not sure if I could say that assembling 30k tanks is an enjoyable experience; I tend to find it a bit of a chore (partly because of the way they break down down the components, and also because the vehicles tend to be mostly tracks). But this one does look as though it would be fun. I was going to wait for the Falchion, because I find that the turretless versions of 30k tanks tend to look better, but I'm tempted to pick up one of these as well.
And in other news, I have nearly finished converting my SoH into a 3rd Edition compliant army. It's always painful to remove components that have been carefully converted and (in some cases) painted, but it's resulted in a more interesting looking army. I'm just trying to work out how to equip the Centurion I added to the army.
I’m of the generation traumatised by the original GW stab at separate tracks. When it was a standardised “one size doesn’t actually fit any all that way” sprue. Nothing ever quite lined up right leading to odd protrusions or unsightly gaps.
This? This kits tracks are perfection. Solid contact points, and a spot on fit.
There’s a pleasing lack of overly fiddly bits involved.
Mad Doc Grotsnik wrote: I’m of the generation traumatised by the original GW stab at separate tracks. When it was a standardised “one size doesn’t actually fit any all that way” sprue. Nothing ever quite lined up right leading to odd protrusions or unsightly gaps.
This? This kits tracks are perfection. Solid contact points, and a spot on fit.
There’s a pleasing lack of overly fiddly bits involved.
What about the join where the hull sides meet the top - is it clean?
I don't expect any issues with the Fellblade hull, as there are none on the Sicaran and Kratos. The problem is Rhino and Land Raider hulls with their modular sides.
Over coffee, I managed to finally finish building the Siege Breaker and Augury squad, which were interrupted by other printing commitments and the arrival of Epic Warpath
Now I really should get some more units painted before getting more models.
Except that I bought two Sicaran Venators ahead of the price... adjustment.
Ah so the Legion Rhino doors coul be used on these new superheavies?
Guess I'll hold on to my only doorset and save it until the Legion Glaive arrives. That one is just too gorgeous of a model to pass up, even if I never end up using it for games..
I've lost track of quite a few things during my move. Some carefully-sorted bags of bits have ended up in the wrong box, and I might have been too enthusiastic in my pre-move purge.
Apparently these turrets are appearing in multiples in 3rd Edition lists. Can't say I like the look of them though. They're too big, for a start.
Snord wrote: I've lost track of quite a few things during my move. Some carefully-sorted bags of bits have ended up in the wrong box, and I might have been too enthusiastic in my pre-move purge.
Apparently these turrets are appearing in multiples in 3rd Edition lists. Can't say I like the look of them though. They're too big, for a start.
Artisans Of Vaul does a set of shortened legs, that let it sit on a base.
I am tempted to paint mine up as terrain. Well. The other one.
I think they’re also prime Armies On Parade Fodder. One it takes up a good chunk of the space. Two they’ll look solid as part of a trench work diorama. Maybe even as the centrepiece.
Recently got all the unused parts from a friend's Blooded Kill Team, and having no use for a bunch of Bolt Action US bodies, I decided to make a Militia Recon Squad. I still have to find three more scopes to make three into Snipers and make some camo-cloaks, but the basics are down:
Good use of bits. Warlord's dudes are awfully 'heroic', so they've ended up with very wide shoulders. I wish GW would stop moulding the left hand onto the weapon stock, as it makes converting so much harder.
Most of the army uses the Kantrael or Galaxy patterns for Lasguns or whatever scrap I could find for Autoguns, so having the whole unit with the long Mars pattern makes them stand out from the rest of the force.
Of course, the capes and the fact that there are only 10 of them do that too, but who's counting?
Just finished some Daemon Brutes for my Esoterist to summon - The Spawn of Poison Flame, composed of the bones of slain Astartes still burning in phosphex and alchemical death!
Dark Lord Seanron wrote: Just finished some Daemon Brutes for my Esoterist to summon - The Spawn of Poison Flame, composed of the bones of slain Astartes still burning in phosphex and alchemical death!
Have decided. I’m going to use the crappy weather winter months to catch up on all my assembly jobs. Get everything built.
When it starts to cheer up? That’s when I’ll get the painting done. Which reminded me to stock up on Army Painter’s Grim Black. Got 10 bottles on the way, which should be far more than sufficient. Why so many? Consistency, and I think that range is in the process of being replaced.
Also, if anyone might fancy a straight swap of my MkII for your MkVI, let me know.
I’m using MkVI for my basic infantry, MkIII for Inductii, and MkII for Veterans. As my two Saturnine sets have overfurnished me with 80 MkII, I reckon at least half will be Swap Fodder.
Unless I’ve gone insane and missed the existence of Veteran Heavy Support Squads?
Mad Doc Grotsnik wrote: Have decided. I’m going to use the crappy weather winter months to catch up on all my assembly jobs. Get everything built.
Another Mad Doc building/painting frenzy? Nice!
Also, if anyone might fancy a straight swap of my MkII for your MkVI, let me know.
I’m using MkVI for my basic infantry, MkIII for Inductii, and MkII for Veterans. As my two Saturnine sets have overfurnished me with 80 MkII, I reckon at least half will be Swap Fodder.
I was planning to use quite a lot of MkII for my (future) DA, subject to whatever mark of armour comes out next. Let me check my stockpile of Heresy Marine sprues - I might have a surplus of Mk VI.
Just about ready to re-prime my Sons of Horus after re- working them for 3rd Edition.
- the former Despoilers are now Reavers. Overpriced, but an opportunity to add lots of different weapons. They still need some spikes.
- the former Veterans are now Veteran Tacticals with combi-volkite - not massively effective, but cool looking.
- there are 2 Centurions, to maximise the additional slots.
- the former command squad is back to a normal squad, with a mixture of weapons.
I also based my Rapiers, since they now officially have bases. They obviously aren’t as nice as the new plastic kits, but I think they look good next to the old MkIII models - functional and a bit crude.
Mad Doc Grotsnik wrote: Today, the desk for my hobby room should arrive. Once I’ve lumped it up the stairs and assembled it? That room will finally become a functional space.
Which means….MOAR HOBBY! Possibly MOAR HOBBY THAN EVAR BE4!
I do need a new spray booth though. And a cutting mat.
Mad Doc Grotsnik wrote: Today, the desk for my hobby room should arrive. Once I’ve lumped it up the stairs and assembled it? That room will finally become a functional space.
Which means….MOAR HOBBY! Possibly MOAR HOBBY THAN EVAR BE4!
I do need a new spray booth though. And a cutting mat.
It never ends.
Only in death does mucking about with tiny dudes end!
It's been a while, I've got my hands busy with Epic Warpath and stuff. But I'm hoping to at least undercoat the next batch this week - mostly the 3.0 loadout updates, and the Siege Breaker.
Black Friday starts on the 17th in STL land, I'm pretty excited to pick up all the Saturnine upgrade bits that have popped up.
Love the dark, slightly threatening colour palette. On one hand, it’s fairly standard Warhammer grim schemes. On the other? The darkness and the glow suggest something unholy growing beneath the surface.
Mad Doc Grotsnik wrote:Love the dark, slightly threatening colour palette. On one hand, it’s fairly standard Warhammer grim schemes. On the other? The darkness and the glow suggest something unholy growing beneath the surface.
Snord wrote:I agree. Good use of a fairly familiar grimdark colour scheme.
Well, mission acomplished then with my scheme. I wanted to go with the dark mech sheme and make it more fitting with the latewar era aka, as stated, sanity went out the window
It’s that perfect balance between “Mechanicum are allowed to do some pretty heinous stuff” and “but I’m not sure that’s right”.
Just the hint that there’s more going on here, and it’s quite probably illegal, without being obviously so.
I mean background wise? The Tech-Thralls are regular humans with a control helmet on. Unable to direct their own body, and horrifyingly fully aware of what that body is doing. And that’s not seen as even slightly naughty by anyone. But here? That nicely understated glow is showing these ones aren’t the same,
Mad Doc Grotsnik wrote: Also discovered I most definitely need at least reading glasses. My close up focus is absolutely not what it was.
Yep, just has the same experience while trying to add tiny rivets to my Mk III models. There's definitely been a loss of focus over the last year or so...
Those Knights have always tempted me, but I have a strong aversion to assembling resin figures. I was planning to convert my own when the new Cataphractii models came out.
Mad Doc Grotsnik wrote: I’ve neither the time, patience nor inclination to build a resin vehicle.
I've got a resin Sicaran Omega and it's an absolute pig of a thing. My initial plan was to convert it a bit to my liking, but that idea went straight out the window once I started fiddling with it. It's not even warped at all, it's just thick, solid chunks of resin that I have little desire to start cutting in to.
It'll either get added, unconverted, to my Luna Wolves, should I get that project off the ground, or maybe end up as terrain.
My Mk II Assault Squad arrived today. Lovely models - far more ‘Heresy’ than the Mk VI Assault Marines. But it’s annoying that some of the tiny rivets that GW insist on putting all over their Heresy Marines were damaged. They’re so small they’re very hard to replace. Maybe GW shouldn’t put this kind of detail on parts of the model that are likely to get damaged in the box.
Sounds like a packing issue, not a sculpting issue tho! It's honestly pretty frustrating that virtually all companies just chuck sprues in a box - often alongside heavy books - and hope for the best.
Oddly, it may be that on average Kickstarter rewards are packed more safely, in the absence of retail packaging I've often had sprues come in individual PVC bags.
lord_blackfang wrote: Sounds like a packing issue, not a sculpting issue tho! It's honestly pretty frustrating that virtually all companies just chuck sprues in a box - often alongside heavy books - and hope for the best.
True, but if they packed everything properly it would add a lot to the cost. They also need to minimize shelf space. So, given they squeeze the sprues into the smallest possible box size, they should design the model components (and their placement on the sprues) so so they are less vulnerable to damage. Some of my Saturnine Termies had a similar issue - the fine detail on the chest was damaged because it’s exposed to contact with other sprues.
MongooseMatt wrote: Ooo, I like this one - can you give us a run down on the parts you used for this? Might want a crack at it myself...
Cheers. I think it's mostly currently available STLs, if you know where to dig... I hate to gatekeep, but none of these sculptors need another legal smackdown right now, least of all those based in Ukraine.
Spent a couple of days reading and re- reading the 2nd edition militia PDF and changing my army build. And also looking at a 1000point Zone Mortalis army. Also undercoated some Kreig which am using as my militia infantry
So I'm stuck at home with the cold/flu/'rona/whatever and finally got the replacement Breachers done to make the unit legal in 3.0
Next up I should attempt to correct the green on my vehicles, tried 3 different hues on different vehicles trying to match the contrast paint on the infantry and I finally have the right one.
it's so simple you'd be mad if you knew how it is achieved,
Oh I assure you I wouldn't be, I'm all for doing the least amount of work required for the desired effect, let the puritans grind for the sake of grinding
it's so simple you'd be mad if you knew how it is achieved,
Oh I assure you I wouldn't be, I'm all for doing the least amount of work required for the desired effect, let the puritans grind for the sake of grinding
Iron belcher spray.
Black templar contrast, thinned with water, yes irregular and washed out effect is encouraged, if not wished use medium and or use just black templar.
Army painter matt white, where your future glow is going to be.
Yriel yellow thined with water to either get more highlight or just remain at matt white.
Use gryphhound orange as a finisher. Innacuracy gets rewarded since heat dispersion is a thing.
Also army painter brassy brass.
Nuln oil over metal left over or brass. Behold, finished.
Also they are named, the bots that is, you just need to be able to read the chaos rune alphabet
lord_blackfang wrote: So I'm stuck at home with the cold/flu/'rona/whatever and finally got the replacement Breachers done to make the unit legal in 3.0
Next up I should attempt to correct the green on my vehicles, tried 3 different hues on different vehicles trying to match the contrast paint on the infantry and I finally have the right one.
Great job on them. yeah contrast on vehicles that should be consistent is a pita. Or requires 2 / 3 thin coats of it, with long dry phases and propperly positioned model.
With The Damned delivery on the horizon, this BF seems like the right time to start picking up files for Imperialis Militia.
I'm not doing the full 3000 pts, that's still unfeasible despite points on the world's worst infantry getting jacked up pretty heavily in 3.0
But around 1000 pts of fun allies focusing on the more playable units (the Support and Fast Attack sections, basically) I might pull off in time to use them once before this edition runs out.
lord_blackfang wrote: Not gonna lie, they're growing on me... we just need rules for all the third party bits that have sprung up
I have built a couple, and I quite like them. They look a bit naff in profile, but otherwise they're kind of cool. Especially when you add the Praetor.
After some moons I've finished the Milita Recon Squad.
The issue with the bodies being Bolt Action US Infantry is hidden pretty well by the Green Stuff capes IMO. The fact that the bodies are smaller and have the "tactical" poses, I think, helps give them a good recon vibe as well.
Spoiler:
Pics aren't perfect, but hey, there's only so much you can do holding a desk lamp in one hand and a phone in the other to get a shot where you can actually make out details.
And I finished updating my old units to 3.0 with this Sergeant and replacing chooms with flamers on the Termite
To do this in this weather, I removed an important bottleneck for my painting - I built an indoor air scrubber for my spray booth, so I can undercoat without an open window.
Haven't posted here before, but I've been working on a Scouring-era Sons of Horus army. I've paused for the time being (this was more of a painting project and probably won't see the tabletop) but this is some of the work done so far. The concept is that Horus is dead, and the Legion has been shattered. What survivors remain are now veterans and have managed to escape Terra, and are trying to escape retribution by the vengeful Loyalist Legions. I've used a mix of Heresy bits, Chaos marines, some 3D printed/custom parts and greenstuff. A few below and then rest under spoiler tags as there are a lot!
MDG - that is some impressive mini knowledge there, recognising that shotgun!
Nicky J - yes it is a field police reference from Rogue Trader (he has lost his way a bit!) I added a lot of stowage and equipment/spares to the roof of the rhino. Its a reference to a WW2 photo I saw of German troops retreating from the Eastern front with all of their supplies attached to the top of the tank. I imagined a similar thing with SoH retreating after their retreat, they couldn't expect any more supplies so would try and take what they could scavenge.
Me, I'm currently agonizing over Solar Auxilia lists and colour schemes, for some reason. I desire a new project and I'd prefer Militia but Wargames Atlantic is dropping the ball on kickstarter delivery on that.