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Minecraft @ 2020/06/22 17:35:45


Post by: Ian Sturrock


I'm with Gangsta -- we spent a LOT of time on those tunnels! I pretty much made the Great North Tunnel myself and it is very aesthetic.

I don't think #3 would be a huge hassle because we have the tunnels, and the rail system beneath that goes pretty much to the end of each tunnel. Head another few blocks through the Nether and you should be in new chunks...


Minecraft @ 2020/06/22 21:28:05


Post by: sirlynchmob


is option 2 like you did with the oceans? keep our stuff and delete everything else?

if yes, I like that option and you can cut the west tunnel off at about 3k and reset everything after that.

else just leave it as it,


Minecraft @ 2020/06/22 22:12:46


Post by: Anvildude


I'd be fine for 1 or 2.

I was the architect (pretty much singularly, I think) of the East Tunnel, and honestly, I'd be fine with it getting deleted. Of course, for me, designing and building massive biome-spanning structures is sot of my bread-and-butter.

I understand wanting to keep the other big builds in the Nether, though. The pig farm especially, as I know that was a massive, MASSIVE undertaking (even if it needs a slight update).


Minecraft @ 2020/06/23 04:24:38


Post by: Asherian Command


1 or 2.

I am fine with a revamp of the environment especially because of all the new biomes. And the fact it really doesn't take too long now with a beacon or a pickaxe to reset the nether.

I think we only need to keep spawn nether and thats about it. we can rebuild the nether tunnels, as most of it is renewable resource anyway.


Minecraft @ 2020/06/23 14:43:10


Post by: darkinnit


Minecraft 1.16 is now out for the Java edition:
https://www.minecraft.net/en-us/article/nether-update-java

Reddit thread:
https://www.reddit.com/r/Minecraft/comments/hee603/welcome_to_the_nether_minecraft_java_edition_116/

I'm going to try to use the MCASelector tool to keep the inhabited sections of the nether while trimming sections that people have only briefly passed through. I recommend you do not log off in the nether, particularly if you are in a remote area. You can use the Minecraft launcher to select version 1.15.2 of Minecraft if you want to log back on to the server.

I don't plan to update the server today, I want to wait and see if any particularly bad bugs are reported.


Minecraft @ 2020/06/23 18:45:24


Post by: sirlynchmob


all things considered though, if we're considering a complete nether reset, then let's go the whole 9 yards and start over



Minecraft @ 2020/06/23 19:25:09


Post by: Asherian Command


I mean honestly it doesn't take too long to redo tunnels anyway... So its not that big of a deal if it is reset.


Minecraft @ 2020/06/23 19:55:29


Post by: darkinnit


Hopefully it should be fairly easy to keep the tunnels - especially the main four - and they will allow for quick and easy traversal to get to all the new biomes.

mcaselector will allow selecting all chunks with specific blocks in them (for example stone bricks, obsidian, etc) which should make it trivial to keep player-made structures as long as you haven't made your tunnels/bridges entirely out of netherrack or netherbrick...


Minecraft @ 2020/06/23 20:05:34


Post by: Ian Sturrock


I do have quite extensive and reasonably fancy 3x3 tunnels off the Great North Tunnel too... don't much mind remaking them as long as I can have a bunch of resources to do so (mostly netherbrick fence, torches, polished granite slabs and polished andesite I think, plus stuff to make powered railway lines)


Minecraft @ 2020/06/23 23:02:16


Post by: Anvildude


I just think the new Nether is really, _really_ neat. Such that, were we to do a full reset, we might actually want to do entirely new tunnel designs to work with the given environment.

Just an idle thought, though. And again, I'm coming at this as someone who's very much about the designing and building of megaprojects as my fun part.


Automatically Appended Next Post:
Hm... Think we're ever going to get any of the Minecraftungeons weapons and stuff in the base game? I kinda would love to be able to Glaive or Hammer.

I'm sort of curious if anyone's built a Dungeons-style dungeon in the game, yet.


Minecraft @ 2020/06/24 01:43:39


Post by: Asherian Command


I would love some minecraft dungeon cross over stuff. It would be a ton of fun.


Minecraft @ 2020/06/24 02:19:35


Post by: Anvildude


The Soul mechanic would be an interesting one, for sure.

I also figure they could add in dual-wielding if they really wanted to. Wouldn't even have to be full-on Dw.

Make it so that there's a knife (and maybe a sickle), and they do their attack action with a right-click, and nothing with a left-click. Then give them low damage, and high attack recharge. And I think it'd work where you could attack with, say, a sword or axe in your main hand, then while the attack meter is recharging, if you attack with an off-hand weapon, the recharge gets reset and replaced with the much quicker cooldown of the dagger or sickle.


Minecraft @ 2020/06/24 16:06:31


Post by: Ian Sturrock


Anvil -- yeah I quite like big transit projects too... but it's more about some of the lengthy and often tricky smaller transit projects where it'd be a faff even to figure out the route again. It's not a dealbreaker though and if we have to start from scratch I'm broadly OK with it. Be nice to get a bunch of materials if we do though (i used up a huge amount of glowstone in the Great North Tunnel, frex).


Minecraft @ 2020/06/24 16:49:16


Post by: darkinnit


Here's a preview of how close I've managed to get the new biomes to existing tunnels:



Not too shabby!

As there's not been many bugs reported on 1.16 (and we're already onto 1.16.1 for a Realms patch), I'm going to take the server offline and do the upgrade. Give me some time to redo the chunk stitching with the current latest copy of the server and I'll let you all know when it's up and ready to play with


Minecraft @ 2020/06/24 17:10:16


Post by: sirlynchmob


you are the man


Minecraft @ 2020/06/24 18:10:09


Post by: darkinnit


The Dakka Minecraft Server has been updated to 1.16.1!

Enjoy!


Minecraft @ 2020/06/24 20:18:23


Post by: master of ordinance


2 sounded good to me, I invested a fair bit of effort into the Ulm nether hub and the Ulm-Jungle ruins line


Minecraft @ 2020/06/24 22:30:23


Post by: Ian Sturrock


You're some kind of superstar, Dark -- thank you!


Minecraft @ 2020/06/25 00:14:16


Post by: Breotan


How many people are actually on the server these days?



Minecraft @ 2020/06/25 00:33:33


Post by: Tannhauser42


I've been waiting for the Nether Update before jumping back into Minecraft and joining the server. So, I'll be on this weekend to scout out a homestead for me.


Minecraft @ 2020/06/25 01:43:28


Post by: Breotan


I guess I can poke my head back in sometime over the weekend, too. I've been doing so much OT at work I really don't have the energy for any of my usual gaming. Minecraft seems like it's at about the right pace.



Minecraft @ 2020/06/25 11:09:15


Post by: Gitkikka


I got on for a bit last night - pretty seamless work, Dark! I lost my old, wild paths to my far-away places, but I expected that.


Minecraft @ 2020/06/27 22:34:04


Post by: Tannhauser42


Is this server map from Darkinnit's signature accurate?
https://www.darkinnit.com/newdakkamap/#/-192/64/256/-9/Dakka%20-%20overworld/Regular

I've been studying it for nearly 10 minutes, and every time I think I've found somewhere I'd like to call "home", someone is already there or they're too close for me to be willing to risk encroaching on their space as time goes on.


Minecraft @ 2020/06/28 05:19:28


Post by: Breotan


Yea, the main area has pretty much been explored. If you want a fresh start with access to the main spawn, you can take the teleporter in the subway. There's been some modest work at the other side of the teleporter but most of the "new" area is still unexplored.


Minecraft @ 2020/06/29 21:46:04


Post by: Tannhauser42


I have found a little place to call home. A small island not too far from the jungle the teleporter connects to. For being a fairly small island, it actually incorporates two separate biomes: flower forest and sunflower plains. Snagged some bamboo from the jungle, so I can grow that for furnace fuel and got some carrots I picked up at spawn to grow as food. No animals on the island, so once I mine out some iron for armor and can safely explore more, I'll try to find some animals to bring back.


Minecraft @ 2020/07/02 01:40:44


Post by: Tannhauser42


Any ideas as to where I can easily find an unlooted end city in the End? Trying to find an elytra and some shulker shells. Spent an hour exploring islands the slow way and just ended up finding two other portals back to the central island. Or should I just build a piston flying machine and let it take me in one direction for as long as it takes?


Minecraft @ 2020/07/02 13:58:00


Post by: Gitkikka


The "north" section of The End seemed to be the least explored according to the online map before it was partially reset. If it's an elytra you need, I probably have a spare I don't need that you can have. Slap unbreaking and mending on it and it will last forever.

Actually, I don't think elytra disappear when their durability runs out anyway, so yeah. I know where your base is near NuSpawn, I'll drop it there if I find an extra.


Minecraft @ 2020/07/02 15:22:59


Post by: Tannhauser42


Wow, thanks! Looks like today's project will be to build a mob farm to stock up on gunpowder to make rockets for flying.


Minecraft @ 2020/07/02 19:48:25


Post by: GangstaMuffin24


 Tannhauser42 wrote:
Wow, thanks! Looks like today's project will be to build a mob farm to stock up on gunpowder to make rockets for flying.

I keep meaning to do that near my base...what design are you going with?


Minecraft @ 2020/07/02 19:58:38


Post by: Tannhauser42


I'll build the one that's a series of stacked platforms that use linked observers and dispensers to use water to push them of the edge of the platforms. I'll build mine in the ocean by my base rather than in the sky.


Minecraft @ 2020/07/04 00:23:34


Post by: Tannhauser42


Sorry everyone, I seem to have broken the potato farm at spawn. :(
While harvesting, I accidentally broke the carpet above the water source. Tried to replace the carpet on top of the water, which instead replaced the water. Tried to refill the spot with water, but every time I use a water bucket on it, the water just disappears. I hope someone can fix it.
Sorry.


Minecraft @ 2020/07/04 11:31:56


Post by: darkinnit


No worries, I've fixed it.

Since the Ocean update we can now have waterlogged blocks, so I placed some water, put a half slab in the water and then popped the carpet back on top.


Minecraft @ 2020/07/05 06:16:19


Post by: Lotet


Huh, that's actually a much better idea. The whole point of the carpet is to stop you from falling into the water but a top half slab in the water does it much better since you can't accidentally break it.


Minecraft @ 2020/07/05 16:20:01


Post by: Tannhauser42


Was there some sort of server reset or rollback during the night? I had upgraded two of my tools to netherite yesterday, and today they're back to being diamond.

Edit: Looks like it was more some sort of inventory/character reset. My base is still in the state I had just completed it in when I logged off, so I didn't lose any progress there.


Minecraft @ 2020/07/05 19:48:33


Post by: darkinnit


 Tannhauser42 wrote:
Was there some sort of server reset or rollback during the night? I had upgraded two of my tools to netherite yesterday, and today they're back to being diamond.

Edit: Looks like it was more some sort of inventory/character reset. My base is still in the state I had just completed it in when I logged off, so I didn't lose any progress there.

There was an issue with the underlying OS which meant it wasn't saving inventory updates correctly. I've resolved it now but can reimburse you the netherite ingots


Minecraft @ 2020/07/06 03:51:29


Post by: Anvildude


I've got this crazy idea for a mob farm. Instead of large platforms where you wait for mobs to walk off, or use water to flush them, I feel like you could just use strips of spawnable ledge- sort of like how sugarcane farms work.

....Though come to think of it, that'd only really work if mobs can spawn on placed string.

I suppose you could do something with redstone ore and observers, too...

But in any case, a sort of more active spawner. You don't really need the spawnable blocks to be in any specific configuration, after all- you just need enough.


Minecraft @ 2020/07/06 20:00:43


Post by: SagesStone


To make openable gaps for them to fall in?


Minecraft @ 2020/07/07 01:51:07


Post by: Anvildude


Or push them off. Like how pistons break the upper parts of sugarcane.


Minecraft @ 2020/07/07 21:06:33


Post by: SagesStone


I use trap doors on my gold farm. Mobs see them as full blocks even when open so they just step onto them and fall in. They basically just have portal frames to spawn in and thats it.


Minecraft @ 2020/07/08 15:56:13


Post by: Karak Norn Clansman


A combination of lengthy exhaustion from overworking for my own part, and general isolation from disease among friends and associates, has resulted in some months of friendly online on-and-off-again Minecraft play (survival mode) on a Realm server hosted by a friend's friend's friend. It proved worksome enough to scratch the itch, and relaxed enough not to get in the way of recovery. As stamina is returning, this period is drawing to close. Time to take stock.

These are the grander creations of said Realm during this opportune window of recovery. Mostly built by me (while listening/watching to documentaries), occassionally in good cooperation with several friends and associates. Be welcome to share Minecraft creaions of your own here as well if you like:

Step Pyramids



Dwarven Open Pit Mine



Spawn Palace & Highway





Realm Map



Cheers


Minecraft @ 2020/07/12 05:51:05


Post by: Anvildude


Very cool, very cool.

I'm not sure we have that sort of "Greatest Hits" for the Dakkacraft server. Maybe we should put one together. I know that my Mesa's been said to be fairly photogenic.


Minecraft @ 2020/07/15 13:16:47


Post by: Karak Norn Clansman


That would be neat.

Mining stairs:





Minecraft @ 2020/07/16 03:30:28


Post by: Anvildude


Ooh, I LOVE megabuilds that just cleave through terrain like that. On one off the old modded servers, I was working to make a White Road highway that did that. And Sleit and I have a huge rail tunnel that just goes on forever, slicing through the underground.


Minecraft @ 2020/07/17 10:21:29


Post by: Karak Norn Clansman


@Anvildude: That must look fantastic! Please share pictures here.


Triumphal arch:



Minecraft @ 2020/07/19 03:08:40


Post by: Tannhauser42


So, I don't know exactly how the online aspect of the game works when it comes to loaded/unloaded areas. I was just flying across the End on a piston machine, looking for end cities and hoping for an elytra, when I somehow fell off the machine to my death. That, in itself, is not a big problem as all my good stuff was inside an Ender chest for safekeeping. The possible problem is that there is now a piston flying machine slowly flying across the End on its own, forever. That's not going to be a problem, is it? I assume that, without anyone around, the chunks will unload and the machine will break and stop flying. But I just thought I would ask to be sure. I know I was flying north and I was roughly around the -10000 block along that way.

At least I did score 8 shulker shells before it happened.


Minecraft @ 2020/07/19 17:29:13


Post by: darkinnit


The chunks will unload and it will be frozen in time, so it will be ok. If someone stumbles upon it again it may start moving again.


Minecraft @ 2020/07/20 01:15:45


Post by: Deathklaat


is there some way we can fix the dakka map? ever since this last update there are now black blotches all over the overviewer . i tried to re-explore the areas to no avail. they make working on a build really difficult.


Minecraft @ 2020/07/24 23:34:45


Post by: Anvildude


I'm fairly sure there's a bunch of blocks that it's not rendering anymore- the blotches are shadow where the light's not rendering.

I think it's not doing the same in the nether because lighting works different there.


Minecraft @ 2020/08/02 11:40:48


Post by: Karak Norn Clansman


I'm hosting a survival Realm (PC Java version) while the current pestilence endures. Be welcome to join us if you like.



Highway Office



Lodge (Built by another player)



City Quarter (Built by three other players)



Skyscraper









Minecraft @ 2020/08/02 21:51:11


Post by: Optio


Lesson learnt today - Wither's can still blow up Netherite gear...
Somewhat scuppered my plan of running in with some potions to grab the gear and retreat if I died.

On that topic, there is currently a wither running around down in the pit behind my portal if anyone fancies a Nether Star!


Minecraft @ 2020/08/03 22:40:07


Post by: Anvildude


Oh my.

I've got the weapon for it (Smite V Diamond Axe) but I don't have any armor for it, else I'd be willing to try.


Minecraft @ 2020/08/04 16:21:40


Post by: Optio


It's my own fault, currently camping out at spawn ammasing the gear/potions to have another crack




Minecraft @ 2020/08/05 00:45:10


Post by: Lotet


Well if you wanted to get out there faster you could take/borrow a suit from the castle at spawn. Top enchants. Prolly been sitting there for years now.

I'm not sure if the Wither would have despawned since being summoned. If it has I have 3 skulls at the spawn stone shop if you needed them. Also been sitting there for years.


Minecraft @ 2020/08/05 21:08:02


Post by: Deathklaat


Is there any way we could fix the Dakka map? it just keeps degrading more and more with black spots or things just not rendering. I was working on a spot in the map that was fine and after 2 days things are missing and there are black spots everywhere.


Minecraft @ 2020/08/12 21:11:57


Post by: darkinnit


 Deathklaat wrote:
Is there any way we could fix the Dakka map? it just keeps degrading more and more with black spots or things just not rendering. I was working on a spot in the map that was fine and after 2 days things are missing and there are black spots everywhere.

Unfortunately the Overviewer map software is still being updated to 1.16. I'm updating it whenever they release new versions but we'll just have to be patient in the meantime.

In other news Minecraft 1.16.2 is out and the Dakka server is updated.
Update info: https://www.minecraft.net/en-us/article/minecraft-java-edition-1-16-2


Minecraft @ 2020/09/10 20:01:00


Post by: darkinnit


Minecraft 1.16.3 is out (small bugfix release) and the Dakka server is updated.
https://www.minecraft.net/en-us/article/minecraft-java-edition-1-16-3


Minecraft @ 2020/10/13 16:08:56


Post by: sirlynchmob


I know it's never a popular idea, but for the cave update how about a server reset? we have all of 1.16 to come to terms with it and finish projects, then move on. we've been on this map for, what 10 years now? and it really shows in some areas. who knows, it might even bring back some old players.

let's erase the players who've moved on and have all the new goodness from spawn outwards.


Minecraft @ 2020/10/13 16:26:48


Post by: Asherian Command


I am up for it. If you guys want to we have a discord server to discuss this on, as we have many inactive players and every time we have suggested a server reset even with huge changes like the Cave Update we've had tons of disagreement on it. From players who aren't even on the server?

Honestly we need to reset the minecraft world anyway cause we have some areas in the END which will crash the server. I think we can move stuff over in terms of mega builds but we should keep it limited to active users.


Minecraft @ 2020/10/13 17:56:43


Post by: Ian Sturrock


I'm still pretty keen to *not* have a server reset! I know I'm not on every night but I am still an occasional user, and have multiple builds I've spent many years on...



Minecraft @ 2020/10/13 18:45:16


Post by: IHateNids


I gotta be honest, I think a reset might be good for the server.

I used to like idling in the server when I had a bit of spare time and nothing particular to do, but I hit the point where everythying was a huge project and I just couldnt be arsed

I'd probably come back for a new world


Minecraft @ 2020/10/13 22:03:22


Post by: Asherian Command


I mean I've probably left my 'megabuilds' cause over time I've gotten better at building and I don't like the look of my old styles, and as we progress overtime our older mega builds which were cool lose their value to us. We need to move on, and I get the protectionism on older builds but some of these builds are empty builds of people who haven't even logged in regularly for the past four years... but we don't need to have them on the server these builds.

We can always back them up and people can have that as a private server on their own machine. Most of us currently do not use the multiplayer aspect at all on the server, I would love to have a more active community more but I am so far away I can't make it to spawn without considerable effort. Which is a thing that I studied in college which is community interaction creates more opportunity and engagement between members of the community. If you have more engagement the more likely people are going to play with each other. If you don't people get bored and leave. Megabuilds are cool if they serve a purpose and right now we have a ton of megabuilds by people who don't play anymore. When was the last time the titan on the server was touched? When was the last time the mansion even visited? When was last time anyone visited or even repaired sururbia?

We don't, we rarely if ever do stuff together. Last time we did was sururbia on the last server, and when we all built spawn. Plus most of all spawn is the same areas and are from 1.12 (I believe). Whichs means lots of things have not changed there, much of the server still does not have access to the new stone types because of generating before 1.12. Then we have the entirety of spawn island just with no friendly access to any new users. Megabuilds are incredibly intidimating to a new user and the fact that we are so far apart means people who want to interact the community won't ever really be able to.

Just getting up and leaving and getting further and further away from spawn is just really boring and sorta gets rid of our community aspect which is sort of the heart of the game. Yeah, we could continue going on forever into the sunset trying to find new chunks to spawn/exploit and live at. But you can do that on singleplayer world, which is what everyone is doing, and could do relatively easily.

But honestly we've reached the point where people are so far away from each other there is no active community on the Dakkaserver. We've spread out so far there is 0 interaction other than in chat. Reseting won't change that but we have all the news bells and whistles, and we have new areas to explore and new regions. Nothing is being deleted, it is always backed up. If I remember correct we originally discussed a server reset if the caves were going to be updated, which is coming out next year, and at this point minecraft has changed so much it is no longer the same game.

That our spawn and many of the regions on the map itself are still in 1.12 and deserve a refresh entirely. I am for people keeping their builds, but do not hamper it entirely on players who are active all the time on minecraft who want the community aspect but can't because they are so far away from each other because they have to in order to reach the new stuff and materials that are critical to accomplishing new builds.

I only advocate for reset like I do everytime because we have reached the critical point where we are richer than kings and queens, we have resources aplenty and they really do not matter. They don't at all, a simple villager farm can basically pump out every item in the game. Builds especially can be built far quicker, and we have so many new materials that we have to actively hunt for them on the overworld. And infinitely moving onto new chunks and all that just means it takes far longer for me and others to get back to spawn it becomes a chore like it currently is. Right now I am so far away that it takes 25 minutes in the nether to return to spawn, but on the overworld it takes an hour. And thats not fun, We are so far apart it has basically real life travel times and thats a huge issue and has been for a while our great railroad will never pan out because of how far apart we are.

If we were closer and had border like I originally suggested it would allow us to be closer together and we just expand it every update and the server admin just expands if players ask. Not having border just means people go on forever when they really don't need to.

The big thing though is that we allow people to keep items in their ender chests and in their inventories or maybe they get to keep a build. But I think we should limit how much someone can keep we don't need someone to have twenty five mega builds or every single build they have to be kept its unfair and its just lazy on their part especially if they don't play and never login.

So we don't have a repeat of last time which put Darknnit into overtime. I am fine with any approach, but the blanket reset is far more needed as the ocean reset we did has sorta worked but not in every area like we would hope it would. A blanket reset would help us and if you are demovitated by it you can build something just as awesome or more awesome than the builds you had before. We can all pitch in together and build stuff! Thats half the fun its legos in a video game form. Honestly I don't care about my items anymore I have so much that I just laugh as I place down my thousandth diamond block as a decoration.

Its cool to have that history for megabuilds but we don't need those old builds, my old castle is literally desterted I do not go back there at all. I don't care about it anymore because i've explored every area and every cave it feels like, that area can be reset I wouldn't care.

Right now we have active user base of 5 people. And most of those 5 want a reset and have wanted a reset for three years. And we want to be with the Dakka Minecraft community. I understand people who don't want to have a reset, but we have had the same server longer than we have had the last one. It has hit the point where we have to move on, and build something new. I understand if you want to keep your builds, bring that up in the thread. It's just very aggravating to this same song and dance that we have had for so long about a reset. Rip the band aid off, WE need a reset, its been far too long since we had one.

The last time we did, I was in high school, I was 19. I am now a working professional in my late twenties. We need to move on.


Minecraft @ 2020/10/14 02:34:11


Post by: Tannhauser42


I'm all for a reset, especially when 1.17 comes out. Every time I've logged in over the last few weeks, I've been the only one online, and that's kinda discouraging. I could just be playing singleplayer instead and have easier access to all of the content from the last several updates (has anyone even seen a bee on the server?). If resetting the server and making a big announcement for it here on Dakka helps get more people active, great.

Maybe I just watch too much Hermitcraft, but I'd love an active shopping district where I can have my own little shop and make diamonds.


Minecraft @ 2020/10/14 03:21:50


Post by: Asherian Command


 Tannhauser42 wrote:
I'm all for a reset, especially when 1.17 comes out. Every time I've logged in over the last few weeks, I've been the only one online, and that's kinda discouraging. I could just be playing singleplayer instead and have easier access to all of the content from the last several updates (has anyone even seen a bee on the server?). If resetting the server and making a big announcement for it here on Dakka helps get more people active, great.

Maybe I just watch too much Hermitcraft, but I'd love an active shopping district where I can have my own little shop and make diamonds.


I mean diamonds are only good as a currency. But yeah I completely agree. if we announce stuff it might be extremely benefical.

Like Armor Stands, maybe some vanillia tweaks like if half the players are asleep or something it passes the night like we used to have with the ZZZZZ command. Currently it is a bit of a pain to have everyone go to bed.


Minecraft @ 2020/10/14 09:23:27


Post by: IHateNids


 Asherian Command wrote:
Spoiler:
I mean I've probably left my 'megabuilds' cause over time I've gotten better at building and I don't like the look of my old styles, and as we progress overtime our older mega builds which were cool lose their value to us. We need to move on, and I get the protectionism on older builds but some of these builds are empty builds of people who haven't even logged in regularly for the past four years... but we don't need to have them on the server these builds.

We can always back them up and people can have that as a private server on their own machine. Most of us currently do not use the multiplayer aspect at all on the server, I would love to have a more active community more but I am so far away I can't make it to spawn without considerable effort. Which is a thing that I studied in college which is community interaction creates more opportunity and engagement between members of the community. If you have more engagement the more likely people are going to play with each other. If you don't people get bored and leave. Megabuilds are cool if they serve a purpose and right now we have a ton of megabuilds by people who don't play anymore. When was the last time the titan on the server was touched? When was the last time the mansion even visited? When was last time anyone visited or even repaired sururbia?

We don't, we rarely if ever do stuff together. Last time we did was sururbia on the last server, and when we all built spawn. Plus most of all spawn is the same areas and are from 1.12 (I believe). Whichs means lots of things have not changed there, much of the server still does not have access to the new stone types because of generating before 1.12. Then we have the entirety of spawn island just with no friendly access to any new users. Megabuilds are incredibly intidimating to a new user and the fact that we are so far apart means people who want to interact the community won't ever really be able to.

Just getting up and leaving and getting further and further away from spawn is just really boring and sorta gets rid of our community aspect which is sort of the heart of the game. Yeah, we could continue going on forever into the sunset trying to find new chunks to spawn/exploit and live at. But you can do that on singleplayer world, which is what everyone is doing, and could do relatively easily.

But honestly we've reached the point where people are so far away from each other there is no active community on the Dakkaserver. We've spread out so far there is 0 interaction other than in chat. Reseting won't change that but we have all the news bells and whistles, and we have new areas to explore and new regions. Nothing is being deleted, it is always backed up. If I remember correct we originally discussed a server reset if the caves were going to be updated, which is coming out next year, and at this point minecraft has changed so much it is no longer the same game.

That our spawn and many of the regions on the map itself are still in 1.12 and deserve a refresh entirely. I am for people keeping their builds, but do not hamper it entirely on players who are active all the time on minecraft who want the community aspect but can't because they are so far away from each other because they have to in order to reach the new stuff and materials that are critical to accomplishing new builds.

I only advocate for reset like I do everytime because we have reached the critical point where we are richer than kings and queens, we have resources aplenty and they really do not matter. They don't at all, a simple villager farm can basically pump out every item in the game. Builds especially can be built far quicker, and we have so many new materials that we have to actively hunt for them on the overworld. And infinitely moving onto new chunks and all that just means it takes far longer for me and others to get back to spawn it becomes a chore like it currently is. Right now I am so far away that it takes 25 minutes in the nether to return to spawn, but on the overworld it takes an hour. And thats not fun, We are so far apart it has basically real life travel times and thats a huge issue and has been for a while our great railroad will never pan out because of how far apart we are.

If we were closer and had border like I originally suggested it would allow us to be closer together and we just expand it every update and the server admin just expands if players ask. Not having border just means people go on forever when they really don't need to.

The big thing though is that we allow people to keep items in their ender chests and in their inventories or maybe they get to keep a build. But I think we should limit how much someone can keep we don't need someone to have twenty five mega builds or every single build they have to be kept its unfair and its just lazy on their part especially if they don't play and never login.

So we don't have a repeat of last time which put Darknnit into overtime. I am fine with any approach, but the blanket reset is far more needed as the ocean reset we did has sorta worked but not in every area like we would hope it would. A blanket reset would help us and if you are demovitated by it you can build something just as awesome or more awesome than the builds you had before. We can all pitch in together and build stuff! Thats half the fun its legos in a video game form. Honestly I don't care about my items anymore I have so much that I just laugh as I place down my thousandth diamond block as a decoration.

Its cool to have that history for megabuilds but we don't need those old builds, my old castle is literally desterted I do not go back there at all. I don't care about it anymore because i've explored every area and every cave it feels like, that area can be reset I wouldn't care.

Right now we have active user base of 5 people. And most of those 5 want a reset and have wanted a reset for three years. And we want to be with the Dakka Minecraft community. I understand people who don't want to have a reset, but we have had the same server longer than we have had the last one. It has hit the point where we have to move on, and build something new. I understand if you want to keep your builds, bring that up in the thread. It's just very aggravating to this same song and dance that we have had for so long about a reset. Rip the band aid off, WE need a reset, its been far too long since we had one.

The last time we did, I was in high school, I was 19. I am now a working professional in my late twenties. We need to move on.
Spoiler'ed because Wall Of Text, but I agree wholeheartedly with everything you've said here, and me and my duo have had a fraction of the resources you guys have.


Minecraft @ 2020/10/14 12:28:25


Post by: Gitkikka


Are we talking a total wipe, or moving builds from the old to the new? Just want to know how much work I'll have ahead of me.


Minecraft @ 2020/10/14 14:37:39


Post by: Asherian Command


Thats what we are discussing, I think most of us are fine with some builds being preserved, but only small amounts of builds because we don't want darknnit to have too much work.

I am fine with only like a few megabuilds being preserved, and the upperlayer of spawn being preserved.

But I think it would be more fair if we reserved it for only active users, and not users who have been inactive for years.


Minecraft @ 2020/10/14 15:39:12


Post by: Ian Sturrock


It's a shame there's no way we can help with the work really. There's always a fine balance with this kind of thing.

A lot of my fave build are underground and I would LOVE to connect them to some of the newer cave elements... but it's inherently even tougher to move undergrounds stuff over I believe!


Minecraft @ 2020/10/14 15:57:35


Post by: Asherian Command


Yeah lots of builds that go underground sadly will be having lots of issues. So I am fine with a reset as long as I get to keep my storage room and my villager trading hall. And then I can store all my bees as well. (Cause for some reason bees are rarer than diamonds)

So my entire dwarf fortress is probably going to just be the mainhall and the storage facility lol. If not I will move it to the surface. Which I think I have plenty of time to do.


Minecraft @ 2020/10/14 17:55:25


Post by: Deathklaat


If Dark decides the world needs a reset it should be put to a vote not have the decision made by the 5 people who no life the game.


Minecraft @ 2020/10/14 18:29:45


Post by: Asherian Command


 Deathklaat wrote:
If Dark decides the world needs a reset it should be put to a vote not have the decision made by the 5 people who no life the game.


Cause we have such no-lifers that they are on almost once a week! Oh my goodness. True no-lifers. /sarcasm

Not really. We can put it up to a vote, but we aren't going to do it on the forum because everytime we do, people who don't even play on the server vote to not do a reset. We've done this three seperate times, and everytime we've had people who don't play the game vote for no reset. When the majority of active users do want a reset. People who have not played the game in years have no say on that. Read what I've already said, I've alread argued this point in my wall of text.

What we need is a vote count done with an accepted whitelist, but we can't access the player lists anymore, because of a 404


Minecraft @ 2020/10/14 18:56:46


Post by: Deathklaat


But you don't really get to make the rules now do you? Just because you play more than others does not really entitle you to any more than someone who plays for one day. The server is here for everyone and everyone gets a say.

If that bothers you so much you can feel free to make your own server with your own rules and have people play and chat via discord.


Minecraft @ 2020/10/14 19:18:40


Post by: Asherian Command


 Deathklaat wrote:
But you don't really get to make the rules now do you? Just because you play more than others does not really entitle you to any more than someone who plays for one day. The server is here for everyone and everyone gets a say.

If that bothers you so much you can feel free to make your own server with your own rules and have people play and chat via discord.


Is anything I am saying suggesting different? I am saying we should accept people's votes if they are on the server? And active? So someone from 10 years ago doesn't have much say on what goes on it now? Did you read anything I have said or assume I am elitist when I have advocated for more community driven events?

If someone hasn't been on in on it, or not even on the server they can't vote. Thats it. Thats the only caveat with the discussion. Disincluding people who aren't even on is not going to effect them because aren't on the server. I have my own server, but I want to be dakka's server. There is no reason to be rude. The server is not for everyone because it has a whitelist, we use the whitelist members of active community members. We have many members who don't even login into Dakka Dakka Anymore or even play minecraft anymore. Why should we bow before them like we have previously?

It is entirely up to you if you want your build saved. If you want to play by yourself by my guest, but I am not discussing that, we are talking about the server here and it needs a reset, especially because we have several chunks that are corrupted or have issues. It happens, and a clean reset is good because of how much has changed throughout the games history, and we have not had a reset in years. Please read all of my comments before commenting, if you want to discuss this and put it to a vote we can, but we need to ensure its from people who actually play the game, and not someone who was banned or blacklisted or completely inactive.


Minecraft @ 2020/10/14 21:16:58


Post by: sirlynchmob


 Tannhauser42 wrote:
I'm all for a reset, especially when 1.17 comes out. Every time I've logged in over the last few weeks, I've been the only one online, and that's kinda discouraging. I could just be playing singleplayer instead and have easier access to all of the content from the last several updates (has anyone even seen a bee on the server?). If resetting the server and making a big announcement for it here on Dakka helps get more people active, great.

Maybe I just watch too much Hermitcraft, but I'd love an active shopping district where I can have my own little shop and make diamonds.


i has bee farm

make a hive, see if your computer can handle my tower breed some bees til yours is full.

or just plant lots of birch trees in a plains biome til you get some



Automatically Appended Next Post:
 Deathklaat wrote:
But you don't really get to make the rules now do you? Just because you play more than others does not really entitle you to any more than someone who plays for one day. The server is here for everyone and everyone gets a say.

If that bothers you so much you can feel free to make your own server with your own rules and have people play and chat via discord.


if they only played for one day, they obviously have no interest in the server so why let them hold us back? maybe a reset would bring them back for a second day

speaking of making the rules though my son told me on sunday we should vote for ownership and he wants to run he's 13, we'll be in good hands


Minecraft @ 2020/10/14 23:44:44


Post by: Ian Sturrock


I play sporadically and seasonally. Played in summer on the server, along with my stepkid who's whitelisted and has a big build they recently started, and played a few sessions with my daughter in spring too (who's been whitelisted almost as long as I have). Next two months is my busiest time for work though so I'm not realistically going to be on again till December, and no, I'm not on the Discord either... still pretty sure my opinion is vaguely valid?


Minecraft @ 2020/10/15 00:16:56


Post by: Asherian Command


 Ian Sturrock wrote:
I play sporadically and seasonally. Played in summer on the server, along with my stepkid who's whitelisted and has a big build they recently started, and played a few sessions with my daughter in spring too (who's been whitelisted almost as long as I have). Next two months is my busiest time for work though so I'm not realistically going to be on again till December, and no, I'm not on the Discord either... still pretty sure my opinion is vaguely valid?


Did we say that anywhere?


Minecraft @ 2020/10/15 08:28:24


Post by: IHateNids


I still think a reset would be good, even if there are a few of the more recent megaprojects get kept.

If Dark is willing & able, we could even make it some sort of minigame, that the structures get put out there, somewhere, and we as people have to go out and find them? Encourage exploration and world regeneration, while retaining all of the work that went into those specific projects.


Minecraft @ 2020/10/15 10:02:07


Post by: Tyranid Horde


I haven't played minecraft in ages, but if there is a reset, would it be possible to get a download of the map just for old times sake?

I do think if you're going to a reset, wipe the map and start fresh, this idea of "more fair if we reserved it for only active users, and not users who have been inactive for years" is unfair, as you'd be giving people a head start just for the fact they play more. I know I'd be less inclined to play if others had a head start because of that.


Minecraft @ 2020/10/15 10:37:12


Post by: Ian Sturrock


 Asherian Command wrote:


Did we say that anywhere?


Apologies if I'm misinterpreting the sentiment -- but I am not sure that I am, honestly? I mean, do clarify, if I really am? Last couple of pages mostly seem to be some or other variation of "tear it all down, lots of you old-timers aren't playing every day, some of you aren't even on the Discord!"

I am really looking forward to playing with the new toys. Just hoping for some balance, here.

Maybe we can all offer to donate something to the server costs and/or Dark's fave charity as a thank-you for the work involved in transferring over our builds?

Anyway. I DO enjoy playing with others -- the broader multiplayer community aspect. I've shown people round my big builds, and gaped in awe and wonder on being shown round theirs... can't we keep some of that without descending into suggestions that some members of the community's opinions deserve more weight than others? 'Cos I am DEFINITELY getting a lot of that sentiment here.

Minecraft is a game that people pick up and put down. That's a big part of the appeal. This thread over the years has at least as many posts saying "hey I'm back after a year off, whassup" as anything else. Let's not assume that just because someone hasn't been online for a year or two that they're never coming back and don't care about the builds they put hundreds or thousands of hours into.


Minecraft @ 2020/10/15 12:21:03


Post by: IHateNids


I didn't even know there was a Discord? Could someone PM me the server link please?


Minecraft @ 2020/10/15 13:08:17


Post by: Tyranid Horde


As above, I didn't know there was one!


Minecraft @ 2020/10/15 13:35:15


Post by: sirlynchmob


 Tyranid Horde wrote:
I haven't played minecraft in ages, but if there is a reset, would it be possible to get a download of the map just for old times sake?

I do think if you're going to a reset, wipe the map and start fresh, this idea of "more fair if we reserved it for only active users, and not users who have been inactive for years" is unfair, as you'd be giving people a head start just for the fact they play more. I know I'd be less inclined to play if others had a head start because of that.


to be honest though, some people are never coming back. they came, they did stuff, they left. I think the idea is, let those who are still playing and intending to play on the server again, vote. let's have a open vote so people who don't even play minecraft can't sneak into the poll and vote.

a head start would be letting me bring my ender chest to the new server it would be filled with shulkers and my tool shop would be working on day 1 playing more isn't a head start, it's just Time Plus Effort Equals Success.


Minecraft @ 2020/10/15 14:05:02


Post by: Asherian Command


See I would love to invite people to the discord but I don't have that power, you hav eto ask Darknnit let me see if I can find an invite link.


Automatically Appended Next Post:
"tear it all down, lots of you old-timers aren't playing every day, some of you aren't even on the Discord!"

Not exactly what I am talking about.

This thread over the years has at least as many posts saying "hey I'm back after a year off, whassup" as anything else. Let's not assume that just because someone hasn't been online for a year or two that they're never coming back and don't care about the builds they put hundreds or thousands of hours into.


We aren't talking about people who haven't played in a few months but years and years of time. Read my full comment before you post saying what I didn't say. I literally said

I understand people who don't want to have a reset, but we have had the same server longer than we have had the last one. It has hit the point where we have to move on, and build something new. I understand if you want to keep your builds, bring that up in the thread. It's just very aggravating to this same song and dance that we have had for so long about a reset. Rip the band aid off, WE need a reset, its been far too long since we had one.


IF we cater to everyone who could potentially return to the game then we will never reset, I am just saying we not do it on the forum and instead somewhere else, we have a full year to decide on this, do not worry about it.

IF you are in support of a reset please say so, if not please say why not.

if you want to discuss this and put it to a vote we can, but we need to ensure its from people who actually play the game, and not someone who was banned or blacklisted or completely inactive.


I want a full reset and for everyone to keep all items in their inventories and ender chests. That is completely fine. If someone wants to make a special deal with darknnit about keeping a build please post about it. Lets organize this, and we can meet in the middle for this.


Minecraft @ 2020/10/15 15:08:48


Post by: Ian Sturrock


Asherian -- I did read everything, a couple of times. I don't really want to get into "he-said, she-said". I'm also looking for compromise.


Minecraft @ 2020/10/15 15:10:25


Post by: Asherian Command


 Ian Sturrock wrote:
Asherian -- I did read everything, a couple of times. I don't really want to get into "he-said, she-said". I'm also looking for compromise.


I want a full reset and for everyone to keep all items in their inventories and ender chests. That is completely fine. If someone wants to make a special deal with darknnit about keeping a build please post about it. Lets organize this, and we can meet in the middle for this.


We are in agreement then!

We will make a form of something to discuss it and basically have everyone in on it to gauge it and vote, but I think most people are fine with a reset with some caveats.


Minecraft @ 2020/10/15 16:29:17


Post by: Ian Sturrock


I might be a bit of a hoarder but I kinda wanna keep all my builds, though!

They all still get used...


Minecraft @ 2020/10/15 16:39:01


Post by: IHateNids


 Ian Sturrock wrote:
I might be a bit of a hoarder but I kinda wanna keep all my builds, though!

They all still get used...
That's the difference though. I'm willing to bet 85-90% of the megastructures on the server aren't used anymore.


Minecraft @ 2020/10/15 16:40:52


Post by: Ian Sturrock


Yeah I do hear you. Though it might be nice to have a Dakka Server History Theme Park zone that the big surface ones get moved to, if that's not horribly difficult.

Personally I'd be up for chipping in some dosh for server costs / Dark's fave charity / whatever just 'cos I've had so much fun on this server over the past near-decade!


Minecraft @ 2020/10/15 16:41:00


Post by: Storm Lord


Just to throw my 2cents in to the conversation:

I'd be in favour of a reset if there is a major change to world generation (which it sounds like there is going to be eventually), mostly because as has been mentioned trying to get to new things takes a lot of travel time now. I still remember the prolonged time I spent trying to find bees way back when...

However, as a player who does dip in and out a lot due to real world commitments (I know I've been on this year a few times, but can't remember when I last was) part of what brings me back is getting to tinker on my long term builds and projects that I have on the current world. If there was a complete wipe of everything (whether inventories are kept or not) it would probably not encourage me to come back onto the server much (if at all if I'm honest) as I'd be starting again from near scratch and I don't have the time I did to dedicate to large builds or playtime as I did in my teenage/early 20s when I was most active.

I'd be in favour of people getting to have a build moved over to a new world though, so that those of us who have attachment to certain projects wouldn't be faced with losing that. Maybe have it so that old projects have to be in a certain radius around spawn, or in one cardinal map direction? That way there is plenty of space for everything who wants to start from new to go off and explore without running into those builds that have been brought over?

I can see the arguments on both sides, as i guess we all get slightly different things out of the dakka server which is probably why I've sunk more time onto Minecraft with all of you than single player

But anyway, that's my thoughts for what they contribute to the conversation


Minecraft @ 2020/10/15 17:05:22


Post by: Asherian Command


 Storm Lord wrote:
Just to throw my 2cents in to the conversation:

I'd be in favour of a reset if there is a major change to world generation (which it sounds like there is going to be eventually), mostly because as has been mentioned trying to get to new things takes a lot of travel time now. I still remember the prolonged time I spent trying to find bees way back when...

However, as a player who does a dip in and out a lot due to real-world commitments (I know I've been on this year a few times, but can't remember when I last was) part of what brings me back is getting to tinker on my long term builds and projects that I have on the current world. If there was a complete wipe of everything (whether inventories are kept or not) it would probably not encourage me to come back onto the server much (if at all if I'm honest) as I'd be starting again from near scratch and I don't have the time I did to dedicate to large builds or playtime as I did in my teenage/early 20s when I was most active.

I'd be in favor of people getting to have a build moved over to a new world though so that those of us who have an attachment to certain projects wouldn't be faced with losing that. Maybe have it so that old projects have to be in a certain radius around spawn, or in one cardinal map direction? That way there is plenty of space for everything who wants to start from new to go off and explore without running into those builds that have been brought over?

I can see the arguments on both sides, as i guess we all get slightly different things out of the dakka server which is probably why I've sunk more time onto Minecraft with all of you than single player

But anyway, that's my thoughts for what they contribute to the conversation


Completely fine with that, people can keep their stuff, and if someone returns to the server they can ask Darknnit if they can have their stuff moved over which I think is a possibility.

I don't want to do another vote until like a few more months have passed. I do think that most people who are very active should at least agree to limit what is brought over for themselves Like mega projects should stay, but underground megaprojects might be harder to keep. So that means my fortress is probably not going to be saved which I am fine with. As long as I get to keep all my shulker boxes and all my other items I want to keep for the coming update in June / July.

I actually really like the idea of placing all the older stuff in a certain direction. so that way there is always new chunks in a certain direction but a world border might be very useful as I suggested before as a way to limit it so players aren't generating thousands of blocks when they don't need to. We can always expand or decrease / increase the border as needed. Its always been a very interesting feature. Plus we have a few command blocks on the server anyway, we need to fix up how sleep works cause most times people log off so others can pass through the night anyway, so adding in a vanillia tweaks that allows if there is half the server sleeping it will pass the night. Along with some name tag features which allows us to silence mobs. They are mods just easy fixes that Mojang hasn't put in offically yet.

Not even mentioning we have fully explored the end. It takes hours for people to find stuff there and not even mentioning all the corrupted chunks in the end and on the overworld as well. Which happens over time with older servers.


Automatically Appended Next Post:



Minecraft @ 2020/10/16 14:53:23


Post by: Asherian Command


So how are we going to vote?

Using google form, we are going to require everyone to use their minecraft ID that is whitelisted on Dakka Minecraft. So if your name is not from the server whitelist you won't be counted.

Then we will be voting based on the types of reset.

So for this I have a few votes and suggestions of what they are from what I've read here. Heres what I come up with. We can discuss how we want to deliever this to everyone. Always open to more suggestions here!

How would you like to Reset the Dakka Minecraft Server?

Hard Reset (World / Character Reset) Everything is reset.
Mix Reset (World Reset) Ender Chest / Inventories and mega builds are saved for the world. Limit on how many builds are saved per a player to be voted on.
Soft Reset (World Reset) Ender Chest / Inventories kept.
No Reset ( No Resets at all) Everything stays the same world edges are completely reset and is done by player by player basis.


World Border at 15k x 35k blocks (Nether / Overworld Only)

No World Border
Yes World Border
Mixed block border for newer chunks to spawn

Vanillia Tweaks (https://vanillatweaks.net/)

Yes
No

Keep Netherhub center location?

Yes
No

Reset Spawn?

Yes
No

Spawn Biome?

Need Suggestions of seeds

Should all mega builds be placed in a central column facing a cardinal direction so that all mega builds are placed so as to allow for players to always have a direction to go in that will always have newer chunks?

Yes
No


How many megabuilds should be saved per a player?

1

2

3

4

All builds are saved unless asked not to.

The Dakka Currency, which currency should be used in our shopping district?

Diamonds
Emeralds
Copper

Should we have a shopping district at Spawn?

Y
N

Should we redo Sururbia to be around spawn instead of random?

Y
N

What types of community projects would we be willing to do?
(Short Answer)


For Spawn suggestions of where spawn should start, I suggest we use the Mushroom island for the main spawn as that will allow us to have an extremely safe spawn to build at. We preserve the Dakka Sign, and the center tiles / the duckanaut. I think completely redoing spawn wouldn't be too difficult to do as long as we get to keep our ender chests and inventories.

So for people who want a hard reset for themselves I am wondering if we all can agree on some simple things.

What should be saved for the reset?

Ender Chests
Inventories
Ender Chests & Inventories


I am always looking for suggestions for this so we have a good idea of what to do next.


Minecraft @ 2020/10/16 17:49:16


Post by: darkinnit


Asherian Command doesn't run the server and doesn't get to dictate what happens to it or how I should go about running it. I don't have the time or inclination to dig into this at the moment, particularly when the update is not slated for release until mid-2021. If you start pushing for resets right now I'm likely inclined to just shut the whole thing down give a world download link and say there, find a new hoster for the new world. That's not to say I won't look into how we handle the update later in mid-2021 when the new version is closer to release.

For those who do want to join the Discord, there's always been a sign in the Dakka spawn square with the discord link since it was set up. I don't want it posted publicly to avoid getting spam bots etc.


Minecraft @ 2020/10/16 20:07:46


Post by: IHateNids


That makes sense, I'll have to log back in and find it....

Actually Dark, that reminds me, I had to change my ID to reset my minecraft account. Am I ok to PM you to get it changed, or should i post in the Whitelist thread?


Minecraft @ 2020/10/16 21:39:01


Post by: Asherian Command


 darkinnit wrote:
Asherian Command doesn't run the server and doesn't get to dictate what happens to it or how I should go about running it. I don't have the time or inclination to dig into this at the moment, particularly when the update is not slated for release until mid-2021. If you start pushing for resets right now I'm likely inclined to just shut the whole thing down give a world download link and say there, find a new hoster for the new world. That's not to say I won't look into how we handle the update later in mid-2021 when the new version is closer to release.

For those who do want to join the Discord, there's always been a sign in the Dakka spawn square with the discord link since it was set up. I don't want it posted publicly to avoid getting spam bots etc.


So can we at least discuss the subject ? I mean most of it is just hype for 1.17. Mostly me just framing the question for people and trying to focus on what would be the best way to do a reset, cause a lot of us are uncertain about it. (I Mean if 1.17 comes out at the time we think it does because of COVID it might be thrown out the window for all we know).

So asking preliminary questions at least I think would make sense here? I mean no one wants to put it to a vote not yet, I even acknowledge that several times in my previous posts. I even suggested us discuss what we would even think about in terms of like seeds and others which we could at least look into? I don't want to step over my boundaries at all just wanted to ask everyone questions, nor do I want to dictate what happens on the server. I've not implied that anywhere in my comments. Mostly framing the question because I am a designer its what I do. Sorry for being a jerk.


Minecraft @ 2020/10/17 13:58:30


Post by: Melissia


 darkinnit wrote:
when the update is not slated for release until mid-2021.
Ah, hadn't heard of its potential release date, I guess they're very early in development then.

I hope when it's released it's good. Cave diving is really repetitive right now.


Minecraft @ 2020/10/17 14:21:06


Post by: darkinnit


 IHateNids wrote:
That makes sense, I'll have to log back in and find it....

Actually Dark, that reminds me, I had to change my ID to reset my minecraft account. Am I ok to PM you to get it changed, or should i post in the Whitelist thread?

Sure, pop me a pm with the details and I'll get you sorted out.


Minecraft @ 2020/10/17 14:38:36


Post by: Breotan


What happened to the idea of just starting over in a new area? I mean isn't that what the teleporter in the subway is for? Has anyone other than myself even been out there?


Minecraft @ 2020/10/17 16:11:12


Post by: Asherian Command


 Breotan wrote:
What happened to the idea of just starting over in a new area? I mean isn't that what the teleporter in the subway is for? Has anyone other than myself even been out there?


We are getting so far away from spawn any community interaction is basically dead other than in chat. SO people have no access to spawn because they are so far away, most people are so far away it now involves real-world travel times to a ridiculous degree. We have generated tons and tons of terrain, not even mentioning how the END and several places have corrupted chunks. That's where the majority of people argue for.

Just making it so we keep moving on the map just means we get further, and further away from spawn and by essence each other. That means entire swathes of areas on the dakka server just go completely unused. A server reset even if it is premature to talk about one might be beneficial, because it's quite literally world-changing, like terrain generation, cave generations are all changed completely not even including all the new biomes. WE aren't even sure how the terrian generation will be changed in the underground layers near bedrock that have been talked about. I am all for alternate solutions but I don't want to piss Darknnit off by suggesting ideas or ways to handle it.

Cause we aren't just talking about a new biome or a few new mobs, its a complete overhaul of how caves work in minecraft in terms of generation, that is incredibly different to what is 100% of all cave generation on our server. If it wasn't a substantial update I wouldn't suggest it, but because of how much is changing including how dungeons, and the entirety of the bedrock layer I wouldn't suggest it otherwise. We can't really 'just' reset the underground because many areas on the server would be changed completely from the top layers because terrian generation for mountains and valleys will always be changing.. They are using a new generration method for mountains which will be a pretty big deal. Which is a very 'big' (No pun intended) change for almost every biome in the game.

Its just my experience that servers reach a point where they naturally need a reset. We do it on our server every 2 years because terrian generation corruption does happen quite frequently, especially in the end for some reason.


Minecraft @ 2020/10/17 16:26:11


Post by: Tannhauser42


 Breotan wrote:
What happened to the idea of just starting over in a new area? I mean isn't that what the teleporter in the subway is for? Has anyone other than myself even been out there?


*waves*
That's where I went. My little island base is a short boat ride (and even shorter Nether jaunt) from the jungle teleport point.


Minecraft @ 2020/10/17 21:44:40


Post by: sirlynchmob


 Breotan wrote:
What happened to the idea of just starting over in a new area? I mean isn't that what the teleporter in the subway is for? Has anyone other than myself even been out there?


I built the west tunnel out to there and the cart track. I didn't do the walls because it's a much nicer view this way. I'm also blowing up most of the nether underneath it

and from that point, my daughter and I explored most of the oceans doing maps for conduits, and started the mineshaft under the area. so it would be a greater distance outwards to get to the new cave areas. and thats already 50,000 blocks away from spawn. Not to mention the random trips people have made out some 30,000 blocks in all directions to look for mansions.

restarting would remove the builds from the people who've been banned and give us a chance to remake spawn, have all the goodies, and maybe even a proper road and train network. we can imagine a remade spawn. not to mention an end to the mismatched terrain from things have already been reset.

talking and figuring it out now will make whatever we decide when it goes live, that much easier. give people a chance to debate if they want to continue on their projects or go for freshy goodness.


Automatically Appended Next Post:
oh and speaking of bees the other day, my daughter set up a shop, it sells diamond armor, honey blocks, potions and a few other nic naks.


Minecraft @ 2020/10/17 22:32:21


Post by: Asherian Command


I mean if I remember correctly I moved originally because we had a certain person who griefed sururbia so I wanted to be as far away as I could be.

So nowadays kind of miss being near spawn and building with Skyslasher, ERHammer and others.

I am entirely up to moving back to spawn if the terrian was new and had all the new stone types. But currently I am so bloody far away its not worth the trips back and forth between my area and having to go mining I had at one point set up an outpost but travel back and forth became exhausting.

Not to mention spawn is mostly arid climates, and mostly been claimed entirely. kind of regret making my territory so big. I think the theme we had tried to go for is like kingdoms way back?

(or at least I did) Can't speak for others there but we had some pretty cool stuff back then and I would be fine with my entire area be reset or the outer edges being completely reset to some degree, and spawn as well. so we limit it. But eh again its only a suggestion don't want to anger anyone.

I am currently looking for more diamonds trying to build a bit of a stockpile and figure out what to do next as I abandon my dwarf fortress as building underground has become an extreme pain even with netherite and others. If only we could have tools that mined 3x3 lol but alas vanillia does not have of these capabilities which stinks especially because there is a way to fast mine through things but I don't like duplication glitches for TNT. Along with all the other redstone tricks that are out there, I don't want to build a tunnel borer in minecraft on the dakka server lol


Minecraft @ 2020/10/18 01:44:18


Post by: Tannhauser42


Hehe, I didn't realize that bees could be "made" to spawn by growing trees in the right biomes. I thought they were one of those things that only initially generated naturally.

So, I have a little bee farm now.


Minecraft @ 2020/10/18 02:24:07


Post by: sirlynchmob


 Tannhauser42 wrote:
Hehe, I didn't realize that bees could be "made" to spawn by growing trees in the right biomes. I thought they were one of those things that only initially generated naturally.

So, I have a little bee farm now.


grats


Minecraft @ 2020/10/18 04:56:38


Post by: Asherian Command


 Tannhauser42 wrote:
Hehe, I didn't realize that bees could be "made" to spawn by growing trees in the right biomes. I thought they were one of those things that only initially generated naturally.

So, I have a little bee farm now.


The hard part is that has a 3% chance of happening and in order to make it fully automated takes a bit of time, but to do it is pretty cheap. Finding the bees and getting three per hive is the hardest part.


Minecraft @ 2020/10/18 20:32:58


Post by: Tannhauser42


 Asherian Command wrote:
The hard part is that has a 3% chance of happening and in order to make it fully automated takes a bit of time, but to do it is pretty cheap. Finding the bees and getting three per hive is the hardest part.


Funny part is my little island is half Flower Forest and half Sunflower Plains biomes. All the trees I've grown previously didn't spawn a beehive. Then, once I learned that you could get a beehive randomly that way, the third tree I grew had one. And then the next 30 didn't. But, my flower farm had given me a lot of flowers I've got stored away, so breeding up enough bees to fill six hives was pretty quick. I was lucky in that my first hive had two bees to start with.

Anyway, I built a thing! The Nether side of the Nether portal at the Bamboo Jungle was somewhat boring to look at every time I passed through (it was just a Netherack hut), so I just finished constructing a blackstone/diorite building around it.


Minecraft @ 2020/10/18 23:19:23


Post by: Asherian Command


 Tannhauser42 wrote:
 Asherian Command wrote:
The hard part is that has a 3% chance of happening and in order to make it fully automated takes a bit of time, but to do it is pretty cheap. Finding the bees and getting three per hive is the hardest part.


Funny part is my little island is half Flower Forest and half Sunflower Plains biomes. All the trees I've grown previously didn't spawn a beehive. Then, once I learned that you could get a beehive randomly that way, the third tree I grew had one. And then the next 30 didn't. But, my flower farm had given me a lot of flowers I've got stored away, so breeding up enough bees to fill six hives was pretty quick. I was lucky in that my first hive had two bees to start with.

Anyway, I built a thing! The Nether side of the Nether portal at the Bamboo Jungle was somewhat boring to look at every time I passed through (it was just a Netherack hut), so I just finished constructing a blackstone/diorite building around it.


I read Diorite and I wanted to die.

I will comeby and rebuild it with quartz lol.

You are extremely lucky, I had a critical low amount of flowers in my area. So Getting more is an issue for me.

I regret ever deciding to build entirely underground. But I think I am going to move around and figure out where to build my next project.


Minecraft @ 2020/10/18 23:22:01


Post by: Tannhauser42


Regular diorite I don't care for, but I do like polished diorite. It may help that I'm not on the default texture pack, instead I'm using the Faithful 32x32 pack.


Minecraft @ 2020/10/19 02:23:47


Post by: Anvildude


I think I mentioned some things on Discord, but I like longer-form writing as well, so...

I would be alright with a Reset, if we could keep at least 1 build.

However, I recognize that I have a somewhat different experience than a lot of others.

Namely... I only have 1 build, it's a megabuild (thus something that has a lot of time invested), and it happens to be square, and take up the entirety of the chunks it fills, from top to bottom (thus things like new caves aren't a big issue).

However, I also would like to be able to save the inventories of the build, and I wonder how villagers would transfer over as well.


In any case...

I recognize what Asherian is talking about, with the community thing. I was talking to, Ithink, Tannhauser the other day, who was talking about their Dwarf Fortress build. I happen to like Dwarven things, and I wanted to see their build. However, their build was so far away that it would take an exhorbitant amount of time to reach it for a tour, and so I decided not to.

Part of the reason that I'm playing on Dakkacraft instead of in a single-player world is that I enjoy visiting builds and showing them off (much like Ian does), and so I completely get how that's something currently missing, that a world reset might fix.

I also understand that Minecraft in general has had enough new terrain features, in the Overworld, the Oceans, and the Nether (and soon to be more!) that a reset would be a good idea, if only to have some better coherency going on.



So to reiterate: I think a Full Reset would be good. I think everyone should be able to save 1 build. I would _like_ for the inventories in those builds to be saved, if only so that I don't have to place down 10,000 blocks of iron and coal ore in order to get them transferred across (I only have 1 Shulker box- not nearly the number I'd need to store all of my valuable stuff- even aside from things like mob drops or dirt that I save like a pack rat).

I like casual community, and the ability to explore the world and find things that have been made by the hands of other people, even if there's not a lot of direct co-building stuff going on.

Though I'd enjoy the chance to help design a new spawn and Nether hub. There's some ideas I have that I'd like to try out.


Minecraft @ 2020/10/19 14:41:55


Post by: Asherian Command


I mean especially because of Elytras the nether tunnels we have are not as useful as they used to be.


Minecraft @ 2020/10/19 14:58:54


Post by: Ian Sturrock


I have no idea how much work is involved with a reboot, but it's clearly significantly more than the 1st and 2nd ones were, partly because people have headed so far from Spawn in search of new content, and partly because we also have a massively developed Nether transit system which of course maps on to the current locations of the bigger builds, and which was a considerable amount of work itself (I can't remember how many months I spent on the Great North Tunnel but it was... a few!).

I wonder how viable it'd be to set a radius limit from spawn of say 4000 blocks, preserve everything within that circle including the nether transit tunnels, and reset everything outside that limit, BUT allow people whose main builds were outside that limit to move them within the 4000 blocks, into areas that are currently disused?

I think this could HOPEFULLY be less work than copying every megabuild over one block at a time, as well as bringing the biggest structures back into easily traversable distances? The Nether transit system makes going out to 4K or so in any direction pretty easy, I've found?

I do speak as someone who wouldn't lose that much by doing this (I have probably 3 or 4 builds outside the 4K radius and I don't really want them to go but I do recognise it may be for the best) but I suspect that most people wouldn't, either, especially if able to bring one megabuild in closer.

Again no real idea how viable any of this is in terms of workload. And again we DO need to respect that it's Darkinnit's decision at the end of the day -- we can have all the ideas we want but this isn't a democracy.


Minecraft @ 2020/10/19 17:04:10


Post by: Asherian Command


 Ian Sturrock wrote:
I have no idea how much work is involved with a reboot, but it's clearly significantly more than the 1st and 2nd ones were, partly because people have headed so far from Spawn in search of new content, and partly because we also have a massively developed Nether transit system which of course maps on to the current locations of the bigger builds, and which was a considerable amount of work itself (I can't remember how many months I spent on the Great North Tunnel but it was... a few!).

I wonder how viable it'd be to set a radius limit from spawn of say 4000 blocks, preserve everything within that circle including the nether transit tunnels, and reset everything outside that limit, BUT allow people whose main builds were outside that limit to move them within the 4000 blocks, into areas that are currently disused?

I think this could HOPEFULLY be less work than copying every megabuild over one block at a time, as well as bringing the biggest structures back into easily traversable distances? The Nether transit system makes going out to 4K or so in any direction pretty easy, I've found?

I do speak as someone who wouldn't lose that much by doing this (I have probably 3 or 4 builds outside the 4K radius and I don't really want them to go but I do recognise it may be for the best) but I suspect that most people wouldn't, either, especially if able to bring one megabuild in closer.

Again no real idea how viable any of this is in terms of workload. And again we DO need to respect that it's Darkinnit's decision at the end of the day -- we can have all the ideas we want but this isn't a democracy.


I think even reseting spawn island entirely would also be beneficial as most of us want to redo it anyway. And digging the tunnels might actually be signifcantly easier as we have netherite tools and beacons. With beacons we will literally instant mine most of the tunnels relatively quickly. Not to mention that we can probably make the tunnels taller, (But we dont need a reset for that we could just make them taller for elytra travel.

Especially Sururbia which has become more and 'empty' as time has gone on. No one currently active lives on the spawn island because of how old it is. Infact, I do think that the spawn island itself could be like temporary and thats where resets happen the most often? I don't know up to darkinnit, most if not all I say are suggestions not me giving an answer.

I want it to stew in peoples minds because we can all figure it out together elegant solutions to it just by talking about it.


Minecraft @ 2020/10/19 18:15:45


Post by: Ian Sturrock


Yeah I doubt there's anyone super keen to preserve the Spawn area (it's mostly quite procedural and farm-heavy) or Suburbia, but ya never know...

Suburbia was a lovely idea for getting people together. Definitely one of the places we got most people gathering back when the server was busier!


Minecraft @ 2020/10/19 18:54:59


Post by: GangstaMuffin24


 Ian Sturrock wrote:
Yeah I doubt there's anyone super keen to preserve the Spawn area (it's mostly quite procedural and farm-heavy) or Suburbia, but ya never know...

Suburbia was a lovely idea for getting people together. Definitely one of the places we got most people gathering back when the server was busier!

There are parts of spawn that I think are worth preserving; At least the market, the villager hall, and the banner hall. Oh, and of course the DakkaDakka sign.


Minecraft @ 2020/10/19 20:43:38


Post by: Asherian Command


IGNORE POST


Automatically Appended Next Post:
I have placed a lodstone at spawn so you can all sync up your compasses to it, it is located at the suggestion sign. I would've placed it at the center of spawn but can't cause its spawn protected. Now begins the search for Looking for a new place to set up at.

First, Darknnit is it possible to reset my old area here?

https://www.darkinnit.com/newdakkamap/#/3283/64/-1279/-2/Dakka%20-%20overworld/Regular

If not I can always go and find a new place to live at. Or should I wait... hmmm


Minecraft @ 2020/10/22 02:36:19


Post by: Breotan


 Asherian Command wrote:
If not I can always go and find a new place to live at. Or should I wait... hmmm

Take the subway and go to the new spawn.



Minecraft @ 2020/10/22 14:07:42


Post by: darkinnit


Heads up, looks like a mandatory migration to Microsoft accounts is on the way:

https://www.minecraft.net/en-us/article/java-edition-moving-house

FAQ: https://help.minecraft.net/hc/en-us/articles/360050865492

Video:



Minecraft @ 2020/10/22 14:29:04


Post by: Asherian Command


 darkinnit wrote:
Heads up, looks like a mandatory migration to Microsoft accounts is on the way:

https://www.minecraft.net/en-us/article/java-edition-moving-house

FAQ: https://help.minecraft.net/hc/en-us/articles/360050865492

Video:



Finally? I mean not to be rude to people who are afraid of this, but moving it to a more secure location just makes a whole lot more sense especially being as big as it is.


Minecraft @ 2020/10/22 18:46:24


Post by: Breotan


Does this mean they'll be switching over to C#



Minecraft @ 2020/10/22 22:02:11


Post by: darkinnit


This will also have the scammers be out in droves, so make sure to examine any requests to migrate your account very closely:

Account Migration has not begun. There will be an in game message when it's your turn to move.

Do not fall for any third party websites that are telling you to migrate NOW. They're trying to steal your information.

https://twitter.com/MojangSupport/status/1319310088683700229?s=19


Minecraft @ 2020/10/28 00:43:49


Post by: Anvildude


Didn't... didn't that already happen?


Minecraft @ 2020/10/28 00:56:42


Post by: Asherian Command


Anvildude wrote:
Didn't... didn't that already happen?


yeah I thought so.

by the way guys, I am still trying to build my new mansion. Anyone have any ideas of how to break up the wings?



Here is the layouts so far.



Still working on trying to plan out how big it is going to be.

I am namely using lots of reds, and using stone as a underbuild (so using it underneath things and reinforcement).

Always looking for critique and discussion on how to add to the build still trying to work on the color palette more.


Minecraft @ 2020/11/03 19:37:49


Post by: darkinnit


The server has been updated to Minecraft 1.16.4

https://www.minecraft.net/en-us/article/minecraft-java-edition-1-16-4


Minecraft @ 2020/11/05 12:01:17


Post by: Breotan


 Tannhauser42 wrote:
 Breotan wrote:
What happened to the idea of just starting over in a new area? I mean isn't that what the teleporter in the subway is for? Has anyone other than myself even been out there?

*waves*
That's where I went. My little island base is a short boat ride (and even shorter Nether jaunt) from the jungle teleport point.

I take it you're the one who dug that mine? I'm actually impressed at how long those tunnels are.



Minecraft @ 2020/11/05 20:36:02


Post by: Tannhauser42


Only mine I've dug is the one under my base. I saw the one by the jungle teleporter, but that wasn't me.


Minecraft @ 2020/11/06 01:03:51


Post by: SkavenLord


Hi all! I imagine this is the thread discussing the Minecraft server?

I have been trying to get into it, but I seem to be a bit confused as to the current state of affairs. There's a rather nice looking town, and a "King's Road" some ways away. Are there some kind of rules as to where people can build stuff and where they can farm? Just asking so I don't interfere in anyone's business.


Minecraft @ 2020/11/06 02:35:17


Post by: Breotan


You can pretty much go anywhere that someone hasn't obviously already claimed and start work. The closer you are to Spawn, the less likely it is to get stuff done, even mining, due to all the above and below ground construction.

If you really want a clear area to go nuts in, go into the subway (bottom most level) and take the teleporter to the distant jungle/lagoon. From there you can head out in pretty much any direction and have fresh, untapped biomes to explore and build in.

Edit: When were the villagers at spawn re-organized? Whoever did this, you are my hero.


Minecraft @ 2020/11/07 16:16:26


Post by: Anvildude


That's Ralphy. I was trying a little, but I'm a lot more gentle with villager than he.


Minecraft @ 2020/11/08 05:29:00


Post by: Breotan


Well, Tannhauser42's certainly been busy. I took a break from Minecraft last year so I still haven't really established my "real" base of operations. I think I'll do some exploring this weekend.

Edit: And I've found it. A sprawling village located a fair distance from the teleporter. It's near the boarder of three different biomes, has a gaping chasm running through it, and even a farm sitting atop a snowy mountain. Now I need to look at some videos for inspiration on how to expand the village as well as how I'm going to do my lair. Hmmm... probably should have brought the mats for a nether portal before I decided to plant my flag. :/

Edit 2: Well, I sunk a mine and finally hit a lava patch. After flooding it with a bucket of water, mining the obsidian, and making myself a nether portal, this is what greeted me on the other side.

Spoiler:

Oh, my portal is on top of a mountain, not in my mine, so it's a looooong way down to the bottom. Anyway, how do I go about getting a footpath constructed from my portal to the nether portal at the jungle lagoon teleporter? Seriously. I don't even know where to start.



Minecraft @ 2020/11/10 19:01:22


Post by: Asherian Command


Our server is really laggy currently, don't know whats going on.


Minecraft @ 2020/11/10 22:06:48


Post by: darkinnit


 Asherian Command wrote:
Our server is really laggy currently, don't know whats going on.

I was giving the FTB Unstable 1.16 modpack a try (see the modded thread), but unfortunately it eats CPU cores for breakfast. I've stopped the FTB Unstable pack now if it's affecting the Vanilla Minecraft server. I might try it again if an update is released that reduces the CPU usage.


Minecraft @ 2020/11/10 22:14:55


Post by: Tannhauser42


Oh, good, it wasn't just me that thought it was slow yesterday.

Anyway, just did a little cautious exploring of the Nether. Found one of them blackstone fortresses not too far away. Accidentally broke several blocks of gilded blackstone before realizing I wasn't using my Silk Touch pickax. But, found several chests up top of it and got a bunch of it, along with a Pigstep music disc.


Minecraft @ 2020/11/10 23:07:04


Post by: Gitkikka


Well, that's RNG for ya - I must have found and raided 8 or 9 of those bastions, and never got a disc, or the banner pattern, for that matter.


Minecraft @ 2020/11/12 10:56:02


Post by: Breotan


I'm not sure why, but the server still gets very laggy when I'm riding along my railroad.


Minecraft @ 2020/11/16 02:19:17


Post by: Tannhauser42


 Breotan wrote:
Anyway, how do I go about getting a footpath constructed from my portal to the nether portal at the jungle lagoon teleporter? Seriously. I don't even know where to start.



Just now seeing this a week later, so you've probably already figured it out. But, you can do what I did. Inside the Nether, I built my portal and tunnel at the top, just below the roof. It's usually solid up there, so usually safe to make a tunnel. I tunneled my way to the main road in the Nether leading to the bamboo jungle portal, and then tunneled straight down to connect via ladder to that road.

Anyway, I just spent a very productive day. Built a road network on my island, and built a proper tunnel in the Nether to my portal in there. One trick I learned from watching a Youtube video was to built the road using slabs, and under the center line of the road I have soul sand. Lets me zoom along my road quite nicely with the Soul Speed III enchantment on my boots.


Minecraft @ 2020/11/16 11:13:32


Post by: Breotan


 Tannhauser42 wrote:
 Breotan wrote:
Anyway, how do I go about getting a footpath constructed from my portal to the nether portal at the jungle lagoon teleporter? Seriously. I don't even know where to start.

Just now seeing this a week later, so you've probably already figured it out.

Nah, I'm building a rail tunnel in the overworld. I'm nearly halfway to the teleporter. I haven't done much of anything in the Nether yet.

 Tannhauser42 wrote:
One trick I learned from watching a Youtube video was to built the road using slabs, and under the center line of the road I have soul sand. Lets me zoom along my road quite nicely with the Soul Speed III enchantment on my boots.

Interesting. I was planning on using a typical rail cart. I'll have to watch some videos on the Nether.



Minecraft @ 2020/11/17 04:26:02


Post by: sirlynchmob


Anvildude wrote:
That's Ralphy. I was trying a little, but I'm a lot more gentle with villager than he.


I was gentle with the ones at spawn, the new mechanics are great and I didn't have to force anyone into a early retirement



Automatically Appended Next Post:
 Breotan wrote:


Edit: When were the villagers at spawn re-organized? Whoever did this, you are my hero.


not that long ago, I think I did it shortly after the nether update. it bugged me we didn't have 1 of every villager with the max book enchantments



Automatically Appended Next Post:
and well really I didn't have room in my tower for new villagers



Automatically Appended Next Post:
 Breotan wrote:
 Tannhauser42 wrote:
 Breotan wrote:
What happened to the idea of just starting over in a new area? I mean isn't that what the teleporter in the subway is for? Has anyone other than myself even been out there?

*waves*
That's where I went. My little island base is a short boat ride (and even shorter Nether jaunt) from the jungle teleport point.

I take it you're the one who dug that mine? I'm actually impressed at how long those tunnels are.



I dug the west tunnel out to the new spawn portal area and put a track in most of the tunnels are mine, I've had to replace my girls armor twice now. feel free to grab any cinnabuns I missed


Minecraft @ 2020/11/18 01:34:54


Post by: Breotan


sirlynchmob wrote:
I dug the west tunnel out to the new spawn portal area and put a track in

Just how long is that tunnel and how much time did it take you to make it?



Minecraft @ 2020/11/18 23:30:48


Post by: sirlynchmob


 Breotan wrote:
sirlynchmob wrote:
I dug the west tunnel out to the new spawn portal area and put a track in

Just how long is that tunnel and how much time did it take you to make it?



6k blocks sounds right. 2 days to dig it and form a path. a week or two to make it 3x3 and put in the floor, a couple more days for the train track. then it drops to y8 or 12 and goes on even further from the blasting

I skipped the walls and celing, I like the open feel and the tunnel west is a bit cramp



Minecraft @ 2020/11/19 04:59:49


Post by: Breotan


sirlynchmob wrote:
 Breotan wrote:
sirlynchmob wrote:
I dug the west tunnel out to the new spawn portal area and put a track in

Just how long is that tunnel and how much time did it take you to make it?

6k blocks sounds right. 2 days to dig it and form a path. a week or two to make it 3x3 and put in the floor, a couple more days for the train track. then it drops to y8 or 12 and goes on even further from the blasting

I skipped the walls and celling, I like the open feel and the tunnel west is a bit cramp

Lol. I'm 3/4th the way of a 10k-ish tunnel. 3x3 with track in the middle and a long row of blocks on either side of the track. I'm tunneling right on top of the bedrock so I'm hitting a lot of lava pockets. I've gotten pretty good at not dying to surprise lava in my face.



Minecraft @ 2020/11/19 17:45:32


Post by: sirlynchmob


 Breotan wrote:
sirlynchmob wrote:
 Breotan wrote:
sirlynchmob wrote:
I dug the west tunnel out to the new spawn portal area and put a track in

Just how long is that tunnel and how much time did it take you to make it?

6k blocks sounds right. 2 days to dig it and form a path. a week or two to make it 3x3 and put in the floor, a couple more days for the train track. then it drops to y8 or 12 and goes on even further from the blasting

I skipped the walls and celling, I like the open feel and the tunnel west is a bit cramp

Lol. I'm 3/4th the way of a 10k-ish tunnel. 3x3 with track in the middle and a long row of blocks on either side of the track. I'm tunneling right on top of the bedrock so I'm hitting a lot of lava pockets. I've gotten pretty good at not dying to surprise lava in my face.



I put a bunch of free fire resist potions in the nether hub by the piglin traders


Minecraft @ 2020/11/22 00:17:34


Post by: Breotan


I don't know how but someone decided to do their mining right in the path of my subway tunnel.

Whoever has their mining operation at -48933/x/181 (-ish), please be aware that my high speed rapid transit system is going to be bisecting your depleted mine.

I'm still stunned that this even happened given how few people are out in this section of the Overworld.

Anyway, sorry for any inconvenience.


Minecraft @ 2020/11/22 04:29:17


Post by: sirlynchmob


probably me or my daughter, we've been blowing the heck out of that place


Minecraft @ 2020/11/22 16:57:23


Post by: Tannhauser42


Had me worried for a second that it could be my base you were tunneling through. Just logged on to check, and my base is around -47700 / 1000.


Minecraft @ 2020/11/22 21:29:46


Post by: Breotan


Travel time from the teleporter to my base is ~20 min each way.

I had an idea of making my subway a nice tube of polished Diorite but there's no way in hell now. 10,000 Polished Diorite x 8 rows = way more Diorite than I'm willing to mine, much less install. Hahahahh!


Minecraft @ 2020/11/22 22:51:38


Post by: sirlynchmob


 Breotan wrote:
Travel time from the teleporter to my base is ~20 min each way.

I had an idea of making my subway a nice tube of polished Diorite but there's no way in hell now. 10,000 Polished Diorite x 8 rows = way more Diorite than I'm willing to mine, much less install. Hahahahh!


I might have it lying around if you want it


Minecraft @ 2020/11/22 22:55:33


Post by: Breotan


If you can get it to the jungle teleporter (or even normal spawn if that's closer) that'd be great.

Didn't someone have a Prismarine farm set up? I need to make a bunch of Sea Lanterns.



Minecraft @ 2020/11/22 23:36:46


Post by: Ian Sturrock


There is a guardian farm... near one of my bases, Sacred Mountain. If you take the nether tunnels to there it's like the next-door portal.


Minecraft @ 2020/11/22 23:48:34


Post by: Tannhauser42


A sign at spawn should point you towards Lady Dria's ( I think that's the name) prismarine farm. I visited it. Holy hell was it massive. You could rebuild everything at spawn out of prismarine and not use up half of what was stored in there.


Minecraft @ 2020/11/23 06:20:22


Post by: Breotan


 Tannhauser42 wrote:
A sign at spawn should point you towards Lady Dria's ( I think that's the name) prismarine farm.

Thanks, but I'm gonna need some specifics regarding this sign and exactly where it is. I wandered around spawn for a bit but didn't see anything like that.



Minecraft @ 2020/11/23 12:25:09


Post by: Tannhauser42


The sign itself is on the board by the nether portal and subway entrance in front of spawn. Having had to go to the farm myself yesterday, I can be more specific and say you'll need to go down the west tunnel in the nether to find lady dria's base.
Be warned, it may get a bit laggy when you first enter the farm.


Minecraft @ 2020/11/23 14:57:07


Post by: sirlynchmob


 Breotan wrote:
 Tannhauser42 wrote:
A sign at spawn should point you towards Lady Dria's ( I think that's the name) prismarine farm.

Thanks, but I'm gonna need some specifics regarding this sign and exactly where it is. I wandered around spawn for a bit but didn't see anything like that.



you need to see my farm, mostly to marvel at the storage

it's down the west tunnel just past my place. take all you need, I had to turn it off because I had to much


Automatically Appended Next Post:
 Tannhauser42 wrote:
The sign itself is on the board by the nether portal and subway entrance in front of spawn. Having had to go to the farm myself yesterday, I can be more specific and say you'll need to go down the west tunnel in the nether to find lady dria's base.
Be warned, it may get a bit laggy when you first enter the farm.


Is it laggy there? I've been keeping it off lately as it keeps overflowing


Minecraft @ 2020/11/23 16:58:58


Post by: Breotan


 Tannhauser42 wrote:
Holy hell was it massive. You could rebuild everything at spawn out of prismarine and not use up half of what was stored in there.

Well, I expected some hyperbole in that statement but you weren't exaggerating even a tiny little bit. I filled up my ender chest and inventory with sea lanterns and I didn't even make the slightest dent in the supply. It's like the end of Raiders of the Lost Ark where the guy was pushing a box in that massive warehouse.



Minecraft @ 2020/11/23 23:46:02


Post by: Tannhauser42


sirlynchmob wrote:

 Tannhauser42 wrote:
The sign itself is on the board by the nether portal and subway entrance in front of spawn. Having had to go to the farm myself yesterday, I can be more specific and say you'll need to go down the west tunnel in the nether to find lady dria's base.
Be warned, it may get a bit laggy when you first enter the farm.


Is it laggy there? I've been keeping it off lately as it keeps overflowing


The farm was running when I visited it. I peeked in the AFK Room and saw lots of guardians falling to their deaths. It was really laggy when I first got there, but recovered a good bit when I got to the storage area. Probably just due to all the guardians dying and all the drops from the guardians waiting to be collected.


Minecraft @ 2020/11/25 07:01:34


Post by: sirlynchmob


 Tannhauser42 wrote:
sirlynchmob wrote:

 Tannhauser42 wrote:
The sign itself is on the board by the nether portal and subway entrance in front of spawn. Having had to go to the farm myself yesterday, I can be more specific and say you'll need to go down the west tunnel in the nether to find lady dria's base.
Be warned, it may get a bit laggy when you first enter the farm.


Is it laggy there? I've been keeping it off lately as it keeps overflowing


The farm was running when I visited it. I peeked in the AFK Room and saw lots of guardians falling to their deaths. It was really laggy when I first got there, but recovered a good bit when I got to the storage area. Probably just due to all the guardians dying and all the drops from the guardians waiting to be collected.


by off I mean I stop collecting the drops, so I guess all the drops could cause lag. but when I turn it on, I pick up the loot, and run lots of minecarts and hoppers. not sure which is laggier. but in good news, I finally decorated the storage room, nothing fancy but it's better than the cave I dug to house the chests


Minecraft @ 2020/11/26 03:44:10


Post by: Breotan


I don't suppose anyone has six or seven stacks of Obsidian I can have? I ran short on my side project and I really don't want to have to make it by hand, if I can avoid it.


Minecraft @ 2020/11/26 15:27:29


Post by: Tannhauser42


Just left a chest by your bamboo jungle llama pen with three stacks in it. All I had at the moment.


Minecraft @ 2020/11/26 18:22:48


Post by: Breotan


Sweet. Thanks.


Minecraft @ 2020/11/27 02:46:55


Post by: Anvildude


sirlynchmob wrote:
 Tannhauser42 wrote:
sirlynchmob wrote:

 Tannhauser42 wrote:
The sign itself is on the board by the nether portal and subway entrance in front of spawn. Having had to go to the farm myself yesterday, I can be more specific and say you'll need to go down the west tunnel in the nether to find lady dria's base.
Be warned, it may get a bit laggy when you first enter the farm.


Is it laggy there? I've been keeping it off lately as it keeps overflowing


The farm was running when I visited it. I peeked in the AFK Room and saw lots of guardians falling to their deaths. It was really laggy when I first got there, but recovered a good bit when I got to the storage area. Probably just due to all the guardians dying and all the drops from the guardians waiting to be collected.


by off I mean I stop collecting the drops, so I guess all the drops could cause lag. but when I turn it on, I pick up the loot, and run lots of minecarts and hoppers. not sure which is laggier. but in good news, I finally decorated the storage room, nothing fancy but it's better than the cave I dug to house the chests


Yeah, it's Entities that cause lag, and items on the ground are entities. If you have overflow, you'd be better off Dropper-ing or flowing things into lava or cactus, than just letting it pile up and despawn.


Minecraft @ 2020/12/07 08:18:20


Post by: Breotan


So, I've run out of Diorite while finishing the lining of my tunnel. I've gotten the flat sections (top, bottom, left, and right) lined with Diorite but I still need to finish the corners. Running the numbers real quick tells me I need 24,440 staircases to finish the job which requires 36,660 blocks of Diorite to make. Guess it's time to start strip mining.

But, before I do, I need to upgrade my storage system to handle all the extra stuff I'll be digging up while I mine the Diorite. Is there a "best" sorting system available and does anyone have a Youtube link to making it?



Minecraft @ 2020/12/08 00:41:36


Post by: Tannhauser42


I've got some diorite to spare, so I'll put some stacks in that chest by your llama pen. Nowhere near as much as you're looking for, but it should help a little bit.


Minecraft @ 2020/12/08 02:07:53


Post by: Breotan


Thanks. I'll make a trip out there after I get my storage/sorting system set up. I like sirlynchmob's setup but I'll need to add a lifter/elevator since my input box will be on the floor, instead of up in the ceiling.

@sirlynchmob, I think I reached the end of the Cinnabon tunnel. What exactly are you mining down there? I feel like I'm missing something. Edit: I assume you're going after Ancient Debris.



Minecraft @ 2020/12/10 01:50:13


Post by: Anvildude


Yo! You can use Stonecutters to get 1:1 Stone to Stair ratios now!


Minecraft @ 2020/12/10 02:00:01


Post by: Breotan


Anvildude wrote:
Yo! You can use Stonecutters to get 1:1 Stone to Stair ratios now!

Good to know. That'll cut down the amount of diorite I need by a third.

Edit: FYI, the Gold Farm's sorting system got backed up somehow. Everything was dumping into the Rotted Flesh boxes. I wasn't sure what to do with the gold swords but I didn't see any fuel in the furnaces so I dumped them, the gravel and netherrack into the disintigrator.



Minecraft @ 2020/12/10 21:25:31


Post by: Tannhauser42


 Breotan wrote:

@sirlynchmob, I think I reached the end of the Cinnabon tunnel. What exactly are you mining down there? I feel like I'm missing something. Edit: I assume you're going after Ancient Debris.


Cinnabuns are another name for Ancient Debris, since they kind of look like cinnamon rolls. I don't know where the name originally came from; I first heard from watching Hermitcraft.


Minecraft @ 2020/12/10 21:52:08


Post by: Breotan


Okay. I spent some time tearing through there and only came across two after several hours. I knew they were rare, just not that rare.



Minecraft @ 2020/12/11 02:58:12


Post by: Tannhauser42


I think there are only 1-4 ancient debris in a chunk, with the greatest chance of finding them around level 15. I usually just dig a long tunnel, fill it with tnt, and then see what the booms leave behind.


Minecraft @ 2020/12/11 05:15:51


Post by: sirlynchmob


 Tannhauser42 wrote:
I think there are only 1-4 ancient debris in a chunk, with the greatest chance of finding them around level 15. I usually just dig a long tunnel, fill it with tnt, and then see what the booms leave behind.


thats what I've been doing, and yes its just for the cinnabon. modify it any way you like, I just put the slab path to mark out how the west tunnel could extend



Automatically Appended Next Post:
 Breotan wrote:
Anvildude wrote:
Yo! You can use Stonecutters to get 1:1 Stone to Stair ratios now!

Good to know. That'll cut down the amount of diorite I need by a third.

Edit: FYI, the Gold Farm's sorting system got backed up somehow. Everything was dumping into the Rotted Flesh boxes. I wasn't sure what to do with the gold swords but I didn't see any fuel in the furnaces so I dumped them, the gravel and netherrack into the disintigrator.



fixed the gold farm, i piglin spawned at the bottom and was happily picking up the gold the pigmen dropped. not sure how to keep them from spawning there, I'll look into it


Minecraft @ 2020/12/12 14:59:48


Post by: Breotan


I've put up a bunch of boxes near the pig traders. Stuff I'd like to keep and plan to move out to my lair is in the upper right box. Stuff that might be useful to anyone else is in the rest. Lots of FR III gear/books/pots for the taking.


Minecraft @ 2020/12/13 15:15:07


Post by: Breotan


Well, it isn't elegant by any means (actually, it's really basic) but I've finally finished the nether tunnel from my portal to the jungle portal. Over 2/3rd of it is suspended halfway between the ceiling and lava floor with literally nothing in between. I wasn't expecting so many massive cavernous biomes in the nether. Wasn't expecting the ghasts to be such while I was working up there without a safety chain.


Minecraft @ 2020/12/14 02:07:32


Post by: Anvildude


You'll need to build some oversized chains (or a ton of the regular thin ones) to hang your tunnel from the roof. There's an iron farm at Spawn.

Also, I know for a fact that Ancient Debris _can_ spawn higher up in chunks. I found one randomly in the middle of a Basalt Delta in a singleplayer world, way up high.

Amusingly, this means that Ralphy's Gold Farm would have, at one point, gotten him a TON of the stuff.


Minecraft @ 2020/12/14 02:19:56


Post by: Breotan


Anvildude wrote:
You'll need to build some oversized chains (or a ton of the regular thin ones) to hang your tunnel from the roof.

It's hanging there just fine so far. I'll worry about upgrading stuff once I get around to actually making it look less like a mud tunnel and more like the proper stone&diorite pattern we all know and love. In the meantime, there's a strip of soul sand to allow faster travel.

Anvildude wrote:
Amusingly, this means that Ralphy's Gold Farm would have, at one point, gotten him a TON of the stuff.

It isn't much of a hassle to take the gold to the pig traders at spawn area and put them to work.



Minecraft @ 2020/12/15 03:39:06


Post by: Anvildude


Nah, I mean,like, 1-4 Ancient Debris per chunk, but not necessarily in the lower part of the chunk- so clearing out, what, 64 entire chunks would have gotten you a TON of AD.


Minecraft @ 2020/12/15 09:46:00


Post by: Breotan


Edit: NM. I got it working now. Adding a second repeater stopped the bleed. The system is happy now.



Minecraft @ 2021/01/12 13:56:53


Post by: Breotan


I'm curious about the main hallways in the Nether. Is there a specific reason the floors of those hallways are made with slabs instead of blocks?



Minecraft @ 2021/01/12 14:49:13


Post by: Ian Sturrock


Certainly for the section I did (Great North Tunnel) it was just about resource efficiency.


Minecraft @ 2021/01/12 15:35:49


Post by: Tannhauser42


 Breotan wrote:
I'm curious about the main hallways in the Nether. Is there a specific reason the floors of those hallways are made with slabs instead of blocks?



Spawn proofing, I suspect. IIRC, mobs don't spawn on slabs in the lower position.


Minecraft @ 2021/01/13 02:27:48


Post by: Breotan


I was wondering if spawn proofing was the thinking. Unfortunately, it makes it hard for me to put temporary track down so I can build out the West hall to my nether portal. No worries, that plan is still a long way out. I'll figure something by then.


Minecraft @ 2021/01/13 03:29:57


Post by: Anvildude


That's why we have the rail-tunnels beneath the main tunnels.


Minecraft @ 2021/01/14 03:14:53


Post by: Breotan


They only extend to about -1000, if that. No worries though. I'll come up with something when I get around to working on it.



Minecraft @ 2021/01/15 17:59:12


Post by: darkinnit


I've updated the server to Minecraft 1.16.5 (nothing too exciting, just stability fixes)
https://www.minecraft.net/en-us/article/minecraft-java-edition-1-16-5


Minecraft @ 2021/01/16 13:38:17


Post by: Breotan


My overworld tunnel to the jungle teleporter is finally complete. It weighs in at 9865 blocks long, fully lined with polished diorite. My God, that was a chore.

Now that I'm done, I'll probably spend a little time upgrading my village. I think I'll put up a couple of medieval watchtowers and maybe an actual bridge to cross the chasm that cuts through it. Once that's done I'll set up some tenant farms across the chasm along with fencing to help protect them from raids.


Minecraft @ 2021/01/20 23:27:31


Post by: master of ordinance


Im a little late, but here is my 2p worth on the idea of a Server Reset

TL;DR: Yes. A full reset, everything goes. Just look at the map, most of the easy to access areas are completely built up, spawn is crowded and there are countless miles of tunnels stretching underground.

A bit more detailed:
I play on a public server because I want interactions with other players, I want to visit other players homes and builds and marvel at them and likewise I want them to visit and be awed at mine. I want trade to happen between players, some PvP/faction wars kind of thing with raids and battles, or hell, just to see a player once in a blue moon. Right now none of that happens. The server population is not very active, I admit but even so the newer players are pushed so far out by the sheer density of builds that and explored areas that mean they have to push further out. As has been highlighted before this leads to people having to spend large chunks of IRL time travelling to see another players build - my trip to the Frozen Mesa monolith took me about an hour and thats not even that far. it takes about 10 minutes to get to the Ulm jungle colony via netherrail from spawn, overland is near impossible. Further a lot of these close-in builds are from players who are either banned or no longer active, meaning they just sit there and take up space that could be better used.
What is more a lot of the resources in the area have been drained. I have personally plundered most of the ship wrecks in the Ulmanian and Northern seas, and a lot in the East and West Seas too. Spawners have been uncovered and claimed, and peoples tunnels extend for miles underground. Diamonds, too, have been taken, hewn from the dirt.

All this adds to the problem of population density. Take Ulm, my fortress. It has had approximately 2 visitors, that I know of, in the 3, 4? years it has been there. one of them was Jhe, and he set up his own house in the cove nearby and joined my protectorate, the other was Ralphy, and he dropped by to drop some stone off. Thats it, in about 4 years. I have personally travelled to a few other builds, but not many, and I rarely, if ever, see another player. Simply put the old builds and resource depletion is pushing the newer players further out and as these are the active players it means that the active player density has been reduced to the point that there is basically no community any more. After all, it is hard to have a community when it can take you days (IRL hours) to reach the next active player, or for some players to reach spawn.
This problem extends into the End too. I still do not have an Elytra because the End has been so thoroughly explored and locations plundered that there are almost no more of them left to find. The only place left now is the nether, and how long is it before the last of the Ancient Debris is pulled out of the easily accessed locations?
And whilst we re here what about shops at the Spawn? There are only a few plots left and I doubt many of the taken ones are owned by active players any more.

Simply put, I believe that we need a reset. A full, hard, reset. Everything gone, the old ,map wiped, the megabuilds gone. Will I miss Ulm, its great towers, its twin colossus and its sprawling underground halls? Yes, I built that place from nothing. Will I welcome the new place? Also yes, a chance to begin anew, to leave our marks on the map and have a thriving community again. A chance to rethink spawn, to have locations that do not require hours of travel to reach, resources that have not been plundered and exhausted.... A chance to build a new world without the baggage of the old.

Of course this is not my decision and at the end of the day I will stand by darkinnit's decision, but I feel it is only right to say my piece.


Minecraft @ 2021/01/21 04:23:59


Post by: Anvildude


I'll need to visit Ulm sometime, then. I'm willing to do a trek one of these days.

On the question of density, though... I wonder if part of the issue here is that there's a sort of... 'don't mess with other people's stuff' thing going on? Like you said, there's a LOT of people who've been banned or aren't doing stuff. Maybe... their plots are free-game for urban renewal?

Also, I sort-of-kind-of like the deep-construction? Like, what I'm doing at the Mesa is basically building around the couple of folks who have bases inside, even though they've not been on in a long while. But I'm just sort of... completely touching everything in it- filling caves, digging my own underground complexes, completely terraforming the land above and around it...

I feel like we could sort of do that around Spawn as well? Go full Hive City on it, just building over and around everything. Ralphy's got piles of raw materials, as do I, and we could set up more resource systems at spawn as well for just... building.

Heck, when I finish up the walls on the Mesa, I might end up just starting that myself- sort of engulf that area with neat builds.

How did you like the Mesa, by the way? I always do like visitors.


Minecraft @ 2021/01/21 06:14:23


Post by: Breotan


I still do not have an Elytra because the End has been so thoroughly explored and locations plundered that there are almost no more of them left to find.

I'm in the same boat. I haven't even tried to get any shulker shells because I don't even know where to go to find them. Also, the End doesn't exactly thrill me so there's that.

The topic of a reset comes up from time to time. We're faced with one problem a reset won't fix. Lack of active players. There are at best three or four of us on at any given time. Usually there is only one. Until we see a lot more interested, there's really no incentive to do away with what is and start over.



Minecraft @ 2021/01/21 14:27:53


Post by: Ian Sturrock


Anvildude wrote:

I feel like we could sort of do that around Spawn as well? Go full Hive City on it, just building over and around everything. Ralphy's got piles of raw materials, as do I, and we could set up more resource systems at spawn as well for just... building.


You know me... I'd be super into this too.

I wonder whether we can compromise, depending, as ever, on how much work this all is for Darkinnit? Put the active-ish players who have huge hive-like underground areas already, on the border of Spawn, copy over the above-ground stuff and the below-ground stuff, and have a group project of "make all the warrens meet in a huge fun communal underground area in the middle."

Anyone else with big structures to copy over, bring 'em nearby too.

Then the big 'work' style group project is making rapid nether transit tunnels outward to new zones. Or potentially, even, don't reset the Nether? All the signs would be wrong 'cos the portals would take us out to virgin territory, but OK.

This is just my two emeralds' worth and as ever it's Dark's decision at the end of the day.



Minecraft @ 2021/01/22 01:38:07


Post by: Anvildude


Mm. I know you have your gold farm to think on, but personally I think that if we're doing partial resets, then Nether ought to be the thing that gets reset first, simply because it's had such a HUGE update (and the new Nether is cool!)

I totally agree on connecting everything together properly, though. Like I said, once I've finished most of the Mesa, I'm probably going to start working out from there- major infrastructure, highways, outposts, that sort of thing.


Minecraft @ 2021/01/22 02:06:26


Post by: Ian Sturrock


Oh I have no gold farm... I just love the ease of nether travel, and our pretty corridors. But ya know. We can rebuild them fairly easily.


Minecraft @ 2021/01/22 02:31:27


Post by: master of ordinance


Anvildude wrote:I'll need to visit Ulm sometime, then. I'm willing to do a trek one of these days.

Please do! Im always happy to have people around, especially if they come via rail or road (Nether is a bit faster but you miss the Watch Keep)

On the question of density, though... I wonder if part of the issue here is that there's a sort of... 'don't mess with other people's stuff' thing going on? Like you said, there's a LOT of people who've been banned or aren't doing stuff. Maybe... their plots are free-game for urban renewal?

Thats actually a really good idea. There are a lot of builds around that are abandoned, either due to players being banned or just not playing any more. Stuff like the Imperator for instance, as far as I know it has not changed once since I started playing. Nothing has been done to it.

Also, I sort-of-kind-of like the deep-construction? Like, what I'm doing at the Mesa is basically building around the couple of folks who have bases inside, even though they've not been on in a long while. But I'm just sort of... completely touching everything in it- filling caves, digging my own underground complexes, completely terraforming the land above and around it...

Thats an idea, but it doesnt fully solve the issue of resource depletion. Iron is one thing, you can get it at spawn, but diamonds? Heck, even stone in some cases? Lava/obsidian? once thats gone its gone. Plus we have to remember that the new version will be changing a lot of underground stuff.

I feel like we could sort of do that around Spawn as well? Go full Hive City on it, just building over and around everything. Ralphy's got piles of raw materials, as do I, and we could set up more resource systems at spawn as well for just... building.

I like it! A massive, multi level, sprawling complex that rears up manically into the sky, and digs down deep into the earth with its fetid roots. It would be really fun to build and play in, but there is the issue of lag as well. Right now the spawn chunks really lag hard.


How did you like the Mesa, by the way? I always do like visitors.

I loved it! It was a truly amazing construction, and it took me a while to fully explore even the small bit I wandered through. The entrance system is also pretty impressive, the piston system was something else.

Breotan wrote:
I still do not have an Elytra because the End has been so thoroughly explored and locations plundered that there are almost no more of them left to find.

I'm in the same boat. I haven't even tried to get any shulker shells because I don't even know where to go to find them. Also, the End doesn't exactly thrill me so there's that.

You can still find them, waayyy out, but its a trek and half to get there. Its more the Elytra thing that bugs me, they are even rarer. I did find one set, once, but before I could use them I was tossed overboard by a Shulker shot and lost them. As far as I know, based on the map, there are no more, with very few unexplored zones and each zone requiring a tower AND a boat to have a chance of having a set, meaning the net chance is almost 0.

The topic of a reset comes up from time to time. We're faced with one problem a reset won't fix. Lack of active players. There are at best three or four of us on at any given time. Usually there is only one. Until we see a lot more interested, there's really no incentive to do away with what is and start over.


This is where the idea of server events comes in. If people are closer together it means organizing and attending events are easier. Letting PvP happen, such as an organized faction wars play, or tournaments or the like, an active market with an established economy, etc... Basically stuff to draw old and new players in.


Minecraft @ 2021/01/22 10:53:18


Post by: Breotan


Reworking the overworld spawn isn't a bad idea. Resetting the Nether and the End is even better given the new biomes that came out as part of 1.16.

We'd need some notice so we can pull out important things before the reset (so we can rebuild quickly) but other than that it's mostly rails and portals. Aside from the gold farm and automated piggie trader system is there anything of significance in the Nether near 0/0 ?

We should definately discuss this more.



Minecraft @ 2021/01/22 23:08:55


Post by: Anvildude


The big thing with a Nether reset would be re-tunneling. It doesn't really seem like it, since the tunnel system is so passive, but we have SO civilized the Nether, like, to an insane degree. The New Nether, without pre-build, spawnproofed wide and clearly marked passageways is a dangerous and difficult place to get around in. Like, our tunnel system is a really impressive megabuild.

Just look at a major server like Hermitcraft- they might have the big fancy Hub areas, but a lot of their tunnels are still just bare Netherwrack. Whereas we have a whole nice network set up to add to if need be.

That's not to say that I'm not up for a reset, just that if we did so we'd basically need to immediately gather together to re-build the majority of the system. It'd be kinda fun, I think. Especially since we'd have more access to things like Blackstone and Basalt. (god I love basalt and blackstone. I'm actually really sad that the Mesa's schema is ice and snow, mostly)


As to the laggyness of spawn, I think that's probably more because of the farms and many entities around it. I've not noticed it much myself, but I'm one of those people playing MC on a gaming rig. Even Ralphy's tower doesn't lag me.


Automatically Appended Next Post:
ONE MORE THING!

I'm not entirely understanding this fixation you have on Diamonds, Ord. I mean, you don't need them for tools, given Villager trading, nor armor. Only useI have for Diamonds right now is using the ore and blocks for decoration. Or I guess if you're making Enchantment tables or jukeboxes, I suppose.


Minecraft @ 2021/01/23 01:39:58


Post by: Breotan


Anvildude wrote:
That's not to say that I'm not up for a reset, just that if we did so we'd basically need to immediately gather together to re-build the majority of the system. It'd be kinda fun, I think. Especially since we'd have more access to things like Blackstone and Basalt. (god I love basalt and blackstone. I'm actually really sad that the Mesa's schema is ice and snow, mostly)

I'd actually be willing to pitch in on this. I've got an Overworld tunnel to my base via the jungle teleporter so I can still get there even if it gets cut off from the Nether. We can focus on tunnels that connect to active players (East and West) first and worry about the others later. I guess the person we really need to ask is sirlynchmob since it'll be his gold farm that'll be nuked by a reset of the Nether.



Minecraft @ 2021/01/23 19:38:24


Post by: master of ordinance


You make a good point about the Nether network, its massive and pretty well made.It is a megastructure isnt it, and larger than any other on the server too.


Minecraft @ 2021/01/24 11:22:36


Post by: Breotan


It is massive but the currently active players aren't that far out and two of us connect to the Nether via the Jungle portal which is pretty raw anyway. If we are willing to put in the time as a group, we should be able to get tunnels built out to where the active players are and worry about the rest as more people join.


Minecraft @ 2021/01/24 20:04:36


Post by: master of ordinance


sadly thats still pretty far from Spawn, which was once meant to be THE hub of the server.


Minecraft @ 2021/01/25 02:50:24


Post by: Anvildude


I blame the explorers! All those people who wanted to play with the new biomes, instead of just getting the resources to re-create those biomes manually around their own bases!


Also, I am officially done with the terraforming of the outer courtyard! I just need to finish the viaducts and wait for the ice to freeze. Now to get the walls finished, stockpile ice, and get the upper spires and arches constructed!

After that of course, I need to figure out how I'm going to do the inner courtyard, re-design and clean up the main hall (because it is severely dated- I still have stone block, fence, and torch chandeliers, for crying out loud!), and of course keep working on the underground Village.


Minecraft @ 2021/01/26 16:48:21


Post by: Breotan


@Ralphy

I replaced two double-chests worth of Diorite into your storage. Thanks for the loan.



Minecraft @ 2021/01/28 08:40:53


Post by: Breotan


I decided my Nether Portal needed a facelift. So, I stole a design I saw on Youtube.





Minecraft @ 2021/01/28 12:18:01


Post by: Ian Sturrock


Oh that's gorgeous, Breotan! All portals should be like this.


Minecraft @ 2021/01/29 01:47:59


Post by: master of ordinance


I love it!


Minecraft @ 2021/01/30 22:52:06


Post by: Asherian Command


So I've returned and it seems like the server reset is still being discussed. Which seems to be more people are in favor of it as time has gone on, I do support the idea of reseting spawn island entirely even the most obvious area of suburbia especially given the 'do not touch' policy we currently have around those areas.

Also yeah the end and nether are basically thoroughly built through, you have a harder time finding places there that haven't been explored. But with the underground bits, I am still unsure how we could handle the overall reset (that seems like a Darknnit question more than anything). I plan on hoping back on as I want to move all my villagers to my new castle up in the sky as I want to keep that at least a tiny bit.


Minecraft @ 2021/01/31 02:00:08


Post by: Anvildude


It's a thing. Like, if there was a full-wipe reset, I'd be okay with that IF I could get a world download so I could keep working on the Mesa on my own. I've invested SO MUCH in it, and have such plans that I've yet to implement in it!

But if I can take the Mesa with me, I'm fine with pretty much anything.

And, handily, the Mesa comes in a nice, square package!


Minecraft @ 2021/01/31 08:04:48


Post by: Breotan


Anvildude wrote:
But if I can take the Mesa with me, I'm fine with pretty much anything.

It seems to me that this would be the main reason against a reset of the overworld. There are a lot of mega projects that people invested a lot of time and effort on that would be gone if the Overworld were reset. Imagine coming back after many years and wanting to pick up where you left off only to find that it was gone, BUT that some people were allowed to keep theirs.

I think we'd be better off reclaiming abandoned plots at spawn and rebuilding instead of a full reset of the overworld. One problem with that is, how much mining/tunneling has been done underneath the spawn area? I know we've got the subway but what else? I'd hate to be mining resources or to carve out room for some redstone contraption only to break through someone else's project. Another issue is that we'd need to know what is and is not off limits. Doing a teardown only to be banned for it would really suck.

Aside from that, I'm still in favor of a full reset of both The End and the Nether. I'm totally onboard to help out rebuilding there.



Minecraft @ 2021/01/31 11:53:41


Post by: Kayback


 master of ordinance wrote:
Im a little late, but here is my 2p worth on the idea of a Server Reset

Snip

Of course this is not my decision and at the end of the day I will stand by darkinnit's decision, but I feel it is only right to say my piece.
I think I've visited Ulm late 2020 when I was exploring the server after just joining. I'm still stuck in 2012 Minecraft. I'm useless at automation, can't redstone, don't build oretty, can't texture. Having an established world to explore was great fun.

Obviously my input is worth less than a bent bad penny because I literally don't even have a mud hut yet IIRC, but I wouldn't mind starting again if the community is active enough to give it a good go.


Automatically Appended Next Post:
 darkinnit wrote:
Heads up, looks like a mandatory migration to Microsoft accounts is on the way:

https://www.minecraft.net/en-us/article/java-edition-moving-house

FAQ: https://help.minecraft.net/hc/en-us/articles/360050865492

Video:




Hahahaha I still have my mail when I migrated from Microsoft to a Mojang account back in the day. Now I must go back?


Minecraft @ 2021/01/31 21:08:02


Post by: Breotan


Kayback wrote:
I think I've visited Ulm late 2020 when I was exploring the server after just joining. I'm still stuck in 2012 Minecraft. I'm useless at automation, can't redstone, don't build oretty, can't texture. Having an established world to explore was great fun.

First off, I also suck at automation, building and texturing. I literally use Youtube as my go-to guide on how to get anything done. When I set up my sorting system and it wasn't working properly, I had to google my symptoms and find a reddit post to fix it. Fortunately, all that stuff is out there and need or want to do something, there's probably a guide on how to get it done.

I still don't know what the heck Ulm is so there's that, too.



Minecraft @ 2021/01/31 22:36:59


Post by: Kayback


 Breotan wrote:

I still don't know what the heck Ulm is so there's that, too.



One of the signposts, either in the Overworld or the Neither leads you there IIRC.


Minecraft @ 2021/02/04 21:31:46


Post by: FM Ninja 048


 Breotan wrote:
It seems to me that this would be the main reason against a reset of the overworld. There are a lot of mega projects that people invested a lot of time and effort on that would be gone if the Overworld were reset. Imagine coming back after many years and wanting to pick up where you left off only to find that it was gone, BUT that some people were allowed to keep theirs.


I don't know how feasable it is but could darkinnit not keep the last version of the server archived on a HDD, then if somebody wants a project ported over to the new world post reset he could just rip it out with MCedit/similar and add it to the current server. Would probably be a bit of work for each port but seems like it would have few objections, current players get to keep their work and people returning after a long break (like me) wouldn't loose out.



Minecraft @ 2021/02/05 07:16:07


Post by: Breotan


He seems pretty dead set against resetting the Overworld for any reason.



Minecraft @ 2021/02/06 18:36:58


Post by: Optio


The poor man does it for free and we all owe him for the hours he puts in to keep the server going! He has already made his position clear, can we just accept it and stop bringing the topic up on repeat for the moment?:
I don't have the time or inclination to dig into this at the moment, particularly when the update is not slated for release until mid-2021. If you start pushing for resets right now I'm likely inclined to just shut the whole thing down give a world download link and say there, find a new hoster for the new world. That's not to say I won't look into how we handle the update later in mid-2021 when the new version is closer to release.




Minecraft @ 2021/02/11 00:13:54


Post by: Asherian Command


 Breotan wrote:
He seems pretty dead set against resetting the Overworld for any reason.



Nah Darknnit is up for whatever he decides. We don't really have much deciding power he might stick to what he did last time for all we know. but I do remember him expressing how much time it took so who knows.

Though I would hate to lose all my work on my new base in the cloudes (Which i purposefully built off the ground).

But eh.

All the new stuff does make me want to play more when the new Minecraft update comes out especially with an expansion to the Y level, Copper, Mountains, new biomes. Meaning the map will probably have to get reset below Y level to some degree. I know Darknnit hates me saying that but I reasonably don't see a way we can continue with new map chunks have a layer BELOW Y, that means people would be able to build below the current map layer, which is horrendously overpowered, that means people could build the most efficent mob spawners. I don't see how we won't have to reset at some point.

But again I might be talking out of my arse right now, and angering Darknnit.

I just find it an interesting question. Especially because most of us by now are all adults some of us literally growing up with the game. I don't see an issue... (personally) of discussing it. Its not like we have any real bloody power in the decision making at all.

But I am excited by the prospects of what will happen to minecraft in the future. Its kind of like dwarf fortress. As much as I would love to play the original dwarf fortress.... I really like setting up dwarven religions that worship spoons.

Plus I don't think anyone is "LETS GET THIS DONE NOW!" I don't think so... I hope not. I just pushed for a discussion on the subject lol.


Minecraft @ 2021/02/11 01:29:58


Post by: Tannhauser42


Just watched a video about the latest snapshot, and upgrading to 1.17 may require an entirely new map. It adds an extra 64 blocks above ground AND 64 blocks below ground. Everything subject to change, of course , but the current snapshot doesn't allow you to open old worlds in it, "as there is currently no upgrade path towards the new world height".


Minecraft @ 2021/02/11 02:00:46


Post by: Breotan


Adds? As in the bedrock is effectively 64 blocks lower than it's current position? Yea, I could see how that would be a problem. I was deliberately not exploring around my base just so I could get copper easily once 1.17 hit but if there's no upgrade path...



Minecraft @ 2021/02/11 02:50:54


Post by: Anvildude


Oh wow. Yeah, that might throw a wrench in the works.

Again, I'd be fine with just being able to have the map as a singleplayer thing. I actually know how I want it to end up, now it's just a matter of getting there.


Minecraft @ 2021/02/11 06:46:12


Post by: Asherian Command





yeah it is pretty insane what is coming so... Yeah with that confirmation its basically GG if we want to go to 1.17


Automatically Appended Next Post:
Anvildude wrote:
Oh wow. Yeah, that might throw a wrench in the works.

Again, I'd be fine with just being able to have the map as a singleplayer thing. I actually know how I want it to end up, now it's just a matter of getting there.


I don't know if you can unless you wnat to be stuck in 1.16.

But its been years since we've had an update like this... So it makes sense.

The thing I am hoping for... is more block types for underground making emeralds and diamonds a bit more common compared to where they are now. But eh who knows! This is going to be interesting.


Minecraft @ 2021/02/11 13:07:26


Post by: Tannhauser42


It's still fairly early, and this is the first snapshot introducing the new cave systems and build limits. I would think the ores will be redistributed to different levels in future updates.


Minecraft @ 2021/02/11 19:32:33


Post by: Breotan


I'm guessing the Nether and End don't need to be resized like this?


Minecraft @ 2021/02/11 22:00:04


Post by: Asherian Command


 Breotan wrote:
I'm guessing the Nether and End don't need to be resized like this?


Our End is treacherous currently... and not for good reasons. Our End has 'corrupted zones' Where it will crash the server if you enter it. We had that happen last time I was exploring the end.


Minecraft @ 2021/02/11 23:27:19


Post by: Breotan


 Asherian Command wrote:
 Breotan wrote:
I'm guessing the Nether and End don't need to be resized like this?

Our End is treacherous currently... and not for good reasons. Our End has 'corrupted zones' Where it will crash the server if you enter it. We had that happen last time I was exploring the end.

I was actually getting ready to go farm Shulkers. :(



Minecraft @ 2021/02/12 04:36:02


Post by: Anvildude


At this point, probably more viable to just have a pack-llama train following you around.

Also, I'd be fine keeping that one in 1.16. I already have multiple versions installed in my launcher for mod stuff, so to be able to keep the Mesa? Yeah, I'd freeze the version. Or figure out how to transfer it over to a new world on my own.


Minecraft @ 2021/02/13 00:29:18


Post by: Breotan


 Asherian Command wrote:
Our End has 'corrupted zones' Where it will crash the server if you enter it. We had that happen last time I was exploring the end.

Which direction were you exploring?



Minecraft @ 2021/02/13 05:37:08


Post by: Asherian Command


 Breotan wrote:
 Asherian Command wrote:
Our End has 'corrupted zones' Where it will crash the server if you enter it. We had that happen last time I was exploring the end.

Which direction were you exploring?



You can check the thread should be in there


Minecraft @ 2021/02/14 02:07:32


Post by: Breotan


I didn't see any mention of coordinates in the posts about the End being corrupted. I assume you were exploring on the long strip shown on the map?



Minecraft @ 2021/02/14 02:14:56


Post by: Asherian Command


 Breotan wrote:
I didn't see any mention of coordinates in the posts about the End being corrupted. I assume you were exploring on the long strip shown on the map?



I will need to check.


Minecraft @ 2021/02/14 04:49:07


Post by: Breotan


Okay. I'm going South for now. I found a large End City that had been explored. The attached ship had been plundered but I discovered three Shulkers that were hanging off walls or underneath floating buildings. I managed to kill them easily enough although it was a bit of a nuisance to run all the way back down to locate the drops on the ground.

Running around with a pumpkin on does get old after awhile, though. Arctic temperatures inside my house doesn't help either.



Minecraft @ 2021/02/14 14:59:33


Post by: Tannhauser42


You can try my approach for exploring the End: fly through it on a piston flying machine*.
Build it up high enough to clear any chorus fruit trees, shove all your stuff into an ender chest in case anything goes wrong (except for a cheap silk touch pickaxe for breaking the ender chest), and take off. It's slow, but you don't have to build any bridges. did travel about 10,000 blocks across the End in a couple hours one day. That's how I got all my shulker boxes and a couple Elytra (sadly, falls into lava have eaten the Elytra). You can just surf the net on your phone or a second monitor and glance at the screen every ten seconds or so to see what new stuff has appeared.


*How to build the machine: https://www.youtube.com/watch?v=rHN-zDvKNbU


Minecraft @ 2021/02/14 20:56:37


Post by: Kayback


Does anyone have a plan for a small Creeper farm?

All the one I can see on the net are "super mega 10 000+ hour gunpowder farms!!!"

I don't need anywhere near that number.


Minecraft @ 2021/02/14 22:17:51


Post by: Anvildude


Any basic mob farm should do it. If you're looking specifically for creepers, I think there's ways to manipulate Mob AI to separate them out. But if you're gonna be farming one, might as well farm the others.


Minecraft @ 2021/02/14 23:02:44


Post by: Tannhauser42


I've got a fairly standard mob farm at my base, it's in the ocean near my my Nether portal (granite and diorite structure). Help yourself, if you like. Bubble elevators provide access to the bottom.
Basically, you build a series of platforms that use a redstone clock to dispense water that pushes the mobs off the edges at regular intervals. They go down to the bottom where water pushes them onto some magma blocks, they die, and the drops are collected by hopper minecarts under the magma blocks. You can eliminate skeletons and spiders from spawning by altering the height of the platforms, if needed.


Minecraft @ 2021/02/15 06:26:37


Post by: Kayback


Oh neat, thanks.


Minecraft @ 2021/02/15 09:05:03


Post by: kirotheavenger


If you still want your own creeper farm, you can build one that follows the same design as the youtube tutorials, just smaller.

If they're building 20 platforms in the void at Y=0, build 4 at whatever Y level you want.
I built a farm like that in my own world and it provides about enough drops to feed two players with all the Rocket-IIIs we need when it's running constantly.

The bit that makes a creeper farm a creeper farm is the trapdoors on the ceiling as this means the ceiling is too low to allow anything but a creeper to spawn. Otherwise it follows the same design as a conventional farm.


Minecraft @ 2021/02/15 11:58:18


Post by: Kayback


 kirotheavenger wrote:
If you still want your own creeper farm, you can build one that follows the same design as the youtube tutorials, just smaller.

If they're building 20 platforms in the void at Y=0, build 4 at whatever Y level you want.
I built a farm like that in my own world and it provides about enough drops to feed two players with all the Rocket-IIIs we need when it's running constantly.

The bit that makes a creeper farm a creeper farm is the trapdoors on the ceiling as this means the ceiling is too low to allow anything but a creeper to spawn. Otherwise it follows the same design as a conventional farm.


Oh even neater! Thanks.


Minecraft @ 2021/02/17 01:56:20


Post by: Anvildude


Ooohh! I didn't know about that! Neat.


Minecraft @ 2021/02/17 05:45:32


Post by: Breotan



Today I learned that you can't stop per the video it if you substitute honey blocks in place of the slime blocks. You need to use slime blocks for this one to work properly.



Minecraft @ 2021/02/17 20:53:05


Post by: Asherian Command





New content for update....

Oh my.


Minecraft @ 2021/02/18 00:13:19


Post by: Tannhauser42


Yeah, I saw that video. Kind of neat that there will be a new dark block at the bottom of the world.
I suspected they would adjust the ore distribution to match up with the new world heights, but I wasn't expecting changes to how one ore would be more common at at specific levels.


Minecraft @ 2021/02/18 10:23:16


Post by: Breotan


 Tannhauser42 wrote:
Yeah, I saw that video. Kind of neat that there will be a new dark block at the bottom of the world.
I suspected they would adjust the ore distribution to match up with the new world heights, but I wasn't expecting changes to how one ore would be more common at at specific levels.

I guess they liked how it worked for Ancient Debris and decided to run with it.



Minecraft @ 2021/02/18 15:18:11


Post by: Asherian Command


I am here hoping that copper becomes so common it is literally... useless because of how common it is.


Minecraft @ 2021/02/18 20:55:50


Post by: darkinnit


 Tannhauser42 wrote:
Kind of neat that there will be a new dark block at the bottom of the world.

New dark block you say??

Yes, all signs are pointing to a world reset being a sensible idea for this substantial world generation update. (Just for the dark blocks, not the world height, depth or anything like that ).

However, it's still too soon to predict how that will look (or how much time I will have to dedicate to any attempt to preserve anything from the current world).

MCEdit has not been updated for many Minecraft versions now.
The in-game structure blocks that can be obtained via commands and used to save structures only have a max size of 48x48x48. While a single build could be saved using multiple structure exports, I don't like the idea of trying to play 3D jigsaw with people's builds.
WorldEdit is an option but as it is a mod for Minecraft that means it wouldn't be available until the mod has updated for the new version.

That said it could be that we all start from scratch for the new update and then I later import builds from the previous world when suitable tools are available to do so.

So I'm still just sitting on a wait and see approach but it's clearly extremely likely that we would have a world reset for the coming update.



Minecraft @ 2021/02/18 23:45:15


Post by: Asherian Command


 darkinnit wrote:
 Tannhauser42 wrote:
Kind of neat that there will be a new dark block at the bottom of the world.

New dark block you say??



Oh yeah thats the most important though! New Dark Grey Blocks!

 darkinnit wrote:

Yes, all signs are pointing to a world reset being a sensible idea for this substantial world generation update. (Just for the dark blocks, not the world height, depth or anything like that ).

Snip



Yeah I am interested what would even happen if you load a world with higher Y and -Y. My question would be... would it even load?

But As you said I think we will wait to see what even happens. For all we know they completely change their minds about the whole update or how it goes about generating new chunks


Minecraft @ 2021/02/19 02:51:58


Post by: Anvildude


I'm just having fun theorizing about stuff.


Minecraft @ 2021/02/19 08:06:40


Post by: Asherian Command


Anvildude wrote:
I'm just having fun theorizing about stuff.


Nothing wrong with that!

I would love to see what more content they come out with.


Minecraft @ 2021/02/20 02:16:59


Post by: Breotan


 darkinnit wrote:
That said it could be that we all start from scratch for the new update and then I later import builds from the previous world when suitable tools are available to do so.

So I'm still just sitting on a wait and see approach but it's clearly extremely likely that we would have a world reset for the coming update.

This seems like the most sensible approach. Hopefully we'll at least be able to do a character transfer (with our inventory) at the very least. As you said, we still have time before any decisions need to be made.



Minecraft @ 2021/02/21 07:48:19


Post by: Kayback


I've got a non-Dakka Minecraft question.

Why won't my villagers take the job I want them to have? They are brand-new out of my breeder, non nitwit, no other jobs around.

I've previously stocked a trading hall with villagers from this breeder but had lots of jobs down so they cross jobbed (my Smith behind my fishing barrel, my farmer behind my lectern, this armourer behind that armourer's thing so a lot of them wouldn't restock). I tried to do one, one this time to prevent it and no jobs are being taken, even after days in game.

Bedrock, 1.16, Realm if that helps

Edit : beds. I hadn't gotten around to decorating the houses so nothing had a bed, so the villagers weren't working correctly.


Minecraft @ 2021/02/22 04:10:36


Post by: Breotan


SirRalphy is our resident expert on setting up villagers and trading halls.


Minecraft @ 2021/02/22 05:22:59


Post by: Asherian Command


So typically you don't need a bed, if the villager already has master level villager level, it can't get any other job, sometimes you do have to reset them but the best way is to the set workbench ltierally right infront of them. If they are bugged you kill them get a new one.

I typically do a 'cell approach' where I put them into a two wide area and put them into a shop window to prevent them from getting killed by random baby zombies and placing a huge roof over them.

You want to set up a villager breeder they are very simple to make and only require moving two farmers into the pen and having two villagers standing on a fence to get food given to.


Minecraft @ 2021/02/23 03:10:32


Post by: Anvildude


I think there's a specific time of day when they 'look' for jobs, as well.

I personally prefer just putting beds and job blocks around with the villagers having access to everything freely. They go to their job blocks when they're 'working' during the day, so you can find them. You could hit them with Nametags then, if you want to know who's got what 'after hours' as it were.

But then, I treat my villagers as NPC peoples, rather than 'mobile trading blocks'.


Minecraft @ 2021/02/23 21:55:14


Post by: Nadret


I use the same strategy for this purpose. Letting the villagers to have the free access to everything freely is key for it work. I was confused as well when I first met this problem, but now I am good. This was in the past though, now I am playing skywars on https://minecraftservers.biz/servers/type/skywars/, this mode I find to be very fun and exciting to play. I have tried a few more, but this is my favourite by far. The community is really amazing and I always enjoy to play with them on this server.


Minecraft @ 2021/02/25 08:53:15


Post by: Asherian Command





Another update!

Oh my. Dwarf fortresses are going to be the way to go it seems and hopefully more fun!


Minecraft @ 2021/02/25 13:08:05


Post by: Breotan


Neat. More ways to make my Portal look less repetitive.


Minecraft @ 2021/03/15 23:05:04


Post by: LumenPraebeo


 darkinnit wrote:
 Tannhauser42 wrote:
Kind of neat that there will be a new dark block at the bottom of the world.

New dark block you say??

Yes, all signs are pointing to a world reset being a sensible idea for this substantial world generation update. (Just for the dark blocks, not the world height, depth or anything like that ).

However, it's still too soon to predict how that will look (or how much time I will have to dedicate to any attempt to preserve anything from the current world).


Why not just a full conversion to 1.17? I for one would love an updated world height and depth. It means more blocks after all


Minecraft @ 2021/03/16 03:24:48


Post by: Anvildude


That... would be the reset?

Or do you mean just update without changing the map? Because we're not entirely sure how that'll wind up working, since it 'breaks' the bedrock layer.


Minecraft @ 2021/03/17 19:55:56


Post by: Breotan


 LumenPraebeo wrote:
Why not just a full conversion to 1.17? I for one would love an updated world height and depth. It means more blocks after all

Given all the underground work that's been done, along with all the bedrock at its current layer, it would be a huge pain in the rear for Darkinit to update it manually.

I think the option with the fewest headaches for Darkinit is to restart the entire world, port our characters over, and then port over mega projects on a case-by-case basis. Of course this assumes there aren't any compatibility issues that pop up after 1.17 which would make porting a major pain in the rear. Hopefully Mojang won't let it come to that.



Minecraft @ 2021/04/07 20:19:25


Post by: Asherian Command





Quiite a few updates. Including to ore, which is an amazing change personally.


Minecraft @ 2021/04/07 22:10:57


Post by: Anvildude


Yo, for those who don't always check the Discord:

Has anyone seen any Nether biomes other than Crimson Forest or Nether Waste? I'm on the hunt for some Basalt, or at least some Soul Soil to make a generator, but so far I've not seen anything but red.


Minecraft @ 2021/04/08 10:09:46


Post by: Ian Sturrock


Can some kind person shoot me an invite to the Discord, please?


Minecraft @ 2021/04/08 12:59:35


Post by: IHateNids


Echoed, discord invite would be nice


Minecraft @ 2021/04/08 15:24:01


Post by: Anvildude


I think there's one in Dark's uh... post-script sign thingy. I don't think anyone else has permissions for making invite links on it.


Minecraft @ 2021/04/08 15:27:22


Post by: Asherian Command


You have to actually go to spawn on dakka dakka or else you won't be able to get in.


Minecraft @ 2021/04/08 19:30:09


Post by: Ian Sturrock


Ah thanks folks


Minecraft @ 2021/04/08 19:57:31


Post by: Tannhauser42


 Ian Sturrock wrote:
Can some kind person shoot me an invite to the Discord, please?


Go to the bamboo jungle teleporter and enter the nether there. There's a basalt biome almost within sight. Behind the portal.

Edit: and I quoted the wrong post. :( Meant to quote Anvildude.


Minecraft @ 2021/04/09 01:34:11


Post by: Anvildude


Thank you to everyone that's been helping. I believe I've sorted out my Basalt needs. I appreciate everyone's care.


Minecraft @ 2021/04/10 00:42:24


Post by: IHateNids


Irritating.... I'm a long way from spawn, but I'll try make the trip when I have a while spare. Cheers for info though


Minecraft @ 2021/04/14 15:16:13


Post by: Asherian Command





Summer and holiday releases and are splitting it in two. Because of teams health and they don't want to push it out if its not ready, so they will deliever what they can, and have a ton of technical challenges.

They mention how they are trying to ensure that old worlds can updated to the next version they are splitting it into two updates, the world gen update (Holidays), and starting with the block update.

I am actually quite happy to have the world not reset, and to have certain areas of the game reset, maybe around player homes and that way we can get stuff, but how are we going to get the new copper block? Is it possible to reset everything around spawn? This is actually great news for us I feel. Everyone basically is happy and we just reset a ton of zones that aren't in use, including my old home base.


Minecraft @ 2021/04/14 16:21:43


Post by: Ian Sturrock


Awesome.


Minecraft @ 2021/04/14 19:14:54


Post by: Breotan


 Asherian Command wrote:
I am actually quite happy to have the world not reset, and to have certain areas of the game reset, maybe around player homes and that way we can get stuff, but how are we going to get the new copper block? Is it possible to reset everything around spawn? This is actually great news for us I feel. Everyone basically is happy and we just reset a ton of zones that aren't in use, including my old home base.


I wonder if their plan is to just turn the existing level of bedrock into stone and generate new terrain below that. As for resetting zones, I don't know how difficult it would be to reset zone by zone like that. It's up to Darkinnit but I'd prefer a complete overworld reset and port over active projects like your ice palace, Ralphy's home and Star Wars projects, etc. This would let you preserve your projects and give me reason to reset my operations back at spawn. If others come back later, there would be a archive backup for Dark to grab their stuff and port it in, too. But that also depends on how difficult that would be and if Dark even wants to do that or not.

If Dark does decide to keep the current Overworld, I'd really like to know which areas are abandoned, built by banned players, etc. I'd hate to start on an urban renewal project somewhere that I thought was abandoned only to have someone come back after several years and go "WTF?".



Minecraft @ 2021/04/14 22:21:21


Post by: Anvildude


Oh man, I didn't even think of the cchance of them just straight up adding new blocks to the bottom of existing terrain. That'd be Banging. I could delve even more deeply and greedily!


Minecraft @ 2021/04/15 00:39:11


Post by: Breotan


Any idea how much of spawn has been excavated?



Minecraft @ 2021/04/15 22:37:49


Post by: Anvildude


Some? I don't believe an awful lot of Spawn has been entirely dug up, though there's all sorts of little bits and bobs like the subway and stuff. I don't believe it goes very deep, though.

Then again, there might be mine networks deeper down. People be thirsty for diamonds, and this spawn has been around since before villagers traded diamond tools easily.


Minecraft @ 2021/04/16 00:38:27


Post by: Asherian Command


Anvildude wrote:
Some? I don't believe an awful lot of Spawn has been entirely dug up, though there's all sorts of little bits and bobs like the subway and stuff. I don't believe it goes very deep, though.

Then again, there might be mine networks deeper down. People be thirsty for diamonds, and this spawn has been around since before villagers traded diamond tools easily.


I mean it wouldn't be a big deal if even reset that underground area really, and reset everything around spawn, as most of that is abandoned, not many people live there, there might be one or two, but most of spawn island is empty space. Along with my old space and the area surrounding my new base, which is completely empty.

Lots of the areas on the map are just abandoned or old bases that no one uses.


Minecraft @ 2021/04/16 16:28:26


Post by: Optio


I am getting the impression that bedrock at y=0 will get substituted for cobbled deep slate for existing spawned in areas and the new stuff bolted on underneath. Currently ungenerated areas then would have the new generation.

I am happy to go with the flow, I have reached a point with my base where I want to blow it up or abandon it and start afresh somewhere new. Makes no odds in what form that occurs lol.


Minecraft @ 2021/04/16 21:44:27


Post by: Asherian Command


We just need to see what Mojang does, but it looks like if most of the blocks are making it in, (Which is most of peoples wants currently) regenerating certain regions like the ocean update would make sense, but I have no idea about the major next update for terrian generation or we just wait? IDK up to Darknnit in this case.


Minecraft @ 2021/04/30 11:40:36


Post by: Breotan


For those not on Dakka's minecraft discord, the West tunnel is fully complete, joining the spawn Nether hub to the Jungle nether hub. Gates have been installed at some of the points of interest (Bastions, Nether Fortresses, etc.).



Minecraft @ 2021/05/05 07:22:09


Post by: Flying_Fish


Having trouble getting my mob grinder to spawn monsters.

Tower design with water coming out of dispensers timed with a hopper clock (currently passing 62 sticks back and forth).

Spawn platform is split into 4 triangular sections with a centralised drop. Each ‘triangle’ measures 21x21 blocks, split into 3 levels. Water reaches the hypotenuse edge of the triangle, but does not pour over.

Height of platform is 200 blocks, with a 31 block fall to hoppers at height 169. Platforms are made of smooth stone blocks. Platforms are about 3/4 covered with planks making a rising ceiling starting at 3 blocks above the corner dispensers, rising to 14 blocks above the drop chute. Rest is completed by coloured glass until it reaches a central 7x7 shaft tower.

I have viewing platforms in the central shaft (clear glass walled) at lvl 169. At level 220 above the platforms using coloured glass to monitor water flow. And at lvl 200 25 blocks away from nearest 2 platforms outer edge (spawn platforms at distance 25-67 from this platform) which can see down the clear glass ‘drop zone’.

Platforms themselves are pitch black, except for the last 2 layers along the hypotenuse which are very dim, but just light enough to see if the platform is flooded or not.

System appears to be working, as in the water flows and recedes with the clock pulse. But no mobs ever seem to spawn.

I’ve got a similar design about 2000 blocks away that works. But this one just doesn’t seem to spawn any mobs. Tower starts at sea level above a deep ocean. Any ideas what I could be doing wrong?

PS4 bedrock edition. Survival mode.


Minecraft @ 2021/05/06 00:59:23


Post by: Anvildude


You didn't accidentally build via half-slabs?


Minecraft @ 2021/05/06 07:02:48


Post by: Flying_Fish


Nope, full blocks. The roof has some half slabs, but I don’t want anything spawning there...

I’m wondering if my chicken farm on Lvl 100 is the issue. Will have to do a Bernard Manning in the Xmas season later today to find out...


Minecraft @ 2021/05/06 19:51:51


Post by: Flying_Fish


Yep, chickens. Murdered 250 of them and now the mobs are a droppin’


Minecraft @ 2021/05/06 22:26:53


Post by: Anvildude


Ah. You'd probably reached Entity limit in the area.


Minecraft @ 2021/05/20 14:18:48


Post by: Breotan


There is a new nether hub out at the Jungle portal. Construction and renovations are finally complete. Drop by and check it out.



Minecraft @ 2021/06/07 05:26:46


Post by: Breotan


The far west hallway from the Jungle hub to my area of the world is finally complete. I invite you all to take a stroll and see the sights (it's only about 1000 blocks long). The design was inspired by the pre-heresy scheme of Legio Mortis. You can pop through the portal and take a look outside my base if you want but there isn't much to see at the moment. Things are still a bit primitive there and I've got all the villagers locked up so the village doesn't get depleted by a raid.


Minecraft @ 2021/06/08 21:35:05


Post by: darkinnit





I've started preparing this update for the DakkaDakka Minecraft server but as it requires Java 16 I just need to change a few more things around behind the scenes on the host server. This means it won't be ready today, hopefully tomorrow, but no promises.

This is just part 1 of the Caves and Cliffs update and doesn't include the world height change, so this isn't the update where we'll do a world reset. That's the next one coming nearer the end of the year.

In order to allow for ease of access to the new blocks, ores and generation I will probably set up another teleporter like the one we have for the Jungle.


Minecraft @ 2021/06/08 23:22:28


Post by: Breotan


 darkinnit wrote:
In order to allow for ease of access to the new blocks, ores and generation I will probably set up another teleporter like the one we have for the Jungle.
We've got one in the west, so how about the distant East? That way, maybe we can get Anvildude to finish the East tunnel.



Minecraft @ 2021/06/09 01:24:44


Post by: Anvildude


Hey, the East tunnel's done. It just... stops. Very abruptly. When it gets to my place. Because nobody lives further out.


Minecraft @ 2021/06/09 22:25:43


Post by: darkinnit


The DakkaDakka server update is almost ready, but I'm going to complete it tomorrow, probably around 8pm BST (7pm UTC, 3pm EDT) so that I can be around for a few hours in case there are any issues or tweaks needed.


Minecraft @ 2021/06/09 23:33:33


Post by: Breotan


Well, I have a road trip scheduled for this weekend so you guys have fun with the new stuff and I'll jump in when I get back.



Minecraft @ 2021/06/10 20:28:39


Post by: darkinnit


The DakkaDakka Minecraft Server has been upgraded to Minecraft 1.17 Caves & Cliffs update part I!

I have set up a portal at spawn in the portal room beneath spawn. This portal takes you to a village at the foot of a mountain in the new terrain. If you do not know where the portal room is at spawn, follow the glow signs:







The portal on the left in this image goes to Caves & Cliffs terrain. The portal on the right goes to the Bamboo Jungle from the earlier update.



Minecraft @ 2021/06/10 22:18:27


Post by: sirlynchmob


very nice


Minecraft @ 2021/06/10 22:37:50


Post by: Ian Sturrock


Very cool. Thanks so much for your hard work as ever, Dark! I think I will be on tomorrow, hopefully with daughter and stepkid.


Minecraft @ 2021/06/11 00:50:11


Post by: Anvildude


Oooh, fancy. The whole portal room is honestly kinda keen.


Minecraft @ 2021/06/14 08:55:06


Post by: Ian Sturrock


Stepkid and I explored east a bit from the portal into the new block area, mostly wanting to get away from the village in case of attracting mobs. At some point we should get a wall around it -- maybe a group project?

Anyway, there's a small but basic underground lodge, signposted, pretty much due east from the village, for anyone heading that direction. We found a large sea soon after that, and got as far as building a bit of a dock for anyone wanting to keep on east.


Minecraft @ 2021/06/17 23:36:56


Post by: Breotan


I tried flying around but the terrain wouldn't load/render quickly enough and I kept crashing into mountains. I found an interesting village to the north so I might set up operations there. I haven't quite decided yet.


Minecraft @ 2021/06/19 14:16:28


Post by: Tannhauser42


 Breotan wrote:
I tried flying around but the terrain wouldn't load/render quickly enough and I kept crashing into mountains.


That's how I lost my second Elytra (first was due to lava). Tried flying across the End to look for even more Elytra, didn't realize I was going downwards because the chunks weren't loading fast enough and I crashed into the bottom of the End. :(


Minecraft @ 2021/06/19 17:01:31


Post by: darkinnit


New terrain generation is one of the most intensive things in Minecraft servers (also having silly amounts of mobs/entities is another) and it will cause lag and client-server desyncs. So I advise against risking rare items like Elytra while exploring new chunks.


Minecraft @ 2021/06/21 21:34:44


Post by: Anvildude


You gotta experience the new terrain. Take a stroll, step out. Walk a mile in new leather boots.


Minecraft @ 2021/07/04 04:32:21


Post by: LumenPraebeo


Sorry for being a bit slow, but does this mean the world has been reset? Or is this just some sort of test run?


Minecraft @ 2021/07/05 01:31:14


Post by: Anvildude


No. Basically, any time there's new terrain generation systems, they replace the old ones with the update- meaning that any newly generated chunks (places that nobody has been yet) will generate with the new terrain, blocks, etc.

The practicalities of that is that if you go far enough away from spawn, you get new terrain generation. Dark is an awesome Server Lord, and has set up a teleporter to a location far enough away that there's a lot of new terrain to generate.


Minecraft @ 2021/07/09 20:52:25


Post by: darkinnit


The Dakka Minecraft Server has been updated to 1.17.1


Minecraft @ 2021/07/09 23:40:03


Post by: LumenPraebeo


woohoo!!! thank you.

Am I correct in thinking the next update, which is 1.17.2, is going to be the world reset?


Minecraft @ 2021/08/05 06:41:28


Post by: Breotan


 LumenPraebeo wrote:
woohoo!!! thank you.

Am I correct in thinking the next update, which is 1.17.2, is going to be the world reset?

1.18 is the listed patch number for Caves & Cliffs.



Minecraft @ 2021/08/07 00:35:00


Post by: Anvildude


And that's only if they don't 'fix' the issue with below-bedrock terrain. Which they might.


Minecraft @ 2021/08/28 23:39:32


Post by: Breotan


Account migration has begun.



Minecraft @ 2021/08/31 14:52:18


Post by: Tannhauser42


I had forgotten all about that. Wasn't it supposed to be earlier?


Minecraft @ 2021/09/04 02:20:12


Post by: Breotan


I don't think they put a date on it, just advised people not to fall for scams.