Another thing, I'm kind of confused by some of the character models, like Jeanne D'arc, Achilles, etc. What exactly are they supposed to be? Are they recreations of their respective characters from history grown in labs and essentially resurrected to fight wars in the future, or...I dunno, what's up with that?
Kinda, many are recreations to create a great leader, advisor, or great "entertainment" character.
Sidstyler wrote:Another thing, I'm kind of confused by some of the character models, like Jeanne D'arc, Achilles, etc. What exactly are they supposed to be? Are they recreations of their respective characters from history grown in labs and essentially resurrected to fight wars in the future, or...I dunno, what's up with that?
Many of them are related to the Aristeia! combat gameshow which attempts to do what "World's Deadliest Warrior" attempts, pit great warriors from humanity's history against each other.
They are invariably constructs programed by the central AI governing the O-12. I don't believe they are robots, but "silk" grown bodies implanted with preprogrammed Cubes.
As for the dancing Reverand. She's a hacker. I believe she's manipulating her Augmented Reality interface with her raised hand.
Sidstyler wrote:Well the same could go for any negative comment for any company then. PP doesn't post here, GW doesn't post here, they likely will never know or really care if we say "This model looks like gak", or "Price increases are bs", etc.
I understand the point you're making and I agree. What I'm saying though is that by the same token you should be discouraging positive comments, because it's the same damn thing. The company won't be seeing your comments and won't really give a damn if you're going to buy one, or four, or even any at all, or that you just like the pose/sculpt/etc. but don't play the army, all they really care about is that there's cash coming in. Do you see what I mean?
It just feels like Fetterkey (or me since I partially agreed with him) are being shouted down for finding something to critique, and probably one of the only things with Infinity models that I've seen so far. Maybe you lot like the nonsensical "sexy pose" models, personally I think it doesn't make any fething sense on a battlefield. I see people bitch all the time about helmetless Space Marines not making sense...why the feth would a chick in armor EVER strike this pose?!
Maybe the armor forces her hips to sway? :\ I mean at least she's got a cool outfit, but I just don't get what she's doing here. Casting a spell, snapping at a lower rank, turning off her "clapper", we really gonna talk about silly poses?
This one's even worse!
She's supposedly hacking something and not even looking at what she's doing? And it's not like she's looking away to aim the gun at something either, because she's just kinda staring at the ground somewhere, so...what the feth? And of course, exposed midriff, because as we all know full well this is how all female soldiers and women in general dress. Even in freezing weather, in a desert, or on the field of battle fighting aliens or robots, we have to let that tummy show or else all that working out and watching our calorie intake would be for nothing! But seriously though, this model would have been so much better if they would just turn her damn head to look at the holographic screen she's playing with. Also let me say that when your at a computer and a little robo spider creeps into the corner of your vision you're not going to look at it?
Pacific wrote: I think fortunately there are enough of either variety of female sculpt, so you have the option to either choose that type of model or not. Of course the guy is entitled to his opinion, news thread or not this is a forum for discussing miniatures, and he shouldn't bit shot down for it. Let's not drag the negativity from the other parts of the forum here guys
Yes, I realize that and I appreciate that there are variant models so I can assemble a force that pleases me. And thanks, that's exactly what I'm trying to say, this is a forum meant for discussion and I don't think it's appropriate to tell someone they can't discuss something because they're in the minority.
Are you done dragging this Off Topic?
I like the models overall, there seems to be some winners and losers amongst the line though.
But it seems Infinity has models that appeal to both of us types, so it should be easy enough for me to avoid stuff like the daktaris and get the more "serious" models like the one above. I swear I'm going to end up buying that model before I even get a rulebook, lol.
Buy it all the rules are 100% free at Corvus Belli Infinity site. The only reason for the book is fluff and if yoour like me and like books more then print outs.
Sidstyler wrote:
Another thing, I'm kind of confused by some of the character models, like Jeanne D'arc, Achilles, etc. What exactly are they supposed to be? Are they recreations of their respective characters from history grown in labs and essentially resurrected to fight wars in the future, or...I dunno, what's up with that?
They are AI's created be ALEPH and placed in Lhost bodys. Think of them like models with CUBE.
Sidstyler wrote:..why the feth would a chick in armor EVER strike this pose?!
She is holding one of the cables that come out of the neck of her helmet to connect it safely to some kind of terminal. look at the hand , she has some kind of USB connection or something. Why not using wireless in da fiutah? maybe because it is safer using it? I don´t know, I´m not the one making silly questions.
I have not read anyone complaining about the huge flag that this space marine is carrying in the middle of war.
Not anyone complaining about the absurd chill-out time of the Spess mahreens when they are not at war, cleaning their rifles 24/7.
But I can easily imagine the female soldiers form Infinity having sex in their free-time.
Custodier pre-ordered, yay! Have to say that she may replace my beloved Interventor as my typical Lt. Majority of the hackie goodness of the interventor, but a marker w/ a pile more survivability for only 12 more pts.
BobbaFett wrote:
She is holding one of the cables that come out of the neck of her helmet to connect it safely to some kind of terminal. look at the hand , she has some kind of USB connection or something. Why not using wireless in da fiutah? maybe because it is safer using it? I don´t know, I´m not the one making silly questions.
That's me buying Haqquislam, that whizz ka-ching noise.
Most of these packs seem to have been changed around a bit from the starter packs that were released earlier in the year during the Beast Of War Infinity Week.
The prices are not as low as in the Infinity Week, actually I'd say it's the standard pricing. It just seems to be an initiative developed with the community to show standard size example armies for new players. In their website they even include the army code under each pic. If you enter that code in their Infinity Army creator, you'll see the army list for the mini range of the pack.
IJW wrote:Those are example armies at the normal prices rather than package deals. I think the idea is to demonstrate how cheap Infinity is to get into.
Exactly, it's even showing retail prices not the discounted prices you can get from an online store.
So, it's even cheaper than it appears in those images
IJW wrote:Those are example armies at the normal prices rather than package deals. I think the idea is to demonstrate how cheap Infinity is to get into.
Yes, you are right.
It is a suggested 300 point list for each faction.
Still a good guide for a starting player, I think.
Wow. I started this game a while ago and I never thought I'd witness the day where Corvus Belli advertises its prices as a selling point to get into the game.
Either way, it shows that the Starter Pack plus a few blisters (or large models) can get you in at the highest levels of play.
Absolutionis wrote:Wow. I started this game a while ago and I never thought I'd witness the day where Corvus Belli advertises its prices as a selling point to get into the game.
VERY good point there - what a crazy mixed up world we live in!
My problem with Infinity is that I went cool looks before rules and now I have "elites" from 3 armies but no grunts for orders and the grunts don´t tickle my fancy.
My problem with Infinity is that I went cool looks before rules and now I have "elites" from 3 armies but no grunts for orders and the grunts don´t tickle my fancy.
M.
I have that same problem. Well, I haven't bought any elites yet, but if I buy a grunt just to sit there behind cover all game and look pretty he better look extraordinarily pretty to be worth the $10+ you pay for a standard metal model these days.
I think that is the same sad trap many games fall into, you need X to make Y playable but X's model doesn't always appeal to the same people as Y. Yea sometimes you can proxy but who makes alternate infinity models? and if they do are they even 1/10 as good as the sweet corvus beli sculpt you didn't like in the first place? You could just buy an alternate model from within the range but then you confuse opponents, or maybe the gun is sub-optimal.
Kilkrazy wrote:Everyone's eye has a different view.
Personally I don't like the Nomad grunts much. They were some of the earliest sculpts and IMO look rather stilted compared to the more recent stuff.
Nearly all the Aleph models are great, and it is the most recent new army.
The Haqqislam and Combined Army are good solid ranges, and Ariadna is mostly class. Yu Jing are OK too.
I was thinking the same thing a few weeks ago, while discussing Infinity with a friend. However, even CB's early stuff blows away the competition......it just goes to show how spoilt we are
So, Battlefoam just announced an exclusive Infinity figure if you buy their bag.
Battlefoam wrote:Hello Infinity Fans,
As you all know the great people at Infinity decided to partner with us to do the Exclusive Infinity Bag releasing this fall. Not only will Battle Foam provide you guys with an amazing bag, but Infinity will be releasing a limited edition model at launch time.
This limited edition model will only be available with your purchase of the bag. The limited number will surely make it a must have collectible for all Infinity players.
Over the next couple of weeks we will release more parts to the picture puzzel showing the art for the mini. The actual mini has been sculpted and looks amazing. All I can say is that everyone will love it!
The marketing seems rather unlikable from the perspective of current Infinity players/collectors. You probably already have a better bag, and collectors will definitely want the miniature. I guess it's okay for people just starting the game, but many people that get into Infinity are former players of other wargames and they already have bags.
Ah well, a new miniature, aye? No doubt it'll be a great miniature.
Hopefully promotions like this don't continue and/or this miniature will be released in the future.
If your not too into any of the LI that you need to field elites then just choose linkable ones that you dislike the least, I have only played a couple of games but my linked troops were far more effective than my opponents Line Kazaks.
Oh and has anyone else seen the pics of the O-Yoroi? Love the helmet and weapon designs... not too keen on the T-rex arms and leg design.
Still prime material for a kick ass conversion though
IJW wrote:What factions do you have elites from? We might be able to find you some grunts that you haven't considered.
I have so far:
The Yu Jing, Haq and PanO Tags
The 2 Oniwabans, all 3 ninjas (hacker, cc and sniper) a Daofei, Hac Tao, Kali and Imperial agent
Knights Montesa, Hospitalier and Santiago plus Joan D`Arc
A Nomad Mobile Brigada
So mainly Yu Jing but have a something for the knights. They are currently being used as Space Clowns from Hell in my Eldar count as army, much better for my tastes to carry high tech ninjas than the clowns.
So, I've been reading the international Infinity forums and it looks like the french magazine Ravge has published Phtoos of the new upcoming Yu jing TAG: the O-Yoroi Kidobutai
Does someone has access to those photos? Is there any french player here who can scan the magazine and share it with us?
Looks like they snagged a couple minor design elements from the Appleseed LandMate design with the smaller arms near the lower torso to show where the human pilot is. Much like the Nomad Lizard tag. Though overall it looks really good.
NAVARRO wrote:That thing is HUGE love the concept and sculpt but I think its about time to introduce bigger bases for the bigger fellas.
QFT. That metal extensions in the minis's feet are not exactly the perfect solution. A bigger base, or a full size metal bit wich reaches both feet (like the one included for Duroc's base in the Margot and Duroc box) would make things easier.
That doesn't look good at all. In fact I'd say that's one of the worst Infinity models in terms of design. Granted, it shouldn't be too hard to fix, but still.
I think it looks pretty good though I'd have to see the proportions in person. I think they did a lot better job with the exposed arms then the Lizard.
@Miguelsan - The only time you REALLY end up taking "cheerleaders" is if you are fielding a really pricey TAG. There is a lot of times that you can get away with taking mid ranged point guys to at least sneak away with 8 orders. The only one that really struggles there however is ALEPH since their scale from "cheap" to expensive slopes up REALLY fast.
Haha I LOVE that conversion plan, you must be successful
@Mr. Burning - Those are CrazyKoalas, essentially walking teddybear hugger grenades. The intimidate the hell out of people, but in all essence aren't the most lethal in the world. In their reactive turn, if any enemy activates an order within' their 8" zone they will sprint at the target an explode with DMG 15 Shock.
The ‘Running Projectiles HT-14’ were developed by Aizuri-sho, an armaments company dependant of the Kiyomitsu zaibatsu, to cover the close defence requirements of certain armoured units of the StateEmpire Army. However, the troopers of the Nomad Military Force, which purchased a great quantity of these projectiles, would be the ones to popularize the nickname of CrazyKoalas, as they are now known through the whole Sphere.
“The CrazyKoalas are a devilish invention. If one of them detects you, you might as well give up. Don’t try to shoot at it, don’t try to beat it, because it will explode in you face no matter what. The only possible response is to move fast… and to pray…who knows? Maybe it helps…” Colonel Yevgueni Voronin, Cossack Diplomatic Corps.
That TAG's gun has herpes. Why does it have herpes?
Never was a fan of Yu Jing models anyways, but it's still a very well-made sculpt. I disagree with the design decisions alone. Infinity's quality has me spoiled.
I always thought that only Nomads had CrazyKoalas.
Typical proceedures is the unveiling happens around the 15th of the month, preorders start about the 20th, model actually releases the 1st of the following month. So my guess is 8/1 it'll be fully available.
I like it. It's very Infinity, while at the same time still looking a bit different, which fits it being Japanese. I kinda like the homage to Eva, love the weapons and the back fin.
I'm a bit iffy about the legs and waist. It does create the impression of a pregnant robot with baby arms bursting out of its abdomen. Overall I'd give it a 7/10 unaltered, 9/10 for conversion potential.
As long as the SAS looks like the previous model and doesn't go overboard on the kilt and sword stuff I'll be pleased as something very happy. I'd rather see a USARIADNA(whatever they were called) themed TAG with a big knife and a big cannon.
Alpharius wrote:Any Ariandna T.A.G. would be welcome at this point...
Please no, Arianda are the low tech, underdogs. They don't need TAGs or Hacking, they have big guns and and non-cheerleader LI. High tech would wreck there feel.
Alpharius wrote:Any Ariandna T.A.G. would be welcome at this point...
Please no, Arianda are the low tech, underdogs. They don't need TAGs or Hacking, they have big guns and and non-cheerleader LI. High tech would wreck there feel.
In the Rule book there is a rule called "Archaic TAG" which is a tag that can't be hacked, and on the infinity forums its apparently a rule specifically for Ariadna.
BlueDagger' pid='88661' dateline='1304036246 wrote:
Nope the rulebook refrences archaic TAGs and that they are unhackable, but there is no TAG classified as such yet.
I would welcome a Ariadna tag. Fully armored and armed with many autocannons.
Alpharius wrote:Any Ariandna T.A.G. would be welcome at this point...
Please no, Arianda are the low tech, underdogs. They don't need TAGs or Hacking, they have big guns and and non-cheerleader LI. High tech would wreck there feel.
Well...
fox-light713 wrote:
Noir wrote:
Alpharius wrote:Any Ariandna T.A.G. would be welcome at this point...
Please no, Arianda are the low tech, underdogs. They don't need TAGs or Hacking, they have big guns and and non-cheerleader LI. High tech would wreck there feel.
In the Rule book there is a rule called "Archaic TAG" which is a tag that can't be hacked, and on the infinity forums its apparently a rule specifically for Ariadna.
BlueDagger' pid='88661' dateline='1304036246 wrote:
Nope the rulebook refrences archaic TAGs and that they are unhackable, but there is no TAG classified as such yet.
I would welcome a Ariadna tag. Fully armored and armed with many autocannons.
As you can see, it is 'too late' already - and I suspect that we WILL see the Arianda T.A.G. eventually - and if it is armed with multiple autocannons, so much the better!
The thing here is... if Haqqislam, a powerful wealthy nation, has the Maghariba Guard as their only TAG model. An arachnid non-anthropomorfic TAG, that is the best they can field in the battle... What can we expect as the Ariadna TAG?
Because if INFINITY has some design logic, archaic TAG cannot be an anthropomorfic TAG, even not an arachnid robot. It could only be a tank, a cool tank, but nothing with arms or legs.
I want to see a big Ariadna miniature as much as everyone, but I don´t want the aesthetics or design logic of this range to be broken.
I don't think anything can be "broken" at this stage in the games development? CB has intentionally made this game to be something that can evolved.....
Given Ariadna's contact to the main Human Sphere, I think it's perfectly acceptible that Ariadna military forces would desire to be on as even a footing as they could afford with other military powers......and that means buying TAGs.
They may not be the most cutting edge TAGs on the market, but they may equally have mananged to capture or trade for a more sophisticated unit......the possibilities are endless....and to me, that's the beauty of Infinity.
Delephont wrote:I don't think anything can be "broken" at this stage in the games development? CB has intentionally made this game to be something that can evolved.....
Given Ariadna's contact to the main Human Sphere, I think it's perfectly acceptible that Ariadna military forces would desire to be on as even a footing as they could afford with other military powers......and that means buying TAGs.
They may not be the most cutting edge TAGs on the market, but they may equally have mananged to capture or trade for a more sophisticated unit......the possibilities are endless....and to me, that's the beauty of Infinity.
Well said!
But, even with all that, I think a tank as Ariadna's "T.A.G." would be rather cool too!
BobbaFett wrote:The thing here is... if Haqqislam, a powerful wealthy nation, has the Maghariba Guard as their only TAG model. An arachnid non-anthropomorfic TAG, that is the best they can field in the battle... What can we expect as the Ariadna TAG?
Because if INFINITY has some design logic, archaic TAG cannot be an anthropomorfic TAG, even not an arachnid robot. It could only be a tank, a cool tank, but nothing with arms or legs.
I want to see a big Ariadna miniature as much as everyone, but I don´t want the aesthetics or design logic of this range to be broken.
There's been a rumour for several months saying that Corbus Belli might be designing a new TAG model for each faction, and many people expected them to release all of them at the same time. I don't know if this is truth or fake, but this could mean new hi-tech/cooler design TAGs for everyone, and even something bulkier and more "old-school" for Ariadna. Hey, even the fluff in the rulebook says that Ariadnean soldiers are ordered not to damage the enemy equipment for recycling. Looted TAG anyone?
If you want a TAG for Ariadna or not isn't really a debate, they will eventually come since there is a rule in place specifically for them. What they will look like is very debatable and will rely heavily on what the Tractor's look like since they will be a glimpse of what Ariadna's "tech" looks like.
Hey, this is almost a meme in the Spanish official forum, don't blame on me
BlueDagger wrote:If you want a TAG for Ariadna or not isn't really a debate, they will eventually come since there is a rule in place specifically for them. What they will look like is very debatable and will rely heavily on what the Tractor's look like since they will be a glimpse of what Ariadna's "tech" looks like.
True, it would be interesting to know how the Tractor will look. The closest they have go about Ariadna's technology is a comic strip in the rulebook, depicting some helicopters. This choppers are like a more modern version of MI-24.
The Ariadna T.A.G. should look at *best* like a bad walker from D.U.S.T.
A light tank top or armored box with some construction bot legs welded on bottom and a fat gun mounted on top or in the chin with possibly smaller gun/s on the side/s.
Maybe even like an AT-ST from Star Wras or ED-209 from Robocop.
Bulky, ugly, and barely functional that still gets the job done.
T.A.G. (Tactical Armoured Gear)
Archaic T.A.G.s are not susceptible to be hacked as they are so old that they do not possess the advanced cybernetic systems required to allow an effective computerised interference.
Based on these two items I would assume that it won't be a tank as in conventional terms because that doesn't really fit the feel of the term TAG. Based on the description of an Archaic T.A.G. it would have to be controlled via a control panel or steering mechanism. The assumption I come to is a upright standing bulky suit with a cockpit full of controls. I would rest assured though that it'll be slow, heavily armored, and packed to the gils with devastating weapons.
The statline will probably look something like...
Ariadna Archaic TAG Autocannon, Katyusha MRL (or Uragan MRL), Heavy Flamethrower MOV:4-2 CC:15 BS:14 PH:18 WIP:13 ARM:10 BTS:-3 STR:3
Regular, Not Impetuous, No Cube
ECM, V: Courage, Multiterrain
Ariadna Archaic TAG Pilot Rifle / Pistol, Knife MOV:4-4 CC:13 BS:11 PH:10 WIP:13 ARM:0 BTS:0 STR:1
Regular, Not Impetuous, No Cube
Pilot
Points cost is anyone's guess, but SWC is prob 2-3.
Its from Elliot Lilly's blog - http://eliottlillyart.blogspot.com/. I Recommend taking a quick look for some awesome sci fi related art, this guys incredibly talented
That was posted by another member in the Ariadna tag discussion thread. With the exception of a fully armored and enclosed cockpit for the pilot, I could see that is what Ariadna's tag could look like.
Or like something from Cromehounds...
Or maybe something like this mech from Lost Planet
I'd like to think the Ariadnans use cobbled together or retrofitted kit from other factions. Their recent engineer model has something along the lines of "Due to the lack of high technology in Ariadna, they have developed a clinical eye for recognizing pieces of useful material amidst the spoils of battle. Ariadnan troops have standing orders to minimize damage caused to enemy materiel, so that the Dozers can make use of parts and technology suitable for Ariadnan systems."
If the sky-dropping jump-jetting Garuda Tactbot can run around with a one-handed Heavy Machine Gun, why does the Daikini Tactbot need to brace its arm. Seems odd, but these are the only complaints I can have against Infinity these days.
Jaw-dropping stuff, I'm excited about the Aleph stuff that's coming they are looking to be an impressive range. I wish I could paint to even 10% of that standard though
Ariadna has mega power armour according to the big rule book, expect it to be clunky and low tech, as it weighs twice as much in comparison to the armoured juggernauts of other factions.
Kanluwen wrote:Ariadna models are always going to look "boring" in comparison to the rest of the factions.
They don't have huge robots, they don't have snazzy power armor, etc.
They do practical--not silly.
I have to agree with Alpharius. I was talking specifically about the pose. And well, the pistol looks small too Looks better to me in the older SAS guy, taking it with both hands.
45th Galwegian are pretty dynamic minis for my taste, for example. I was just talking about that
Kanluwen wrote:Ariadna models are always going to look "boring" in comparison to the rest of the factions.
They don't have huge robots, they don't have snazzy power armor, etc.
They do practical--not silly.
I have to agree with Alpharius. I was talking specifically about the pose. And well, the pistol looks small too Looks better to me in the older SAS guy, taking it with both hands.
45th Galwegian are pretty dynamic minis for my taste, for example. I was just talking about that
Not really too bothered about the new SAS guy. He's got his rifle slung, pistol held up, and he's clearly just knifed someone.
Erasoketa wrote:I'd love to see a new sculpt for Uxia McNeill. She is a SAS after all, nice stats, but her mini is quite... goofy?
Uxia was one of the first Infinity miniatures made back in 2005. In the official Infinity forums they've asking for a reesculpt fro years.
It is a very good troop, she has smoke grenades.
Well, I caved this weekend, looking at the starter sets in Tabletop Tyrant (the retail outlet of giftsforgeeks.com), and bought an Aleph starter pack. I'm not sure I'm going to download read the rules till I have a chance to actually paint the minis though... looking forward to playing, anyway.
Ian Sturrock wrote:Well, I caved this weekend, looking at the starter sets in Tabletop Tyrant (the retail outlet of giftsforgeeks.com), and bought an Aleph starter pack. I'm not sure I'm going to download read the rules till I have a chance to actually paint the minis though... looking forward to playing, anyway.
Then, I´ll recommend you to watch the rules tutorial videos from their youtube channel, even before reading the rules.
I second the suggestion of watching the videos. They don't teach you all the rules, but the videos themselves form a solid context for when you do decide to read the rulebook.
Absolutionis wrote:I second the suggestion of watching the videos. They don't teach you all the rules, but the videos themselves form a solid context for when you do decide to read the rulebook.
Absolutionis wrote:I second the suggestion of watching the videos. They don't teach you all the rules, but the videos themselves form a solid context for when you do decide to read the rulebook.
Are the translated rules less than clear?
My books are in Spanish so I don't really know it, but I read that in the first rulebook, they were quite pushy to the translator to make the sentences very similar to the original Spanish version, and as a result of that, it was a bit odd to read. In the Human Sphere expansion they let more freedom to the translator and seems to be clearer than the rulebook. I might be wrong, I think I just read this.
plastictrees wrote:Are the translated rules less than clear?
It's not unclear. It's simply a rulebook. It's a dry read and can be confusing if you have no context. It'd be like learning 40k from the ground up with only the rulebook.
There are some concepts unique to the game that may take some getting used to. For example, your squad that you field has a Lieutenant (the leader), but you don't tell your opponent which one. Another example is the core of the game that consists of one player performing actions and the other performing reactions; it's not at all an "I-Go-U-Go" system.
Overall, it's intuitive, but those videos will form a nice foundation to which you can learn the fundamentals of the game; when you get around to reading the rulebook, you'll have a context from which you can draw from.
That said, there are some translation anomalies, but they're few and ignorable.
Alpharius wrote:Also, the INFINITY community online is no joke - any problems at all, ask and you'll get an answer in no time flat.
Absolutionis wrote:I second the suggestion of watching the videos. They don't teach you all the rules, but the videos themselves form a solid context for when you do decide to read the rulebook.
Are the translated rules less than clear?
I picked up the new rulebook last year. It's a huge improvement from the downloadable rules they were offering earlier, but the price of the book is a bit much. $70 IIRC. The translation is a lot better, and their intent was usually pretty clear even in those rare times when the translation fails. Do they have a free version of the new rules?
I read the rules a few times, and nothing really 'stuck' for me. Their list of equipment seemed overly dense, with lots of stats and options, included alternate ammo for weapons. I used to like games like that when i was younger, but now I appreciate games like Malifaux and Confrontation where a stat card gives you the bulk of what you need to know about your models. I prefer a bit more abstract rules that keep the game moving smoothly without having to check weapon stats on one page and ammo modifiers on another. That level of detail works for some people, and if they play frequently I'm guessing that's a huge part of the appeal.
So, yeah, pretty clear language-wise, but complex in intent. I love the models, but so far I haven't felt any love for the rules. I'm going to check out the videos and hopefully that'll get me interested in trying the game out again.
plastictrees wrote:Are the translated rules less than clear?
It's not unclear. It's simply a rulebook. It's a dry read and can be confusing if you have no context. It'd be like learning 40k from the ground up with only the rulebook.
Absolutely!
I think most problems come from the fact that many of us are trying to learnt he game 'cold', without the benefit of a local veteran or demo leader.
Vertrucio wrote:The rulebook on the website is still the old one. It's not laid out well.
I think most problems come from the fact that many of us are trying to learnt he game 'cold', without the benefit of a local veteran or demo leader.
I'm not sure I agree with this. Having a veteran teach you rules is / should be a luxury, for companies to rely on this rather than make their rules clear and easy to follow means, IMHO, that the company is unorganised and lacks understanding its customer needs.
That said, rules are rules, and learning rules is probably one of the least enjoyable factors of table top wargaming. This is just my opinion, but I belive, nine times out of ten, people are just plain lazy, and don't want to invest the time and effort required to really get to grips with new game sets.....this is why companies like PP invest in things like Press Gangers and such.
People complain that Infinity is too complex, and yet complain that WH40K is too simplified.....how the hell are companies going to win? For me, I'm an adult, I appreciate the complexities of Infinity, once mastered, they lead to a game that doesn't insult my intelligence and allows me to field an armed force in a realistic manner......in the Grim Dark of the future, armed with a Bolter Gun, I would NOT charge those Chaos Berserkers with a combat knife, but damn, my rocket propelled ammunition only goes as far as the end of my arm, so by the time I get close enough to use it I may as well use my combat knife anyway.
I wasn't complaining about the game of INFINITY, I was merely commenting on why I thought many people had a bit of a struggle at the start when learning the ins and outs of INFINITY...
Admittedly, the best thing they've done to help players get into the game is create those tutorial videos. Although they really need a native English speaker to do the voice overs for them.
As it stands, Infinity does actually do things quite different from many other wargames, or what people might expect wargames to do. The warhammer games are pretty simple in their core mechanics, but the complexity comes from everything on top of that. Infinitely has a good deal more complexity that's front loaded into the core rules, with more added on top of that in the army lists. Thus they needed to step up their game in how they introduce things to players. Because its harder to get newer players into the game, they shouldn't have relied on players to edit the downloadable rulebook for them.
The videos are a good start, but revising the free downloadable rulebook to be up to modern technical writing standards would be nice. Also making a video battle report/demo game on youtube would be a huge step in the right direction.
What I want to see is a video battle report with the same quality of the last video tutorials. Like the one about smoke grenades. Give me a whole battle like this and I'll be happy the rest of the year.
Vertrucio wrote:Link please? I searched youtube and no such demo game video showed up. I even checked the BoW channel.
You can check all their Infinity videos in their own website, they had some problems with Youtube not too long ago: http://www.beastsofwar.com/infinity/
Kilkrazy wrote:It's a bit of a weird choice for Nomads, IMO.
I know they have the anime catgirl doctor, but the style of the Chimaera model looks more Ariadna to me. The Dog Soldier is Ariadna.
Infinity gives me the feeling that occasionally they let the sculptors make whatever the hell they like, and write up a justification for it afterwards. (See Daktari, Zoe and Pi-Well, Krazy Koalas, Dog Soldier...)
Agreed. It looks like a PP cast-off from Hordes tbh...
Alpharius wrote:I think the translation is fine - WAY better than stuff that Rackham was foisting on us for all those years!
Also, the INFINITY community online is no joke - any problems at all, ask and you'll get an answer in no time flat.
Definitely agreed, I've found the community to be the most helpful and kind spirited of any I have encountered on the internet, and that's not just hobby related ones.
Alpharius wrote:I think the translation is fine - WAY better than stuff that Rackham was foisting on us for all those years!
Also, the INFINITY community online is no joke - any problems at all, ask and you'll get an answer in no time flat.
Definitely agreed, I've found the community to be the most helpful and kind spirited of any I have encountered on the internet, and that's not just hobby related ones.
+1
They really are a great bunch of guys, plus psychostorm and thunderpup seem to be on the threads 24/7 so they will always have an answer for a question or a suggestion with painting and modelling.
Oh and about Infinity being complex, try compiling the 40k rulebook and every single special rule to be found in every codex and supplement (planetstrike etc) and see what kind of reaction you get when you thump it down in front of a new player and tell them to read it and learn every rule by heart!
My suggestion is to pick an army, pick the models you like and learn the rules that apply to them... it will be a lot easier to start with and if someone else drops down a figure with a rule you don't know then they should have the rules to hand or they don't get to use them, just my 2 cents
Alpharius wrote:I wasn't complaining about the game of INFINITY, I was merely commenting on why I thought many people had a bit of a struggle at the start when learning the ins and outs of INFINITY...
Sorry, the comment I made wasn't aimed at you or your post, it was a general fist shake to the sky....
Delephont wrote:
People complain that Infinity is too complex, and yet complain that WH40K is too simplified.....how the hell are companies going to win?
By picking an audience. The people who say one is too complicated, and the other too simple, are rarely the same person.
There's definitely a lot more to the game itself though concerning Infinity. You have to think a lot more about what you are doing, although I'm not sure how much of that is from years of playing GW systems and having a furrow ploughed into my brain about what moves I should make on the tabletop.
It would be interesting to see what a player new to both games would make of them - I would tend to think Infinity would be slightly more intuitive, as combat (despite the fantastical element of both systems) behaves somewhat more like you could imagine it to happen in real life, in terms of the reactive system.
As someone coming from a 40k background, the organization of the book seemed a bit questionable.
There is a seemingly arbitrary distinction between equipment and skills. The ability to camouflage due to thermoptic equipment or camo netting is listed as a "skill". The ability to detect such hidden enemies is listed as "equipment" (multispectral visors). In pure mechanics, these concepts perform rather similarly; however, they're two sections apart with the weaponry section listed in between.
The "skills" section lists several actions you can do as an action or ARO. However, the "special skills" section details a bunch of 'special' skills that are passive, innate, or can be performed as an action. A rather strange mix.
The listings that detail how various skills function is extensive. They list some really common "special skills" such as Valor and Doctor alongside some unique specific skills such as Ghost:Jumper L1 and Seed-Embryo that only appear on specific models.
To be honest, I prefer the 40k way of doing things where 'universal rules' such as Furious Charge, Fleet, and Feel No Pain are listed in a generalized area whereas more unit-specific rules such as Brood Telepathy or Fanatical are listed under their own unit descriptions. 40k also doesn't seem to differentiate too much from non-weapon wargear and special abilities; Kharn's listing shows his weapon "Gorechild" as a listing alongside his ability "The Betrayer" and they are both, game-mechanically, abilities of his.
tl;dr: The Infinity Rulebook has questionable organization for some coming from a Warhammer background. The Infinity Wiki clears things up just fine.
IMO the organisation of the 40K codexes is very poor.
As a Tyranid player I have units such as the Tervigon which use as many as 15 different special rules (biomorphs, space magic powers, etc) which are explained on eight separate pages in different sections of two separate books -- the codexes and the main rulebook.
That's ignoring the basic characteristics and weapon stats.
Kilkrazy wrote:It's a bit of a weird choice for Nomads, IMO.
I know they have the anime catgirl doctor, but the style of the Chimaera model looks more Ariadna to me. The Dog Soldier is Ariadna.
Infinity gives me the feeling that occasionally they let the sculptors make whatever the hell they like, and write up a justification for it afterwards. (See Daktari, Zoe and Pi-Well, Krazy Koalas, Dog Soldier...)
Agreed. It looks like a PP cast-off from Hordes tbh...
The big difference in complexity of 40k and Infinity is that there is a lot more to remember for things you can do in infinity and the is basically a ton of USRs that almost all the armies have access to. That being said, since the rules and info is out there for free, it makes learning the rules and referencing the rules a TON easier. Not sure what something does? Pull out your smartphone and wiki it lol.
The Chimera and Pupniks makes perfect sense since Nomads are a complete "free" peoples they have all of the Dark things that come with that. One of which is the Praxus Black Laboratories inwhich genetic altering is a big seller. The Chimera is an undercover officer that is genetically modified to the point where it is barely every human anymore so that it can infiltrate underground black market trading.
BLACKHAND wrote:IMHO the fact that Corvus Belli provide a free online and downloadable army builder that links to the Wiki trumps any codexs and FAQs that GW release.
Beengo. That right there is why so many of us are flocking to Inifinity. It's really different from 40K both rules-wise and culturally. And they understand that giving something vlauable away can actually result in business returned, unlike GW who are stingy even with rumors.
BLACKHAND wrote:IMHO the fact that Corvus Belli provide a free online and downloadable army builder that links to the Wiki trumps any codexs and FAQs that GW release.
Beengo. That right there is why so many of us are flocking to Inifinity. It's really different from 40K both rules-wise and culturally. And they understand that giving something vlauable away can actually result in business returned, unlike GW who are stingy even with rumors.
The line we use at the club is " GW wants you to pay, Infinity want you to play"
Infinity has been gaining a lot of momentum with my local gaming club. I think around 10 Seattle area players have recently started up and that is just in my local club. I agree that there is quite a learning curve to jump in, but starting off small and referencing the videos helps immensely.
BlueDagger wrote:The big difference in complexity of 40k and Infinity is that there is a lot more to remember for things you can do in infinity and the is basically a ton of USRs that almost all the armies have access to. That being said, since the rules and info is out there for free, it makes learning the rules and referencing the rules a TON easier. Not sure what something does? Pull out your smartphone and wiki it lol.
I don't think that the strength of the wiki on the spot can be understated. Having that resource at the table, something searchable and up-to-date with actual faqs is so incredibly useful it beats looking it up in the rulebook every time. I mean literally, we can race and someone on the phone will get there faster, and faster is better. The more Infinity can play up its strengths as the future of wargaming, both in form and function, the better. Their army builder is fantastic, and with a couple of accessibility tweaks it could completely reinvent the genre.
Lunchmoney wrote:Infinity has been gaining a lot of momentum with my local gaming club. I think around 10 Seattle area players have recently started up and that is just in my local club. I agree that there is quite a learning curve to jump in, but starting off small and referencing the videos helps immensely.
'Sup, WA gamer? Come check out our Infinity scene in Bellingham. We're going to go whole hog on this thing.
There is a real resurgence underfoot that shouldn't be underestimated. I think they had a first wave bump a couple of years ato, but there's a real thirst out there for something new and good in sci-fi, and this fills both of those. The tools for a successful boom have been laid. There are a couple of steps Corvus Belli could take to really kick this thing off.
A softbound rulebook with proper index would be great. small form factor. They're already working with Battlefoam, so shoot for the small bag size, a minidex like GW has been at. Rules only, and current, with a proper index as written by the fans. Second, an actual outrider program. People are champing at the bit to display this stuff. Make it easier to get starter models out there. Support your pushers.
*facepalm* the spelled "Yuan Yuan" wrong all over the place and even "Alpha". Also worth noting that that the miniture shown by the bag is not the Yuan Yuan, that is a Cutter.
Either way, that bag is both too big for a game like Infinity and an awkward size. If Battlefoam insists on not making bags in the de facto 'standard' 7.5"x13" size, at least make bags in a size compatible with your own product.
Currently, this bag makes no sense. Old players already have trays for their Infinity miniatures and this oversized bag won't hold their trays; plus, they're the ones that would want this collectible miniature. New players likely won't care about a limited edition miniature and they may end up buying a awkward-sized bag to store all 10 miniatures they own.
As an aside, that Beasts of War picture is really awkward with both the misspelling and the horribly out-of-scale TAG (which new people may mistake for the Yuan Yuan).
a horrible advert, for a horrible bag...
WAY too big...
the logo is nice though...
the female Yuan Yuan is one of my favorite minis...
the male, not so much...
too bad we get a pic of a Cutter instead of the limited edition mini...
i'm a LE collecting fiend, but i do actually have to like a mini enough to try and track it down...
not impressed Battle Foam/Beasts of War...
i'll stick with my Sabol bags...
BlueDagger wrote:*facepalm* the spelled "Yuan Yuan" wrong all over the place and even "Alpha". Also worth noting that that the miniture shown by the bag is not the Yuan Yuan, that is a Cutter.
Probably they went with drawing or similar that was in Spanish as the right way to spell "Alpha" in Spanish is Alfa. Still the Yuan Yaun it´s
BlueDagger wrote:*facepalm* the spelled "Yuan Yuan" wrong all over the place and even "Alpha". Also worth noting that that the miniture shown by the bag is not the Yuan Yuan, that is a Cutter.
Probably they went with drawing or similar that was in Spanish as the right way to spell "Alpha" in Spanish is Alfa. Still the Yuan Yaun it´s
M.
Huh good to know lol.
Sadly with all my griping aside... I'll be ordering the bag as long as it is in the range of 80-90 dollars. If I already had a bag I'd be more pissed about the mini, but it's actually something I need.
So... in the last page a couple of us were talking about Uxia McNeill and we agreed that the mini could look better.
Now, I'm lurking the official Spanish forum and I see this poll thread: Poll: Wulver girl VS Uxia. OP of that thread was present in a tournament where two of the creators of the game attended too. He says that he asked them in repeated times "Make a Wulver girl! Make a Wulver girl!". Finally, one of the creators got tired and said something like: Ok, we'll make one. Open a poll in the forum and if you get enough support, we'll make it. But then you'll have to choose between a new Uxia and a new Wulver girl. And there they are, voting.
What would you choose? Do you really think that CB will listen the crowds?
If you think they'll hear them then... you might be interested in voting.
Personally, I would like to see a female Wulver, but actually I would like to see a resculpt of the male one too. But I think Uxia's mini has aged worse, I would vote Uxia.
What would you choose? Do you really think that CB will listen the crowds?
If you think they'll hear them then... you might be interested in voting.
Personally, I would like to see a female Wulver, but actually I would like to see a resculpt of the male one too. But I think Uxia's mini has aged worse, I would vote Uxia.
Yes CB listens to the "Crowds", re. rules fix in 2nd edtion and Tag Pilots Model are just a few things they listened to. So vote CB really dose care what we think.
Although the female Wulver would be interesting, its got a chance of one day getting a figure as well, especially if enough folks show an interest by voting.
However, I'd like to see CB start on more second generation mini's for certain characters. It's a natural step in the growth of a company thats getting some years behind it. Some of my fave Confrontation figs where the second attempt of a former figure.
They still have some important units without models (Netrods) and they're doing well towards remedying that. Every month, they produce some of the highest quality miniatures, usually one or more for each faction - much more than most other companies out there.
Their revamping of old models are usually the aging grunt/line troops such as Haqqislam Ghulam Infantry or Combined Army Furies.
Aside from Ariadna not getting much love, there really aren't too many complaints on availability of models or the overall aesthetic.
Gosh, it's refreshing to be buying figs from a company that listens to the requests of their consumer base!
And revamps should not just be based on what's "needed", but also on how much certain older sculpts lower the impression that folks have of their line overall. The "Wow factor" of model appearance really does seem to be why a lot folks are getting in to Infinity these days, and models like Uxia do lower that overall impression of quality. It's in CB's best interest to redo the fuggly sculpts before they fill holes in the model line.
I just love the photos of their website.
Every month CB uploads the new miniatures and the photos are impressive.
Every month you go like "Gimme something awesome for my army!" And they upload pure awesomeness.
BobbaFett wrote:I just love the photos of their website.
Every month CB uploads the new miniatures and the photos are impressive.
Every month you go like "Gimme something awesome for my army!" And they upload pure awesomeness.
Except every month I HAVE to buy 2 or 3 new models. Atleast this month there only one must have for me the AC Kurgat, but the SAS models are making me want a Highlander army. The Dakini nice but I have alot, wish you could just buy the arms.
There is enough red on her to make me believe that she is for the Nomads forces. If not...she is clearly a generic Nomad Sniper. Not some other solder for some other army!
spacewolflord wrote:There is enough red on her to make me believe that she is for the Nomads forces. If not...she is clearly a generic Nomad Sniper. Not some other solder for some other army!
Unless you're talking about something else the Hexas are PanO intelligence agents. Just imagine all the worst stuff that's ever been suggested about the CIA then give them evil masks.
spacewolflord wrote:There is enough red on her to make me believe that she is for the Nomads forces. If not...she is clearly a generic Nomad Sniper. Not some other solder for some other army!
Unless you're talking about something else the Hexas are PanO intelligence agents. Just imagine all the worst stuff that's ever been suggested about the CIA then give them evil masks.
Every faction tends to have their colors. PanO is usually white-and-blue, Haqquislam is green-and-yellow, ALEPH is white-and-purple-glow, Nomads are white-and-red, etc. This PanO model seems to really follow the Nomads color scheme.
Regardless, it fits with the already existing Hexas model.
Great model even. Seems like it'd be a nightmare to transport with the high heels and protruding gun.
They are releasing figure in monthly basis yeah? I want my Rasyat..... well here is hoping that it is the thing coming next
OR I don't mind EI sectorial...
spacewolflord wrote:There is enough red on her to make me believe that she is for the Nomads forces. If not...she is clearly a generic Nomad Sniper. Not some other solder for some other army!
Unless you're talking about something else the Hexas are PanO intelligence agents. Just imagine all the worst stuff that's ever been suggested about the CIA then give them evil masks.
Every faction tends to have their colors. PanO is usually white-and-blue, Haqquislam is green-and-yellow, ALEPH is white-and-purple-glow, Nomads are white-and-red, etc. This PanO model seems to really follow the Nomads color scheme.
Regardless, it fits with the already existing Hexas model.
Great model even. Seems like it'd be a nightmare to transport with the high heels and protruding gun.
By the way, when we look at the boots, helmet, comlogs, hexagon pattern... none of the nomads has those elements.
Nomads helmets are usually clean rounded shapes with a glowing dot or line. Nomad boots are multi-layered leather/plastic with those striped sections across the lenght, Nomad comlogs are usually clean shapes that cover part of the hand... About color, Corregidor is red and Bakunin is white and orange.
Retrias wrote:They are releasing figure in monthly basis yeah? I want my Rasyat..... well here is hoping that it is the thing coming next
OR I don't mind EI sectorial...
They have been releasing several miniatures each month for years now, and all with this crazy good quality.
THe battlefoam mini is also very nice! check out the little battlefoam bag on the base, brilliant.
Automatically Appended Next Post: Better pics here:
Rarely have I been so happy about being forced to pay a $50+ tax to get a cool little metal dude.
Speaking of the little metal dude in question: Is it possible to field an all-merc force in Infinity? And might that be one of their expansion possibilities for the future?
This one is particular can legally be fielded with the Qapu Haqqislam Sectorial. It is legal for friendly play to build a Mercenary list, but it is not legal for tournaments. There is fluff to support Merc lists if they ever release the faction as a legal freestanding faction in the future. Ther has already been mention of the next Human Sphere sized expansion possibly next year.
Savnock wrote:Rarely have I been so happy about being forced to pay a $50+ tax to get a cool little metal dude.
Speaking of the little metal dude in question: Is it possible to field an all-merc force in Infinity? And might that be one of their expansion possibilities for the future?
Yes, there are rules for merc lists in the main rulebook, but as BlueDagger says, this are not legal for tournaments, just for regular games. If you know they profiles of the minis, there is an AVA (availability) value for each mini, wich means how many of the same you can field. Some are very restricted so they have AVA 1, some units have AVA 4, and the most common minis have Total AVA, so you can field as much of them as you want.
You can build a merc army by including Merc minis, and minis from any other army list. Minis from regular army lists have their AVA changed. Roughly, Total AVA changes to AVA 4, and the other AVA values are divided by half (if a mini has AVA 2 in it's standard list, it will have AVA 1 for a merc list). Minis that originally have 1 are limited to one for each... ¿100 points? I don't remember. I can't remember either if AVA 3 was reduced to AVA 1 or AVA 2, but whatever, it's all in the PDF file of the main rules. If you have bought some random minis just because you liked them, you might be still able to play some games with your friends.
This is from the official forum.
Looks like MicroArt Studio is releasing some kind of Holo-Advertisement as Infinity Terrain.
Hi all
we'd like to present a brand new stuff we designed for your favourite tabletop game Smile_rvmp_by_bad_blood
Corvus Belli graphics were very kind and they helped us in making a set of advertisements with Infinity feel.
This is how our new product [available around the beginning of September] will look. Of course we're still working on it so it's not the final version.
Two sets will be available with two vertical and one horizontal ad, also another set with holoboards designed to fit the catwalk as well as the new building
As you may see on the pictures it will be a HDF/plexi compound product with the holographic advertisements printed on a transparent foil. From the first calculations we may give you an estimate of a price - around 14-18 euro per set
Another news is that our building is almost done. he basic will consist of 3 storeys and we fight to make the final price below 27 euro
Comments are welcome Smile_rvmp_by_bad_blood
Regards
Jan
I think this stuff is better than the walls, because it block more Line of Fire and looks better.
This terrain is great! Infinity really does have a "clean" sci-fi feel and the plethora of high-tech advertisements is the best way to convey that.
Not too much of a fan of anime, so I hope there's a decent way to print my own adverts.
Still one step below the cheap LCD screen, showing the oriental-style advertising sequence from Blade Runner, that I'm sure some people have thought about adding to their terrain
CB already stated they have no plans to change from skirmish level in their interview, so no need to worry there. The interview did leak the bag was going to be $95, ouch.
The upcoming building from Micro Art, with the already known catwalk and stair and the new holo Ads from INFINITY.
Combining all the micro Art stuff can result on a cool BladeRunneresque city, just add the rain.
I like that the heights of the stairs fit with their already released products. It looks like someone is thinking there.
Alliance Wargames has a listing of items I don't recognize. I'm assuming they're this month's releases considering they have the Sniper Hexas listed:
These are what I gathered from the list of "Not Yet Available" items that haven't been 'revealed' yet. I only play two factions, so I may be mistaken; working by memory here.
Note that they're listed as $0.00 so the MSRP hasn't been revealed yet; further evidence that they're new releases.
Please remember that these bags do not release till September 30th. This means that shipments will start going out on the 30th and not before. For customers that are not in the UK or that are across the country from Arizona, your bags will arrive a few days later.
Please remember that September 30th is also a Friday and most shipping companies do not ship on the weekends. This may mean that your bags may arrive as late as the following Friday.
Thanks for the interest in our cool new bags.
When asked if FLGS would have the limited min w/ bag they said:
LGS will have a limited amount offered to them up front. Once those are sold the retailers will not have them going forward with the mini. They will however always have access to the bags and foam going forward. This is to allow for everyone to have a chance at the model and the bags without having to worry about price jumps on the mini itself.
All that being said, I shelled out my $109 ($95 + shipping/tax) last night, if you need me I'll be mourning my wallet in the corner over here.
Ok, I'm coping this directly from the Infinity official forum. The guy from Micro Art Stufio has posted the final version of the Infinity Building and it looks even better!
ok, we have almost ready version of the building for you to see:
As you may see - we added several new things following your suggestions - the windows may be left as you see on the picture - armoured or may be taken out. The same thing applies to door. We tried hard to include the inner walls in the basic set but due to the large number of parts we were unable to fit them on 6 boards :/ They will be the first upgrade set - around 5-7 euro per set approx. We have to make them and check it yet.
An finally we know what the price of the building will be...
Due to the fact that this is a very large kit [6 HDF boards] the price is settled for 24 euro net. Unfortunately we have to add our VAT to it making it exactly 29,52 euro SRP. I hope that despite that the building will be quite popular.
So here's an Infinity question related to the MAS building. How does the game treat building in general? Do you have to track where a model is specifically in a multi-story structure or are there abstractions for movement once you've entered a building?
Also, I definitely can't afford a board full of those buildings, so I likely won't even buy one of them...maybe that doesn't make sense, but there we are.
Everything is completely true movement so in order to "enter" a building you'll needd a building that the roof can be removed or some other sort of method.
For a cheaper means you can just swing down to a hobby store and pick up some foamcore to make dirt cheap n' easy buildings out of, but of course they will need some extra work to look nearly as cool as those.
An example of interiors that are infinity friendly...
Simply add some crates, tables, boxes, etc inside and you have some seriously tactical situation.
plastictrees wrote:
Also, I definitely can't afford a board full of those buildings, so I likely won't even buy one of them...maybe that doesn't make sense, but there we are.
Makes sense to me since I'm on the same boat... a city is not just one building but at least 4 or 5 of those, at that price its just to much... Everything I see from Micro is overpriced IMO.
Styrofoam packaging with lots of internal "divisions" makes great pre-modeled interior space. Check the dumpsters behind your local electronics or home store. Model up some rubble piles and appliances, and you've got a pretty decent interior space. If you're a detail freak, buy some Platformer sets and use the plates as interior detail.
So they have stated officially that i will be about $42 for the 3 story set that can be assembled as 1 story buildings without floors. that breaks down to about $14 per building and given that they are wood material, that is actually not bad.. even for a cheapskate like me. $82 for a boards worth of wood buildings has me temped.
Oh God, the bag is $95 and not compatible with anything people already have.
Current Infinity players already have bags to hold their miniatures. Why release a $95 miniature alongside a bag that's incompatible with anything these players already own? It's much more convenient and cost-effective to stick with the standard 7.5"x13" tray of foam because many companies support it.
I guess it's okay for new players just getting into Infinity. They'll get an exclusive miniature. They'll get a bag to store all their miniatures in. On the downside, that storage bag holds tenfold what a new player needs and it's bulky for this game. On the other downside, the new player will be stuck buying Battlefoam trays for their bag if they want to expand.
Absolutionis wrote:Oh God, the bag is $95 and not compatible with anything people already have.
Current Infinity players already have bags to hold their miniatures. Why release a $95 miniature alongside a bag that's incompatible with anything these players already own? It's much more convenient and cost-effective to stick with the standard 7.5"x13" tray of foam because many companies support it.
I guess it's okay for new players just getting into Infinity. They'll get an exclusive miniature. They'll get a bag to store all their miniatures in. On the downside, that storage bag holds tenfold what a new player needs and it's bulky for this game. On the other downside, the new player will be stuck buying Battlefoam trays for their bag if they want to expand.
I think you may have answered your own question there.
I dunno: I appreciate that these bags exist, I just am far too strapped to buy one at the moment. 'Course, I also transport my Dark Eldar in a lasagna pan... someday I should probably eat the rest of the lasagna....
Those buildings remind me of the drop-pods I got from Australia that were MDF patterns laser CnC'd nice stuff if so and quite sturdy with paint and hard coating added on.,
shasolenzabi wrote:Those buildings remind me of the drop-pods I got from Australia that were MDF patterns laser CnC'd nice stuff if so and quite sturdy with paint and hard coating added on.,
Absolutionis wrote:Oh God, the bag is $95 and not compatible with anything people already have.
Current Infinity players already have bags to hold their miniatures. Why release a $95 miniature alongside a bag that's incompatible with anything these players already own? It's much more convenient and cost-effective to stick with the standard 7.5"x13" tray of foam because many companies support it.
I guess it's okay for new players just getting into Infinity. They'll get an exclusive miniature. They'll get a bag to store all their miniatures in. On the downside, that storage bag holds tenfold what a new player needs and it's bulky for this game. On the other downside, the new player will be stuck buying Battlefoam trays for their bag if they want to expand.
Excellent deployment of the Dakka theme, 'What use is this in 40K?"
I like the Battelfoam stuff I have right now, and I'm seriously considering picking up this bag as well.
As for being 'stuck' with Battlefoam trays?
Well, they are great quality, and well worth the price that to me isn't really that expensive, especially considering what they are protecting, and how well they protect it!
KR multicase makes a single tray "sleeve" type miniature case. It would probably hold twenty or so miniatures and fit easily inside a bookag. Perfect for infinity.
Damn those are fine. I'm imagining them with some of the accessories (control consoles, screens and the like) you could use from Antenoceti's workshop.
Absolutionis wrote:Alliance Wargames has a listing of items I don't recognize. I'm assuming they're this month's releases considering they have the Sniper Hexas listed:
These are what I gathered from the list of "Not Yet Available" items that haven't been 'revealed' yet. I only play two factions, so I may be mistaken; working by memory here.
Note that they're listed as $0.00 so the MSRP hasn't been revealed yet; further evidence that they're new releases.
Well you'll notice that the legs are the same legs from Nomad remotes so they are using parts they already have developed. They really don't want to make a bigger base because right now everything is standardized to 28mm or 40mm with the exception of the Mag Guard. Making a bigger would have a detrimental effect from a gameplay standpoint on the units it is done for in combination with forcing terrain to have even bigger gaps for things to fit through. Having taken off the extensions on my remotes and fit the legs on the base I can tell you it changes the eight of the remote in a detrimental way and the legs look more natural with the wider profile, not to mention the fact that the legs can't be shot at if they are on the extensions.
Actually, I have to say I don't mind the extensions to the base, I think it gives it a quirky "difference" and somehow makes the miniature appear to stand out from it's surroundings.
Another bloody awesome month from Infinity.....I just don't get how they can carry on this onslaught of excellence!! You can count on one hand the amount of "not so great" miniatures in this line..
Weapon choice would definitely be a motivating factor in making me stop proxying so much (I have a starter and some blisters, but am subbing everything else until I know it's essential for my playstyle). I, and I'm guessing many others, would buy the figs for both the bodies and the spare guns.
Say, does anyone know of any way to get suitable bitz for converting unavailable weapon options etc.? Do any other companies make anything suitable?
Nothing really great this month. The Myrmidon officer is okay if you disregard the weird knife action and the PanOceana sniper is nice too, even if it suffer from the tryin-to-hard syndrome. I like the romote, though defiantly without the umbrella attachment and maybe a bit more action in the legs department..
Savnock wrote:Weapon choice would definitely be a motivating factor in making me stop proxying so much (I have a starter and some blisters, but am subbing everything else until I know it's essential for my playstyle). I, and I'm guessing many others, would buy the figs for both the bodies and the spare guns.
Say, does anyone know of any way to get suitable bitz for converting unavailable weapon options etc.? Do any other companies make anything suitable?
"Weapon Packs" exist from Corvus Belli, however they are not released yet.
-WARNING: Shameless plug-
For those attending Feast of Blades in November (Denver, CO) I'll be running the Infinity tournament and CB is sending me some for the winners.
BlueDagger wrote:"Weapon Packs" exist from Corvus Belli, however they are not released yet.
What? Is this some rumour or what? Has CB said that they are working on it? That would be awesome.
BlueDagger wrote:For those attending Feast of Blades in November (Denver, CO) I'll be running the Infinity tournament and CB is sending me some for the winners.
BlueDagger wrote:"Weapon Packs" exist from Corvus Belli, however they are not released yet.
What? Is this some rumour or what? Has CB said that they are working on it? That would be awesome.
BlueDagger wrote:For those attending Feast of Blades in November (Denver, CO) I'll be running the Infinity tournament and CB is sending me some for the winners.
You better post pics of that
Weapon blisters are NOT going to be released as a product. The CB guys brought some blisters with guns as a gift to the Galician tournament. Basically, they got out of their factory, crossed the street and gave some extra love to their fans and neighbours. (CB is in Galicia).
Those were the only weapon blisters ever known to any human being. If CB is going to add weapon blisters to their Tournament Packs, that is still unknown.
Those were the only weapon blisters ever known to any human being. If CB is going to add weapon blisters to their Tournament Packs, that is still unknown.
Except to BlueDagger, who said he's getting some. He didn't say they were going into the tourney packs in general, just that he was going to get some for his tourney.
BlueDagger, I may very well see you in November, then. Do you have a link for the tourney/con/whatever?
In the meantime, I'm going to go see what Reaper has in the way of scifi guns in their add-on packs, and will report back if anything useful (ie very close to CB stuff) is in there.
shasolenzabi wrote:Those buildings remind me of the drop-pods I got from Australia that were MDF patterns laser CnC'd nice stuff if so and quite sturdy with paint and hard coating added on.,
Savnock wrote:Weapon choice would definitely be a motivating factor in making me stop proxying so much (I have a starter and some blisters, but am subbing everything else until I know it's essential for my playstyle). I, and I'm guessing many others, would buy the figs for both the bodies and the spare guns.
Say, does anyone know of any way to get suitable bitz for converting unavailable weapon options etc.? Do any other companies make anything suitable?
"Weapon Packs" exist from Corvus Belli, however they are not released yet.
-WARNING: Shameless plug-
For those attending Feast of Blades in November (Denver, CO) I'll be running the Infinity tournament and CB is sending me some for the winners.
More details please!
And I do hope these WILL become standard offerings in the near future!
I have been working with the guys at Infinity a bit and this is a specialty thing for us with our location showing a pile of support for Infinity. Sorry for getting hopes up, but yes it is not confirmed that they will sell the weapons packs.
They have advised me they are sending one, so I'll see if it is ok if I give details when they arrive or if they just want it to be a hush hush on what they actually contain.
The Infinity tournament is that Sat and will be 20 players max. Admission to the tourney is free with the purchase of a weekend pass ($25). The tourney will be 200 pts, 2 lists, 3 rounds. Missions are still in planning.
I like the way that building looks painted up. Event the material sort of works for a cyberpunk-style somewhat-grim future. It looks modular, easy to build and mass-produce.
I broke down and bought 2 of the 3 story buildings. They are now available for order and are selling out like mad. For you US folks if you order from www.antenocitisworkshop.com you can get "free" shipping if you buy £25.0 worth (£10.0 for UK) of their antenocitis or GOT items as well.
Personally I spent about $75 and got 2 sets of the buildings, about 24 crates, and some roof mounted solar panels. They also have some futuristic cars that work great for Infinity.
Here is the latest upgrade they are working on and some snipits about future stuff.
The Elevator is a prototype so the windows on it will be pure transparent in production. This will be part of the first expansion pack to the appartments.
More Holoboards
Also a quote from MAS
The first two sets of accesories for that building are windows + small holoboards and interior walls.
We should be able to release them by the end of september.
The next set will be the big holoboards, estimates say mid october. After that we're working on another building, working title: "commercial"
As for the modular board - there are plans, but nothing solid. Yet
The third has an Ariadna-ish base and the fourth has an unmistakably Aleph base.
Popular consensus on the official forums is that the Aleph model is Patroclus primarily because it's the only humanoid model that would make sense to release alone consideing the Devabot and the Proxies cannot be fielded alone.
That MDF terrain is positively beautiful, and seeing what can be done to it with an airbrush makes me want it so much.
However, then I consider the exchange rate and curse the idiots currently mismanaging the US economy. $300+ is too much for terrain sadly. I'll have to wait a few years for the Empire's finances to recover before ordering these, but they are definitely going on a "DO WANT!!!" list.
[And yes, I know that a weak dollar is actually key to upping exports and saving 'Merica's faltering economy. I'm just bitter about it for personal buying-power reasons.]
In other news, I heard netrods mentioned (as not being the things in the picture). Have there been rumors that they are coming out soon?
Savnock wrote:That MDF terrain is positively beautiful, and seeing what can be done to it with an airbrush makes me want it so much.
However, then I consider the exchange rate and curse the idiots currently mismanaging the US economy. $300+ is too much for terrain sadly. I'll have to wait a few years for the Empire's finances to recover before ordering these, but they are definitely going on a "DO WANT!!!" list.
[And yes, I know that a weak dollar is actually key to upping exports and saving 'Merica's faltering economy. I'm just bitter about it for personal buying-power reasons.]
In other news, I heard netrods mentioned (as not being the things in the picture). Have there been rumors that they are coming out soon?
'Mericas economy is very good indeed... The problem is only in that bunch of small nations who united in the north...
Automatically Appended Next Post: Sry, dont resisted the joke...
Hey, those pieces of scenario are incredible... give me some ideias... Loved the outdors o.O
Correct Karakuri are a very tough remote that sports Total Immunity (negates a LOT of special ammo), explode (can use a short skill to go boom, or explodes when it dies), Forward Oberserver, ARM 3, BTS -6, 2 WO, chain Rifle, and DEP. It has a combi option, Mk12 option (my pick), or Heavy Shotgun option.
Look like a bug in Army Infinity btw. They have Str not wounds which means that Total immunity shrugs off the vast majority of special ammo and str 2 wo shrugs off the rest. Combined with a BTS -6 this thing is crazy resilient.