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Post by: Pacific
Great find Greywulf, thanks for posting those!
I suggest dressing Kan up as a sexy cat lady.
This could be the Dakka equivalent of 'Ice Bucket challenge' - we all donate money to charity to make it happen, let's do this!
400 pages though, wow! Thanks to Alpharius starting this one, 3 and a half years ago.. and remembering the posters on that first page who are no longer with us, such as Earthbeard..
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Post by: -Loki-
I'm in. We using Paypal or what?
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Post by: Siygess
So, copies of O:I ordered directly from CB are arriving now. Mine just showed up
Edit: There's some nice (new) artwork in the book. I hope we get to see a larger version of the Ariadna picture on p28 (with the new Antipodes controller)
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Post by: monders
Sweet. I hope to hear from Element Games this week.
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Post by: Riquende
Siygess wrote:So, copies of O:I ordered directly from CB are arriving now. Mine just showed up 
/Rushes off to check order status,
Nope, mine still on 'preordered'. I knew I should have pulled the trigger on day one, just spent too much time deciding on whether to go for the game or the Gencon pack.
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Post by: Bladerunner2019
Barzam wrote:Huh, so that leg that was teased earlier today is actually from the Mobile Brigada. I'd hope that it's for a loadout variant, considering we've already seen the OI one.
We need a new HMG & boarding Shotgun is going to be popular in N3.
I'd like to see Orc trooper & Mobile Brigada get more than 4 loadouts when N3's army lists come out.
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Post by: Kanluwen
I'm expecting Mobile Brigada and ORC Troopers to each get a box, to be honest.
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Post by: Alpharius
Kanluwen wrote:I'm expecting Mobile Brigada and ORC Troopers to each get a box, to be honest.
I'd be VERY happy if that is the case!
I love 'em both, but I'm a bigger fan of the ORCs to be honest.
I'm REALLY hoping that they're in the Svalarheima, sectorial.
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Post by: carlos13th
Kanluwen wrote:I'm expecting Mobile Brigada and ORC Troopers to each get a box, to be honest.
That would be pretty cool.
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Post by: Knight
Alpharius wrote: Kanluwen wrote:I'm expecting Mobile Brigada and ORC Troopers to each get a box, to be honest.
I'd be VERY happy if that is the case!
I love 'em both, but I'm a bigger fan of the ORCs to be honest.
I'm REALLY hoping that they're in the Svalarheima, sectorial.
Might I ask why?
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Post by: Alpharius
Because I'm the World's #1 Jotum fan, loves the Nisses and really like the look and feel of the ORCs.
So if they can be in the Svalarheima sectorial, great!
I mean, I think we're pretty sure Nisses will be in it, but I'm not so sure about ORCs.
I think they might be in that "V" sectorial for PanO - the name of which I can never remember!
Varuna, maybe?
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Post by: Kanluwen
ORCs in Varuna would make no sense whatsoever. Varuna is a water planet with issues of insurgency from the native population which lives underwater.
ORCs however make perfect sense for Svalarheima, given that the company which created the ORC armor is actually based on the planet.
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Post by: Alpharius
Sweet - ORCs are a lock!
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Post by: Riquende
I asked a similar question on the official forum a short while ago, and there wasn't a clear answer (mainly due to ORCS not being painted with the black helmets of Sval.).
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Post by: Knight
Alpharius wrote:Because I'm the World's #1 Jotum fan, loves the Nisses and really like the look and feel of the ORCs. I'm waiting for new units to be announced, otherwise I cannot see the mechanical appeal of the sectorial.
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Post by: Alpharius
Nisses in a link team?
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Post by: Knight
Too expensive and lacking decent specialists. What are your fast units, who's your dedicated hacker, where's your crowd control, your FO etc. Just seen an alternative name for Grenzers, Graničari and Krajišnici. Rather cool.
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Post by: Bladerunner2019
If we're going to throw around conjecture about Svalarheima ...
From the Jotum page: ... Known as Xiǎn Shān (铣 山, Metal Mountain) by the Yu Jing troops, their confrontations with the Blue Wolves on the frozen plains of Svalarheima are legendary.
Do we have any clue what said wolves will be?
Yu Jing could use another modern sculpted TAG in the fold.
Better not be robo-wolves like GW is so in love with :-/
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Post by: plastictrees
I think that font colour just gave me eye cancer.
Could just be a squad/unit designation rather than a troop/TAG type.
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Post by: Kanluwen
Bladerunner2019 wrote:If we're going to throw around conjecture about Svalarheima ...
From the Jotum page: ... Known as Xiǎn Shān (铣 山, Metal Mountain) by the Yu Jing troops, their confrontations with the Blue Wolves on the frozen plains of Svalarheima are legendary.
Do we have any clue what said wolves will be?
Yu Jing could use another modern sculpted TAG in the fold.
Better not be robo-wolves like GW is so in love with :-/
plastictrees wrote:I think that font colour just gave me eye cancer.
Could just be a squad/unit designation rather than a troop/TAG type.
The "Blue Wolves" are supposed to be some kind of TAG squadron. Light TAGs with railguns that 'hunt in packs'.
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Post by: Red Harvest
All units will end up in a sectorial, so ORC troopers will be in either Varuna (self-contained, sealed powered armor, with added oxygen tanks, fine for underwater ops. Makes perfect sense.) or Svalarheim. I'm hoping Svalarheim, since I now have an ORC, and a Nisse (and a Jotums). I hope that Svalarheim also gets Fusiliers -- so all my Pan-O fit into ASA or Svalarheim. But it may get its own LI.
Yu-Jing is getting the Blue Wolf TAG, mañana, mañana...
Sectorial news will start leaking, I think, after N3 drops and we get the updated profiles for all the current units. So, nothing concrete until December, or even early next year, at the soonest.
Knight wrote:Too expensive and lacking decent specialists. What are your fast units, who's your dedicated hacker, where's your crowd control, your FO etc.
Just seen an alternative name for Grenzers, Graničari and Krajišnici. Rather cool.
In all probability, they will pull in some ALEPH unit(s), like all the other Pan-O sectorials. You can almost predict the Sectorial at this point though...
Fusiliers
*New LI*?
Trauma Doc
Machinist
Spec Ops (Indigo and Bipandra?)
Nisses
*another new MI, possibly like the Bolts*, maybe with AD?
*Character*
ORC Troopers
Knights of (Neep?, Derp?) or a *light HI*
*Skirmisher* The Dasyus?
Dronbots
Mulbots
Bulleteer and Peacemaker
Palbots
Jotums
And a *Character* in LI or HI. Possibly HI and linkable with the ORCs.
And back to news....
The foot is MB then. Cool. It must be the HMG or the BS, unless they are getting new profiles and a box. Or it is the current MB. Alguaciles SWC box should be October. And the other 4?
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Post by: Kanluwen
Dasyus are black ops units for ALEPH; the likelihood of seeing them anywhere besides the Vedic Sectorial is close to nil.
Also, Nisses are the Svalarheima equivalent to Bolts.
Really if you want to make a prediction on the Svalarheima Sectorial?
-New LI
-Trauma Doc
-Machinist
-Nisses
-Jotum
-Character
-Knights Hospitaller(the Knights Hospitaller have their main monastery on Svalarheima)
-ORCs
-Dronbots
-Mulbots
-Palbots
-Bulleteer and Peacemaker
-Some kind of new AD unit
-SpecOps
SpecOps gain the option of starting with the new LI profile.
Varuna will likely be:
-Fusilier(if you look in 2E, they actually depict Fusiliers as "Varuna Fusiliers")
-Trauma Doc
-Machinist
-Character
-Croc Man
-SpecOps
-Kamau
-Dronbots
-Mulbots
-Palbots
-Bulleteer and Peacemaker
-Character
-Cutter
-Possibly a "Helot Warband".
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Post by: Bladerunner2019
Perhaps that was my intention
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Post by: Knight
Red Harvest wrote:
Knight wrote:Too expensive and lacking decent specialists. What are your fast units, who's your dedicated hacker, where's your crowd control, your FO etc.
Just seen an alternative name for Grenzers, Graničari and Krajišnici. Rather cool.
In all probability, they will pull in some ALEPH unit(s), like all the other Pan-O sectorials. You can almost predict the Sectorial at this point though...
*Skirmisher* The Dasyus?
Skirmishers are needed in general army as well. Something to match Kotail, hopefully it's not going to be another copy of existing AD or borrowed Aleph unit.
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Post by: Alkasyn
Bladerunner2019 wrote:If we're going to throw around conjecture about Svalarheima ...
From the Jotum page: ... Known as Xiǎn Shān (铣 山, Metal Mountain) by the Yu Jing troops, their confrontations with the Blue Wolves on the frozen plains of Svalarheima are legendary.
Do we have any clue what said wolves will be?
Yu Jing could use another modern sculpted TAG in the fold.
Better not be robo-wolves like GW is so in love with :-/
I heard rumours of this unit back when I was at the Interplanetary in Vigo.
I can't say more than if the rumoured skills of that unit are true, it's going to be a game-changer and something never seen before.
That said, it was still in development, or so I heard, and nothing was set in stone.
Remember how Geckos were supposed to run in squadrons? That didn't last into the actual game either.
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Post by: Kanluwen
New PanO models being worked on. Looks like a new style or level of jump pack. Automatically Appended Next Post: Alkasyn wrote:
Remember how Geckos were supposed to run in squadrons? That didn't last into the actual game either.
They never said Geckos were going to run in squadrons, just that they were going to be able to field larger numbers than normal of TAGs.
It was not until after Paradiso released that CB discussed them having tested Geckos as Link Teams and found they just couldn't get it working properly.
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Post by: GrimDork
Those look kind of chunky, especially for something that's supposed to be AD. But what else could the wings be. Maybe HI with AD.
Curious to see what they are for sure, thanks or sharing.
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Post by: Riquende
Link to where they're slated to be PanO? I can't resolve that shape into a PanO model at all. Also, it seems strange that PanO would get a new jump pack design given than Akalis are now being redone to fit the Crusader aesthetic.
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Post by: Knight
I think it's more of a guess based on a shape of the base, even though it's hard to tell as they're covered with blue paint. Most curious or perhaps a ploy from Giraldez.
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Post by: Kanluwen
Riquende wrote:Link to where they're slated to be PanO? I can't resolve that shape into a PanO model at all. Also, it seems strange that PanO would get a new jump pack design given than Akalis are now being redone to fit the Crusader aesthetic.
You have to look at the bases.
Each faction(and to a lesser extent, some Sectorials) have their own specific base.
Those are PanOceania bases as they are a relatively 'clean', urban look.
There IS a chance that they might be ALEPH Ekdromoi and just mounted on the wrong base.
Also, I'm not saying it is "a new jump pack design" but rather a variant design intended to distinguish different levels of AD on the fly.
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Post by: Dentry
Kanluwen wrote:
New PanO models being worked on. Looks like a new style or level of jump pack.
I'm getting real strong Voltron vibes from those silhouettes.
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Post by: Riquende
I get you. I still don't see it. The bases are the right style, but don't match any colour currently used on the list of PanO minis on CB's site. I also don't see PanO using such huge stylised wings.
On the other hand, happy to see any new PanO things if they do turn out to be.
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Post by: Kanluwen
Angel usually paints bases last as he mounts the models on a pin for their bases.
If you look at the colors that have splashed onto the base you can see why. He almost exclusively uses an airbrush.
The colors though match PanOceania as well. That neat new "slate blue" for the armor and the khaki have left a visible mark on the base.
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Post by: Mastiff
Riquende wrote:I get you. I still don't see it. The bases are the right style, but don't match any colour currently used....
The bases haven't been painted; that would just indicate the model has been painted in blues and greens, probably airbrushed as a base coat.
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Post by: Bladerunner2019
Well what AD troops are we expecting?
Tiger
&
Fraacta
any chance its them?
Always possible that he's added illusory wings to send us rumor mongers on a wild goose chase.
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Post by: Kanluwen
Going off of "what is expected" might not be the best choice seeing as we have gotten the Spetsnaz, Nikoul and Kotail, Terracotta Soldiers, etc.
I've been speculating for awhile that Svalarheima is going to see a new AD troop as it would be a missed opportunity for Svalarheima to release without a Valkyrie unit...
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Post by: Knight
I'm trying to recall a recent unit that hasn't been previewed and suddenly released.
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Post by: Alpharius
Because that's what I want...
Yes!
More for PanO Svalarheima!
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Post by: Kanluwen
Knight wrote:I'm trying to recall a recent unit that hasn't been previewed and suddenly released.
You don't have to try too hard...
Nikoul, Spetsnaz, and Kotail.
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Post by: Knight
For Spetsnaz I'm quite sure we've seen concept artwork, certainly we've seen CAD and concept art for Nikoul prior its release. Not to hear anything about a new unit, seems unusual. I welcome it, nothing beats a little shock now and then. Perhaps more will be told at the end of this month... with Bostria's plans being cleverly spoiled by Giraldez.
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Post by: Pacific
Excellent detective work Kan..
Looking forward to seeing what these winged (or possibly many-armed) bad-boys turn out to be..
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Post by: Bubbalicious
Those are most likely the female fusiliers with Giraldez trolling added to them. Left one being the sniper and (aiming rifle to the right) right one being HMG, both of those models are standing on boxes and the right model has its HMG blocked out in white as you can see that there is a bit missing from the paint bottle behind it.. (holding HMG straight up)
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Post by: Savnock
Wings seem a little too small to be Fractaa. And I would be surprised if Tigers showed up at this time.
So probably trolling, and I think I agree with Bubbalicious's guess of more Fusiliers.
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Post by: Riquende
Yeah, with base paint knowledge now imparted, I also think the 'wings' are red herrings, and can just about make out the female fusiliers in those silhouettes, although it seems in the render that the legs are a closer together. Probably just the angle of the shot though.
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Post by: Kanluwen
Entirely possible but I hope it's not the Fusiliers.
Those models looked absolutely uninspiring, and quite frankly they need to go back to the drawing board.
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Post by: IJW
Kanluwen wrote:There's plenty of news that's incoming--it is simply not being given to Dakka.
Beasts of War is sitting on another Infinity week, for example.
As far as I'm aware the second Infinity Week hasn't even been recorded yet.
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Post by: Space Ranger
Kanluwen wrote:Entirely possible but I hope it's not the Fusiliers.
Those models looked absolutely uninspiring, and quite frankly they need to go back to the drawing board.
Really? I'm not a PanO guy but I thought they looked great for what they are. Heavies and special troops are always stars of the show and make troops like them look like less. I'm doing Nomads now and thought the new Alguacile are just okay but that might be because I thought the rest were fantastic!
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Post by: Knight
The new PanO design doesn't sit well with everyone (poses or design). I find Alguacil more thought out, Ghulam are also neat, though it shows they're using same bodies for the core chassis.
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Post by: Theorius
new morat are OP!
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Post by: Pacific
Update on Angel Giraldez's lifeInvader page
Hello
I'm receiving many questions about my painting book and the expectation is large!, thanks everybody.
I saw the statistics of my facebook when I showed the cover and this ad was seen by over 22.000 people.... awesome!
About questions, many people asked me why I don't make my book with Kickstarter or Indiegogo like others painters or companies so the project will be easier but I do not like the easy way.
Also some people offered me their help ( money) for my project, I really appreciate this gesture but sincerely I prefer to make my book myself.
I think that if you work hard and you make an effort, oneself will get the reward.
Years ago I worked from Monday to Sunday, many hours painting, straining and saving small amounts money each month and the way was really difficult but finally when the day arrived and you can see that you dream could come true.....the feeling is really happiness!!!!
Effort, perseverance and hard work are the 3 elements to make real all projects,so this is the reason because I finance my book myself.
October 26 I'll give more information about the book so STAY TUNED but meantime I would like to show this sneak peek for all of you.
see you
Angel

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Post by: Usashi
Oh that's tasty. I hope they will release that bust at some point. It's one of my favourite infinity artworks...
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Post by: GrenAcid
And that is one tasty lookin Morlock......
That artwork is form CB art book?
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Post by: Kanluwen
Yes, but it was in Human Sphere or the 2E book first...
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Post by: ImAGeek
It's in Human Sphere I believe. Might even be in Paradiso.
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Post by: jonolikespie
God I hope that and the two other busts shown off at GenCon turns into one for each faction.
Particularly a Morat bust in the new style with all that pretty, just waiting to he banged up and battle damaged, armour and a Penny bust (because c'mon, who else would they do for Aleph?)
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Post by: Bladerunner2019
Haqqislam combines pretty much the best aspects of the Muslim world through history.
However, I wonder if current events might make CB revise any of the faction's background with the new release?
... what with a Caliphate sectorial coming soon & all
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Post by: carlos13th
Bladerunner2019 wrote:Haqqislam combines pretty much the best aspects of the Muslim world through history.
However, I wonder if current events might make CB revise any of the faction's background with the new release?
... what with a Caliphate sectorial coming soon & all
I hope not. I am quite a fan of the haqqislam lore.
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Post by: Pacific
It's a beautiful bit of art isn't it, think it has appeared in several of the books.
Bladerunner2019 wrote:Haqqislam combines pretty much the best aspects of the Muslim world through history.
However, I wonder if current events might make CB revise any of the faction's background with the new release?
... what with a Caliphate sectorial coming soon & all
I think that is extremely unlikely!
You could still tie events as they are happening now with the emergence of an Islamic state in the future as it is with Haqqislam. And, I think other than 'fleshing out' background (which we've read will happen with Nomads), I don't think we will have any significant re-writes of background in terms of changing their character, just extensions of them into the future through events happening as a consequence of Paradiso, Archeon etc.
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Post by: d-usa
A little late to the O:I party, but quick question:
My group has been looking for a skirmish style game. We got a good 40K crowd, but there are quite a few of us who prefer the squad level style games.
I've played Infinity, I like it, and I think it would fill the needs of my group. Do you guys think that O:I would be a good buy to use as an intro/demo system?
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Post by: Seriphis
@d-usa
Not being in possession of the quick start rules myself, i would say probably...
The kit is enough for 2 people to get a basic start, and has enough diversity in the collection that you can get right into smaller games with the current full rules, without a doubt there will be enough for the next set too.
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Post by: Knight
Yes, it should get the job done. Alternatively you could try to get the intro rule book (the sea is full of buccaneers) and pick up two different armies with similar elements. The paper terrain that is in the starter is simply a quick way to get some cover on table. I really enjoy having more solid and complex buildings to interact with. I expect changes in the background, more or less in favour of certain factions.
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Post by: Paradigm
d-usa wrote:A little late to the O:I party, but quick question:
My group has been looking for a skirmish style game. We got a good 40K crowd, but there are quite a few of us who prefer the squad level style games.
I've played Infinity, I like it, and I think it would fill the needs of my group. Do you guys think that O:I would be a good buy to use as an intro/demo system?
I don't yet have it in hand, but from what I've seen/read, yes, it would do. The forces seem balanced, there's a good variety of LI/ MI/ HI, snipers, air droppers, you could introduce hacking by using one Fusilier/Aguacile as a hacker.
First, though, I'd circulate the Quick Start Rules, Quick Reference Sheet and Full Rules, all free on the Infinity site, so people can see what they're getting into. There will be some changes from 2nd to 3rd edition (Icestorm had the quick start rules for 3rd) but it should cover the basics, and with any luck get people interested:
http://www.infinitythegame.com/infinity/en/downloads/
Also, this site should help get you up and running with terrain: http://www.toposolitario.com/workshop/ikube.html
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Post by: Pacific
d-usa wrote:A little late to the O:I party, but quick question:
My group has been looking for a skirmish style game. We got a good 40K crowd, but there are quite a few of us who prefer the squad level style games.
I've played Infinity, I like it, and I think it would fill the needs of my group. Do you guys think that O:I would be a good buy to use as an intro/demo system?
You are basically the person that O: I was created for, so certifiably yes !
It's a great starting point, you have two starting forces each and you can share the cost with a friend.
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Post by: d-usa
Pacific wrote: d-usa wrote:A little late to the O:I party, but quick question:
My group has been looking for a skirmish style game. We got a good 40K crowd, but there are quite a few of us who prefer the squad level style games.
I've played Infinity, I like it, and I think it would fill the needs of my group. Do you guys think that O:I would be a good buy to use as an intro/demo system?
You are basically the person that O: I was created for, so certifiably yes !
Well, I'm familiar with Infinity and got a small Adriana force and have a fair number of 2nd edition games under my belt.
But I'm not the best at trying to condense the game down to simple rules and putting together a small and balanced force to introduce people to the game.
So that's my hope with this box: balanced force, easy to set up and run intro games, quick basic rules to demonstrate the mechanics and flow of the game without the risk of pushing people into the deep end in the first 10 minutes. I want to be able to have people try it out during our club nights or set it up during one of our saturday events for people to walk by and jump into a demo game.
It's a great starting point, you have two starting forces each and you can share the cost with a friend.
It will be mine, all mine!
Sounds like it should do the trick and meet all my needs.
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Post by: IJW
Yep. The five missions in it are written for exactly this purpose - start with the absolute basics and add in a few new rules or unit types at a time.
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Post by: Red Corsair
IJW wrote:Yep. The five missions in it are written for exactly this purpose - start with the absolute basics and add in a few new rules or unit types at a time.
It cannot ship fast enough. I really need another outlet beyond 40k for skirmish style.
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Post by: GrenAcid
Pacific wrote:It's a beautiful bit of art isn't it, think it has appeared in several of the books.
Bladerunner2019 wrote:Haqqislam combines pretty much the best aspects of the Muslim world through history.
However, I wonder if current events might make CB revise any of the faction's background with the new release?
... what with a Caliphate sectorial coming soon & all
I think that is extremely unlikely!
You could still tie events as they are happening now with the emergence of an Islamic state in the future as it is with Haqqislam. And, I think other than 'fleshing out' background (which we've read will happen with Nomads), I don't think we will have any significant re-writes of background in terms of changing their character, just extensions of them into the future through events happening as a consequence of Paradiso, Archeon etc.
TBH I think CB needs to re-think If its wise to have a) faction named after religion(with no other religon names present out in open) and b) sectorial named after....Caliphate....wich in current state of events is kinda awkward if not out of place.
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Post by: Kanluwen
GrenAcid wrote:
TBH I think CB needs to re-think If its wise to have a) faction named after religion(with no other religon names present out in open)
There is plenty on PanOceania's version of Neo-Christianity. Look at the Knightly Orders and some of their names/mottos.
and b) sectorial named after....Caliphate....which in current state of events is kinda awkward if not out of place.
Not really. The extremist rhetoric came only recently--and what's more, the portrayal of Haqqislam in Infinity's background is pretty positive. There is even some bits about how the Caliphate has done quite well in exterminating the extremist elements that plagued the Middle East during what would have been our timeframe.
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Post by: GrimDork
If anyone is portrayed as a badguy (well other than the obvious CA), it seems like it's the controlling/expansionist Yu Jing, no?
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Post by: Micky
GrimDork wrote:If anyone is portrayed as a badguy (well other than the obvious CA), it seems like it's the controlling/expansionist Yu Jing, no?
Portrayed as? Yes. But remember that PanO tends to control the media.
Quite frankly, every faction has a sinister side - but that's the way it is when you're talking about a game of spec-ops kill squads.
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Post by: Kanluwen
Micky wrote: GrimDork wrote:If anyone is portrayed as a badguy (well other than the obvious CA), it seems like it's the controlling/expansionist Yu Jing, no?
Portrayed as? Yes. But remember that PanO tends to control the media.
Yeaah...that is not really worth mentioning. Remember that there are "in-universe" and "omniscient narrative" snippets.
The "in-universe" snippets written from the perspective of Yu Jing certainly make them out to be pretty tolerant and accepting.
The omniscient narrative snippets?
They paint a very different picture of Yu-Jing. The rampant persecution of Japanese citizens within the Imperial Army(even before the Japanese revolutionaries really got involved) and the existence of the Satori Black Prisons(which existed before the Combined Army invasion of Paradiso even...) do not paint a nice picture.
Quite frankly, every faction has a sinister side - but that's the way it is when you're talking about a game of spec-ops kill squads.
Calling Metros, Fusiliers, Alguaciles, et al "spec-ops kill squads" is hilarious.
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Post by: Erasoketa
Also:
Doesn't seem too friendly.
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Post by: Absolutionis
Kanluwen wrote:Calling Metros, Fusiliers, Alguaciles, et al "spec-ops kill squads" is hilarious. 
They're still leading a decently elite team to some supposedly important goal. Even Fusiliers and Ghulam and Alguaciles can be lieutenants leading a team of super-fancy Jotum, Saladin, or Sexual Deviants (respectively).
That's not all of Yu Jing though. That's just the ISS.
I'm sure the underdog JSA would love to distance themselves from them.
We have the 'good' QK on one side protecting all of humanity's immortality and we have the dubious Hassassins following the orders of some old dude. Both get along.
We have the heroic Steel Phalanx on one side fighting heroically against the evil alien menace while the rest of Aleph throws around propaganda, performs covert assassinations, and manipulates markets.
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Post by: Daba
He's just your neighbourhood optician giving free eye inspections!
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Post by: -Loki-
Pacific wrote:It's a beautiful bit of art isn't it, think it has appeared in several of the books.
Bladerunner2019 wrote:Haqqislam combines pretty much the best aspects of the Muslim world through history.
However, I wonder if current events might make CB revise any of the faction's background with the new release?
... what with a Caliphate sectorial coming soon & all
I think that is extremely unlikely!
You could still tie events as they are happening now with the emergence of an Islamic state in the future as it is with Haqqislam. And, I think other than 'fleshing out' background (which we've read will happen with Nomads), I don't think we will have any significant re-writes of background in terms of changing their character, just extensions of them into the future through events happening as a consequence of Paradiso, Archeon etc.
While it's possible, I don't think it's needed. Sure, they could have the Caliphate go that way, but the Hassassin are meant to be the 'terror' side of Haqqislam. Not in the same way as terrorist right now, but the whole public execution thing is their bag. Having even more subsects of Haqqislam go along that route undermines what they achieved with the fluff for the faction in the first place.
it's also not needed. Rumour is the Caliphate sectorial is linked to the Al Medinat, so they have plenty already to differentiate the sectorial with the super soldier angle. Khanate already has its own thing going with bikers and gangers.
Personally speaking, to me, trying to channel what's going on in the middle east right now would severely put me off the game - I was very, very happy when the awkward attempts to not quite say that Ghazi Muttawi'ah are sort of but not quite suicide bombers was left out of their new description and they focused on the Bahram side of it with them being low profile communications agents.
Trying to channel modern day middle eastern issues is just not something they need to do, IMO. And also something they said in the art book they were avoiding, at least aesthetically.
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Post by: Knight
Micky wrote: GrimDork wrote:If anyone is portrayed as a badguy (well other than the obvious CA), it seems like it's the controlling/expansionist Yu Jing, no? Portrayed as? Yes. But remember that PanO tends to control the media. Quite frankly, every faction has a sinister side - but that's the way it is when you're talking about a game of spec-ops kill squads. PanO goverment doesn't control all of the media. It's more likely most of the media sources are being controlled by various corporations that will bend the story to their benefit, certainly there should be few smaller and independent sources with official PanO media. Overall, PanO media has less focused propaganda when compared to Yu Jing. To echo the words from few pages, Yu Jing needs more diverse background. Haqqislam is very romanticised image. I'm rather put off by it, similar to JSA. I'm rather puzzled why this isn't in general discussion.
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Post by: Pacific
@Loki - completely agree with you about that.
And, anyone that thinks that the Haqqislam faction are somehow inappropriate needs to actually sit down and read the background for the faction. It's actually a rather positive picture of how the religion and surrounding culture could have developed in the future.
Daba wrote:He's just your neighbourhood optician giving free eye inspections!
I love the guy with the mounted machine gun behind, obviously in the event that someone fails..
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Post by: IJW
That's a Rui Shi Remote in the mid-ground with another Bao or possibly Celestial Guard in the background.
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Post by: GrenAcid
Kanluwen wrote: GrenAcid wrote:
TBH I think CB needs to re-think If its wise to have a) faction named after religion(with no other religon names present out in open)
There is plenty on PanOceania's version of Neo-Christianity. Look at the Knightly Orders and some of their names/mottos.
Sure thing but non of them are called Neo-Christianity, and thats the point....its cool to have it as background if fluff but I rly dont want to play Holy Crusade in fancy power armours, we have game for that.
and b) sectorial named after....Caliphate....which in current state of events is kinda awkward if not out of place.
Not really. The extremist rhetoric came only recently--and what's more, the portrayal of Haqqislam in Infinity's background is pretty positive. There is even some bits about how the Caliphate has done quite well in exterminating the extremist elements that plagued the Middle East during what would have been our timeframe.
Well about that....backgrond in some rulebook dosnt matter if your minis are named like people who cut off other peoples heads and it is happening now. Its not some history like WW2, we now can have germas in their orginal uniforms ect but dude 60-70 years ago that thing wouldnt pass.
Sorry for off-topic(thats my last post about it here) If mods feel the need to move it please do.
Do anyone have some insight in BoW schedule?....Im gonna get old waiting for Hacking rules and new Infinity week....
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Post by: Sangarn
Less bad than I've expected
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Post by: cincydooley
Are those new fusiliers?
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Post by: Sangarn
Yep, with the new HMG design
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Post by: Riquende
Looks like the women have remembered to wear their backpacks this time.
Also, UPS inform me that my Icestorm will be with me on Thursday, so that's good.
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Post by: Erasoketa
I think this is the first time I was actually looking forward a PanO release.
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Post by: Pacific
Wow.. those certainly look like a big update on the design!
Are there any better photos / more close-ups that have been released yet? (not to sound ungrateful Sangarn, thanks for posting them!)
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Post by: Paradigm
I like all of the except what I presume is the hacker (the non-sniper woman), that pose is just off.
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Post by: Erasoketa
Paradigm wrote:I like all of the except what I presume is the hacker (the non-sniper woman), that pose is just off.
I think that is the HMG, and the hacker would be the guy at the right:
Sniper, ML?, HMG, Hacker. *I think*
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Post by: Paradigm
Erasoketa wrote: Paradigm wrote:I like all of the except what I presume is the hacker (the non-sniper woman), that pose is just off.
I think that is the HMG, and the hacker would be the guy at the right:
Sniper, ML?, HMG, Hacker. *I think*
You may well be right. I was thinking the ML was the HMG and the guy in the right was just a rifleman. So I think your suggestion is more accurate.
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Post by: Alpharius
Erasoketa - you've got it right!
I like the look of them - a nice upgrade from what we've had for a while now!
Makes me excited for what they've got in store for PanO and the Most Anticipated Sectorial In The World!
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Post by: Sangarn
Erasoketa wrote: Paradigm wrote:I like all of the except what I presume is the hacker (the non-sniper woman), that pose is just off.
I think that is the HMG, and the hacker would be the guy at the right:
Sniper, ML?, HMG, Hacker. *I think*
exactly, the HMG design is new, I think it's the first time that we can see it.
as for more view, I think we will have some from Giraldez this week,
those are customeeple exclusive
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Post by: B0B MaRlEy
It's a spitfire,not a HMG. There are more pics on the Miniwargaming website.
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Post by: Bladerunner2019
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Post by: Alpharius
Thanks for that bigger, better pic - appreciated!
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Post by: Sangarn
A spitfire ! That's new !
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Post by: JoeRugby
I do like the fusiliers.
These will be bought to go along with my ice storm box when it comes
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Post by: Riquende
Alpharius wrote:
Makes me excited for what they've got in store for PanO and the Most Anticipated Sectorial In The World! 
Indeed, Varuna is going to be awesome. Automatically Appended Next Post: Are fusiliers losing the HMG then? If Akalis are as well, makes me wonder if PanO are largely giving up on the weapon (maybe their high command heard about the N3 changes?)
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Post by: Kanluwen
Remember that releases now for Line Infantry go as such:
-The basic Rifleman profile is in your starter box.
-The boxed set of that Infantry will include your special weapon options.
The MiniWarGaming preview has the weapon labeled as "Spitfire" not " HMG". Usually that is not a mistake on the promotional photos, but that is entirely possible.
The Fusiliers are listed as two males and two females. The males are Missile Launcher(the goofiest model to date with the Missile Launcher Fashion Accessory) and Hacker while the females are Spitfire(or HMG) and MULTI Sniper Rifle. Automatically Appended Next Post: Riquende wrote:
Are fusiliers losing the HMG then? If Akalis are as well, makes me wonder if PanO are largely giving up on the weapon (maybe their high command heard about the N3 changes?)
Akalis losing the HMG is more likely an attempt to tone down AD HMG combinations.
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Post by: Knight
Nice catch. Nifty face on a hacker. MSR also has a nicely designed scope. Tigers are also losing HMG, seems this weapon is going to be fairly limited. MSR on the other hand seems to remain rather common.
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Post by: IJW
It's an HMG. The caption is a typo which has happened a few times before.
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Post by: Alpharius
Riquende wrote: Alpharius wrote:
Makes me excited for what they've got in store for PanO and the Most Anticipated Sectorial In The World! 
Indeed, Varuna is going to be awesome.
You can keep your water-logged wannabes - Svalarheima is where it is at!
I'd be shocked in the Fusilers don't pick up an HMG via a blister later on, though I suppose stranger things have happened, and will continue to happen!
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Post by: Kanluwen
IJW wrote:It's an HMG. The caption is a typo which has happened a few times before.
Not so often when it's on the actual photos that I recall.
The SpecOps were rife with the problem though. The Chandra SpecOps had the Corax's loadout listed for almost a month before they finally fixed it.
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Post by: Knight
Looks it's a typo. Spitfire Bolt for comparison.
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Post by: Bubbalicious
As IJW stated, its an HMG, you can compare it with the Bolt who actually has a Spifire and see that its not the same.
Ninjad by Knight.
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Post by: Bladerunner2019
I wonder what we'll see in the Alguacil special weapons box?
I already have the Alguacil hacker from the Corregidor box.
I wonder if they will do yet another Alguacil hacker sculpt, OR repack that little lady in that box, OR simply not include a hacker Alguacil at all?
The logical loadouts are: ML, HMG, MSR & hacker. Hopefully we won't be getting a repeat of the same model in 2 boxes.
AND speaking of hackers! Any clues on how hacking has changed in N3?!
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Post by: Kanluwen
They wouldn't repack the Hacker Alguacile most likely.
Expect ML, HMG, MSR, Combi Rifle+Light Grenade Launcher.
Possibly you might see an Alguacile with a Deployable Repeater but I highly doubt that.
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Post by: Erasoketa
The model itself looks more like a HMG rather than a Spitfire. Just based on the usual designs for PanO versions of both weapons. I understand that they want to nerf the HMG, but nerfing it and reducing the availability for most of existing units might be a bit too much.
Not to speak about the existing miniatures that would be not of use anymore.
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Post by: Sangarn
Clearly an HMG
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Post by: PsychoticStorm
It most probably is a typo.
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Post by: Buzzsaw
I'm a bit confused, not as to if the Fusiler has an HMG or a Spitfire (it tracks very closely to the HMG on the chart above), but why that HMG looks so different from the HMG I was thinking of, the one on the new Morats?
I get that different races, different tech bases and so on, but... I'm just thrown by how much smaller the PanO version is, even compared to what I think of as an HMG in real life (the famed MG-42 is much bigger, and that is only a medium machine gun). I suppose it comes down to imagining that an HMG is not something a human can fire from the shoulder but would need a bipod/tripod, and reserved for single man use by more-than-human infantry (power assisted armor, Morats, etc.).
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Post by: Sangarn
PanO tech is just superiORRRR.
if you want an actual HMG who look like infinity's HMG:
http://en.wikipedia.org/wiki/XM312
just imagine the same gun 50 years later: more compact and no recoil at all.
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Post by: IJW
Morats appear to intentionally make bulky weapons because they look more threatening.
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Post by: Bladerunner2019
Buzzsaw wrote:I'm a bit confused, not as to if the Fusiler has an HMG or a Spitfire (it tracks very closely to the HMG on the chart above), but why that HMG looks so different from the HMG I was thinking of, the one on the new Morats?
I get that different races, different tech bases and so on, but... I'm just thrown by how much smaller the PanO version is, even compared to what I think of as an HMG in real life (the famed MG-42 is much bigger, and that is only a medium machine gun). I suppose it comes down to imagining that an HMG is not something a human can fire from the shoulder but would need a bipod/tripod, and reserved for single man use by more-than-human infantry (power assisted armor, Morats, etc.).
CB has been toning down the size of weapons because they were obscenely huge early on
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Post by: PsychoticStorm
It probably also has to do with their campaign requirements, the extra bulk might be things a human type warfare does not need.
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Post by: Alpharius
Buzzsaw wrote:I'm a bit confused, not as to if the Fusiler has an HMG or a Spitfire (it tracks very closely to the HMG on the chart above), but why that HMG looks so different from the HMG I was thinking of, the one on the new Morats?
Prevailing theory:
PsychoticStorm wrote:It most probably is a typo.
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Post by: Buzzsaw
Alpharius wrote:
Buzzsaw wrote:I'm a bit confused, not as to if the Fusiler has an HMG or a Spitfire (it tracks very closely to the HMG on the chart above), but why that HMG looks so different from the HMG I was thinking of, the one on the new Morats?
Prevailing theory:
PsychoticStorm wrote:It most probably is a typo.
Wait, now I'm more confused: the Fusilier pictured has (that is to say, is the proper model for) a Spitfire, or an HMG? If it's an HMG, then my original question stands: why is it so much smaller then the Morat equivalent?
That's the thing: the gun you linked is the modern equivalent of he Morat guns, which is to it's huge. The gun weighs 20 kg, and needs to be placed on a tripod that weighs 20kg. I suppose we're getting into the "a wizard did it" realm, but it seems odd that a standard assault rifle looks almost identical to today's weapon, but the future HMG has decreased in weight by 80% or more.
I suppose the real question is: how important is the actual weapon on the model in the game? I mean, if I ran a model with, for example, a boarding shotgun as an HMG (or vice versa), is that allowed? 'Cause honestly, I wouldn't be able to tell the difference between the PanO Spitfire and HMG models from the other side of a table.
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Post by: Absolutionis
Weapons comparison: Left: HMG ; Right: Spitfire I think it's an HMG The Fusilier's muzzle protrudes slightly like the HMG The Fusilier's weapon is long like the HMG The Fusilier has a top rail/handle like the HMG The Fusilier has a stock like the HMG The Fusilier has a curved handguard like the Spitfire The Fusilier has a horizontal ammunition thing like the Spitfire Look at the other factions Spitfires. They don't have a prominent muzzle nor any stock: http://www.infinitythegame.com/infinity/en/2012/miniatures/wildcats-multipurpose-tactical-unit/ http://www.infinitythegame.com/infinity/en/2014/miniatures/sekban-naval-special-unit-2/ http://www.infinitythegame.com/infinity/en/2013/miniatures/nesaie-alke-thorakitai-warrant-officer/ http://www.infinitythegame.com/infinity/en/2014/miniatures/raiden-seibutai/ --- Buzzsaw wrote: If it's an HMG, then my original question stands: why is it so much smaller then the Morat equivalent?
Every race has different styles of different weapons. Check out the new Haqqislam HMG: It's noticeably smaller than the Morat HMG while still looking rugged and functional like Haqq equipment usually is.
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Post by: Sangarn
well the problem is also that CB stupidly sized down female weapons, so the male combi rifle look bigger than the female HMG ...
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Post by: Buzzsaw
Absolutionis wrote:Weapons comparison:
Left: HMG ; Right: Spitfire
I think it's an HMG
The Fusilier's muzzle protrudes slightly like the HMG
The Fusilier's weapon is long like the HMG
The Fusilier has a top rail/handle like the HMG
The Fusilier has a stock like the HMG
The Fusilier has a curved handguard like the Spitfire
The Fusilier has a horizontal ammunition thing like the Spitfire
I think you (and Sangarn) are correct: the model in question has a HMG.
Which leads to the somewhat counter-intuitive notion that some races can make HMGs that are the size and weight of light machine guns. I may have missed it, but is there any equivalent in Infinity of the large-caliber, tripod mounted machine gun?
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Post by: Bladerunner2019
It's clearly the new style PanO HMG on the Fusilier lady.
They made a mistake.
The new style spitfire can be seen on the bolts.
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Post by: Absolutionis
It may just be aesthetics on CB's part.
A Morat's Heavy Machine Gun wouldn't look "heavy" if it weren't that size. The HI Morats especially are enormous.
Also look at the Morat starter Fuerbach compared to the Haqqi Azrail Fuererbach. Enormous yet proportional to the model holding the weapon.
As Sangarn said, even females within a faction are sometimes given smaller weapons for aethetic purposes. Even the Morat Vanguard LI have different sized HMGs than the heavier HI Morats.
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Post by: PsychoticStorm
That is a design decision, it has been proven to be visually better that way.
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Post by: Noir
Buzzsaw wrote:
Which leads to the somewhat counter-intuitive notion that some races can make HMGs that are the size and weight of light machine guns. I may have missed it, but is there any equivalent in Infinity of the large-caliber, tripod mounted machine gun?
The rest HS has finally stole Dawn weapon tech, simple as that.
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Post by: Sangarn
Yeah, it also has been proven that an HMG smaller/same size than a rifle is a nonsense ...
it also has been proven that sexy women don't shrink down weapons
anyway, those fusiliers are cool, they seems to have reduced the bad boobs plate and they have theirs backpack back: good for me.
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Post by: JoeRugby
Sangarn wrote:
it also has been proven that sexy women don't shrink down weapons
Must resist innuendo....
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Post by: Red Harvest
The fusilier sniper reminds me of the Tuareg sniper. Only right handed.
The trend of feet up on something continues. Le sigh :| I think I would have preferred that at least 2 of the minis were actually aiming the weapons at something other than the big blue sky. I guess they are suspecting TO Camo AD:3 troops. Lol.
Overall, nice sculpts, but nothing that I 'must have'. I'll wait and see if Svalarheim includes Fusiliers. The 5 fusiliers that I have (including Angus and Bipandra) will suffice. Fusiliers are just the ultimate order monkeys anyway
Next preview, the Dactyls?
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Post by: cincydooley
I'm hoping the next preview is some more Mobile Brigada sculpts
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Post by: GrimDork
Seems to me any machine gun that can be moved and fired with by a normal human should either fall into the 'light' or 'sub' category. Heavy machine guns go on tanks and sort of stationary positions don't they?
I think I kind of like the missile launcher pose, he's almost praying or contemplating (or just really bored) before taking aim and firing. The rest look pretty cool too, though I don't care a whole lot for the obligate foot-on-rock poses and the 'hey i've got a gun but I'm too cool to be aiming it or doing anything but trying to look cool' pose either. Overall though, I'd be happy to have those models, but there's a long list before that happens.
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Post by: Daba
Do a lot of the humans have cyber-arms though?
Doesn't explain Ariadna though...
(and I imagine that extensive cybernetics are generally only in the most elite units and those with full body prosthetics are a rarity)
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Post by: -Loki-
GrimDork wrote:Seems to me any machine gun that can be moved and fired with by a normal human should either fall into the 'light' or 'sub' category. Heavy machine guns go on tanks and sort of stationary positions don't they?
HMG's always reminded me of something like an M60. Which are infantry support weapons, and can even be fired from the shoulder (though less accurate than if you properly supported it). Spitfires are something else, midway between a normal assault rifle and an M60.
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Post by: Micky
"generic" weapons in Infinity (combi rifles, hmgs, spitfires, etc) refer to a classificiation of weapon types, not a specific model of weapon. So not all HMGs look the same or are the same size, but are broadly similar in performance.
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Post by: Noir
Daba wrote:Do a lot of the humans have cyber-arms though?
Doesn't explain Ariadna though...
(and I imagine that extensive cybernetics are generally only in the most elite units and those with full body prosthetics are a rarity)
Cybernetics are rare, when you can get a new DNA matched arm or organs you don't get a peice of metal that you body likely will reject. Most cybernetics are from the we will try anything Nomads and Bakunin at that.
Ariadna didn't waste time on putting computers in every thing like most other human faction the mastered micro-technology of weapon systems. It is why only they and the CA run around with Autocannons carried by one guy, and what tech the other HS government likely stole to make such small HMGs.
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Post by: Barzam
Having the HMGs with the AD figures never made very much sense to me thematically. I'm surprised that there aren't more AD troops carrying Spitfires. A big, bulky HMG will get in the way when you're trying to parachute out of a plane or make an orbital insertion. I think I'd be fine with having Tiger Soldiers lose their HMGs in favor of Spitfires. I hope we see them fairly soon, too.
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Post by: -Loki-
I doubt they will fix all AD units with HMGs. Some have models already, even recently, like the Gao Tarsos. It's a bit hard simply saying it's a Spitfire too since it's clearly a HMG on the model.
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Post by: Knight
Red Harvest wrote:The 5 fusiliers that I have (including Angus and Bipandra) will suffice.
Depending the on hacking rules it might be decent to include a hacker, otherwise rifles are one of better weapons to have. With exception of Spitfires I don't really know why you'd want to pick something else. I'd love to have light grenade launcher with the rifle, however there is odd lack of releases for this configuration.
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Post by: Red Harvest
Any Fusilier with a combi rifle can be called a hacker. The female fusilier from Icestorm, for example, will do nicely. Or even Angus-- since he has no weapons, he can proxy as anything...except maybe competent. Lol.
ATM, The only Pan-O LGL I can think of is Sawyer, the Acontecimento Regular. I'd like a Montesa LGL, It is the only configuration I use.
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Post by: Bolognesus
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Post by: Knight
Red Harvest wrote:Any Fusilier with a combi rifle can be called a hacker. The female fusilier from Icestorm, for example, will do nicely. Or even Angus-- since he has no weapons, he can proxy as anything...except maybe competent. Lol.
Voodoo magic, if he the model doesn't have a visor and mandatory hacker pose™.
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Post by: Riquende
I thought the large barrel on the top of an old combi was there for the modular snap in parts like LGL?
From the WIki:
Normal modern, Combi, and MULTI Rifles are equipped with a standard connectable module that allows them to set up the interior mechanism and the ammunition of a light shotgun, a light flamethrower or a light grenade launcher as a whole piece, without changing the outside appearance of the weapon or its weight. Any pieces fitted will be connected with a trigger device that allows instinctive fire. The versatility that these modules allow is undeniable and this is the reason they are common in armies with good technology and budget.
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Post by: Space Ranger
I feel that almost 200 years in the future they would have created guns made out of light weight materials that produce almost no recoil. So an HMG in the hands of a Non-Power armored troop is feasible. The PanO guns even look like they use a compressed gas instead of gun powder. This is an actual thing being worked on.
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Post by: Bolognesus
Except that would then be the standard rifle, and the maximum weight/recoil/size form factor would be filled with a nifty new gadget of much improved lethality, no?
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Post by: cincydooley
I keep coming back to look for new previews and I keep being disappointed by finding the same HMG size discussion continuing to be the new posts.
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Post by: Alpharius
cincydooley wrote:I keep coming back to look for new previews and I keep being disappointed by finding the same HMG size discussion continuing to be the new posts.
Good point - back on topic here guys!
Remember, we have 3 new(ish) INFINITY forums here for discuss all of 'The Other Stuff" that comes up - thanks!
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Post by: JoeRugby
Alpharius wrote: cincydooley wrote:I keep coming back to look for new previews and I keep being disappointed by finding the same HMG size discussion continuing to be the new posts.
Good point - back on topic here guys!
Remember, we have 3 new(ish) INFINITY forums here for discuss all of 'The Other Stuff" that comes up - thanks! 
Alpharius MOD by day infinity sum forum pimp by night
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Post by: Killionaire
The 'HMG' weapon in infinity is not an 'HMG' in the modern terminology (of a vehicle or emplacement machine gun). It's much, much closer in equivilence to the 'GPMG', General Purpose Machine Gun, which is a squad support weapon that's heavier than a SAW (which would correspond to the Spitfire).
Ie, the old M60.
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Post by: Knight
JoeRugby wrote: Alpharius wrote: cincydooley wrote:I keep coming back to look for new previews and I keep being disappointed by finding the same HMG size discussion continuing to be the new posts.
Good point - back on topic here guys!
Remember, we have 3 new(ish) INFINITY forums here for discuss all of 'The Other Stuff" that comes up - thanks! 
Alpharius MOD by day infinity sum forum pimp by night 
He is the MOD we deserve but not the MOD we need.
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Post by: Riquende
Thing is though, most of the chatter in the thread is directly related to a recent news piece - in this case, the confusion over the new fusilier pic. I doubt anyone started it feeling that the topic of HMG size was threadworthy in and of itself, but still felt the need to comment, and when someone responds to a comment they do it in that same thread, they don't think to start another one for the purpose. Thus, a conversation organically grows (and goes off topic until the next news item is posted).
I'm sure there's a middle ground between 'news posts only, no commentary' and 'waffle on aimlessly', but everybody is going to have a different interpretation of where that ground should be.
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Post by: Alpharius
Riquende wrote:Thing is though, most of the chatter in the thread is directly related to a recent news piece - in this case, the confusion over the new fusilier pic. I doubt anyone started it feeling that the topic of HMG size was threadworthy in and of itself, but still felt the need to comment, and when someone responds to a comment they do it in that same thread, they don't think to start another one for the purpose. Thus, a conversation organically grows (and goes off topic until the next news item is posted).
I'm sure there's a middle ground between 'news posts only, no commentary' and 'waffle on aimlessly', but everybody is going to have a different interpretation of where that ground should be.
I'm more than OK with that - withing reason.
This thread goes down rabbit holes quickly though - and that was alright back when we didn't have dedicated sub-forums for getting more in depth with all this other stuff.
This thread's purpose is pretty clear and fairly focused.
Let's all endeavor to make it work - thanks!
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Post by: Riquende
You just have to stay in the thread 24/7 to keep an eye.
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Post by: Sangarn
No it's gonna be some Orco scuplt for my Varuna sectorial
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Post by: Alpharius
I hope you're not too disappointed when the ORCs are revealed to part of PanOceania's Svalarheima Sectorial!
Though I suppose they could be in both...
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Post by: d-usa
So I'm going to be that guy that doesn't read through pages to get the answer...
When is 3rd supposed to drop?
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Post by: cincydooley
d-usa wrote:So I'm going to be that guy that doesn't read through pages to get the answer...
When is 3rd supposed to drop?
I was told by Francisco at Gencon they're shooting for before December.
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Post by: Erasoketa
cincydooley wrote: d-usa wrote:So I'm going to be that guy that doesn't read through pages to get the answer...
When is 3rd supposed to drop?
I was told by Francisco at Gencon they're shooting for before December.
Hmm I think you meant Fernando (Liste, the CEO).
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Post by: Red Harvest
Here is a tidbit about N3, in the comments. http://waywardwarcor.wordpress.com/2014/09/11/shallow-articles/ Also some info about Infinity at the NOVA in other blog entries. The blogger was the TO.
For those of you who just want the money quote: "Well, as of two weeks ago, (according to Gutier) the rules were still being tweaked and weren’t finalized yet." The referenced two weeks ago was end of August.
So, not even ready for the translator yet. :|
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Post by: cincydooley
Erasoketa wrote: cincydooley wrote: d-usa wrote:So I'm going to be that guy that doesn't read through pages to get the answer...
When is 3rd supposed to drop?
I was told by Francisco at Gencon they're shooting for before December.
Hmm I think you meant Fernando (Liste, the CEO).
Jesus, I wrote Francisco.
I'm running on bursts of 2 hours of sleep due to this baby. It's frying my brain.
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Post by: -Loki-
I seriously don't see what the beef is with them. They're making me want to start PanO.
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Post by: Fenriswulf
I can't stand Pan-O, and I've figured out that it's because of the backwards facing magazines. Annoying.
Edit so it's on topic: Does anyone know what is happening with the Ariadna Tank Hunters? There was new concept art ages ago, but I am yet to see anything! I can't even find the concept art any more!
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Post by: -Loki-
New concept art was a Vigo wasn't it? That's not exactly 'ages ago'. They showed a lot there and at Gencon, it's going to take a while for releases to filter through.
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Post by: IJW
Red Harvest wrote:Here is a tidbit about N3, in the comments. http://waywardwarcor.wordpress.com/2014/09/11/shallow-articles/ Also some info about Infinity at the NOVA in other blog entries. The blogger was the TO.
For those of you who just want the money quote: "Well, as of two weeks ago, (according to Gutier) the rules were still being tweaked and weren’t finalized yet." The referenced two weeks ago was end of August.
So, not even ready for the translator yet. :|
The translator has been at work for months already. Apart from the possibility of rules tweaks being translated again, the rules are only about a third of the main rulebook.
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Post by: Erasoketa
Fenriswulf wrote:Does anyone know what is happening with the Ariadna Tank Hunters? There was new concept art ages ago, but I am yet to see anything! I can't even find the concept art any more!
They might get a resculpt, but they're not in line. The concept was done to replace the older version (the older concept art). Bostria said it was so old and so aged that they were embarrased to provide it to artists for the illustrations, so they would rather develop a new concept for updated art for upcoming books. The PAC Tankhunter sells a lot. I don't see them replacing him soon.
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Post by: carlos13th
I love infinity models but I am really tired of the way to common foot on a rock/transformer/ammo box that they seem so in love with.
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Post by: Barzam
Tankhunter is one of Ariadna's best selling units, isn't it? Hell, I wouldn't mind getting one and I don't really even have a functional Ariadna force.
I'm finding myself liking the new Fusiliers. I too am tempted to actually try making a PanO faction rather than just cherrypicking the odd figure here and there. My one and only complaint about the new Fusiliers though is that they're all lacking helmets. We know Fusiliers have them. That one in the original starter had one and so did the Spec Ops Fusilier. It would've been nice to have had an alternate head in one of the boxes.
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Post by: Erasoketa
Well, the AP rifle and the HMG TankHunters could use a resculpt. The PAC guy is still pretty cool.
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Post by: Fenriswulf
The reason the Autocannon dude sells so well is less attributable to his sculpt, and likely more to do with the fact that the loadout will destroy just about anything on the table given the opportunity
I thought I had seen re-done artwork when they were showing preliminary art for redone versions of the Antipodes and the like that had a new design and look for the Tankhunters.
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Post by: Pacific
Well I don't know about that.. I bought that mini despite not even playing as Ariadna, just because it is such a great sculpt!
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Post by: Erasoketa
Fenriswulf wrote:I thought I had seen re-done artwork when they were showing preliminary art for redone versions of the Antipodes and the like that had a new design and look for the Tankhunters.
Yeah, but that artwork is not related with TH resculpts. It's created to be sent to the artists for illustrations.
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Post by: Knight
Fenriswulf wrote:The reason the Autocannon dude sells so well is less attributable to his sculpt, and likely more to do with the fact that the loadout will destroy just about anything on the table given the opportunity I thought I had seen re-done artwork when they were showing preliminary art for redone versions of the Antipodes and the like that had a new design and look for the Tankhunters. I think I've stumbled upon it. Can't recall where, data-sphere or 4chan, maybe?
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Post by: ski2060
Why would they be redoing all the old lines, and not re-sculpt the Tankhunters.
The new Spetznas is sculpted with the new design. Why would they NOT update all the old kazaks with new designs to match?
New SWC boxes, new heavy weapon boxes etc.. it would be stupid NOT to redo them at some point with the new aesthetic.
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Post by: Erasoketa
ski2060 wrote:Why would they be redoing all the old lines, and not re-sculpt the Tankhunters.
The new Spetznas is sculpted with the new design. Why would they NOT update all the old kazaks with new designs to match?
New SWC boxes, new heavy weapon boxes etc.. it would be stupid NOT to redo them at some point with the new aesthetic.
They will eventually do it. But they haven't talked about it yet. We don't know anything about it. Despite the concept being published, a resculpt was not implied by them. They have already started with resculpts, tho, we have the new Scout. So in the near future we will have one or two more Scouts. And more Spetsnaz. The Line Kazak in the starter are very good miniatures, but the other Kazaks in blisters are terribily aged. I can see a minimum of a 4 minis box for them. A resculpt in a new starter... maybe? But that starter is already a resculpt.
I'm not saying they aren't going to do it. I'm saying they aren't going to do it right now.
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Post by: Kanluwen
The Tankhunter and the Speculo are not currently slated for resculpts. They were updating the conceptual dossiers since the models do not fit entirely with the new way they are doing things.
Compare the Tankhunters to the new Scout, the new Antipode Handler, or the Spetsnaz. They look like cartoon bad guys.
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Post by: -Loki-
It does, however, mean there's a chance they will randomly show up. Like Carlos said about the Jannisary HMG, it was just one of those things where they just wanted to redo the HMG, so they did.
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Post by: Paradigm
Bad news, anyone who ordered from Wayland in the UK will get a 2 week delay on Icestorm shipments due to greater demand than either them or CB expected. You should get an email to this effect.
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Post by: OrlandotheTechnicoloured
That sounds very odd....
I could understand some pre-orders being delayed and some going out on time
but none going out on time sounds like it's all down to CB not sending them anything (on time)
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Post by: Paradigm
An explanation from Wayland here:
http://www.dakkadakka.com/dakkaforum/posts/list/615598.page
Looks like CB have not sent out any yet.
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Post by: Sangarn
Same for us in France. 2 week delays
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Post by: .Mikes.
Apologies if this has been asked and answered already, but has CB said if they're remodelling the Cameronians and the Caledonian Volunteers?
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Post by: Erasoketa
.Mikes. wrote:Apologies if this has been asked and answered already, but has CB said if they're remodelling the Cameronians and the Caledonian Volunteers? Haven't heard a word about it, so my guess is: not in the near future. The Cameronian is a relatively recent release. Might be since they already have modelled the core Dog Warrior, but since no comments have been done...
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Post by: .Mikes.
Aw.... I was hoping after the awesome antipodes we'd see some movement there :(
Are CB doing an overhaul of the entire range slowly or something?
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Post by: cincydooley
.Mikes. wrote:Aw.... I was hoping after the awesome antipodes we'd see some movement there :(
Are CB doing an overhaul of the entire range slowly or something?
Not totally. Just the heroic scaled stuff. The Caledonian volunteers still fit in with thee rest of the range.
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Post by: .Mikes.
Alright, well that clears it up a bit. Cheers.
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Post by: rich1231
OrlandotheTechnicoloured wrote:That sounds very odd....
I could understand some pre-orders being delayed and some going out on time
but none going out on time sounds like it's all down to CB not sending them anything (on time)
They are rightly and fairly trying to ensure that retailers and distros get them at the same time. If they sent some out then it would be a bit unfair to all the other sellers out there. Though its been mentioned a few times how incredible the demand has been for Icestorm. It is at least 10 times the volume of the Paradiso launch for us, a book once set out etc and printed is an easy product relatively to get to market. Imagine when you have a large number of components, many of which you don't manufacture yourself and you all of a sudden need a massive increase in numbers. That is alongside your day to day activities etc. CB have handled this very well for our perspective.
No conspiracy requiring the ominous.... to make a point
I know for an absolute certainty we will have some stock for the Icestorm event we have on next weekend though.
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Post by: Space Ranger
Correct me if i'm wrong but the only thing different between a Cameronian and a Dog Warrior is that the Cameronian is already in dog form and does not change. Therefore you can buy the new set to work for both.
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Post by: Ignatius-Grulgor
Never thought I'd be so glad about going direct I've had O:I direct from CB since last friday, only went through them for the promotional 'triple deal'. Shame about the delay to retailers but at least there was discount involved.
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Post by: Knight
Spot something new. Gentlmen, let the game begin!
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Post by: Ignatius-Grulgor
My word is that two bags she's carrying, what on earth are all these Aleph carrying around that they can't just 'install'.
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Post by: Kanluwen
Well that's the Dactyl spotted.
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Post by: Sangarn
and new N3 template
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Post by: Red Harvest
It is 125mm diameter too, so larger than CD sized template currently used (120mm).
rich1231 wrote: OrlandotheTechnicoloured wrote:That sounds very odd....
I could understand some pre-orders being delayed and some going out on time
but none going out on time sounds like it's all down to CB not sending them anything (on time)
They are rightly and fairly trying to ensure that retailers and distros get them at the same time. If they sent some out then it would be a bit unfair to all the other sellers out there. Though its been mentioned a few times how incredible the demand has been for Icestorm. It is at least 10 times the volume of the Paradiso launch for us, a book once set out etc and printed is an easy product relatively to get to market. Imagine when you have a large number of components, many of which you don't manufacture yourself and you all of a sudden need a massive increase in numbers. That is alongside your day to day activities etc. CB have handled this very well for our perspective.
No conspiracy requiring the ominous.... to make a point
I know for an absolute certainty we will have some stock for the Icestorm event we have on next weekend though.
Rich, any way we could get some numbers about the amount of pre-orders from you? Or is that business confidential?
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Post by: .Mikes.
Space Ranger wrote:Correct me if i'm wrong but the only thing different between a Cameronian and a Dog Warrior is that the Cameronian is already in dog form and does not change. Therefore you can buy the new set to work for both.
I don't know, I'm still new to Infinity. Can anyone else say?
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Post by: Bladerunner2019
what exactly is that again?
oh right... its whatever this biddy is
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Post by: RiTides
Red Harvest wrote:Here is the announcement on the Facebook page https://www.facebook.com/CorvusBelli/posts/10152442637458842, or to save you the trouble,
Corvus Belli wrote:Due to the great success of the pre-purchase of Operation:Icestorm, and with the intention that it may arrive on time for all you, August releases "Yojimbo" and "Kotail" are delayed and launched together with the news of September. Sorry for the inconvenience.
We will then see these not in September, but in October :( along with the Fusiliers and the rest.
Thanks Red Harvest, I'll just get them in October, then
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Post by: Barzam
So, what you're saying is I should probably buy a Dactyl at some point, then?
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Post by: Knight
I think the word is that she's a light on points doctor or engineer, available to Steel Phalanx.
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Post by: Sangarn
D-charges -> engineer; most probably
we have already the doctor
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Post by: Bladerunner2019
Heres hoping we'll get some real news this week.
I'm still dying to hear how hacking will work in N3.
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Post by: cincydooley
Bladerunner2019 wrote:Heres hoping we'll get some real news this week.
I'm still dying to hear how hacking will work in N3.
I hear it's a phone/tablet app minigame.
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Post by: Paradigm
I assume you're joking, but you know what? That actually sounds like it would be a really fun, if not easy to implement, idea!
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Post by: cincydooley
Paradigm wrote:I assume you're joking, but you know what? That actually sounds like it would be a really fun, if not easy to implement, idea!
Hahah, I was....but you're right.
It could actually be really, really neat!
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Post by: Riquende
Do Beasts of War have an 'upcoming' schedule listed anywhere? I think hacking is being looked at in detail in a 2nd 'Infinity Week' sometime soon.
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Post by: Absolutionis
Bladerunner2019 wrote:Heres hoping we'll get some real news this week.
I'm still dying to hear how hacking will work in N3.
It'll probably be similar to the Martial Arts system that was mentioned in the videos.
Your hacker will choose a level and then the opponent will choose a level (both up to maximum for the hacker) with no one level being strictly better than others. Then you roll off and such. However, the new Hacking system will probably be slightly more complex considering that there aren't that many Hacker-vs-Hacker encounters in the game anyways. There may be separate 'programs' or modes and such you choose that'll give you BTS Piercing, higher Hacking "burst", etc.
Reminds me slightly of the D&D 3.0 Psychic Battle rules. Considering Hacking is Infinity's "magic" system, in a way, it's very fitting.
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Post by: d-usa
cincydooley wrote: Paradigm wrote:I assume you're joking, but you know what? That actually sounds like it would be a really fun, if not easy to implement, idea!
Hahah, I was....but you're right.
It could actually be really, really neat!
Next up: the Infinity/Shadorwun Crossover with app hacking support!
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Post by: Pacific
Absolutionis wrote: Bladerunner2019 wrote:Heres hoping we'll get some real news this week.
I'm still dying to hear how hacking will work in N3.
It'll probably be similar to the Martial Arts system that was mentioned in the videos.
Your hacker will choose a level and then the opponent will choose a level (both up to maximum for the hacker) with no one level being strictly better than others. Then you roll off and such. However, the new Hacking system will probably be slightly more complex considering that there aren't that many Hacker-vs-Hacker encounters in the game anyways. There may be separate 'programs' or modes and such you choose that'll give you BTS Piercing, higher Hacking "burst", etc.
Reminds me slightly of the D&D 3.0 Psychic Battle rules. Considering Hacking is Infinity's "magic" system, in a way, it's very fitting.
That sounds extremely cool, waiting to see how that one is going to turn out.
Should make hackers a more popular option anyway with everyone trying to get them to hack each other, just for a chance to use that set-up..
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Post by: BobbaFett
The problem with Hackers is that Ariadna will always laugh at them.
The whole problem is that Technology ( HIs, Remotes, TAGs...) requires Hackers, and at the same time Hackers are the extra vulnerability to technology.
Ariadna has no technology, therefore, they have less vulnerabilities.
That is a problem. Ariadna should cry for not having access to technology instead of being stronger for not having it.
Hackers should be able to perform attacks that are not only against Remotes, HIs & TAGs, they should be able to attack all objectives. Hackers should add more to the game.
I'm agree with the idea of Hackers being the Wizards in INFINITY. It works.
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Post by: Erasoketa
You can try to hack a stone if you want, but it'll probably smash your head anyway.
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Post by: -Loki-
I think his point was more that instead of hacking the stone being effective, the people throwing the stone should be upset they can't hack that terminal over there.
Rather than making hacking work against illogical targets, make it a lot better against logical targets, be they enemies or objectives.
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Post by: Knight
The problem is how "lower technological factions" are given ample of tools to compensate and no real drawback, if the complaint was not having MSV 2 to ignore TO and ODD penalty, here comes new and improved MSV 1. We're not all that lucky to get viral, 6-4 with super jump and so on. Having a "technological advanced model" should give you something, other than worrying on yet another way how it'll be shut down. Most of the complaints how "useless" are currently hackers come from Nomad players, who coincidentally have only the best hackers in the game.
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Post by: Erasoketa
Knight wrote:The problem is how "lower technological factions" are given ample of tools to compensate and no real drawback, if the complaint was not having MSV 2 to ignore TO and ODD penalty, here comes new and improved MSV 1. We're not all that lucky to get viral, 6-4 with super jump and so on. Having a "technological advanced model" should give you something, other than worrying on yet another way how it'll be shut down. Most of the complaints how "useless" are currently hackers come from Nomad players, who coincidentally have only the best hackers in the game.
I don't worry about not having all the toys. I like that there are different factions. If I want to play a high-tech army it's a good thing that I can play Nomads if I want to. I'd rather have Ariadna. I don't have TO, DDO, Nanoscreens, and I don't care about the visors. The only miniature with MSV1 that I plan to play is Uxía, and the visor is not the reason. Actually, her more useful profile doesn't have it. Same for the Veteran Kazak with T2 rifle and Visor X. I choose him for the rifle, not the visor. I tend to forget that equipment.
Dark Eldar are my favourite army in 40k. I don't give a gak about not having 3+ armywide saves, high armour values, or not having an autowin army list. There is supposed to be an equilibrium among the different elements, and I think it exists.
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Post by: IJW
BobbaFett wrote:Hackers should be able to perform attacks that are not only against Remotes, HIs & TAGs, they should be able to attack all objectives. Hackers should add more to the game.
Given how much the rumours have Hacking changing, I wouldn't be surprised to see some Hacking skills be useable against anyone.
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Post by: Siygess
While I certainly appreciate having Veteran Kazaks with 4-4 MOV, the reasoning always seemed backwards to me. Now that the other HI are getting bumped up to 4-4 in N3 (I guess some were 4-4 already), I wonder if Ariadna HI profiles will be changing, for better or for worse..
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Post by: IJW
Presumably for cheaper, if nothing else.
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Post by: Dropbear Victim
Some of Australia's preorders of O:I have arrived. The Combat Company in Sydney I ordered from has pics up on facebook, and the pics are also reposted on the CorvusBelli facebook page.
Not long now til I have it in my hands!
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Post by: Knight
Erasoketa wrote: Knight wrote:The problem is how "lower technological factions" are given ample of tools to compensate and no real drawback, if the complaint was not having MSV 2 to ignore TO and ODD penalty, here comes new and improved MSV 1. We're not all that lucky to get viral, 6-4 with super jump and so on. Having a "technological advanced model" should give you something, other than worrying on yet another way how it'll be shut down. Most of the complaints how "useless" are currently hackers come from Nomad players, who coincidentally have only the best hackers in the game. I don't worry about not having all the toys. I like that there are different factions. If I want to play a high-tech army it's a good thing that I can play Nomads if I want to. I'd rather have Ariadna. I don't have TO, DDO, Nanoscreens, and I don't care about the visors. The only miniature with MSV1 that I plan to play is Uxía, and the visor is not the reason. Actually, her more useful profile doesn't have it. Same for the Veteran Kazak with T2 rifle and Visor X. I choose him for the rifle, not the visor. I tend to forget that equipment. Quite so, certain armies are given ample of tools not to need MSV. I don't see the point of complaining about the lack of MSV 2+ in Ariadna as there are plenty of ways that allow you go around it, that doesn't mean I haven't read or that certain others didn't use it as an evidence of "balance". I remember asking few more capable players on what they think on cost of MSV against infiltration/camouflage models and what they'd prefer to have. Unsurprisingly the answer was favouritism with the second option, and the trend I'm seeing now is only continuation and more prevailing min-max optimisation in the lists, at least for those that play with double combat groups and more modern meta. For what is worth it, I'd also think everything is fine in Infinity and you're given plenty of avenues to explore and would look with far greater optimism towards N3... if I played Nomads, Ariadna, Tohaa or old single group meta.
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Post by: jonolikespie
Dropbear Victim wrote:Some of Australia's preorders of O:I have arrived. The Combat Company in Sydney I ordered from has pics up on facebook, and the pics are also reposted on the CorvusBelli facebook page.
Not long now til I have it in my hands!
I just got my 'shipped' email from them
Also that looks like a good number of boxes, hopefully what happened with Dyst Wars 2.0 wont happen here and people who preordered 'only' a week before it came out wont have to wait for two more shipments like that from CB before their boxes arrive.
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Post by: Wise Guy Sam
Dropbear Victim wrote:Some of Australia's preorders of O:I have arrived. The Combat Company in Sydney I ordered from has pics up on facebook, and the pics are also reposted on the CorvusBelli facebook page.
Not long now til I have it in my hands!
Awesome news!
That's who I ordered with. Thanks for the news mate, it's made my night.
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Post by: Rick_1138
My Element games order just changed to 'Released to warehouse' Excited glee!
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Post by: Koni
Regarding the shipping of Operation: Icestorm:
Firstly, the Corvus Belli team would like to thank you all for the patience you have demonstrated so far.
We are staying the course for now, and intend to ship out all Operation: Icestorm orders between the mid-September and early October, even though the challenge is proving formidable.
We made every effort to make Operation: Icestorm an appealing product, but your response has been overwhelming. The volume of sales has surpassed all our expectations, and we have had to revise our entire production plan. But fret not! All our models are manufactured in-house, but we have expanded our equipment and staff to accelerate production. We are even working Saturdays to make sure everyone has their Operation: Icestorm box as soon as possible.
Despite our best efforts, our limited output is forcing us to stagger the shipping dates. Purchases will generally be fulfilled in order of reception of payment. But let us assure you that no one will be left without their Operation: Icestorm goodness!
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Post by: monders
Rick_1138 wrote:My Element games order just changed to 'Released to warehouse' Excited glee!
Yeah, my order says "Collect from 16:00" I only live up the road, but I can't make it until THURSDAY morning.
DOHHHH.
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Post by: GrenAcid
BobbaFett wrote:The problem with Hackers is that Ariadna will always laugh at them.
The whole problem is that Technology ( HIs, Remotes, TAGs...) requires Hackers, and at the same time Hackers are the extra vulnerability to technology.
Ariadna has no technology, therefore, they have less vulnerabilities.
That is a problem. Ariadna should cry for not having access to technology instead of being stronger for not having it.
Hackers should be able to perform attacks that are not only against Remotes, HIs & TAGs, they should be able to attack all objectives. Hackers should add more to the game.
I'm agree with the idea of Hackers being the Wizards in INFINITY. It works.
YES YES YES!! A barrel of vodka for this gentelmen please!
Right now ariadna laughs at other factions cuz the have one less thing to worry about and at the same time they have bonuses for being "handicap".
Knight wrote:The problem is how "lower technological factions" are given ample of tools to compensate and no real drawback, if the complaint was not having MSV 2 to ignore TO and ODD penalty, here comes new and improved MSV 1. We're not all that lucky to get viral, 6-4 with super jump and so on. Having a "technological advanced model" should give you something, other than worrying on yet another way how it'll be shut down. Most of the complaints how "useless" are currently hackers come from Nomad players, who coincidentally have only the best hackers in the game.
Ekhm... Aleph hackers arent so bad. Thing is we can have hackers everywere form Aguaciles to Intruders and Spectras....our REMs have repeaters and guess what? 70% of time I use it to put FO on something instead of actualy hacking....and thats just f* boring. So far I have been useing hackers with some degree of succes against Aleph and?........ Nomads! Yay!
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Post by: Knight
And let others just "bear it", because only certain someone gets to have the fun?
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Post by: GiraffeX
My O:I was posted today from Firestorm Games, cant wait to see the minis.
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Post by: ImAGeek
Mine was also posted today from Element Games, so should come tomorrow or Thursday
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Post by: Ronin_eX
Hacking having a specialized, order-intensive offensive side (and a low-cost, high-efficiency defensive side) is okay. But only so long as it does other things.
Hacking has an issue right now where the only reasons to take it are are because they are one of the few universally available specialist profiles often attached to a good combat stat-line, because you want to take remotes, or because you know the other guy will be carting in a lot of hackable units.
And even at that, if the other guy takes their own defensive hacker, offensive hacking suddenly takes an abject nose-dive in order efficiency for the opportunity to not actually kill something on its own. And of course it requires good access to repeaters that can be deployed efficiently, so suddenly your list starts to write itself instead of the other way around.
Hacking is something that, in the base game, is an order-inefficient niche tactic that seems to be around mostly in order to give a surcharge to remotes.
If N3 wants to improve on hacking, it needs to give us reasons to bring hackers along that don't rely on the other guys army or the specific format you play. To that end, it is my hope that hacking becomes something that buffs your own forces rather than just a straight means of offensive debuffs. Because if hacking is mainly used for buffing your own forces then it doesn't matter if you are facing down the Invincible Army or a 20-man Ariadna LI horde, the hacker you take will probably use their hacking device for its intended purpose. Offensive tactics/programs and remote unit unlocks should be the side-show to the force multiplier of having an on-site infowar specialist who can manipulate and streamline your tactical network in real time.
That's my hope at least. Making hacking something that one can splash in a force and still get tangible results from would be a nice change.
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Post by: Micky
IJW wrote: BobbaFett wrote:Hackers should be able to perform attacks that are not only against Remotes, HIs & TAGs, they should be able to attack all objectives. Hackers should add more to the game.
Given how much the rumours have Hacking changing, I wouldn't be surprised to see some Hacking skills be useable against anyone.
One obvious speculation would be hacking comms and turning a unit irregular or something.
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Post by: -Loki-
Micky wrote: IJW wrote: BobbaFett wrote:Hackers should be able to perform attacks that are not only against Remotes, HIs & TAGs, they should be able to attack all objectives. Hackers should add more to the game.
Given how much the rumours have Hacking changing, I wouldn't be surprised to see some Hacking skills be useable against anyone.
One obvious speculation would be hacking comms and turning a unit irregular or something.
So basically a jammer? Seeing hackers gain that would be kind of cool.
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Post by: Bladerunner2019
Ronin_eX wrote:Hacking have a specialized, order-intensive offensive side (and a low-cost, high-efficiency defensive side) is okay. But only so long as it does other things.
Hacking has an issue right now where the only reasons to take it are are because they are one of the few universally available specialist profiles often attached to a good combat stat-line, because you want to take remotes, or because you know the other guy will be carting in a lot of hackable units.
And even at that, if the other guy takes their own defensive hacker, offensive hacking suddenly takes an abject nose-dive in order efficiency for the opportunity to not actually kill something on its own. And of course it requires good access to repeaters that can be deployed efficiently, so suddenly your list starts to write itself instead of the other way around.
Hacking is something that, in the base game, is an order-inefficient niche tactic that seems to be around mostly in order to give a surcharge to remotes.
If N3 wants to improve on hacking, it needs to give us reasons to bring hackers along that don't rely on the other guys army or the specific format you play. To that end, it is my hope that hacking becomes something that buffs your own forces rather than just a straight means of offensive debuffs. Because if hacking is mainly used for buffing your own forces then it doesn't matter if you are facing down the Invincible Army or a 20-man Ariadna LI horde, the hacker you take will probably use their hacking device for its intended purpose. Offensive tactics/programs and remote unit unlocks should be the side-show to the force multiplier of having an on-site infowar specialist who can manipulate and streamline your tactical network in real time.
That's my hope at least. Making hacking something that one can splash in a force and still get tangible results from would be a nice change.
That'd be phenomenal, but I doubt that's what is in store for N3 :-(
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Post by: Knight
Ronin_eX wrote:If N3 wants to improve on hacking, it needs to give us reasons to bring hackers along that don't rely on the other guys army or the specific format you play. To that end, it is my hope that hacking becomes something that buffs your own forces rather than just a straight means of offensive debuffs. Because if hacking is mainly used for buffing your own forces then it doesn't matter if you are facing down the Invincible Army or a 20-man Ariadna LI horde, the hacker you take will probably use their hacking device for its intended purpose. Offensive tactics/programs and remote unit unlocks should be the side-show to the force multiplier of having an on-site infowar specialist who can manipulate and streamline your tactical network in real time. That's my hope at least. Making hacking something that one can splash in a force and still get tangible results from would be a nice change. Suppose you'll be able to FO target models with HD+. That's more than many will be able to do. Order intensity and not exposing yourself is a good trade as opposed to exposing yourself, imagine, if you'll be able to FO through marker in ARO. I'm really interested how they plan to make a competent Invincible Army so it doesn't get shut down by Interventors.
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Post by: ImAGeek
My Operation Icestorm just turned up
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Post by: Zond
Mine just arrived. Have a look through for five minutes then time for work.
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Post by: ImAGeek
Same here haha. The models are amazing, and I love the little story at the start of the rulebook.
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Post by: NuclearMessiah
We have a thread about people getting their Icestorms down in the proper forum, take it down there please.
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Post by: -Loki-
Picked up my copy from Combat Company. In the cupboard it went to get wrapped up for my nephews for Christmas.
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Post by: Alpharius
NuclearMessiah wrote:We have a thread about people getting their Icestorms down in the proper forum, take it down there please.
That's a really good idea!
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Post by: Erasoketa
International forum is back online, now with it's own URL: http://infinitytheforums.com/forum/
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Post by: Red Harvest
Seems to be the same forums too. Not at all like the change in November 2012. This will end the Server errors? CB should celebrate by releasing a preview of something, like, oh I dunno, better photos of the Dactyl, or even better, Kasym Beg.
Any of you Brits going to the Wayland Games shindig this week-end? And one of you will be reporting all the details to us? Bostria has promised more news about N3.
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Post by: IJW
Unfortunately not me, it's a 400 mile round trip along the busiest roads the country - and it wasn't announced very early. :(
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Post by: Mothman
Red Harvest wrote:Seems to be the same forums too. Not at all like the change in November 2012. This will end the Server errors? CB should celebrate by releasing a preview of something, like, oh I dunno, better photos of the Dactyl, or even better, Kasym Beg.
Any of you Brits going to the Wayland Games shindig this week-end? And one of you will be reporting all the details to us? Bostria has promised more news about N3.
Ill be there on sunday only for the second seminar lucky for me wayland is only 2 cities over so can go by train couldnt afford a hotel though and dont have any contacts to crash at, this time I will give correct info. Bringing my Bakunin fairlyhappy with the list 4 camo tokens, a riot grrl, custodier, sin eateater, daktari and morlock. Im really hoping for some more tenguska info after not seeing anything nomad related at the gencon seminar.
Also im finally on Dakka after lurking for years
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Post by: carlos13th
I might be depending on if the misses can drive me or not. Traveling from near Romford shouldnt be to bad.
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Post by: Pacific
Great, thanks for posting that!
Now, I wish they would update the scenarios section..
Mothman wrote: Red Harvest wrote:Seems to be the same forums too. Not at all like the change in November 2012. This will end the Server errors? CB should celebrate by releasing a preview of something, like, oh I dunno, better photos of the Dactyl, or even better, Kasym Beg.
Any of you Brits going to the Wayland Games shindig this week-end? And one of you will be reporting all the details to us? Bostria has promised more news about N3.
Ill be there on sunday only for the second seminar lucky for me wayland is only 2 cities over so can go by train couldnt afford a hotel though and dont have any contacts to crash at, this time I will give correct info. Bringing my Bakunin fairlyhappy with the list 4 camo tokens, a riot grrl, custodier, sin eateater, daktari and morlock. Im really hoping for some more tenguska info after not seeing anything nomad related at the gencon seminar.
Also im finally on Dakka after lurking for years
Welcome to the forum Mothman! (Great username, I hope you will be using a photo of Richard Gere as your avatar?  )
Would love to go the event but unfortunately the damned thing clashes with the NFL game at Wembley..
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Post by: Alpharius
Does anyone know what the last 'new releases' were?
I can't remember...
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Post by: Erasoketa
"July": Terracotta HMG, Ghulam Infantry box, Antipodes, Thamyris, Raktorak with Vulkan shotgun. (everything released)
"August": O:I (release in process), Yojimbo and Kotail (both delayed to september, yet to be released)
"September": Fusiliers box, Kasym Beg, Kornak Gazarot, Warcor, Dactylis, Mototronica scenery pack (everything yet to be released)
I don't know whether the delay of Yojimbo and the Kotail means just an addition to the September stuff, or if some of the September releases might be delayed to October.
Edit: spelling
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Post by: Bolognesus
Am I completely delusional in thinking there was something like a new PanO Trauma-Doc coming? I skimmed the last 25 or so pages of this thread and couldn't find anything; google has nothing; yet I'm quite sure there were actual preview pics (and that the model was rather nice, too!).
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Post by: Knight
Nay. There will new Trauma Doc and Joan (oh please let her rules be decent), we don't know when the resculpts will be available.
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Post by: Alpharius
Erasoketa wrote:"July": Terracotta HMG, Ghulam Infantry box, Antipodes, Thamyris, Raktorak with Vulkan shotgun. (everything released)
"August": O:I (release in process), Yojimbo and Kotail (both delayed to september, yet to be released)
"September": Fusiliers box, Kasym Beg, Kornak Gazarot, Warcor, Dactylis, Mototronica scenery pack (everything yet to be released)
I don't know whether the delay of Yojimbo and the Kotail means just an addition to the September stuff, or if some of the September releases might be delayed to October.
Edit: spelling
Exactly what I was looking for Erasoketa - thanks!
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Post by: Erasoketa
You're welcome!
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Post by: Kanluwen
Knight wrote:Nay. There will new Trauma Doc and Joan (oh please let her rules be decent), we don't know when the resculpts will be available.
Not necessarily...
Again, Corvus Belli is updating the dossier artwork. That does not necessarily mean we will see new models.
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Post by: PsychoticStorm
New Traumadoc will happen because CB wants to, when this will happen is yet unknown though.
Joan is again confirmed from the seminars, there was no mention about this been a new profile though.
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Post by: Knight
Depends what you expect by new profile. I'd consider price adjustment and changes to religious and inspiring leadership abilities as new.
Not seeing 4-4 MOV would also be odd, considering ORC and Father Knight have it. Multi-Rifle is also another piece of gear I hope it will be more useful in N3. Some adjustments to her CC attribute are also something that I'd consider plausible.
It's more of a part of N3 makeover, rather a complete re-work. Mobility version, however is... well mystery for another day.
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Post by: IJW
Yeah, I've a feeling there will be quite a few main rulebook units that get enough of a tweak that they'll feel like new units all over again.
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Post by: Bolognesus
...huh. Well okay, at least the pic looks spiffy and a new model along that lines wouldn't go amiss, for sure. I do feel sort of stupid for quickly getting the support pack (already had a bunch of palbots and was proxying doc/eng with sed wars models) just to make sure I can still complete my "all of PanO by end of 2015" mission without missing out on some of the models that have stood the test of time rather less well than some.
That Joan looks nice; one issue I do have with it is that that looks like less armour than the new Nisse, for example - almost like a fusilier with thigh-pads and a few more gizmos.
I know CB have chosen to exaggerate certain features depending on gender, but this seems rather extreme - even the ridiculously posed HMG Swiss Guard (which features similar... well... features) looks much, much more consistently heavy(li)-armoured.
Kind of a shame, IMO.
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Post by: Darkjim
Kanluwen wrote: Knight wrote:Nay. There will new Trauma Doc and Joan (oh please let her rules be decent), we don't know when the resculpts will be available.
Not necessarily...
Again, Corvus Belli is updating the dossier artwork. That does not necessarily mean we will see new models.
Ah right, I hadn't made that distinction. So the Kum Chieftain they showed recently might not be a model any time soon then, and someone who already had the 2 bikers, a Pent special edition and some nice 55mm bases might as well just get on with them and not wait?
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Post by: Absolutionis
The Kum Chieftain Kaysim Beg has a digital sculpt for it already. It's highly unlikely for him to not get a model considering this.
https://www.facebook.com/media/set/?set=a.1466566586938251.1073741840.1413351325593111&type=1
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Post by: drazz
Why would you wait in that situation anyway? Sounds like a blast to put together, paint, and play with.
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Post by: Darkjim
Oh so Kasym Beg IS the Kum Chieftan. I am a berk, sorry.
drazz, the spoiler above what I'm waiting for, to paint all 4 together. Tons of others to do, Wu-Ming and Bao at the moment
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Post by: Kanluwen
Darkjim wrote: Kanluwen wrote: Knight wrote:Nay. There will new Trauma Doc and Joan (oh please let her rules be decent), we don't know when the resculpts will be available.
Not necessarily...
Again, Corvus Belli is updating the dossier artwork. That does not necessarily mean we will see new models.
Ah right, I hadn't made that distinction. So the Kum Chieftain they showed recently might not be a model any time soon then, and someone who already had the 2 bikers, a Pent special edition and some nice 55mm bases might as well just get on with them and not wait?
The Kum Chieftain, as mentioned, has a 3D render and is a brand new profile.
CB is, for reasons that really do not make sense to anyone but themselves 99% of the time, updating the dossiers of older profiles as they feel that the dossiers(not the now out of scale and out of aesthetic old models, mind you) make things "difficult" for new players.
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Post by: Darkjim
Well, not for me - as a new player the difficult thing is deciding which of the probably 500 mind-bendingly good minis I want to paint eventually, I do next. Also not just posting my credit card to CNC Workshop and asking for 2 of everything as soon as they are ready, until it runs out.
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Post by: John D Law
Holy cow! Throw a goatee on him and a cigar and you got a almost dead to rights Lobo stand in! Very nice
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Post by: Darkjim
Looks like he might already have a goatee, or a chin rough enough to paint one. And I'm stealing the cigar idea, assuming they still smoke 175 years from now.
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Post by: -Loki-
Erasoketa wrote:"September": Fusiliers box, Kasym Beg, Kornak Gazarot, Warcor, Dactylis, Mototronica scenery pack (everything yet to be released)
EEEEEEEEEEEEEEEEEEEeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee!
Hopefully either a 2 pack with the female Kum or with a dismounted version.
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Post by: IJW
Kanluwen wrote:CB is, for reasons that really do not make sense to anyone but themselves 99% of the time, updating the dossiers of older profiles as they feel that the dossiers(not the now out of scale and out of aesthetic old models, mind you) make things "difficult" for new players.
The dossiers are reference material for the illustrators as well as the sculptors.
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Post by: SlaveToDorkness
John D Law wrote:Holy cow! Throw a goatee on him and a cigar and you got a almost dead to rights Lobo stand in! Very nice 
I was thinking Nathan Explosion, myself.
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Post by: Kanluwen
I was thinking Conan the Barbarian, via Frank Frazetta...
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Post by: Red Harvest
Pacific wrote:
Welcome to the forum Mothman! (Great username, I hope you will be using a photo of Richard Gere as your avatar?  )
Would love to go the event but unfortunately the damned thing clashes with the NFL game at Wembley..
NFL? as in the National Felons League for American Football.
Anyway, If you are unfamiliar with Mothman, I strongly suggest that you, and everybody else, click on this link, HERE! I promise that you will not be disappointed.
I thought that one of the Jeanne D'Arc sculpts was an LE to be included with Angel's Painting book. TBH, I am interested in Angel's book waaaay more than the mini. The book is to be 5000 copies, according to Angel's Facebook page-- I saw it somewhere there. What is it with this 5000 thing? Is it some strange Galician Numerology?
Kasym Beg. Zounds! 2 please. Aren't there rumors about twins? At least on the Spanish forum?
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Post by: ComTrav
Man, the Kum riders are all SO METAL.
Someone at CV must love motorcycles...the Asuka Kisaragi model (aka "the Akira bike") is what convinced this was a game I had to have.
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Post by: Noir
Red Harvest wrote:
I thought that one of the Jeanne D'Arc sculpts was an LE to be included with Angel's Painting book. TBH, I am interested in Angel's book waaaay more than the mini. The book is to be 5000 copies, according to Angel's Facebook page-- I saw it somewhere there. What is it with this 5000 thing? Is it some strange Galician Numerology?
Yup, it should be the LE you get with the up coming Angel Master Painter book. The 5000 run likely is the smallest print run the printer can do at a good cost. If it sells good they can just order a extra run, no one has said the book is limited, just like no one every said O:IS was limited. Just that they are making 5000 copies.
ComTrav wrote:Man, the Kum riders are all SO METAL.
Someone at CV must love motorcycles...the Asuka Kisaragi model (aka "the Akira bike") is what convinced this was a game I had to have.
It is becouse of the Biker Rally that takes place down the street from Gen-Con. You can't see are bikes without being changed for life  .
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Post by: Knight
Red Harvest wrote: Pacific wrote: Welcome to the forum Mothman! (Great username, I hope you will be using a photo of Richard Gere as your avatar?  ) Would love to go the event but unfortunately the damned thing clashes with the NFL game at Wembley..
NFL? as in the National Felons League for American Football. Anyway, If you are unfamiliar with Mothman, I strongly suggest that you, and everybody else, click on this link, HERE! I promise that you will not be disappointed. I thought that one of the Jeanne D'Arc sculpts was an LE to be included with Angel's Painting book. TBH, I am interested in Angel's book waaaay more than the mini. The book is to be 5000 copies, according to Angel's Facebook page-- I saw it somewhere there. What is it with this 5000 thing? Is it some strange Galician Numerology? Kasym Beg. Zounds! 2 please. Aren't there rumors about twins? At least on the Spanish forum? I tire of their limited edition marketing shenanigans.
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Post by: Erasoketa
In the particular case of the Trauma Doc, I'd say I heard either Carlos or Gutier saying in one of the seminars we've seen this summer that they were going to resculpt her, just because they want to.
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Post by: PsychoticStorm
Knight wrote:
I tire of their limited edition marketing shenanigans.
I hope you realise that this is a personal project done by Angel that CB support and not a CB release, also 5000 copies might have more to do with optimal print run for such a project than with "limited edition marketing shenanigans"
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Post by: Riquende
Noir wrote:
Yup, it should be the LE you get with the up coming Angel Master Painter book.
Is this news or a rumour? And if it's happening, where is the book going to be sold from? Can't miss out on a Joan...
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Post by: Kanluwen
PsychoticStorm wrote: Knight wrote:
I tire of their limited edition marketing shenanigans.
I hope you realise that this is a personal project done by Angel that CB support and not a CB release, also 5000 copies might have more to do with optimal print run for such a project than with "limited edition marketing shenanigans"
They don't need to provide a model to accompany it, do they?
That is the "limited edition marketing shenanigans". To pretend that models like the Tabitha Lyons Bolt would have sold as well as they did without the "LIMITED EDITION" tag is kind of silly.
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Post by: Erasoketa
Riquende wrote:Noir wrote: Yup, it should be the LE you get with the up coming Angel Master Painter book. Is this news or a rumour? And if it's happening, where is the book going to be sold from? Can't miss out on a Joan... It's news, Angel showed a preview in his GenCon seminar. I think that the intended release period is first quarter of 2015.
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Post by: Knight
Hello October 26 I'll give more information about the book so STAY TUNED but meantime I would like to show this sneak peek for all of you. - Giraldez FB (few pages back) We should also get more information about this next month. Still... bollocks, but glad to hear it now.
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Post by: PsychoticStorm
Kanluwen wrote:
They don't need to provide a model to accompany it, do they?
That is the "limited edition marketing shenanigans". To pretend that models like the Tabitha Lyons Bolt would have sold as well as they did without the "LIMITED EDITION" tag is kind of silly.
Models like Tabitha Lyons Bolt would not exist if the concept of a limited release didn't exist, she is what a limited release mini is about, something extraordinary not intended to be part of the main line.
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Post by: Red Harvest
Angel is financing this thing himself, so the 5000 may be what he can afford. He has the same aversion to kickstarter as the others at CB. He doesn't need the LE to boost sales, IMHO. I suspect it is meant as a favor to him from a very grateful company. They know full well that Angel's painting helps move the metal.
It'll sell out quickly. Everybody wants to paint like Angel.
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Post by: carlos13th
I would love his book but the lack of airbrush means it would probably be useless to me.
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Post by: NuclearMessiah
carlos13th wrote:I would love his book but the lack of airbrush means it would probably be useless to me.
He does some brush work, so there is something to be learned. Also pretty pictures
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Post by: NeonPhoenix
oh wow! a LE for Angel's book! count me in! however i truly have to agree; this something i'd expect more of certain 'shall not be named' nottingham company. Don't get me wrong that i think's it awesome their redoing Joan (the old ones need so much help) but making another limited run? really? we all know Angel's book is going to fly off the shelves when it launches; having to scramble to get within the first run just to get the new Joan... hmm ah well such as it is; i'll be glued to the pre-order date on this one; just wish it wasn't that way.
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Post by: Ignatius-Grulgor
As someone who loves collecting, limited editions tend to bump things into the 'get it, get it now' category. There's a little OCD corner of my brain that's annoyed I don't have the battlefoam yuan yuan and max scorpio, but I sure as hell don't want to pay what they go for on eBay, will have to find a Warcor to bribe for that figure they're getting, that or try and get more involved since there isn't one in my area.
Still the book was already a must have for me, but I can certainly sympathise with those who don't have the funds at the time, or start the game at a later date. I know Malifaux's tendency to overdo limited editions somewhat put me off starting when I found out I couldn't get a bunch of the minis I liked without paying scalpers rates (was looking at a dreamer crew back in the day).
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Post by: Savnock
I'm all for LE figures. They reward you for immediate support of the product (which reduces the burden of holding stock for vendors and then frees them up to bring through new stuff). They also can subsidize the main product if you sell the LE off at a moderate price. And you can swap one LE you want for another you don't (which I did with the Yuan-Yuan for Miranda Ashcroft).
Seeing yourself as being "deprived" of an LE add-on figure if you don't want the accompanying item is ridiculous.
Oh, and Angel's book: I look forward to that creating a giant wave of willingness to work with airbrushes by those of us who have one but are intimidated by the work required to get good with it.
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Post by: carlos13th
I don't mind le models when they are alternatives. Cosplay bolt for example doenst matter if you don't get it because you can get a normal bolt. But when you can only get a model to properly represent a profile from a LE sculpt then I am not a fan.
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Post by: Noir
carlos13th wrote:I don't mind le models when they are alternatives. Cosplay bolt for example doenst matter if you don't get it because you can get a normal bolt. But when you can only get a model to properly represent a profile from a LE sculpt then I am not a fan.
Well then, as the is only 1 LE model with a profile it shouldn't really be much a issue. The rest are Alt scuplts, warcors (all same stats) and non-profile models (ie. civilian). Just like the Joan is a Alt sculpt, nothing more.
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Post by: carlos13th
Which is why I don't have a problem with the way cb is doing the whole LE thing ATM.
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Post by: Kanluwen
Noir wrote:
Well then, as the is only 1 LE model with a profile it shouldn't really be much a issue. The rest are Alt scuplts, warcors (all same stats) and non-profile models (ie. civilian). Just like the Joan is a Alt sculpt, nothing more.
They can't release a Chasseur with Rifle four years after the Ariadna starter pack hit shelves, and you think it's okay for them to have as many alternate sculpts as they do?
There are so many holes in the lines and missing profiles, not to mention things that now need to be updated to fit their new "biggerized" designs that they need to stop with the bloody alternate and limited edition sculpts and instead focus upon actually getting their stuff in order.
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Post by: Noir
Kanluwen wrote:Noir wrote:
Well then, as the is only 1 LE model with a profile it shouldn't really be much a issue. The rest are Alt scuplts, warcors (all same stats) and non-profile models (ie. civilian). Just like the Joan is a Alt sculpt, nothing more.
They can't release a Chasseur with Rifle four years after the Ariadna starter pack hit shelves, and you think it's okay for them to have as many alternate sculpts as they do?
There are so many holes in the lines and missing profiles, not to mention things that now need to be updated to fit their new "biggerized" designs that they need to stop with the bloody alternate and limited edition sculpts and instead focus upon actually getting their stuff in order.
Yeah, yeah we know your never happy and they should be trying to make YOU happy. They shouldn't release a profile until the model is out, as no one can proxy models. It isn't like LE models help grow their company and player base, who wants more people playing Infinity as that be a bad thing right? Plus how much time it takes to do a limited number of models must take forever, it not like you basically posted about how not making more the 5000 copies of some thing is just dumb becouse it be so easy and quick. As for starter models, that is the way it has always been for someone so invested in the game I surprised you didn't know that, one model in the box is only in the starter box. But, not any more now starter box models look like they are going all 6 of them only in starter box. But, yeah damn them for growing their game the way they think works best, I bet they wish they could be one of the fastest growing miniature game company around. That answer if I think it is OK or not for you.
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Post by: Knight
Noir wrote: Kanluwen wrote:Noir wrote: Well then, as the is only 1 LE model with a profile it shouldn't really be much a issue. The rest are Alt scuplts, warcors (all same stats) and non-profile models (ie. civilian). Just like the Joan is a Alt sculpt, nothing more.
They can't release a Chasseur with Rifle four years after the Ariadna starter pack hit shelves, and you think it's okay for them to have as many alternate sculpts as they do? There are so many holes in the lines and missing profiles, not to mention things that now need to be updated to fit their new "biggerized" designs that they need to stop with the bloody alternate and limited edition sculpts and instead focus upon actually getting their stuff in order. It isn't like LE models help grow their company and player base, who wants more people playing Infinity as that be a bad thing right? I imagine they're more interested with people buying their product. Buying LE doesn't strike me as an indicator of how many new people are playing or were introduced to the game.
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Post by: -Loki-
No, but LE models build excitement and hype. I'm sure some people who bought the Cosplay Bolt (which wasn't much of a waste of sculptor time - it used existing parts from 3 Bolts and had a new head) didn't have PanO armies, and might now due to the excitement around the model. Same with alternate sculpts. Some people just like building and painting a nice model, so something like the Penny bootleg would appeal to them, as well as people who might not have (for some odd reason) liked the original Penny sculpt. It even appeals to Haqqislam players who might want another female Kum rider. But since it's not a Chassuer with a Rifle, it's worth condemning CB and anyone who enjoyed them for wasting time and resources on things that aren't important.
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Post by: ImAGeek
Also, there already is a Chasseur with Rifle, true it's only in the starter box but it's not like there's no model for it.
78520
Post by: Knight
-Loki- wrote:No, but LE models build excitement and hype. I'm sure some people who bought the Cosplay Bolt (which wasn't much of a waste of sculptor time - it used existing parts from 3 Bolts and had a new head) didn't have PanO armies, and might now due to the excitement around the model. Same with alternate sculpts. Some people just like building and painting a nice model, so something like the Penny bootleg would appeal to them, as well as people who might not have (for some odd reason) liked the original Penny sculpt. It even appeals to Haqqislam players who might want another female Kum rider. But since it's not a Chassuer with a Rifle, it's worth condemning CB and anyone who enjoyed them for wasting time and resources on things that aren't important. I'm certainly in agreement here, at best it serves as a please to those that do not play but primarily collect and/or to people that are intrigued by alternative poses, although I must say that people had told me they have different expectations for their centre piece model, Ajax, Father Knight, Taric, TAG and so on, having LE Bolt as starting centrepiece seems to clash with what I'd call a dominant desire. It's interesting demand that can be found in other systems. People like their Colossi or Imperial Knights. I wouldn't be surprised for certain Penthesilea customers to purchase bootleg version. It's amazing trend, especially in video gaming industry, where a rare skin or item that might be purely cosmetic in nature yield a lot of actual money and interest. MtG also comes to mind, where collectors might want a particular card made by a specific painter or the art is printed across entire card. New Joan might be do the same for me, the itch I cannot scratch, as it was one of the models that peaked my interest for Infinity. However similar to Bolt model, the price or entire package might be just too high for me to get it. Naturally, I wouldn't mind, if CB made limited run, similar to Bolts and Santiago. Alternatively I can only hope some soul out there will want to trade new Joan for LE Icestorm. I suppose it's rather interesting how CB forces you to interact with their dealings, should you miss the window (limited runs) you're given rather high price to pay.
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Post by: Daba
Is the new Joan pictured (with the Saber hair) going to be the new standard Joan or LE one?
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Post by: Kanluwen
ImAGeek wrote:Also, there already is a Chasseur with Rifle, true it's only in the starter box but it's not like there's no model for it.
That's the point.
The Chasseur with Rifle is used by myself and quite a few others on the official forums as an example because of the nature of the basic Ariadna starter set in comparison to many of the other basic faction starters. If someone wants to play Merovingia, they are either paying an extortionate amount for the Chasseur from eBay or they are buying a starter pack for a single model each time they want a rifle Chasseur and getting no use whatsoever out of the rest of the box.
Or they have to proxy the Chasseur with Rifle, because for whatever inane reason Corvus Belli felt it necessary to release the ADHL profile in a blister rather than any of the other profiles or the starter set Chasseur.
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Post by: SlaveToDorkness
None of this is either news or rumors....
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Post by: Kanluwen
Well, seeing as how the previews are likely at the various third party outlets and now we have to play the waiting game while they sit on their previews until they decide to release them--there is not really much news or rumors to discuss.
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Post by: BrookM
Tabitha Lyons wrote:STRIKE AND STRIKE SWIFTLY !!
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Post by: bantha_beast
Is that the new 25mm base size!?
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Post by: GrimDork
Now, we just need 19 more and some really big d20's
On a side note, the base is a little small, looks more like one of mantic's integrated 15mm bases  Still pretty darn neat though.
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Post by: rich1231
You should see some October and November release information shortly
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Post by: Kanluwen
rich1231 wrote:You should see some October and November release information shortly 
That's right, today's the Wayland Games thing!
Hope you guys are getting good photographs of the tables...and the seminars.
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Post by: Pacific
Yes, looking forward to a full report of what is going on!
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Post by: cincydooley
Personally I think th me tabitha model would have sold just fine if she wasn't LE. She'd have been a perfect edition to the bootleg line.
57098
Post by: carlos13th
Stolen from the Infinity thread on the offical forums
Spears, on 27 Sept 2014 - 5:24 PM, said:
Couple of our forward observers attending the wayland event have returned their results. Including the worlds moodiest chaksa and a superjumping linkable missile wielding morat.
Update with words:
[img]http://i.imgur.com/kbfo9PH.jpg
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