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Post by: AduroT
Concept artwork for the new Troll unit, Warders as I recall. Basically meant as a more defensive unit of Champions. Because those weren't hard enough to kill already.
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Post by: hotsauceman1
Ok, now i want to start Trollbloods.
They arent making this easy on me.
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Post by: AduroT
I know right? I want to start pretty much every faction other than Menoth. Screw those guys.
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Post by: RiTides
Beautiful!
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Post by: greenskin lynn
wwwwwwwwwwwoooooooooooooooooooooooooooooooooooooooooooooo new trollbloods makes me happy
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Post by: Marrak
AduroT wrote:Concept artwork for the new Troll unit, Warders as I recall. Basically meant as a more defensive unit of Champions. Because those weren't hard enough to kill already.

That armor and weaponry looks like something out of WoW.
...this is a good thing to me.
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Post by: 12thRonin
AduroT wrote:Concept artwork for the new Troll unit, Warders as I recall. Basically meant as a more defensive unit of Champions. Because those weren't hard enough to kill already.

Hello Shield Wall. That won't be annoying with a KSB behind it or anything...
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Post by: Alfndrate
Are we thinking Armor 22 or so?  I wouldn't be surprised if they had something similar to the MoW Demo Corp when it comes to their abilities. Something to either give them additional die, or 2 swings... I wouldn't mind both... but then again, that's what Champs are for
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Post by: 12thRonin
If they do get shields and shield wall, I'd expect ARM 24ish. They'd have to do something to make them stand out more from the Champs to offset the loss of damage output.
Borka's going to need a moment alone once these guys come out.
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Post by: Alfndrate
It all depends on the base armor of the unit.
If they use the base armor of the Trollkin champions as the starting point, we'll probably see Shield Wall, but probably won't see Defensive Line (since Shield Wall does the same thing). So we're looking at Armor 20. Add in a KSB and we've got armor 22.
The only way they'll most likely hit higher than that is if they have a higher base ARM than the Champions do.
And on my note of Demo Corp like attacks, we probably won't see that, but we might see weapon master and reach (believe it said reach in the video). I can see them being closer to the Cetrati from Skorne. Decent Str, MAT, low-ish DEF, and ARM 16 with Reach, Weapon Master, Shielf Wall and Tough... probably at roughly the same cost as the Cetrati since I can see them not getting CMA for Tough, but who knows.
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Post by: malfred
I can see Defensive Line and Shield Wall going together.
However, I think more likely the presence of the shield gives
the Troll a base ARM 17 and then they get either Shield
Wall or Defensive Line.
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Post by: AduroT
Shield tend to give +1 base Arm, and then likely they'll get Shield Wall. Probably Reach and Weapon Master as well, but no way to get two attacks or they'd be straight up better than Champions.
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Post by: malfred
AduroT wrote:Shield tend to give +1 base Arm, and then likely they'll get Shield Wall. Probably Reach and Weapon Master as well, but no way to get two attacks or they'd be straight up better than Champions.
pGrissel
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Post by: AduroT
malfred wrote: AduroT wrote:Shield tend to give +1 base Arm, and then likely they'll get Shield Wall. Probably Reach and Weapon Master as well, but no way to get two attacks or they'd be straight up better than Champions.
pGrissel 
edit; No way to get extra attacks that couldn't also be applied to give Champions three attacks.
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Post by: malfred
AduroT wrote: malfred wrote: AduroT wrote:Shield tend to give +1 base Arm, and then likely they'll get Shield Wall. Probably Reach and Weapon Master as well, but no way to get two attacks or they'd be straight up better than Champions.
pGrissel 
edit; No way to get extra attacks that couldn't also be applied to give Champions three attacks.
Three is generally overkill for Champions unless someone gives you space to Overtake around thanks to Skaldi.
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Post by: RiTides
Where do you game, Aduro? So many unreleased models between these and Galleon in the Colossals thread.
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Post by: Mattman154
Warmachine Weekend
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Post by: AduroT
This. Greatest Warmachine event in the US next to Lock and Load in my opinion. We got DC (lead Dev), Ed (guy in charge) and two others I don't really know from PP. As they work for them they get unreleased and/or preproduction stuff to add to their personal collections and bring em along. I totally kicked DC's arse in a pick up game, but that might have been his string of 6+ ones in a row from Galleon one turn.
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Post by: Thanatos73
CRA on a pow 12, 3 inch AOE with auto fire? Yes please! Now I've just gotta pick up the other Cataphract units before these bad boys hit the shelves. Hopefully they'll be in plastic to make the unit a bit cheaper
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Post by: AduroT
They are indeed going to be plastic.
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Post by: RiTides
Ah, got it! Very cool
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Post by: George Spiggott
I foresee the entire Cataphract unit range (Arcuarii and Cetratii) being redone in plastic off the back of this release.
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Post by: malfred
AduroT wrote:
This. Greatest Warmachine event in the US next to Lock and Load in my opinion. We got DC (lead Dev), Ed (guy in charge) and two others I don't really know from PP. As they work for them they get unreleased and/or preproduction stuff to add to their personal collections and bring em along. I totally kicked DC's arse in a pick up game, but that might have been his string of 6+ ones in a row from Galleon one turn.
Jason Martin and Ron Kruzie
Jason played a game against gdaybloke. They went eFeora/Judicator
vs. Ossyan/Hyperion. It was a pretty fun game to kibbitz. At one point
Jason was thinking out loud about song of battle vs. safe passage. I
pointed out that Ret's ranged weapons were magical.
"Feth!"
Apparently he had been using safe passage and gdaybloke had been
not shooting the 'jacks.
I ran away at that point.
I'm not sure what his actual job is. I know he used to be the convention
coordinator, but he's not that anymore.
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Post by: Boss Salvage
George Spiggott wrote:I foresee the entire Cataphract unit range (Arcuarii and Cetratii) being redone in plastic off the back of this release.
Been waiting for this for a couple years now, is about time. New cataphracts without weapon masters is interesting, but yay for more skorne shooting
- Salvage
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Post by: RiTides
Was wondering when you'd show up, Re: the Skorne stuff, Salvage
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Post by: AduroT
Several spoilers from the newest No Quarter.
Arch Angel;
Mv6 Str14 Mat6 Rat5 Def11 Arm18 Cmd7
bite is pow 19, 2 x pow 17 claws, dragon breath is range 10 AOE 3 Pow 14 D3+1 Strafe crit fire, Animus is Draconic aura(end within 2" of it, set on fire)
46 hit boxes
4 Fury
They've previously said it has Consume on the Bite and Ride By Attack but I did not see that on the spoiler this time and I've not seen the NQ myself.
Rask, the new Gatorman caster;
Mv5 Str7 Mat6 Rat7 Def15 Arm15 Cmd5
has a trident cannon rng 10 pow 12
Has ammo types: Arcane interference, energy siphon and paralysis
and a ps 11 blade.
Fury 6, 15 dmg
Spells:
admonition
boundless charge
fury
inhospitable ground
If hes killed a bog trog within his command can bbe killed instead to heal 1.
Rask feat is: While in Rask's control area, friendly faction models cannot be targeted by attacks or chares made by models more then 5" away from them. Dark Waters last for one round.
And the Skinwalker Alpha apparently gives blood drinker and rapid strike, and has retalitory strike himself
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Post by: malfred
AduroT wrote:Several spoilers from the newest No Quarter.
Arch Angel;
Mv6 Str14 Mat6 Rat5 Def11 Arm18 Cmd7
bite is pow 19, 2 x pow 17 claws, dragon breath is range 10 AOE 3 Pow 14 D3+1 Strafe crit fire, Animus is Draconic aura(end within 2" of it, set on fire)
46 hit boxes
4 Fury
They've previously said it has Consume on the Bite and Ride By Attack but I did not see that on the spoiler this time and I've not seen the NQ myself.
Rask, the new Gatorman caster;
Mv5 Str7 Mat6 Rat7 Def15 Arm15 Cmd5
has a trident cannon rng 10 pow 12
Has ammo types: Arcane interference, energy siphon and paralysis
and a ps 11 blade.
Fury 6, 15 dmg
Spells:
admonition
boundless charge
fury
inhospitable ground
If hes killed a bog trog within his command can bbe killed instead to heal 1.
Rask feat is: While in Rask's control area, friendly faction models cannot be targeted by attacks or chares made by models more then 5" away from them. Dark Waters last for one round.
And the Skinwalker Alpha apparently gives blood drinker and rapid strike, and has retalitory strike himself
Admonition WITH Inhospitable Ground? Someone hates Skorne...
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Post by: AduroT
Well the PP staff at WMW during the Q&A panel Did call him a "Bastard". Automatically Appended Next Post: Couple updates.
Rask's sac ability is the same as the Exemplar Errant Senechal's, so it's remove one to ignore any amount of overkill damage.
Alpha is 3pts, Blood Drinker is Granted, and Rapid Strike is Tactics.
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Post by: Anung Un Rama
Another Fury 6 Warlock? I was hoping for someone with more. Don't recognize any of the rules except inhospitable ground.
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Post by: AduroT
The first ammo type is from Eyris and removes Focus and Upkeeps. Second one steals a single Focus/Fury. Third one makes you Def 7 and can't run/charge for one round.
Admonition lets you move without taking a Free Strike after someone ends their move within I believe three inches of you.
Boundless Charge lets you Charge for free, +2".
Fury is Additional Damage Die for model/unit.
Inhospitable Ground makes your Ctrl area Difficult Ground.
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Post by: Dais
The archangel is just about what I was expecting. I was hoping for either a little more hp and 12" range on the gun or 19 points but I'm not surprised by how it turned out. What is surprising is how bad the animus is, range:self ruins what could otherwise be a fun and useful addition to the big dragon.
Overall it is fast and robust melee beater or a somewhat mobile platform for a gun that doesn't quite add up to the points cost. It is more of a big carnivean than a big ravagore and I'm ok with that. I'm glad it isn't so good it feels required but getting a bigger version of what the faction is used to leaves it feeling a little bland.
Rask and the warpborn alpha are both very good. I can only hope the warspear officer is close to that level of goodness.
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Post by: malfred
RNG self on a huge base is no small thing. Two units of dudes
can probably take out a colossal in melee. The animus
guarantees that they will want to use their heavies to make
that trade rather than push their units and catch on fire.
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Post by: Dais
malfred wrote:RNG self on a huge base is no small thing. Two units of dudes
can probably take out a colossal in melee. The animus
guarantees that they will want to use their heavies to make
that trade rather than push their units and catch on fire.
I think its less of a deterrent than you may realize. Losing two thirds of a good unit could very well be worth the kind of tempo swing removing a 20pt model could bring -especially when that unit is in range to get shot up by 2-4 aoe attacks next turn anyway. If it was range 6" and beast only a warlock could toss that animus out on a seraph and a pair of lessers while the gargantuan hovers close behind for a much more difficult choice for the opposition. As it stands I have a hard time seeing having your own models set on fire is only really a deterrent to running to engage a gargantuan or warlock, which is normally a suicide mission anyway.
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Post by: malfred
RNG self on a huge base is amazing. Sure it's not as flexible
as Tenacity, but do people deny the beauty of Harriers
having Perfect Strike?
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Post by: Elemental
Rask is impressive. Looks like he'll fill several traditional weaknesses of the Gatormen (delivering their infantry into melee against ranged or super-fast lists, and cracking heavy armour) very neatly, and also be a nightmare to assassinate, unless you have anti-healing measures on your side.
I'm really happy with the Skinwalker UA, and not just because I just bought a unit of 5 of them.  Options of either doubling their melee power (and thank heaven it's not Backswing, after that recent ruling) or making them even more stubborn on the defensive? Yes please! Automatically Appended Next Post: Dais wrote:I think its less of a deterrent than you may realize. Losing two thirds of a good unit could very well be worth the kind of tempo swing removing a 20pt model could bring -especially when that unit is in range to get shot up by 2-4 aoe attacks next turn anyway. If it was range 6" and beast only a warlock could toss that animus out on a seraph and a pair of lessers while the gargantuan hovers close behind for a much more difficult choice for the opposition. As it stands I have a hard time seeing having your own models set on fire is only really a deterrent to running to engage a gargantuan or warlock, which is normally a suicide mission anyway.
The right buffs can make this thing damn tough. Absylonia or Bethayne + a Shredder can have this thing running around at DEF 14, ARM 19 on a model that can't be knocked down. That's pretty huge when it come to survivability. MAT 7 infantry (the value of most weapon masters) will be missing this on a 6 or less, and other heavies will either have a similar miss rate or be spending their focus on attack boosts.
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Post by: Alfndrate
Though most heavies would probably boost on the initial attack anyways to ensure the boosted damage from a charge. I mean, even without buffs, just boosting to hit, Mulg can do on average can do 23 to 29.5 damage (assuming all attacks hit and eDoomie is on the board, but then again, why wouldn't Mulg have Wild Aggression lol)
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Post by: Elemental
Alfndrate wrote:Though most heavies would probably boost on the initial attack anyways to ensure the boosted damage from a charge.
And it's fine if they do. Against most other colossals / gargantuans, that focus or fury point would be getting spent on an extra melee attack that would hit on anything but a double 1.
I mean, even without buffs, just boosting to hit, Mulg can do on average can do 23 to 29.5 damage (assuming all attacks hit and eDoomie is on the board, but then again, why wouldn't Mulg have Wild Aggression lol)
I agree Mulg with WA would probably do the job, but then again, what can't he kill?
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Post by: RiTides
Sneak Peak of Skorne Mammoth:
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Post by: Anung Un Rama
Holy ****
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Post by: AduroT
It tends to be the good guns that make the Colossals, so maybe the Mammoth will be packing enough fire power to make it better than the other Gargantuans so far shown.
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Post by: John D Law
It looks like it has a Triceratops like bone crown, minus the horns of course. Thats kinda cool!
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Post by: Boss Salvage
Awesome! Big <3 for you Tides Is PP still getting all the colossi / gargantuans out before Xmas? Galleon should make it and see all the WM side out, but it would seem early 2013 sees the archangel / mammoth hitting, just as far as spacing things out suggests. - Salvage
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Post by: Wehrkind
Does the Angel's draconic aura simply set you on fire (continuous fire) or do 1d3 damage and set you on fire? If the latter, it is pretty insane. The former, no so much, but still mean on a front line caster.
Loving the rules for the Skinwalker UA! So excited for that to drop!
In terms of killing colossals, I watched 2 Tharn Ravagers (one with heart token) and Kromac in beast form dismantle a Stormclad last night, without Kromac feating. It was... surprising.
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Post by: RiTides
Lol Salvage  . I also think I have heard early 2013 for gargantuans, even the book. Will double check.
I would not have expected that, Wehr!
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Post by: Wehrkind
They need to get this book out faster. I want to see Epic Morvahna's stats. Yea... her stats.
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Post by: AduroT
Gargantuans book is March, and they ain't all coming out before the end of the year. I don't even believe the last Colossal is coming out till early 2013.
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Post by: RiTides
Book in March =
But I'm using my Mountain King with the quickstart rules, so that's good enough  . Just not sure why the book needs to be so delayed when models are already out and folks are already using them.
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Post by: malfred
RiTides wrote:Book in March =
But I'm using my Mountain King with the quickstart rules, so that's good enough  . Just not sure why the book needs to be so delayed when models are already out and folks are already using them.
It's their release schedule.
Models models models book models models models.
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Post by: Nagashek
Does Rask only work for the gatormen, or will he work for factions, too? Putting fury on Wolf Lord Morraig sounds pretty sick, for a P+S 13 6d6 charge with flank. >.< Not to mention admonition and Boundless Charge in Circle...
Live in fear.
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Post by: Elemental
Nagashek wrote:Does Rask only work for the gatormen, or will he work for factions, too? Putting fury on Wolf Lord Morraig sounds pretty sick, for a P+S 13 6d6 charge with flank. >.< Not to mention admonition and Boundless Charge in Circle...
Live in fear.
You can only take minion / mercenary warlocks if you're playing a game big enough for two (or using the Unbound rules). And assuming he'll work for Circle, of course.
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Post by: Nagashek
Elemental wrote: Nagashek wrote:Does Rask only work for the gatormen, or will he work for factions, too? Putting fury on Wolf Lord Morraig sounds pretty sick, for a P+S 13 6d6 charge with flank. >.< Not to mention admonition and Boundless Charge in Circle...
Live in fear.
You can only take minion / mercenary warlocks if you're playing a game big enough for two (or using the Unbound rules). And assuming he'll work for Circle, of course.
The first part I knew, the second part was my question.  My first question was really only that I was under some impression that some minion locks only work for their pig-man or fish-man federations...
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Post by: Elemental
Ah, right. No, minion warlocks so far can all work for one or more of the big four factions.
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Post by: 12thRonin
It would also depend on if the spell says friendly model or friendly faction model.
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Post by: AgeOfEgos
Rask sounds fun---and sounds like a more solid answer against heavy armor than Cal.
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Post by: Astroman
Sweet! Skylander Giants Minis!
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Post by: 12thRonin
Even his theme list is nasty. Faster Totem Hunters??
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Post by: RiTides
So is this like an undead bog trog?
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Post by: malfred
Only 1.
Totem Hunter is THE Totem Hunter. He's a character
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Post by: AduroT
He's not undead, no, but the Shamblers unit is.
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Post by: AgeOfEgos
No Gatorman Posse will be a tough tier. Guess it depends on those Alexia style fish....
Still, his feat seems pretty amazing. And my Frogs and Totem Hunter are really liking that speed...
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Post by: AduroT
Four units of Ambushing Bog Trogs and Six Advance Deploying, Advace Moving Croak Hunters. This is possibly the single fastest army out there, maybe even faster than Shae.
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Post by: RiTides
ArchAngel stats are now published in the NQ magazine, here's a spoiler pic. Click on the image to zoom in in the gallery:
My Legion friend is underwhelmed, but as I've grown to love the Mountain King, I think they will, too
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Post by: Dok
Yeah, it just seems a bit under-whelming for 20 points. It will definitely be a glass cannon.
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Post by: Thanatos73
P+S 19 head attack with consume, 2 P+S 17 open fists, pow 14 aoe strafe attacks with crit fire, ride by attack and the usual Legion eyeless sight, blood creation and soulless. Yeah, I think Legion players just like to complain. It's not an auto include but it is a strong model.
I just think Gargantuans are just a little less powerful than their Colossal counterparts due to the nature of Fury vs Focus. It seems Gargantuans really start to shine at 50 point levels where all the other faction toys synergize with them.
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Post by: Dok
Well, I think the main problem with it is that some of it's abilities are kind of useless. Consume on a p+s19? What small based model is going to live through that anyway? The animus is basically useless. And it doesn't have the kind of boxes that you would expect a 20 point model to have. As I said, it is definitely a glass cannon and will lay the hurt on things that it can engage. Especially with buffs. But the trade off on survivability is a bit too much imo.
It will definitely fit in some lists and is definitely the coolest looking out of all of them. So there is that
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Post by: 12thRonin
It would bypass tough. Not much else beside that.
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Post by: gunslingerpro
Yeah. Gonna be mean to bane thralls.
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Post by: Chongara
I feel silly for not recognizing righteous flames as being off eFeora. It's a neat model guess, but everyone and their dog wants to play Legion in my group so I probably won't be picking them up any time soon.
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Post by: AduroT
Consume The Book.
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Post by: Thanatos73
Consume also removes from play, and certain pieces like invincible Paladins under Villimon can be consumed. It's situational but it can be helpful. I don't think Archangel is great, but its good and has uses, but it is also competing with cheaper beasts in the Legion list that are really good in themselves. I think that's Mountain King's biggest problem too, many Troll beasts do what it does cheaper.
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Post by: Laughing Man
Also one-shots lesser warlocks like Wrong-Eye or Rorsch.
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Post by: Ehsteve
46 wounds, DEF11, ARM18...I honestly don't know what to think about this gargantuan. We're looking at some real extremes here: low wound, high movement (for a gargantuan), high P+S, but honestly has just as much chance to box your own models as your enemies given it's threshold.
At the moment it doesn't look like it will synergize as well as other gargantuans due to the inability to boost its movement further through conventional Legion means. Then there's the 20pt cost...
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Post by: Dais
Well, not wrong-eye since he is medium based, but Rorsch gets eaten. As does Vilmon and lesser warbeasts. Consume isn't great but it has a few tricks.
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Post by: Mr. Grey
Can someone explain to me why the animus is terrible? It seems like it would be perfect for keeping Archangel from getting surrounded and tied up by infantry, but everybody so far seems to universally think it's a horrible animus. Am I missing something here?
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Post by: Mattman154
Mr. Grey wrote:Can someone explain to me why the animus is terrible? It seems like it would be perfect for keeping Archangel from getting surrounded and tied up by infantry, but everybody so far seems to universally think it's a horrible animus. Am I missing something here?
If the infantry manages to kill Archangel before the turn is over, it does nothing. Considering the only time you'll want to charge something that big with infantry is when you're bound to kill it, it's not helpful.
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Post by: AduroT
The Animus will discourage you from trying to piece meal the Arch Angel, but also it takes so long for that damage to happen. Your opponent ends his turn there and gets set on fire. Now your turn and the opponents figs are all still there. It's not until their Next turn that they Might die. I'd say the Animus either needs to be;
1.) End your Movement within 2" and get set on Fire
or
B.) End your Activation within 2" take a pow12 and get set on Fire.
Option A means you're going to suffer that fire even if you manage to kill it. Option 2 gives you a chance to avoid fiery death, but if you don't kill it in one, you're gonna suffer some immediate pain.
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Post by: Grundz
can it actually do a ride-by-strafe? I thought ride by attack only allows a normal mellee/ranged attack
64786
Post by: Chozo
Thanatos73 wrote:P+S 19 head attack with consume, 2 P+S 17 open fists, pow 14 aoe strafe attacks with crit fire, ride by attack and the usual Legion eyeless sight, blood creation and soulless. Yeah, I think Legion players just like to complain. It's not an auto include but it is a strong model.
Eh. By your own admission it not only has to compete with Legion heavies, but also the fact that it loses access to a lot of spells/feats, as well as some of the tricks Legion beasts use to stay alive (cover, hiding behind forests, etc.). With those factors to consider it really comes down to how badly you need the AA's jambalaya of abilities rather than just taking two heavies and a fury management solo, and for a lot of Legion warlocks the answer is "not much for the tradeoffs."
I don't want to write it off until I at least proxy it, but when I think of lists for it I'm thinking of warlocks like pLylyth and Rhyas, neither of whom are top-shelf locks by a long shot.
I just think Gargantuans are just a little less powerful than their Colossal counterparts due to the nature of Fury vs Focus. It seems Gargantuans really start to shine at 50 point levels where all the other faction toys synergize with them.
Even at 50 none of the Gargs we've seen make a good argument for themselves. I feel like PP needed to make them so Hordes players wouldn't feel left out of the huge base fun, but like with battle engines they haven't been able to execute on them in a way that doesn't make you feel like you're going out of your way to play one.
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Post by: AduroT
So far I've played against one Mountain King and one Wold Wrath.
I Pistol Wraithed the Wold Wrath repeatedly and all it managed to do was kill five Bloodgorgers, on Pistol Wraith and contest a flag for one turn before the remaining Blood Gorgers and Gerlak took it down.
The Mountain King acted as a solid target for Sure Foot, giving the bonus to an entire unit of Fenn Blades which was Super Annoying, and would then throw a Fenn Blade a turn to get it to the Objective if they managed to Tough the impact (a vastly humorous and surprisingly effective strategy). It was killed almost solo by pAsphyxious on his Feat turn in melee, except he needed Saxyn Orrik to deal the final finishing blow.
Well have to see if/how people can learn to make them work. I think they generally lose out on effectiveness due to them not having the gun platforms that all the Collossals have.
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Post by: Kurgash
And that is why I'm eager for the Mammoth stats to be released. They could make it MAT 5 or have a terrible animus and I'd still take one. Those guns make me fill up with joy juice.
37505
Post by: Nagashek
Wehrkind wrote:They need to get this book out faster. I want to see Epic Morvahna's stats. Yea... her stats.
36D-26-36
Maybe 36D-26-38. She is a bit hippie.
15620
Post by: Mr. Grey
AduroT wrote:The Animus will discourage you from trying to piece meal the Arch Angel, but also it takes so long for that damage to happen. Your opponent ends his turn there and gets set on fire. Now your turn and the opponents figs are all still there. It's not until their Next turn that they Might die. I'd say the Animus either needs to be;
1.) End your Movement within 2" and get set on Fire
or
B.) End your Activation within 2" take a pow12 and get set on Fire.
Option A means you're going to suffer that fire even if you manage to kill it. Option 2 gives you a chance to avoid fiery death, but if you don't kill it in one, you're gonna suffer some immediate pain.
Ok, now I see what the problem is. Playing Khador and Circle, I don't really have anything that deals fire damage, so I wasn't sure why the animus was terrible. I'd heard that it took two turns for it to be effective, and I couldn't wrap my head around it at the time. All makes sense now, though.
I imagine if it were more similar to something like pKrueger's feat - enter/end your activiation within the AOE(take a pow12, etc) - then it might make more sense. As it stands currently it does seem pretty useless.
22761
Post by: Kurgash
I don't think I'm ever going to see this be put on the table at my local store when someone else can just put 2 Angelieieieie* with tenacity on them instead.
*plural forms give me problems before morning coffee.
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Post by: Grimtuff
Kurgash wrote:I don't think I'm ever going to see this be put on the table at my local store when someone else can just put 2 Angelieieieie* with tenacity on them instead.
*plural forms give me problems before morning coffee.
I'll admit I'm slightly disappointed that I'll be unable to do the 100% huge based army of Lylyth3, 2 Thrones and 2 Archangels (unless Lylyth3 has 8 Warbeast pts (doubtful)) at 50pts
40627
Post by: spyguyyoda
This model is very disappointing overall. Sure, it's a bit higher def than other Gargantuans, but it's hardly in the hard-to-hit range. Sure, it's kind of fast, but it's not any faster than any of our beasts (slower than Angelieieieie). Sure, it has more boxes...but not by that much...
And it's animus is only useful if you're afraid your caster will get charged by single wound models (can't remember the last time that happened...).
It's best use is for strafing AOEs and power attacks with his open fists...and I can get two Ravagores for the cost.
52450
Post by: gunslingerpro
Rask, better than I could've hoped for! Love it!
7942
Post by: nkelsch
Rask is sexy. I love all the PP minions. Very feral and neat.
7433
Post by: plastictrees
Rask is very nice.
Afflictor appears to be performing the evil dragonspawn equivalent of a dog dragging it's butt along the ground.
15753
Post by: Schmapdi
I really like Rask - the normal bog-trogs could stand a resculpt to look more like him.
59141
Post by: Elemental
plastictrees wrote:Afflictor appears to be performing the evil dragonspawn equivalent of a dog dragging it's butt along the ground.
Thankfully, it looks like it'd be very easy to repose it in a more upright way, to look less like it just slipped on a banana skin.
9594
Post by: RiTides
Possible NON-OFFICIAL spoilers for the Skorne Mammoth by PG_lord tyrant watt here:
http://privateerpressforums.com/showthread.php?129615-So-disapointed-with-the-lack-of-a-skorne-spoiler&p=1725680#post1725680
PG_lord tyrant watt wrote:Rumor has it as:
Fur:4
SPD:4
MAT:6
RAT:4
DEF:8
ARM:20
(2)P+S:19 Fists (crit pitch)
P+S 17 tusks
RNG 10, RoF 3, AoE 4, POW 15 gun
Assult
Bulldoze
Animus: Repulsion
This is what the little birdies have been fluttering.
2050
Post by: Anung Un Rama
I wasn't sure about the idea of a Non-Gatorman warlock, but I love this guy. Reminds me of a Gremlin, but in a good way.
9454
Post by: Mattlov
Afflictor looks like an excellent base for a Parasite of Mortrex conversion.
5245
Post by: Buzzsaw
Hmm, I dunno, I think I liked the concept art for the afflictor more...
Note for people that are not fans of Starcraft: that's a Zerg unit called a mutalisk.
54233
Post by: AduroT
Rask is Clearly on steroids if you look at him next to the other Bog Trogs.
9594
Post by: RiTides
Spoiler tidbits on the skinwalker UA (Alpha) from the new NQ:
Alpha apparently gives blood drinker and rapid strike, and has retalitory strike himself.
Revealed / discussed here:
http://privateerpressforums.com/showthread.php?127846-Alpha-in-NQ
21358
Post by: Dysartes
Having picked up the new NQ earlier in the week, those points about the Warpborn Alpha are correct.
Blood Drinker is Granted, so goes away if the Alpha dies.
Rapid Strike is a Tactic, so doesn't.
2050
Post by: Anung Un Rama
NQ also has Rask's complete rules.
I like him.
24567
Post by: Kroothawk
Rask and Afflictor don't look Gargantuan to me
9594
Post by: RiTides
They're from the upcoming book "Gargantuans" Kroot
40627
Post by: spyguyyoda
I like the Rask model. His rules intrigue me as well. I definitely want to know more about this afflictor, though. the pic was the first I had heard of it.
30305
Post by: Laughing Man
So far, all we know is that it injects Incubi into things with its ovipositor. Oh, and it probably has flight and eyeless sight.
320
Post by: Platuan4th
Laughing Man wrote:So far, all we know is that it injects Incubi into things with its ovipositor. Oh, and it probably has flight and eyeless sight. It also has (*Action) Incite Anti-rape Posts. At least if every single thread about it on the PP boards are anything to go by.
7433
Post by: plastictrees
Horse seems...short? Kreoss also seems to have tiny hands.
Overall look is decent though.
4670
Post by: Wehrkind
Horses are not that tall, usually only about man height unless they are the REALLY big kind. I think it is mostly the big pope hat on Kreoss making it look small.
40919
Post by: spiralingcadaver
Meh, like the vast majority of PP, same as usual.Nice detail, boring composition/pose :/
Kind of curious to see the double-epics' rules, ad I'm no longer as involved in the game, but... meh (again)
27987
Post by: Surtur
spiralingcadaver wrote:Meh, like the vast majority of PP, same as usual.Nice detail, boring composition/pose :/
Kind of curious to see the double-epics' rules, ad I'm no longer as involved in the game, but... meh (again)
I don't think it's boring, I think it's quite the opposite. Overstimulating. There's a lot going on in the model and it makes it hard to focus on any detail or piece in particular.
25990
Post by: Chongara
spiralingcadaver wrote:Meh, like the vast majority of PP, same as usual.Nice detail, boring composition/pose :/
Kind of curious to see the double-epics' rules, ad I'm no longer as involved in the game, but... meh (again)
Gravus' statline
FOC: Same as ever
eKreoss' selfheal
perma Signs & Portents on self
Elite Cadre[Vengers]: Perma S&P for them too
EDIT: P+S as Previous, plus brutal charge.
-Ignite
-Holy Ward
-Warpath
-Crevasse
-Force Hammer
-Death Sentence
I really like the model and It'll give me an excuse to get vengers, when I have the money.
27987
Post by: Surtur
Kreoss' feat is dispel everyone and everything then cast all of his upkeeps for free.
131
Post by: malfred
They posted this for Trollbloods.
1
9594
Post by: RiTides
Very cool!!
But... "bluestuff"?
15358
Post by: Vitruvian XVII
Id imagine it would be some sort of resin. I know GW casts the sculpted parts up so they can work on sculpting other parts more easily
54233
Post by: AduroT
From what I'm told, that blue stuff is actually a sculpting medium that one of their guys likes, but apparently the rest hate.
2050
Post by: Anung Un Rama
Grim Angus is my favorite Trollblood 'lock and this version looks great. Miss the goggles though.
36184
Post by: Alfndrate
Interesting, I guess I should learn how to use pAngus before I get this one  Thank you Holiday bundle
40627
Post by: spyguyyoda
Hooray! I'm going to be so poor...
3289
Post by: 12thRonin
Epic hat makes him epic.
54233
Post by: AduroT
Oh, I've been told the blue stuff is Fimo.
30305
Post by: Laughing Man
Can't believe nobody posted this yet...
54233
Post by: AduroT
No one posted that? I thought someone had.
27987
Post by: Surtur
A goat and a troll? Are they plastic resculpts or are they new models?
10842
Post by: djphranq
Kreoss and Angus look wicked boss awesome. I may just have to start Menoth and Trollbloods.
52450
Post by: gunslingerpro
I'm going with new Satyr heavy, perhaps with actual weapons this time, and black troll.
Though it could be a blighted troll as well.
54233
Post by: AduroT
The Satyr is probably going to be a 3in1 plastic kit. He's got the Gnarlhorn's chain shirt at the moment. No idea what the deal is with that troll there.
5245
Post by: Buzzsaw
AduroT wrote:The Satyr is probably going to be a 3in1 plastic kit. He's got the Gnarlhorn's chain shirt at the moment. No idea what the deal is with that troll there.
That makes sense: there seems to be a big move to put warbeasts/warjacks into plastic, and adding a third satyr variety allowing them to sell a kit (that contains all 3) even to people that have the existing satyr models.
320
Post by: Platuan4th
Buzzsaw wrote: AduroT wrote:The Satyr is probably going to be a 3in1 plastic kit. He's got the Gnarlhorn's chain shirt at the moment. No idea what the deal is with that troll there. That makes sense: there seems to be a big move to put warbeasts/warjacks into plastic, and adding a third satyr variety allowing them to sell a kit (that contains all 3) even to people that have the existing satyr models. I'd most likely get one, if only because I like the Shadowhorn's rules but I hate the metal model and thus refuse to own one.
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Post by: 12thRonin
The troll looks like it's a light warbeast based off it not having any armor and being a medium base.
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Post by: RiTides
Yeah, I'm very curious about the troll! A new light warbeast could be cool.
14765
Post by: paulson games
The blue stuff is Fimo. I find it hard to work with but Jason sculpts with it and he has amazing god-like sculpting powers.
Most of his past stuff has been in an off-white or flesh tone color, not sure why it's blue now although I think it shows details better in the photos.
54233
Post by: AduroT
That's why it's blue. Because it shows details better.
24567
Post by: Kroothawk
Fimo is a kind of modelling clay, like Plasticine but can be hardened in an oven. You can get it in many colours. Weird to see it used in professional sculpting.
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Post by: RiTides
Love the mount! Not 100% on the rider. But overall, looks great.
5245
Post by: Buzzsaw
Oooh, very nice. Is it my imagination, or is she sitting side-saddle? That would be a nice touch.
Any scuttlebutt on her rules? Now that the Alpha's rules are out, I really want to see the effect it has on her tier lists and so on.
20043
Post by: Mattman154
Buzzsaw wrote:Oooh, very nice. Is it my imagination, or is she sitting side-saddle? That would be a nice touch.
She is
5018
Post by: Souleater
I know Legion are getting one of those fancy ridin' 'locks but are Skorne and TB?
2050
Post by: Anung Un Rama
Is.. is she riding a goat?
600
Post by: Thanatos73
Souleater wrote:I know Legion are getting one of those fancy ridin' 'locks but are Skorne and TB?
Skorne and Trollbloods are getting warlock units, with Grimm2 and Makeda3. Legion is getting the first battle engine Warlock.
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Post by: RiTides
You were ninja'ed on the first image Grimtuff, but nice spot on the second! Love that hawk
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Post by: Grimtuff
Gah! It didn't load when I came to this page before I posted.
Damnation! *shakes fist*
27987
Post by: Surtur
Oh dear god, he's metal and holding onto his base by a hoof. Does PP just hate people who play Scyrah?
54233
Post by: AduroT
That is a very weird way to build a gunblade.
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Post by: Elemental
Buzzsaw wrote:Any scuttlebutt on her rules? Now that the Alpha's rules are out, I really want to see the effect it has on her tier lists and so on.
She's light cavalry. Just think of the applications if you combine that with the Warpwolf Stalker's animus.
Also, there's the description, if you want to try and extrapolate something from that:
Morvahna the Dawnshadow draws her power from nature’s balance of life and death, using this cycle to manipulate the strands of fate. Her primal abilities are amplified through the blood of sacrifice, whether of her own life force or that of her allies. As she enters battle astride her skirovik mountain goat the power of life is hers to command, and those who follow her entrust their lives to her discretion. The ebb and flow of the natural order rests within Morvahna’s fingertips, and those rhythms guide her toward her destiny.
Suggests some abilities based around sacrificing allies or damaging herself, as well as a dice-skewer like Signs & Portents or Star-Crossed?
5245
Post by: Buzzsaw
Elemental wrote: Buzzsaw wrote:Any scuttlebutt on her rules? Now that the Alpha's rules are out, I really want to see the effect it has on her tier lists and so on.
She's light cavalry. Just think of the applications if you combine that with the Warpwolf Stalker's animus.
Also, there's the description, if you want to try and extrapolate something from that:
Morvahna the Dawnshadow draws her power from nature’s balance of life and death, using this cycle to manipulate the strands of fate. Her primal abilities are amplified through the blood of sacrifice, whether of her own life force or that of her allies. As she enters battle astride her skirovik mountain goat the power of life is hers to command, and those who follow her entrust their lives to her discretion. The ebb and flow of the natural order rests within Morvahna’s fingertips, and those rhythms guide her toward her destiny.
Suggests some abilities based around sacrificing allies or damaging herself, as well as a dice-skewer like Signs & Portents or Star-Crossed?
Hmm, perhaps she'll get something like one of her trademark upkeeps as an always on effect. There seems to be a lot of upkeep hate going on these days, which hits her prime version pretty hard.
15620
Post by: Mr. Grey
Cavalry Vyros looks.... weird. Not a big fan at all. Someone on the PP forums commented that his horse is tripping over that rock, and now I can't unsee it.
eMorvahna is incredible. Do want.
54233
Post by: AduroT
ARM YOURSELF WITH WEAPONS OF MONSTROUS DESTRUCTION!
At their most desperate hour, the proud trollkin kriels set out to awaken the legendary mountain kings—ancient monsters of unimaginable size and power. Wurmwood, however, has its own designs on the slumbering beasts and plots to turn them on civilization. Meanwhile, the Skorne Empire seeks retribution against an ancient foe, and Everblight works to perfect his most terrifying dragonspawn yet.
HORDES: Gargantuans brings you the next thrilling chapter of the HORDES saga. Bulk up your game with:
• Powerful new gargantuans—giant warbeasts that tower over armies and bring all-new strategies to the table.
• New warlocks for each faction, including the first-ever warlock units.
• New units and solos to expand HORDES armies.
• New narrative fiction picking up directly after the exciting events of HORDES: Domination.
• A painting and modeling guide to help you prepare your gargantuans for combat.
• Theme Force lists for each new warlock, which allow you to create armies based on specialized forces found in the HORDES world.
RELEASE YOUR FURY AND PULVERIZE THE OPPOSITION WITH YOUR GARGANTUAN POWER!
27987
Post by: Surtur
That Wold better do something useful before the Mountain King eats him.
320
Post by: Platuan4th
Yes, more specifically it's an ibex
3289
Post by: 12thRonin
Surtur wrote:That Wold better do something useful before the Mountain King eats him.
Fluff (and art) != Rules!!  Wouldn't surprise me in the least if this wasn't a joke toward the perception that the MtK is the worst Garg while the Wold is arguably the best who's name doesn't start with Stormwall.
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Post by: RiTides
Thanks for that, Aduro!! Did it list a release date for the book (or does someone know)?
Mr. Grey wrote:Someone on the PP forums commented that his horse is tripping over that rock, and now I can't unsee it.
And now I can't either... curses
27987
Post by: Surtur
12thRonin wrote: Surtur wrote:That Wold better do something useful before the Mountain King eats him.
Fluff (and art) != Rules!!  Wouldn't surprise me in the least if this wasn't a joke toward the perception that the MtK is the worst Garg while the Wold is arguably the best who's name doesn't start with Stormwall.
Not gonna lie, the MK is probably my favorite model from Trolls and makes me kinda wanna play em.
54233
Post by: AduroT
I want to say I've heard March for the release of the book, but not sure off hand.
5018
Post by: Souleater
A battle engine...warlock.....  That sounds cool!
320
Post by: Platuan4th
AduroT wrote:I want to say I've heard March for the release of the book, but not sure off hand. PP said March for the book. I think it was at L&L, may have been Gencon.
59141
Post by: Elemental
Surtur wrote:That Wold better do something useful before the Mountain King eats him.
It's like with robots in kids' cartoons--if it's not made of flesh and blood, you can cut loose a bit with the violence and dismemberment.
54233
Post by: AduroT
It's Lylyth on a sleigh. People are predicting she's going to suck real bad because she'll be a literal Huge target. I figure she'll get Occultation so she won't have to worry about it.
5018
Post by: Souleater
Oooooohhh...so only girly 'locks get to ride ponies?
Well, I will probably buy one anyway. Desipite the ugliness of Legion's sculpts they do have some nice stuff going on - I really do like the Raptors. If the model is a really cool 'epic' evil reindeer sleigh that would work for my embryonic Santa's Little Helpers theme
54233
Post by: AduroT
You know, technically, the Warlocks don't ride ponies. One rides a goat and the other is pulled by reindeer.
36184
Post by: Alfndrate
I can't get access to the pics, but 3 more models/units announced.
Cataphract Incendiarii for Skorne, Midas, a Farrow Warlock for Minions, and Tempest Blazers... ATGM on top of horsies
40919
Post by: spiralingcadaver
Wow, I was excited for, like, 30 seconds about finally getting ATGM cav, 'cause I love pistoliers (SP?), ATGM, light cav, funny hats, small specialist teams, and playing Kraye and Caine.
Then I saw the models-- biggest disappointment ever.
What are those poses, and what weird chubby things are those sad mannequins with back problems riding?
306
Post by: Boss Salvage
EDIT: Sorry, this is the Gargantuans thread, isn't it? Um, maybe a funny joke about those bloaty ponies being gargantuan enough?
- Salvage
36184
Post by: Alfndrate
I did think the horses looked a little weird without armor... A little too... American Civil War if you ask me.
27987
Post by: Surtur
Which is kinda cool in it's own right. Get one of those and make Washington.
36184
Post by: Alfndrate
The only horse that looks decently within proportions is that tan one in the corner lol...
40919
Post by: spiralingcadaver
Alfndrate wrote:I did think the horses looked a little weird without armor... A little too... American Civil War if you ask me.
Well, I think Civil War is fine- there are a number of Cygnar pieces with that look. The problem is that the horses look just plain weird.
Here is an illustration of a horse.
Notice some differences? 'cause I do.
131
Post by: malfred
We'll fix it once we know the name of the next set of releases
2050
Post by: Anung Un Rama
I don't think the horses look that bad.
Then again, I really want Gun Mage cavalry.
7433
Post by: plastictrees
If you want to see some weird ponies, take a look at Ex-Illis. These look ok. As someone who dealth with GWs "crazed meth head" elf horses I might have low standards for horse sculpts though.
Only thing I'm not happy about is that it looks like it would be a bear to replace their tri-corns with forage caps. Oh well.
Looks like they might have Blessed weapons or Arcane Assassin based on their little blurb.
27987
Post by: Surtur
spiralingcadaver wrote: Alfndrate wrote:I did think the horses looked a little weird without armor... A little too... American Civil War if you ask me.
Well, I think Civil War is fine- there are a number of Cygnar pieces with that look. The problem is that the horses look just plain weird.
Here is an illustration of a horse.
Notice some differences? 'cause I do.
I think a lot of the oddities come from their choice of poses.
9594
Post by: RiTides
Whoa, I like both of these... that Farrow is crazy-sauce!
52450
Post by: gunslingerpro
Horses do look a bit out of place with all the well armored things running around.
Then again, what else could you imagine gunmages riding?
36184
Post by: Alfndrate
gunslingerpro wrote:Horses do look a bit out of place with all the well armored things running around.
Then again, what else could you imagine gunmages riding?
Carpets are the obvious answer...
Or storm powered bikes...
6005
Post by: Death By Monkeys
Hmmm...those Tempest Blazers might be enough to get me back into Warmachine. I'm already imagining them with Kraye...very cool.
53375
Post by: hotsauceman1
Those look amazing, When im done with my Tau army and getting the pathfinder books, Im going to start a warmachine force. Also, Wouldnt Morvahna get impaled if she flew forward?
52450
Post by: gunslingerpro
Yes my boy, she would. God willing.
30305
Post by: Laughing Man
Beautiful model, but I'm going to hate those tusks. Maybe if I magnetize the head...
53375
Post by: hotsauceman1
Ouch, Those spikes look bad, picking it up wrong looks like you might end in stitches for you.
27987
Post by: Surtur
Laughing Man wrote:
Beautiful model, but I'm going to hate those tusks. Maybe if I magnetize the head...
Tears of beauty.  I need room for all these big models I want.
38157
Post by: RoninXiC
What a massive miniature O_o
59141
Post by: Elemental
Fatality!
With the name, I was expecting someone a bit more urbane and rich-looking, but the visceral butcher look rocks as well.
9594
Post by: RiTides
Laughing Man wrote:
Beautiful model, but I'm going to hate those tusks. Maybe if I magnetize the head...
Where's Salvage...
306
Post by: Boss Salvage
RIGHT BEHIND YOU
That's pretty ridiculously awesome  And a well-timed reveal, as I was just lining up funds for a Kraken ... and will happily subvert them back to the Mammoth fund
- Salvage
27140
Post by: ChaoticMind
I think PP is trying to make up for the pain of the Siege Animantarax's howdah by making IMO the best gargantuan yet.
306
Post by: Boss Salvage
Having built, painted and run an Animantarax - YES
- Salvage
4670
Post by: Wehrkind
It is nice to see PP is continuing Skorne's theme of "You may NEVER get into B2B with me! EVER! Now let's scratch off that paint!"
I wonder how it drinks...
36184
Post by: Alfndrate
Wehrkind wrote:It is nice to see PP is continuing Skorne's theme of "You may NEVER get into B2B with me! EVER! Now let's scratch off that paint!"
I wonder how it drinks...
Through it's mouth
But probably with the aid of a crazy straw...
4670
Post by: Wehrkind
Well, if the Skorne have any straw technology, it is no doubt the crazy type
9594
Post by: RiTides
Lol Salvage  you're always lurking!!
2050
Post by: Anung Un Rama
The Mammoth is... weird. I need another shot of the head, I can't tell if it's supposed to be an elephant or a dinosaur. I guess it would make a pretty awesome dinosaur. Too bad I don't play Lizardmen.
41664
Post by: ShatteredBlade
Huh, a skorne model that I actually do not hate. Strange!
36184
Post by: Alfndrate
Anung Un Rama wrote:The Mammoth is... weird. I need another shot of the head, I can't tell if it's supposed to be an elephant or a dinosaur. I guess it would make a pretty awesome dinosaur. Too bad I don't play Lizardmen. 
It would not be worth it to spend 125+ dollars on a model that is far larger than pretty much anything GW releases for WHFB (do they make models on 120mm square bases?)
36940
Post by: Anvildude
Yeah. Or if not square, at least 120mm in some dimension. The Warsphinxes, Arachnarocks, and all kinds of Storm of Magic beasties.
For Lizardmen, that'd probably work for a Stegadon of some sort.
36184
Post by: Alfndrate
Anvildude wrote:Yeah. Or if not square, at least 120mm in some dimension. The Warsphinxes, Arachnarocks, and all kinds of Storm of Magic beasties.
For Lizardmen, that'd probably work for a Stegadon of some sort.
I guess.... though it might have some issues staying on the base seeing as those bases are 150mm x 100mm, It would definitely be too wide... I know my Mountain King takes up a lot of space...
10349
Post by: Bat Manuel
Man!!! Now I'm gonna have to start Skorne...again. Anyone looking for a Legion army?
27987
Post by: Surtur
Anvildude wrote:Yeah. Or if not square, at least 120mm in some dimension. The Warsphinxes, Arachnarocks, and all kinds of Storm of Magic beasties.
For Lizardmen, that'd probably work for a Stegadon of some sort.
I unno, you could take the Forgeworld mamoth rules and try it from that angle.
And I think it's supposed to be a mix of elephant and stegosaurus.
5018
Post by: Souleater
It's Skorne...it is an Angrysarous.
Lovely model, though.
54233
Post by: AduroT
More Skorne!
http://privateerpress.com/hordes/gallery/skorne/solos/mortitheurge-willbreaker
Masters of the powers of death and agony, the mortitheurges known as willbreakers can influence the mind of an enemy soldier as easily as they can control the great beasts of the skorne war host. A soldier who faces a willbreaker knows the roiling fear of uncertainty, that his own weapons might be turned against his friends and allies or he might be forced to lay down arms and placidly accept the blows of the enemy. Few things can terrify a warrior more than the stark realization that his fate is not his own.
2050
Post by: Anung Un Rama
Wow. Now that is a great model. The pose is so simple, yet intimidating.
7433
Post by: plastictrees
"I didn't do 500 crunches a day since I was twelve to cover these sick abs with my traditional ceremonial vestments. Rarghh."
36184
Post by: Alfndrate
Archangel went up too... saw the link on my phone, can't grab it on work computer...
4670
Post by: Wehrkind
plastictrees wrote:"I didn't do 500 crunches a day since I was twelve to cover these sick abs with my traditional ceremonial vestments. Rarghh."
"Load bearing wall? THIS IS A LOAD BEARING WALL!"
30305
Post by: Laughing Man
Everblight still dreams of the time when he took to wing and spread death like a god; now his longing has been made manifest in the archangel. His most perfect spawn, the archangel courses through the sky and unleashes gouts of flame to spread across the earth. It scorches the enemies of its master, coming to ground only to feast upon those who would defy him. Where the archangel goes, so goes Everblight’s legion—and with it, the future Everblight envisions. Classification: Gargantuan Base Size: 120mm PIP Code: 73068 Price: $134.99* Model Materials: Resin & White Metal Model Count: 1 Packaging: Box *Product information and prices subject to change
52450
Post by: gunslingerpro
Is it the twelve days of christmas spoilers around the PP office or what?
It seemed like we had a dearth last month, and now every day is something epic this month.
I approve wholeheartedly.
9594
Post by: RiTides
Yeah, it's killer! There's a size comparison shot on the PP page, too.
2764
Post by: AgeOfEgos
I have gargant envy for Legion players--wowzer, what a great model
29878
Post by: Chowderhead
Archangel, how do I compare thee to a mid-day sun?
I don't. Because that is to awesome for words. I now want two. Or three.
feth it, get me seven.
30305
Post by: Laughing Man
The aforementioned comparison photo.
9594
Post by: RiTides
Chowder, when you're the page rollover it's common courtesy to quote the pic
Automatically Appended Next Post:
Guess I should too, although the comparison is ninja'ed above
Laughing Man wrote:
Everblight still dreams of the time when he took to wing and spread death like a god; now his longing has been made manifest in the archangel. His most perfect spawn, the archangel courses through the sky and unleashes gouts of flame to spread across the earth. It scorches the enemies of its master, coming to ground only to feast upon those who would defy him. Where the archangel goes, so goes Everblight’s legion—and with it, the future Everblight envisions.
Classification: Gargantuan
Base Size: 120mm
PIP Code: 73068
Price: $134.99*
Model Materials: Resin & White Metal
Model Count: 1
Packaging: Box
*Product information and prices subject to change
29878
Post by: Chowderhead
I apologize profusely. Here's a photo to make up for it.
Don't know if it's been posted or not.
9594
Post by: RiTides
Yep, that makes up for it!
I hadn't seen that! No need to spoiler tag. Everything about that model is Sweet.
29878
Post by: Chowderhead
Yep, even the art is gorgeous!
27987
Post by: Surtur
How dare you hide it's beauty behind spoiler tags! Such a thing as this must be shared freely with the world! Like all those internet boobies.
11978
Post by: greenskin lynn
nice artwork....kinda curious what the flying cryx thing is, it doesn't look quite like the flyer bonejack already out
54233
Post by: AduroT
Nah, that looks exactly like the Scavenger, aka the flying Bonejack. Wonder if that artwork means Cryx will finally learn of the Legion's existence.
14765
Post by: paulson games
The Arkangel is beautiful, my only question is how the heck are people going to store and transport it? I think it'd probably take up a battlefoam bag all on it's own.
I'd quit playing warmahordes a while ago but I'll be picking this up simply as a display piece it's just awesome.
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Post by: malfred
They made the wings magnetizable.
14765
Post by: paulson games
Even with the wings removable I'd guess that they are probably around 7-8 inches from arm socket to wing tip, plus you're not going to want to stack the wings on top of each other without some sort of padding or the paint is going to take a beating.
I'm still in love with the model though.
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Post by: Anung Un Rama
I just found my new Wallpaper
54233
Post by: AduroT
I wish they had that print at WMW. Might have grabbed it instead of the Powerbag I snagged in the raffle. Instead all they had were a couple of Mountain King vs Wold Wrath prints.
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Post by: 12thRonin
That Archangel is about to get shut down too. I love the look on the pistol wraith's face ("Chill out, I got this").
52148
Post by: yxalitis
When are the mammoth and Archangel going to be available?
And how do you guys source all these amazing photos?
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Post by: AduroT
The photos come from Privateer themselves. They release spoilers and full product information Months before stuff is released.
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Post by: skrulnik
I am getting an Archangel. It will only leave the house with its wings twice. once when it is first assembled and once when fully painted. both times to show my local play group.
After that, and at all tourneys, the wings stay home.
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Post by: Surtur
AduroT wrote:The photos come from Privateer themselves. They release spoilers and full product information Months before stuff is released.
What strange foreign concepts and words do you speak!?!?!
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Post by: Grundz
skrulnik wrote:I am getting an Archangel. It will only leave the house with its wings twice. once when it is first assembled and once when fully painted. both times to show my local play group.
After that, and at all tourneys, the wings stay home.
I'm doing the same thing with mine as I do my titans
pinning the joints, using steel or thick brass pins, magnets hold the part on the pins which hold the weight
But yeah i'm still afraid of someone trying to reach overtop of the thing
9594
Post by: RiTides
Magnetizing sounds like the way to do it, imo... Companies should start making cavities for standard size magnets with these kinds of things!
36184
Post by: Alfndrate
RiTides wrote:Magnetizing sounds like the way to do it, imo... Companies should start making cavities for standard size magnets with these kinds of things!
Battlefront does somewhat... My Open Fire! British tanks came with magnets for the turrets
I would like a size comparison of the Archangel to another Gargantuan  It looks huge, and I know it's wings are the size of the Throne of Everblight...
I want 2 and I don't even play Legion
131
Post by: malfred
Maybe the Archangel WILL have magnets.
If you pick up Bethayne and Belphegore, for example, the
chest cavity of Belphegore and its removable parts both have
places for magnets and the box includes the magnets
themselves.
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Post by: AduroT
I don't know if the angel will have magnets, but it's supposed to have Something to allow the wings to be removable for transport/storage.
And thanks Surtur, I knew someone would jump on that comment.
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Post by: Platuan4th
I could swear they mentioned after/at L&L that it does in fact come with magnets. I'll see if I can find the post.
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Post by: -Loki-
Platuan4th wrote:
I could swear they mentioned after/at L&L that it does in fact come with magnets. I'll see if I can find the post.
I read the same thing.
The Archangel is still calling me to an Everblight army. But I need to finish up like... 3500pts of Vampire Counts.
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Post by: RiTides
Looks good!
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Post by: AduroT
Warspear Chieftain
« on: Today at 11:53:15 »
Quote
On the battlefield warspear chieftains direct their forces against the most dangerous of their enemies, offering every kill as a sacrament to the dragon. They incite their warspears to violence and lead them into the fray. Even the most rugged terrain poses no obstacle to these frenzied warriors. Rising to the position of chieftain among the warspears requires an ogrun to be possessed of strength and viciousness remarkable even among a race of brutal warriors who prize viciousness in slaughter.
Product Information
Classification: Blighted Ogrun Unit Attachment
Base Size: 40mm
PIP Code: 73076
Price: $18.99*
Model Materials: White Metal
Model Count: 1
Packaging: Blister
http://privateerpress.com/hordes/gallery/legion-of-everblight/units/warspear-chieftain
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Post by: Souleater
Really wish the rest of Everblight's stuff looked that good.
Very nice model.
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Post by: malfred
Well, the Ogrun certainly look good. Sorry elfs
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Post by: Red_Zeke
There's some seriously cool stuff here. I really like the Mammoth a lot, even if it looks like there's some practicality issues with them thar tusks...
Also- Farrow Bonegrinder Warlock is straight bananas!
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Post by: RiTides
Hearing the Hordes siren song RZ?
2050
Post by: Anung Un Rama
Joooooiiiiin us.
29878
Post by: Chowderhead
Jooooiiiiiiin uuuuusssssss.
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Post by: RiTides
I can't tell if you guys are talking about Legion or the game in general
Speaking of which, Legion just took the top 2 spots in our local league!
Although, trollbloods took the next 2 spots (of which I was one) both running Mountain Kings... so that shows how much the internet meta affects our local gaming scene  (i.e. not all that much).
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Post by: Alfndrate
RiTides wrote:I can't tell if you guys are talking about Legion or the game in general
Speaking of which, Legion just took the top 2 spots in our local league!
Although, trollbloods took the next 2 spots (of which I was one) both running Mountain Kings... so that shows how much the internet meta affects our local gaming scene  (i.e. not all that much).
I've been playing larger point games (an excuse to use the MK), and he's a great fire magnet... Mulg's little 12 point butt managed to get a solid three caster kills while the Mountain King was dealing with infantry.
Also for anyone that hasn't tried it... Electro Leep + MK + Hordes of Infantry =  so much fun
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Post by: Elemental
RiTides wrote:
Also for anyone that hasn't tried it... Electro Leep + MK + Hordes of Infantry =  so much fun 
If you're thinking of an electro-leaping sweep with Amuck, that doesn't work, unfortunately, for rather fiddly reasons. The Storm Troll animus is applied to a weapon, and power attacks including sweeps don't use any particular weapon.
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Post by: Alfndrate
The thought was there, but I didn't do it. I took initial attacks, and bought attacks. He had Wild Aggression on him from upkeep, so Amuck wasn't needed. Thanks for the clarification in case I did want to do it
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Post by: malfred
You guys are so much better at playing this game than I am
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Post by: RiTides
Nice idea, Alf! And Elemental, that wasn't my quote, although I'd have liked it to be
36184
Post by: Alfndrate
RiTides wrote:Nice idea, Alf! And Elemental, that wasn't my quote, although I'd have liked it to be 
I had to fill 5 points in my list, I wanted the Axer so I could give +2 inches to Mulg's charge of death, but ended up building, priming, painting, and basing my Storm Troll in 2 hours before a game. Best choice ever. I was thinking the Pyre troll for fire immunity, but then I realized I really only feared the continuous fire, which my Kriel Stone Bearer's could take care of before it got too much out of hand, and that Electro leap was a nice addition no matter how you look at it... Sure it's unboostable, but it's extra chances at killing things. Even single wound models with ARM 16 have a chance of going down to Electro Leap.
And Malf, I'm not good, I'm lucky and rely on the killy-ness of my Dire Trolls...
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Post by: Wehrkind
RiTides wrote:I can't tell if you guys are talking about Legion or the game in general
Speaking of which, Legion just took the top 2 spots in our local league!
Although, trollbloods took the next 2 spots (of which I was one) both running Mountain Kings... so that shows how much the internet meta affects our local gaming scene  (i.e. not all that much).
I would also point out that I was not available to play in the league. It is entirely possible that I would have lost so horribly that Steve would have felt too guilty to play MK and Mulg in the league at large, and would have been bumped to 5th
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Post by: Elemental
RiTides wrote:Nice idea, Alf! And Elemental, that wasn't my quote, although I'd have liked it to be 
Oops, quoted two people, trimmed the reply and took off the wrong one.
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Post by: RiTides
Lol Wehr  . I have been having some decent luck with Mountain King without Mulg, the real thing that made me suffer at the end was not having Doomshaper. MK really needs his wild aggression with Mat 5
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Post by: Wehrkind
Yea, Doomie is a really great beast caster. We need to get a lot more games in too; we play such similar lists, and I gotta figure out what I am doing wrong that keeps me from coming out on top!
Well, wrong in general, not wrong like 'Got my feral 1" too far forward, got him eaten by Mulg' wrong
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Post by: Chowderhead
I always found the best way to play eDoomie is with something with rush.
On feat turns, that Mountain King becomes a goddamn speedboat of anger and flailing.
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Post by: Alfndrate
Chowderhead wrote:I always found the best way to play eDoomie is with something with rush.
On feat turns, that Mountain King becomes a goddamn speedboat of anger and flailing.
The problem is that Mulg does the same thing for 8 points less... The thing that the MK gets with Rush, Wild Aggression, and Feat Turn is he becomes a beast with Tramples.
29878
Post by: Chowderhead
Well, I only play against Trollbloods, so just ignore me.
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Post by: Alfndrate
Lol, it's okay Chowder it's a valid concern of the trollbloods "community" that our Gargantuan sucks and that Mulg can do everything he can for less points. I've found the happy medium of both at the same time
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Post by: RiTides
Hard to trample a 5" base fully past very much... I still need to figure out how to face speed debuffs, too.
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Post by: Wehrkind
Yea, I recall doing that to you in the one game I played against your MK, RiTides. Throw a Tharn or two in front of MK and he can't trample anywhere useful. Of course you still Primal Shocked me into oblivion, but the trample was stopped
36184
Post by: Alfndrate
It is hard trampling over everything and finding the space, but when you do, it's devastating
9594
Post by: RiTides
Mammoth spoilers!
Skorne Mammoth
Spd 4, Str 15, Mat 6, Rat 3, Def 8, Arm 20, Cmd 6
Fury 5
Roughly 50-52 Box area
Tons of Body, Good Mind, OK Spirit
FA: 2
PC: 20
Tusks
Pow 3, PS 18 Hard Head
2x Fists
Pow 4, PS 19 Crit: Pitch
Gun
Rng 10, Pow 15, AoE 4, Rof 3
Rules
Bulldoze
Assault
Animus: Counterblast
This is what someone with the new NQ posted. The speculation at the moment is that the RAT should be 4.
Counterblast: When a model advances and ends its movement in this model's command range, this model can make one normal melee or ranged attack targeting that model, then Counterblast expires. Counterblast lasts for one round.
I guess we now know how the mammoth gets to fire its fourth cannon.
306
Post by: Boss Salvage
Last night I was thinking about building my titan cannoneer again ... and this morning the mammoth reminds me to save my time for proper big guns   EDIT - Fury 5 baby! - Salvage
4042
Post by: Da Boss
Holy hell that Archangel is so gorgeous. I know it's gigantic and impractical and I hardly ever play any more.
But holy hell.
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Post by: Elemental
RiTides wrote:
Counterblast: When a model advances and ends its movement in this model's command range, this model can make one normal melee or ranged attack targeting that model, then Counterblast expires. Counterblast lasts for one round.
That's actually a pretty good animus on this beast. It can either sock an incoming heavy for decent damage (and throw it away on a critical) or let infantry swarm it, and then fire off a point-blank AOE as the last one comes in, hopefully killing them before they attack.
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Post by: RiTides
malfred wrote:http://privateerpress.com/hordes/gallery/trollbloods/warlocks/hunters-grim
Grim!

But $40, yowza...
Any word on release date?
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Post by: Boss Salvage
Makeda is looking solid, I could take or leave her handmaids though. Immortals were just reboxed, wonder if there'll be any particular affinity between Threekeda and them ... (guessing not so much, that's Zaal's thing  ) But it goes without saying: *skornegasm kontinues* - Salvage
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Post by: Backfire
Cetrati: GW called and said that your shoulderpads are too big.
Grim Brothers have this fun Hellboy vibe.
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Post by: spiralingcadaver
Not a fan of most, but Grim & co look pretty cool. Probably not $40 cool, but, cool. Have those troll hands gotten a bit out of control, though?
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Post by: AduroT
Backfire wrote:Cetrati: GW called and said that your shoulderpads are too big.
PP gives a lot of models really big shoulder pads. It's because they're what you see when you look down on the table and it gives models more recognition that way.
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Post by: malfred
I have no clue where the local got this. Maybe he got NQ early?
Skorne Mammoth
Spd 4, Str 15, Mat 6, Rat 3, Def 8, Arm 20, Cmd 6
Fury 5
Roughly 50-52 Box area
Tons of Body, Good Mind, OK Spirit
FA: 2
PC: 20
Tusks
Pow 3, PS 18 Hard Head
2x Fists
Pow 4, PS 19 Crit: Pitch
Gun
Rng 10, Pow 15, AoE 4, Rof 3
Rules
Bulldoze
Assault
Animus: Counterblast
Skorne Mortitheurge Willbreaker
* Action
Puppet Master
Influence
Ancilliary Attack
Rules
Beastmaster
FA: 2
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Post by: Boss Salvage
Willbreaker spoilers too, alright! I might be more excited about him and 3Makeda than the mammoth honestly, exciting to see that the 'breaker has loads of awesome going on (ancillary attak!!). Guessing 2 points? And without any survival abilities ftw - Salvage
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Post by: malfred
Survival abilities = counterblast on Mammoth lol
306
Post by: Boss Salvage
Point  Friends with benefits indeed
- Salvage
9594
Post by: RiTides
Lol at "skornegasm"
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Post by: AduroT
OrsusSmash from Muse on Minis wrote:
Everyone, please! Put your internet away. I got the new NQ today in the mail, so I'mma gonna blow up some spoilers:
Mammoth - As spoiled (holy crap.) The only thing that may be different from what's being reported is that the Crit Pitch is only on the Tusks (or maybe I've just misunderstood the spoilers up to this point.) I also suck at counting life spirals, but it looks like he has 50 health. 11 in Mind, 24+ in Body, rest in Spirit.
Mortitheruege - As spoiled (sweet baby jesus.) Also, he's a CMD 9 commander (like anyone really cares,) and he has zero melee or ranged weapons. Defensive stats are mediocre (13/13 w/5 health and no special defensive abilities) so he will need to hide with his giant hat. Magic Ability 7.
Warspear UA - As many suspected: Huntsman on the UA, Tactics: Relentless Charge. Standard bumps in MAT, RAT, and CMD. Nice part about this UA is that it's only 2 PC. Also, FA: 2, because why the feth not? Thag1's theme list may have gotten more interesting.
Afflictor - Sadface. Stats very similar to a Nephalim Soldier, except -1 ARM. Has Reach, and a rule that prevents it from being controlled by enemy models. Incubi are created by the melee weapon; once per activation when a living enemy warrior model is boxed, replace w/Incubi then RFP that model. It sounds like that Incubi is free to activate that turn. 18 health total, spread almost evenly across all aspects.
Its animus is the weirdest thing I've ever seen. Cost 1, Self. This model gains Sacrificial Pawn [Soulless Warrior]. What the hell??? Fury 3, Cost . Weapon is P+S 12.
Razor Boar - Stats almost the exact same as Shredder, with +2 ARM. Has the Bacon and Lesser Warbeast rules. One weapon, P+S 10 w/Brutal Charge. Fury 2, cost 2.
Animus is cute. Rng 6, Cost 2. Friendly Faction warbeast gains Hyper Aggressive for 1 round.
Enjoy!
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Post by: RiTides
Nice, thanks Aduro!
320
Post by: Platuan4th
Dat Razor Boar.
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Post by: Kurgash
malfred wrote:I have no clue where the local got this. Maybe he got NQ early?
Skorne Mammoth
Spd 4, Str 15, Mat 6, Rat 3, Def 8, Arm 20, Cmd 6
Fury 5
Roughly 50-52 Box area
Tons of Body, Good Mind, OK Spirit
FA: 2
PC: 20
Tusks
Pow 3, PS 18 Hard Head
2x Fists
Pow 4, PS 19 Crit: Pitch
Gun
Rng 10, Pow 15, AoE 4, Rof 3
Rules
Bulldoze
Assault
Animus: Counterblast
Skorne Mortitheurge Willbreaker
* Action
Puppet Master
Influence
Ancilliary Attack
Rules
Beastmaster
FA: 2
I got a peak at the NQ early and posted from what I remembered.
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Post by: agustin
Sacrificial Pawn (soulless warrior) is an awesome animus. It's terminus's key defensive ability as an animus for any legion warlock to take. It's fantastic.
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Post by: Surtur
I just got a massive skorner.
64786
Post by: Chozo
agustin wrote:Sacrificial Pawn (soulless warrior) is an awesome animus. It's terminus's key defensive ability as an animus for any legion warlock to take. It's fantastic.
That ignores the context of the ability in both factions, though: Terminus can sac pawn off of any undead (ie most Cryx infantry) and he gives them tough so the McThrall that takes that Defender shot may not even die for its trouble. Barring a soulless warrior unit in Gargantuans (which is possible, since we still have one unknown Legion slot left and we're arguably due for a new unit) Legion currently has access to Incubi and Spell Martyrs to sac pawn off of, neither of which are tough*. Not really equivalent.
So yeah, at the moment it looks like the Afflictor is going to join the big happy fun club of Legion lights that no one uses.
Warspear UA is pretty good. Doesn't necessarily make the Warspears an auto-include, but at least it's no longer a "why wouldn't I just take Gators?" choice.
I really want to know what PP's thought/playtesting process was on the Gargantuan animi: I was expecting something similar to the Woldwrath's for each Gargantuan, since these are 20-point monstrosities that are the focal point of your army and it seemed to me to be one of the most distinctive ways that PP could have made Gargantuans different from Colossals without giving them 20 guns and/or deathtouch melee potential. But really: Amuck? Counterblast? Admittedly Counterblast is better on the Mammoth than the Teraph or Gun Boar (since it's actually a threat), but it seems odd to me that as a 20-point warbeast it's good in spite of its animus, not because of it.
*EDIT: Now that I thought of it, maybe also that undead bog trog unit, although that would depend on whether or not the animus requires them to be friendly Faction to sac.
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Post by: Laughing Man
Gatorman Witch Doctors also are great for performing soulectomies.
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Post by: BrookM
Those trolls look amazing and I'm not a Troll player, though they'll do nicely in the IKRPG.
54233
Post by: AduroT
Being Undead isn't the same thing as being Soulless though.
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Post by: Laughing Man
D'oh. Serves me right for posting at 1:30 in the morning...
54233
Post by: AduroT
OrsusSmash from Muse on Minis wrote:
A few clarifications/additional bits:
- The Mammoth is "as spoiled" in this thread. RAT 3, Fury 5, etc.
- The Afflictor is PC 4. It's animus lasts for one round. Also, despite appearances it does not have Serpentine, so it's a flying model that can slam, for what that's worth.
- The Razor Boars have 14 health, with the body being the biggest aspect (4/4/6). The PC is per Razor Boar. No bulk bacon discount. :(
- The new theme force (just one this time too) is Huge base...based.
Rasheth's Chubby Chasers (may not be real theme name)
Allowed: Beasts w/ranged attacks, light artillery units, beast handlers, praetorian units, TyCom and Standard, Agonizers, Rhadheim, Siege Animantarax.
T1: Build a theme list! Reduce cost of Huge based models by 1.
T2: Include 1+ "Tyrant models/units" and 1+ light artillery models/units. Light Artillery gain Advance Move.
T3: Include 1+ Siege Animantarax. All Siege Animantarax begin the game with 3 Rage tokens.
T4: Include 1+ Mammoth. Roll 2 dice for your starting game roll, keep the higher result.
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Post by: Alfndrate
spiralingcadaver wrote:Not a fan of most, but Grim & co look pretty cool. Probably not $40 cool, but, cool. Have those troll hands gotten a bit out of control, though?
Nope, looking at a couple of sculpts, a metal pMadrak, the doomies, and sons of bragg (so a mix of old and new). The hands are roughly the same size
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Post by: RiTides
Isn't Rat 3 really, really low? Can someone help me understand why people think it will be so good (or at least, quite good, I've heard "best of the gargantuans" a number of times previously) with such a low Rat? How does it get around that / why is it unimportant?
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Post by: Chozo
RiTides wrote:Isn't Rat 3 really, really low? Can someone help me understand why people think it will be so good (or at least, quite good, I've heard "best of the gargantuans" a number of times previously) with such a low Rat? How does it get around that / why is it unimportant?
AOE 4 ROF 3 gun with POW 8 blast = Kayazy go home
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Post by: AduroT
Chozo wrote: RiTides wrote:Isn't Rat 3 really, really low? Can someone help me understand why people think it will be so good (or at least, quite good, I've heard "best of the gargantuans" a number of times previously) with such a low Rat? How does it get around that / why is it unimportant?
AOE 4 ROF 3 gun with POW 8 blast = Kayazy go home
Pretty much this. He'll do a number on most light to medium armored Infantry. With that Fury 5 he can also afford to boost to hit Jacks and the like for the Pow 15s.
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Post by: Alfndrate
Chozo wrote: RiTides wrote:Isn't Rat 3 really, really low? Can someone help me understand why people think it will be so good (or at least, quite good, I've heard "best of the gargantuans" a number of times previously) with such a low Rat? How does it get around that / why is it unimportant?
AOE 4 ROF 3 gun with POW 8 blast = Kayazy go home
But just Kayazy, everyone else can still play
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Post by: malfred
The afflictor can create its own soulless incubi , too.
And Kallus
Not the same scale as Terminus, of course, but I can see
Afflictor generate Incubi / warlock using animus as a funny
trick to pull off.
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Post by: Wehrkind
Wow, Afflictor's animus gives Sacrificial Pawn for 1 Fury? That is really going to hurt ranged assassination armies.
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