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Made in us
Nihilistic Necron Lord






The first ammo type is from Eyris and removes Focus and Upkeeps. Second one steals a single Focus/Fury. Third one makes you Def 7 and can't run/charge for one round.

Admonition lets you move without taking a Free Strike after someone ends their move within I believe three inches of you.
Boundless Charge lets you Charge for free, +2".
Fury is Additional Damage Die for model/unit.
Inhospitable Ground makes your Ctrl area Difficult Ground.

 
   
Made in us
Paingiver







The archangel is just about what I was expecting. I was hoping for either a little more hp and 12" range on the gun or 19 points but I'm not surprised by how it turned out. What is surprising is how bad the animus is, range:self ruins what could otherwise be a fun and useful addition to the big dragon.
Overall it is fast and robust melee beater or a somewhat mobile platform for a gun that doesn't quite add up to the points cost. It is more of a big carnivean than a big ravagore and I'm ok with that. I'm glad it isn't so good it feels required but getting a bigger version of what the faction is used to leaves it feeling a little bland.

Rask and the warpborn alpha are both very good. I can only hope the warspear officer is close to that level of goodness.

This message was edited 1 time. Last update was at 2012/11/06 18:39:42


   
Made in us
[MOD]
Madrak Ironhide







RNG self on a huge base is no small thing. Two units of dudes
can probably take out a colossal in melee. The animus
guarantees that they will want to use their heavies to make
that trade rather than push their units and catch on fire.

DR:70+S+G-MB-I+Pwmhd05#+D++A+++/aWD100R++T(S)DM+++
Get your own Dakka Code!

"...he could never understand the sense of a contest in which the two adversaries agreed upon the rules." Gabriel Garcia Marquez, One Hundred Years of Solitude 
   
Made in us
Paingiver







 malfred wrote:
RNG self on a huge base is no small thing. Two units of dudes
can probably take out a colossal in melee. The animus
guarantees that they will want to use their heavies to make
that trade rather than push their units and catch on fire.


I think its less of a deterrent than you may realize. Losing two thirds of a good unit could very well be worth the kind of tempo swing removing a 20pt model could bring -especially when that unit is in range to get shot up by 2-4 aoe attacks next turn anyway. If it was range 6" and beast only a warlock could toss that animus out on a seraph and a pair of lessers while the gargantuan hovers close behind for a much more difficult choice for the opposition. As it stands I have a hard time seeing having your own models set on fire is only really a deterrent to running to engage a gargantuan or warlock, which is normally a suicide mission anyway.

   
Made in us
[MOD]
Madrak Ironhide







RNG self on a huge base is amazing. Sure it's not as flexible
as Tenacity, but do people deny the beauty of Harriers
having Perfect Strike?

DR:70+S+G-MB-I+Pwmhd05#+D++A+++/aWD100R++T(S)DM+++
Get your own Dakka Code!

"...he could never understand the sense of a contest in which the two adversaries agreed upon the rules." Gabriel Garcia Marquez, One Hundred Years of Solitude 
   
Made in gb
Soul Token




West Yorkshire, England

 AduroT wrote:
Several spoilers from the newest No Quarter.


Rask is impressive. Looks like he'll fill several traditional weaknesses of the Gatormen (delivering their infantry into melee against ranged or super-fast lists, and cracking heavy armour) very neatly, and also be a nightmare to assassinate, unless you have anti-healing measures on your side.

I'm really happy with the Skinwalker UA, and not just because I just bought a unit of 5 of them. Options of either doubling their melee power (and thank heaven it's not Backswing, after that recent ruling) or making them even more stubborn on the defensive? Yes please!


Automatically Appended Next Post:
 Dais wrote:
I think its less of a deterrent than you may realize. Losing two thirds of a good unit could very well be worth the kind of tempo swing removing a 20pt model could bring -especially when that unit is in range to get shot up by 2-4 aoe attacks next turn anyway. If it was range 6" and beast only a warlock could toss that animus out on a seraph and a pair of lessers while the gargantuan hovers close behind for a much more difficult choice for the opposition. As it stands I have a hard time seeing having your own models set on fire is only really a deterrent to running to engage a gargantuan or warlock, which is normally a suicide mission anyway.


The right buffs can make this thing damn tough. Absylonia or Bethayne + a Shredder can have this thing running around at DEF 14, ARM 19 on a model that can't be knocked down. That's pretty huge when it come to survivability. MAT 7 infantry (the value of most weapon masters) will be missing this on a 6 or less, and other heavies will either have a similar miss rate or be spending their focus on attack boosts.

This message was edited 1 time. Last update was at 2012/11/06 20:11:14


"The 75mm gun is firing. The 37mm gun is firing, but is traversed round the wrong way. The Browning is jammed. I am saying "Driver, advance." and the driver, who can't hear me, is reversing. And as I look over the top of the turret and see twelve enemy tanks fifty yards away, someone hands me a cheese sandwich." 
   
Made in us
Old Sourpuss






Lakewood, Ohio

Though most heavies would probably boost on the initial attack anyways to ensure the boosted damage from a charge. I mean, even without buffs, just boosting to hit, Mulg can do on average can do 23 to 29.5 damage (assuming all attacks hit and eDoomie is on the board, but then again, why wouldn't Mulg have Wild Aggression lol)

DR:80+S++G+M+B+I+Pwmhd11#++D++A++++/sWD-R++++T(S)DM+

Ask me about Brushfire or Endless: Fantasy Tactics 
   
Made in gb
Soul Token




West Yorkshire, England

 Alfndrate wrote:
Though most heavies would probably boost on the initial attack anyways to ensure the boosted damage from a charge.


And it's fine if they do. Against most other colossals / gargantuans, that focus or fury point would be getting spent on an extra melee attack that would hit on anything but a double 1.

I mean, even without buffs, just boosting to hit, Mulg can do on average can do 23 to 29.5 damage (assuming all attacks hit and eDoomie is on the board, but then again, why wouldn't Mulg have Wild Aggression lol)


I agree Mulg with WA would probably do the job, but then again, what can't he kill?

"The 75mm gun is firing. The 37mm gun is firing, but is traversed round the wrong way. The Browning is jammed. I am saying "Driver, advance." and the driver, who can't hear me, is reversing. And as I look over the top of the turret and see twelve enemy tanks fifty yards away, someone hands me a cheese sandwich." 
   
Made in us
[DCM]
Dankhold Troggoth






Shadeglass Maze

Sneak Peak of Skorne Mammoth:

   
Made in de
Dominating Dominatrix






Piercing the heavens

Holy ****

This message was edited 1 time. Last update was at 2012/11/08 08:31:30


 
   
Made in us
Nihilistic Necron Lord






It tends to be the good guns that make the Colossals, so maybe the Mammoth will be packing enough fire power to make it better than the other Gargantuans so far shown.

 
   
Made in us
Furious Raptor





It looks like it has a Triceratops like bone crown, minus the horns of course. Thats kinda cool!

This message was edited 1 time. Last update was at 2012/11/08 13:04:10


   
Made in us
Omnipotent Lord of Change





Albany, NY

Awesome! Big <3 for you Tides

Is PP still getting all the colossi / gargantuans out before Xmas? Galleon should make it and see all the WM side out, but it would seem early 2013 sees the archangel / mammoth hitting, just as far as spacing things out suggests.

- Salvage

This message was edited 1 time. Last update was at 2012/11/08 14:59:47


KOW BATREPS: BLOODFIRE
INSTAGRAM: @boss_salvage 
   
Made in us
Fixture of Dakka






Lancaster PA

Does the Angel's draconic aura simply set you on fire (continuous fire) or do 1d3 damage and set you on fire? If the latter, it is pretty insane. The former, no so much, but still mean on a front line caster.

Loving the rules for the Skinwalker UA! So excited for that to drop!

In terms of killing colossals, I watched 2 Tharn Ravagers (one with heart token) and Kromac in beast form dismantle a Stormclad last night, without Kromac feating. It was... surprising.


Woad to WAR... on Celts blog, which is mostly Circle Orboros
"I'm sick of auto-penetrating attacks against my behind!" - Kungfuhustler 
   
Made in us
[DCM]
Dankhold Troggoth






Shadeglass Maze

Lol Salvage . I also think I have heard early 2013 for gargantuans, even the book. Will double check.

I would not have expected that, Wehr!

This message was edited 1 time. Last update was at 2012/11/08 15:43:00


 
   
Made in us
Fixture of Dakka






Lancaster PA

They need to get this book out faster. I want to see Epic Morvahna's stats. Yea... her stats.


Woad to WAR... on Celts blog, which is mostly Circle Orboros
"I'm sick of auto-penetrating attacks against my behind!" - Kungfuhustler 
   
Made in us
Nihilistic Necron Lord






Gargantuans book is March, and they ain't all coming out before the end of the year. I don't even believe the last Colossal is coming out till early 2013.

 
   
Made in us
[DCM]
Dankhold Troggoth






Shadeglass Maze

Book in March =

But I'm using my Mountain King with the quickstart rules, so that's good enough . Just not sure why the book needs to be so delayed when models are already out and folks are already using them.

This message was edited 1 time. Last update was at 2012/11/09 02:03:56


 
   
Made in us
[MOD]
Madrak Ironhide







 RiTides wrote:
Book in March =

But I'm using my Mountain King with the quickstart rules, so that's good enough . Just not sure why the book needs to be so delayed when models are already out and folks are already using them.



It's their release schedule.

Models models models book models models models.


DR:70+S+G-MB-I+Pwmhd05#+D++A+++/aWD100R++T(S)DM+++
Get your own Dakka Code!

"...he could never understand the sense of a contest in which the two adversaries agreed upon the rules." Gabriel Garcia Marquez, One Hundred Years of Solitude 
   
Made in us
Sinewy Scourge




Lawrence, KS

Does Rask only work for the gatormen, or will he work for factions, too? Putting fury on Wolf Lord Morraig sounds pretty sick, for a P+S 13 6d6 charge with flank. >.< Not to mention admonition and Boundless Charge in Circle...

Live in fear.

Therion wrote:
6th edition lands on June 23rd!

Good news. This is the best time in the hobby. Full of promise. GW lets us down each time and we know it but secretly we're hoping that this is the edition that GW gives us a balanced game that can also be played competitively at tournaments. I'm loving it.
 
   
Made in gb
Soul Token




West Yorkshire, England

 Nagashek wrote:
Does Rask only work for the gatormen, or will he work for factions, too? Putting fury on Wolf Lord Morraig sounds pretty sick, for a P+S 13 6d6 charge with flank. >.< Not to mention admonition and Boundless Charge in Circle...

Live in fear.


You can only take minion / mercenary warlocks if you're playing a game big enough for two (or using the Unbound rules). And assuming he'll work for Circle, of course.

"The 75mm gun is firing. The 37mm gun is firing, but is traversed round the wrong way. The Browning is jammed. I am saying "Driver, advance." and the driver, who can't hear me, is reversing. And as I look over the top of the turret and see twelve enemy tanks fifty yards away, someone hands me a cheese sandwich." 
   
Made in us
Sinewy Scourge




Lawrence, KS

 Elemental wrote:
 Nagashek wrote:
Does Rask only work for the gatormen, or will he work for factions, too? Putting fury on Wolf Lord Morraig sounds pretty sick, for a P+S 13 6d6 charge with flank. >.< Not to mention admonition and Boundless Charge in Circle...

Live in fear.


You can only take minion / mercenary warlocks if you're playing a game big enough for two (or using the Unbound rules). And assuming he'll work for Circle, of course.


The first part I knew, the second part was my question. My first question was really only that I was under some impression that some minion locks only work for their pig-man or fish-man federations...

Therion wrote:
6th edition lands on June 23rd!

Good news. This is the best time in the hobby. Full of promise. GW lets us down each time and we know it but secretly we're hoping that this is the edition that GW gives us a balanced game that can also be played competitively at tournaments. I'm loving it.
 
   
Made in gb
Soul Token




West Yorkshire, England

Ah, right. No, minion warlocks so far can all work for one or more of the big four factions.

This message was edited 1 time. Last update was at 2012/11/10 14:41:48


"The 75mm gun is firing. The 37mm gun is firing, but is traversed round the wrong way. The Browning is jammed. I am saying "Driver, advance." and the driver, who can't hear me, is reversing. And as I look over the top of the turret and see twelve enemy tanks fifty yards away, someone hands me a cheese sandwich." 
   
Made in us
Wraith





It would also depend on if the spell says friendly model or friendly faction model.
   
Made in us
[DCM]
GW Public Relations Manager (Privateer Press Mole)







Rask sounds fun---and sounds like a more solid answer against heavy armor than Cal.

Adepticon TT 2009---Best Heretical Force
Adepticon 2010---Best Appearance Warhammer Fantasy Warbands
Adepticon 2011---Best Team Display
 
   
Made in us
Dakka Veteran






Sweet! Skylander Giants Minis!
   
Made in us
Nihilistic Necron Lord







 
   
Made in us
Wraith





Even his theme list is nasty. Faster Totem Hunters??
   
Made in us
[DCM]
Dankhold Troggoth






Shadeglass Maze

So is this like an undead bog trog?
   
Made in us
[MOD]
Madrak Ironhide







12thRonin wrote:
Even his theme list is nasty. Faster Totem Hunters??


Only 1.

Totem Hunter is THE Totem Hunter. He's a character

DR:70+S+G-MB-I+Pwmhd05#+D++A+++/aWD100R++T(S)DM+++
Get your own Dakka Code!

"...he could never understand the sense of a contest in which the two adversaries agreed upon the rules." Gabriel Garcia Marquez, One Hundred Years of Solitude 
   
 
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