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Post by: streetsamurai
Yeah that's bahamut, which is the arabic version of behemoth, the Babylonian creature. You seem confused my friend. Even in the link you posted, it is stated that it comes form behemoth, which was not Arabic
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Post by: EnTyme
Babylon isn't mentioned once in that article that I saw, but the origin misses my point. Voss was making fun of GW for renaming Bahamut to Behemat, but Bahamut was already a renaming/retranslation of Behemoth.
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Post by: streetsamurai
Behemoth is mentioned in the link. If you press it, it will tell you it was a Babylonian creature. Wikipedia is not that hard my friend.
And no. You said that behemoth was an arabic creature. That's my only "beef" in that conversation. Hell behemoth was mentioned in the torah which was written much before the arabic invasion
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Post by: EnTyme
Whatever. You're missing my point for the sake of continuing an argument.
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Post by: streetsamurai
Nah bro. Im not trying to win any point. Just made a precision and you seem adament to prove im wrong, even though I ain't. We all make mistakes no big deal
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Post by: ingtaer
Can we stick to the topic please.
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Post by: Cronch
I assume there will be a BATTLE BOX for the lizards and tall bois, Let's pray it's not priced at fifty million bucks like Blood of Phoenix was, and comes with a plastic frog and saurus and saurus riding on raptors that don't look like they've been given the Hapsburg treatment.
Anything over that will be a bonus.
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Post by: Tiberius501
This might be a new Salamander or Croxigor tail.
1
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Post by: Carlovonsexron
I truly hope so, but I think its just as likely for a blood bowl Zoat.
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Post by: terry
Tim the Biovore wrote:I was disappointed that the Slaves SC was the extent of it for them, but if Seraphon get the same treatment and we end up with bigger plastic Saurus and improved Saurus Knights, I'd be very happy.
Should we expect to find out at the LVO, or does the shipping notice put them in too close a timeframe to take up that reveal slot?
it wouldn't be the first time that something goes on pre-order the week after the announcement
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Post by: DaveC
As far as shipping to release goes the Warcry releases due for preorder this Saturday shipped between the 2nd and 19th of December so your looking at 5 to 7 weeks after shipping for pre order/release.
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Post by: Albertorius
Voss wrote:I love that Memphis Tennessee has an international port.
Don't get me wrong, its factually true, but it always amuses me that the US has ports (and naval facilities) that are hundreds of miles inland.
There's one in the Shenandoah valley, 100 miles west of DC that I'd see signs for while traveling interstate 81, and it always made me smile.
Seville, here in Spain, might have me gotten inured to that ^^. It's 75 km inland and it's been a seaport since the... Vth century B.C., maybe?
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Post by: Theophony
That and the stone looking piece could be part of a seraphon warband for Beastgrave.
123233
Post by: GaroRobe
A plastic zoat would be insane, but I'm betting it will for a FW model. Which, given the ratio between good and bad FW BB models, isn't great
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Post by: Tiberius501
GaroRobe wrote:
A plastic zoat would be insane, but I'm betting it will for a FW model. Which, given the ratio between good and bad FW BB models, isn't great
I don’t think any rumour engines have ended up as FW models.
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Post by: zamerion
Tiberius501 wrote:GaroRobe wrote:
A plastic zoat would be insane, but I'm betting it will for a FW model. Which, given the ratio between good and bad FW BB models, isn't great
I don’t think any rumour engines have ended up as FW models.
one time. goblin secret weapon (blood bowl)
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Post by: Carlovonsexron
There was one that was a bloodbowl goblin of some sort way back, and multiple pics have been for bloodbowl plastics
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Post by: NinthMusketeer
Albertorius wrote:Voss wrote:I love that Memphis Tennessee has an international port.
Don't get me wrong, its factually true, but it always amuses me that the US has ports (and naval facilities) that are hundreds of miles inland.
There's one in the Shenandoah valley, 100 miles west of DC that I'd see signs for while traveling interstate 81, and it always made me smile.
Seville, here in Spain, might have me gotten inured to that ^^. It's 75 km inland and it's been a seaport since the... Vth century B.C., maybe?
They are just getting ahead of the curve by putting their ports where the coast is going to be in 50 years instead of where it is now! A kunnin' ploy indeed...
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Post by: Cataphract
Been playing Teclis campaign mode in Total War all week getting myself hyped. Hopefully we get more than just him for the reveal.
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Post by: Carnikang
I don't think it's wither a Sally or Krox... Salamanders, unless heavily redesigns, are more amphibian skinned with patches of scales. kroxigors have scaly hide like crocodiles, and even if they redesigned them in plastic to be like the TW:W2 ones, the tail looks to be too long. It just looks wrong for that. Maybe Cold one tails?
I'm hoping for a Skink hero (priest or chieftan) on a Terradon or Ripperdactyl at the very least.
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Post by: Jackal90
I’d also go with kroxigor tail.
As above, the sally is more of an amphibious beast, so more skin than scale.
In terms of tail length, krox tails are surprisingly long on the current and original models.
Doubt it’s a redesign of a big beast as they are fine.
Also doubt it’s a new one unless we get some kind of diplodocus critter, which I’m all for!
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Post by: lord_blackfang
Guys you can see the width of brush strokes on that tail. It's Carnosaur sized.
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Post by: DaveC
The Lumineth Realm Lords (Pointy Aelves)
https://www.warhammer-community.com/2020/01/24/from-aelves-to-zoats-previews-from-lvogw-homepage-post-1fw-homepage-post-1/
Auralen Wardens
The Vanari Dawnriders
The Light of Eltharion
Teclis
Automatically Appended Next Post:
and some Seraphon
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Post by: Marshal Loss
Normal elves look good
Teclis looks stupid
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Post by: Daedalus81
Tyrion is just inspired. Teclis needs a new paint job, but that monster - holy gak it is amazing.
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Post by: shinros
Daedalus81 wrote:Tyrion is just inspired. Teclis needs a new paint job, but that monster - holy gak it is amazing.
It's Eltharion, that's not Tyrion.
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Post by: Ghaz
Daedalus81 wrote:Tyrion is just inspired. Teclis needs a new paint job, but that monster - holy gak it is amazing.
It's not Tyrion. It's Eltharion.
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Post by: MajorWesJanson
GaroRobe wrote:
A plastic zoat would be insane, but I'm betting it will for a FW model. Which, given the ratio between good and bad FW BB models, isn't great
And the plastic zoat is for Blackstone fortress, not blood bowl
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Post by: Daedalus81
Ghaz wrote: Daedalus81 wrote:Tyrion is just inspired. Teclis needs a new paint job, but that monster - holy gak it is amazing.
It's not Tyrion. It's Eltharion.
Tomato. Elthatomato.
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Post by: silent25
This is probably why the "squated" the High Elves with the release of the Cities of Sigmar book, the models were essentially being redone.
Infantry, cav, and Witch King Eltharion look great. The weird grafting of Teclis onto the sphinx is poor. Feels like after both models were designed, the sculptor was told to put the two together.
Given that is only two units and two characters, expect more in the near future. Tyrion is supposed to around also, but they haven't shown any hint of him. The new fluff had it he is blind, but can see through Teclis' eyes. He might be the sphinx.
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Post by: nels1031
Those Aelves are fantastic.
Eltharion is amazing.
Not sold on Teclis and his lil doggo/cat/bird.
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Post by: Voss
silent25 wrote:This is probably why the "squated" the High Elves with the release of the Cities of Sigmar book, the models were essentially being redone.
Infantry, cav, and Witch King Eltharion look great. The weird grafting of Teclis onto the sphinx is poor. Feels like after both models were designed, the sculptor was told to put the two together.
Given that is only two units and two characters, expect more in the near future. Tyrion is supposed to around also, but they haven't shown any hint of him. The new fluff had it he is blind, but can see through Teclis' eyes. He might be the sphinx.
The 'sphinx' is named, and is apparently the Spirit of Hysh. Whatever. The rest of the release is amazing (bar the names), but yeah, pass on ridiculously constipated special character and his flying V jump off the wing of a masked cat-bird.
Roll on, Pointy Elf Wardens, Dawnriders and Ghost armor!
Edit: though some of the horses look a little off and stiff. Freeze-frame modeling of running horses always looks a little odd.
Interestingly, the Warden shields remind me more of classic dark elf shield than high elf shields.
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Post by: ImAGeek
I’m a bit disappointed it seems there won’t be any new Seraphon models. That cover art is excellent though.
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Post by: shinros
nels1031 wrote:Those Aelves are fantastic.
Eltharion is amazing.
Not sold on Teclis and his lil doggo/cat/bird.
I'm actually warming up to Teclis as I look at him more. (Rewatching the video)
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Post by: Voss
I do think the body and limbs of the sphinx are well done. Its just thrown off by the floating necklace, the mask (mostly the horns) and teclis. By itself it would be a nice kit.
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Post by: ImAGeek
shinros wrote: nels1031 wrote:Those Aelves are fantastic.
Eltharion is amazing.
Not sold on Teclis and his lil doggo/cat/bird.
I'm actually warming up to Teclis as I look at him more. (Rewatching the video)
Yeah, the closeup of him in the video is much better.
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Post by: StarFyre
no new dinos it sounds like :(
love the hollow armour
Sanjay
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Post by: ImAGeek
Oh also in the Zoat video they name dropped the Sons of Behemat.
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Post by: MajorWesJanson
ImAGeek wrote:Oh also in the Zoat video they name dropped the Sons of Behemat.
That's a myth!
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Post by: dogfender
The lack of parachute pants hurts.
Hoping there are other units not shown & spells.
Where’s tyrion? Wish he was thing winged beast for lulz
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Post by: Dread Master
Tyrion will appear with his angelic host at some point.
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Post by: AduroT
Not pointy enough.
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Post by: BertBert
The infantry and cavalry look pretty nice. I can see myself snatching those riders up as a proxy for Silver helms, if they don't turn out too big.
Eltharion is ok, but not great IMO.
Teclis is just weird. The Sphynx is nice and all, but they really should be detached from eachother. The pose in his artwork would have been much more interesting as well. Let's see what else they have in store ...
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Post by: Dread Master
Would love to see classic Dwarfs reimagined in a similar fashion to these Elves.
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Post by: Kalamadea
I don't think those are gonna rank up on 20mm square bases :(
Horses might work for Silver Helms on regular 25x50mm bases, possibly. They look REALLY similar to the old Confrontation Lions of Allahan cavalry
Eltharion is awesome. I kinda want to pull apart some cotton balls and make whispy smoke coming out of the empty armor to form the ghost limbs, maybe use some bright teal & blue cotton to make it look like arcane energy binding the armor together
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Post by: Fireball
Wow ... Tyrion and Teclis brought me to the world of Warhammer over 20 years ago. But boy is this new Teclis model underwhelming. All my fears also adding some fantasy stuff on my paintlist have disappeared after this reveal. Eltharion is a cool idea but is not convincing me either.
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Post by: Hanskrampf
While I'm not a fan of Teclis, I don't think he's that bad. The picture makes it worse than the 360° shot in the video.
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Post by: Cronch
I honestly think a lot if not all the "big hero centerpieces" GW did in the last few years were horrible, maybe with the exception of the avatar of Mathlann for Idoneth. This one is no exception, dumb pose, impossible to transport, and Teclis himself looks like he needs some laxatives. Everything else in the range seems great, he looks like they handed him to a trainee.
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Post by: Chopstick
Could have just go with the pose in the concept art... "Hey look! He's doing the "praise the sun" pose! lolol le epic meme GW!" Also that monster is probably of the most boring and unoriginal thing I have ever seen, look like some scuffed Kingdom Death monster.
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Post by: Thargrim
I was kind of relieved that I didn't care for any of these new aelves. The helmets look a bit too spartan esque, a kind of tired approach. The conical tall helms are what I liked, and I know some people disliked those. But to me these seem a bit uninteresting. Hugely relieved though, saved me some money.
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Post by: His Master's Voice
Chopstick wrote:
Also that monster is probably of the most boring and unoriginal thing I have ever seen, look like some scuffed Kingdom Death monster.
Didn't know KD has the copyright on sphinxes locked down.
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Post by: Esmer
Apparently, all the Elf-factions in AoS are Greek-themed in general. The Deepkin have it, the DoS and now the Light Aelves too.
I would like to see more of ye olde WHFB "Babylonian/Egyptian/Viking/etc" elements worked into the setting instead of the generic cartoon aesthetics of some factions.
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Post by: Knight
Looking forward to more, hopefully there will be chariots and swordmasters.
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Post by: Hanskrampf
Esmer wrote:Apparently, all the Elf-factions in AoS are Greek-themed in general. The Deepkin have it, the DoS and now the Light Aelves too.
I would like to see more of ye olde WHFB "Babylonian/Egyptian/Viking/etc" elements worked into the setting instead of the generic cartoon aesthetics of some factions.
Well, it makes sense. Deepkin were also created by Teclis, so sure, they share similarities. DoK always kinda had that theme.
But wanting back WHFB mega-generic elements instead of semi-original elements of AoS???
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Post by: Adam Spielmann
Esmer wrote:Apparently, all the Elf-factions in AoS are Greek-themed in general. The Deepkin have it, the DoS and now the Light Aelves too.
I would like to see more of ye olde WHFB "Babylonian/Egyptian/Viking/etc" elements worked into the setting instead of the generic cartoon aesthetics of some factions.
I do agree. Personally, the DoK offer a slightly more "Egyptian" theme if painted in a proper theme: I have gone with tan skin, deep blue and stark white clothes, and plenty of gold, bronze and turquoise.
These are a bit too "generic" personally. The only one standing out is the hollow armor, while the troops look like third party versions of warhammer elves...
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Post by: Dread Master
These new elves are superior to the previous high elves in every respect.
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Post by: Cronch
These are a bit too "generic" personally
That's what HE always were. The only thing they're missing is the silly heart ornament that 5th ed HE had, and suppository helmets.
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Post by: Mr Morden
At first glance I thought cool - Teclis has two forms like Morathi - oh well
Rest look good.
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Post by: Commodus Leitdorf
Aww yiiiis
Pointy Elves...
Got a nice Greek/Atlantean theme going.
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Post by: ingtaer
Those new Elves are lovely (except Teclis), might even be enough to get me into AOS.
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Post by: Esmer
Hanskrampf wrote: Esmer wrote:Apparently, all the Elf-factions in AoS are Greek-themed in general. The Deepkin have it, the DoS and now the Light Aelves too.
I would like to see more of ye olde WHFB "Babylonian/Egyptian/Viking/etc" elements worked into the setting instead of the generic cartoon aesthetics of some factions.
Well, it makes sense. Deepkin were also created by Teclis, so sure, they share similarities. DoK always kinda had that theme.
But wanting back WHFB mega-generic elements instead of semi-original elements of AoS???
Personally, I wouldn't mind the original AoS elements so much if they weren't so cartoonishly over-the-top. Like with the Ossiarch Bonereapers, just how much more bone/skull stuff could they have possibly cramped on the models?
The real-life similiarities of the old WHFB armies (like the Aztec elements of the Lizardmen, the Babylonian elements of the Chaosdwarfs etc) always helped with the immersion that these are real, historically evolved societies who have a culture outside of being on the battlefield.
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Post by: EnTyme
Elves have never really been my thing, but these are cool! I especially like the Light of Eltharion. Also, where is the person who was saying GW hated horse cavalry and was removing it from the game piece by piece?
Automatically Appended Next Post:
Esmer wrote:just how much more bone/skull stuff could they have possibly cramped on the models?
Does someone want to take the time to link this guy like 95% of all models in the 40k universe?
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Post by: stahly
Contrary to most, I really adore the Teclis model. Granted, it's more of a Diorama than a battle pose, but the composition of the model is stunning, the use of diagonal lines or how Teclis' cape mimics the flow of the wing... masterful.
Also love the Phoenix Lord errmm Eltharion, especially the paint scheme. I feel the basic dudes and cavalry are a bit busy for basic rank-and-file, but this is sure gonna become another fully-fledged army with a distinct Age of Sigmar feel.
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Post by: Carnikang
Let's not forget that the OBR are a race of bone constructs, reshaped and formed by Nagash and his little boneshaper Bois. They're ornate because their his personal answer to Stormcast, and are suitably loud about it.
I really hope the Seraphon release is a bit more. Few of us on Lustria are noting that there are no Sauras besides the Scar vet in the shot of the ziggurat. All plastic, aside from the Slann, who is a very recognizable and iconic model. There is a chance we may still see a new SC with Sauras sculpts in it, but probably not a full range retool/refresh.
I'm hoping for it. Also on the note of the terrain, it's big. Like, take the size of the OBR Nexus, and give it more mass. That's a chunky bit of plastic.
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Post by: Voss
Esmer wrote:Apparently, all the Elf-factions in AoS are Greek-themed in general. The Deepkin have it, the DoS and now the Light Aelves too.
I would like to see more of ye olde WHFB "Babylonian/Egyptian/Viking/etc" elements worked into the setting instead of the generic cartoon aesthetics of some factions.
Trying to figure out in what world Babylonian, Viking and Egyptian would be less 'generic cartoon.' Greco Roman isn't rare, but those three also get rehashed constantly for easy 'inspiration.'
And we already know what GW does with those cultural inspirations- chaos dorfs, space woofs and necrons/tomb kings.
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Post by: Brian888
stahly wrote:Contrary to most, I really adore the Teclis model. Granted, it's more of a Diorama than a battle pose, but the composition of the model is stunning, the use of diagonal lines or how Teclis' cape mimics the flow of the wing... masterful.
Also love the Phoenix Lord errmm Eltharion, especially the paint scheme. I feel the basic dudes and cavalry are a bit busy for basic rank-and-file, but this is sure gonna become another fully-fledged army with a distinct Age of Sigmar feel.
I actually like the Teclis model too, but man, that thing is going to be a bitch to transport.
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Post by: Cronch
Voss wrote: Esmer wrote:Apparently, all the Elf-factions in AoS are Greek-themed in general. The Deepkin have it, the DoS and now the Light Aelves too.
I would like to see more of ye olde WHFB "Babylonian/Egyptian/Viking/etc" elements worked into the setting instead of the generic cartoon aesthetics of some factions.
Trying to figure out in what world Babylonian, Viking and Egyptian would be less 'generic cartoon.' Greco Roman isn't rare, but those three also get rehashed constantly for easy 'inspiration.'
And we already know what GW does with those cultural inspirations- chaos dorfs, space woofs and necrons/tomb kings.
He likes them, so they're not generic, duh.
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Post by: Carlovonsexron
To be fair though elves for whatever reason always seem to be portrayed as Greco-Roman. (Which annoys me personally, as while I love and studied the Greco-Roman world in uni, they have nothing to with Elves. I would so much rather see a human culture in AoS using those features, which would also help give the Stormcast a bit more grounding and authenticity to them.)
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Post by: NinthMusketeer
They look like their own style to me. Like the Nagash style it draws some inspiration but is definitely its own thing. I can also see former HElf players using models counts-as for these new units, which is great for the game.
Also, called it on that rumor engine being a hat!
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Post by: Sacredroach
Well, definitely not my style (especially Teclis), but I do love that Sphinx. I am glad to see that they are bringing back an iconic army with an updated style.
Depending on how the rules shake out, I may need to get a unit or two of the cavalry for my witch elves to play with. Probably not going to bite on the Teclis, no matter how great the Sphinx...
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Post by: Da Boss
I think all of these are fine. I like the cavalry, they look nice and dignified. The infantry are also pretty nice looking.
Will go well with Elyrian Reavers with the feather motifs.
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Post by: Psychopomp
I like the new elf infantry and cavalry - high elves might be a rare instance where the overwrought AoS aesthetic actually works to their advantage. Too bad they would look like giants next to my Oathmark elves.
I REALLY like the empty armor fantasy avatar, though. I might have to pick one up as a greater construct in Frostgrave.
124073
Post by: Coenus Scaldingus
Does anybody remember a WD article which had some conversions for undead Wood Elves? It was probably something about Krell's shenanigans around the barrows in Athel Loren.
All I distinctly remember of it is that they made spirit hosts out of hollowed out plastic Asrai - remove the head to leave an empty Glade Guard hood, remove the upper arms and glue the drilled-out vambraces to their cloaks. Exactly like the new Eltharion. Funny how that idea resurfaced.
Not a big fan of the sculpt though, as the hollow areas seem strange. He has clothing and armour, implying the invisible areas would have been just skin - but all the Elves are fully covered aside from their faces and necks.
Very nice hat though.
Ironic how the "pointy elves" have become so much less pointy though.
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Post by: highlord tamburlaine
I still think the Seraphon are going to get a remake of some sort down the line. Hopefully soon.
That line about them becoming the Seraphon becoming the Coalesced really makes me think we'll get primaris-ed lizards sooner rather than later.
Or something totally different perhaps as they reach another stage of evolution...?
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Post by: Cronch
Calling it, Coalesced just loses access to summoning, but gains some sort of buff to stats instead.
77922
Post by: Overread
A good portion of the Old World models need an update. Seraphon, Skaven, heck a good portion of the Slaves to Darkness are still in need of it (marauders anyone?). It's going to be a steady process of new armies and updated armies for quite a few years yet I'd wager. AoS isn't alone either- armies like Eldar are still running around with a lot of finecast and some really old plastics too.
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Post by: Cronch
And they will for as long as the moulds hold, I expect. GW clearly doesn't want to spend too much on revamping Xenos in 40k, and in AoS they don't want to spend too much on revamping anything, new armies get priority. We'll sooner see a new boat for KO than new lizard boys or plastic skryre weapon teams.
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Post by: Quasistellar
StarFyre wrote:no new dinos it sounds like :(
love the hollow armour
Sanjay
Yeah, I love the Zoat, but I'm REALLY sad that the rumor image was that, and not some new Seraphon model :(
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Post by: Gallahad
Hmm, big High Elf fan for more than half my life. These are mostly a miss for me.
Infantry seem to have weirdly huge eyes (painting maybe), and the weird shields just look way too busy and overdesigned. Scale mail on shields for example.
The cavalry look pretty good (shields aside), but the horses seem to have super long torsos and short little necks. They are okay, but there is just something off putting about them.
Overall they are okay, but I'm probably not going to buy them
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Post by: Quasistellar
Cronch wrote:Calling it, Coalesced just loses access to summoning, but gains some sort of buff to stats instead.
It's a possibility. They might be actual, live, Mayan Dinos, instead of just the memories of them. Or something. Don't really care too much as long as we get some updated models!
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Post by: Da Boss
I would really like it if they did away with the stupid "memory dinosaur" background. It was out there, but as a Lizardman player, I really did not like it.
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Post by: Agamemnon2
I love the Pointy Elves. Especially The Light of Eltharion, though it raises a few questions. Is that some kind of "holy undead" kind of affair? i can't wait to see what kind of OSL madness top-tier painters can make with it.
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Post by: Jackal90
Not a fan of teclis to be fair.
Was expecting him to be like the deepkin big guys.
Not sold on the critter.
Eltharion looks great, he will be fodder for my Nighthaunt as he fits the ghost like feel perfectly.
Normal elves are looking good though too.
14
Post by: Ghaz
Overread wrote:
A good portion of the Old World models need an update. Seraphon, Skaven, heck a good portion of the Slaves to Darkness are still in need of it (marauders anyone?). It's going to be a steady process of new armies and updated armies for quite a few years yet I'd wager. AoS isn't alone either- armies like Eldar are still running around with a lot of finecast and some really old plastics too.
With Seraphon being between the Lumineth and the Sons of Behemat it's pretty clear to me that all the Seraphon will receive at this time is their ziggurat and maybe some endless spells.
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Post by: Mr Morden
Da Boss wrote:I would really like it if they did away with the stupid "memory dinosaur" background. It was out there, but as a Lizardman player, I really did not like it.
I think they are now kinda both - they are real unless recalled.....
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Post by: Scrub
Whilst I adore my High Elves I think these are also a very nice addition and re-imaging for AoS, Teclis included. From puerly a technical perspective these kits just look flippin' marvellous, can't wait to see what the talented amongst us do with them.
Cavalry are the standout set for me, semi relatable, honest to goodness, fantasy knights! With the previous Slaves to Dankness release, we're on an equine ridin' roll.
Seraphon Pyramid is intriguing and will definitely be bought, can't wait to shower it in Skinks!!!
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Post by: warl0rdb0b
I really like how they've managed to capture an air of contempt and arrogance in Teclis's sneer, makes for a nice contrast to Morathi's angry face and Alarielle's calm appearance.
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Post by: Tim the Biovore
Ghaz wrote: Overread wrote:
A good portion of the Old World models need an update. Seraphon, Skaven, heck a good portion of the Slaves to Darkness are still in need of it (marauders anyone?). It's going to be a steady process of new armies and updated armies for quite a few years yet I'd wager. AoS isn't alone either- armies like Eldar are still running around with a lot of finecast and some really old plastics too.
With Seraphon being between the Lumineth and the Sons of Behemat it's pretty clear to me that all the Seraphon will receive at this time is their ziggurat and maybe some endless spells.
They'd have mentioned the spells if there were any. Seems weird that such an iconic faction wouldn't get them, but it would be weirder if they existed and GW elected not to show them off now.
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Post by: Carnikang
Ghaz wrote: Overread wrote:
A good portion of the Old World models need an update. Seraphon, Skaven, heck a good portion of the Slaves to Darkness are still in need of it (marauders anyone?). It's going to be a steady process of new armies and updated armies for quite a few years yet I'd wager. AoS isn't alone either- armies like Eldar are still running around with a lot of finecast and some really old plastics too.
With Seraphon being between the Lumineth and the Sons of Behemat it's pretty clear to me that all the Seraphon will receive at this time is their ziggurat and maybe some endless spells.
Why do you assume Seraphon will be between the two? They could likely be the February release, as LuminLords are in the Spring...
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Post by: Dysartes
There's at least one way they're inferior - they're on round bases, not square ones.
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Post by: Voss
Bah. Comparing them to the old high elf spears (and to some extent silver helms) is damning with faint praise. Those were fairly poor models.
These are good in their own right,
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Post by: Ghaz
Carnikang wrote: Ghaz wrote: Overread wrote:
A good portion of the Old World models need an update. Seraphon, Skaven, heck a good portion of the Slaves to Darkness are still in need of it (marauders anyone?). It's going to be a steady process of new armies and updated armies for quite a few years yet I'd wager. AoS isn't alone either- armies like Eldar are still running around with a lot of finecast and some really old plastics too.
With Seraphon being between the Lumineth and the Sons of Behemat it's pretty clear to me that all the Seraphon will receive at this time is their ziggurat and maybe some endless spells.
Why do you assume Seraphon will be between the two? They could likely be the February release, as LuminLords are in the Spring...
Simply due to the order we've learned about them from GW. First was the Lumineth (i.e. pointy aelves) and then Seraphon at the LVO preview last night and nothing but a name drop in the Zoat teaser for the Sons of Behemat.
EDIT: From Facebook a few close ups of the Lumineth...
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Post by: Overread
We got official confirmation in the Zoat video that Sons of Behemat are just a myth. This suggests that they are still a fair ways off, but GW are already at the "teasing" us stage where those who have spied that shipment site have seen near confirmation that things are in the works; just nothing set in stone as to what their theme etc... is.
Right now I'm expecting Seraphon then Pointy Aelves and then Behemat - with the latter perhaps being mid year or further off.
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Post by: Alpharius
I'm hoping that there will be a somewhat not as painful as it looks way to separate Teclis from the monster...
Other then that - wow!
The new (A)elven releases are great - and I do NOT need to start another AoS army, but I kinda want to now.
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Post by: Tim the Biovore
Overread wrote:We got official confirmation in the Zoat video that Sons of Behemat are just a myth. This suggests that they are still a fair ways off, but GW are already at the "teasing" us stage where those who have spied that shipment site have seen near confirmation that things are in the works; just nothing set in stone as to what their theme etc... is.
Right now I'm expecting Seraphon then Pointy Aelves and then Behemat - with the latter perhaps being mid year or further off.
I mean, that was clearly a joke though, wasn't it? They're relatively close, they wouldn't have fully printed and shipped warscroll cards if they were still fiddling around with them.
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Post by: LunarSol
Tim the Biovore wrote: Ghaz wrote: Overread wrote:
A good portion of the Old World models need an update. Seraphon, Skaven, heck a good portion of the Slaves to Darkness are still in need of it (marauders anyone?). It's going to be a steady process of new armies and updated armies for quite a few years yet I'd wager. AoS isn't alone either- armies like Eldar are still running around with a lot of finecast and some really old plastics too.
With Seraphon being between the Lumineth and the Sons of Behemat it's pretty clear to me that all the Seraphon will receive at this time is their ziggurat and maybe some endless spells.
They'd have mentioned the spells if there were any. Seems weird that such an iconic faction wouldn't get them, but it would be weirder if they existed and GW elected not to show them off now.
I mean, when you think about it, every Seraphon unit is an endless spell already.
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Post by: spartan059
Alpharius wrote:I'm hoping that there will be a somewhat not as painful as it looks way to separate Teclis from the monster...
Other then that - wow!
The new (A)elven releases are great - and I do NOT need to start another AoS army, but I kinda want to now.
To me it looks as if teclis is attached to the monster by his cape overlapping the wing, depending on the parts it shouldn’t be too hard to separate them.
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Post by: ImAGeek
Tim the Biovore wrote: Overread wrote:We got official confirmation in the Zoat video that Sons of Behemat are just a myth. This suggests that they are still a fair ways off, but GW are already at the "teasing" us stage where those who have spied that shipment site have seen near confirmation that things are in the works; just nothing set in stone as to what their theme etc... is.
Right now I'm expecting Seraphon then Pointy Aelves and then Behemat - with the latter perhaps being mid year or further off.
I mean, that was clearly a joke though, wasn't it? They're relatively close, they wouldn't have fully printed and shipped warscroll cards if they were still fiddling around with them.
Yeah, the fact they mentioned them at all implies to me that they aren’t far off. The ‘just a myth’ doesn’t mean anything in terms of timescale, just a jokey way of acknowledging the leaks without saying anything.
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Post by: Voss
They really went all out on identifiers for the warden squad sergeant, didn't they? No spear, shield on back, lamp, bigger crest, back banners AND perched on scenery.
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Post by: DaveC
spartan059 wrote: Alpharius wrote:I'm hoping that there will be a somewhat not as painful as it looks way to separate Teclis from the monster...
Other then that - wow!
The new (A)elven releases are great - and I do NOT need to start another AoS army, but I kinda want to now.
To me it looks as if teclis is attached to the monster by his cape overlapping the wing, depending on the parts it shouldn’t be too hard to separate them.
Screencap off twitter
At worst there's a small bit of cloak and feathers to fix up. Rearrange their positions a bit and use a ruined pillar for Teclis to be floating off instead.
Speaking of conversions the Wardens heads would make good alt. heads for the Cypher Lords you can see there is a similar aesthetic.
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Post by: highlord tamburlaine
I really like that Warden sergeant. I just want him. I don't want to start collecting another army. I just want him and the empty armor!
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Post by: Kanluwen
Voss wrote:They really went all out on identifiers for the warden squad sergeant, didn't they? No spear, shield on back, lamp, bigger crest, back banners AND perched on scenery.
I wouldn't be shocked if he has some special rules, ala the Bonereapers or a Namarti Icon Bearer.
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Post by: Alpharius
DaveC wrote:spartan059 wrote: Alpharius wrote:I'm hoping that there will be a somewhat not as painful as it looks way to separate Teclis from the monster...
Other then that - wow!
The new (A)elven releases are great - and I do NOT need to start another AoS army, but I kinda want to now.
To me it looks as if teclis is attached to the monster by his cape overlapping the wing, depending on the parts it shouldn’t be too hard to separate them.
Screencap off twitter
At worst there's a small bit of cloak and feathers to fix up. Rearrange their positions a bit and use a ruined pillar for Teclis to be floating off instead.
Speaking of conversions the Wardens heads would make good alt. heads for the Cypher Lords you can see there is a similar aesthetic.
Excellent screen caps there - thanks Dave!
And yes, looks like it won't be too hard to achieve.
This is...Good News!
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Post by: Gallahad
Alpharius wrote: DaveC wrote:spartan059 wrote: Alpharius wrote:I'm hoping that there will be a somewhat not as painful as it looks way to separate Teclis from the monster...
Other then that - wow!
The new (A)elven releases are great - and I do NOT need to start another AoS army, but I kinda want to now.
To me it looks as if teclis is attached to the monster by his cape overlapping the wing, depending on the parts it shouldn’t be too hard to separate them.
Screencap off twitter
At worst there's a small bit of cloak and feathers to fix up. Rearrange their positions a bit and use a ruined pillar for Teclis to be floating off instead.
Speaking of conversions the Wardens heads would make good alt. heads for the Cypher Lords you can see there is a similar aesthetic.
Excellent screen caps there - thanks Dave!
And yes, looks like it won't be too hard to achieve.
This is...Good News!
Probably even easier than you think since those pieces are almost certainly separate on the mold just based on them curving in different directions.
I have weird tastes in that I think Teclis plus Sphinx is actually really well realized while the basic troops are a little lukewarm.
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Post by: timetowaste85
I could see him hovering directly over the sphynx with a clear flight stand as well. But off to the side the way he is? It’s strange. Very very strange.
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Post by: NinthMusketeer
FYI, Seraphon are BEFORE Lumineth, explicitly stated as such during the presentation.
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Post by: tommse
any estimations for a possible release?
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Post by: Jackal90
As a point, on the community page it states that the new seraphon book will be out very soon.
Guessing this will be the soonest of the releases.
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Post by: Overread
Jackal90 wrote:As a point, on the community page it states that the new seraphon book will be out very soon.
Guessing this will be the soonest of the releases.
Makes sense. The new Aelf army has got months before Spring and far more marketing to go. Seraphon don't really have as much besides a regular AoS 2.0 update to get out so there isn't that much for GW to tease out. So makes full sense that they'd come first.
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Post by: GaroRobe
I honestly really, really like these guys. (Besides you, Teclis. Boo on you.)
The color scheme is great. They're not High fantasy, they're more reminiscent of old HE and LOTR elves. Nothing too zany, save Teclis again, and the Eltharion model is amazing. Not the best model, but the concept is cool and executed well. If only the Nighthaunts had that hollow look as their whole aesthetic
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Post by: MonkeyBallistic
GaroRobe wrote:I honestly really, really like these guys. (Besides you, Teclis. Boo on you.)
The color scheme is great. They're not High fantasy, they're more reminiscent of old HE and LOTR elves. Nothing too zany, save Teclis again, and the Eltharion model is amazing. Not the best model, but the concept is cool and executed well. If only the Nighthaunts had that hollow look as their whole aesthetic
Not High Fantasy?!
LotR is the very definition of High Fantasy.
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Post by: GaroRobe
MonkeyBallistic wrote:GaroRobe wrote:I honestly really, really like these guys. (Besides you, Teclis. Boo on you.)
The color scheme is great. They're not High fantasy, they're more reminiscent of old HE and LOTR elves. Nothing too zany, save Teclis again, and the Eltharion model is amazing. Not the best model, but the concept is cool and executed well. If only the Nighthaunts had that hollow look as their whole aesthetic
Not High Fantasy?!
LotR is the very definition of High Fantasy.
I was getting ready to argue, but sure enough, googling high fantasy leads straight to LOTR
I meant WoW style fantasy, the more unique aspects of AoS kind of stuff. Blind, pale (A)elves that live underwater, floating steampunk dwarf cities powered by gold, even the realms by extension isn't the kind of fantasy I normally enjoy.
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Post by: Overread
Google isn't the be-all result
Lord of the Rings is pretty middle to low fantasy in general by modern standards. It is EPIC fantasy though which is where many mix up epic and high. That said the Lord of the Rings books are very much a lower fantasy age even within their own lore since the 3rd age has far fewer ents, elves, dragons balrogs and such than the previous ages. Heck only one balrog and one dragon appear through the whole hobbit to lord of the rings - whilst in the earlier ages there were many many more in battles.
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Post by: Tiberius501
I’m... kinda actually coming around on Teclis. After a sleep, and checking out the different angles from the vid, I’m starting to like him. I loved his Sphinx off the bat, but I think I’m starting to quite like Teclis himself. It’s more his face that’s my main gripe still, but that might be able to be saved with a paint job.
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Post by: Chopstick
I'm guessing the next unit to be reveal will be Sword master? And maybe a Sword(lore) master hero too. But based on the revealed infantry I reckon they'd have the same rank and file pose, which is kinda boring to me.
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Post by: MonkeyBallistic
GaroRobe wrote: MonkeyBallistic wrote:GaroRobe wrote:I honestly really, really like these guys. (Besides you, Teclis. Boo on you.)
The color scheme is great. They're not High fantasy, they're more reminiscent of old HE and LOTR elves. Nothing too zany, save Teclis again, and the Eltharion model is amazing. Not the best model, but the concept is cool and executed well. If only the Nighthaunts had that hollow look as their whole aesthetic
Not High Fantasy?!
LotR is the very definition of High Fantasy.
I was getting ready to argue, but sure enough, googling high fantasy leads straight to LOTR
I meant WoW style fantasy, the more unique aspects of AoS kind of stuff. Blind, pale (A)elves that live underwater, floating steampunk dwarf cities powered by gold, even the realms by extension isn't the kind of fantasy I normally enjoy.
Yeah, I get what you mean. People often use High and Low Fantasy these days to describe just how extreme, as it were, the fantastic elements are. That’s not the original meaning of the phrases though. High Fantasy takes place in an imaginary world, so LotR, A Song of Ice and Fire and Age of Sigmar are all High Fantasy. Low Fantasy was used to describe stories that take place in our own, real world but with fantasy elements.
I’m with you though. I strongly dislike how over the top fantasy has become over the last few decades. I used to be a massive fantasy fan as a kid in the 70s and 80s, but these days I find I enjoy sci fi far more. I can’t blame WoW or AoS. They’re just the latest in a long trend for fantasy to just get more and more ridiculous and further removed from its roots in myth and folklore.
As for the “more unique aspects of AoS”, (I like how you put that) while each sounds ok in isolation, together they’re just a mess. The Mortal Realms doesn’t feel like a coherent setting to me. It’s just a jumble of ideas without a unifying theme.
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Post by: BobtheInquisitor
Fantasy has always had crazy far-out elements, even going back to mythology. Hundred-handed giants fighting the Titans and all kinds of monsters? Ancient.
Even “modern” fantasy has been crazy since the 1910’s to 1920’s, if you look at the old pulps. Before Moorcock was Lovecraft’s Kadath and Smith’s Xothique. Outrageous fantasy has always existed and always had a following regardless of your personal preferences.
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Post by: MonkeyBallistic
BobtheInquisitor wrote:Fantasy has always had crazy far-out elements, even going back to mythology. Hundred-handed giants fighting the Titans and all kinds of monsters? Ancient.
Even “modern” fantasy has been crazy since the 1910’s to 1920’s, if you look at the old pulps. Before Moorcock was Lovecraft’s Kadath and Smith’s Xothique. Outrageous fantasy has always existed and always had a following regardless of your personal preferences.
Erm ... yeah. But you’ve totally missed the point.
When hundred handed giants were fighting the titans, that was ancient legend. When Ancient Greek heroes we’re slaying fantastical monsters, they were creatures that lived at the edge of the map, far from civilisation. The modern trend in fantasy is to make such things the day to day reality of life. It cheapens then and makes them devoid of magic.
It’s the reason I’m not really a fan of the Horus Heresy either. The Heresy was the Imperium’s foundation myth. It was a lost time of larger than life, semi-mythical heroes and villains. Now that it’s all been told in excruciating detail, it starts to feel utterly prosaic.
But yes, it’s just my opinion. I thought that’s what we were all doing here ... expressing opinions. The style of fantasy I used to love and was commonplace 40 years ago, is now virtually nonexistent in gaming circles.
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Post by: Big Mac
Chopstick wrote:I'm guessing the next unit to be reveal will be Sword master? And maybe a Sword(lore) master hero too.
But based on the revealed infantry I reckon they'd have the same rank and file pose, which is kinda boring to me.
Except they already used Eltharion’s name in the hallow armor; I still love Eltharion the Blind, fantastic model, I got him and I play DE.
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Post by: BobtheInquisitor
Now I see what you mean. Yes, in that case I can see how AOS makes the mighty into the mundane. I don’t believe most fantasy games go that crazy, though. ASOIAF, KOW, ASOBAH, etc., all seem about as “high fantasy” as the Old World to me. Conquest and Runewars might be, but I don’t know. AOS seems to be more of an exception than a rule.
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Post by: Overread
I do agree that AoS has created some lore problems for itself.
It's not just the whole aspect of the superhuman being common, but also that many of the realms are very hard to work out. Ghur, land of the beasts, is pretty easy to work out how it all fits together - its a huge world teaming with life.
The Realms that confuse are places like the Realm of Metal - where storms of rust; land of metal and pools of molten silver - it all comes together to be almost impossible to imagine in terms of how races live there. What do they eat and drink; how do they farm; plus how do you trade when minerals are typically the basis of most trade systems - when you've a realm where gold, iron, copper etc... are as common as mud?
With the Old World and most standard "fantasy" you can easily impose over it the "faux medieval era" of tropes. Even if the setting never outlines it you can imagine farmers in fields tending crops; buildings; streets; bridges. It gives you a visual base to work from. The AoS realms that doesn't exist and it throws up a lot of questions as to how things work at a most basic level.
It doesn't help that some factions aren't as they are in the stories - Cities of Sigmar in the stories are much closer to steam punk era faction with mechanised machines and walkers. However on the tabletop the most advanced they have is a steamtank, which honestly is pretty much aimed at being top end high medieval tech and quite backward by steampunk tech designs and appearances. I think when GW re-do the Cities of Sigmar range there's going to be some BIG changes coming out for that faction to match them up to the lore.
I also agree that Godbeasts and such can take some of the fun out of a setting when youv'e got to bend over backward to work out how the regular troops and infantry and peoples can survive. Though I think the lore and stories are getting better at this. Plus we've the RPG game coming some time this year and RPG lore books are often far more detailed than wargame ones.
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Post by: Nova_Impero
I really like the overall idea and look of the Lumineth Realm Lords.
Overread wrote:I do agree that AoS has created some lore problems for itself.
It's not just the whole aspect of the superhuman being common, but also that many of the realms are very hard to work out. Ghur, land of the beasts, is pretty easy to work out how it all fits together - its a huge world teaming with life.
The Realms that confuse are places like the Realm of Metal - where storms of rust; land of metal and pools of molten silver - it all comes together to be almost impossible to imagine in terms of how races live there. What do they eat and drink; how do they farm; plus how do you trade when minerals are typically the basis of most trade systems - when you've a realm where gold, iron, copper etc... are as common as mud?
With the Old World and most standard "fantasy" you can easily impose over it the "faux medieval era" of tropes. Even if the setting never outlines it you can imagine farmers in fields tending crops; buildings; streets; bridges. It gives you a visual base to work from. The AoS realms that doesn't exist and it throws up a lot of questions as to how things work at a most basic level.
It doesn't help that some factions aren't as they are in the stories - Cities of Sigmar in the stories are much closer to steam punk era faction with mechanised machines and walkers. However on the tabletop the most advanced they have is a steamtank, which honestly is pretty much aimed at being top end high medieval tech and quite backward by steampunk tech designs and appearances. I think when GW re-do the Cities of Sigmar range there's going to be some BIG changes coming out for that faction to match them up to the lore.
I also agree that Godbeasts and such can take some of the fun out of a setting when youv'e got to bend over backward to work out how the regular troops and infantry and peoples can survive. Though I think the lore and stories are getting better at this. Plus we've the RPG game coming some time this year and RPG lore books are often far more detailed than wargame ones.
This says a lot about fantasy as a genre on tabletop and fiction, and not in a good way.
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Post by: streetsamurai
Ghaz wrote: Overread wrote:
A good portion of the Old World models need an update. Seraphon, Skaven, heck a good portion of the Slaves to Darkness are still in need of it (marauders anyone?). It's going to be a steady process of new armies and updated armies for quite a few years yet I'd wager. AoS isn't alone either- armies like Eldar are still running around with a lot of finecast and some really old plastics too.
With Seraphon being between the Lumineth and the Sons of Behemat it's pretty clear to me that all the Seraphon will receive at this time is their ziggurat and maybe some endless spells.
Yeah, unfortunately, its pretty evident that they wont get any new kit
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Post by: Galas
My dream would be for GW to release a Cities of Sigmar like faction of "Normal humans" with the style of the Vinci faction of the game Rise of Legends.
For reference:
Thats how I imagine many of AoS human civilizations. Ok, you can tone them down a little to not be too similar to Kharadron overlords, but you get the idea.
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Post by: Crimson
These are a really excellent update for High Elves! Now a lot of people don't seem to like Teclis, and I agree that the pose is not the best. I'm sure he can be improved by some reposing, though given how the pieces are so intricate and connected, that would be tricky. The Sphinx is pure wing though, I with there are rules for using a lone Sphinx without Teclis.
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Post by: JSG
Overread wrote:I do agree that AoS has created some lore problems for itself.
It's not just the whole aspect of the superhuman being common, but also that many of the realms are very hard to work out. Ghur, land of the beasts, is pretty easy to work out how it all fits together - its a huge world teaming with life.
The Realms that confuse are places like the Realm of Metal - where storms of rust; land of metal and pools of molten silver - it all comes together to be almost impossible to imagine in terms of how races live there. What do they eat and drink; how do they farm; plus how do you trade when minerals are typically the basis of most trade systems - when you've a realm where gold, iron, copper etc... are as common as mud?
With the Old World and most standard "fantasy" you can easily impose over it the "faux medieval era" of tropes. Even if the setting never outlines it you can imagine farmers in fields tending crops; buildings; streets; bridges. It gives you a visual base to work from. The AoS realms that doesn't exist and it throws up a lot of questions as to how things work at a most basic level.
It doesn't help that some factions aren't as they are in the stories - Cities of Sigmar in the stories are much closer to steam punk era faction with mechanised machines and walkers. However on the tabletop the most advanced they have is a steamtank, which honestly is pretty much aimed at being top end high medieval tech and quite backward by steampunk tech designs and appearances. I think when GW re-do the Cities of Sigmar range there's going to be some BIG changes coming out for that faction to match them up to the lore.
I also agree that Godbeasts and such can take some of the fun out of a setting when youv'e got to bend over backward to work out how the regular troops and infantry and peoples can survive. Though I think the lore and stories are getting better at this. Plus we've the RPG game coming some time this year and RPG lore books are often far more detailed than wargame ones.
It's those lame arguments from five years ago, they're back! The basic formulation is "x is y so how does z happen?" and basically x is never y. The realm of metal isn't all metal, not everything in the realm of death is dead etc. Malign portents had a short story about a farmer and his corn ( wtf!!?) turning into teeth. Farmers exist and they farm stuff much like every other medieval fantasy farmer.
Crimson wrote:These are a really excellent update for High Elves! Now a lot of people don't seem to like Teclis, and I agree that the pose is not the best. I'm sure he can be improved by some reposing, though given how the pieces are so intricate and connected, that would be tricky. The Sphinx is pure wing though, I with there are rules for using a lone Sphinx without Teclis.
The problem is that they've put Teclis floating next to his faithful monstrous friend instead of on it. This slight deviation confuses and angers the grog.
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Post by: Cronch
The realm of metal isn't all metal
Which is true, but only been revealed so good two or three years after the launch of AoS. Those abysmal Realmgate Wars campaign books were all about ALL METAL REALM or LIFE LIFE LIFE EVEN MOUNTAINS HAVE CHRISTIAN ROCK BANDS.
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Post by: NinthMusketeer
JSG, those are very legitimate questions for someone to have.
Overread, there are some things to consider. One is that the closer to the centre of a realm the more normal it is. Two is that citizens are almost always portrayed as 'fighting fire with fire' where they have found means to survive what initially seems unsurvivable. This is actually very realistic in a sense; many real-world climates seem impossible to live in at first glance. They may not have storms of rust or ravenous plant life, but they also don't have transmutational alloys or 15-ft domesticated beetle mounts. It also underscores how important realmgates are; metals common as mud in the associated realm can be traded to the realm of life for a month's worth of food they grow in a day.
There is a subtle genius to AoS where the setting has an immense amount of creative space for people to write their own stories. Automatically Appended Next Post: Anyways, in regards to high fantasy, there are tier lists for this sort of thing!
Mythic Fantasy
Epic Fantasy
High Fantasy
Mid Fantasy
Low Fantasy
Nil Fantasy
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Post by: Tyel
Boring to say what everyone else is saying.
Teclis looks... weird. In the flesh he may look more 3-d, but in pictures he looks like almost like a crumped 2 dimensional banner weirdly standing on odd-face griffin.
But new-spears and Silverhelms are almost tear inducingly good. 10/10 must own. Waiting on archers and co.
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Post by: Lord Kragan
Cronch wrote:The realm of metal isn't all metal
Which is true, but only been revealed so good two or three years after the launch of AoS. Those abysmal Realmgate Wars campaign books were all about ALL METAL REALM or LIFE LIFE LIFE EVEN MOUNTAINS HAVE CHRISTIAN ROCK BANDS.
They weren't though.
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Post by: NinthMusketeer
Tyel wrote:Boring to say what everyone else is saying.
Teclis looks... weird. In the flesh he may look more 3-d, but in pictures he looks like almost like a crumped 2 dimensional banner weirdly standing on odd-face griffin.
But new-spears and Silverhelms are almost tear inducingly good. 10/10 must own. Waiting on archers and co.
I'm not even forming an opinion until we get a full look at everything. Learned from past experiences that the preview images can be give quite a different perception, at least for me personally.
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Post by: Mr_Rose
New pointy Spartan a elves are great sculpts even if the overall aesthetic isn’t quite my cup of tea, the sphinx is cool and the Light of Eltharion makes me want to buy it just to light it up with LEDs and fluorescent paint.
Teclis, on the other hand is just… there. Like why is his expression so… flat? Even the undead bone statue guy is more expressive. Also the most boring pose possible is not being helped by the baggy pants making him look like his legs got too warm one day and slumped in the heat.
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Post by: Cronch
I really hoped for lizardbois to be announced for preorder, not this low-tier booklet.
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Post by: Inquisitor Gideon
Cool, have been intrigued by this book. Would have liked murder cat, the Formoroid and the other Sisters too however.
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Post by: Ghaz
I wouldn't expect to see the Fomoroid and the Sphiranx until the rest of the warband cards drop, nor would I be surprised if each model and half of the remaining cards are in two separate waves.
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Post by: Voss
Considering how low key this is (especially with all of 8 models) I suspect its the result of needing to pad out the schedule for production times. They've got a lot of big projects on the docket, and only so many machines. Running a set of 5 models and a set of 3 models gives room* to churn more sisters and elves out (and soon AdMech) on the rest of the machines to get the numbers up.
*technically gave room, but I don't know how far ahead they crank out models for worldwide distribution.
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Post by: NinthMusketeer
Extremely excited for united daemon rules! I just hope they aren't overpowered so I can use them for casual/narrative. Also extremely excited for the fluff, I want Nagash to get knocked down a peg but also stick it to Order by actually capturing his side of the eightpoints gate.
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Post by: Carnikang
Curious to see how the story progresses, but I do hope that it isn't a stalemate. Either have Archeon beat them back or have the Ossiarchs become a real threat to the Mortal Realms in their own right by controlling portions of the Allpoints.
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Post by: Chopstick
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Post by: Ghaz
Since 'The Lumineth Lowdown' is going to be a fortnightly series (e.g., like the Battle Sisters Bulletin) it seems that they won't be released for at least a few months yet
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Post by: ImAGeek
Ghaz wrote:
Since 'The Lumineth Lowdown' is going to be a fortnightly series (e.g., like the Battle Sisters Bulletin) it seems that they won't be released for at least a few months yet
We know they're coming in Spring, so worst case is May? But they usually preview things at events that come out within 3 months, so that would be April.
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Post by: EnTyme
June is also a Spring month, too, so they could release as late as June 20th and still be a Spring release.
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Post by: Cronch
Man, it seems Eldar were doing so poorly in 40k they straight up transplanted them into AoS.
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Post by: Voss
I'm missing the reference to a mage unit. There's mention of 'mages of incredible power,' but those can just be characters like any other army.
The four factions are somewhat interesting, though the elemental theme is a little weird that its specifically mountains and rivers rather than earth and water, and I'm not quite sure how to take wind and sky as separate elements.
The 'emotional drain' aspect is a bit... eh. That can of thing can undercut motivations and goals, and lead to characters with less agency (something that's a problem with several Order factions already). It can also lead to psycho-killers of the 'curious vivisectionist who doesn't realize what he does is bad' archetype, which isn't particularly interesting.
This though:
Yet before unchecked hubris and jealousy tore them apart, the Lumineth found salvation by returning to Teclis’ path of wisdom, knowledge and self-betterment, which ultimately brought their civilisation back from the brink of self-destruction.
So, it sounds like there is a lot of infighting and possibly petty, warring kingdoms. That has some potential.
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Post by: Ghaz
ImAGeek wrote: Ghaz wrote:
Since 'The Lumineth Lowdown' is going to be a fortnightly series (e.g., like the Battle Sisters Bulletin) it seems that they won't be released for at least a few months yet
We know they're coming in Spring, so worst case is May? But they usually preview things at events that come out within 3 months, so that would be April.
EnTyme wrote:June is also a Spring month, too, so they could release as late as June 20th and still be a Spring release.
The question is which sounds more realistic. We'll see a minimum of four to a maximum of nine 'Lumineth Lowdown' reports. How many 'sneak peeks' that GW can show us before they run out of material?
EDIT: First sneak peek from Wrath of the Everchosen on Facebook...
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Post by: Knight
I see too many similarities with the Eldar. Fearing its own emotions is also... childish, I am not sure which word is quite fitting.
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Post by: Overread
Knight wrote:I see too many similarities with the Eldar. Fearing its own emotions is also... childish, I am not sure which word is quite fitting.
It's from the Old World setting too - if anything the Eldar are based off the High Elves in that respect. It's also a very Vulcan thing. Basically old Warhammer, Startrek etc its all of the same generation and shares a good few themes and concepts as a result. Even in stories where he's a side character (he's in one of the Gotrek and Felix stories) you can see the emotional issues that the elves have and the aggressive outbursts that they can suffer from. I can well see that an elf with godlike powers can see the potential vast harm he could do if he gave into an emotional outburst. Heck we can see it with the Everqueen and her somewhat erratic nature - though that's also because she's mind-linked with the woods which are also heavily infected with Chaos.
So in a sense this army is simply living up to its history, if perhaps exaggerating some aspects more so than in the past.
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Post by: Kanluwen
You know that this was a thing that existed for the High Elves before, right? Right up until End Times and AoS launching, it was still part of their lore.
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Post by: Knight
I don't know what you two think that I think.
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Post by: Cataphract
Kanluwen wrote:
You know that this was a thing that existed for the High Elves before, right? Right up until End Times and AoS launching, it was still part of their lore.
Indeed! Elven passions and obsessions tended to run very hot and to extremes. Like Teclis and Tyrion’s father bankrupting his family several times over to repair Aenerion’s armor becoming almost ghoulish in his obsession with it.
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Post by: Overread
Honestly its also a good way to show that the aelves are not quite as humans are. Much the same way that many dwarven nations show an almost insane level of steadfast and fixed thinking that rarely changes from "tradition" despite the fact that they live many generations longer than men. Social and mental setups like the holding of Grudges over even really tiny things.
Again it shows a way of thinking that sort of seems daft or insane to humans; yet at the same time it also lets those other races have non human element to them. It also leaves them in an ideal position to point out the insane traits of humans too
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Post by: CaptainWaffle
I always found the elves and dwarves as just other ways to explore the extremes that humans can experience, but perhaps exaggerated. I am glad they kept the steadfast dwarves and haughty (but often correct in a stone cold sense) elves. They are insights to what humanity can fleetingly become in reality, just brought to society level in the lore and on tabletop for some fiction. There is a bit of ridiculousness thrown in, of course. Can't have a good fiction if it's too dry.
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Post by: NinthMusketeer
CaptainWaffle wrote:I always found the elves and dwarves as just other ways to explore the extremes that humans can experience, but perhaps exaggerated. I am glad they kept the steadfast dwarves and haughty (but often correct in a stone cold sense) elves. They are insights to what humanity can fleetingly become in reality, just brought to society level in the lore and on tabletop for some fiction. There is a bit of ridiculousness thrown in, of course. Can't have a good fiction if it's too dry.
I agree, and well said.
Also, people who deal with mental illness can tell you that being able to take even a temporary a break from emotions would be a godsend. To someone with a level of soul-scarring PTSD that we cannot even comprehend I can only imagine how attractive losing one's emotions would be. That dynamic has real-world parallels and adds an element of tragedy to the backstory while also serving as a narrative platform to push the 'aloof elf' stereotype into extremes. We will see how well they execute it, but personally I have found AoS fluff from 2nd edition onward to be quite good overall; miles ahead of what was around at launch.
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Post by: dyndraig
Overread wrote:
It's from the Old World setting too - if anything the Eldar are based off the High Elves in that respect. It's also a very Vulcan thing. Basically old Warhammer, Startrek etc its all of the same generation and shares a good few themes and concepts as a result.(...)
Not exactly the same generation, ToS is from the 60's and Warhammer is from the 80's
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Post by: Cronch
Overread wrote:Honestly its also a good way to show that the aelves are not quite as humans are.
I mean, it's a good way if you're a talentless hack incapable of actually writing emotions, but then we are talking about GW lore writers
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Post by: Tiberius501
Cronch wrote: Overread wrote:Honestly its also a good way to show that the aelves are not quite as humans are.
I mean, it's a good way if you're a talentless hack incapable of actually writing emotions, but then we are talking about GW lore writers
To be fair, they aren’t without emotions. They just slowly lose it over time as they use the crystals and they’re cool with it because they see it as a weakness. Not sure why that’s an odd concept, I like it personally.
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Post by: Galas
When you write fantasy races you'll realize very soon that the only way to write them is to narrow the human emotions they can feel, making some much less prevalent and others much more exaggerated.
Thats a reality because as humans we only know human emotions. Theres no other race on our reality that we can take as a benchmark. So if every fantasy race you write has the whole range of emotions like humans, you end up with humans in a different skin.
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Post by: kestral
I hope they release archers with pants. Most sought after bits ever!
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Post by: Carnikang
100 some odd pages.
I wonder how many of those Subfaction names are for just Maggotkin, and how many might be for other faction's.
Siege warfare comes with special Allegiance Abilities? Odd.
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Post by: Voss
Galas wrote:When you write fantasy races you'll realize very soon that the only way to write them is to narrow the human emotions they can feel, making some much less prevalent and others much more exaggerated.
Thats a reality because as humans we only know human emotions. Theres no other race on our reality that we can take as a benchmark. So if every fantasy race you write has the whole range of emotions like humans, you end up with humans in a different skin.
That's nonsense. There are a whole range of things that can be used- cultures, senses, social order, etc. Anyone who's spent any time around animals can describe differences between cats, dogs and cattle, and if the only thing you can seize upon for other sapients is limiting emotions, you're just a crap writer.
On the other side of it, its equally baffling if you're spending time going through the full range of human emotions for each human character. There just isn't time or space for that.
-----------------
Table of contents: 4 whole pages on sieges, and another 2 (minus however much space for pictures) on allegiance abilities. Going for the depth of psychic awakening rules here.
Really not much here. If you want to run the combined daemon army, you're going to need a lot of other sources.
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Post by: NinthMusketeer
Cronch wrote: Overread wrote:Honestly its also a good way to show that the aelves are not quite as humans are.
I mean, it's a good way if you're a talentless hack incapable of actually writing emotions, but then we are talking about GW lore writers
Writing characters without emotion is actually much more difficult than writing them with emotion, because so much of how we as humans perceive and interact with the world is filtered through the lens of emotion.
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Post by: Ghaz
Carnikang wrote:I wonder how many of those Subfaction names are for just Maggotkin, and how many might be for other faction's.
Going through the names I'd say that they look pretty evenly divided between the four Chaos Gods. It looks like there may even be one for Undivided (if 'The Legion of the First Prince' isn't a reference to Be'lakor I will be very surprised).
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Post by: Cronch
NinthMusketeer wrote:Cronch wrote: Overread wrote:Honestly its also a good way to show that the aelves are not quite as humans are.
I mean, it's a good way if you're a talentless hack incapable of actually writing emotions, but then we are talking about GW lore writers
Writing characters without emotion is actually much more difficult than writing them with emotion, because so much of how we as humans perceive and interact with the world is filtered through the lens of emotion.
If you want to have realistic, or relatable characters, sure. Something that GW writers (not BL writers, just the people who churn out the battletomes and codices) usually don't bother with.
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Post by: Ratius
That hollow looking warrior guy is really top notch - very tempted to proxy him as a 40k Asurmen.
Teclis and his weird faced cat thingy - definitely not so much.
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Post by: Galas
Voss wrote: Galas wrote:When you write fantasy races you'll realize very soon that the only way to write them is to narrow the human emotions they can feel, making some much less prevalent and others much more exaggerated.
Thats a reality because as humans we only know human emotions. Theres no other race on our reality that we can take as a benchmark. So if every fantasy race you write has the whole range of emotions like humans, you end up with humans in a different skin.
That's nonsense. There are a whole range of things that can be used- cultures, senses, social order, etc. Anyone who's spent any time around animals can describe differences between cats, dogs and cattle, and if the only thing you can seize upon for other sapients is limiting emotions, you're just a crap writer.
On the other side of it, its equally baffling if you're spending time going through the full range of human emotions for each human character. There just isn't time or space for that.
Yeah, thats something obvious I should have mentioned. But at the same time, if non-human races feel like humans and behave like humans (Instead of being truly alien, specially if they are not mamals), and the only difference is culture, their history, etc... (Things that of course are important) they are less other fantasy races and just humans with another context, like medieval japanese vs pharaonic egyptians. And TBH thats the easy path most fantasy writters follow: "This guys will be native americans but they'll also be Minotaurs!" "This ones will be japanese samurai but also raven-men!"
Warhammer actually was better than most in that regard but even if Lizardmen were just Aztecs and Ogres were just Mongolians their range of emotions and way of thinking was completely alien.
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Post by: NinthMusketeer
Cronch wrote: NinthMusketeer wrote:Cronch wrote: Overread wrote:Honestly its also a good way to show that the aelves are not quite as humans are.
I mean, it's a good way if you're a talentless hack incapable of actually writing emotions, but then we are talking about GW lore writers
Writing characters without emotion is actually much more difficult than writing them with emotion, because so much of how we as humans perceive and interact with the world is filtered through the lens of emotion.
If you want to have realistic, or relatable characters, sure. Something that GW writers (not BL writers, just the people who churn out the battletomes and codices) usually don't bother with.
The AoS battletome fluff has been reasonably good for some time now, some of it really good. The short story of a daemon prince killing her sister, a stormcast, sticks out in my mind as one of the best I've read in the past few months.
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Post by: Overread
I think the Realmwars books soured many on the setting and have a bit of a legacy to them. It's a shame, but honestly whilst they were campaign books and thus not really lore or stories, they were also made by a company that had a whole department set aside purely for lore and 30 years of writing it. I think many did honestly expect GW to do better.
I think it's just another symptom of both GW's heavily secret planning and launch of AoS within their own company; but also a reflection of the disconnection of the management to the customers which caused them to devalue the story writing aspect at that time; most likely because they were viewing the product as a whole being more a boutique model line rather than a story, setting and army building game.
Edit : I actually think AoS chaos is being REALLY interesting because we are seeing so many of these characters that we can relate too and are emotional and are honestly "normal". We can identify with them even though we can also see chaos corrupting and using them. In Old World we more got used to Chaos being the "Boogymen" (along with orks and a few others); which meant that we often didn't relate to the chaos corrupted. They in turn were often at the warrior or lord level so were fully "I'm evil and chaos because I'm evil and chaos".
Now we get stories like War Queen where we see a tribe of people who are honestly what we'd consider a wild tribe to be like. They care for things; have dreams and aspirations and their magic is chaos; but they aren't twisted and absorbed by it. Many don't even have any mutations on them or such - heck the Warqueen model itself isn't even corrupted physically. It creates a far deeper Chaos concept and a far darker one I think because we can see the good in those people as they are led down the path of darkness. It also makes it much easier to relate to how people can become corrupted; how they can end up worshipping demons and monsters and those who ultimately seek the destruction of the world.
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Post by: NinthMusketeer
I agree wholeheartedly.
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Post by: Smellingsalts
So elves are Vulcans?
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Post by: NinthMusketeer
Well no, because the dynamic is different. Vulcans train to reduce emotion as a means of improvement, Lumineth have their emotions sucked out by crystals they use as magical steroids and are cool with it because they have PTSD anyways.
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Post by: eohall
Carnikang wrote:
I wonder how many of those Subfaction names are for just Maggotkin, and how many might be for other faction's.
2 are for mortal maggotkin - Drowned Men and Blessed Sons. 2 others, Munificent Wanderers and Droning guard, are daemonic legions. all 4 are detailed briefly in the maggotkin battletome. Flayed and Baleful Lords are Khorne, detailed in the 1e battletome. Flux and Thousand Eyes are detailed in the DoT battletome. I'm assuming the last 4 listed are Slaanesh, though my pdf isnt searchable and I don't feel like reading the whole thing.
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Post by: Ghaz
From Facebook:
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Post by: Overread
Wait does that mean a Petrifax Ossiarch Bonereaper army gets an effective 1 save across the whole army?
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Post by: LunarSol
Overread wrote:Wait does that mean a Petrifax Ossiarch Bonereaper army gets an effective 1 save across the whole army?
Just in this Siege Warfare game mode when they're in the attacker role..
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Post by: Alpharius
And just for the first round?
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Post by: Overread
Yeah which to be fair for Ossiarchs that first round is them just getting half way to the walls probably
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Post by: AduroT
kestral wrote:I hope they release archers with pants. Most sought after bits ever!
Grundy want pants too!
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Post by: Carnikang
Found browsing Lustria, put together in reference to a Rumor Engine likely related to Sons od Behemat.
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Post by: Ghaz
Carnikang wrote:I wonder how many of those Subfaction names are for just Maggotkin, and how many might be for other faction's.
Answered in the latest Warhammer Community article. Knights of the Empty Throne - SLAVES TO DARKNESS / VARANGUARD The Flayed - KHORNE The Baleful Lords - KHORNE Unbound Flux - TZEENTCH Cult of a Thousand Eyes - TZEENTCH Munificent Wanderers - NURGLE Droning Guard - NURGLE Blessed Sons - NURGLE Drowned Men - NURGLE Lurid Haze - SLAANESH Faultless Blades - SLAANESH Scarlet Cavalcade - SLAANESH Legion of the First Prince - UNDIVIDED (Be'lakor). So it's a pretty even division with Nurgle getting the most since the Maggotkin battletome is the oldest and is without subfactions.
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Post by: EldarExarch
So quick (hopefully related) question. I purchased the Isle of Blood combo box when they had rebranded it and I'm wondering if the aelven units within that box will be part of the new Lumineth Realm Lords or if they are being replaced, and are therefor now useless?
I was planning to sell them on eBay as I had done with the Skaven side but now I'm worried their value is shot.
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Post by: Cronch
You could proxy them as luminarchs for sure, but chance of the out of print models being incorporated into an all-new army not based on anything previous is slim to none.
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Post by: Tiberius501
Carnikang wrote:Fetched this from Lustria, someone put this together and pointed this out about a Rumor Engine.
I can’t see the image :/
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Post by: Carnikang
How about now? Had to change it to a link to the image.
If it doesn't work, it shows a lot excerpt for King Brodd, Last True Son of Behemat, who caries around a pillar from his Father's Temple as a weapon and status symbol.
Has a rumor Engine picture attached that is that pillar like rock woth spikes on the bottom, which a lot of people were saying might be related to Vampirates or something like that.
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Post by: Voss
Nope. Have to be logged into whatever site that is.
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Post by: nels1031
Its good now Carnikang.
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Post by: Ghaz
For those unfamiliar with the early Age of Sigmar releases, that pic and fluff for King Brodd is from 'The Realmgate Wars: Godbeasts' book released in early 2016.
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Post by: Tiberius501
Carnikang wrote:How about now? Had to change it to a link to the image.
If it doesn't work, it shows a lot excerpt for King Brodd, Last True Son of Behemat, who caries around a pillar from his Father's Temple as a weapon and status symbol.
Has a rumor Engine picture attached that is that pillar like rock woth spikes on the bottom, which a lot of people were saying might be related to Vampirates or something like that.
Yeah I can see it now. That does seem to be his pillar. I’m intrigued though it’s not my kind of thing but my friend might be quite interested.
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Post by: Coenus Scaldingus
Ah, that is a good find and connection. Judging by the size of the attached skulls, it certainly is a suitably large piece.
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Post by: Lord Kragan
When is the next big reveal again?
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Post by: Overread
Well we just had one a few days ago so probably not for a while. Besides I'd wager the next big reveal will be Seraphon so GW won't possibly want Lumineth cluttering it up and distracting from the lizards
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Post by: terry
march is the next event, namely adepticon and I doubt it will have seraphon, they'll probably be released by then
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Post by: Cronch
My bet is Seraphon will be announced for "next week preorder" this weekend, since it's just a book.
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Post by: terry
Cronch wrote:My bet is Seraphon will be announced for "next week preorder" this weekend, since it's just a book.
and a terrain piece
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Post by: Cronch
Yes, but I refuse to aknowledge the cardboard box with old recycled bits glued to it
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Post by: Geifer
Carnikang wrote:Found browsing Lustria, put together in reference to a Rumor Engine likely related to Sons od Behemat.
I like that the picture has value beyond the detective work.
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Post by: NinthMusketeer
There's another image with obvious ogor aesthetic that could potentially be gargant instead.
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Post by: Ghaz
Overread wrote:
Well we just had one a few days ago so probably not for a while. Besides I'd wager the next big reveal will be Seraphon so GW won't possibly want Lumineth cluttering it up and distracting from the lizards
I know there's a preview at AdeptiCon on March 25th but I'm not sure if there is another preview before then.
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Post by: NinthMusketeer
Overread wrote:
Well we just had one a few days ago so probably not for a while. Besides I'd wager the next big reveal will be Seraphon so GW won't possibly want Lumineth cluttering it up and distracting from the lizards
I now have the mental image of Teclis using a piece of aetherquartz as a laser pointer and a skink chasing it around like a cat.
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Post by: pm713
NinthMusketeer wrote: Overread wrote:
Well we just had one a few days ago so probably not for a while. Besides I'd wager the next big reveal will be Seraphon so GW won't possibly want Lumineth cluttering it up and distracting from the lizards
I now have the mental image of Teclis using a piece of aetherquartz as a laser pointer and a skink chasing it around like a cat.
I assumed he basically did that but with all living things because....well because he's an elf and elves are d*cks.
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Post by: zamerion
Ghaz wrote: Overread wrote:
Well we just had one a few days ago so probably not for a while. Besides I'd wager the next big reveal will be Seraphon so GW won't possibly want Lumineth cluttering it up and distracting from the lizards
I know there's a preview at AdeptiCon on March 25th but I'm not sure if there is another preview before then.
GAMA early march
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Post by: Danny76
Didn’t they mention in this preview about Adepticon, like a see you all there thing?
So I’d assume they aren’t doing GAMA if they called out Adepticon
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Post by: ImAGeek
Danny76 wrote:Didn’t they mention in this preview about Adepticon, like a see you all there thing?
So I’d assume they aren’t doing GAMA if they called out Adepticon
They called out Adepticon as being a particularly big preview event with something shown for everyone, doesn’t necessarily mean there won’t be anything at GAMA. They’ve been there for the last 2 years at least. They didn’t even mention the Nuremberg show until the day before or even the day of.
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Post by: Danny76
This is true.
I mean I hope there is, the more the better.
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Post by: Ghaz
zamerion wrote: Ghaz wrote: Overread wrote:
Well we just had one a few days ago so probably not for a while. Besides I'd wager the next big reveal will be Seraphon so GW won't possibly want Lumineth cluttering it up and distracting from the lizards
I know there's a preview at AdeptiCon on March 25th but I'm not sure if there is another preview before then.
GAMA early march
The GAMA Trade Show preview tends to be pretty small going by what we saw in 2018 and 2019 previews, focussing mainly on the boxed games like Necromunda, Blood Bowl.and the like.
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Post by: nels1031
Tzeentch/Kharadron FAQ/Errata are live.
Changehost reduced just a bit, but still a powerful battalion.
Destiny Dice have been amended/clarified.
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Post by: Apologist
On the subject of possible giants, the event advert has a pic of one:
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Post by: nels1031
It could be an omen of things to come, but that art is from the first KO battletome.
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Post by: Danny76
Yeah nothing new.
But..
To choose to use it now, yeah could be somewhat telling.
Each hint or clue alone isn’t much, but all this together. Seems pretty clear.
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Post by: lare2
Signed up for that. Cannot wait.
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Post by: Voss
Hey, its those guys!
And the other chaos things.
AoS is finally caught with last years boxed sets and previews!
Forward, elves.
Giants, practice looming.
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Post by: Ghaz
Except for the Guardian of Souls and mounted Knight of Shrouds from the Soul Wars box (and the Khorgorath and some of the others from the original box)
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Post by: Dysartes
Ghaz wrote:
Except for the Guardian of Souls and mounted Knight of Shrouds from the Soul Wars box (and the Khorgorath and some of the others from the original box)
Were they on individual character sprues in the big boxes, or part of the larger sprue layouts?
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Post by: ImAGeek
Dysartes wrote: Ghaz wrote:
Except for the Guardian of Souls and mounted Knight of Shrouds from the Soul Wars box (and the Khorgorath and some of the others from the original box)
Were they on individual character sprues in the big boxes, or part of the larger sprue layouts?
Part of the overall sprues. They ain’t coming seperately unless they get new full models.
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Post by: Dysartes
ImAGeek wrote: Dysartes wrote: Ghaz wrote:
Except for the Guardian of Souls and mounted Knight of Shrouds from the Soul Wars box (and the Khorgorath and some of the others from the original box)
Were they on individual character sprues in the big boxes, or part of the larger sprue layouts?
Part of the overall sprues. They ain’t coming seperately unless they get new full models.
Not being an AoS player, I wasn't sure either way - but, yes, I agree with you on that one.
It's the same with a bunch of the Death Guard and SM stuff from Dark Imperium.
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Post by: GaroRobe
Ghaz wrote:
Except for the Guardian of Souls and mounted Knight of Shrouds from the Soul Wars box (and the Khorgorath and some of the others from the original box)
Not too surprising, though. Those guys are all part of a massive sprue, not a separate sprue.
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Post by: Ghaz
Yes. Just a bit of clarification that the "missing heroes from boxed sets" didn't include those models (sadly).
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Post by: Kanluwen
Ghaz wrote:Yes. Just a bit of clarification that the "missing heroes from boxed sets" didn't include those models (sadly).
Because those are starter sets, not boxed sets.
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Post by: Ghaz
Kanluwen wrote: Ghaz wrote:Yes. Just a bit of clarification that the "missing heroes from boxed sets" didn't include those models (sadly).
Because those are starter sets, not boxed sets. 
You mean they're not a boxed set like Aetherwar?...
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Post by: NinthMusketeer
More importantly the starters aren't a limited run; one can still go out and buy them.
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Post by: Kanluwen
If you want to get into the semantics side of things? Games Workshop classifies things like Aetherwar, Looncurse, Carrion Empire, etc as "Battleboxes". They even get their own tab in the webstore(only Wrath & Rapture shows still though).
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Post by: Ghaz
I was referring to the miniatures in the Aetherwar boxed set which haven't been released separately yet...
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Post by: Voss
Ghaz wrote:I was referring to the miniatures in the Aetherwar boxed set which haven't been released separately yet... 
If Looncurse is any indication, check back next year? Or maybe December?
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Post by: Ghaz
Voss wrote: Ghaz wrote:I was referring to the miniatures in the Aetherwar boxed set which haven't been released separately yet... 
If Looncurse is any indication, check back next year? Or maybe December?
I already half-jokingly asked them on Facebook if we should expect to see them around this time next year
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Post by: EnTyme
Voss wrote:If Looncurse is any indication, check back next year? Or maybe December?
There's a pretty good chance that the delay on releasing these hero units was due to the production issues at the factory. Hopefully waiting a year for a hero unit to be released solo isn't the new normal.
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Post by: Chopstick
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Post by: Voss
Jumping right into Nonsense Fantasy Words and Elves are Better than You tropes.... Did they hire Colin McComb to write this?
The spear wardens still look good, ArgleBargle naming aside. Not sure what to make of Teclis versus Tyrion sectarianism yet, but other than that, not much here that we didn't see before, except perhaps that their spears will a have higher Save modifier than the spears of 'lesser races'
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Post by: Mad Doc Grotsnik
Nah. They'll just do extra pokey super Mortal Wounds.
Silly you.
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Post by: No wolves on Fenris
Voss wrote:Jumping right into Nonsense Fantasy Words and Elves are Better than You tropes.... Did they hire Colin McComb to write this?
The spear wardens still look good, ArgleBargle naming aside. Not sure what to make of Teclis versus Tyrion sectarianism yet, but other than that, not much here that we didn't see before, except perhaps that their spears will a have higher Save modifier than the spears of 'lesser races'
We do get confirmation of Lumineth “archers” though in the guise of the Sentinels unit mentioned. Think that was a new piece of info unit wise. I’m quite interested in seeing what they do with the whole Team Tyrion vs Team Teclis idea. In the old fluff they never exactly saw the world in the same way and in fact were often diametrically opposed in terms of outlook on how to deal with certain situations. Not so much hated each other more of a Captain America vs Iron Man in MCU Civil War style. Now I just picture Teclis looking down at Tyrion saying “ And I just wanna punch you in your perfect teeth!”
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Post by: Mad Doc Grotsnik
There’s also Tyrion going tonto in End Times.
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Post by: No wolves on Fenris
Yeah but after his little nap and super saiyan wake up call in the Oak of Ages he was redeemed. What would be interesting is his current relationship with Allarielle as the last thing before they both got sucked into the vortex of Chaos at the end of the World that Was, was them holding on to each other.
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Post by: Sotahullu
Well this caught my eye:
Their armour is bedecked with sun and moon icons, symbolising the twin gods of Hysh, for their warriors are neither Tyrionic nor Teclian exclusively.
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Post by: Ignispacium
Sotahullu wrote:Well this caught my eye:
Their armour is bedecked with sun and moon icons, symbolising the twin gods of Hysh, for their warriors are neither Tyrionic nor Teclian exclusively.
Might suggest that there are two different army builds, with the basic troops shared between them but with dual build boxes that allow building Tyrionic or Teclian units. Or it'll turn out to be a bit of lore in the background.
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Post by: Cronch
4+ save, reroll 1 saves, MW on unmodified 6 to hit, I bet on it.
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Post by: GaroRobe
Back to the missing characters, ie, the ones that are starter set exclusive, didn't War of Sigmar claim years ago that there was a separate Khorgorath model? They're almost always accurate when it comes to that stuff. Maybe it'll be released for Warcry?
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Post by: DaveC
Here’s the prices for those characters
Sylvaneth Druanti The Arch-Revenant €30 £22.50 $35
Skaven Warlock Bombardier €22.50 £17.50 $30
Flesh-Eater Courts Abhorrant Archregent €22.50 £17.50 $30
Vokmortian Master Of The Bone-Tithe €22.50 £17.50 $30
Gloomspite Gitz Loonboss On Giant Cave Squig €30 £22.50 $35
Ogor Mawtribe: Tyrant €25 £20 $30
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Post by: Mr Morden
No wolves on Fenris wrote:Yeah but after his little nap and super saiyan wake up call in the Oak of Ages he was redeemed. What would be interesting is his current relationship with Allarielle as the last thing before they both got sucked into the vortex of Chaos at the end of the World that Was, was them holding on to each other.
Teclis also got their daughter captured, tortured and killed so theres that.....
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Post by: NinthMusketeer
Voss wrote:Jumping right into Nonsense Fantasy Words and Elves are Better than You tropes.... Did they hire Colin McComb to write this?
The spear wardens still look good, ArgleBargle naming aside. Not sure what to make of Teclis versus Tyrion sectarianism yet, but other than that, not much here that we didn't see before, except perhaps that their spears will a have higher Save modifier than the spears of 'lesser races' GW can't win; if they use existing words to name their units they get blasted for it, but if they make up new words they get blasted for that too. None of this stuff is any worse than half the names from LotR or any number of other fantasy novels.
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Post by: EnTyme
When you get right down to it, "Orc" and "Hobbit" are kind of dumb names. We've just come to find them endearing over the years.
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Post by: BorderCountess
No wolves on Fenris wrote:Yeah but after his little nap and super saiyan wake up call in the Oak of Ages he was redeemed. What would be interesting is his current relationship with Allarielle as the last thing before they both got sucked into the vortex of Chaos at the end of the World that Was, was them holding on to each other.
Well, Alarielle doesn't have the AELF keyword, given that she has turned her back on her former race. As they were all gods together, I'd guess she would at least somewhat respect him. Of course, she DID marry Malekith, who was Tyrion's worst enemy.
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Post by: Coenus Scaldingus
NinthMusketeer wrote:Voss wrote:Jumping right into Nonsense Fantasy Words and Elves are Better than You tropes.... Did they hire Colin McComb to write this?
The spear wardens still look good, ArgleBargle naming aside. Not sure what to make of Teclis versus Tyrion sectarianism yet, but other than that, not much here that we didn't see before, except perhaps that their spears will a have higher Save modifier than the spears of 'lesser races' GW can't win; if they use existing words to name their units they get blasted for it, but if they make up new words they get blasted for that too. None of this stuff is any worse than half the names from LotR or any number of other fantasy novels.
Of all the examples to pick, you go for the Lord of the Rings, books with probably among the most careful use of language in all of Fantasy, or indeed fiction in general. Where primarily old English words of Germanic origin are used over those derived from French and Latin, to better fit the intended setting, and several new languages with a near-realistic grammar, vocabulary and internal logic are employed in ways that really only benefit the author rather than any normal reader. But yeah, those "Knights of Dol Amroth" really sound very silly indeed.
I have also never heard a single person complain about the names "High Elf archers" or "Lothern Seaguard".
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Post by: dogfender
Who would have thought, spearmen spear things.
Next cavalry with charge things.
Don’t need articles outlying obvious things. Talk to us about things we haven’t seen or need more info on like teclis’s mount or other upcoming units. Automatically Appended Next Post: Who would have thought, spearmen spear things.
Next cavalry with charge things.
Don’t need articles outlying obvious things. Talk to us about things we haven’t seen or need more info on like teclis’s mount or other upcoming units.
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Post by: Kanluwen
I'm assuming you missed out on the unit champion is hinted at being a Wizard with a one-trick spell, eh? They are led by High Wardens, imperious Lumineth officers who stand at the rear of each phalanx. Easily identified by their decorative back-banners, the High Wardens direct the warriors under their command and channel the magic of Hysh into their enchanted weapons to the utter ruin of their enemies.
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Post by: Carnikang
Kanluwen wrote:I'm assuming you missed out on the unit champion is hinted at being a Wizard with a one-trick spell, eh?
They are led by High Wardens, imperious Lumineth officers who stand at the rear of each phalanx. Easily identified by their decorative back-banners, the High Wardens direct the warriors under their command and channel the magic of Hysh into their enchanted weapons to the utter ruin of their enemies.
Perhaps it's a command ability much like the Mortek Guard? Was he also the one who carries a lantern out of the group?
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Post by: NinthMusketeer
Coenus Scaldingus wrote: NinthMusketeer wrote:Voss wrote:Jumping right into Nonsense Fantasy Words and Elves are Better than You tropes.... Did they hire Colin McComb to write this?
The spear wardens still look good, ArgleBargle naming aside. Not sure what to make of Teclis versus Tyrion sectarianism yet, but other than that, not much here that we didn't see before, except perhaps that their spears will a have higher Save modifier than the spears of 'lesser races' GW can't win; if they use existing words to name their units they get blasted for it, but if they make up new words they get blasted for that too. None of this stuff is any worse than half the names from LotR or any number of other fantasy novels.
Of all the examples to pick, you go for the Lord of the Rings, books with probably among the most careful use of language in all of Fantasy, or indeed fiction in general. Where primarily old English words of Germanic origin are used over those derived from French and Latin, to better fit the intended setting, and several new languages with a near-realistic grammar, vocabulary and internal logic are employed in ways that really only benefit the author rather than any normal reader. But yeah, those "Knights of Dol Amroth" really sound very silly indeed.
I have also never heard a single person complain about the names "High Elf archers" or "Lothern Seaguard".
You highlight my point exactly; the distinction between 'silly' and 'not silly' has very little to do with what the name actually IS.
But honestly it just gets under my skin when people confuse their personal subjective opinion with objective writing quality.
And yeah, I know... Automatically Appended Next Post: dogfender wrote:Who would have thought, spearmen spear things.
Next cavalry with charge things.
Don’t need articles outlying obvious things. Talk to us about things we haven’t seen or need more info on like teclis’s mount or other upcoming units.
Automatically Appended Next Post:
Who would have thought, spearmen spear things.
Next cavalry with charge things.
Don’t need articles outlying obvious things. Talk to us about things we haven’t seen or need more info on like teclis’s mount or other upcoming units.
You must be new to the hobby; just a few years ago we didn't get articles like this at all. If we want more in-depth info going for the encouraging route is more likely to get that result than the ungrateful one.
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Post by: Cronch
Can we please stop with the "mustn't upset the GW, or they might get upset and stop"? Those articles build up hype, they aren't doing us some amazing favor by posting them-they're a marketing tool. We can ask for the marketing material to at least be interesting surely?
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Post by: NinthMusketeer
Cronch wrote:Can we please stop with the "mustn't upset the GW, or they might get upset and stop"? Those articles build up hype, they aren't doing us some amazing favor by posting them-they're a marketing tool. We can ask for the marketing material to at least be interesting surely? Definitely what I was saying.
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Post by: JSG
dogfender wrote:Who would have thought, spearmen spear things.
Next cavalry with charge things.
Don’t need articles outlying obvious things. Talk to us about things we haven’t seen or need more info on like teclis’s mount or other upcoming units.
Automatically Appended Next Post:
Who would have thought, spearmen spear things.
Next cavalry with charge things.
Don’t need articles outlying obvious things. Talk to us about things we haven’t seen or need more info on like teclis’s mount or other upcoming units.
Who would have thought, if you say things in the stupidest way possible they sound stupid. When the Teclis article comes around it'll be "who would have thought, things with wings fly. Wizards casts spells..."
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Post by: Mad Doc Grotsnik
No wolves on Fenris wrote:Yeah but after his little nap and super saiyan wake up call in the Oak of Ages he was redeemed. What would be interesting is his current relationship with Allarielle as the last thing before they both got sucked into the vortex of Chaos at the end of the World that Was, was them holding on to each other.
Dunno. Bound to be tensions. Otherwise, it’ll be all..... ahem
I’m a God, je suis un God, Tyrion, Teclis and Alarielle
We God together every day, one two three.
Mmmmm. Sack magique!
Yep. That’ll confuse a decent slice of posters!
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Post by: Chopstick
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Post by: NinthMusketeer
Exalt if you learned a new word today!
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Post by: Coenus Scaldingus
Can't help but like that llamacat more every time I see it. Lovely sculpt.
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Post by: EnTyme
All glory to the Hypnocat!
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Post by: Rogerio134134
The lumineth are my gateway into AOS for sure, definitely picking them up.
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Post by: DaveC
Battletome Sons of Behemat is on the shipping manifest for the 10th of February not long until release then.
1
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Post by: Carnikang
I love how we've gone from waiting for GW to announce things to scouring shipping manifests and cargo container logs to decipher the future of our game.
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Post by: Alpharius
You don’t really love it though, do you?
I’m always impressed with the people who *do* find this info!
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Post by: Carnikang
Alpharius wrote:You don’t really love it though, do you?
I’m always impressed with the people who *do* find this info!
Perhaps a small bit. It might make for some amusing shenanigans on GWs part on the future. They might also end up being more open about their production timeline if we just rip it from databases available to us.
Props to the folks who hunt these down though. They are either often bored, or fanatics in their own right.
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Post by: DaveC
There’s no real hunting down they are on public record no one is spending hours (or even minutes) looking for them. GW have altered their declarations now to be as generic as allowed - X no. of pallets of boxed games Y units shrink wrapped it’s the third party stuff from Asia that’s normally more descriptive and gives hints at what’s coming up for release.
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Post by: Cronch
Well yes, but it still feels like a very low-stakes Shadowrun campaign
I do wonder, considering we still saw nothing of the Seraphon past the new years' announcement, if they will actually be bundled in a battlebox vs the tall bois.
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Post by: NinthMusketeer
I am very interested to see what Sons of Behemat will have for us.
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Post by: Sotahullu
Well I just hope Behemat has more then just 3 variations on same kit.
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Post by: Overread
You're assuming its a model! GW might be pushing into new areas of gaming hither too untapped by the market.
The Battletome is sold alongside a boxed set which contains a laser pointer, small heat mat, ball and a feather on string on a stick.
Alongside it is a comprehensive booklet that details how to train the first of your new models - Felis catus. Once simply a distraction or a random wandering creature across the board, now you get to control one as your whole army!
GW will likely expand upon this with other common and uncommon Godbeasts of the battlefield including squirrels, sneks, dragons (iguanas of course) and chinchillas.
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Post by: nels1031
The most recent FAQ has gotten re- FAQ’d: Hey all! We noticed that our original FAQs for Tzeentch and the Kharadron Overlords was causing some confusion – so we've made some changes for maximum clarity (and maximum fun in your games). Download the latest update today: https://www.warhammer-community.com/faqs/?orderby=post_created&order=desc#warhammer-age-of-sigmar
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Post by: timetowaste85
Cool. So without argument further, the Horror banner DOES work on a 1. Nice. They made that VERY clear.
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Post by: NinthMusketeer
Ah, I didn't think about the technicality with skyvessels, battalions, and garrison deployment. Nice catch, whoever-it-was.
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Post by: Voss
GW, seriously, its time to get the writers and editors to come in and work when its time to revise the draft manuscripts.
This has gone beyond silly.
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Post by: EnTyme
I mean, it only took a week to correct it. Seems like you're overreacting.
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Post by: NinthMusketeer
Coming from a perspective of having written rules in the past, it is REALLY easy to overlook ambiguity when you and all the others on the writing team are 100% on the same page of how it is supposed to work and have been for the past two months.
My criticism of the writers are instead from a balance perspective of 'do you even understand how algebra works' level of ineptitude.
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Post by: Lockark
NinthMusketeer wrote:Coming from a perspective of having written rules in the past, it is REALLY easy to overlook ambiguity when you and all the others on the writing team are 100% on the same page of how it is supposed to work and have been for the past two months.
My criticism of the writers are instead from a balance perspective of 'do you even understand how algebra works' level of ineptitude.
This is sort of what i assume happens with the ambiguity thing. The rules writers write the rules, editors find ambiguity, then the play testers play. Then feed back goes back to the rules writters, the editors are editing, and then it hits the play testers agien. I imagen after going thru this cycle a few times, the iterations start to become very same-y towords the end, that is when mistakes happen.
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Post by: Cronch
EnTyme wrote:I mean, it only took a week to correct it. Seems like you're overreacting.
If we were talking about fan material, or free to play game, sure. But we're talking about a product, product that is marketed as a premium quality product. And this product is regularly delivered faulty by GW, and requires updates...and then requires updates to the update. I'm sorry, but it points to a faulty process, aka team that is too busy sniffing their own farts to properly write and QA the product. Imagine if the plastic kits were of the same quality...like melty resin with massive airbubbles- you wouldn't just shrug and ignore it?
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Post by: Dysartes
Cronch wrote: EnTyme wrote:I mean, it only took a week to correct it. Seems like you're overreacting.
If we were talking about fan material, or free to play game, sure. But we're talking about a product, product that is marketed as a premium quality product. And this product is regularly delivered faulty by GW, and requires updates...and then requires updates to the update. I'm sorry, but it points to a faulty process, aka team that is too busy sniffing their own farts to properly write and QA the product. Imagine if the plastic kits were of the same quality...like melty resin with massive airbubbles- you wouldn't just shrug and ignore it?
So, like Finecast, you mean?
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Post by: EnTyme
The only thing it's indicative of is human error. I know that GW is a big, evil corporation, but it's still staffed by people. I honestly can't think of many times they've had to correct an Errata, though. You're making it sound like they have to correct every one. Like I said: It's not a big deal.
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Post by: nels1031
Some Adepticon hype!
Via Twitter from Domus @ginger_buddha :
GW is planning the biggest* preview ever this year at Adepticon!!
I will be looking for addtl help Wed night after the GW Preview to help tear down and then setup the AoS hall. Just stick around if you are willing to help! Thanks in advance! #adepticon
*Italics added by me. Some Sons of Behemat wordcraft? Or just that there will be a ton of stuff previewed? Hopefully both!
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Post by: Ghaz
nels1031 wrote:Some Adepticon hype!
Via Twitter from Domus @ginger_buddha :
GW is planning the biggest* preview ever this year at Adepticon!!
I will be looking for addtl help Wed night after the GW Preview to help tear down and then setup the AoS hall. Just stick around if you are willing to help! Thanks in advance! #adepticon
*Italics added by me. Some Sons of Behemat wordcraft? Or just that there will be a ton of stuff previewed? Hopefully both!
Or they could mean THIS...
And when we say it’s the biggest Warhammer Preview ever, we don’t just mean in terms of the reveals. For 2020, the seminar space has been extended to make room for more attendees than ever before.
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Post by: nels1031
Uh, yeah. Maybe that too.
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Post by: Overread
It's marketing - its always the biggest, best, shiniest, most outstanding amazing whatever ever done. It's always greater than the invention of the wheel or the discovery of colourshapers for working with putties.
Still GW has already launched this year with a big slew of things - new titans for AT; two new armies for AoS (one part revealed the other a "myth"); more Xenos for Aeronautica. Heck maybe there's going to be some more aspect warriors in plastic for Eldar; or a revamped Skaven selection of models coming too!
Though we'll probably also see the primaris bikes/speeder/whatever that got subtly hinted at in a blurry photo a month or two back.
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Post by: No wolves on Fenris
When is adepticon?
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Post by: Carnikang
Near the End of March. Starts on a Thursday and goes til Sunday.
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Post by: Ghaz
The Games Workshop Preview at Adepticon will be on Wednesday 25th March, at 8pm CDT.
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Post by: No wolves on Fenris
So that’s about 5 weeks then just under. That means about 2 more maybe three Lumineth lowdown’s and then I’m guessing we’ll see like a full range of models at adepticon?
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Post by: Carlovonsexron
I will be so happy if the Lumenth start coming out at the beginning of June, if a full range reveal at adepticon happens. (or really, just give me the spearmen kit.)
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Post by: ImAGeek
Carlovonsexron wrote:I will be so happy if the Lumenth start coming out at the beginning of June, if a full range reveal at adepticon happens. (or really, just give me the spearmen kit.)
I imagine they’ll be earlier than June.
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Post by: Ghaz
No wolves on Fenris wrote:So that’s about 5 weeks then just under. That means about 2 more maybe three Lumineth lowdown’s and then I’m guessing we’ll see like a full range of models at adepticon?
Maybe. We've seen the Shipping Manifest for the Sons of Behemat battletome but I don't think we've seen one for the Lumineth battletome yet. So we'll see one previewed at the end of March at AdeptiCon and the other at Warhammer Fest at the beginning of May would be my guess.
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Post by: DaveC
Is that a new Elf mage in todays Stormcast banner
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Post by: ImAGeek
DaveC wrote:Is that a new Elf mage in todays Stormcast banner
No. That’s Araloth.
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Post by: timetowaste85
No, it’s the old wood elf lord. Nomad king, I think. Currently plastic clampack.
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Post by: DaveC
Thanks I didn't recognise it and couldn't find it but now I know the name I see it https://www.games-workshop.com/en-IE/Nomad-Prince
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Post by: Kanluwen
Lumineth Lowdown!
Vanari Dawnriders. Automatically Appended Next Post: timetowaste85 wrote:No, it’s the old wood elf lord. Nomad king, I think. Currently plastic clampack.
The Nomad Prince was first introduced as Araloth, a named character, right in time for The End Times.
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Post by: Overread
I love the little details like the lance buckets! The posing on the mounts also works really well; they really do give that sense of charging motion not just parade prancing.
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Post by: Hanskrampf
Overread wrote:I love the little details like the lance buckets! The posing on the mounts also works really well; they really do give that sense of charging motion not just parade prancing.
Yeah, wow. Never though I would see details like this on Fantasy minis.
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Post by: Cronch
1 hoof on the ground, on an animal which is well known for it's delicate feet even IRL. GW's allergy to stable miniatures is well-established now.
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Post by: Overread
Cronch wrote: 1 hoof on the ground, on an animal which is well known for it's delicate feet even IRL. GW's allergy to stable miniatures is well-established now.
Have you seen a horse run?
One hoof on the ground is realistic
Of course it depends where in the motion you pause it because no legs on the ground is also realistic
and two legs too
It all depends on the motion and direction as well as where you choose to pause the motion as there's a lot of different stages going on. If they were turning a corner you'd expect to see more legs on the ground. But for flat out they can achieve a huge variety of poses and positions of the legs.
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Post by: Danny76
I was gonna say. Even a gallop raises them all.
A trot isn’t far off.
(Depending when you change terms for those)
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Post by: Voss
Danny76 wrote:I was gonna say. Even a gallop raises them all.
A trot isn’t far off.
(Depending when you change terms for those)
The stable miniature part seems most relevant. No feet on the base just isn't going to work... and shouldn't need to be pointed out.
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