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Warhammer Underworlds - Embergard new edition. p.151 @ 2022/04/16 07:38:32


Post by: silverstu


The Eshin sculpts are great, the elves are nice enough but not not my thing. Interesting to see them reinforce that part of the faction- the aelves do look like extra/alternative sculpts from war cry but thats nothing new. Many of the warbands give you alternative sculpts for models like the KO one giving an alt Khemist. Although its nice to see something different its pretty useful to get some variety of models for their characters as a lot the AOS ranges are quite light.


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/04/16 09:40:02


Post by: DarkStarSabre


 GaroRobe wrote:
 DarkStarSabre wrote:
Oh, neat. They updated the 20+ year old Gutter Runner sculpts into plastic, finally. Only downside is it's groups of 5 in a £60+ box.

The Shadowstalkers do nothing - I mean, alternative sculpts are nice for a unit with monopose sculpts, but not in blocks of 4 like that.

But hey, updated plastic Gutter Runners though. Neat.


I mean, they'll be released separately (eventually). And even later, they'll debut in grey plastic for a slightly cheaper price, sans cards


Then it'll be £40 for your minimum unit size of 10 instead of £60+! BARGAIN!


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/04/17 17:02:16


Post by: DaveC


That was quick all Underworlds stuff next week I guess they needed the release before the DoK Battletome

Nethermaze
The Exiled Dead
Rivals of Harrowdeep set (Xandire’s Truthseekers and Da Kunnin’ Krew)

https://www.warhammer-community.com/2022/04/17/sunday-preview-dive-into-a-new-chapter-of-warhammer-underworlds/

Probably looking at £65 for Nethermaze £26 for the Exiled Dead and around £45 to £50 for Rivals of Harrowdeep unless they sneak another price rise in.


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/04/17 17:32:47


Post by: aku-chan


Very quick!

Wondering if the rather poor reception of the Exiled Dead set reveal has caused them to speed things up, but that seems unlikely.


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/04/17 17:34:56


Post by: Kanluwen


 aku-chan wrote:
Very quick!

Eh. It more or less tracks with the roadmap they gave.

Wondering if the rather poor reception of the Exiled Dead set reveal has caused them to speed things up, but that seems unlikely.

Then why bring it up at all?


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/04/17 17:57:43


Post by: Leggy


 aku-chan wrote:
Very quick!

Wondering if the rather poor reception of the Exiled Dead set reveal has caused them to speed things up, but that seems unlikely.


I suspect Nethermaze has been pushed forward and Ash Wastes pushed back. Seems like the hype machine was rolling for Ash Wastes, but it hasn't happened. Nethermaze is being released with just a weeks notice.


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/04/17 18:18:21


Post by: Overread


You guys do realise that GW can't just push things back and forward by a few weeks or even a month right? Everything they release relies on shipments from China/overseas for printed material. So even if GW can change what is on the printers for a given week or day; they can't just push something forward by weeks/months unless they've already got the cardstock in hand.

And even then you've got to consider that a release has to get out globally as well so it already needs things in production well before now. Pre-orders next week means stuff is already on or heading toward ships today for world distribution




GW can't just react to one niche of their market giving a less than 100% positive impression by rushing things forward. Their system just doesn't allow for such vastly short term changes to take effect.


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/04/17 18:19:33


Post by: jaredb


I'm pretty excited about the new underworlds set, but yeah, pretty wild they announced it so close to preorders.


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/04/17 18:45:26


Post by: Sabotage!


Really excited to pick up the new Starter.

My guess on why we are getting everything all at once is that The Exiled Dead components were delayed for one reason or another (logistics, manufacturing, one of the multiple shortages, etc.) and they didn't get the components for them until they got the components for the starter (likely in the same shipment).


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/04/17 18:55:44


Post by: Overread


 Sabotage! wrote:
Really excited to pick up the new Starter.

My guess on why we are getting everything all at once is that The Exiled Dead components were delayed for one reason or another (logistics, manufacturing, one of the multiple shortages, etc.) and they didn't get the components for them until they got the components for the starter (likely in the same shipment).


That's more likely. It might also just be that they have to bunch up a few things like this because there will be things in the schedual that rely on others and also things that are put into specific time slots that cannot be moved. So whilst GW can move some things around here and there; that's accepting that some things will not move. Eg the big new edition releases of the last few years were not something GW could move the date on by much without having a vast knock on effect.


That said I'm not going to quibble about GW bringing out shiny new stuff sooner


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/04/17 21:06:38


Post by: SamusDrake


Urrrrrggghhhhh....GW is hell bent on us having to purchase Kruleboyz with our Stormcasts. Wasn't bundling them together in Harrowdeep not enough?


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/04/17 22:01:03


Post by: Kid_Kyoto


Finally!



Now I can make a whole army of Frankensteins!

How are these guys not an Adeptus Mech unit? Electro priests maybe?


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/04/17 22:09:15


Post by: aku-chan


 Kanluwen wrote:
 aku-chan wrote:
Very quick!

Eh. It more or less tracks with the roadmap they gave.

Wondering if the rather poor reception of the Exiled Dead set reveal has caused them to speed things up, but that seems unlikely.

Then why bring it up at all?


I knew that we were expecting a new starter set, but Nethermaze seems to have popped up out of nowhere and gone almost straight to pre-order, which feels a little at odds with how GW usually does things, so I was engaging in some idle speculation.

Certainly doesn't seem like something to get oddly huffy over.


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/04/18 05:12:39


Post by: Jack Flask


I finally realized what it was that was bothering me the most about the Exiled Dead; Games Workshop previously released a perfect version of Frankenstein's monster in the Necromantic Horror BB team and yet somehow we got Genericus the zombie bodyguard instead

The rest of the zombies are definitely too bland, but I could at least forgive those against the sin of making a Frankenstein themed warband and then not even including the monster...


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/04/18 05:17:48


Post by: Sabotage!


 Jack Flask wrote:
I finally realized what it was that was bothering me the most about the Exiled Dead; Games Workshop previously released a perfect version of Frankenstein's monster in the Necromantic Horror BB team and yet somehow we got Genericus the zombie bodyguard instead

The rest of the zombies are definitely too bland, but I could at least forgive those against the sin of making a Frankenstein themed warband and then not even including the monster...


Yeah, it's hard to look at how cool the Necromantic Horror Flesh Golem is and then look at the Exiled Dead.....they are just so boring by comparison. Some of them are literally just generic (And rather bad generic at that) zombies with Tesla Coils on the back. Then you have the one armored one that doesn't look like it belongs at all in the band. Really the only models that are decent in that band are the leader and the one model with the big arm they previewed early.


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/04/18 08:36:01


Post by: Wha-Mu-077


They really did reveal the best one first.


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/04/18 08:51:49


Post by: H.B.M.C.


Can't wait for these guys to show up on Bits sites. I can pick up Freaky Zombie Leader Guy and the two cool Assassins from the Shadow Elf kits without worrying about the rest.


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/04/18 10:16:17


Post by: Chopstick


Charger zombie dude do deserve to be a bigger model in exchange for the boring zombies.


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/04/18 11:33:18


Post by: SamusDrake


The Zombie warband feels underwhelming but I'm not into zombies in the first place. That said, they'd be a nice choice for Frostgrave, using them as creature encounters and taking the necromancer as a wizard.


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/04/18 12:17:00


Post by: dogfender


I’m not into zombies myself, but I am hoping they have some fun or interesting rule added to them for AoS. They won’t be good, but a fun unit to proxy with my own models is what I’m hoping for. But I can see them leaving it a boring zombie + necro thing


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/04/18 14:43:55


Post by: DaveC




Interesting that the Way of the Hidden Paw has a Khorne Bloodreaver in the art as the rumoured 8th Warband is Khorne (the 7th being Witchhunters) and the rumour has been more or less correct (allowing for Malerion Aelves being mistaken for Shadowstalkers)

No price list today probably due to the bank holiday.


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/04/18 14:52:43


Post by: Chopstick


Ehhh that's Garrek Gorebeard, from Shadespire.


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/04/19 07:01:56


Post by: DaveC


No change price wise

Nethermaze £65, €80, $95
Exiled Dead £26, €34, $42
Rivals of Harrowdeep £47.50, €62.50, $80


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/04/19 07:26:14


Post by: Chopstick


80$ for no board or dice, a whooping 4$ discount


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/04/19 07:58:34


Post by: Geifer


So, umm, is there any good reason for selling those two starter warbands together? Shared sprues? Shared cards? That seems like such an odd thing to do compared to how GW usually does things for Underworlds.


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/04/19 08:06:48


Post by: Chopstick


Probably because they don't want the 2 super duper amazing Harrowdeep warbands to leave their "starter box exclusivity" status yet since new starter come out sooner than expected, also more profit without the board, money.


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/04/19 08:13:21


Post by: Geifer


So just the usual GW reasons? Good to know, thanks.


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/04/19 19:31:10


Post by: SamusDrake


Chopstick wrote:
80$ for no board or dice, a whooping 4$ discount


£4.50! The FOMO is strong with this one!

Games Workshop, you've done it again!


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/04/20 15:10:11


Post by: Chopstick


https://www.warhammer-community.com/2022/04/20/the-shadeborn-literally-teleport-between-the-shadows-of-the-nethermaze-to-defeat-their-foes/


Shadow Elves warband focus, boring models but very powerful rules, might be one of the better team for rival format.


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/04/20 15:29:41


Post by: porkuslime


I think when I get this box.. I am going to paint the Shadeborn aelves as Drow and use them for my D&D campaign as the PCs head to under the mountains..


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/04/20 15:59:05


Post by: jaredb


I really like how the shadeborn rules look. Ni e and sneaky, and combo!


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/04/22 13:12:25


Post by: Chopstick


Big arm zombie warband preview, without showing the card of the big arm zombie, it's annoying not seeing all the cards, but their rule looks intersting, like they're 2 warbands : The coil zombies band controlled by the necromancer, and the other 2 zombies without coils form their own mini-warband.

https://www.warhammer-community.com/2022/04/22/dance-with-the-exiled-dead-in-the-depths-of-the-nethermaze-and-on-the-battlefield/


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/04/22 13:27:13


Post by: Dysartes


No matter how many times you say it, Chopstick, Marcov won't become a zombie - he's the apprentice of the vampire, and the non-coil zombie is one he has animated as a bodyguard.


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/04/22 13:43:14


Post by: Irbis


Chopstick wrote:
Big arm zombie warband preview

I am kind of puzzled why this preview was released after rats and spooks. Shouldn't it be first?

Anyway, looking at elf and rat units, elves loadout is really nice. They all have same melee and ranged attacks, 3 simple rolls. Skaven, on the other hand, are a mess of different melee attacks and a single (LOL) ranged attack. Would the unit really be OP if we assumed they all have slings hidden somewhere and generic poisoned blades? I vastly prefer first approach, though cherrypick 40K brigade will no doubt disagree

Also, I kind of wish you could take leaders without minions in AoS games but oh well...


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/04/22 13:44:40


Post by: lord_blackfang


 Dysartes wrote:
No matter how many times you say it, Chopstick, Marcov won't become a zombie - he's the apprentice of the vampire, and the non-coil zombie is one he has animated as a bodyguard.


You mean prentice.

Also Chopstick may be forgiven to not recognize the model that looks like a ghoul at best as a supposedly highly intelligent character.


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/04/22 13:52:16


Post by: Geifer


 lord_blackfang wrote:
 Dysartes wrote:
No matter how many times you say it, Chopstick, Marcov won't become a zombie - he's the apprentice of the vampire, and the non-coil zombie is one he has animated as a bodyguard.


You mean prentice.


You mean Prentice. It's his first name and needs to be capitalized. Like Darth.


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/04/22 13:52:46


Post by: Chopstick


I'm just too lazy to type out Prentice Marcov over my huge disappointment of not seeing all the cards.


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/04/22 13:56:33


Post by: ImAGeek


 Irbis wrote:
Chopstick wrote:
Big arm zombie warband preview

I am kind of puzzled why this preview was released after rats and spooks. Shouldn't it be first?

Anyway, looking at elf and rat units, elves loadout is really nice. They all have same melee and ranged attacks, 3 simple rolls. Skaven, on the other hand, are a mess of different melee attacks and a single (LOL) ranged attack. Would the unit really be OP if we assumed they all have slings hidden somewhere and generic poisoned blades? I vastly prefer first approach, though cherrypick 40K brigade will no doubt disagree

Also, I kind of wish you could take leaders without minions in AoS games but oh well...


Doesn’t really matter what order they did, they’re all up for preorder this weekend.


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/04/23 14:16:15


Post by: Chopstick




2 more cards I guess. I was expecting 3 dice for big arm but then I think that'd be kinda broken lol.


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/04/23 22:11:46


Post by: NinthMusketeer


Very solid. Deep strike with 6" minimum range on such a small unit is very hard to screen out and with their MW on 6s to hit (sidenote: holy gak GW please STOP doing this as an ability) they are fully capable of killing support heroes/units. As an added bonus the interaction between the two means they can roll into something nasty and aim for some lucky 6s before the leader retreats out to avoid getting pummeled.

A lot of it hinges on that MW ability; opponents can't afford to leave them running around because they are one good hit roll from killing a character, bracketing a monster, and/or taking an objective.


Warhammer Underworlds - Embergard new edition. p.151 @ 0011/07/10 16:44:04


Post by: SamusDrake


Knew what it was and excited going in, but the models just haven't grabbed me. Oh well, I'll wait for the next warband bus....


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/07/10 16:46:21


Post by: callidusx3


I’m excited


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/07/10 17:04:34


Post by: Sabotage!


I’m pumped on these guys. I’ve wanted a witch Hunter bad in Underworlds for quite a while and I am very pleased with these models. I also love that we had Eshin Skaven and Witch Hunters this season, nice throwback to Mordheim.


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/07/10 17:08:11


Post by: SamusDrake


It will be interesting to see if they receive rules for Cursed City.


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/07/10 22:07:12


Post by: sockwithaticket


I really love the armoured crossbow guy with his bomb-bolt.


 Sabotage! wrote:
I’m pumped on these guys. I’ve wanted a witch Hunter bad in Underworlds for quite a while and I am very pleased with these models. I also love that we had Eshin Skaven and Witch Hunters this season, nice throwback to Mordheim.


Absolutely. Warband composition gives all the right nostalgia hits too with two hounds included.



Warhammer Underworlds - Embergard new edition. p.151 @ 2022/07/10 22:32:54


Post by: Wha-Mu-077


I wonder, are these guys a bit of a preview for what the Dawnbringer Crusades will bring? Because I'm all for it, if that's the case.


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/07/11 00:44:56


Post by: Waaagh_Gonads


I have collected everything for Warhammer Underworlds since release but decided that last week with no one else playing it in my town for over 2 years it will just be models I like.

I like these witch hunters.

A great and dark spin on what should be a good guys warband.

That haircut on the pistol wielding warrior makes it my favorite model

Also just realised the crossbowman has a bomb on the end of the crossbow bolt.


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/07/11 06:42:19


Post by: ImAGeek


Big fan of these guys. Would also be fun to make into an Inquisitor warband.


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/07/11 09:35:56


Post by: aku-chan


Nice! They're suitably grim and gritty.


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/07/11 10:09:47


Post by: SamusDrake


On second thoughts the models do have a good variety of weapons, builds and poses where each of the characters clearly have different roles. Thats good for most skirmish games I suppose...

Awwwww go on then. We'll add them to next month's order.


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/07/11 10:32:44


Post by: Chopstick


Great for conversion, you also got 2 doggos in neutral stance


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/07/11 11:46:47


Post by: SamusDrake


That is also true!

Y'know my current Frostgrave warband is the Godsworn Hunt models, and my 40K factions are Harlequins and Imperial Knights. There is also a Nemesis Warbringer in my AT collection and Blackstone Fortress has somehow managed to set up home on my shelf...

...all of which I shook my fist in the air and swore I'd never buy in a million years!


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/07/11 14:01:42


Post by: Commodus Leitdorf


Hello new Mordheim Warband!


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/08/07 17:30:42


Post by: DaveC


Hexbane's Hunters on preorder next week

EDIT: no change on prices £26, €34, $42


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/08/07 20:59:38


Post by: Sabotage!


Looking forward to these folks! They get to pull double duty in Underworlds AND Mordheim!


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/08/08 11:46:52


Post by: Illumini


Those are fantastic!


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/08/08 12:22:21


Post by: Inquisitor Gideon


I like it. Gives me worlds strongest man vibes rather than the usual roided out look.


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/08/08 12:28:35


Post by: lord_blackfang


 Sabotage! wrote:
Looking forward to these folks! They get to pull double duty in Underworlds AND Mordheim!


I have a feeling these dudes are like 2 heads taller than Mordheim minis tho.


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/08/08 12:37:04


Post by: GaroRobe




Very cool. Always a fan of skullgrinders

And who says boob armor cant work for men?


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/08/04 13:31:05


Post by: jaredb


I'm so incredibly excited for this warband, I love khorne warbands. I wonder how many fighters they'll have.


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/08/08 13:50:46


Post by: H.B.M.C.


He'd be perfect for a Corpse Grinder gang in Necromunda.


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/08/08 15:29:30


Post by: ImAGeek


I think his lower legs look a bit thin proportionally but he’s pretty cool.


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/08/08 16:14:33


Post by: Scottywan82


I really like him. The last few Warbands have been excellent designs.


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/08/08 16:27:54


Post by: Danny76


We shall see what the Slaughterpriest looks like. That’s what is gonna interest me most.


Warhammer Underworlds - Embergard new edition. p.151 @ 3122/08/08 16:41:06


Post by: Sabotage!


 Scottywan82 wrote:
I really like him. The last few Warbands have been excellent designs.


Agreed! The Nethermaze bands look like a huge step up from the four Harrowdeep ones, who I felt were pretty uninspired.


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/08/08 20:47:31


Post by: aku-chan


Nice! I like his doughiness.


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/09/03 13:25:05


Post by: Binabik15


I need them. Glorious.

I'm totally off the rumour mill (helped a student learn for/pass a big med school exam) so Ivll ask here:

-ETA for the Khorny dudes?

-I stopped buying at the Slaanesh vs Elves starter (and playing after I stomped my opponent too hard with The Wurmspat 😵), can I play the new band(s) with that or have they added new core mechanics that make a newer starter necessary?


Thank you.


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/09/03 14:09:06


Post by: Chopstick


They added a rival format which you play using either GW seasonal prebuilt deck or your warband deck.

If you want to play the "normal" format, which is called championship, it's pretty much what you'd expect: build the deck online (or just copy other people's deck if you're lazy), then ebay the cards you need. You have the direchasm box so universal cards from that one will be rotated out of the format as soon as the next starter hit, which should be in a few months.

All info here, including the limited/ban list in the champion format pdf.

https://warhammerunderworlds.com/cards-and-tools/


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/09/03 14:09:57


Post by: Arbitrator


New season is usually every six months, so the Khorne team probably isn't that long away if they want to keep to some kind of schedule.


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/09/03 14:26:02


Post by: Chikout


 Arbitrator wrote:
New season is usually every six months, so the Khorne team probably isn't that long away if they want to keep to some kind of schedule.


The Khorne warband is coming in September. They said so in the preview show.


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/09/03 21:11:16


Post by: Siygess


I personally really like the so-called Rivals Plus format. It seems like the sweet spot of simplicity and deck building, even if it means all of my universal cards are now useless lol


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/09/04 05:07:53


Post by: Danny76


Haven’t played since season one. But still buying the models, and definitely more interested at the Rivals and Rivals + points


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/09/04 12:49:43


Post by: NH Gunsmith


My group has returned to the game with Rivals+, really is the best blend of deck building without having to card chase during the seasons for us.

Really like that Rivals+ allows older Nightvault and Shadespire warbands that only came with 9 faction objectives instead of 12 to play well against newer warbands since you can still use the faction cards that play well with that warband's abilities on their fighter cards and give that warband it's unique feel.


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/09/26 15:29:04


Post by: Ignispacium


I like both quite a bit.

Edit: The art piece at the end of the article seems to preview the mortal human warband.


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/09/26 15:37:44


Post by: lord_blackfang


Sculpts are good and I would be happy to see a regiment box of either, but I feel like the game has reached the point where all the sensible design space has been filled and new rules are just getting stupider... plus this will cost double what the original starter was.


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/09/26 15:41:10


Post by: Scottywan82


 lord_blackfang wrote:
Sculpts are good and I would be happy to see a regiment box of either, but I feel like the game has reached the point where all the sensible design space has been filled and new rules are just getting stupider... plus this will cost double what the original starter was.


The cost is where they lost me. This was such a great game when I didn't feel like I went broke for a warband. Now, I just can't justify the price for them.


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/09/26 15:43:09


Post by: Shadow Walker


I like the look of both, although the guy with the hammer needs to have that idiot spike removed.


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/09/26 15:45:15


Post by: Chikout


Does anyone else remember back in season 1 when certain members of this forum were saying we wouldn't see a season 2. Here we are, more than 40 warbands later about to kick off season 7!

I love these minis and hopefully the promise of this season being newbie friendly holds true.


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/09/26 15:53:17


Post by: Shadow Walker


I hope that Sons are a test ground for a new Grave Guard minis.


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/09/26 16:02:28


Post by: silverstu


I like those graveguard models, very nice sculpts. Never played the game but always good to see alternative sculpts for factions. Hoping we get some more dwarfs and/or Kurnothi.


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/09/26 16:10:57


Post by: NH Gunsmith


 lord_blackfang wrote:
Sculpts are good and I would be happy to see a regiment box of either, but I feel like the game has reached the point where all the sensible design space has been filled and new rules are just getting stupider... plus this will cost double what the original starter was.


That is an issue I am having with the newer warbands as well, played Garrek's Reavers my last few matches, and hot dang was it pleasant to play such a simple but still thematic warband compared to a majority of the releases since Direchasm.


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/09/26 16:11:36


Post by: warl0rdb0b


I may have to get the Skellies just to run in Warcry, they are bloody gorgeous sculpts


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/09/26 16:16:53


Post by: aku-chan


Chikout wrote:
Does anyone else remember back in season 1 when certain members of this forum were saying we wouldn't see a season 2. Here we are, more than 40 warbands later about to kick off season 7!

I love these minis and hopefully the promise of this season being newbie friendly holds true.


*Holds up hand*

Yeah, I really thought they would've run out of ideas for teams after about season 3 or 4, glad to be proved wrong!

Both of these new teams look great, and I'm really hoping that art piece is hinting at a Cities of Sigmar team.


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/09/26 16:50:49


Post by: jaredb


New core box and war bands look amazing to me. I can't wait to pick it up. A few more folks in my club might start underworld with this box as well.


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/09/26 16:58:29


Post by: Mad Doc Grotsnik


Not really feeling the new Warbands meself.


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/09/26 17:54:49


Post by: jojo_monkey_boy


Lol. That masked chaos marauder.

gw lawyer: "Our design ideas are 100% original to us."
gw mini designer after watching a Predator movie: ""


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/09/26 18:03:40


Post by: straken619


I really like them! But I also like the Darkoath Savagers and I wanted some Grave Guards for warcry but I don't like the current models.
I also like what they are doing with the warcry bespoke warbands but I can see how that's not for everyone. First with Khainite Shadowstalkers and now with Darkoath Savagers.
It's good to have more options although since they seem to be just different models of existing fighters I don't think they are gonna get different rules for warcry, but still I get some more cool models for my warbands.


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/09/26 19:19:18


Post by: ImAGeek


Love the Grave Guard, they’re really excellent. The darkoath are more meh but I like the spear one.


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/09/26 23:32:06


Post by: GaroRobe


 jojo_monkey_boy wrote:
Lol. That masked chaos marauder.

gw lawyer: "Our design ideas are 100% original to us."
gw mini designer after watching a Predator movie: ""


Perfectly timed to the release of the kroot as well :thumbs-up:

The spear man is definitely the best of that group. I guess the leader can make a nice amber wizard as well. Just a shame his beard isn't as nice as the artwork


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/09/26 23:46:12


Post by: Scottywan82


 aku-chan wrote:
Yeah, I really thought they would've run out of ideas for teams after about season 3 or 4, glad to be proved wrong!

Both of these new teams look great, and I'm really hoping that art piece is hinting at a Cities of Sigmar team.


Me too! That would be great.


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/09/27 00:55:27


Post by: Arbitrator


 aku-chan wrote:
Chikout wrote:
Does anyone else remember back in season 1 when certain members of this forum were saying we wouldn't see a season 2. Here we are, more than 40 warbands later about to kick off season 7!

I love these minis and hopefully the promise of this season being newbie friendly holds true.


*Holds up hand*

Yeah, I really thought they would've run out of ideas for teams after about season 3 or 4, glad to be proved wrong!

Aren't these just rehashes of Sepulchral Guar and Godsworn Hunt?

I'm fine with them reusing the same concepts, but I am surprised they're already recycling stuff like Darkoath when there's still factions and concepts they could touch.


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/09/27 01:07:06


Post by: GaroRobe


 Arbitrator wrote:
 aku-chan wrote:
Chikout wrote:
Does anyone else remember back in season 1 when certain members of this forum were saying we wouldn't see a season 2. Here we are, more than 40 warbands later about to kick off season 7!

I love these minis and hopefully the promise of this season being newbie friendly holds true.


*Holds up hand*

Yeah, I really thought they would've run out of ideas for teams after about season 3 or 4, glad to be proved wrong!

Aren't these just rehashes of Sepulchral Guar and Godsworn Hunt?

I'm fine with them reusing the same concepts, but I am surprised they're already recycling stuff like Darkoath when there's still factions and concepts they could touch.


To be fair, there's only so much you can do with skeletons (and it's not like we don't have like four or five different flavors of stormcast at this point). The sepulchral guard are just basic skeletons, while these are a wight king and his sons (who are grave guard). I do think a lot of the grave guard poses are recycled from Cursed City, but they're definitely pretty different from the OG team.

It is interesting to see how hard GW is pushing Darkoath though. From one model in Silver Tower, to a queen, two underworld warbands, and a warcry warband. At least these models are pretty distinct. The warcry and original warband look pretty interchangeable, but these guys have some more character.


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/09/27 07:10:39


Post by: Schmapdi


I don't like Johnny Boar Head, but the other tribal guys aren't bad. The grave guard are pretty spiffy, but, ultimately, just more skellies.

There've been sooo many Underworlds starters now it's hard to remember them all - but they've yet to get one with two really good warbands in it IMO.


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/09/29 15:16:32


Post by: Segersgia


Someone at TGA started to point this out, and has made me appreciate the Darkoath Warband more.

Notice some of the gear and weapons they wield.

One of them wears a classic Aelf Wanderer waistband, another has a "Hammerhallian" crest as a cod piece and the Hammer is way more "Orderly" than what normal Darkoath use.

These aren't just generic Darkoath Marauders; they are former Free-city members turned Darkoath, including one Aelf.


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/10/03 16:12:47


Post by: EightFoldPath


Article on the decks you get in the new box.

https://www.warhammer-community.com/2022/10/03/warhammer-underworlds-is-more-accessible-than-ever-thanks-to-the-rivals-format/

People who have played since rivals decks came out, what does it feel like to use them?

The feelings questions:
- Does each generic rivals deck feel like it can be used by a lot of different classic warbands?
- Does it feel easy to work out which rivals decks are a fit for each classic warband?
- Does it feel less fluffy to use a rivals deck, like "Tooth and Claw" with say your Skaven or Goblins than using their original just for them deck?

I noped out of collecting more underworlds when Harrowdeep came out due to sticker shock on the price of that and the price of the stand alone rivals decks, but I'm always interested by each new release if I can un-nope myself back in to collecting.


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/10/03 16:29:45


Post by: jaredb


EightFoldPath wrote:
Article on the decks you get in the new box.

https://www.warhammer-community.com/2022/10/03/warhammer-underworlds-is-more-accessible-than-ever-thanks-to-the-rivals-format/

People who have played since rivals decks came out, what does it feel like to use them?

The feelings questions:
- Does each generic rivals deck feel like it can be used by a lot of different classic warbands?
- Does it feel easy to work out which rivals decks are a fit for each classic warband?
- Does it feel less fluffy to use a rivals deck, like "Tooth and Claw" with say your Skaven or Goblins than using their original just for them deck?

I noped out of collecting more underworlds when Harrowdeep came out due to sticker shock on the price of that and the price of the stand alone rivals decks, but I'm always interested by each new release if I can un-nope myself back in to collecting.



1) Yes, they tend to have different themes to them which make them harder to use for some warbands (Silent Menace wants larger warbands with ranged attacks, Illusory Might favours smaller elite bands).

2) Yes, if you read through their objectives and understand your warband you should have an idea on how ideal they should be. White Dwarf has had articles on the current Rivals Decks, suggesting optimal warbands for each.

3) You miss out on flavour based on fighter-specific upgrades and objectives themed towards your warband's abilities, but otherwise not a huge deal.


One thing which is the best of both worlds, is the newly named Nemesis Format (formerly unofficially called Rivals+), where you take your faction cards, and can mix with the universal cards from any ONE other rivals deck. This allows you to get some deck-building in, but unlike championship you only need to buy one other pack of cards. Great for Season 1+2 warbands, as they can use their faction cards and still play in a limited format. This is the format my local group has been using, and it's been a lot of fun, and a lot more approachable for new people in the game, as you can play with just your warbands deck (for seasons 3+), or mix with any one of the universal decks (which are a pretty cheap supplement).


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/10/03 17:30:30


Post by: NH Gunsmith


 jaredb wrote:
EightFoldPath wrote:
Article on the decks you get in the new box.

https://www.warhammer-community.com/2022/10/03/warhammer-underworlds-is-more-accessible-than-ever-thanks-to-the-rivals-format/

People who have played since rivals decks came out, what does it feel like to use them?

The feelings questions:
- Does each generic rivals deck feel like it can be used by a lot of different classic warbands?
- Does it feel easy to work out which rivals decks are a fit for each classic warband?
- Does it feel less fluffy to use a rivals deck, like "Tooth and Claw" with say your Skaven or Goblins than using their original just for them deck?

I noped out of collecting more underworlds when Harrowdeep came out due to sticker shock on the price of that and the price of the stand alone rivals decks, but I'm always interested by each new release if I can un-nope myself back in to collecting.



1) Yes, they tend to have different themes to them which make them harder to use for some warbands (Silent Menace wants larger warbands with ranged attacks, Illusory Might favours smaller elite bands).

2) Yes, if you read through their objectives and understand your warband you should have an idea on how ideal they should be. White Dwarf has had articles on the current Rivals Decks, suggesting optimal warbands for each.

3) You miss out on flavour based on fighter-specific upgrades and objectives themed towards your warband's abilities, but otherwise not a huge deal.


One thing which is the best of both worlds, is the newly named Nemesis Format (formerly unofficially called Rivals+), where you take your faction cards, and can mix with the universal cards from any ONE other rivals deck. This allows you to get some deck-building in, but unlike championship you only need to buy one other pack of cards. Great for Season 1+2 warbands, as they can use their faction cards and still play in a limited format. This is the format my local group has been using, and it's been a lot of fun, and a lot more approachable for new people in the game, as you can play with just your warbands deck (for seasons 3+), or mix with any one of the universal decks (which are a pretty cheap supplement).


Rivals+... now Nemesis format, is all my group have been playing since I introduced it to them. None of us really cared to card chase in Championship.

Looks like the Nemesis format might be cutting out the option to pull from the Essentials Cards pack if it is only allowing you to use another Rivals pack to deck build with like it is advertising. I sure as heck hope not though.


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/10/03 17:40:23


Post by: jaredb


I am hoping they cut out the essentials pack from nemesis, until then there is almost no reason to pick a rivals deck for extra cards, as the essentials pack is far more useful than any of them. Cutting it out will create more variety.


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/10/03 20:56:59


Post by: callidusx3


 jaredb wrote:
I am hoping they cut out the essentials pack from nemesis, until then there is almost no reason to pick a rivals deck for extra cards, as the essentials pack is far more useful than any of them. Cutting it out will create more variety.


I wholeheartedly agree with this position. The essentials pack has been the default choice for Rivals+ to date. Not only does it have nearly double the options of universal Rivals decks, it has some crucial power cards granting damage and pushes to a warband. Let it stay evergreen in Championship, but it is a burden in Nemesis format that kills creative deck building.


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/10/03 22:57:16


Post by: NH Gunsmith


callidusx3 wrote:
 jaredb wrote:
I am hoping they cut out the essentials pack from nemesis, until then there is almost no reason to pick a rivals deck for extra cards, as the essentials pack is far more useful than any of them. Cutting it out will create more variety.


I wholeheartedly agree with this position. The essentials pack has been the default choice for Rivals+ to date. Not only does it have nearly double the options of universal Rivals decks, it has some crucial power cards granting damage and pushes to a warband. Let it stay evergreen in Championship, but it is a burden in Nemesis format that kills creative deck building.


Absolutely fair and valid points by both of you, I just preferred the pack as an easy jumping off point into deck building for newer players.

The Essentials pack doesn't have anywhere near the card and keyword complexity of the newer Rivals decks.

I van very much see the issue of it being the general default choice in Rivals+ for competitive play though. A "Rivals" deck list using the Essentials Pack would pretty much check all my boxes though. Easy to use and understand cards, and bring it down to the power level of the card pools present in other Rivals decks.


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/10/05 18:04:13


Post by: callidusx3


 NH Gunsmith wrote:
Absolutely fair and valid points by both of you, I just preferred the pack as an easy jumping off point into deck building for newer players.

The Essentials pack doesn't have anywhere near the card and keyword complexity of the newer Rivals decks.

I van very much see the issue of it being the general default choice in Rivals+ for competitive play though. A "Rivals" deck list using the Essentials Pack would pretty much check all my boxes though. Easy to use and understand cards, and bring it down to the power level of the card pools present in other Rivals decks.


I see what your goal here is. Thanks for elaborating. I think that makes sense. It would make a good White Dwarf article introducing your concept as a new Rivals deck.


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/10/05 18:43:25


Post by: jaredb


I just think that for the most part the cards in the essentials pack are just too strong for the format.

Especially the +1 damage, +1 wound and push cards. Those sorts of effects are a lot more rare, limited and/or specialized in nemesis format. They can really skiew the format.


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/10/21 12:21:31


Post by: DaveC


Roadmap.

Looks like Gloomspite Gitz in December, not sure about February that's not an icon I'm familiar with the lower half has a Dark Elf look to it.



Warhammer Underworlds - Embergard new edition. p.151 @ 2022/10/21 12:28:21


Post by: Kanluwen


Might be a Scourge Privateers themed bit..."beastbound assault" feels appropriate for them.


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/10/21 12:28:30


Post by: Scottywan82


 DaveC wrote:
Roadmap.

Looks like Gloomspite Gitz in December, not sure about February that's not an icon I'm familiar with the lower half has a Dark Elf look to it.

Spoiler:

Yeah, it looks very Daughters of Khaine to me too.


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/10/21 13:15:53


Post by: SKR.HH


 Scottywan82 wrote:
 DaveC wrote:
Roadmap.

Looks like Gloomspite Gitz in December, not sure about February that's not an icon I'm familiar with the lower half has a Dark Elf look to it.

Spoiler:

Yeah, it looks very Daughters of Khaine to me too.


Do we have any rumour pictures open that point towards DoK?


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/10/21 13:44:28


Post by: JSG


It won't be Malerion stuff because that'd be interesting. Probably Morathi's scale shiners or something. GW loves squandering any potential AoS has.


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/10/21 14:26:41


Post by: jaredb


I'm still waiting for the article detailing what the Skeleton warband in gnarlwood is like.

Stoked for a new gloomspite warband.

I feel like we'll see something new for the Order Warband. Looks like Malerion's old mask.


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/10/22 09:01:34


Post by: stahly


Here is my review of the Gnarlwood core box, I took some high-res pictures of the sprues and there are also all the base sizes for those who are wondering. The Sons of Velmorn are the same size as the new Skeleton Warriors, so a head erm skull taller than the old models:

https://taleofpainters.com/2022/10/review-warhammer-underworlds-gnarlwood/


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/10/22 09:46:10


Post by: aku-chan


I'm being good and waiting until the new teams are available standalone.
Haven't had much luck selling the cards and stuff for a while and junking a whole base game just seems so wasteful!


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/10/22 09:52:40


Post by: Schmapdi


new season of Warhammer Underworlds, which now only cover 6 months instead of 12.


Wait - what? They already move at a breakneck pace. Now they're going to put out a new season (and starter set?) every 6 months? That's insane.


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/10/22 10:06:23


Post by: Arbitrator


Schmapdi wrote:
new season of Warhammer Underworlds, which now only cover 6 months instead of 12.


Wait - what? They already move at a breakneck pace. Now they're going to put out a new season (and starter set?) every 6 months? That's insane.

They did it last year too. Rotations are still on a yearly basis and the number of teams released is still the same overall. Direchasm also had a second starter set, albeit repackaged AoS models.

It's mostly a marketing gimmick. Although it sucks if you want just one of the teams in the second starter and have to find a way to get rid of the second.


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/10/22 12:39:59


Post by: Scottywan82


 stahly wrote:
Here is my review of the Gnarlwood core box, I took some high-res pictures of the sprues and there are also all the base sizes for those who are wondering. The Sons of Velmorn are the same size as the new Skeleton Warriors, so a head erm skull taller than the old models:

https://taleofpainters.com/2022/10/review-warhammer-underworlds-gnarlwood/

Nice review! I will mention that Championship as a format is not listed on the Underworlds site anymore. I assume that means it is disappearing in favor of Nemesis and Rivals.


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/10/22 16:23:23


Post by: Arbitrator


 Scottywan82 wrote:
 stahly wrote:
Here is my review of the Gnarlwood core box, I took some high-res pictures of the sprues and there are also all the base sizes for those who are wondering. The Sons of Velmorn are the same size as the new Skeleton Warriors, so a head erm skull taller than the old models:

https://taleofpainters.com/2022/10/review-warhammer-underworlds-gnarlwood/

Nice review! I will mention that Championship as a format is not listed on the Underworlds site anymore. I assume that means it is disappearing in favor of Nemesis and Rivals.

Championship is now a subset of Relic.


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/10/22 20:38:53


Post by: lord_blackfang





Some real talk about Underworlds


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/10/22 23:33:15


Post by: NH Gunsmith


 lord_blackfang wrote:



Some real talk about Underworlds


Can You Roll A Crit has some "real talk" about the new season, GMG is just another GW shill unless it applies to Infinity.

https://youtu.be/3LGhOvAxoKs


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/10/22 23:48:32


Post by: Eldarain


Are the repacked Gangs supplied fighter cards? Rivals seems a great way to avoid the "gotta catch em all" card barrier to entry but not ideal if fighter cards aren't available.


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/10/22 23:50:38


Post by: Arbitrator


 Eldarain wrote:
Are the repacked Gangs supplied fighter cards? Rivals seems a great way to avoid the "gotta catch em all" card barrier to entry but not ideal if fighter cards aren't available.

No. The only ones with any cards are the Harrowdeep and Nethermaze boxes.


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/10/23 02:51:49


Post by: Chikout


 NH Gunsmith wrote:
 lord_blackfang wrote:



Some real talk about Underworlds


Can You Roll A Crit has some "real talk" about the new season, GMG is just another GW shill unless it applies to Infinity.

https://youtu.be/3LGhOvAxoKs


Honestly I think if you watch both these reviews you'll get a pretty good idea of what the game is like.
Can you roll a crit is a pretty diehard competitive player. His reviews always focus on this aspect. He is also nostalgic for old school Underworlds. Most of his criticisms are of the rules that reduce complexity in favour of making the game easier to play. For him this is "dumbing down" Personally I disagree with his criticisms of the moving change but I do think his complaints about reactions are completely valid though he does admit that the problems he takes about are edge case scenarios.

Ash likes a good product. He talks about the layout of the book with its advanced rules which are separated into the own sections and skippable when you first play. He talks about the Christmas morning test of being able to open the box and get playing in just a few minutes. He barely touched on the individual cards at all. For him "dumbing down" is "reduced mental load" which he sees as a big positive.

As for Ash being a shill, I think he was more critical of the new kill team scenery than anyone. He likes games and tends to look for the positive in things. Some people don't like that in a reviewer.

As someone who never really got into the idea of collecting every card filtering through thousands of options to find the best possible combo the new edition is very appealing. The new rivals format still gives the options of creating interesting combos but you are choosing from dozens of possible decks rather than thousands of possible cards which may be spread across many different sets.

Can you roll a crit is very good at reviewing individual cards and decks. In the future you will be able to watch those reviews and decide that warband X and deck Y make a really good combo. You buy two things and you are ready to play competitively.

Just so that I can keep my own balance the picture below is pretty ******** ridiculous. It's an old horse but this is pretty blatant.

[Thumb - Screenshot_20221022-203558.png]


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/10/23 09:38:15


Post by: NH Gunsmith


Completely fair, I was likely a bit too harsh on Ash as well, but I often take his reviews or battle reports with a grain of salt.

He has the problem of playing so many games that rules are often played incorrectly, or just doesn't know many rules interactions, that I find it hard to enjoy a lot of his content or find his game reviews to really be about anything more than how pretty a product is.

My other big complaint with his is when he talks about ways to improve games (like he did with Warmachine Mk. III)... he just ends up wanting every game to be 40k.



While Can You Roll A Crit is pretty nostalgic for older Underworlds, he has a point with the game becoming too rules heavy with the warbands and objectives/hexes. My new group is pretty new, starting at the tail end of Direchasm and I started early Beastgrave, and they are already feeling that stuff like Gloom/Cover hexes and the warband complexity is getting out of hand.

The warbands are getting more complex, but they are removing skill based elements like the lack of a penalty for discarding your opening cards back in Harrowdeep, Reaction blocking, and the random roll off for Sequencing priority for the sake of making the game more easily accessible, but at the game's and players expense.

No idea why they couldn't have kept the Sequencing priority as being the active player, this is just a silly random element for a "competitive" game. Reactions not being blocked by the active player having can lead to a lot of odd scenarios like:

-Model A Charges Ghartok from Magore's Fiends.
-Model A missed their attack roll.
-The player for Model A plays a Reaction to make another attack after a missed attack.
-Ghartok uses his Reaction to make an attack after a failed attack targets him.
-Model A makes their second attack action.

Ghartok's Reaction is still valid it seems because the conditions were met by the failed attack action, even though the player for Model A reacted to the failed attack action by making another attack action against Ghartok. This is a pretty poor experience for the player with Model A. I can only guess how many other odd Reaction chains we will end up with due to this change, and I am really not a fan of how much wording is dedicated to "Reaction Chains", and "Reacting to a Reaction Chain" in the new rulebook instead of just keeping that only one Reaction can be played per Reaction window, and the active player has priority on those Reaction windows.

I still don't like the discarding rules introduced in Harrowdeep that they have kept, because there is no reason not to fish for particular cards or a better hand each game since there isn't a penalty anymore like in every season Direchasm and below.

The new Move/Charge rules are also really strange and something I don't like, and only benefit more elite warbands (many of which didn't need the help), and while making it easier to play the game, greatly reduce the decision making skill of planning out your actions each turn, and deck building (even in a Rivals format) due to not really having to worry about keeping mobility cards in your deck. It also leads to some really bad player experiences against the "big guy" warbands with very strong single fighters like Morgok's Krushas, Wurmspat, or even a warband like Kainan's Reapers when you can often plan around them only getting to do one Charge or Move action a turn. It leads to pretty crazy events like this one if a single Krusha was killed in a previous round:

-Morgok charges activation 1.
-Thugg or 'Ardskull (whichever one is the other surviving fighter) charges activation 2.
-Every surviving fighter has a Charge token so Morgok can use his card action to push Thugg or 'Ardskull and himself 2 hexes activation 3.
-Morgok or the other surviving Krusha can make an attack action activation 4.

It only penalizes large warbands, which are already penalized by generally giving up more Glory each game. Playing any warband with more than 4 fighters becomes a worse decision due to these rules changes, and is going to make a lot of warbands with strong single fighter like Mollog feel even more oppressive than they can because they made the game "easier to play".

The new Nemesis format is great, and I still enjoy Rivals a lot, it has just been getting harder to be excited each season as they tack on more and more to each season with things like Stagger, Delve, Vulnerable, keyword stacking, and a lot of questionable rules changes.

Edited for spelling.


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/10/23 09:46:14


Post by: Scottywan82


 NH Gunsmith wrote:
The new Nemesis format is great, and I still enjoy Rivals a lot, it has just been getting harder to be excited each season as they tack on more and to each season with things like Stagger, Delve, Vulnerable, keyword stacking, and a lot of questionable rules changes.

Totally agree about the endless keywords. I understand that without expanding the game, it becomes much harder to add unique-feeling warbands, but the more it grinds on, the harder it becomes to keep up. And that's without having to collect every single warband.

I really hope the rules start to stabilize again, and they focus primarily on the individual warbands. I could genuinely see folks buying repackaged older warbands if they came with new, balanced Rivals decks. I don't know if GW sees that as a monetary win, but it certainly seems like it could be.

As it stands, Underworlds seems like it's trying to use the MTG model for new expansions year after year, but I don't think it's sustainable for a tabletop miniatures game.


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/10/23 10:09:30


Post by: straken619


My biggest problem is that with the new smaller seasons they are moving too fast. I preordered Nethermaze so I had it for the full life circle of this season.
Now when it comes to Underworlds I am mainly a collector/painter and not a player but still try to play when i can.

I am the one doing the heavy lifting in my group with underworlds so I had to teach my group what has changed since our last game when we played our first game in Nethermaze and now I have to do that again with Gnarlwood. And we have only played like 3-4 games of Nethermaze. So if every 3-4 games I show up and tell them "Yes, but now the rules have changed" it's hard for my group to keep up and not lose interest in the game.

And all this because GW decided they wanted shorter seasons for some reason and they have to change as many rules as they can every season so they don't sell the same game each time.
Well i have news for you GW... we don't buy the new seasons for the new rules, we buy them for the new miniatures.


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/10/23 10:58:46


Post by: Siygess


Yeah, it doesn't feel as though the rules for each new core set are a refinement of what came before. Instead, it feels like the same base game plus a set of random mutators for the lolz. It is like having to buy a new Infinity core book every ITS season, where the ITS changes are baked into the rules but those changes will have been swapped out for something else in the next release.

Only this is worse, because GW can release a warband during the season that depends on those temporary rules in order to work and it is handicapped once those rules go away the following season.

I know that if I was playing a warband that depended on Gloom hexes I would be pretty sad right now. Likewise, any deck that leaned into hobbling mobility by handing out move tokens. Luckily I play Khagra's Ravagers so this is a net improvement for me (new charging rules are good, new objective token rules will make desecration via sacrifice easier but it will be harder to score "If all objectives one players territory.." type cards)

Edit: I do wish GW would stop introducing new feature tokens, though. Sometimes it feels like you have to buy a new core box just to have a set of those.


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/10/23 11:05:56


Post by: lord_blackfang


After digesting Ash's video on the changes, I have to say I see this development as a major negative. I feel like GW has thrown in the towel on game balance and having Underworlds as their (only) ruleset designed for real competitive play and relegated it to its stable of casual hell where literally all their other games already languish. And this while making the bare bones starter set more expensive than almost all major board games. At this point I would not recommend Underworlds as a new purchase to anyone other than diehard addict whales who are entirely uninterested in anything not GW.


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/10/23 11:16:13


Post by: jaredb


I'm pretty excited for the new season, I pre-ordered my copy of gnarlwood. I'm a fan of the new changes. Looking forward to seeing what decks I want to build with my favourite warbands with the new cards.

I always found blocking reactions for your opponent to be very clunky and led to a lot of npe. I like that both players can share reaction windows, and I think It allows more positive than negative.

So happy primacy is gone, and that objectives are now face up to start.


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/10/23 11:58:01


Post by: Arbitrator


 lord_blackfang wrote:
After digesting Ash's video on the changes, I have to say I see this development as a major negative. I feel like GW has thrown in the towel on game balance and having Underworlds as their (only) ruleset designed for real competitive play and relegated it to its stable of casual hell where literally all their other games already languish. And this while making the bare bones starter set more expensive than almost all major board games. At this point I would not recommend Underworlds as a new purchase to anyone other than diehard addict whales who are entirely uninterested in anything not GW.

To me it comes off like a last hail mary. Covid temporarily killed a lot of Underworld groups, bu the game got too expensive in the last 2/3 years for most people to reasonably keep up with buying boxes just for Championship. People could easily justify spending £15 for a pack of cards and some models every other month (especially when they could sell them on) and a yearly £30-40 boxset, or just a few of them. Expecting people to pay £26 and £60 for the same (there's just over half the cards of Nethermaze in Gnarlwood) isn't going to happen, especially when most people had an extended break and we all know what kind of atrocious attention span folks have when it comes to sticking with games that aren't 40k.

This sounds like the designers know they screwed the pooch and are having to lean on a lot more players buying one box, playing it exclusively and hopefully some of them will buy all the separate Rival Decks when they release, rather than people committing to deck building anymore. None will play championship/relic anymore because it's obvious GW wans to leave it out to dry, which leaves rivals and nemesis. I think the big risk is the people who liked championship will want to lean on nemesis, but the much more casual and most newer players will just want to stick to rivals and it will split the already small community until the already shaky momentum drops off and it's waved off as a dead game.


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/10/28 18:37:30


Post by: jaredb


As a championship player, I do really like the nemesis format, and I'm already seeing a lot more local interest with the new set and that format.

Nemesis is fun, and it's nice playing a deck where not everything is completely optimized.


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/10/29 03:38:32


Post by: NH Gunsmith


 jaredb wrote:
As a championship player, I do really like the nemesis format, and I'm already seeing a lot more local interest with the new set and that format.

Nemesis is fun, and it's nice playing a deck where not everything is completely optimized.


Although I have been pretty negative on this season in my last couple of posts, I agree with you that I also like the Nemesis format.

Picked up a handful of Silent Menace Rivals decks to swap out the cards from the Essentials Pack that I had been using while we were playing "Rivals+", and it provided some pretty good moments where I really had to think about what I wanted the goal of those decks to be as I mixed in the cards to my Dread Pageant, Magore's Fiends, and Khagra's Ravagers decks.

Biggest benefit to Nemesis though... is it being an official format. So much easier to explain the format to people instead of telling them that it is an unofficial format, and the rules for it come from the tournament packet of an official tournament... Now I can just pull something from Warhammer Community, or direct people there so they can see the game devs explain it.

Watched the Agents Of Sigmar game with the Daring Delvers and Tooth And Claws decks... meh, they seem really clunky with how the explorer points and Savage keyword works.


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/10/29 10:02:01


Post by: Siygess


I thought our only choices for Nemesis were Illusory Might, Deadly Depths, Tooth and Claw and Daring Delvers?

I will be doing the same thing this afternoon, swapping out the ~12 cards from Essentials that are currently in my Ravagers deck for ones that will be Nemesis legal. I'm.. probably going to end up with some cards from Daring Delvers at this point.


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/10/29 10:55:34


Post by: NH Gunsmith


 Siygess wrote:
I thought our only choices for Nemesis were Illusory Might, Deadly Depths, Tooth and Claw and Daring Delvers?


Lol. Turns out you are indeed correct, the Nemesis format rules posted yesterday, so I was working off of the old "Rivals+" packet and the Warhammer Community article saying it was any universal Rivals deck plus your faction cards.

Feel a hair foolish now, guess the Silent Menace universal deck is no longer valid. Kind of a bummer though, I use clear sleeves, so will have to change to opaque because I only have older warbands.


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/10/29 11:38:18


Post by: jaredb


I am not surprised about silent menace, as it's no longer in production. But, I am surprised that the white dwarf rivals decks are not included.

Also, it looks like all the new warbands will have rivals decks, instead of random universal cards, so I wonder if we'll see grand alliance universal cards again, or if we might see grand alliance rivals decks.


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/10/29 12:46:05


Post by: NH Gunsmith


 jaredb wrote:
I am not surprised about silent menace, as it's no longer in production. But, I am surprised that the white dwarf rivals decks are not included.

Also, it looks like all the new warbands will have rivals decks, instead of random universal cards, so I wonder if we'll see grand alliance universal cards again, or if we might see grand alliance rivals decks.


I have also read that people are thinking the Rivals decks in Nemesis will rotate out as well.

While a huge bummer if true, would make sense why Silent Menace isn't included. Illusory Might is also out of production, yet it was included in the format.


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/10/29 12:54:02


Post by: Scottywan82


Did they actually post the FaR document? I only see the errata and design commentary.


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/10/29 13:37:25


Post by: NH Gunsmith


 Scottywan82 wrote:
Did they actually post the FaR document? I only see the errata and design commentary.


The FaR list is in the Relic document.


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/10/29 14:38:51


Post by: Siygess


Huh. If I am reading this right, the Ravagers Sacrifice ability is actually good again. The Plunder reaction to place an objective under the target happens in an earlier (and different) reaction step to the Sacrifice ability, meaning you can immediately desecrate the objective you just placed.

*quietly slips Absolute Desecration back into the objective deck*


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/10/29 15:43:27


Post by: jaredb


 Scottywan82 wrote:
Did they actually post the FaR document? I only see the errata and design commentary.


It's in Relic, in the downloads section, not familiar section.


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/10/29 16:09:07


Post by: NH Gunsmith


 Siygess wrote:
Huh. If I am reading this right, the Ravagers Sacrifice ability is actually good again. The Plunder reaction to place an objective under the target happens in an earlier (and different) reaction step to the Sacrifice ability, meaning you can immediately desecrate the objective you just placed.

*quietly slips Absolute Desecration back into the objective deck*


Yeah, the Ravagers look like they are VERY well suited to Nemesis. Their faction cards are incredible, the buff to their Inspire, and the new Plunder mechanic make them feel like they finally are in a good spot haha...

Only took three seasons, a buff, a new deck format, and the Plunder mechanic... but they will finally be able to shine!


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/10/29 16:40:18


Post by: jaredb


Big buff to Grymwatch, Despoilers and Purifiers too, as they all have a hold 3 surge. Makes that wayyy easier.



Warhammer Underworlds - Embergard new edition. p.151 @ 2022/11/19 12:42:03


Post by: GaroRobe








Are these snotlings?


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/11/19 13:11:48


Post by: SamusDrake


Very mean and comical.


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/11/19 14:53:51


Post by: Irbis


On a side note, rider looks suspiciously similar to Goblin Slayer. I wonder if it's a reference?


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/11/19 21:59:30


Post by: NH Gunsmith


 Irbis wrote:
On a side note, rider looks suspiciously similar to Goblin Slayer. I wonder if it's a reference?


Most likely. Other than the helmet grill, nothing else really screams "Goblin Slayer" to me, and even that helmet grill type is generic enough. Almost all the character designs in Goblin Slayer are just generic tropes anyways, and them being generic is why they don't use actual names and call each other by race or class.


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/11/19 23:52:04


Post by: NinthMusketeer


Meh. Some really fun designs there but ultimately another band of mixed night gobs feels the same, especially with how diverse GSG are as a faction. Could have been a spiderfang warband, or an all-hopper warband, or grots riding a troll...


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/11/21 00:28:58


Post by: Danny76


Yeah I would have preferred something different to more Night Goblins, though they are what I expected.
And also, I do very much like the models.


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/11/22 05:21:35


Post by: Osorios


I really wish they had kept the $25 price point for the ETB miniatures-only packs of Underworlds sets, which is actually a great price for such characterful models in hard plastic. $37 each, however, is a bit much for me.


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/12/03 23:26:13


Post by: angryboy2k


Does anyone have any visibility on actual release dates for the new gobbos and the new rivals deck? (Beyond the "December" that was in the roadmap).


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/12/04 19:35:09


Post by: straken619


angryboy2k wrote:
Does anyone have any visibility on actual release dates for the new gobbos and the new rivals deck? (Beyond the "December" that was in the roadmap).

Up for preorder next week.
https://www.warhammer-community.com/2022/12/04/sunday-preview-fight-for-the-fate-of-middle-earth-with-the-battle-of-osgiliath/


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/12/08 12:38:24


Post by: MalusCalibur


I find modern GW model designs fairly ridiculous in general, but this one...well, I just can't unsee this:




Warhammer Underworlds - Embergard new edition. p.151 @ 2022/12/08 15:31:14


Post by: Inquisitor Gideon


Man, you should have gotten a shot of Eddie holding the cattle prod.


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/12/10 16:17:21


Post by: NH Gunsmith


The review on Can You Roll A Crit! for this warband and the new Fearsome Fortress rivals deck really make me glad I wasn't as excited for this release as one of my opponents was.

They both seem like a bit of a let down.


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/12/10 16:37:05


Post by: Kanluwen


I wouldn't pay any attention to CYRAC. The Rival Decks are what he was begging for, conceptually, in the early days and now he's all super-concerned about "the community". What a farce.


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/12/10 19:30:17


Post by: GaroRobe


Not sure how common it is with the latest warbands, but I don't see a single half-foot on any of the bases. No feet are sculpted as part of the scenic base, so you have the freedom to stick these guys on normal bases without any issue. The only thing is that half of a salamander is atttached to the shield but that's easy enough to shave off.


Warhammer Underworlds - Embergard new edition. p.151 @ 2022/12/11 00:22:43


Post by: jaredb


Fearsome fortress rivals deck looks really strong to me, I'm looking forward to trying it out with my warbands. Have not looked at the new goblins yet. I have so many warbands now, I'm happy just getting the rivals decks.

I used to really like can you roll a crit for underworlds, but since he stopped playing underworlds and moved to kill team, he's been really negative and jaded towards underworlds. I feel that path to glory is a great resource for reviews from folks who play the game.



Warhammer Underworlds - Embergard new edition. p.151 @ 2022/12/11 00:34:09


Post by: NH Gunsmith


 jaredb wrote:
Fearsome fortress rivals deck looks really strong to me, I'm looking forward to trying it out with my warbands. Have not looked at the new goblins yet. I have so many warbands now, I'm happy just getting the rivals decks.

I used to really like can you roll a crit for underworlds, but since he stopped playing underworlds and moved to kill team, he's been really negative and jaded towards underworlds. I feel that path to glory is a great resource for reviews from folks who play the game.



Very fair. I listen to Path To Glory while at work, and will watch Can You Roll A Crit's Underworlds content at home on YouTube. I agree with you he has been a bit negative since he mostly moved to Kill Team, but tend to find his commentary on the cards tends to be a bit jaded, but generally from a good understanding of the game.


Warhammer Underworlds - Embergard new edition. p.151 @ 2023/03/23 09:54:40


Post by: DaveC


Just copying these over - next season Wyrdhollow.

Tzeentch is great and nothing wrong with the SCE but I’d have preferred some of the less served factions got another go.

https://www.warhammer-community.com/2023/03/23/carve-a-path-to-the-heart-of-the-wyrdhollow-in-the-latest-warhammer-underworlds-box-set/







Warhammer Underworlds - Embergard new edition. p.151 @ 2023/03/23 09:58:53


Post by: Inquisitor Gideon


Both bands look exceptional. This is the first time in a long time Tzeentch has actually looked horrifying and the SC band just looks great in all ways. But why are they always locked in the starter box dammit.


Warhammer Underworlds - Embergard new edition. p.151 @ 2023/03/23 10:06:14


Post by: Scottywan82


This is what Tzeentch models should look like! I absolutely love these.

Even the Stormcast are looking pretty sharp.


Warhammer Underworlds - Embergard new edition. p.151 @ 2023/03/23 10:09:11


Post by: Overread


Those Tzeentch models are awesome! So full of the crazy insane warped magic that Tzeentch should be full of


Warhammer Underworlds - Embergard new edition. p.151 @ 2023/03/23 10:25:18


Post by: JimmyWolf87


Tzeentch are pretty cool. Stormcast look like Stormcast; I still struggle to differentiate them from each other, some of which is the studio colour scheme.


Warhammer Underworlds - Embergard new edition. p.151 @ 2023/03/23 11:21:47


Post by: GaroRobe


The big pink daemon looks like one of the butts for doom patrol


Warhammer Underworlds - Embergard new edition. p.151 @ 2023/03/23 11:21:47


Post by: lord_blackfang


This must be the first time I like Stormcast and the first time I hate Tzeentch.


Warhammer Underworlds - Embergard new edition. p.151 @ 2023/03/23 11:24:31


Post by: Shadow Walker


Leaders of both warbands are my favourite models from that box.


Warhammer Underworlds - Embergard new edition. p.151 @ 2023/03/23 15:26:12


Post by: aku-chan


Another good set!
I've been really liking the Stormcast since they moved away from the "wannabe Space Marine" look.


Warhammer Underworlds - Embergard new edition. p.151 @ 2023/03/23 19:16:41


Post by: SamusDrake


The Stormcasts are brill but the Tzeentch models aren't all I had hoped for, although that comes down to taste, and its my problem because I had plenty of opportunity to purchase Eyes of the Nine and yet kept passing it up.

The setting is the deal breaker as the "natural envirnoment" theme has been dragging on for far too long. Beastgrave, Direchasm, Harrowdeep, Nethermaze, Gnarlwood and now Wyrdhollow. Harrowdeep and Nethermaze were at least different in being water-based, but there needs to be a bit more variety going forward, and it would have been nice to visit something like a Seraphon temple, a Silver Tower or even the deck of a large warship - a Kharadon airship!



Warhammer Underworlds - Embergard new edition. p.151 @ 2023/04/24 08:32:02


Post by: DaveC


Just a quick confirmation that Wyrdhollow remains at the £65, €80, $95 price point.


Warhammer Underworlds - Embergard new edition. p.151 @ 2023/04/29 09:02:17


Post by: stahly


I know all the 40k previews are super exciting, but please don't forget that next week will see a new Warhammer Underworlds box F

For those that want to see high-res pictures of the sprues of both new warbands, check out my review here:

https://taleofpainters.com/2023/04/short-review-warhammer-underworlds-wyrdhollow/


Warhammer Underworlds - Embergard new edition. p.151 @ 2023/04/29 11:57:54


Post by: aku-chan


Those feel pretty uninspired, the old Briar Queen set was a lot better.


Warhammer Underworlds - Embergard new edition. p.151 @ 2023/04/29 15:29:38


Post by: Shadow Walker


 aku-chan wrote:
Those feel pretty uninspired, the old Briar Queen set was a lot better.

Yeah, this!


Warhammer Underworlds - Embergard new edition. p.151 @ 2023/04/29 15:41:29


Post by: Sabotage!


I don't know, I really like the Briar Queen set, but I think these guys look pretty rad too. Not as rad as the Looncourt mind you, which I thought killed it, but a pretty solid band from the newer releases.


Warhammer Underworlds - Embergard new edition. p.151 @ 2023/04/30 15:38:11


Post by: laam999


Anyone else think the new ghost look like they're doing a sports day?

Golf, cricket, a ref and hammer throw


Warhammer Underworlds - Embergard new edition. p.151 @ 2023/04/30 21:19:27


Post by: NH Gunsmith


I am relatively excited for the updated two player starter box.

Really hoping all they do is update the rulebook and card backs for Drepur's Wraithcreepers and Storm of Celestus.

While still not a fan of the new card backs, having "evergreen" products to act as your intro products (Two Player Starter & Essentials Pack) that look different to the current products is messy and confusing for a newer player.


Warhammer Underworlds - Embergard new edition. p.151 @ 2023/04/30 21:34:18


Post by: SamusDrake


 laam999 wrote:
Anyone else think the new ghost look like they're doing a sports day?

Golf, cricket, a ref and hammer throw


Okay, now I'm officially sold on this warband.


Warhammer Underworlds - Embergard new edition. p.151 @ 2023/05/16 12:22:28


Post by: EightFoldPath


Are those warbands both from season 2? They weren't in any of the starters before?


Warhammer Underworlds - Embergard new edition. p.151 @ 2023/05/16 12:28:51


Post by: Chikout


EightFoldPath wrote:
Are those warbands both from season 2? They weren't in any of the starters before?


They are from season 1. The Stormcast have been in some of the Barnes and Noble games. I'm not sure about the skeletons.


Warhammer Underworlds - Embergard new edition. p.151 @ 2023/05/16 12:30:41


Post by: kilcin


EightFoldPath wrote:
Are those warbands both from season 2? They weren't in any of the starters before?


The Sepulchral Guard (Undead) were from Season 1 and were not in any starter sets.


Warhammer Underworlds - Embergard new edition. p.151 @ 2023/05/16 15:36:50


Post by: callidusx3


Best part is we get updated rivals decks for these old-timers, and re-stat'd fighter cards!


Warhammer Underworlds - Embergard new edition. p.151 @ 2023/05/16 17:04:58


Post by: NH Gunsmith


callidusx3 wrote:
Best part is we get updated rivals decks for these old-timers, and re-stat'd fighter cards!


Agreed, I hope we see more of this. This is an absolute win for new and veteran players.

Simple warbands with the updated card layout for newer players, and updates to older warbands for veteran players who enjoy them.


Warhammer Underworlds - Embergard new edition. p.151 @ 2023/05/16 17:10:15


Post by: Shakalooloo


 NH Gunsmith wrote:
callidusx3 wrote:
Best part is we get updated rivals decks for these old-timers, and re-stat'd fighter cards!


Agreed, I hope we see more of this. This is an absolute win for new and veteran players.

Simple warbands with the updated card layout for newer players, and updates to older warbands for veteran players who enjoy them.


Although those who own the warbands already may be annoyed by having to re-buy the models to get the new cards.


Warhammer Underworlds - Embergard new edition. p.151 @ 2023/05/16 17:17:33


Post by: Kanluwen


 Shakalooloo wrote:

Although those who own the warbands already may be annoyed by having to re-buy the models to get the new cards.

I'd be more annoyed having to wait 3-4 months for the card packs to see a release that never gets broadcast, if delayed regionally, like Beastbound Assault was.


Warhammer Underworlds - Embergard new edition. p.151 @ 2023/05/16 18:00:44


Post by: SamusDrake


Rather like this set, although I might have to go with the upcoming Warcry starter instead.



Warhammer Underworlds - Embergard new edition. p.151 @ 2023/05/16 21:10:40


Post by: NH Gunsmith


 Shakalooloo wrote:
 NH Gunsmith wrote:
callidusx3 wrote:
Best part is we get updated rivals decks for these old-timers, and re-stat'd fighter cards!


Agreed, I hope we see more of this. This is an absolute win for new and veteran players.

Simple warbands with the updated card layout for newer players, and updates to older warbands for veteran players who enjoy them.


Although those who own the warbands already may be annoyed by having to re-buy the models to get the new cards.


I guess, on the Underworlds Discord servers I haven't really seen anybody upset at the thought of having to rebuy the minis.

They have been so scarce for so long, and with players rotating in and out of the game... there are far fewer people still playing who own these warbands than people who don't.


Warhammer Underworlds - Embergard new edition. p.151 @ 2023/05/17 06:22:11


Post by: Waaagh_Gonads


Ideally a rivals set with the new cards for the models if you own them (like me) and the rivals decks in the new set.

I have every release from Warhammer underworlds (except when the original box set warbands were released in season 2, I just got their new cards on ebay) and otherwise this it the only set I have considered not getting as I already have the models.


Warhammer Underworlds - Embergard new edition. p.151 @ 2023/05/17 07:47:03


Post by: Tyranid Horde


Really can't complain about a release of some older sculpts with updated cards. Give the 'ol FOMO a chance to breathe now if they make this a trend.


Warhammer Underworlds - Embergard new edition. p.151 @ 2023/05/26 11:28:17


Post by: Bioptic


If of interest, the digital version of Underworlds is moving to a 'season-based' model, with the current iteration becoming 'Shadespire edition' and now includes all warbands from seasons 1-2 of the board game, previously paid DLC.

They are keeping the current price (£7.99) for the duration of the Skulls sale event, then increasing up to £29.99 or equivalent.



Warhammer Underworlds - Embergard new edition. p.151 @ 2023/05/26 11:54:30


Post by: Sabotage!


 Tyranid Horde wrote:
Really can't complain about a release of some older sculpts with updated cards. Give the 'ol FOMO a chance to breathe now if they make this a trend.


Honestly, there are so many Warbands in Underworlds and with the new starter sets every 6 months, I wouldn't mind if they only put out new Warbands in each starter (and eventually Rivals packs) and at least for a while spend some time rereleasing the S1 and S2 warbands with functional rivals decks as the individual releases. I think a lot of those warbands are fan favorites (and are generally simpler and easier for new players to pick up the game with), so having them be playable in one of the most common ways the game is played would be pretty nice.

Edit: I do know you can take a generic Rivals deck with the older warbands, but I don't feel those tend to be very thematic to the individual warband, which is part of the appeal of the game to lots of people I have played with.


Warhammer Underworlds - Embergard new edition. p.151 @ 2023/06/03 20:47:06


Post by: NH Gunsmith


The Path To Glory Podcast has reviews and scans of all the new cards up on their website for the new Starter, new warband, and new Rivals deck.

Worth checking out if you want a more in-depth review by top level players.

https://pathtoglorypodcast.com/


Warhammer Underworlds - Embergard new edition. p.151 @ 2023/07/30 17:32:12


Post by: Kanluwen


Except, as usual, in North America.


Warhammer Underworlds - Embergard new edition. p.151 @ 2023/07/30 19:03:30


Post by: ImAGeek


 Kanluwen wrote:
Except, as usual, in North America.


Just the rivals deck, it looks like.


Warhammer Underworlds - Embergard new edition. p.151 @ 2023/07/31 06:54:31


Post by: DaveC


Price remains £26, €34 for the warband and £17, €22 For the rivals deck


Warhammer Underworlds - Embergard new edition. p.151 @ 2023/08/02 02:29:35


Post by: callidusx3


I’m itchin’ for some skabbiks!


Warhammer Underworlds - Embergard new edition. p.151 @ 2023/08/31 07:00:08


Post by: Shadow Walker


I like both new warbands but Octopus wins as the best model. He is (almost) on the same level of coolness as a crab.


Warhammer Underworlds - Embergard new edition. p.151 @ 2023/08/31 13:58:08


Post by: sockwithaticket


I love the jellyfish on the Cyreni's base too.


Warhammer Underworlds - Embergard new edition. p.151 @ 2023/08/31 14:48:54


Post by: GaroRobe


Given the frozen setting, ogors seem inevitable. We already got a hunter, and warcry got gorgers, so I’m hoping for a butcher. Maybe he went to savor the frozen delicacies. A firebelly could thematically work too


Warhammer Underworlds - Embergard new edition. p.151 @ 2023/09/01 03:55:49


Post by: MajorWesJanson


 GaroRobe wrote:
Given the frozen setting, ogors seem inevitable. We already got a hunter, and warcry got gorgers, so I’m hoping for a butcher. Maybe he went to savor the frozen delicacies. A firebelly could thematically work too


Wouldn't icy climes make sense for a Yhetee?


Warhammer Underworlds - Embergard new edition. p.151 @ 2023/09/01 06:55:20


Post by: straken619


 MajorWesJanson wrote:
 GaroRobe wrote:
Given the frozen setting, ogors seem inevitable. We already got a hunter, and warcry got gorgers, so I’m hoping for a butcher. Maybe he went to savor the frozen delicacies. A firebelly could thematically work too


Wouldn't icy climes make sense for a Yhetee?


I sure hope so. I hate their models but I want one for warcry.
We will get new Gorgers in Warcry so why not get new Yhetees in Underworlds?
Then again the 2 warbands in the Deathgorge don't have anything to do with ice... I mean one of them even has sand on their bases...


Warhammer Underworlds - Embergard new edition. p.151 @ 2023/09/01 08:19:21


Post by: Mr_Rose


 straken619 wrote:
 MajorWesJanson wrote:
 GaroRobe wrote:
Given the frozen setting, ogors seem inevitable. We already got a hunter, and warcry got gorgers, so I’m hoping for a butcher. Maybe he went to savor the frozen delicacies. A firebelly could thematically work too


Wouldn't icy climes make sense for a Yhetee?


I sure hope so. I hate their models but I want one for warcry.
We will get new Gorgers in Warcry so why not get new Yhetees in Underworlds?
Then again the 2 warbands in the Deathgorge don't have anything to do with ice... I mean one of them even has sand on their bases...

Oh man, they’re still using those old things?
Let’s hope they get a forger style glow-up then. Or perhaps even start taking after their Blood Bowl cousins.


Warhammer Underworlds - Embergard new edition. p.151 @ 2023/09/01 09:13:12


Post by: Shadow Walker


 MajorWesJanson wrote:
 GaroRobe wrote:
Given the frozen setting, ogors seem inevitable. We already got a hunter, and warcry got gorgers, so I’m hoping for a butcher. Maybe he went to savor the frozen delicacies. A firebelly could thematically work too


Wouldn't icy climes make sense for a Yhetee?

Hopefully they get their update soon, together with Sabretusks.


Warhammer Underworlds - Embergard new edition. p.151 @ 2023/09/01 13:34:46


Post by: NH Gunsmith


Both the new warbands are a pass from me. The Idoneth minis look good, just never been a fan of their aesthetic.

The Slaanesh warband just doesn't do it for me. Seems odd to make a relatively slow and durable Slaanesh warband. Almost seems like they started as a Nurgle warband, and they changed gears due to Skabbit's Plaguepack.


Warhammer Underworlds - Embergard new edition. p.151 @ 2023/09/01 13:58:38


Post by: GaroRobe


 NH Gunsmith wrote:
Both the new warbands are a pass from me. The Idoneth minis look good, just never been a fan of their aesthetic.

The Slaanesh warband just doesn't do it for me. Seems odd to make a relatively slow and durable Slaanesh warband. Almost seems like they started as a Nurgle warband, and they changed gears due to Skabbit's Plaguepack.


I think they just want to expand on Slaanesh's themes more. Most people think of lithe dancers and sex and hardcore drugs. But overindulgence and gluttony are just as slaaneshy. Glutos leans into that, for example.


Warhammer Underworlds - Embergard new edition. p.151 @ 2023/09/01 14:02:53


Post by: Overread


Now that the AoS demon armies aren't one part of four and are their own thing it makes sense that they can branch out. See Slaanesh getting mortal followers with bows whilst before all the ranged power in a demon army came from either Tzzentch or Khorne.


Warhammer Underworlds - Embergard new edition. p.151 @ 2023/09/02 07:48:39


Post by: Danny76


 NH Gunsmith wrote:
Both the new warbands are a pass from me. The Idoneth minis look good, just never been a fan of their aesthetic.

The Slaanesh warband just doesn't do it for me. Seems odd to make a relatively slow and durable Slaanesh warband. Almost seems like they started as a Nurgle warband, and they changed gears due to Skabbit's Plaguepack.


Models first rules after though.
So that doesn’t really track.
They will have built some rules around the models they were given. And it seems a good way to expand Slaanesh lore wise, and to make them differ gameplay wise.


Warhammer Underworlds - Embergard new edition. p.151 @ 2023/09/02 08:28:16


Post by: lord_blackfang


Personally I love gluttony Slaanesh


Warhammer Underworlds - Embergard new edition. p.151 @ 2023/10/03 14:13:55


Post by: lord_blackfang


The tidal inspire is pretty neat.


Warhammer Underworlds - Embergard new edition. p.151 @ 2023/10/04 21:19:04


Post by: callidusx3


Agreed, though I’m looking forward more to the Daemonette mechanics.


Warhammer Underworlds - Embergard new edition. p.151 @ 2023/10/06 14:23:10


Post by: Overread


I have to say I'm really enjoying some of the creativity with this set. Slaanesh has felt very "dry" in design variety for the regular models for a while. Some fantastic new leaders and human worshippers, but the demonic unit side was fairly much left alone save for the awesome new fiends.

So seeing these makes me hope that we might see some of those designs used as the foundation for some new demonic model infantry in the future. It certainly shows that GW is thinking outside of the established box and dipping a bit more into the lore.

It's also neat to see excess being displayed as other aspects other than lust/pleasure.


Warhammer Underworlds - Embergard new edition. p.151 @ 2023/10/06 14:26:37


Post by: Shadow Walker


 Overread wrote:

It's also neat to see excess being displayed as other aspects other than lust/pleasure.

Agreed. More diverse view on this is very welcome.


Warhammer Underworlds - Embergard new edition. p.151 @ 2023/10/06 15:25:31


Post by: lord_blackfang


Ha ha the bickering Inspire is great.

This is the first set I really enjoy since... since they changed the card backs, probably.


Warhammer Underworlds - Embergard new edition. p.151 @ 2023/10/06 15:54:31


Post by: Tyranid Horde


Love the inspire mechanic for these dudes. Wish I could pick them up without having to get a mountain more tokens.


Warhammer Underworlds - Embergard new edition. p.151 @ 2023/10/07 00:42:43


Post by: GaroRobe


Out of curiosity, did the Sons of Velmorn ever get released separately? I dunno why I thought they were one of the current starter set teams, but a quick google search shows they came out over a year ago. Would love to pick them up for the wight king alone


Warhammer Underworlds - Embergard new edition. p.151 @ 2023/10/07 09:21:10


Post by: Snrub


Wait, what set were the Sons of Velmorn in? I've been waiting for them to get released since they were first announced....


Warhammer Underworlds - Embergard new edition. p.151 @ 2023/10/07 09:23:31


Post by: lord_blackfang


I don't recall that gang at all. Had to do a search.


Warhammer Underworlds - Embergard new edition. p.151 @ 2023/10/07 09:29:26


Post by: SKR.HH


 Snrub wrote:
Wait, what set were the Sons of Velmorn in? I've been waiting for them to get released since they were first announced....


They came in Gnarlwood together with Gnarlspirit band.


Warhammer Underworlds - Embergard new edition. p.151 @ 2023/10/07 10:07:52


Post by: Inquisitor Gideon


 GaroRobe wrote:
Out of curiosity, did the Sons of Velmorn ever get released separately? I dunno why I thought they were one of the current starter set teams, but a quick google search shows they came out over a year ago. Would love to pick them up for the wight king alone


Not yet. Will probably come as a rivals set now this new one has come out.


Warhammer Underworlds - Embergard new edition. p.151 @ 2023/10/07 13:04:04


Post by: Snrub


SKR.HH wrote:
They came in Gnarlwood together with Gnarlspirit band.
So been and gone then? Well I'll be buggered. That one past me like a ship in the night. Shame as I really wanted them.


Warhammer Underworlds - Embergard new edition. p.151 @ 2023/10/07 13:21:59


Post by: Kanluwen


Neither of those have had their solo/Rivals release yet.


Warhammer Underworlds - Embergard new edition. p.151 @ 2023/10/08 07:24:54


Post by: laam999


Does anyone know if the new starter set with the condemnors has new cards or reprints of the old ones? I know the sepulchral guard are different now but thought it's worth finding out.


Warhammer Underworlds - Embergard new edition. p.151 @ 2023/10/08 12:28:57


Post by: GaroRobe


 Snrub wrote:
SKR.HH wrote:
They came in Gnarlwood together with Gnarlspirit band.
So been and gone then? Well I'll be buggered. That one past me like a ship in the night. Shame as I really wanted them.


I know right? I remember the chaos dudes got released (not separately, just in general), since I almost picked up the masked spearman to use as a feral world Inquisitor kill-team dude, but forgot about the cool skeletons


Warhammer Underworlds - Embergard new edition. p.151 @ 2023/11/18 08:07:13


Post by: Shadow Walker


New crew or rather Krew

[Thumb - eNlVBKpy4Xr2QypL.jpg]
[Thumb - fYuwyFYx3motjTSv.jpg]
[Thumb - vh61gORnnosAGapx.jpg]
[Thumb - y6BZGwS2Mn3nSsjk.jpg]
[Thumb - RiflmEY3ofUfMk8s.jpg]


Warhammer Underworlds - Embergard new edition. p.151 @ 2023/11/18 08:32:04


Post by: Scottywan82


Interesting addition. I continue to be underwhelmed by Kruleboyz for some reason. I want to like them or think of them as the old default Orcs, but I really don't care for the overall design.


Warhammer Underworlds - Embergard new edition. p.151 @ 2023/11/18 08:54:57


Post by: Shadow Walker


 Scottywan82 wrote:
Interesting addition. I continue to be underwhelmed by Kruleboyz for some reason. I want to like them or think of them as the old default Orcs, but I really don't care for the overall design.

I like the look of that band more than the previous one. Flail one is my favourite model here.


Warhammer Underworlds - Embergard new edition. p.151 @ 2023/11/18 09:52:15


Post by: aku-chan


I like the guy tooting his big horn, but the rest are a bit meh.
Overall I think the first Kruleboyz set was better.


Warhammer Underworlds - Embergard new edition. p.151 @ 2023/11/18 10:38:36


Post by: SamusDrake


Wasn't all that long ago they had a Kruleboyz warband, although at least these are the larger variety.

Okay...


Warhammer Underworlds - Embergard new edition. p.151 @ 2024/01/11 14:08:27


Post by: GaroRobe


Seems kind of strange that they mention OOP warbands like the sepulchral guard.

“I would expect to see more varied warbands in the top spots from now on, but I am particularly interested in the Sepulchral Guard and Sanson’s Farstriders, whom I’m convinced people are sleeping on – mostly because neither warband held up to ping damage particularly well.”

Or maybe it’s because you cant find the models on eBay even at scalper prices


Warhammer Underworlds - Embergard new edition. p.151 @ 2024/01/11 14:30:41


Post by: Chopstick


Sepulchral guard is not out of print they're currently in the starter set.

What is actually OOP is Sons of velmorn and Gnarlspirit pack who never see a separated or even cheaper 2 packs release.


Warhammer Underworlds - Embergard new edition. p.151 @ 2024/01/11 14:49:09


Post by: NH Gunsmith


One of the devs being a big fan of the Sepulchral Guard makes sense as to why they were put in the basic Two Players Starter box now.


Warhammer Underworlds - Embergard new edition. p.151 @ 2024/01/19 06:57:09


Post by: Shadow Walker


Did we got a werewolf? Nice doggy, sit. The witch is cool too.


Warhammer Underworlds - Embergard new edition. p.151 @ 2024/01/19 09:40:42


Post by: Dysartes


Zondara's Gravebreakers were previewed at LVO.

A female Necromancer/mage, a werewolf/beast, and three undead thralls.


Warhammer Underworlds - Embergard new edition. p.151 @ 2024/01/19 20:24:07


Post by: callidusx3


Love this new warband and its mechanics. Can't wait to get a hold of them


Warhammer Underworlds - Embergard new edition. p.151 @ 2024/01/19 21:37:32


Post by: Shadow Walker


callidusx3 wrote:
Love this new warband

Love is the force driving them (well, maybe not the zombies)


Warhammer Underworlds - Embergard new edition. p.151 @ 2024/01/19 22:15:27


Post by: NH Gunsmith


Greatly enjoy the visuals of that new warband. Don't have much to complain about with them at all.


Warhammer Underworlds - Embergard new edition. p.151 @ 2024/02/26 15:17:40


Post by: GaroRobe


Great chance to get old war bands


[Thumb - A0438701-14BE-41B6-963A-51E67D88BD04.png]


Warhammer Underworlds - Embergard new edition. p.151 @ 2024/02/26 15:35:41


Post by: Shadow Walker


 GaroRobe wrote:
Great chance to get old war bands


Unless you only want just one of them.


Warhammer Underworlds - Embergard new edition. p.151 @ 2024/02/26 15:36:02


Post by: lord_blackfang


Pretty frustrating to see your warbands get updated rules that are paywalled in a box with duplicates of the models tho.


Warhammer Underworlds - Embergard new edition. p.151 @ 2024/02/26 18:39:42


Post by: NH Gunsmith


 lord_blackfang wrote:
Pretty frustrating to see your warbands get updated rules that are paywalled in a box with duplicates of the models tho.


These minis have been out of production for so long that owning these minis is more rare than owning them.

I really don't see the issue since almost nobody has been able to buy them for the last three years, and a majority of the players from the Shadespire and Nightvault era don't even play anymore.

I see absolutely nothing wrong with this box other than Mollog being included versus Chosen Axes... those players are absolute diehards for such an awful warband.


Warhammer Underworlds - Embergard new edition. p.151 @ 2024/02/26 18:50:56


Post by: lord_blackfang


Okay I will attempt to not feel frustrated that I can't get updated rules for my vintage models that were released 5 years ago unless I re-buy them, because something something water carrying.


Warhammer Underworlds - Embergard new edition. p.151 @ 2024/02/26 18:51:40


Post by: Commodus Leitdorf


I'm glad they are coming back though the only one I really want to pick up is Zarbag's gitz...and I guess maybe Mollog.


Warhammer Underworlds - Embergard new edition. p.151 @ 2024/02/26 18:55:27


Post by: NH Gunsmith


 lord_blackfang wrote:
Okay I will attempt to not feel frustrated that I can't get updated rules for my vintage models that were released 5 years ago unless I re-buy them, because something something water carrying.


(Edited to be less snarky, my apologies.)

Cool, looks like this isn't a product for you then. GW labelled this as a product for a new player, and they even stated im the article that the old cards are playable in the Relic formats.

5 years is more than a generations of players for most hobby games, multiple players have entered and cycled out of playing due to losing interest in the hobby or other reasons.

You are in the tiny minority of players or collectors who have any of the products in that box, and an overwhelming majority of Underworlds players never had a chance to buy ANY of those warbands, hence why there is almost nothing but positivity in the Warhammer Underworlds Discord servers. Even those who have some of all of those warbands already are excited for this release because those and other warbands need lots of love to become playable in competitive events.

Doing these releases allows GW to ease off of making new warbands that are game altering (in a very bad way) like both of the Wyrdhollow starter set warbands.


Warhammer Underworlds - Embergard new edition. p.151 @ 2024/02/26 21:05:58


Post by: Leggy


While I understand the frustration of the updated cards not being available separately, there's always eBay. If you just want one deck, buy it from a box splitter. If you want all 4, buy the box and sell on the models. An annoying extra step, but one that most are used to by now.


Warhammer Underworlds - Embergard new edition. p.151 @ 2024/02/26 21:12:34


Post by: NAVARRO


Why not sell rules split from the minis?


Warhammer Underworlds - Embergard new edition. p.151 @ 2024/02/26 22:15:54


Post by: straken619


For 4 years or something people were trying to find these miniatures from underworlds because GW sold them for a limited time.
So now they re-releasing them so people can buy the miniatures again with new cards.
And now the people that bought the minis 5 years ago have to hunt down the cards from people that just want the minis.
Surely you can see the irony in than...


Warhammer Underworlds - Embergard new edition. p.151 @ 2024/02/26 22:25:39


Post by: Waaagh_Gonads


 NAVARRO wrote:
Why not sell rules split from the minis?


EXALT +1!

I have every release for Warhammer Underworlds, except for a beginners set only released in the US because it was all exact copies of warbands I have..

I would like the option for just the cards, even if it was a one off limited run.
The option to not have to buy the minis again would be great.




Warhammer Underworlds - Embergard new edition. p.151 @ 2024/02/26 23:59:58


Post by: Altruizine


 Commodus Leitdorf wrote:
I'm glad they are coming back though the only one I really want to pick up is Zarbag's gitz...and I guess maybe Mollog.

If you're interested in splitting the box with another Canadian, I'd be down. I happen to want the Skaven... and I guess maybe the Wraithy people.


Warhammer Underworlds - Embergard new edition. p.151 @ 2024/02/27 10:17:06


Post by: deano2099


They've also been re-released in the partworks also I think.

I'm an Underworlds player that would like the cards and it's a bit frustrating - reason for that is I just play casually, with my partner. We use the rivals decks for the recent seasons, and for the older seasons someone had put together rivals equivalent decks that we use, but it would be nice to have better balanced ones. Not that Rivals is amazingly well balanced anyway though.

Will either look for the cards on Ebay, or buy the expansion and wait until it's out of print again and sell off the minis.


Warhammer Underworlds - Embergard new edition. p.151 @ 2024/02/27 10:43:12


Post by: jullevi


I think this is a reasonable method of re-releasing old Warbands, at least from seller's point of view. Instead of maintaining separate stocks of 4 Warbands and 4 sets of cards, GW only needs to take care of one product. I can see this flying off the shelves because some players want the miniatures, some want the cards and some want both. Veteran players having to buy duplicate miniatures is less of a headache than new or returning player trying to buy miniatures and cards separately when one is out of stock.

I have all the Warbands already but I don't mind duplicate miniatures. I had considered chopping up my painted Mollog's mob and Zarbag's kits to put on square bases for Old World, now I don't have to.


Warhammer Underworlds - Embergard new edition. p.151 @ 2024/02/27 12:16:06


Post by: KidCthulhu


 Waaagh_Gonads wrote:
 NAVARRO wrote:
Why not sell rules split from the minis?


EXALT +1!

I have every release for Warhammer Underworlds, except for a beginners set only released in the US because it was all exact copies of warbands I have..

I would like the option for just the cards, even if it was a one off limited run.
The option to not have to buy the minis again would be great.

Ironically, I just want some of the models and don't care at all about the cards


Warhammer Underworlds - Embergard new edition. p.151 @ 2024/02/27 13:39:47


Post by: Platuan4th


deano2099 wrote:
They've also been re-released in the partworks also I think.


The Goblin and Troll ones are in Stormbringer and the ghost set was in Mortal Realms, but the Skaven one was never in one.

I'm also in the "Release the cards separately" camp as I already have the Skaven set and am getting two of the others in Stormbringer.


Warhammer Underworlds - Embergard new edition. p.151 @ 2024/02/27 13:51:12


Post by: jullevi


I would definitely cherry pick few Stormbringer magazines if it was available in my region.


Warhammer Underworlds - Embergard new edition. p.151 @ 2024/02/28 11:53:23


Post by: Souleater


Hopefully they do a re-release of the Ogor Trapper warband. I stupidly didn’t grab it on release and it’s silly money on eBay.


Warhammer Underworlds - Embergard new edition. p.151 @ 2024/02/28 16:49:35


Post by: callidusx3


You can certainly hope, but my suspicion is that the WU team is only going to update the season 1 & 2 warbands that did not have complete faction-rivals decks.

But who knows, perhaps length of time being OOP is a factor too and in 2-3 years the Mantrappers will come back.


Warhammer Underworlds - Embergard new edition. p.151 @ 2024/02/28 17:51:44


Post by: Fayric


I finally painted up Mollog just a couple of weeks ago
I dont play the game, but the underworlds models are such a nice flavour to the range, so I think is really nice to see some old guys return.

I could do with some skaven and grots.


Warhammer Underworlds - Embergard new edition. p.151 @ 2024/03/10 19:17:17


Post by: GaroRobe


Zondara and Rivals of the Mirrored City are up for pre order next week. I hope the latter doesn’t cost like $120 or something outrageous


Warhammer Underworlds - Embergard new edition. p.151 @ 2024/03/11 01:18:26


Post by: Sabotage!


 GaroRobe wrote:
Zondara and Rivals of the Mirrored City are up for pre order next week. I hope the latter doesn’t cost like $120 or something outrageous


I'm really hoping it is $95 like the starter sets, I think that would be a fair price for four Warbands with only rivals decks. This is GW we are talking about though, so I wouldn't be that surprised to see $120-140.


Warhammer Underworlds - Embergard new edition. p.151 @ 2024/03/11 06:35:00


Post by: Waaagh_Gonads


 Sabotage! wrote:
 GaroRobe wrote:
Zondara and Rivals of the Mirrored City are up for pre order next week. I hope the latter doesn’t cost like $120 or something outrageous


I'm really hoping it is $95 like the starter sets, I think that would be a fair price for four Warbands with only rivals decks. This is GW we are talking about though, so I wouldn't be that surprised to see $120-140.


I'll be selling the minis to local AOS players as there are no underworlds players in my town of 150,000 people. Will make some money back off it at least.


Warhammer Underworlds - Embergard new edition. p.151 @ 2024/03/11 11:25:20


Post by: GaroRobe


Has anyone seen the price sheet? The kroot ones out so we should know how much it costs


Warhammer Underworlds - Embergard new edition. p.151 @ 2024/03/11 11:32:04


Post by: Kanluwen


 GaroRobe wrote:
Has anyone seen the price sheet? The kroot ones out so we should know how much it costs

It's on the same price sheet?
Rivals of the Mirrored City would be $100; same as the bone dragon for Tomb Kings.

The rest is as normal, at least going off the price bands.


Warhammer Underworlds - Embergard new edition. p.151 @ 2024/03/11 11:32:13


Post by: parakuribo


Sorry, wrong thread.


Warhammer Underworlds - Embergard new edition. p.151 @ 2024/03/11 14:17:44


Post by: GaroRobe


 Kanluwen wrote:
 GaroRobe wrote:
Has anyone seen the price sheet? The kroot ones out so we should know how much it costs

It's on the same price sheet?
Rivals of the Mirrored City would be $100; same as the bone dragon for Tomb Kings.

The rest is as normal, at least going off the price bands.


I didn’t see the price sheet, just a YouTube channel covering what the kroot box costs


Warhammer Underworlds - Embergard new edition. p.151 @ 2024/03/16 04:53:04


Post by: Chopstick


Zarbag's git reprint was in green, looks like someone finally took the note and ditch the awful yellow plastic. Kudo.


Warhammer Underworlds - Embergard new edition. p.151 @ 2024/03/16 11:38:41


Post by: Fayric


Chopstick wrote:
Zarbag's git reprint was in green, looks like someone finally took the note and ditch the awful yellow plastic. Kudo.

I never understood the point of glossy coloured plastics, and I really dont like the concept. Just makes it harder to see the details when you clean up the bits (compared to good old grey).
Honestly it feel almost insulting, like they imply I would not have to bother base coating if they provide coloured plastic sprues. I realise this could not possibly be the reason they do coloured sprues, but the whole thing annoy me because i dont understand it, I guess.


Warhammer Underworlds - Embergard new edition. p.151 @ 2024/03/16 11:41:39


Post by: Mad Doc Grotsnik


£60 for the four warband box isn’t too shabby. Kind of tempted to pick it up for the models.


Warhammer Underworlds - Embergard new edition. p.151 @ 2024/03/16 12:43:12


Post by: Original Timmy


 Mad Doc Grotsnik wrote:
£60 for the four warband box isn’t too shabby. Kind of tempted to pick it up for the models.


That didnt seem to last in stock for very long, as now sold out at GW online!


Warhammer Underworlds - Embergard new edition. p.151 @ 2024/03/16 13:26:31


Post by: Mad Doc Grotsnik


Knackers.

Oh well, if I decide I want one I’ve a choice of two FLGS nearby.


Warhammer Underworlds - Embergard new edition. p.151 @ 2024/03/16 13:46:07


Post by: His Master's Voice


 Fayric wrote:

I never understood the point of glossy coloured plastics, and I really dont like the concept.


I presume it's a board games thing, where colour coded tokens are favoured over the uniform grey of models intended for painting.


Warhammer Underworlds - Embergard new edition. p.151 @ 2024/03/16 15:50:15


Post by: Shadow Walker


Review of changes for Rivals of the Mirrored City









Warhammer Underworlds - Embergard new edition. p.151 @ 2024/03/21 03:16:37


Post by: Matrindur


FEC vs Cities




Automatically Appended Next Post:
Better pictures:





Warhammer Underworlds - Embergard new edition. p.151 @ 2024/03/21 06:23:14


Post by: Scottywan82


They look neat! I think the FEC warband is definitely the better of the two. I am surprised that the CoS warband does not look much like conversion fodder. Glad to see a different cult than the wheel, though.


Warhammer Underworlds - Embergard new edition. p.151 @ 2024/03/21 07:41:19


Post by: Shadow Walker


FEC cooks are bloody awesome!


Warhammer Underworlds - Embergard new edition. p.151 @ 2024/03/26 15:18:03


Post by: lord_blackfang


I like both but the sticker price for Underworlds starters got unreasonable a while ago.


Warhammer Underworlds - Embergard new edition. p.151 @ 2024/03/26 16:37:12


Post by: Chopstick


Kretch inspired might probably be the worst non-fodder/minion fighter ever.


Warhammer Underworlds - Embergard new edition. p.151 @ 2024/03/30 10:04:11


Post by: stahly


Wintermaw unboxing & review with sprue pics: https://taleofpainters.com/2024/03/review-warhammer-underworlds-wintermaw/


Warhammer Underworlds - Embergard new edition. p.151 @ 2024/09/23 14:04:52


Post by: Inquisitor Gideon


Finally a bit of news and a new logo:

https://www.youtube.com/watch?v=66EVYZoD-vY

Edit:

Looks like the rats are (unsurprisingly) in it

[Thumb - qX2r71wyjd0Mqz7T.jpg]


Warhammer Underworlds - Embergard new edition. p.151 @ 2024/09/23 19:10:01


Post by: Longstrider


In what format, I wonder. We got Wintermaw but didn't get any additional separate packaged warbands. Would we see a new core set, or a paired opponent set, or just another skaven warband for now followed by maybe a new thunderstrike armour liberator warband later?


Warhammer Underworlds - Embergard new edition. p.151 @ 2024/09/23 19:21:44


Post by: Inquisitor Gideon


Well it's a new logo, so i would think a new starter is an inevitability.


Warhammer Underworlds - Embergard new edition. p.151 @ 2024/09/23 19:45:42


Post by: lord_blackfang


Didn't we just have the Plague Skaven warband?