Back to LOTRO after a stint away. Roaming the Lone Lands helping people like the protagonist from a Western or something.
Nearly level 30 now, so I'm thinking of plonking down the cash for the Evendim expansion because I hear it's more fun to play through than the free content.
Then I'm going to have a poke around Angmar, before reaching my personal endgame of Moria.
There is some alternate campaigns for some "what if scenarios" had the war continued. So im flying the first Soviet Jet fighters against German Jet Fighters in some brutal dog fights over Germany.
Since all the new armaments are now cannon armed jets everyone has very limited ammo and flight time. But if you get hit your pretty much dead.
Germans had some messed up looking planes planned and its pretty cool to see their blue prints in action. I flew the first VTOL fighter planned by germany and fired the first wire guided missiles ever designed. Its crazy hard to take off in a VTOL fighter.
Anyone else playing this game? If so do you use a joystick. I think I need one to really unleash my skill in this game.
I think I'm gonna have to bust out the psx emulator and get my FFT on again. Don't worry I totally have two copies, but playing on PC is more convenient.
Now I just have to decide how... Hardcore challenge mode with no scrapping a passed mission even with deaths, and no farming random battles so I don't out level the story content... or maybe devise a themed party to work with, like train faith down on everyone and forsake magic...
Maybe I should wait for slow winter season, but I guess I can just save state mid battle if I gotta quit...
Been playing Diablo 3 again after the 2.1 patch dropped and having a blast; finally got my monk to 70 and began the process of gearing him up. Sadly my Wizard has fallen by the wayside as I can't find a fun build yet.
Barbarian and Crusader? Yeah, fully decked out and facepwning, my two favorite characters.
So yeah, restarted my Dayz Character, got killed 3 times by other players being annoying, I'm going to leave Dayz again for awhile, just because most people are really not good rping or even teaming together....
Frankenberry wrote: Been playing Diablo 3 again after the 2.1 patch dropped and having a blast; finally got my monk to 70 and began the process of gearing him up. Sadly my Wizard has fallen by the wayside as I can't find a fun build yet.
Barbarian and Crusader? Yeah, fully decked out and facepwning, my two favorite characters.
Frankenberry wrote: Been playing Diablo 3 again after the 2.1 patch dropped and having a blast; finally got my monk to 70 and began the process of gearing him up. Sadly my Wizard has fallen by the wayside as I can't find a fun build yet.
Barbarian and Crusader? Yeah, fully decked out and facepwning, my two favorite characters.
Wizard in D3 = Beam w/ Exploding rune.
Press R2. Never let go.
Y'know, as much as the death beam of awesome is...awesome, I can't really get into it. It's not that I don't like the character, I guess I can't find a set of spells that makes me love playing it.
I'll play around with the death laser though, see if that sparks interest.
If I want to run around firing death lasers I would personally stick to magicka. There are at least as many enemies to blow up, and deathlasering things in that game leads to sickeningly awesome explosions and chunks
I liked the wizard imaginary swords attack in D3 but I never played mine too far.
Is it just me or is your player on Pro mode extremely fragile??? and even if you are the leading goal scorer (I created a Striker who was a "Finisher") in the whole world, you're still the 2nd or 3rd string player?
Currently, my guy is playing for Arsenal/USA and the club seems to only want to use me in UEFA/Euro League stuff or FA stuff, but no BPL stuff at all (the only reason I have any time in BPL with Arsenal this year is due to injuries )
I'm in the same position, was signed to Arsenal from Aston Villa and they haven't played me in the Premier league, but they've played me in every cup and Champions league game.
I'm strong enough to wield Smoughs hammer one handed. This thing just wrecks face. Though I think a maxed out black knight swordhad been fantastically awesome.
gunslingerpro wrote: Finished Dishonored with low Chaos, enjoyed the ending, not too much drive to go back into the game as of now.
Started Saints Row the Third. I don't know why I didn't start this series earlier.
It has all the world building of GTA: SA with the humor and violence of GTA: VC, then dosed with enough amphetamines to kill an elephant.
I LOVE IT!
Saints Row the Third is great, probably one of my favorite open world games. What I like about the series is that they've recognized that the whole "open world city" thing is absurd by nature, and embraced that fact.
Just put FFT on my phone, gonna play that bit by bit as time goes on. Gonna have to rehire an entire new squad, everybody they gave me sucks except maybe one dude. pitiful brave and faith levels.
Walk no, legs move n stuff though. It's so big that in order to walk anywhere you would need to lay down a lot of blocks.
It flies just fine and has lots of other features.
The head is a life boat and can eject, it has rocket/missile pods, a underslung gravity blunderbuss, rocket fists, and the main weapon is the engines in the forearm produce a nasty punch.
So do other people have large things like that which you can battle? Looks like it needs s fighter bay if its gonna be so damn big. Or maybe a couple of aircraft carriers for arms if you know what I mean
Managed to play fft for four hours yesterday. Whoops, looks like its still one of my favorites.
Playing Rune Factory 4. Last game that might ever get made of the series since the company shut down. It's Harvest Moon with swords.
Spent over $200 to get an american 2DS and this game since it was never released in Australia. Now I can woo the characters, from the innocent waifu to the exotic stripper husbando, the dedicated prince or the easily flustered knight and others besides.
A very welcome change to the games I normally play, most of which I've had for years and was getting sick of them.
Levelling a Prot Pally and Warr to 85, then leaving them until I can gather the force of will required to go through Pandaland for a sixth and seventh time. That place is awful, really awful.
gunslingerpro wrote: Finished Dishonored with low Chaos, enjoyed the ending, not too much drive to go back into the game as of now.
Started Saints Row the Third. I don't know why I didn't start this series earlier.
It has all the world building of GTA: SA with the humor and violence of GTA: VC, then dosed with enough amphetamines to kill an elephant.
I LOVE IT!
Saints Row the Third is great, probably one of my favorite open world games. What I like about the series is that they've recognized that the whole "open world city" thing is absurd by nature, and embraced that fact.
Precisely! The entire gang of cyber-punk teenagers who wear giant Final Fantasy style swords on their backs with Tron-style light cycle territory missions? SOLD!
I really am enjoying taking 100% control of each district. The Morning Stars are gone and the Deckers are on their last legs.
Levelling a Prot Pally and Warr to 85, then leaving them until I can gather the force of will required to go through Pandaland for a sixth and seventh time. That place is awful, really awful.
I just got my tenth character to 90. It's easier to level through it when you remember all the sweet golds.
Leveling characters for RP is also a wondrous motivator.
I played through a lot of Legend of Zelda: Oracle of Seasons while I was traveling this weekend. I forgot how unforgiving the older GBC Zelda games were!
Levelling a Prot Pally and Warr to 85, then leaving them until I can gather the force of will required to go through Pandaland for a sixth and seventh time. That place is awful, really awful.
I just got my tenth character to 90. It's easier to level through it when you remember all the sweet golds.
Leveling characters for RP is also a wondrous motivator.
Well at the moment I'm starting to remember that tanking in LFG is practically signing one's sanity away. Ninja pullers, shouts of 'pull more' every five seconds, pets with growl, voidwalkers with taunt, retribution paladin with righteous fury, hunters who don't dismiss pets to stop them running through half the instance to get to where the hunter is, pulling everything in sight on the way...
But we all know it's my fault at the end of the day. Not even the old "you pull it, you tank it" thing works now.
Levelling a Prot Pally and Warr to 85, then leaving them until I can gather the force of will required to go through Pandaland for a sixth and seventh time. That place is awful, really awful.
I just got my tenth character to 90. It's easier to level through it when you remember all the sweet golds.
Leveling characters for RP is also a wondrous motivator.
Well at the moment I'm starting to remember that tanking in LFG is practically signing one's sanity away. Ninja pullers, shouts of 'pull more' every five seconds, pets with growl, voidwalkers with taunt, retribution paladin with righteous fury, hunters who don't dismiss pets to stop them running through half the instance to get to where the hunter is, pulling everything in sight on the way...
But we all know it's my fault at the end of the day. Not even the old "you pull it, you tank it" thing works now.
You just reminded me why I ended up leaving that game. I liked tanking and healing. Which both rolls get a crap ton of flak for exactly what you mentioned. It's always the healers fault for not keeping everyone alive with what you mentioned happening all the time. Good god that annoyed me to the extreme.
You just reminded me why I ended up leaving that game. I liked tanking and healing. Which both rolls get a crap ton of flak for exactly what you mentioned. It's always the healers fault for not keeping everyone alive with what you mentioned happening all the time. Good god that annoyed me to the extreme.
Blame chain:
Healer -> Tank -> Lag -> Blizzard sucks at coding!
carlos13th wrote: Can't get past the learning cliff of dwarf fortress
It took me quite a while to really get things down, but I think it's worth it. The Dwarf Fortress wiki and forums are good resources for learning, too. People there are pretty welcoming to new players who are trying to figure things out; we've all been there, after all.
You just reminded me why I ended up leaving that game. I liked tanking and healing. Which both rolls get a crap ton of flak for exactly what you mentioned. It's always the healers fault for not keeping everyone alive with what you mentioned happening all the time. Good god that annoyed me to the extreme.
Blame chain:
Healer -> Tank -> Lag -> Blizzard sucks at coding!
Pretty much. And that applies to almost every other MMORPG as well.
carlos13th wrote: Can't get past the learning cliff of dwarf fortress
It took me quite a while to really get things down, but I think it's worth it. The Dwarf Fortress wiki and forums are good resources for learning, too. People there are pretty welcoming to new players who are trying to figure things out; we've all been there, after all.
You just reminded me why I ended up leaving that game. I liked tanking and healing. Which both rolls get a crap ton of flak for exactly what you mentioned. It's always the healers fault for not keeping everyone alive with what you mentioned happening all the time. Good god that annoyed me to the extreme.
Blame chain:
Healer -> Tank -> Lag -> Blizzard sucks at coding!
Pretty much. And that applies to almost every other MMORPG as well.
I gave every group three chances when I tanked, because y'know, gak happens. After the second time I'd /party a warning saying that I'm not here to clean up stupidity and if the Hunter wants to tank the boss, then I'll go. Third time, I wouldn't say anything, I'd blow all my cooldowns, pull like 6-7 mobs, put up my shield and hearth. Not really justice for that sort of asinine behavior, but it was the only way people would learn.
So yeah I've fallen fully into FFT relapse. It's so bad that I'm actually running two parties right now. A 'normal' unit, and another where I've renamed Ramza to Ash and refuse to use human soldiers and NPCs except when forced by story missions.
I trained to mediator as fast as possible, ditched all of my human dead weight, and 'hired' a monster party. Going to try to keep my team right around the proper level for the story encounters, deleveling "Ash" with that certain trap and refreshing the monster team as necessary. So a monster rancher run through that's *almost* challenge mode too. It's interesting to try to win the maps with the skill sets of the monsters rather than my own highly specialized (and set up 'just so') strike team.
It's on my phone too, so I'm playing this crap constantly when not actively working
Ordered a Retro Entertainment System on a whim, since I have a ton of NES games. Hopefully my review is of it actually working, once it gets here, because I would love to play some Bionic Commando or any of the other 100+ games in my NES library.
Dayz, so after getting gunned down by some "friendly" players, and spawning 2 times at the same camped location, I respawned at the capital, looted it for everything except guns, and wandered across an AFK player. kept swiping with my machete, then he woke up, and ran down the stairs of the skyscraper. I left him to it.
Then I went down awhile later, his dead body was on the stairs. I actually felt guilty for about 15 minutes. Running around with a double rifle,vest and so on. Not really bothered with loot, just survival.
Doctadeth wrote: Dayz, so after getting gunned down by some "friendly" players, and spawning 2 times at the same camped location, I respawned at the capital, looted it for everything except guns, and wandered across an AFK player. kept swiping with my machete, then he woke up, and ran down the stairs of the skyscraper. I left him to it.
Then I went down awhile later, his dead body was on the stairs. I actually felt guilty for about 15 minutes. Running around with a double rifle,vest and so on. Not really bothered with loot, just survival.
The last time I played it my friend and I had got heaps of gear. Fully loaded with M16's and side arms. Food for days and weeks. We spawned next to a guy who was just chilling by the ship. We decided to let him go, a we made it past the 1st treeline into the second tree line. Just as I stopped to eat we heard the crack of a rifle. Stunned a bit, we look around then we hear about 4-6 guns open up and bullets wizzing around us.
Little did we know it was a highly efficient band of bandits hunting us. They knew what they where doing, but they had terrible aim. My friend ran straight to some hills and I actually ran towards the gunners for a bit before noticing the flashes. I had to run onto the beach to avoid getting hit (lower ground) and made it back to my friend. We lay down with heaps of cover from the hill and the enemy muzzle flashes are lighting up their tree line. So we fire back at them and we finally take a hit (after about 2 minutes of firing) and my buddy is bleeding, as I patch him up he takes another hit and the game glitches so i cant keep healing him. I saw 3 guys trying to flank us so I left him there to shoot at the guys in the tree line while I prepared to hold off on the flank. My friend died and they must have caught on, because after a minute or 2 of shooting the flankers a guy poured a hole clip into me (and missed) as I turned around a bullet struck me and I was unconscious.
In my dying moments they said we injured 3 and killed on of their men. Was adrenaline inducing to the max.
Another time, in the early days of playing it I went into one of the shore houses. I heard a guy whisper that I was now in his rape shack. I went for the door but 2 armed to the teeth guys came in the doors and told me to surrender. I just punched him (well tried) and didnt stop, so he knocked me out somehow. I woke up tied up on the ground. He started talking, but I just stood up and started walking towards the door. They where yelling and sounded confused. A message popped up saying I had broken free and so I just bolted. I hid in a bush and watched them come towards my area guns aimed. I ran screaming into the mike and tried to punch someone. They shot me and then healed me. Siad it was the funniest thing they had had happen to them, gave me gear and left.
I followed them for hours picking up their left overs etc without them seeing. I managed to kill one before the other guy logged off.
I might go back and play it again actually. I heard they have fixed the logging issue.
Yeah it's actually half decent now, They are putting in another town, and making fridges and stoves containers now.
At another point, I was freshly respawned after a zed ate my brains, spawned at the ship. Went inside and found a dinky dead body. picked it over, grabbed almost everything in there.
came out, my game lagged and I got shot. 3 bandit hunters thinking I killed this guy.
Melissia wrote: Ordered a Retro Entertainment System on a whim, since I have a ton of NES games. Hopefully my review is of it actually working, once it gets here, because I would love to play some Bionic Commando or any of the other 100+ games in my NES library.
Hope it works out well for you. I have an FC Twin that works a treat for both my N.E.S and SNES games.
Gah, now I remember why overleveling and roflstomping the content in FFT is fun, 'cause otherwise you tend to 'take it in the face and die' from the various special enemy NPCs with fancy RNG instant death/other badstuff attacks. Oh well.
More Project Zomboid. Yesterday I went through these events in my head whilst playing the game. A week into this character and I finally find a gun (a Ruger Mini-14 with a nice scope FYI) with four boxes of ammo, my response; "get in there!". Ten minutes later when searching a fridge I come across some BBQ sauce. ...Guess which one I was happier about? Now to continue on the endless quest for a pack of Prawn Cocktail crisps...
Actually with the current guns mod I have installed (realistic Kentucky Firearms, which mods the game to have weapons you'd actually find in the area) I'm still hoping to find one of the proper military weapons. At the moment I have a handful of civilian guns, shotguns, hunting rifles and what not, which are already such a bugger to find in the first place. However, despite the mod author not stating that they're in the game, I did take a wee look at the script files to see that AR15s are a rare spawn. Yes, despite the game being set around one of the region's largest arms depots (Fort Knox) actually finding a gun can be a real bother (I'm assuming that the devs will explain this away in future, though yeah, it does seem silly to set the game in a gun rich state instead of one where the laws are stricter). Once I'm geared up with a couple hundred 12 Gauge shells maybe I'll take a run over to the munitions depots outside of town, or the gun store at the other side of the map and see what happens (zombies use highways to travel between the towns, and in my experience with travelling on one for a couple of miles you can't ever bring enough ammo).
Spent 1936 to 1940 building up my military (1 cav, 1 inf, 1 tank divisions). Such a small country has very backward and limited infrastructure etc. I joined Germany in the Axis Pact to protect me from the Soviets (for now) and made a few territorial gains in Denmark. Currently updating my armies gear and vehicles while I can.
Next stage is building up an airforce but odds are the airforce wont be ready when the reds come.
Started and finished Steamworld Dig. quite a fun little game! Definitely worth the 2.50 I paid for it. WIll probably do a couple more runs through it at least.
Slogging around the Lone Lands was fun enough, especially getting to fight a clan of Trolls at the end. But I was happy to move on once the time came. 'Porting back to the Shire with my Hunter ability was nice- the Shire is really nicely done in game.
Spent my first cash on the game and moved north to Evendim, where I spent some time being chased by wolves that were higher level than me. Pretty much all of this evening was spent doing chores on a farm for a bunch of lazy hobbits, but it was fun enough in places. The worst aspect of it was that the farm is a maze.
Seem to manage a level per evening of play at the moment, and so far this is the longest I've lasted at any MMO. Weird, because it doesn't have any real variety in enemies- it's all Orcs, Wargs, Trolls and beasts, but the fact that it's Middle Earth seems to hold my interest fairly well. Evendim seems pretty nice. I might put in some extra time to night and see if I can hit level 32.
Just purchased the ps4 destiny bundle. White ps4 is so sexy haha. Finally upgraded from my ps3 and playing destiny with a couple of mates. Really loving it so far.
just saw an ad for destiny, man I wished I used xbox live... and or had an xbox 1 lol.
going through the DG quests again, my werewolf character really wants to chomp some vampires.
Overlord Thraka wrote: Can anyone recommend some good Hack and slash RPGs that aren't too nasty?
Violence isn't much of a issue, but if they're full of Sexual stuff or tons of swearing I won't play them
Something that's a Torchlight-ish level of 'bad' stuff other than blood an violence.
Right now I'm looking into Dungeon Siege. I have a friend who's favorite game is Dungeon Siege 2, are his likings well based?
Probably Diablo 3, unless youve already played that... Honestly, the game ranges from lulz... boring, to OMFG WHERE DID THAT COME FROM!? while you are leveling a character, depending on where you set the difficulty.
Overlord Thraka wrote: Can anyone recommend some good Hack and slash RPGs that aren't too nasty?
Violence isn't much of a issue, but if they're full of Sexual stuff or tons of swearing I won't play them
Something that's a Torchlight-ish level of 'bad' stuff other than blood an violence.
Right now I'm looking into Dungeon Siege. I have a friend who's favorite game is Dungeon Siege 2, are his likings well based?
i don't know much about dungeon siege, but i think that titan quest might fit the bill too. it's an older game, but still fun, and if i remember right, it's pretty free of general nastiness.
I've looked into to Titan Quest before. I think that, while it looks interesting, I'm looking for some more 'realistic' graphics for a change. I've played both Torchlights and several of the Fate games and I'm a little sick of the cartooney look.
Diablo unfortunately is out of the question for the moment. A bit to Demonic for my Mother's taste. And seeing as it's here house I can't play games she doesn't approve of here.
I've been hopping back onto Skyrim for random intervals. I was playing Star Trek Online really heavily for a few weeks, but when I got to max level while still being only halfway through the story missions it got well, incredibly boring.
I'm partway through Deus Ex: the Fall, but I'm not really feeling it right now either.
I'm also seriously considering whether I should be focussing on doing my second playthrough of Dragon Age 2 that I started ages ago.
DA3 is probably going to be my next PC gaming purchase. (Though I'm a bit annoyed the release week is the week I'm away on holiday.)
I'm reading through the latest novel right now and, well, suffice to say.
The world of Thedas is in QUITE a mess as a result of DA2...
I've been hopping back onto Skyrim for random intervals. I was playing Star Trek Online really heavily for a few weeks, but when I got to max level while still being only halfway through the story missions it got well, incredibly boring.
I'm partway through Deus Ex: the Fall, but I'm not really feeling it right now either.
I'm also seriously considering whether I should be focussing on doing my second playthrough of Dragon Age 2 that I started ages ago.
DA3 is probably going to be my next PC gaming purchase. (Though I'm a bit annoyed the release week is the week I'm away on holiday.)
I'm reading through the latest novel right now and, well, suffice to say.
The world of Thedas is in QUITE a mess as a result of DA2...
Since I can't be bothered to use the google right now, what was the canon ending for DA2 again?
I've been hopping back onto Skyrim for random intervals. I was playing Star Trek Online really heavily for a few weeks, but when I got to max level while still being only halfway through the story missions it got well, incredibly boring.
I'm partway through Deus Ex: the Fall, but I'm not really feeling it right now either.
I'm also seriously considering whether I should be focussing on doing my second playthrough of Dragon Age 2 that I started ages ago.
DA3 is probably going to be my next PC gaming purchase. (Though I'm a bit annoyed the release week is the week I'm away on holiday.)
I'm reading through the latest novel right now and, well, suffice to say.
The world of Thedas is in QUITE a mess as a result of DA2...
Since I can't be bothered to use the google right now, what was the canon ending for DA2 again?
Mages all over Thedas revolted, Templars engaged in a war, Inquisition was formed to stop the world-ending apocalypse brought on by the Mage-Templar warfare. From what I've seen of DA3, Hawke and the Warden make an appearance so it's probably pretty impressive how bad things are.
Overlord Thraka wrote:Can anyone recommend some good Hack and slash RPGs that aren't too nasty?
Violence isn't much of a issue, but if they're full of Sexual stuff or tons of swearing I won't play them
Something that's a Torchlight-ish level of 'bad' stuff other than blood an violence.
Right now I'm looking into Dungeon Siege. I have a friend who's favorite game is Dungeon Siege 2, are his likings well based?
Dungeon Siege 1+2+3 are great games. Not really related to each other in any sort of storyline, but all of them are great just on their own. DS1 is older, and it looks it, but it's still a blast. D2 I never really got into much past a few hours of gameplay but it builds on what DS1 did. DS3 is practically unrelated to the previous two games, better graphics, simpler gameplay (it's also co-op), and amazing storyline. Overall the DS games lack a lot of swearing, in fact, it may not even have any, or large amounts of blood. Plenty of violence, but if you're allowed to watch Lord of the Rings, these'll be fine in that regard.
Additionally, Kingdom of Amalur is a pretty awesome game, if not what it was meant to be. I haven't played it in awhile, but there isn't an obscene amount of gore or even blood, along with minimal swearing, and...I think there's zero reference to sex.
I'll dig around in the recesses of games I've played and see if I can come up with some other good ones.
Mages all over Thedas revolted, Templars engaged in a war, Inquisition was formed to stop the world-ending apocalypse brought on by the Mage-Templar warfare. From what I've seen of DA3, Hawke and the Warden make an appearance so it's probably pretty impressive how bad things are.
It's even worse than that.
Spoiler:
Both the Templars AND the Mages have 100% left the Chantry, declaring independence. This has left the Chantry with effectively 0 armed forces of any kind, which is probably where the Inquisition comes in? On top of that, Great Dragons (not just measly High Dragons), may very well be awakening as a result of the Dark Ritual (if that happened), Flemeth and Morrigan aren't the only 'Witches of the Wilds' about. And to top it off, Orlais is in a massive civil war right now as well, though this time the person holding the throne is the goodie, with the Rebels being the bad guys.
I've been trying to avoid any spoilers about the game itself (been reading the bare minimum news about it), but I've read the novels and the collected comic book.
Dragon Age: Asunder introduces one of the new companions to you, plus gives details on just how big of a gakstorm the Mage/Templar war has caused. Whereas, The Masked Empire (which I'm only halfway through) seems to be making the backstory of the games setting, Orlais as a whole.
Been playing Diablo 2 Lord Of Destruction as an Amazone, and dear Odin in Vallhalla! It is truly something to mince Undead, monsters and various other things while your amazone is clad in plate maile, and armed with a spear that has slain both the lord of Hate and the Lord of Terror, and various other evil things along the way. Currently level 35 and the last of the prime evils will soon fall to my wrath.
So...ran into a bug with DoW 2 today.
The damned game refuses to find my saved campaign. I mean, it's in the folder, it's where it should be, why will it not find it?
The RES I ordered earlier works. I've been careful to gently swab the contact points on my NES cartridges with a cuetip moistened with alcohol, then dried them off before putting them in... and most of them have worked.
Sadly, Castlevania 2 is one of the few that doesn't work, it bugs out. I enjoyed that game, too :/
Still playing FFT. I think I've restarted a few times now. The monster ranching got boring fast as the various critters don't have all that many skills. I think I'll save that campaign by switching it over to a Hero party using all of the cool NPCs I love but hate because they vie for positions with my original peon squad. But yeah I did a bunch of training to unlock dancers and a bard and now DJ Grimsong and his traveling dance act are burning across Ivalice with no stop in sight. It should be pretty interesting when I get to some of the harder solo bosses, they tend to roflstomp things that aren't optimized.
I've been trying to avoid any spoilers about the game itself (been reading the bare minimum news about it), but I've read the novels and the collected comic book.
Dragon Age: Asunder introduces one of the new companions to you, plus gives details on just how big of a gakstorm the Mage/Templar war has caused. Whereas, The Masked Empire (which I'm only halfway through) seems to be making the backstory of the games setting, Orlais as a whole.
DA3 is in Orlais? Orlais?
But... but... the accents. The horrible, horrible, Bioware faux-French accents.
Based on what I've read, I think that it'd be more accurate to say that Orlais will be included in DA3. I *think* (though I'm not certain) that the game will include other nations as well.
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Compel wrote: I'm partway through Deus Ex: the Fall, but I'm not really feeling it right now either.
DX: The Fall is being mishandled. The game comes with two levels that set up the protagonists and establish a very basic plot... and then nothing. The follow-up chapters haven't been released. And afaik, there's been no word on if or when they'll ever be released.
Good ol'fashion tweaks and fixes. I'm gonna give the NPC Project Mod a go as well. I generally find a lot of the user-made npc mods to be poorly written.
Been playing some GTA, very enjoyable but as I suspected a bit over rated, planning on getting starting a new Rome 2 campaign with the Emperors edition.
Melissia wrote: The RES I ordered earlier works. I've been careful to gently swab the contact points on my NES cartridges with a cuetip moistened with alcohol, then dried them off before putting them in... and most of them have worked.
Sadly, Castlevania 2 is one of the few that doesn't work, it bugs out. I enjoyed that game, too :/
I thought you were part of the PC master race? What is this console blasphemy? There must be some sort of loophole that allows console from 5 generations or more ago.
Which class(es) are you playing the most? I find the medic is quite possibly the most fun out of the box, but upgrading their medic gun thing does make them alot better. It's been awhile, I think the last time I played I was cheesing the unreasonably accurate guide-by-wire mouse-following AA turret upgrade for the engineer, sniping infantry and vehicles alike from render distance
I've been getting back into PS2 and it's been... tough. The Waterson-Matheson server merge has tilted the balance ridiculously against the TR... Goddamned Vanu are destroying everyone, to the point of it not being fun.
It was one thing when TR had superior numbers to compensate for the much superior no bullet drop and alpha damage of the other two empires.
Just been playing the occasional line battle in Mount and Blade Nepolionics.
Im somewhat a Marksman in that game. I practiced shooting so much that I can hit targets at various ranges finally. In melee however I tend to have huge urges to flee. Despite being lCpl rank It took me a long time to not flee from melee battles to continue the fight elsewhere.
Nobody sees the potential for me to keep living I guess
Been playing some multiplayer ArmA 3, mostly on cooperative servers apparently run by "realism" clans. It's all kinds of hilarious hearing sixteen year-olds trying 9 line briefs or insisting that it's "pickle" and not "stores."
GrimDork wrote: Which class(es) are you playing the most? I find the medic is quite possibly the most fun out of the box, but upgrading their medic gun thing does make them alot better. It's been awhile, I think the last time I played I was cheesing the unreasonably accurate guide-by-wire mouse-following AA turret upgrade for the engineer, sniping infantry and vehicles alike from render distance
Heavy Assault. And the big armored one occasionally. The one thing I want is a nice Aircraft to attempt to fly. I also can't find a single place under my factions control where I can get a heavy tank.
How do you swap continents? I've been trying to get somewhere else but it just won't let me!
For switching continents in PS2, you go to your warpgate, hit the console there, and it should give you the list (and let you go to VR training too). Sometimes it takes a minute to shuffle if you're moving to a populated one, it's preferential to spreading everyone out.
Ahh yeah Heavies. I think they're still maybe the default class if you just want to run around and shoot people.
Max can be cool but it helps to have upgrades and matching guns, and I've never been good enough at the planes to do anything but run a mosquito from base to base. Sometimes I got cheeky and threw some C4 on the nose and kamikazed other planes though
I've spent my entire night getting my butt kicked at Sins of A Solar Empire.
A mate and I figured we'd try 2v2v2v2v2 with Normal and Hard opponents paired.
We're... Not doing well. It seems that Normal Opponents are far, far, far too easy, yet Hard Opponents are destroying us. It might be because we're playing against Hard-Random and it could be a specific enemy type that's killing us. - Probably Aggressive. Tomorrow we're going to go back to a far earlier autosave and try again. I'm not feeling too confident, considering a single upgraded Orkulus starbase just wiped my fleet, with no supporting enemy allies.
I figured 8 Ogrov torpedo cruisers would be enough. - It clearly wasn't.
Melissia wrote: Just as bad, it demanded 28gigs of space to install an 8 gig game.
What kind of hack programmer does THAT?
The same guys who did Wolfenstein?
Not sure if you got that, but those genius programmers forgot to compress the game's entire audio. You know enough about vidya to know what that means.
Melissia wrote: Just as bad, it demanded 28gigs of space to install an 8 gig game.
What kind of hack programmer does THAT?
The same guys who did Wolfenstein?
Not sure if you got that, but those genius programmers forgot to compress the game's entire audio. You know enough about vidya to know what that means.
Same deal with Titanfall, apparently. What's even better is that those audio files are for multiple languages, not just the one the customer knows. So basically, space is getting wasted for nothing I mean, was programming a language select option at installation that hard?
I think Mel was referring to the eyebrows of all Belfs in existence
Anyway, I'll be levelling my Titan today. At level 18 now, so only two levels to go I'll probably use the Crucible. I'm pretty good at Control matches, and I can earn some Reputation and Marks, too!
So, after last nights story of getting my rear kicked in Sins of A Solar Empire: Rebellion with my mate, I tried a single player tonight against a Hard-Random, one on one.
It was quite surprising that it took all night, and technically into the morning too.
3 times I managed to have my fleet rampage through the computers lines, even bombing their homeworld twice (and actually making them lose it the second time).
And yet, each time, I was beaten back by a reinforcing fleet. Which included an annoyingly unkillable titan - They were Vasari rebels.
I decided to take a slower approach next, taking a world, fortifying, moving on.
However, I was thrown off entirely when, for some reason, the Pirates randomly decided to pass by all my worlds next to the pirate base, to cross half the map - the length of about 6 planets, including flying through my capital world, to randomly try to bomb raid the world where my Novalith cannon was on.
I have no idea why it decided to do that - Do the Hard-Ai's actually give the pirates missions?
In any case, just as the pirates attacked, I achieved a Military Victory. No idea how or why... There was still a huge fleet out there, including a level 6 titan I had no idea how to kill. (Turns out the answer is corvettes), I wasn't even launching a mass invasion at the time, I was just fortifying.
Its one of the little foibles of the SOASE: Rebellion AI routines. If you've got a lot of resources and tonnes of ships and are systematically taking worlds, instead of just destroying them and moving on, they'll surrender.
As for me, Civ 4 Beyond the Sword:Next war. Just won Cultural.
Since my birthday presents came in the mail, I am switching off between God Hand and Shin Megami Tensei: Nocturne. Since I am near the end of God Hand, I might finish my first run of it up first then move onto Nocturne.
Been playing the new updated version of Rome 2 Emperor version, and I dare say the game has been improved by a massive and very, very well done leap forwards! Now diplomacy actualy makes a difference, your trade partners takes their relationship with you serious and the battle system finaly flows well. Also they seem to have done something posetiv with the army tradition system, witch was good before but now is even better.
As for what faction I rolled out, well I choose Egypt of all things and have since I started this new game been enrolled in a brutal and bloody war with Mark Anthony and his realm. But after roping in several other kingdoms to wage war on his tunic wearing butt I now stand on the edge of victory, although I need to deal with Armenia
Mostly just playing skyrim and wargame over here. Both games are pretty awesome.
An online friend has a pretty nasty north korean deck (for wargame) that he gives to the AI playing enemy. Nothing's really fantastic but there's a lot of planes (almost 30) and even more helicopters as well as helicopter transports. Since it's north korea none of the anti air is really radar based so 'seed' planes don't really help. I added some rocket planes to stall or kill some of the ground based anti air before the rest of the air makes an air strike though. Hopefully this strategy works out.
Still playing D3 for the time being until I end up with Destiny.
Stuck at level 70 with most of my characters so now it's the soul-destroying gear grind with the goal of being able to do Torment 6 solo at a decent pace.
Frankenberry wrote: Still playing D3 for the time being until I end up with Destiny.
Stuck at level 70 with most of my characters so now it's the soul-destroying gear grind with the goal of being able to do Torment 6 solo at a decent pace.
Reminds me why i stopped playing diablo 3 but this was during like the 2nd or 3rd version of the game and before 'reaper of souls'. I just hated the grind for money or crap to sell on market and then to beat inferno difficulty. It was no longer fun starting at act 2 it was just a pain.
Frankenberry wrote: Still playing D3 for the time being until I end up with Destiny.
Stuck at level 70 with most of my characters so now it's the soul-destroying gear grind with the goal of being able to do Torment 6 solo at a decent pace.
Reminds me why i stopped playing diablo 3 but this was during like the 2nd or 3rd version of the game and before 'reaper of souls'. I just hated the grind for money or crap to sell on market and then to beat inferno difficulty. It was no longer fun starting at act 2 it was just a pain.
I've played since launch, so I know exactly what you're talking about, but honestly it's gotten a great deal better overall with loot 2.0. It just sucks that I get 10 or so legendaries and none of which are apart of the set that the character I'm playing, actually needs.
Frankenberry wrote: Still playing D3 for the time being until I end up with Destiny.
Stuck at level 70 with most of my characters so now it's the soul-destroying gear grind with the goal of being able to do Torment 6 solo at a decent pace.
Reminds me why i stopped playing diablo 3 but this was during like the 2nd or 3rd version of the game and before 'reaper of souls'. I just hated the grind for money or crap to sell on market and then to beat inferno difficulty. It was no longer fun starting at act 2 it was just a pain.
I've played since launch, so I know exactly what you're talking about, but honestly it's gotten a great deal better overall with loot 2.0. It just sucks that I get 10 or so legendaries and none of which are apart of the set that the character I'm playing, actually needs.
I honestly can't stand that crap. Just play a game that requires skill instead of grinding for loot or experience like you know 'xcom: enemy unknown' ;P. I got great at 'enemy unknown' but i still have issues playing dark souls. I was last at the Ornstein and executioner smough battle and after over 4 hours trying to beat it i've still not beaten it. I got super close once after killer ornstein and bringing the executioner down to a small bit of health left (probably a couple hits till death) and then i died. Dark souls is one of the greatest soul crushing games.
Anyway i must be a masochist playing xcom: enemy unknown, xenonauts, dark souls and even warhammer fantasy (against more often than not tournament level players or OP armies which everybody flocks to when they can't win through skill).
Thankfully i think i took somebody's advice and went back to skyrim. It's got a lot of grinding though and i'm finding myself playing it way too much. I swear this game either causes ADD in people or attracts them to it like a moth to flame.
The other game i've been playing quite frequently is Wargame: Red Dragon. We should really start a Dakka steam group on that if we haven't already (i'm oblivious to it if it exists). I love cold war era games and this is probably the best one i've played. It might even be the best rts i've played in years though the rts genre has mostly died sadly.
Still hoping for a dawn of war 3 and a warhammer fantasy rts. Not sure what to think of the 'total war' guys getting the warhammer fantasy license. Some people are super happy but i've never really been into the total war games (even if the guns in 'fall of the samurai' are awesome) and there's no telling how they'll work out magic and duels. Would also be cool if there was a such thing as a magical duel though wizards are normally powerful enough.
Flaming - go search GOG for Shadow of the Horned Rat. Fantasy RTS. There's also Dark Omen.
If you really don't like grinding, do stuff like GTA or Saints row, I'm about to start my 8th playthrough of Saints Row 2, Then I'll hit Saints Row 3 and finally finish with 4.
Also for ludicrious gibs, do Just Cause 2 for fun.
the shrouded lord wrote: i stopped playing skyrim and in two days did the entire halo reach campaign. i love the ending. now i' gonna move on to halo 3.
Oh I loved that ending when I played it.
Spoiler:
Especially since the ending was somewhat designed as an unwinnable level. Halsey's speech at the end made your characters death feel worth it and brought the (short) story of a Spartan to a close quite nicely.
agreed. also, the actual 'final fight' as it were, looks both badass and kind of like the character knows he0she is finished.
i mainly want to do halo 3 because i've actually never gone through the entire thing single player. after that halo odst, than i'll go buy halo 4 again.
The Reach campaign is probably my favourite on any game ever (followed by Halo 3), as each level offers something different, and the narrative really does work. The characters are good enough that their deaths actually matter, and all bar one go down in really badass ways.
Spoiler:
Jorge nukes a Carrier
Carter crashes a Pelican into a Scarab
Emile goes toe-to-toe with an Elite Zealot and goes down laughing.
Kat gets shot in the head from a mile away because, presumably, she forgot to put her shield up )
And the last mission is great, the way the visor display slowly cracks and tints. The baddies just keep coming, and you can count the bullets draining away as you make one last stand.
i have an obsession with the whole last stand thing. and massive armour. a psychologist coud probably explain it, but i just love it.
halo reach IS that. the last stand for reach, and for noble team. BTW, did anyne else get the feeling you weren't meant to like emile? he's awesome but it seems like you shoudn't like him if that makes sense.
speaking of the books, i'm reading the kio 5 trilogy.
also, I'm planning on making a few Halo background videos, starting with the Arbiter after halo 2 aniversary comes out so i can se the HD footage.
I did like War in the North, - It's a good diversion and a game to play when you're in between other, bigger titles. I even remember replaying several of the missions a few times, just because I wanted to. - It was weird there was only 2 'Challenge Maps' in the game though, I can't help but feel they were planning for more of them.
In a similar vein, you might want to look at Kingdoms of Amalur: Reckoning. It's fully single player but feels pretty similar.
And, is utterly massive. - You'll finish levelling LONG before you finish exploring the game, it actually feels MMO sized.
mega_bassist wrote: Picked up NHL '14 for cheap...and boy, I suck at hockey games
The Ai in that seriously hates me, just playing in single games you can play a relatively balanced game, scrap a win and if you rematch the AI will just roflstomp you into next week
Be a Pro is more fun unless you want to be a goalie which is just really hard
mega_bassist wrote: Picked up NHL '14 for cheap...and boy, I suck at hockey games
The Ai in that seriously hates me, just playing in single games you can play a relatively balanced game, scrap a win and if you rematch the AI will just roflstomp you into next week
Be a Pro is more fun unless you want to be a goalie which is just really hard
Man, you're not lying. I played three games yesterday, and lost all three. I actually had to look up a video on how the face-off system works since it's not explained at all.
...it also doesn't help that the last NHL game I played was '02 I believe...they've updated A LOT
Melissia wrote: If "belf" refers to "Blizzard's bastardization of the concept of an elf", then yeah.
fething cockroach eyebrows....
Ex fething cuse me.
Spoiler:
I'll have you know the male Blood Elves are among the best things ever concieved.
The females are nowhere near as good, too much sexual dimorphism. But that does not detract from their male counterparts. They are athletic, a perfect balance of strength and agility, and their pragmatic culture makes them one of the not-really-that-many interesting parts of WoW lore.
Robocraft. It is in early access right now. But basically it is World of Tanks and MineCraft had a baby in space. It is fething awesome! You can create tanks or hover craft and the damage modeling provides some funny things to watch sometimes.
the shrouded lord wrote: but Ash, the female Blood eves have BOOBIES. honestly, I can't take a female blood elf in WoW seriously and usualy end up just making a wargan lol.
Imagination helps. Yay for being a roleplayer, ignoring the model and staring at the lore.
I tended to prefer female characters in WoW after awhile. I mean I kept going back to my lanky male troll. I think I had a shaman, hunter, maybe something else all trolls. But for melee fighters, the females had more interesting/annoying fighting animations, which kept things interesting Like how the female undead tended to flip around a lot, goblins too. Plus the femdead could have sick bride-of-Frankenstein hair.
Almost nostalgic enough to play wow but I'd probably balk at the monthly fee now for how little I'd play it. And needing to buy an expansion too.
I always liked the aesthetics that Blizzard applied to the various Elven races; the starlight eyes for the Night Elves and earth tones for hair, and the very 'highborn' look to all the Blood Elves.
Blood Elf lore sucks total ass though, then again, I despise almost everything that Metzen did after vanilla WoW so I might be biased.
On a different note, Reach was pretty cool, but I didn't see the point of telling that story. You already knew what was going to happen and it didn't introduce anything you didn't already know (except introducing characters you genuinely end up liking in a story that you KNOW will kill them). I'm a fan of the Last Stand though, and as someone mentioned before, I'm pretty obsessed with them too.
Frankenberry wrote: I always liked the aesthetics that Blizzard applied to the various Elven races; the starlight eyes for the Night Elves and earth tones for hair, and the very 'highborn' look to all the Blood Elves.
Blood Elf lore sucks total ass though, then again, I despise almost everything that Metzen did after vanilla WoW so I might be biased.
Bah, the best Warcraft lore is from Warcraft 2! After that? Largely nonsense.*
I decided to try out the free sims maker for Sims 4. Making new sims has always been my favorite part anyhow. It's alright. Not alright enough to make me really want to shell out cash for the game yet.
*This is not serious. I just lost track of the plot after Warcraft II. Because they started adding a lot more plot.
GrimDork wrote: I tended to prefer female characters in WoW after awhile. I mean I kept going back to my lanky male troll. I think I had a shaman, hunter, maybe something else all trolls. But for melee fighters, the females had more interesting/annoying fighting animations, which kept things interesting Like how the female undead tended to flip around a lot, goblins too. Plus the femdead could have sick bride-of-Frankenstein hair.
Almost nostalgic enough to play wow but I'd probably balk at the monthly fee now for how little I'd play it. And needing to buy an expansion too.
Only race who I tend to play as a male in WoW is Forsaken.
Because damn, Forsaken are cool no matter their gender!
Man, reading this makes me really want to replay Warcraft 3, but I can't face using Blizzard's stupid client to get my hands on it.
Still playing LOTRO, was faffing around in the red maid's forests in the northeastern Lone Lands and then bounced to the North Downs just to look around, before popping back to Evendim to continue my grind against all these damn men who have taken over the glassblower's village.
Melissia wrote: Someone got me Injustice: Gods Amongst Us and I've been enjoying beating the crap out of Sinestro as just about everyone.
That is a cracking game, it never really gets boring. Sinestro I usually find pretty tough because of all the range attacks, but Superman's eye beams and then an arial dash can get in close and then the fun starts. There's nothing quite like punching someone through the Atmosphere, then flying up to punch them back down!
Melissia wrote: Someone got me Injustice: Gods Amongst Us and I've been enjoying beating the crap out of Sinestro as just about everyone.
That is a cracking game, it never really gets boring. Sinestro I usually find pretty tough because of all the range attacks, but Superman's eye beams and then an arial dash can get in close and then the fun starts. There's nothing quite like punching someone through the Atmosphere, then flying up to punch them back down!
I picked it up as a "party" game when I have some friends over, and it's always been fun. Even if you're bad at fighting games, it's still really fun to watch. Personally, I loooooove Hawkgirl. Few things better than donkin' people with a mace!
I dunno, I thought they could have made the different heroes and villains play a bit more differently than they did. They all seemed pretty similar when I played it.
I liked the plot, cheesy as it is though. And apparently the comics based on it are really good.
In case anyone was wondering, the keyboard controls in Gauntlet (the remake that was released today on steam) are hard-coded and cannot be changed. :(
Autohotkey works reasonably well to switch keys around. I am not sure yet whether it is worth the hassle though.
Melissia wrote: Someone got me Injustice: Gods Amongst Us and I've been enjoying beating the crap out of Sinestro as just about everyone.
That is a cracking game, it never really gets boring. Sinestro I usually find pretty tough because of all the range attacks, but Superman's eye beams and then an arial dash can get in close and then the fun starts. There's nothing quite like punching someone through the Atmosphere, then flying up to punch them back down!
If you want someone with brutal combos, play Flash.
I prefer Batgirl myself (she's so punchy!), but well, I can't deny that playing Flash ONLY using super moves is a perfectly legit strategy, because his supermoves are so varied and so damn useful and fast.
Tempted to blow open Some call me Tim compound doors to let the zombies in to his little fortress he has going....-----insert evil laughter version 3.0 here<-----
I picked it up as a "party" game when I have some friends over, and it's always been fun. Even if you're bad at fighting games, it's still really fun to watch. Personally, I loooooove Hawkgirl. Few things better than donkin' people with a mace!
Still cant compare to Super Smash Brothers as the greatest party fighting game ever
Found an Apocalypse mod for DoW: Soulstorm, it's pretty amazing. Had a game against Hard Tyranids with Guard, wasn't going well initially until I started full production of Russes.
Definitely recommend checking out the Apoc mod for those who enjoy DoW1.
I used to be a fairly active member of the relicnews forum, so I've played most of the DoW1 mods to death; I had so many files from various mods that my DoW: DC and SS folders rivalled my Oblivion folder size for disc space taken - well into the tens of GB.
I haven't checked back recently to see how they'd progressed, since most of my favourites had been abandoned or 'finished' content-wise, and the others received updates every once in a blue moon or so.
I miss mixing the Tyranid mod with some of the mods like Apocalypse, picking a map like Jungle Walls or Into the Breach with the Huge Armies, Heroes, Fortifications, and similar game options, and having the Tyranids come pouring through the bottleneck and crashing like waves upon a cliff of turrets and fully-upgraded squads, with artillery pounding them from a distance.
Always played with permanent bodies on High, too, so you'd get a minute or so of calm to inspect the body-strewn terrain before more enemies came running into the meat-grinder.
Of course, most matches like that ended in stalemates, since the enemy AI reached the point of Without Number units and the ability to instantly rebuild base buildings they'd lose to suicide runs by krak missile Tornados or whatnot, but sometimes you reached the point where you could push them back or exploit their rushing an allied AI in order to push your own frontline further down the jungle wall.
I can tell you, some of those games were great stress relievers; there's something satisfying about having a game lag so much because of the sheer amount of units on the screen and animations happening at once, as well as the bodies still rendered. A match could take hours, lag so much that the game timer would be an hour or so behind the actual time, so much stuff could die, and you could still have achieved nothing more than not letting the Tyranids through. It was awesome.
Playing lots of skyrim. Adopted a girl in the game in whiterun some time ago. Only about level 25 and already have a home in whiterun with full furnishings as well as about enough to buy a home in markarth if i so choose (had enough but i got bored and spent money leveling up stats since grinding everything is for chumps ;P).
I wish i could play a game of Wargame: Red Dragon again. I'm finding myself liking artillery more. They don't do much damage but they definitely stun the enemy. Not to mention you can shoot smoke at targets like enemy AA just before a bombing run from your aircraft. It's basically a big middle finger to the superior soviet AA on the ground (well with the exception of patriot missiles for USA). Alternatively rocket pod aircraft (for use against ground targets) seems to be fairly effective at killing or destroying enemy AA before it can react. This is all considering if you're facing low tech AA like the north korean AA and not advanced soviet union AA that uses radar. If i faced advanced AA i might use some seed aircraft though i'm finding smoke artillery would be more effective and less dangerous. Perhaps there is a use for both as seed aircraft might be good vs long range anti-air. We'll just have to see.
Tried playing Dayz, damn thing now desyncs me so quickly I can't play properly. I'm actually contemplating asking for a refund because the connection methods are so iffy.
Then picked up a physical copy of Saints row 4 (Presidents edition), Epic fun.
Melissia wrote: Someone got me Injustice: Gods Amongst Us and I've been enjoying beating the crap out of Sinestro as just about everyone.
That is a cracking game, it never really gets boring. Sinestro I usually find pretty tough because of all the range attacks, but Superman's eye beams and then an arial dash can get in close and then the fun starts. There's nothing quite like punching someone through the Atmosphere, then flying up to punch them back down!
If you want someone with brutal combos, play Flash.
I prefer Batgirl myself (she's so punchy!), but well, I can't deny that playing Flash ONLY using super moves is a perfectly legit strategy, because his supermoves are so varied and so damn useful and fast.
Oh yeah, I do like Flash. 'Oh, you can punch through walls? Let's see you do that when you're floored before you can even swing'
I don't have Batgirl on the Xbox version, must be DLC or PC exclusive.
It's a fighting game, but simple/fun enough that people who have never even looked at a fighting game before, like me, can still enjoy it. You don't need insane skills or whatever it, just takes a while to get used to the controls if you're unfamiliar with it.
Boo. I figured. Oh well Still plenty of FFT to churn through!
Then I need to track down another game that seemed similar. Vandal hearts or saga or something, maybe not quite right there... it was vaguely similar with dudes moving around the same way and so on. I remember the name was similar to an action/rpg by squaresoft so I'm probably messing it up.
Yeah I watched a buddy play the crap out of Disgaea, even more anime/manga style than FFT, vaguely similar system, I even own it for the PS2, but it won't emulate on my phone I'm not so worried about using save states to cheat, as it is just so SO much easier to play here and there on the handheld device, bust out some gaming while the daughter is making me watch TV with her and so on...
So it is Vandal Hearts. All I can remember is a vaguely grid-based game with fighting and crazy bloodgysers when you kill dudes, I can't imagine liking it as much but I may have to check it out anyway.
And concerning that DC fighting game, Injustice or whatever... Is it your typical side-view back and forth, or is it more of the actually-has-three-dimensions-and-a-dynamic-camera like those DBZ fighting games? 'Cause I could maybe get into that. Theoretically.
From what I've seen, it's back and forth, but done properly. It's not the "half 3d" that the more recent MK games tend to be, but the way it's set up it's not so much that the characters are stuck on a line, and more like they're just fighting in the one strip of open area that's around- there's a ton of environmental interaction to the sides and in the background- and I think that a lot of levels have 'corners' that you go around when you're fighting hard enough to the edge.
Anvildude wrote: From what I've seen, it's back and forth, but done properly. It's not the "half 3d" that the more recent MK games tend to be, but the way it's set up it's not so much that the characters are stuck on a line, and more like they're just fighting in the one strip of open area that's around- there's a ton of environmental interaction to the sides and in the background- and I think that a lot of levels have 'corners' that you go around when you're fighting hard enough to the edge.
Yeah, it's pretty much this. You can only move forward/back/up/down, but it doesn't feel like they're restricted to just walking along a line. And as mentioned above, most of the arenas have a whole bunch of interactive objects you can use, and the interactions vary from character to character (for example, Superman will chuck the light fitting at you, Flash will use it to swing behind you for a flank attack). There are also multiple locations within each arena; hit someone hard enough near an edge and you'll knock them into another area, usually via a few walls, a roof or two and sometimes a train!
Here's an example of a match (starts at about 6:30):
There's also a mobile version, which is great fun and has great graphics/gameplay/content for a free mobile/tablet game, I highly recommend that too.
Getting better at NHL '14, and had a really close game last night. I was playing the Dallas Stars, and they came back with a late third period goal, and won 3-2. I had more shots-on-goal, won more face-offs, and at more time attacking...but had too many turn-over. Much frustration
Weirdest thing happened while playing Dwarf Fortress. Wandered into this stone building called the "Pulpy Church" and encountered something called a "high boil." Tried to talk to it, and it immediately decided to spit at me and missed. The way the game mentioned it though, it looked like if it hit, it would have actually done some damage.
Also trying to build a "theatre city" in Minecraft.
Shadowrun Returns : Dragonfall Directors cut. Upgraded what I already considerd an very, very well made mod to a whole new level, so my hats of to the dudes/dudets that made it and that it also was free on Steam
Very good middle game but weak, hasty ending that felt really superficial compared to the rest of this charming effort.
Injustice: Gods Among Us
I finally got around to this, another great game combining my love of DC with my love of MK. Injustice is the best possible ad for MKX. My favorite part is the eclectic line up, both in terms of IP and play style. I kind of wish they would do one of these focusing just on the various Lantern Corps. Come to think of it, any game focusing on the Lantern Corps would be welcome.
Wolfenstein
"Just a shooter" really, but does what it does very well. There is something super nostalgic about mowing through Nazi scum to liberate golden chalices.
Wasteland 2
I backed this two years ago as a tide-over game until FO4. Well, still no FO4 news but the game is good enough so far (only ~5 hours in) to help ease the pain. I'm not so sure whether InXile chose to make an "old school" game or just doesn't really know how to make a contemporary one. Still, this is game has a ton of promise.
Hrm, was thinking of getting Wasteland 2. A pity I'm basically empty in terms of bank account right now :/
What I'm currently playing is Magicmaker, a fun little indie sidescroller remniscent of magicka, but with a different way of going about its magic-creation method.
Definitely put it on your Christmas list. I have played it for about 12 hours now and I know at least 5 of that has been character creation and a lot of that went straight into thinking up concepts (history/personality) rather than just build. There's something about this kind of game that seems to make room for it. I haven't seen this in "new school" games outside of Elder Scrolls and FO3/NV.
I do not have a sign on me that says "Talk bad philosophy at me", Morrigan. So why do you keep doing it. Why.
For someone who prides herself on 'simply talk', she sure does that a lot.
Yeah. I suppose it's all right, though. I mean, it's actually good for a character to describe themselves in a way that's not always consistent with how they act! That's a thing that real people do all the time.
I do wonder if it was deliberate or not.
I feel like it seems like I'm only complaining about the game. I'm actually having a blast, though, cruising through slowly and keeping an eye out for anything I missed on my first run-through.
Like Sten. I completely forgot he existed, because I completely ignored him the first time I played.
It is odd. I mean, they're both pretty hard to miss. I see that now. I think I must have deliberately avoided Sten, because he's right on the road out of Lothering. I can see missing Leliana, if you don't ever go in the inn/tavern or whatever that is.
I think it's also because the game puts you in this situation where it seems like you should be rushing to get out of there, but where you're really better off sticking around and poking everything that moves.
Dayz, died of zombie causes, then spawned, found a baseball bat and a survivor with a gun. Apply baseball bat to head, survivor died, reloaded 22 ammo.
Ashiraya wrote: Please guys, tell me more about how WoW lore is a cheery zany happy kids-game.
It wasn't a mana-bomb that nuked Theramore and 99.9% of everyone in it, it was a happy-fun bomb that just teleported everyone away to happy-fun land with cute little baby elekks and miniature hawkstriders and a ball pit.
Oh, the scorch marks in Theramore? And giant crater? Fairly sure they've always been there.
Ashiraya wrote: Please guys, tell me more about how WoW lore is a cheery zany happy kids-game.
It wasn't a mana-bomb that nuked Theramore and 99.9% of everyone in it, it was a happy-fun bomb that just teleported everyone away to happy-fun land with cute little baby elekks and miniature hawkstriders and a ball pit.
Oh, the scorch marks in Theramore? And giant crater? Fairly sure they've always been there.
The Concentration Camps around Dalaran's original location are actually schools.
I remember I could never get past the first few levels of that game. Great game though!
i get the knight to tank until every single enemies weapons are all broken
Yeah... see I didn't realize weapons could break, so I wasted all my best weapons. Well... that and accidentally thinking the person who rides a Pegasus (I forget her name) was another tank. I can see your strategy working though.
Downloading rome 2 emperor edition, cause free weekend. Hoping it's as good as or better than Shogun 2, but people haven't said many good things about it...
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Ashiraya wrote: Please guys, tell me more about how WoW lore is a cheery zany happy kids-game.
Never said that. I said it was badly written. That video does NOT change my mind.
I haven't played the emperor edition, but unless there's a UI overhaul I'm probably not gunna be touching it again; I tried playing it before EE (after a year of leaving it alone) and the abysmal campaign UI was a key factor in my decision that it wasn't worth the space on my hard-drive.
Shogun 2 (notably Fall of the Samurai) has probably been the peak of the TW series for me so far, closely followed by Medieval 2. I'd want a Medieval 3 if it wasn't for the fact that I'd probably end up just as disappointed in it than I was in R2.
Heh. Based on the various trailers they've done (especially the Warlords one) I'd be rather interested in a WoW movie. If, that is, it was properly written- like Mel said.
Please guys, tell me more about how WoW lore is a cheery zany happy kids-game.
PEGI 12 eh? That video alone says otherwise.
Y'know, I liked it when the Draenei were the badguys, the leftovers from Draenor that turned into Eredar Warlocks and followed Sargeras. The Russian half horse people are pretty meh when I think about it, but the video was cool nonetheless.
I wonder though, as the WoW world is only Dun Morogh and Azeroth now as far as the Alliance goes (not counting Teldrassil as they're dealing with the Cataclysm), how do they expect to last against the Horde? I mean, in the first war the only thing that stopped them was the pass through Dun Modr which barely held anyway. The second war took Gilneas, Stromgarde, Lordaeron (a kingdom that rivaled Azeroth for overall military might), Silvermoon, and the dwarves to beat the Horde back to the gate. Even then, the heroes present for that entire war aren't present for the most recent one (which is not to say new ones won't appear, but who can really replace Danath?).
Basically, I'm getting more and more confused as to how Blizzard plans on keeping the most recent expansion somewhat lore-believable when it's clear the Alliance really doesn't have a chance militarily.
Avatar 720 wrote: I haven't played the emperor edition, but unless there's a UI overhaul I'm probably not gunna be touching it again; I tried playing it before EE (after a year of leaving it alone) and the abysmal campaign UI was a key factor in my decision that it wasn't worth the space on my hard-drive.
Shogun 2 (notably Fall of the Samurai) has probably been the peak of the TW series for me so far, closely followed by Medieval 2. I'd want a Medieval 3 if it wasn't for the fact that I'd probably end up just as disappointed in it than I was in R2.
Emperor addition is pretty boss. Not knowing what your specific beef with the UI is I can't speak to whether it was addressed. However I would say that with all the updates Rome 2 is at this point fairly awesome. Although I really only play it with the Radious mod, so don't throw your vanilla gripes at me.
Manchu wrote: Like all DA characters, Morrigan is a pathetic child wrapped in defense mechanisms.
Melissia wrote: Downloading rome 2 emperor edition, cause free weekend. Hoping it's as good as or better than Shogun 2, but people haven't said many good things about it...
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Ashiraya wrote: Please guys, tell me more about how WoW lore is a cheery zany happy kids-game.
Never said that. I said it was badly written. That video does NOT change my mind.
I considered trying it out, but then I saw that it wanted 45 gb.
That was a pretty big "nope" moment. I don't have time for that. I'll stick with Rome 1.
Please guys, tell me more about how WoW lore is a cheery zany happy kids-game.
PEGI 12 eh? That video alone says otherwise.
Y'know, I liked it when the Draenei were the badguys, the leftovers from Draenor that turned into Eredar Warlocks and followed Sargeras. The Russian half horse people are pretty meh when I think about it, but the video was cool nonetheless.
I wonder though, as the WoW world is only Dun Morogh and Azeroth now as far as the Alliance goes (not counting Teldrassil as they're dealing with the Cataclysm), how do they expect to last against the Horde? I mean, in the first war the only thing that stopped them was the pass through Dun Modr which barely held anyway. The second war took Gilneas, Stromgarde, Lordaeron (a kingdom that rivaled Azeroth for overall military might), Silvermoon, and the dwarves to beat the Horde back to the gate. Even then, the heroes present for that entire war aren't present for the most recent one (which is not to say new ones won't appear, but who can really replace Danath?).
Basically, I'm getting more and more confused as to how Blizzard plans on keeping the most recent expansion somewhat lore-believable when it's clear the Alliance really doesn't have a chance militarily.
Let's see here.
The orcs are the people who came to Kalimdor with the ships minus the ones who sided with Garrosh in the rebellion. Really not a lot of people.
The trolls arrived in the same way, just some survivors.
The Tauren would have been wiped out by the Centaur had the above two not arrived. They are very few as well.
The Goblins are just the survivors on Kezan. Lorewise that's like one big ship's worth of people.
The Forsaken had both Varimathras and Putress to deal with, as well as the fact that they can't really expand any further without running into brick walls. They have some numbers, but nowhere near enough.
The Alliance in turn are mostly also survivor races, with one notable exception: The dwarves. The only real damage they've taken was the War of Three Hammers which was centuries ago.
Logically they are the most numerous and powerful race of the two factions.
So it's sort of an MMO but there isn't a lot of established end game? Sounds like a lot of those. Hopefully they crank some content out for early achievers to keep the player base interested.
So I had yet another go at trying to play Baldur's Gate. I can't tell you how many times I've started either of the games from the series, but just found the interface too counter intuitive to handle. This time however I actually made it past the tutorial. Hell I even almost completed a side quest, but nah, quit the game after stabbing a guy's cow and having the whole town try and kill me. Now its not as if I don't enjoy isometric RPGs, I do, nor is it the particular era that's the issue (Arcanum and the Fallout series are great). I suppose, beyond the interface, the reason why I find it difficult to pick up the series is just the total block that's in place to new players who know jack-gak about the D&D system, and the rather lousy way the game goes about explaining things. Still, D&D games aren't entirely dead to me, nah I think I'll give Neverwinter Nights 2 another go (another game I gave up with after the tutorial, but hey that one's written by Chris Avallone, not "happy fun time" Bioware). Its that or I try and play a Light side character in Nights of the Old Republic 2 again (I guess I shared the writer's ire for the poor background of that series, as I kind of revelled in being a dick to all the starry eyed idealist light siders).
Wyrmalla wrote: So I had yet another go at trying to play Baldur's Gate. I can't tell you how many times I've started either of the games from the series, but just found the interface too counter intuitive to handle. This time however I actually made it past the tutorial. Hell I even almost completed a side quest, but nah, quit the game after stabbing a guy's cow and having the whole town try and kill me. Now its not as if I don't enjoy isometric RPGs, I do, nor is it the particular era that's the issue (Arcanum and the Fallout series are great). I suppose, beyond the interface, the reason why I find it difficult to pick up the series is just the total block that's in place to new players who know jack-gak about the D&D system, and the rather lousy way the game goes about explaining things. Still, D&D games aren't entirely dead to me, nah I think I'll give Neverwinter Nights 2 another go (another game I gave up with after the tutorial, but hey that one's written by Chris Avallone, not "happy fun time" Bioware). Its that or I try and play a Light side character in Nights of the Old Republic 2 again (I guess I shared the writer's ire for the poor background of that series, as I kind of revelled in being a dick to all the starry eyed idealist light siders).
It's not just you, I've found that I either rage or become easily bored when playing the D&D based RPG's. People just WET themselves over Baldurs Gate though, something I don't get.
And that I actually play the pen+paper version of DnD too.
Hrm. Interesting points of view. I've liked BG/IWD/etc since I first played them back when they were relatively new. Started with BG2 and retroactively picked up BG+TotSC. I could totally understand someone not jiving with it though. Games practically punish you if you don't sit there and roll your stats for half an hour or better to get something above average and fittingly heroic, and even if you have good stats you can get instagibbed by a lowly goblin/xvart/gibberling. Little harder in BG 2 but at that point you're heavily reliant on spells you likely have no understanding of.
Certainly I don't begrudge anyone who doesn't like what I like, but those are some of my favorite games, when I'm in the mood.
Still playing good old FFT on the phone, Rafa is a beast out of the box but Malak takes a lot more coaxing to shine.
I always find it strange to hear about people having difficulties with Baldur's Gate and others from that group of games. I never had much of a problem with it. The interfaces in the Mass Effect games, on the other hand, frustrated me to no end.
Of course, it's been years since I actually touched Baldur's Gate. Who knows, if I picked it up now I might have no clue what the hell I'm doing anymore.
I think it's pretty easy to be caught unprepared for the brutality of life as a lv1 older edition D&D character. I don't find the interface hard to use though, one of just a few game types I'm content to play with the keyboard and mouse, usually I'm running for the nostromo...
Though not a rogue-like, I think the learning curve/game style can kind of be similar. Definitely don't get to just carelessly romp through enemies until you've gotten your party and gear just so, and even then. And the style of movement, almost more akin to an RTS (albeit with a heroic party rather than grunts) than a lot of other fantasy games.
Survivor meet count today. About ten! And only 2 guys tried to kill me. I say tried because the first one hit me with a bat, and recieved an axe in the head for his trouble, the other saw me and ran like the wind.
Hehehee
Also tried to sound like Frankie, but failed miserably.
Just more shenanigans in skyrim. It's rather hilarious how powerful sneaking around with a bow is. Seriously i'm one shot'ing most things and even a freaking forsworn briarheart (the leader guy) takes about 3 shots to take down if you remain stealthed during every shot. It's not always easy but it is funny when it happens and you feel awesome after doing it. I'm rather surprised just how potent bows are when you're doing the stealth route. You can get fairly close and miss a ton of shots too or alternatively kills a few guys even and barely even register as being around. Picking off guy after guy becomes fairly commonplace and hysterical. Doesn't totally replace the fun of backstabbing with a dagger but it's still awesome when you one shot most enemies anyway.
It's only too bad daggers aren't as good as the bow route with stealth. Then again if i got some invisibility potion or spell i could use that with daggers and possible muffle to become super silent and unseen and then just backstab super powerful guys for 15 times damage.
GrimDork wrote: So it's sort of an MMO but there isn't a lot of established end game? Sounds like a lot of those. Hopefully they crank some content out for early achievers to keep the player base interested.
Well, according to Bungie, the game actually really starts after you reach level 20 (the soft level cap).
flamingkillamajig wrote: Just more shenanigans in skyrim. It's rather hilarious how powerful sneaking around with a bow is. Seriously i'm one shot'ing most things and even a freaking forsworn briarheart (the leader guy) takes about 3 shots to take down if you remain stealthed during every shot. It's not always easy but it is funny when it happens and you feel awesome after doing it. I'm rather surprised just how potent bows are when you're doing the stealth route. You can get fairly close and miss a ton of shots too or alternatively kills a few guys even and barely even register as being around. Picking off guy after guy becomes fairly commonplace and hysterical. Doesn't totally replace the fun of backstabbing with a dagger but it's still awesome when you one shot most enemies anyway.
It's only too bad daggers aren't as good as the bow route with stealth. Then again if i got some invisibility potion or spell i could use that with daggers and possible muffle to become super silent and unseen and then just backstab super powerful guys for 15 times damage.
I've never done a stealth game myself, but know people that have, and the 15x damage from daggers can one shot anything not a dragon, pretty much. Do the Thieves Guild quest and get the Shadowcloak of Nocturnal, it's a once-a-day 120 seconds invisibility that means, with a high Sneak Skill, Silent Roll and/or muffled perks/boots, you can sneak into dagger range on almost anything.
flamingkillamajig wrote: Just more shenanigans in skyrim. It's rather hilarious how powerful sneaking around with a bow is. Seriously i'm one shot'ing most things and even a freaking forsworn briarheart (the leader guy) takes about 3 shots to take down if you remain stealthed during every shot. It's not always easy but it is funny when it happens and you feel awesome after doing it. I'm rather surprised just how potent bows are when you're doing the stealth route. You can get fairly close and miss a ton of shots too or alternatively kills a few guys even and barely even register as being around. Picking off guy after guy becomes fairly commonplace and hysterical. Doesn't totally replace the fun of backstabbing with a dagger but it's still awesome when you one shot most enemies anyway.
It's only too bad daggers aren't as good as the bow route with stealth. Then again if i got some invisibility potion or spell i could use that with daggers and possible muffle to become super silent and unseen and then just backstab super powerful guys for 15 times damage.
I did this with an Argonian. You haven't lived until you've cleaned out whole villages stealthily with a bow while ducking back underwater to avoid detection
Wasteland 2. Truly awesome game.
If you are a fan of the classic Fallout games (which were inspired by the classic Wasteland), you should definitely try it.
flamingkillamajig wrote: Just more shenanigans in skyrim. It's rather hilarious how powerful sneaking around with a bow is. Seriously i'm one shot'ing most things and even a freaking forsworn briarheart (the leader guy) takes about 3 shots to take down if you remain stealthed during every shot. It's not always easy but it is funny when it happens and you feel awesome after doing it. I'm rather surprised just how potent bows are when you're doing the stealth route. You can get fairly close and miss a ton of shots too or alternatively kills a few guys even and barely even register as being around. Picking off guy after guy becomes fairly commonplace and hysterical. Doesn't totally replace the fun of backstabbing with a dagger but it's still awesome when you one shot most enemies anyway.
It's only too bad daggers aren't as good as the bow route with stealth. Then again if i got some invisibility potion or spell i could use that with daggers and possible muffle to become super silent and unseen and then just backstab super powerful guys for 15 times damage.
I went this route too with my most recent character and I loved it up until I had to deal with dragons. By and large the class operates like all the others, but jesus christ have I gone through arrows killing one.
Of course, right after I dealt with the most recent wyrm I watched a Let's Play where the guy leveled Conjuration and used Bound Bow - turns out the thing at like level 40ish Conjuration and 5-6 points in the tree is classified as a Daedric Bow. To think, I was so stoked when I finally got my Nightingale bow.
i just run at things (wearing heavy armour, of course) and poke things with my axe. kills nearly everythig (giants included) in 1 shot. or you know, i sick my revered dragon on them.
I did sit there looking at the create character screen and consider that though there was a lot of options, the game wouldn't like it if I didn't pick a particular combination. That and I've never liked the concept that certain races can't do what others can, ie no Elven Paladins. That and the choice of alignment, based on what I could glean from descriptions of the game, doesn't have that much effect on your character's every day life. In fact the guides say that if you want to play an evil character then you're better to chose a good alignment at the start so people like you, then go 50/50 on your approach to quests throughout otherwise everyone will hate you. I suppose that's why I like Chris Avallone's games so much, as he throws out the concept of a karma system a lot of the time and pokes fun at how arbitrary it all is,
Spells came across as being annoying as hell to use. Yes, I'll probably be told that that's just my console generation thinking where you can pull spells out of your arse whenever you need them. Well what's wrong with that? The idea that you need to sit there the day before and memorise spells is dumb as hell, and takes away from gameplay. Again I guess I'm spoiled by newer games which don't railroad you so much. If I want to pick a party which is all warriors shouldn't I be allowed to complete the game? "Oh but you won't have any ranged skills", then hell give warriors the ability to throw their weapons or just arm them with bows.
Ah and as far as the interface goes, would it be that hard to describe things beyond "the map icon"? During the tutorial I had NPCs repeatedly interrupting my mad clicking saying, "why haven't you found the icon yet? What a dumbass". I've played other games from that era, so its not down to its age, its just a crappy interface. I'm probably just spoiled by games which are more intuitive though. "Disarm the trap on the west side of the room", uh which way's west? *Sticks on Disarm trap ability after more frantic clicking, "why haven't you found the trap yet?", "oh yeah, even if the disarm trap ability's on you have a random chance of actually finding the trap, and only when you're right on top of it". Eugh...
If I was younger and the game was all I had then I probably would be able to deal with it. However I've played better games, so I don't think I find ones like these so accessible. That said I could player other older games that I actually like easily, but, well, I already have plenty of others that I haven't played at all, so no need on retreading those steps unless I find something dire and have to cleanse myself. =P
Anyway, currently I'm playing a rouge-light called Magicite. I'd have to say that half of my death's have occurred when there's been a stack of health potions in my inventory that I either forgot, or couldn't click fast enough to use. I've yet to make it to the Scourge Layer quite yet, as around level twenty I seem to stumble into a dungeon and die in the first room to a hail of fireballs (I suck at hitting flying enemies). Ranged attacks seem a bit bent in regards to them not turning enemies aggressive, something I found out after playing a melee character and using my first fireball spell. I'd imagine that's balanced by you not being able to deal with enemies which were close too easily, but I found playing a character with a high attack and using ranged weapons to wear down enemies where necessary typically worked. Its a fun game, if rage worthy like any of its genre. I'd prefer if race variants were unlocked quicker (I don't know what the script is for doing so, but it seems entirely arbitrary. I have two characters who die with similarly high scores. One comes away with no unlocks, the other manages a couple.), as for instance the current race I've been playing hasn't unlocked any, whilst when they do they only unlock new variants for other races for some reason. All in all its a decent enough game, but I couldn't see myself playing it beyond dipping in for a short spell until I die a few times.
I think you're beating your head against the loyalty/adherence to the D&D 2.whatever system it's based off of. At least some of it.
The all-warrior party is fine until you hit a mage with a couple of fireballs, then you're toast. Or a monster immune the the majority of your weapon types. I guess coming from a background that included D&D I'm used to those themes, but they do sound pretty rough from the outside looking in.
And spells per day are probably frustrating as hell to people used to cooldowns or potionable mana pools.
The amusing thing to me is D&D 4.0 came around to the pen and paper scene and tried to make it so you *could* have an all warrior party, or play with whatever combination you wanted. Your casters could do spells as often as the fighter could do neat attack tricks.
Guess what? Most people hated it because it was different, and felt too much like a video game. I find the irony amusing. It totally played smoother than any other edition as far as I'm concerned.
In my mind, Vancian magic is one of the stupidest, laziest arsepulls I've ever seen in a gaming system, and I rather wish they'd thrown it out with 3.0 in favour of making the 'default' magic user use mechanics similar to the Sorcerer or the Psion. It's no harder to track a 'mana pool' than it is to track HP, and it's hella easier to balance spells and spell effects by increasing/decreasing their mana cost rather than 'spell level'.
Wanted to play a game that would allow me to blow things up and hop around like a dang fool. Just Cause 2 is good for those things. It's stress relief.
toasteroven wrote: Wanted to play a game that would allow me to blow things up and hop around like a dang fool. Just Cause 2 is good for those things. It's stress relief.
As is Borderlands 1 or 2, or Space Marine for that matter.
Went back to my Impossible Ironman Xcom game, lost my whole squad twice to the same mission. Pretty sure the AI is cheating at this point, there's no way that Sectoids from across the map critical my Sniper with Chameleonic skin and the sniper skill that increases defenses when in higher elevation. So, RAGE.
@Frankenberry: Oh man i'm so glad i gave up playing dark souls and xcom enemy unknown (and 'within') recently to play skyrim instead. Between dark souls, xcom, xenonauts and warhammer fantasy i'm going to tear my hair out. Skyrim by comparison is a freaking cake walk most of the time. In fact things seem almost too easy and i'm only level 40 or so. I will admit dragons do take a bit to take down but i haven't even been enchanting weapons and doing mega smithing yet (craft potions and enchant stuff to buff enchanting, smithing and alchemy a ton and then wear and drink it as you're doing all this to make super gear.
If you're finding Skyrim too easy at level 40 and without exploiting the smith/alchemy/enchant nonsense, I'd suggest a few things that make it a bit harder, but a lot more fun.
1) Turn the difficulty up at least one notch from what you're currently on.
2) Find a weapon/armour set you like, and stick with it. Level 40 is so much more fun with an unenchanted self-forged Steel Sword than a Daedric Sword of Awesome!
3) Don't Fast-Travel. It makes the game feel much bigger, a lot more will happen, and it makes exploration a lot more fun.
4) Play as in-character as you can. Always try and sleep at night, for example, unless you have a good reason not to. Decide how your character would act/react and stick to that.
Alternatively, start a new game with all of these in place from the start. It totally changes the game, I think.
Also, the next jump in enemy difficulty comes at around level 46-8, so if you do keep going, things should liven up a bit soon.
Hunting in Dayz for survivors, I want to get a band of brothers up. Trying also to find a Mosin or AK to replace my stupid double rifle. At least I have a rifle.
flamingkillamajig wrote: Just more shenanigans in skyrim. It's rather hilarious how powerful sneaking around with a bow is. Seriously i'm one shot'ing most things and even a freaking forsworn briarheart (the leader guy) takes about 3 shots to take down if you remain stealthed during every shot. It's not always easy but it is funny when it happens and you feel awesome after doing it. I'm rather surprised just how potent bows are when you're doing the stealth route. You can get fairly close and miss a ton of shots too or alternatively kills a few guys even and barely even register as being around. Picking off guy after guy becomes fairly commonplace and hysterical. Doesn't totally replace the fun of backstabbing with a dagger but it's still awesome when you one shot most enemies anyway.
It's only too bad daggers aren't as good as the bow route with stealth. Then again if i got some invisibility potion or spell i could use that with daggers and possible muffle to become super silent and unseen and then just backstab super powerful guys for 15 times damage.
I went this route too with my most recent character and I loved it up until I had to deal with dragons. By and large the class operates like all the others, but jesus christ have I gone through arrows killing one.
Of course, right after I dealt with the most recent wyrm I watched a Let's Play where the guy leveled Conjuration and used Bound Bow - turns out the thing at like level 40ish Conjuration and 5-6 points in the tree is classified as a Daedric Bow. To think, I was so stoked when I finally got my Nightingale bow.
Might try that on another playthrough. Unfortunately I generally end up getting smithing and enchanting up to max as my first priority, then trotting round in double enchanted dragonplate (Usually either fire/frost resist or an assortment of carry capacity/sneak/fortify archery) and with a dragonbow (Soul steal and electric damage). Pretty much everything singleshots, even dragons once archery and sneak have been maxed too. I used to think the extra bonus on backstab damage you got in the stealth tree was unfair, now I realise that they need it and some amazing luck to even keep up with a good archer.
Still, I'm currently annoyed that my Fallout 3 playthrough keeps locking up so I've been heading back to Nox and remembering why I didn't play it that much. The controls are not that intuitive, and I keep dying whilst looking for the correct button for a health potion - a problem that at least I have less trouble with as a warrior, but I am really starting to hate as a wizard or conjourer.
Opposite for me. If I have to play a console shooter at someone's house I just run around throwing grenades and pistol whips. Not that I'm actually good at PC shooters, but I'm at least mechanically competent enough to try.
Debating whether or not to get System Shock 2. Considering the price tag is 10.00$ on Steam and it's one of the few horror games that does not frighten me, I might actually do that.
In the meantime, I'll just lead my dwarves in Dwarf Fortress and hope they don't accidentally flood the farming area and entrance again.
Today in 'Wargame: Red Dragon' denmark and scandinavian coalition vs denmark, sweden and norway!
It was a rather fun game actually and i was playing denmark. Their options are limited but holy crap they get a lot of em. Since it was a 2 vs 3 game we normally get like 50% extra units but denmarks already gets 50% extra so i threw down 6 freaking supply bases at our start point. My ally and friend thought it was funny. It was only against the computer but hordes upon hordes of cheap crap was sent to kill each other.
We held hard in a city and they stupidly went forward into it and into short ranged rocket fire. Our planes also bombed the ever loving sh*t out of them.
Basically the tank corpses we left on the bridge crossing for every enemy coming at us clogged the entire bridge until it quite possibly couldn't be moved through.
This wasn't even all the tanks we killed on the bridge. Basically it was pretty insane.
One of my f-16A block 5's also got 42-43 kills and my ally got about 60 something on one of his. The carnage was spectacular.
GrimDork wrote: I think you're beating your head against the loyalty/adherence to the D&D 2.
In his defense, the old DnDs were pretty much garbage compared to the newer ones. They have NOT aged well
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GrimDork wrote: Opposite for me. If I have to play a console shooter at someone's house I just run around throwing grenades and pistol whips. Not that I'm actually good at PC shooters, but I'm at least mechanically competent enough to try.
I can do okay, but compared to my performance with a(n invariably clumsy) console controller, I can practically be a wizard with a mouse and keyboard.
That's kind of what I meant. The loyalty of the game to the 2nd ed or ADnD or whichever ruleset makes it less accessible and some of the aspects of that system seem to be what were causing a lot of the problems.
-new characters are prone to being one-shot
-daily spells (though I kind of like them, I can totally understand people not doing so)
-hard to know which stats to pick and what the 'magic numbers' are w/o research
-THACO and AC go down as they get better, i think saves shrink too
GrimDork wrote: Opposite for me. If I have to play a console shooter at someone's house I just run around throwing grenades and pistol whips. Not that I'm actually good at PC shooters, but I'm at least mechanically competent enough to try.
I can do okay, but compared to my performance with a(n invariably clumsy) console controller, I can practically be a wizard with a mouse and keyboard.
Mine comes from the fact that I just started PC gaming about a year ago, and most of the PC games I own are not shooters. I'm picking up on it, but slowly
I was godlike at Star wars Battlefront II on PC a few years back.
I'm pretty good with Space Marine, TF2 and HL2 all on PC.
And I'd say I'm not half bad at console shooters. I played a great deal of Borderlands 1 on Xbone with my cousin a few week ago. I was arguably better than him. And he plays console often
Started Disgaea 3 on the Vita a few days ago and have since lost a good number of hours to it. It is my first ever Disgaea game and I've really got into it. I still have a lot to learn but I have noticed there is a good amount of depth there. A great tactical rpg.
I ordered Shadow of Mordor last night after doing a small amount of research as I was unaware of it and the combat system appealed to me. Looking forward to getting started on that over the weekend.
Since Halloween is coming up, I'm having another go with Killing Floor. I take for granted that my entire family, aside from the father, play video games. Nothing quite like a 6-person Specimen hunting party to bring all of us close together.
Debating whether or not to get System Shock 2. Considering the price tag is 10.00$ on Steam and it's one of the few horror games that does not frighten me, I might actually do that.
they dont make a massive difference but they are nice. And remember SS2 is a classic but its kidna clunky, you'll need a bit of patience with it but well worth it.
Currently replaying through Half Life 2. Some nice bits to it but feels like a game out of time tbh. Too many set pieces and contrived moments.
Manchu wrote: Played a good amount of Shadow of Mordor tonight. It's a very fun game but I haven't had the "wow" moment I was expecting yet.
So it has been released eh? Must perhaps give it a whirl some time then.
Been slugging away at my campaign as the Egyptians in Rome 2 Emperor Edition, currently embrolied in a bloody three way war against Parthia, Macromani and the armies of various roman Generals. Getting tirred of masacring said people now. I win 9 out of 10 battels but each battle leaves my armies badly blooded even with upgraded armour and weapons
Manchu wrote: Played a good amount of Shadow of Mordor tonight. It's a very fun game but I haven't had the "wow" moment I was expecting yet.
I'm thinking that SoM might be the first LotR game I don't bother with. To me, the whole 'mind control/zombie orc army fighting for good' is too at odds with the setting to let me enjoy what look to be fairly interesting mechanics. If it didn't have the LotR setting attached I'd probably be tempted.
On-topic, I've been playing Black Flag more lately, still being amazed after months at just how awesome it is. Great graphics/mechanics/story/genre. It has to be in contention for my favourite game of all time, up against Halo Reach and Skyrim.
I'm thinking that SoM might be the first LotR game I don't bother with. To me, the whole 'mind control/zombie orc army fighting for good' is too at odds with the setting to let me enjoy what look to be fairly interesting mechanics. If it didn't have the LotR setting attached I'd probably be tempted.
This is my feeling entirely, it just stinks of attempting to 'grimdark' up Lord of The Rings.
I'm thinking that SoM might be the first LotR game I don't bother with. To me, the whole 'mind control/zombie orc army fighting for good' is too at odds with the setting to let me enjoy what look to be fairly interesting mechanics. If it didn't have the LotR setting attached I'd probably be tempted.
This is my feeling entirely, it just stinks of attempting to 'grimdark' up Lord of The Rings.
The other thing that gets me (although this is kind of a trend in LotR games over time) is the ramping up of the importance of magic. In the book, the number of individuals that can perform magic are few (Gandalf, Bombadil, Glorfindel, Galadriel, Saruman and the Nazgul off the top of my head), and often in subtle ways that are as much hints as explicit descriptions. But to satisfy the perceived requirement for a 'mage' class in modern games every LotR game since The Third Age has had more and more magic.
War in the North took a step back from this with only one playable magic-user (and she was an Elf, so it's kind-of justified) but the one before that (Conquest) had everyone and their mum's packing flaming swords, explosive arrows, lightning bolts or invisibility cloaks. From the SoM trailers it's gone far too far for me now, the whole thing of 'spirits of vengeance' and 'mind control' in the hands of a Man, the least magical of the races of Middle Earth, just annoys me.
On a side note, if you want grimdark but faithful LotR, look no further than War in the North. A ton of violence and darkness, but still true to the setting and feel.
Yeah, War in The North is a good wee game and quite regularly on sale on steam for an amazing price. I wouldn't call it too grimdark though, it just focuses on the less cheery aspects that have already been established (EG the Barrowdowns).