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Post by: Tropolious51
Hello everyone
I'm wondering what army to start
The only army I can cross of is chaos demons
So any suggestions would be helpful Automatically Appended Next Post: Oh and if you need me to answer any questions go ahead and ask
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Post by: DeffDred
If you're new... Space Marines.
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Post by: Apple fox
You would probably be best to look at GW website and see what you like the look off and ask questions.
If yo can work out what you like the look off, I sure someone can help you about each army
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Post by: Baronyu
I agree with Apple fox, it's best that you narrow down the range rather than just ask anyone to tell you what to do, because without a doubt, DeffDred is correct, space marines is the perfect beginner army, they can do everything, and you won't have to fight an uphill battle as a newbie, as you would if you were to play some xenos armies out there. But there is nothing stopping you from going non-marines army, my first army is DE, one of the harder codex to play for a newbie... So, check GW site, see what you like, look, fluff, playstyle, whatever... Then let us know which few caught your eyes.
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Post by: Tropolious51
Well looking into it a little
Dark eldar
Eldar
IG s cadians
Space marines
Space wolves
Tau
And tyranids
I know not a lot of a narrow down but they look kinds cool
Btw what battle forces are good for a beginner out of those
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Post by: Ailaros
You should start by looking at aesthetics.
Look at the army, and decide what kind of minis you like. You will likely be spending a lot of time painting them, and you're going to have to look at them every time they play. If you think that ork models look silly, then don't play orks, or if you like anime, then perhaps a tau army is for you.
Read some fluff about the armies you like the miniatures of. The rulebook gives a bit, but I'd go to a local game store and just sit down and read the front part of every codex. If you explain to any store worker who might complain that you're researching starting a new 40k army, they'll shut up immediately.
The background to the different armies can be very, very different, from the ultra-elite loyalist demon army of grey knights to the green, scottish hooligans in space of the orks. Some of the dry british humor and general grimdark has a lot of flavor to it. Find something you can really get your imagination behind.
Thirdly, once you've done this, consider play styles. Do you want an army of heroes that beats face and dies epically? Do you want an army of all vehicles trundling across the plain? Do you just want something that gets in there and rips your opponent's stuff in half with their bare hands and chainsaw swords? Many different codices can do many different styles, but if there's something in specific you want, that might help narrow things down for you.
Once you get to this point, you'll probably be down to just a few armies to pick from. Once here, you should look at some examples of lists that people bring, and see if there are some commonly-used units that look exciting to you.
At some point, though, you're just going to have to take the plunge.
Once you do, the first thing to do is get the codex (and the rulebook if you don't have one), and spend a lot of time getting very familiar with the rules. Buy a box or two of your basic infantry along with any other hobby stuff you're currently lacking and start getting a feel for assembling, converting, and painting the miniatures (including getting a color scheme you like). Once you have a basic two troops and HQ, along with an understanding of the rules, you might perhaps want to play a few trainer games at a local store or gaming group. It shouldn't be too hard to find someone to show you the ropes.
From there, it really depends. You'll want to expand your army in different ways, given different tastes and different experiences. Perhaps you'll find some second hand models from friends or the internet, or you'll start getting into bitz ordering and scratchbuilding. You might fully explore the entirety of what your codex has to offer, or start a second army when you feel you're done with the first one. Where you go from there is up to you.
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Post by: Tropolious51
Looking a bit more
Space wolves
Tyranids
Are basically out
Besides that I want an army that I can have a huge amount of variety
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Post by: Somedude593
IG would be a good choice then.... most variety of units in the game (iirc) but it is more expensive so watch out
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Post by: Tropolious51
I mean more units and surprises and no set strategy
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Post by: Somedude593
no army will have any surprises for a person that knows what theyre doing and no army is without their own specific strategy so good luck with that, by more units you mean more infantry units to play with at one time or more diff types of units? If more infantry units per game you wanna go with orks or IG as you ruled out tyranids
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Post by: Tropolious51
More choices without forgeworld
Sounds good
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Post by: Guardsman76
your best bet would be to get the 40k starter set Dark Vengeance as it gives you two armies of 1k points each there or thereabouts and both those armies can be expanded very quickly and easily and allow for a great deal of flexibility within your force but they are set to looking a set way unless you convert some of the models in the set.
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Post by: Tropolious51
No thanks dark vengeance has two unwanted armies
I'm on a budget (no exact number) and can't use that set
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Post by: Ralis
Guardsman76 wrote:your best bet would be to get the 40k starter set Dark Vengeance as it gives you two armies of 1k points each there or thereabouts and both those armies can be expanded very quickly and easily and allow for a great deal of flexibility within your force but they are set to looking a set way unless you convert some of the models in the set.
I agree. There is a lot of good in the Dark Vengeance Starter set. Including a rule book, as well as both Dark Angels and Chaos Space Marines to play.
I would warn you way from Eldar and Dark Eldar, as their play style isn't very forgiving of mistakes, the way space marine chapters are. Tau and IG are "gun line" armies, where you stand back and shoot at whatever comes near you.
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Post by: Tropolious51
Space marines are now out due to no favorable hq or elite
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Post by: Guardsman76
dude seriously if your going to get rid of things because of no favorable hq or elite choices well your gonna give yourself very little choice and very little flexibility you need to give things a chance and experiment with new things.
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Post by: Tropolious51
For tau and ig do they have any good close combat
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Post by: Baronyu
Dark eldar has quite a variety of units, can do shooting and assault, fast mobile and fragile army, but not friendly on newbie(I managed ok though!  ) nor budget.  And no matter how far you try to stray from the norm, you'd still be fielding 1 transport per infantry choice. Their battleforce is a good deal, but you'd still need to get quite a few extra boxes to make a decent force... So yeah, DE is a bit expensive to play...
What don't you like about space wolves? They're basically better space marines(sorry, vanilla marines!).
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Post by: Guardsman76
tau close combat = death (for tau that is)
IG close combat generally= death (unless facing tau or using ogryns)
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Post by: Somedude593
Ralis wrote: Guardsman76 wrote:your best bet would be to get the 40k starter set Dark Vengeance as it gives you two armies of 1k points each there or thereabouts and both those armies can be expanded very quickly and easily and allow for a great deal of flexibility within your force but they are set to looking a set way unless you convert some of the models in the set. I agree. There is a lot of good in the Dark Vengeance Starter set. Including a rule book, as well as both Dark Angels and Chaos Space Marines to play. I would warn you way from Eldar and Dark Eldar, as their play style isn't very forgiving of mistakes, the way space marine chapters are. Tau and IG are "gun line" armies, where you stand back and shoot at whatever comes near you.
Though i would agree with you on Eldar and DE being hard to play and tau being mainly gunline i will have to disagree with you on the IG being gun line as you seem to have overlooked both the Mech vet, Outflank, and Blob lists for IG which are still all main lists for IG (though we are still trying to figure out the blob list in 6th Ed) I will also have to agree with Guardsman 76 that IG or tau in close combat = fail
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Post by: Tropolious51
What would be helpful against dark angels and chaos demons
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Post by: Somedude593
Well you have to tell us what units you are expecting fromm them as all things have different counters. for example Flamers help counter CC units
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Post by: Tropolious51
Dark vengeance is part
Chaos khrone and slaneesh
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Post by: Somedude593
Well if you are talking about countering the chaos stuff from Dark vengence i would use Plasma guns (to crack the marines) and meltas to kill the dreadnaught thing (whatever they call it now) basic Heavy bolters or lasguns can get rid of those cultists and slannesh units (this is from an IG perspective mind you)
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Post by: Tropolious51
No dark angels from vengeance
Chaos demons is khrone
No crimson slaughter
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Post by: Somedude593
.... Didnt Dark vengance come with chaos marines?
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Post by: Tropolious51
Yea but no one is playing the marines
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Post by: Somedude593
well most (from what ive seen) deamon stuff mainly just has an invuln save so just blast away with enough guns and Ur good of course high strength weapons like meltas good against MC's
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Post by: Tropolious51
So eldar?
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Post by: Somedude593
as you are a beginning wargamer Eldar (even the evil ones) are a bad choice... as ive told you it seems through what youve been saying that either IG or Orks, even tau mabye are a good choice 4 u
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Post by: Guardsman76
I guess its fair to say the most flexible army is IG as they can have huge armored assaults and tonnes of infantry or they can have small numbers of elite guys with good fast attack and hq choices plus they have some truly spectacular special rules.
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Post by: Somedude593
nevermind my ork suggestion as it is not in you beginning list... srry but between ig and tau it depends what you want..... Tau are long ranged power houses, while Ig is intended to be midranged shooting army with lots of special weapons+ what Guardsman76 adds
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Post by: Tropolious51
Ok but I need a fast small elite army with 1 tank or 2
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Post by: Somedude593
K then tau..... They are (Generally) pretty elite (in your lists give em lots of upgrades) and you dont even need tanks as broadsides do that job just as well. You might mwant those tanks to be transports for firewarriors though to increase surrvivability. Played correctly tau can be a pretty elite army with a medium overall cost.. Not as cheap as draigowing (GK) but not as expensivve as IG
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Post by: Guardsman76
if you want just 1 or 2 tanks tau are your best option because for one their hammerhead has the most powerful weapon in the entire 40k gaming system but the fire warriors are only elite if you spend a lot of points on upgrading them. you may be better off just having more fire warriors rather than making them elite.
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Post by: Ailaros
So, you want an army that's cheap, that has few miniatures, relies on speed, has a lot of killing power per model, never plays the same way twice, has lots of modeling options, has strong elites and HQ choices, and isn't chaos, dark angels, space wolves, tyranid, or space marines?
I believe the answer you're looking for is "none of them". I don't think any army can match that restrictive of a set of requirements.
The closest one you're probably looking at is grey knights, as they're going to be cheap, have strong elites and HQ, and have several options. They don't rely on speed or have lots of modelling options, being almost entirely power armor. Second place is probably going to be light-side eldar, as they rely on speed, have nice HQ units, and has lots of modeling options, but it doesn't have knockout elites choices (they're just elves with different guns), and it's not particularly cheap, and there's only basically one playstyle that's any good at the moment.
I think in order to find what you're looking for, you need to ease up, or at least prioritize what your expectations are.
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Post by: Tropolious51
For tanks that is for a 1000 pt game
I want heavy fast attack and heavy support
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Post by: Ailaros
Wait, you want an army that has powerful HQ, Elites, Fast Attack, AND Heavy Support choices? In addition to also being fast and strong and never the same and interesting to model and cheap to build, and not from one of the armies you don't like?
Yeah, now you're definitely talking about an army that doesn't exist. Every army has a weakness somewhere. The right army for you exists only in your mind.
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Post by: KelCJ
Sounds more like you want Blood Angels honestly. I know they're SM, but they're a different type of SM. Much faster, more elite but melee focused, with a hard hitting HQ in Mephiston.
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Post by: DeffDred
As I said before... Space Marines.
As a new player they are the only army you'll have any fun with.
You clearly are new as you have set restictions that limit you to... well... not playing.
If you just want to feild some tanks than maybe you should try Flames of War or something.
I really don't understand what you're going for.
You want some kind of HQ.... you don't really say what. A big monster? A gun platform?
You want heavy fast attack? That doesn't really make any sense.
You want to field 2 tanks at 1000 points? Well if you want those tanks to last kore than a turn you want a landraider. That puts you right back at Space Marines and Chaos Marines.
As a new player who has a set budget and a limited knowlege of the game... SPACE MARINES!
They are affordable. Easy to paint. Easy to learn. Easy to collect and have tons and tons of options. In the end there is always Space Marines!
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Post by: tuiman
Ailaros wrote:Wait, you want an army that has powerful HQ, Elites, Fast Attack, AND Heavy Support choices? In addition to also being fast and strong and never the same and interesting to model and cheap to build, and not from one of the armies you don't like?
Yeah, now you're definitely talking about an army that doesn't exist. Every army has a weakness somewhere. The right army for you exists only in your mind.
Necrons?
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Post by: RFHolloway
Grey knights with Imperial Guard allies?
or imperial guard with space marine allies?
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Post by: Tropolious51
What I meant was focus on speed
As in a lot of fast attack and heavy support
And what are some cool space marines chapters
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Post by: RFHolloway
Fast - you could use Blood angels (fast vehicles and deepstriking - think paratroupers with jumppacks), or Dark angels - Bike specialists, or even space marines (captain on a bike and then other bikes count as troups).
I would still look at the dark vengence set if you are new (and that is part of the reason I suggested Dark Angels), mini rulebook plus dice and templates plus the dark angels bikes, plus the squad and the HQ options is a fair abount of value. You can trade the Chaos units or ebay them and there should be a supply of units on ebay from people doing the same so you can pick up more bikes. You may want to ally in Imperial Guard for the heavy support as they seem to have all the cool vehicles, but that may come later.
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Post by: DeffDred
Tropolious51 wrote:What I meant was focus on speed
As in a lot of fast attack and heavy support
And what are some cool space marines chapters
Blood Angels sound perfect.
Crazy awesome HQmodels. Every vehicle is fast. All troops can be fast. Landraiders as DT.
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Post by: Tropolious51
Can blood angels use a stormalon gunship
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Post by: KelCJ
Yes they can
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Post by: Tropolious51
Ok then I can narrow down to 4 ideas
1.blood angels
2.eldar
3.CSM
4.Dark angels Automatically Appended Next Post: Ideas about them
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Post by: Iron Dragon
Tropolious51 wrote:Ok then I can narrow down to 4 ideas
1.blood angels
2.eldar
3. CSM
4.Dark angels
Automatically Appended Next Post:
Ideas about them
If you decide to go with Dark Angels, I have some DA stuff from the Dark Vengeance box set that I'm trying to sell. Could cut you a pretty good deal to help you get started.
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Post by: Guardsman76
blood angels= awesome close combat and awesome fast attack choices such as the stormraven
eldar= not good for beginners
CSM= great if you get mark of khorne cause you have beserkers as troops
Dark Angels= Due for update soon so should have some great add-ons to come
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Post by: Color Sgt. Kell
It would be awesome to see a new IG player! I love IG and they are actually easy on beginners in my opinion, just a few rules to remember. If you really want your army to be rock hard though, then I would go for Space Marines. Just so many vanilla players though... But if you go the IG route, remember vehicles and veterans, they'll get you through it. They've won me about 40+ games in the last year. Even in 6th ed. where vehicles are cardboard shells.
Whatever you choose,
Happy Gaming!
P.S. IG is not expensive if you ebay, my friend.
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Post by: Tropolious51
I forgotten about ig what's the difference beetween cadian and catachen
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Post by: Guardsman76
cadians= modern type troopers you see today (near enough anyway!)
catachan= vietnam era soldiers made for jungle fighting
to be fair both are just as good as each other its just depends on what you think looks cooler.
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Post by: Tropolious51
Ok cadians then
For eldar what's so bad about them
I know their unforfiving but how so
Will one mistake ( not being base to base) for example
Cost you the game
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Post by: Squidmanlolz
I would suggest watching battle reports on youtube and actually learning the rules in a decent amount of detail before deciding on an army. You need to know what you're getting into and it's not really something you can learn from generalized suggestions.
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Post by: Tropolious51
I am watching a couple battle reports
But could 1 mistake cost the game
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Post by: orkybenji
This thread is making my head hurt.
Eldar employ very specialized units that are very good at one task, but not so much at others. They require the player to coordinate his decisions to gain maximum effectiveness.
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Post by: Iron Dragon
Well lets be honest. In almost every match, you can make one bad decision and it'll cost you the game, no matter which army you're using.
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Post by: Ailaros
Iron Dragon wrote:Well lets be honest. In almost every match, you can make one bad decision and it'll cost you the game, no matter which army you're using.
I wouldn't worry about this. While it's possible that a player error will cost you the game (I've certainly had it happen to me before), what is much more likely is that the game will be determined by one player making a LOT of mistakes, or how your luck is in that game.
Eldar are called unforgiving because all of their units are specialists, so if you lose that one unit that you had that was good at something, it's likely the rest of your army won't be able to do much damage against that thing you were relying on the now dead unit to handle.
That and their codex is really old, so they're not optimised to handle newer threats.
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Post by: Deadnight
Tropolious51 wrote:I want heavy fast attack and heavy support
Tropolious51 wrote:What I meant was focus on speed
As in a lot of fast attack and heavy support
And what are some cool space marines chapters
this is hard! you want everything, but yet nothing can really give *all* of this.
are you sure 40k is even for you? have you looked at other warames? flames of war? malifaux? warmachine/hordes?
to be honest, asking for a "huge amount of variety" is asking for trouble from GW games. I dont mean to discourage you from the hobby, but GW are notorious for lacking internal and external balance in and between their factions. What this means in practical terms is that, yes, while there are thousands of options, only a handful out of each codex withh be worth it, and playable to any great extent. when i played tau back in 4th, every tau army ended up looking the same, despite valiant attempts to try different combos and strategies, there was one effective "build" that dominated. every opponent ended up being the same, and every game went the same way. and its frustrating and depressing that despite however much enthusiasm you may show and bring, it will not give back to you. dont think for a moment that 6th will be any different - it has its "powerbuilds" that make other choices not worthwhile.
you want to play a game with versatile armies, versatile strategies, a small model count, with a budget and that is a game where you can field stuff that is fast and armoured with a lot of punch. honestly? that could just as easily be a warmachine faction as anything else. it might not have 40k on the player base or the customisation, but it has it in terms of versatile armies and strategies. and cost. if you're new to wargaming,the best thing to do is check out ALL your options, not just the GW ones.
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Post by: Tropolious51
I have checked out warmachine/hordes
None of the figures looked cool to me
So blood angels or dark angels
Elimenate 1 sm army Automatically Appended Next Post: Then I know dark angels would not be a good army for me
Four choices
1.Eldar
2.BloodAngels
3.imperial guard
4.chaos space marines
Do imperial guards have any monsters? Automatically Appended Next Post: No they don't they are out three left
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Post by: Ralis
Tropolious51.....
I think you should reconsider Necron. They are a fairly shooty army, with some good melee units.
The Scarab Swarms are designed to tie up enemy units in melee while they focus on other things.
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Post by: Phototoxin
The cheapest elite army I can think of is Blood Angels Death Company :
Astoroth The Grim
10 Death Company w/ Rhino Transport {340pts}
2x[power weapon + inferno pistol] 1x Thunder Hammer
10 Death Company w/Jump Packs {440pts}
2x Power Fist, 1x Power Weapon, 1x Power Weapon & Hand Flamer
Total 1000 pts. You can always split the squads down to sizes between 3-10 men. However they cannot score.
---
Another cheap elite army that might work better is deathwing but it is dark angels.
Chaos space marines have a new book out. You can do plenty of thematic stuff and there is lots of variety. Even if one of your regular opponents plays chaos you can still take a different legion or chaos god since they fight each other as well!
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Post by: Tropolious51
I'd play chaos space marines he plays chaos demons
So what is the point value of dark vengence
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Post by: TheCaptain
Ralis wrote:Tropolious51.....
I think you should reconsider Necron. They are a fairly shooty army, with some good melee units.
The Scarab Swarms are designed to tie up enemy units in melee while they focus on other things.
Plus, if you want cool models, Necrons has this:
I only play guard, and still, damn, I want that bad boy on my shelf.
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Post by: Zande4
So you want an army that is:
Good for beginners
Doesn't use a lot of models
Has strong Fast Attack, Elite, Heavy Support and Hq
Must be good at close combat.
Uses large "Monsters"
And it can't be Space Marines, Space Wolves, Tyranids, Chaos Daemons, Imperial Guard. Now those are the armies you specifically vetoed if I recall correctly and I think you may have mentioned CSM as well because your opponent plays Daemons.
You Seem Interested In Blood Angels, Dark Angels, Eldar and Tau but you have not mentioned your position on - Necrons, Orks, Grey Knights, Dark Eldar, Sisters of Battle and Black Templars.
So Narrowing it down from that Blood Angels, Dark angels, Grey Knights, Sisters, Black Templars are out because they don't have big monsters and the latter 2 are not for beginners.
Dark Eldar and Eldar are out because they are not* for beginners.
Orks are out because they use a lot of models.
Tau are out due to sucking at close combat.
So if you count giant robo bugs as monsters and don't mind taking said robo bugs to fill your desire for good CC units then the winner is NEWCRONS!!!!! they are the only army that even comes close to your criteria. They are also using the general consensus from my recent "army tiers thread" the most powerful codex going around at the moment.
Edited due to grammar.
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Post by: conker249
I say dark vengeance since you will need a rulebook, that it comes with, either buy it at 75 alone for the full rulebook or 100 for DV set, then convert all to CSM, one kit gives you 6 chosen, one lord, 20 cultist, hellbrute, 3 bikes, 5 terminators, 10 normal SM, and a few to convert to HQ's. that is the easiest way to get a lot of units that have diversity, plus CSM have the newest codex that has a lot of different builds that you can do while not limiting at all. so you are looking at 100 for DV set, 50 for codex,and paints and glue. by far the best way to build on a budget.
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Post by: Tropolious51
By large monster I meant a hard piece of painting that would be impressive to use as a centerpiece Automatically Appended Next Post: Also who is up for the next update.
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Post by: Griddlelol
Am I the only person who is frustrated by OPs list of demands without once thinking for himself? There's a whole website designed to market these things towards you. They will show you every cool thing you want and can buy. If you question is "What army is good for a beginner?" the answer has been provided: Space Marines. If your question is "What army would I like?" only you can decide. We are not you. Go to the GW website, go to the store, whatever. Make up your own mind, it is in fact, your own hobby.
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Post by: RFHolloway
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Post by: Tropolious51
No monster a centerpiece
Stompa is good
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Post by: BrotherVord
Read the lore of the different armies...pick which one you think you could see yourself being a general of, looking down on the table top and going "yup, this is awesome"
At least, this is what I find to be most effective
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Post by: Tinsil
OP. Don't go Eldar. They're difficult, and probably in line for a bit of an overhaul in the next codex (next year sometime probably).
You sound like you should strongly consider either Necrons or Blood Angels. Both seem to fit what you want pretty well and can be good armies all around.
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Post by: Tropolious51
But I want a huge challenge
I also love to paint which army is good for that
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Post by: Eldercaveman
It has to be Blood Angels or Necrons then, both are strong codexes. Both have 'big' centre piece units for you to paint. If you want a real painting challenge, go for Blood Angels, and paint them as Angels Encarmine the successor chapter, and have a Death Company/Sanguinary Guard based army, have fun painting all them white.
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Post by: Tropolious51
Eh I'm not.a big fan of traditional tanks
I think eldar is good for me
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Post by: orkybenji
This thread will go on forever.
OP, just go on gamesworkshop.com and pick the one you like the best. Their site is set up to showcase each army in a comprehensive way for beginners.
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Post by: Tropolious51
I'm stuck beetween 3 armies
Automatically Appended Next Post: Just give me five simple questions that I could judge each army on
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Post by: Zande4
Tropolious51 wrote:I'm stuck beetween 3 armies
Automatically Appended Next Post:
Just give me five simple questions that I could judge each army on
Admit it, this thread is a giant troll that we have fallen for.....
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Post by: Eldarain
Zande4 wrote:Tropolious51 wrote:I'm stuck beetween 3 armies
Automatically Appended Next Post:
Just give me five simple questions that I could judge each army on
Admit it, this thread is a giant troll that we have fallen for.....
That's been my read on it since the beginning of page 2.
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Post by: Eldercaveman
A massive troll or a very clever research campaign by GW into peoples views on different armies.....
No massive troll
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Post by: Tropolious51
What's a troll
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Post by: TheCaptain
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Post by: Tropolious51
Huh
Ok then
What army should I choose
Chaos Space Marines vs Eldar
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Post by: TheCaptain
Necrons. More beginner friendly than either of those.
New codex
Looks good painted at all skill levels
Good monsterous creatures
Great vehicles
Solid dedicated CC units
Powerful shooters
Incredibly air-power
Powerful HQ units
Can be done with low model count.
If this does not answer your question, we cannot help you, and you probably need to just decide on your own. We have tried for three pages.
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Post by: Brother maximus
Go IG send wave after wave after wave of men at your enemy
Then when that fails send in the tanks.... Automatically Appended Next Post: And if that fails MORE TANKS!!!
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Post by: Arcani
You have no idea.
But to answer the question on army. You sound like you want either Tau, Grey Knights or IG.
IG: go tanks and veterans, stormtroopers for a Lord commissar and you're pretty much set for most games. Also if you're buddies will let you, buy the Elysian's Book from Forge (Raid on Kasterel-Novem, with orks) and just use cadians with converted jump packs, these really pay off if you'd like an army to land and wreak havok: but be warned, your troops will get isolated and you might have to get into various CC without close support.
Tau: take two or three 8 man fire warrior squads with pulse rifles and (optional) transports. Then take Farsight and buy a crapton of Crisis suits and take them with Plasmas, Fusions, Flamers, and Burst Cannons and Multi firing systems and maybe shields. For heavy support take a squad of broadsides. DON'T take any Kroot, stealth, ethereals or Fast Attacks and tanks until later on. TRUST ME ON THIS I KNOW FROM PAIN (RECEIVING) ALL ABOUT TAU
Grey Knights (haven't played with them but alot against and alongside): Pretty easy to use but small armies. If you use them make sure to understand that you will be outnumbered but not outgunned or out-psycked or out-sworded almost every time
Those are my suggestions think wisely.
Edit:
Also think about what you like we are not, repeat NOT  , you, we can't decide for you, as someone above has said.
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Post by: Deadnight
Tropolious51 wrote:I'm stuck beetween 3 armies
Automatically Appended Next Post:
Just give me five simple questions that I could judge each army on
Do i like the look of the models?
Do i like the fluff (background/history)?
Do i like the themes they represent? Essentially, can i empathise with them, their motives and them as individuals?
Do i like the playstyle that they offer?
Where can i start, and where can i see myself taking them?
Tropolious51 wrote:Huh
Ok then
What army should I choose
Chaos Space Marines vs Eldar
See above questions. Only you can answer that.
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Post by: zippo151
get small circles and proxy the race you want to play but before pick a race that you like the looks if your a painter,if not.pick the grey models you like most.
try a few games first
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Post by: Ithani
Necrons! Easy for beginners to paint, fairly forgiving of learner strategy- with warriors getting up and laughing fun and it looks like air necron is strong this ed.
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Post by: Tropolious51
Re edit
Chaos space marines vs Necrons
How could I start them?
Estimated Cost
Paint /build time
Note:build time is essential because I am not very good at that
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Post by: TheCaptain
Tropolious51 wrote:Re edit
Chaos space marines vs Necrons
How could I start them?
Estimated Cost
Paint /build time
Note:build time is essential because I am not very good at that
Buy a codex.
Hundreds of dollars.
Build time 10 minutes to above an hour. Paint time Thirty minutes to several hours.
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Post by: Tropolious51
More in depth please
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Post by: TheCaptain
My in depth advice, just go for it. It's how most of us have done it.
Buy a pack of models that look cool to you, build them, and paint them however you like.
Do a little research on blogs and stuff on what other models to buy/use, and slowly build up your army.
Dakka isn't here to do the hobby for you, you gotta do that.
That's the fun.
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Post by: Eldarain
Sure you don't want to expand the list again so they can start this all over again?
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Post by: Tropolious51
Expand I had a hard time narrowing it down to two armies
But ok
Necrons
CSM
Eldar
DA
IG
Tau Automatically Appended Next Post: What is the difference beetween ig and death Korps of kreig
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Post by: TheCaptain
Tropolious51 wrote:Expand I had a hard time narrowing it down to two armies
But ok
Necrons
CSM
Eldar
DA
IG
Tau
Automatically Appended Next Post:
What is the difference beetween ig and death Korps of kreig
Definitely a troll. At first, not sure. But now, definitely.
52675
Post by: Deadnight
Tropolious51 wrote:Re edit
Chaos space marines vs Necrons
How could I start them?
Estimated Cost
Paint /build time
Note:build time is essential because I am not very good at that
(1)by buying the rolebook, codex, and models.
(2)it varies. what size army do you want to play? the bigger the army, with multiple "builds" and you're looking at a big investment. a small skirmishy force? not so much. it costs as much as you want it to cost.
(3)it varies. some people speedpaint, and can do a basic job on a squad in an hour. personally, i'd spend upwards of 4 hours per model. So it depends - there is no blanket answer. ultimately, it'll take as long as you're willing to put in to it.
(4)build time? it depends. conversions, poses etc. pinning, glueing etc. some models come out just fine, and just need the glue to dry before you go to work on them. others will require more effort. again, there is no blanket answer. who cares if you're not good at it. the whole point of entering into a hobby (any hobby) is that you get better with time, patience and practice.
what picks your fancy in terms of models, background, story, and theme? start there.
Tropolious51 wrote:More in depth please
want me to play the game for you too? come on lad, seriously. advice is one thing we dont mind giving, but we're not going to do your wargaming a,b,c's for you. this is why its your hobby.
Tropolious51 wrote:Expand I had a hard time narrowing it down to two armies
What is the difference beetween ig and death Korps of kreig
the death korps of krieg are the name given to the regiments of imperial guardsmen raised on the post-nuclear holocaust hellhole that is the world of Krieg, with Krieg being one of the million worlds of the imperium. they're famous as trench warfare and siege experts. they have a model line. thats what makes them special.
seriously. do some research. read. its all there, and if you ask me, exploring the ficttion of the 40kiverse is one of the most rewarding parts of the hobby.
Tropolious51 wrote:
Necrons
CSM
Eldar
DA
IG
Tau
so... all of them, pretty much. didnt you already do this?
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Post by: Eldarain
See here.
This thread needs to die.
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Post by: angel of ecstasy
This has a good chance of being the best thread of 2012. I have been crying with laughter pretty much all the way through.
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Post by: Tropolious51
Is forgeworld a good idea
I would get a pylon for Necrons
Because I guess I've decided on Necrons
And how do I close the discussion
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Post by: Somedude593
dont post here again... thats how you close this /thread
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Post by: Tropolious51
Thanks but is the megaforce crap for a beginner
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