It looks like it could be fun, but I couldn't help but notice similarites to 40k. Humanity traveled the stars and then was cut off for ages, a powerful, mysterious being shows up to save humanity (the Emprah), and now they are beginning a great crusade of sorts to reclaim lost planets, using soldiers imbued with a bit of the Emprah's, oops, Traveller's power. At least they didn't refer to them as space marines.
I dont see anything 40k about this at all... maybe its because I know better than to think 40k was first to use that scifi trope or maybe its because the comparisons are a real stretch. If anything it vaguely reminds me of warmachine in space (mainly the art style and alien concept designs). Looking forward to seeing more.
chaos0xomega wrote: I dont see anything 40k about this at all... maybe its because I know better than to think 40k was first to use that scifi trope or maybe its because the comparisons are a real stretch. If anything it vaguely reminds me of warmachine in space (mainly the art style and alien concept designs). Looking forward to seeing more.
Looks like someone hasn't had their tea yet today. It has elements of all sorts of sci-fi things, but being a Warhammer site, it is more fun to pluck out those. And really? You don't see how "humanity traveled the stars and then was cut off and now begins a great crusade to reclaim the stars for humanity" has a hint of 40k lore?
chaos0xomega wrote: I dont see anything 40k about this at all... maybe its because I know better than to think 40k was first to use that scifi trope or maybe its because the comparisons are a real stretch. If anything it vaguely reminds me of warmachine in space (mainly the art style and alien concept designs). Looking forward to seeing more.
Looks like someone hasn't had their tea yet today. It has elements of all sorts of sci-fi things, but being a Warhammer site, it is more fun to pluck out those. And really? You don't see how "humanity traveled the stars and then was cut off and now begins a great crusade to reclaim the stars for humanity" has a hint of 40k lore?
Maybe I missed something, but I thought they were going to reclaim the Earth for Humanity since the last bastion of human power is the city built beneath The Traveler, but that's being a tad nitpicky I suppose. I freely admit that I'm pretty sure that if I saw that video without anyone making a direct reference to 40K (IE, the title of the thread and the first post ) I probably would've thought of 40K. With that said, I'm pretty sure that that basic background (great civilization, DISASTER, now trying to reclaim at least a fragment of what they once held) is fairly generic.
I dont recall hearing the words/phrase 'great crusade', and humanity only ever travelled the solar system according to the video, so no. No, I dont see much 40k in there.
Well I'm not that impressed yet. Actually, the opposite.
The artworks are nice. Very nice in fact. But that's all there is, artworks and prerendered movies. I think we're waaaaay past the stage that non gameplay visuals should make us piss our pants.
The rest is just usual babbling that actually says nothing about the game.
The only limit is our imagination? Really? Is this the worst pick up line contest? Come on, that is just so cheap.
Living, changing world? Like we've never heard that before. We've heard all that before.
I wouldn't say they tell us nothing about the game either. Sure we have no hard info but some can be inferred from the video:
It looks like there's some kind of space travel or ship management system in the game. We get a brief screen that looks like a fleet of ships in orbit and different ones being selected.
The game (I'm guessing wild here) looks like it might have some player customization. They show several different pics and screens that look like they're appearance options for the player.
From the video I'd even propose they may be taking some story or game play notes from Borderlands.
Who else is with me in creating a guild called the space templars, a group of hate and rage induced crusaders who will scour and annihilate every single xenos filth to reclaim what is ours, in the name of the traveller, let none survive!
chaos0xomega wrote: I dont recall hearing the words/phrase 'great crusade', and humanity only ever travelled the solar system according to the video, so no.
I didn't say they did, I am calling 'reclaiming the galaxy from aliens' a Great Crusade in reference to the Great Crusade from 40k. You'll have to do better then a semantic argument.
chaos0xomega wrote: I dont recall hearing the words/phrase 'great crusade', and humanity only ever travelled the solar system according to the video, so no.
I didn't say they did, I am calling 'reclaiming the galaxy from aliens' a Great Crusade in reference to the Great Crusade from 40k. You'll have to do better then a semantic argument.
Did Bungie at least tip their hat to 40k (again)? Probably.
Did they blatantly rip them off? Probably not.
I don't see super Spartan soldiers making a return, I see the ever increasing theme of a post apocalyptic realm with a thread of almost biblical hope for salvation woven within. It's a pretty standard and solid story that is constantly retold, and the fact that it's in space just reminds us on Dakka of the realm we care about most. Maybe GW could sell their IP to Bungie next go around - it's not like they'd be uncomfortable....
Did it even mention earth? I saw venus mentioned on the 'Autolog' thingy.
Looks cool, i Hope it will be a swansong for this generation of consoles.
Michael Pachter predicted that the multiplayer will have a subscription model, possibly more akin to COD elite than a typical mmo.
Personally i think there will be a kinda Prelude game for the current generation and then a fuller game possibly the year after on the next gen, that includes a port of the prelude game.
I hope the multiplayer not as crap as spartan ops.
Did Bungie at least tip their hat to 40k (again)? Probably.
Did they blatantly rip them off? Probably not.
I don't see super Spartan soldiers making a return, I see the ever increasing theme of a post apocalyptic realm with a thread of almost biblical hope for salvation woven within. It's a pretty standard and solid story that is constantly retold, and the fact that it's in space just reminds us on Dakka of the realm we care about most. Maybe GW could sell their IP to Bungie next go around - it's not like they'd be uncomfortable....
Tip their hat to 40k again? When did they do so before? (I'm not a very big halo fan, excuse my ignorance).
Did Bungie at least tip their hat to 40k (again)? Probably.
Did they blatantly rip them off? Probably not.
I don't see super Spartan soldiers making a return, I see the ever increasing theme of a post apocalyptic realm with a thread of almost biblical hope for salvation woven within. It's a pretty standard and solid story that is constantly retold, and the fact that it's in space just reminds us on Dakka of the realm we care about most. Maybe GW could sell their IP to Bungie next go around - it's not like they'd be uncomfortable....
Tip their hat to 40k again? When did they do so before? (I'm not a very big halo fan, excuse my ignorance).
I'm guessing the entire "Capture Young Kids and turn them into unhuman super soldiers"?
But that was more of a nod to the real world Sparta
Gonna need some more gameplay video to form more of an opinion.
kenshin620 wrote: I'm guessing the entire "Capture Young Kids and turn them into unhuman super soldiers"?
But that was more of a nod to the real world Sparta
Gonna need some more gameplay video to form more of an opinion.
In the words of Bungie itself, Halo is: "Robocop and the Colonial Marines vs Predator and space zombies."
Maybe we can just say "this game and 40k have similarities" and leave it at that? I mean really, why is that line of discussion still running? Probably because Bungie didn't actually say too much in the video about the game Come on Bungie. Can't you see the mystery is tearing us apart XD
Paint_To_Redemption wrote: Looking good so far. Anything that Bungie produces will pique my interest. They have a built up a lot of goodwill from Halo.
They've built up good will period. Bungie as a game maker, has long been able to foster the image of being attentive to the interests of their fans, and not being the money grubbing douches that many other companies appear to be. Any hate they may have incurred during the Halo days was pushed onto Microsoft one way or another. They've had a good image since the Myth games. Will that change? I hope not
I'm guessing the entire "Capture Young Kids and turn them into unhuman super soldiers"?
But that was more of a nod to the real world Sparta
Gonna need some more gameplay video to form more of an opinion.
Yeah true, but here's how the list on how the Astartes compare to Master Chief:
SMs:
Clad in the best armor available.
Indoctrinated at a very young age.
Superhuman.
Trained to martial perfection.
Defender of humanity
Zealous to a single quasi religious cause.
Were legion until broken by betrayal - later repaired by restructure.
The pinnacle weapon of a human empire.
Follow a written code.
Sons of the Emperor
Master Chief and Spartans:
Clad in the best armor available.
Indoctrinated at a very young age.
Superhuman.
Trained to martial perfection.
Defender of humanity.
Were legion until broken by betrayal - later repaired by restructure.
The pinnacle weapon of a human federation.
If anything, the SM's are Janissary Spartans - taken into the folds of a religious militarized cult and trained for war, where Master Chief is just a plain old spartan - albeit the first and greatest of his kind.
Right now its listed as being for 360 and PS3. People are being far FAR too ambitious with the next gen consoles imo. I personally doubt they will be releasing this year (either way we will likely know for sure come E3). Even if they do, Bungie has been working on this game for about 2 years roughly speaking and I also personally doubt that it'll release this year either.
Nobody's mentioned it here yet, so:
This is an MMO styled game (probably in the vein of Planetside 2)
These graphics that we've seen are damn impressive for something with such a large scale.
I really think that Bungie will be able to pull off their goal of establishing a completely interactive universe, they have a larger, more talented staff than they ever have and they've never (since they were very, very small) utilized every member of the company towards a single goal like this. I'm seeing a chance that this could possibly be hailed as "the best game ever" upon its release, given the scope of the project and the size and talent of the crew that has tackled it.
Squidmanlolz wrote: Nobody's mentioned it here yet, so:
This is an MMO styled game (probably in the vein of Planetside 2)
These graphics that we've seen are damn impressive for something with such a large scale.
I really think that Bungie will be able to pull off their goal of establishing a completely interactive universe, they have a larger, more talented staff than they ever have and they've never (since they were very, very small) utilized every member of the company towards a single goal like this. I'm seeing a chance that this could possibly be hailed as "the best game ever" upon its release, given the scope of the project and the size and talent of the crew that has tackled it.
I was actually gathering it was some type of mmo game with them talking about how its going to be a living game and having things they cant control
Honestly if you take planestside, ramp up the graphics and give it some story besides "hey kill these the other faction", I can see it doing well
As an MMO styled game, I was surprised that it's currently only on pre-order for ps3 and 360, and not for PC. Rumors say that a PC version is on the way as well as versions for the next-gen consoles. Here's hoping that they don't port it onto the PC and rather have a good PC version. That said, I may have to buy at least two copies, one for 360, one for pc, perhaps one for the next-gen xbox depending on its timing... jeezus, three copies of the same game?
Squidmanlolz wrote: As an MMO styled game, I was surprised that it's currently only on pre-order for ps3 and 360, and not for PC. Rumors say that a PC version is on the way as well as versions for the next-gen consoles. Here's hoping that they don't port it onto the PC and rather have a good PC version. That said, I may have to buy at least two copies, one for 360, one for pc, perhaps one for the next-gen xbox depending on its timing... jeezus, three copies of the same game?
Hmm isnt it actually harder to develop on the PS3 (or PS4? dun dun duuuuuuuuuun!) than the PC? (or from what I hear on ps3 porting and etc) Be a bit strange to neglect the PC
Squidmanlolz wrote: As an MMO styled game, I was surprised that it's currently only on pre-order for ps3 and 360, and not for PC. Rumors say that a PC version is on the way as well as versions for the next-gen consoles. Here's hoping that they don't port it onto the PC and rather have a good PC version. That said, I may have to buy at least two copies, one for 360, one for pc, perhaps one for the next-gen xbox depending on its timing... jeezus, three copies of the same game?
Hmm isnt it actually harder to develop on the PS3 (or PS4? dun dun duuuuuuuuuun!) than the PC? (or from what I hear on ps3 porting and etc) Be a bit strange to neglect the PC
All I know is that Bungie hired a completely all new staff to work on the PS3 version.
This is purposefully not being developed for PC as apparently "no one plays FPS games on the PC anymore". Evidently somone has never heard fo PLanetside 2 or TF2 or....
It is also possible that the real reason that this isn't getting a PC release is that it is very similar to the next MMO by Blizzard (both of wich are owned by Activision) which is supposed to be strikely similar to this.
Palindrome wrote: This is purposefully not being developed for PC as apparently "no one plays FPS games on the PC anymore". Evidently somone has never heard fo PLanetside 2 or TF2 or...
Exceptions aside, you'd be surprised how much the PCFPS market has suffered the past few years. While the statement is on its face wrong, they are correct that making FPS games for the PC has become an increasingly dicey proposition. And honestly, should we be surprised that Activision doesn't want to make more FPS games for the PC? CoD might be bringing in the bank but it hasn't really built their brand.
The ps4 architecture is supposed to be alot more 'open' than the ps3 and judging (i didnt do the judging btw) by durango's architecture, 'xbox-next''s aswell. Sony has learned the hard way from the cell processor and it's strict partitions, sony is not developing a bespoke processor this time round iirc. Ps4 is aiming to be the 'easiest' to develop for.
I think 'warframe' is a good indication of what this game will be like in terms of online structure.
LordofHats wrote: . While the statement is on its face wrong, they are correct that making FPS games for the PC has become an increasingly dicey proposition. .
I think that its more a case of making CoD clones is an increasingly dicey proposition as the PC user base are typically more experienced/older they see through the hype more clearly than console gamers. In the last couple of years FPS that weren't CoD clones have been few and far between.
Well I'm sure we can both agree that CoD has poisoned the market in that respect. The PC crowd is now more critical and less willing to put up with the crap (both because as a smaller market the people in it are more dedicated, and because they've been getting handed the short stick for years). This effects more than just CoD and its clones imo.
Not single-player? Check!
Requires a constant internet connection? Check!
Not available on PC? Check!
Finally a game that cuts the bs and just flat out tells me not to buy it. Thanks Bungie. You've saved me a lot of time following this thing's development.
It is also possible that the real reason that this isn't getting a PC release is that it is very similar to the next MMO by Blizzard (both of wich are owned by Activision) which is supposed to be strikely similar to this.
Blizzard worked on this game alongside Bungie
Blizzard did most of the server work and the rest of the work on that end of the spectrum
I still understand the need to avoid competing with one's self...
Dakka let us join forces to form the Ordo Xenos and deliver the travellers true message as it now sits idle from its great sacrifice to save us, to destory the alien threat and embark on our great crusade!
LordofHats wrote: Right now its listed as being for 360 and PS3. People are being far FAR too ambitious with the next gen consoles imo. I personally doubt they will be releasing this year (either way we will likely know for sure come E3). Even if they do, Bungie has been working on this game for about 2 years roughly speaking and I also personally doubt that it'll release this year either.
Completely agree with you on this one.
As for the game, sounds/looks really cool so far...but I'm not holding my breath. We'll see later in the year when there's more info on it. I just hope it doesn't end up like MAG...
Edit - And I also remeber Oni! One of the first PS2 games I ever bought...and it was a damned good one, last I remembered.
Edit - And I also remeber Oni! One of the first PS2 games I ever bought...and it was a damned good one, last I remembered.
oni was great, but bungie sold it and gutted the team about 3/4 through development in order to make Halo1 great
in hindsight a good decision, but it makes me sad since I really did like oni.
LordofHats wrote: Right now its listed as being for 360 and PS3. People are being far FAR too ambitious with the next gen consoles imo. I personally doubt they will be releasing this year (either way we will likely know for sure come E3). Even if they do, Bungie has been working on this game for about 2 years roughly speaking and I also personally doubt that it'll release this year either.
I have to correct you on one thing, the game has reportedly been in the works (conceptually mostly) since around the release of Halo 3 in 2007 and was well on the table when talks with Activision-Blizzard began pending Bungie's release from their contract with Mircosoft after Halo: Reach in 2010. Bungie has been specifically tight-lipped with this one, members of separate design teams didn't know what the others were doing until very recently, with only the upper echelons of the companies getting to see the big picture. Bungie traditionally holds to spending 3 years flat working on each of their games, Activision is looking to release Destiny in 2014, which places it having 7 years of production under its belt. (I just wanted to state that the fact that it is getting 7 years is significant because Bungie idolizes the number 7 like a mad cult.)
As for the new generation of consoles, the last rumor I heard said that Sony would do a reveal on a new console this week. No idea how reliable of a rumor it was but it generated some buzz.
Well, it looks ambitious. I have a horrible feeling that the game is going to be ripped to shreds simply by not being able to live up to the absurd hype. Remember what happened to poor, poor, poor Aliens: Colonial Marines.
There's a huge difference between what happened to Aliens: Colonial Marines and the usual "not being able to live up to the absurd hype".
Colonial Marines was a six year project that was constantly shelved and then later restarted whenever someone had a "good idea" that they felt should be in the game. Then Gearbox just stopped working on it, ported it to several different studios to work on and then Gearbox worked on Borderlands 2 instead.
Squigsquasher wrote: Well, it looks ambitious. I have a horrible feeling that the game is going to be ripped to shreds simply by not being able to live up to the absurd hype. Remember what happened to poor, poor, poor Aliens: Colonial Marines.
You have to take into consideration that Colonial Marines isn't very good for today's standards, it was done being programmed YEARS ago they hadn't worked on it since and all the money that was supposed to go towards shipping and advertising went elsewhere.
Bungie has one of the best design, programming and community support teams in the modern era of video games. That said, Activision doesn't have my full trust yet and I'm hoping that Blizzard holds up their end of the game.
Squidmanlolz wrote: That said, Activision doesn't have my full trust yet and I'm hoping that Blizzard holds up their end of the game.
I'm less concerned about that than normal as the agreement between Bungie and ActiBlizz is very unusual and seems to have been purposefully designed to allow Bungie to make the game they way they want it to be and Activision can only take it when its done.
Squigsquasher wrote: Well, it looks ambitious. I have a horrible feeling that the game is going to be ripped to shreds simply by not being able to live up to the absurd hype. Remember what happened to poor, poor, poor Aliens: Colonial Marines.
I see where you're coming from but Better examples would be Halo 2, MGS2 and Diablo 3. All decent/great games but victims of their own hype.
^Agreed with Diablo 3 being a good example
Halo 2 however was horribly rushed throughout its creation which lead to a large amount (I believe the last 1/3) of the game's planned campaign to be cut out and replaced with the now famous cliffhanger.
Halo 2 however was horribly rushed throughout its creation which lead to a large amount (I believe the last 1/3) of the game's planned campaign to be cut out and replaced with the now famous cliffhanger.
Hey look, multiplayers got their blood gulch. Be happy
But anyways halo being split up was more of microsoft's call right?
This looks like a pretty neat idea then again I love post-apocalyptic settings ever since I've got into Mad Max and the Fallout series, I don't think I've been this interested in a Bungie game in along time. Don't get me wrong the first Halo game was amazing for it's time but the sequels didn't
really introduce anything that new, I mean in terms of game play (obviously not graphics) Halo Reach feels like a 12 year-old game plus most of the Halo games as a single player experience feel boring and generic to me, although they're almost always great multi-player wise.
Cheesecat wrote: This looks like a pretty neat idea then again I love post-apocalyptic settings ever since I've got into Mad Max and the Fallout series
Nice trailer, but I agree about being jaded. A really cool pre-rendered trailer doesn't do much for me.
Also, not being a console gamer if it isn't gonna be a PC release I could care less then.
And Bungee kinda irked me back in the day with the Halo 1 hype, being initially touted as a PC game, only to deviate into X-Box territory once they got their internet moneys from Microsoft. Kudos to them for striking gold with their successful Halo series, but I just can't get into newer console games.
It's interesting for sure, but with little or no details being released (aside from vague "It's going to be awesome!"), I'm skeptical. Granted Bungie owned face for years with the Halo franchise so they know how to make a first person shooter, but building a giant galaxy that lives and breathes on it's own? Action RPG style?
I hope it's good, I want it to be with every fiber of my gamer-being.
It looks really good, it hits the right buttons to get me salivating like one of Pavlov's dogs after you ring a bell, but yeah... waiting and seeing for now on this one.
The official PS4 announcement for Destiny did go live though.
Spyral wrote: Frankly I'm surprised that they're not still milking Halo.
Likely because Bungie does not actually "own" Halo anymore?
Microsoft does, and they have a studio dedicated to Halo games in the form of "343 Industries".
Could never understand why such a generic FPS was considered to be so brilliant.
Probably has something to do with the fact that because at the time of Halo: Combat Evolved, it was not actually that generic?
Spyral wrote: Frankly I'm surprised that they're not still milking Halo. Could never understand why such a generic FPS was considered to be so brilliant.
1) Generic how?
2) They completed the story they wanted to tell with Halo, and unlike most companies/developers, they were willing to let go of it.
Also, does anyone know where I can easily get a copy of Oni? I've always been interested in that game.
Could never understand why such a generic FPS was considered to be so brilliant.
Probably has something to do with the fact that because at the time of Halo: Combat Evolved, it was not actually that generic?
Excellent point right here, Halo seems generic now because it's the origin point of almost everything shooters have been copying since Combat Evolved came out.
Could never understand why such a generic FPS was considered to be so brilliant.
Probably has something to do with the fact that because at the time of Halo: Combat Evolved, it was not actually that generic?
Excellent point right here, Halo seems generic now because it's the origin point of almost everything shooters have been copying since Combat Evolved came out.
Couldn't agree more.
Do we know anything else about this game like fluff? The Art looks great BUT.
It reminds me alot of my concept idea for my short story Black Ink.
As long as they don't make a slime creature that uses the bodies of the dead and uses it as a puppet while it absorbs all living material. I'm happy either way.
I pre-ordered at GameStop to get the free poster (which they handed me right then, and I only had to put down $5... and they said I can change the system later if I end up getting a PS4).
My question is, is it going to be worth playing on a PS4? Will the graphics be about the same as on the Xbox 360 and PS3? Will the multiplayer be limited to only playstation, or only xbox, or only PC... or is there any chance at cross-system compatibility??
So many questions... I am very excited for this game. Will try to stay interested in Halo 4 until then...
Not sutre if these have been posted but i read a couple more details about the game.
-The graphics engine is built for current gen but 'scalable' to next gen platforms, curiously only the PS4 is mentioned directly. I would imagine this would be similar to games of the last gen like Tomb raider legend, and indeed contemporary (good)PC-ports, i.e nicer textures and better frame-rate but nothing gameplay changing. -The multiplayer will take the form of 'crossplay'. The game lobby will take the form of a thirdperson navigated hub called 'The City' where you can meet with your party and show off your gear. From there you can choose to embark on a mission with your party or just go off on your own. -When you enter a story mission certain parts of the mission will be 'Public combat arenas', the example cited is 'The Dust palace' on mars. Here you will encounter random other players, who you can collaborate with or simply ignore and just carry on with the story mission. -The customisation is deep. The four main things you can customise are your armour, your gun (customisation appears to be deep, bungie showed slides with 30 different guns based on the same chassis, borderlands was also mentioned during the presentation, as was the word loot ) and finally and most excitingly..... Your SPACE SHIP. Awww yeah! -The three classes are Warlock (magic, stoopid), Hunter (ranger) and Titan (Master chief) and the four stats are Energy, Shields, Agility and Discipline which apparently Governs your Magic abilities. -The Enemies are called 'The Fallen' and the three races mentioned are The Vex, who are time travelling robots, The Cabal who are bulky brutes and the 'Space Zombies' who Bungie guaranteed would get a better name once they thought of one. -The App will allow you to access all the cutomisation options, message friends and have every stat you could possibly think of apparently. -Finally all the net code and network features during the game are invisible. Similar to the PSN game journey.
Perkustin wrote: Not sutre if these have been posted but i read a couple more details about the game.
-The graphics engine is built for current gen but 'scalable' to next gen platforms, curiously only the PS4 is mentioned directly. I would imagine this would be similar to games of the last gen like Tomb raider legend, and indeed contemporary (good)PC-ports, i.e nicer textures and better frame-rate but nothing gameplay changing.
-The multiplayer will take the form of 'crossplay'. The game lobby will take the form of a thirdperson navigated hub called 'The City' where you can meet with your party and show off your gear. From there you can choose to embark on a mission with your party or just go off on your own.
-When you enter a story mission certain parts of the mission will be 'Public combat arenas', the example cited is 'The Dust palace' on mars. Here you will encounter random other players, who you can collaborate with or simply ignore and just carry on with the story mission.
-The customisation is deep. The four main things you can customise are your armour, your gun (customisation appears to be deep, bungie showed slides with 30 different guns based on the same chassis, borderlands was also mentioned during the presentation, as was the word loot ) and finally and most excitingly..... Your SPACE SHIP. Awww yeah!
-The three classes are Warlock (magic, stoopid), Hunter (ranger) and Titan (Master chief) and the four stats are Energy, Shields, Agility and Discipline which apparently Governs your Magic abilities.
-The Enemies are called 'The Fallen' and the three races mentioned are The Vex, who are time travelling robots, The Cabal who are bulky brutes and the 'Space Zombies' who Bungie guaranteed would get a better name once they thought of one.
-The App will allow you to access all the cutomisation options, message friends and have every stat you could possibly think of apparently.
-Finally all the net code and network features during the game are invisible. Similar to the PSN game journey.
Perkustin wrote: Not sutre if these have been posted but i read a couple more details about the game.
-The graphics engine is built for current gen but 'scalable' to next gen platforms, curiously only the PS4 is mentioned directly. I would imagine this would be similar to games of the last gen like Tomb raider legend, and indeed contemporary (good)PC-ports, i.e nicer textures and better frame-rate but nothing gameplay changing.
This is because, as of right now, the next Xbox is still technically a "secret". It's supposed to get unveiled at E3, and supposedly Bungie will be there doing a demo presentation on the NextBox and PS4 both.
Perkustin wrote: Not sutre if these have been posted but i read a couple more details about the game.
-The graphics engine is built for current gen but 'scalable' to next gen platforms, curiously only the PS4 is mentioned directly. I would imagine this would be similar to games of the last gen like Tomb raider legend, and indeed contemporary (good)PC-ports, i.e nicer textures and better frame-rate but nothing gameplay changing.
-The multiplayer will take the form of 'crossplay'. The game lobby will take the form of a thirdperson navigated hub called 'The City' where you can meet with your party and show off your gear. From there you can choose to embark on a mission with your party or just go off on your own.
-When you enter a story mission certain parts of the mission will be 'Public combat arenas', the example cited is 'The Dust palace' on mars. Here you will encounter random other players, who you can collaborate with or simply ignore and just carry on with the story mission.
-The customisation is deep. The four main things you can customise are your armour, your gun (customisation appears to be deep, bungie showed slides with 30 different guns based on the same chassis, borderlands was also mentioned during the presentation, as was the word loot ) and finally and most excitingly..... Your SPACE SHIP. Awww yeah!
-The three classes are Warlock (magic, stoopid), Hunter (ranger) and Titan (Master chief) and the four stats are Energy, Shields, Agility and Discipline which apparently Governs your Magic abilities.
-The Enemies are called 'The Fallen' and the three races mentioned are The Vex, who are time travelling robots, The Cabal who are bulky brutes and the 'Space Zombies' who Bungie guaranteed would get a better name once they thought of one.
-The App will allow you to access all the cutomisation options, message friends and have every stat you could possibly think of apparently.
-Finally all the net code and network features during the game are invisible. Similar to the PSN game journey.