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Post by: Lord Zimoa
Armageddon™ invasion starts in 2014!
Warhammer® 40,000® turn-based strategy videogame details are disclosed.
http://www.thelordzgamesstudio.com/site/2013/05/armageddon-invasion-starts-in-2014/
Cheers,
Tim aka LZ
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Post by: Ravenblade666
So kinda like Final Liberation? Any chance of Titans and Gargants being playable units?
7375
Post by: BrookM
Interesting, looking forward to this!
67534
Post by: Lord Zimoa
Any chance of Titans and Gargants being playable units
Sorry guys, outside the official press releases for now we cannot comment or go into detail, one promise though: there will be much more in the future, all in due time, sorry... I will try and keep you posted.
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Post by: pretre
Too hard to quote?
Epsom, 21st May, 2013 – Slitherine and Games Workshop® are pleased to announce Warhammer® 40,000®: Armageddon™. Having announced an exciting partnership with Games Workshop a few weeks ago, Slitherine are delighted to release further details. Slitherine have acquired the exclusive rights to Games Workshop’s “Battle for Armageddon” setting in order to create a series of amazing multiplatform, turn-based, hex-based games. Warhammer 40,000: Armageddon will make full use of Slitherine’s expertise in creating compelling and challenging strategy gaming experiences. The initial game is set during the Second War of Armageddon and players will lead the Imperial forces of the Armageddon Steel Legion and Space Marines® from the Ultramarines, Blood Angels and Salamanders Chapters against Ghazghkull Thraka’s massive Ork Waaagh! invasion through over 30 scenarios, on the hostile terrain of the planet and its gigantic Hive Cities.
“It is very exciting to see a game like this come alive – I just can’t wait to play it!”, said Iain McNeil, Development Director of the Slitherine Group. “It’s been almost 15 years since a turn-based strategy game set in the Warhammer 40,000 universe has been released and we think it is now time to deliver that experience to all fans around the world”.
“The Battle for Armageddon is a classic event in the lore of the Warhammer 40,000 universe, having been detailed in games, models and novels over the past 20 years.” said Jon Gillard, Head of Licensing at Games Workshop. “Slitherine’s masterful use of their classic digital wargame style applied to this seminal setting will delight fans of both.”
The game is currently in development for PC and iOS and will release in the first quarter of 2014.
Main features of the game include:
The game portrays the Second War for Armageddon™ in great detail, from the initial Ork landings to the final liberation of the planet;
It contains a large branching campaign with 30 major scenarios, plus additional 5 tutorial scenarios that explore the story in detail;
A complex plot, which can develop during a mission, right in the middle of battle, creating an engaging story line with unexpected twists;
Players lead Imperial troops of the Armageddon™ Steel Legion, with supporting assets from a number of Space Marine chapters against the ferocious Orks;
Fight alongside Commissar Yarrik and Commander Dante against the cunning Ork Warboss Ghazghkull Thraka;
Carry over battle-hardened veterans from scenario to scenario, using their experience and upgrading their equipment;
Detailed combat model with terrain, weather and morale effects;
Extensive modding options delivered through a powerful and easy-to-use game editor.
Some numbers:
Over 35 scenarios;
Over 100 unit types, with unique roles, stats and special abilities;
20 different units stats;
A separate set of maps are designed and balanced specifically for multiplayer via Slitherine’s PBEM++ system.
Slitherine is part of the Slitherine Group
About the Slitherine Group
The Slitherine Group is the world’s leading producer and publisher of digital wargames and strategy games. Under the Slitherine ( www.slitherine.com), Matrix Games ( www.matrixgames.com) and Ageod ( www.ageod.com) brands it has published literally hundreds of games, with many award-winning titles in its portfolio and spanning all digital platforms, from home consoles to modern Smartphone’s and Tablets. Slitherine is also involved with book publishing, board gaming and works with a wide array of key licensing partners, such as HISTORY®, MILITARY HISTORY®, Horrible Histories™, Showtime, BBC, Osprey, Scholastic, Buzz Aldrin Enterprises and many others to deliver the best blend of historical accuracy in an exciting and entertaining way. Together the Group companies form the world’s largest organization specializing in this important and vibrant niche. The Slitherine Group’s mission over the coming years is to lead the way in innovation and growth in an ever expanding segment of the entertainment industry.
About Games Workshop
Games Workshop® Group PLC (LSE:GAW.L) is based in Nottingham, UK. Games Workshop designs, manufactures, retails, and distributes its range of Warhammer® and Warhammer® 40,000® games, miniature soldiers, novels and model kits through more than 400 of its own Hobby centres, the Internet and independent retail channels in more than 50 countries worldwide. Further details on the company can be obtained at www.games-workshop.com
Warhammer 40,000: Armageddon © Games Workshop Limited 2013. Games Workshop, GW, Warhammer 40,000, Armageddon, GW, the Games Workshop logo, the Double headed/Imperial Eagle device, Warhammer, 40K, Warhammer 40,000 and the Warhammer 40,000 device the foregoing marks’ respective logos and all associated marks, logos, names, places, characters, creatures, races and race insignia, illustrations and images from the Warhammer 40,000 game setting are either ®, TM and/or © Games Workshop Ltd 2000-2013, variably registered in the UK and other countries around the world. All Rights Reserved to their respective owners.
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Post by: Lord Solaar
I would love to see something along the lines of chaos gate myself
20774
Post by: pretre
Unlikely, since it focuses on guard and armageddon. That's not really a squad based type scenario.
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Post by: Wilytank
Hopefully, it will let you play as Orks as well.
20774
Post by: pretre
Consider it is listed as having a lot of modding options, even if they don't put it in, one of us will.
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Post by: Absolutionis
What does it mean by:
Over 100 unit types, with unique roles, stats and special abilities;
20 different units stats;
There will be over 100 unit types but 20 different statlines?
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Post by: pretre
Absolutionis wrote:What does it mean by:
Over 100 unit types, with unique roles, stats and special abilities;
20 different units stats;
There will be over 100 unit types but 20 different statlines?
That's what I got with it:
Unit Types:
Infantry Squad
Heavy Weapon Squad
Leman Russ
Boys Squad
etc
Unit Stats:
Strength
WS
BS
etc
So they may be significantly expanding the number of stats that run the game. Not terribly surprising considering different units will need behavior type stats, etc.
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Post by: Eiríkr
Most likely a typo... He probably means that there are twenty ascribed stats to each unit.
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Post by: JB
Turn based 40K strategy game with an Armageddon setting? I read that and had a nerdgasm!
If the IG also include Cadians and other regiments (or the ability to mod them in), this could be a must buy game.
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Post by: Kwosge
Absolutionis wrote:What does it mean by:
Over 100 unit types, with unique roles, stats and special abilities;
20 different units stats;
There will be over 100 unit types but 20 different statlines?
How many different units are in 40k? Hundreds.
How many stats are there, total: BS, WS, S, I, W, Sv, T, Ld, Av, Movement, A, Range, AP, exc.
What don't you get about it?
I am sure there will be different types of units with only a few stats each, some shared and some unique.
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Post by: Grot 6
Who will win between histories deadliest warriors?
Cadian Kaskerin, or Ork Nob? Watch and find out.......
TV show. NOW.
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Post by: Alpharius
Turn based too?
I'm in!
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Post by: RiTides
Yeah, sounds very interesting!
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Post by: MajorWesJanson
Final Liberation 2? I'm in.
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Post by: Alpharius
It HAS to have Titans in it, right?
Please?
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Post by: gianlucafiorentini123
Looks interesting.
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Post by: Firehead158
Hex based? I usually shy away from games like that, I never enjoy them. I'll wait until I see screenshots to truly judge it.
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Post by: pretre
Firehead158 wrote:Hex based? I usually shy away from games like that, I never enjoy them. I'll wait until I see screenshots to truly judge it.
Check out Final Liberation. It was turn-base, hex/square based.
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Post by: Acardia
I loooooved Finial liberation. I request Nids tho.
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Post by: Clang
I too am hoping for something similar to Final Liberation, which I loved (except that it wouldn't let you choose which side to play).
Hmm, haven't played Final Liberation in years, wonder if I still have the disc and can get it to run in Windows 7...
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Post by: Alpharius
pretre wrote: Firehead158 wrote:Hex based? I usually shy away from games like that, I never enjoy them. I'll wait until I see screenshots to truly judge it.
Check out Final Liberation. It was turn-base, hex/square based.
And it was awesome!
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Post by: pretre
Alpharius wrote: pretre wrote: Firehead158 wrote:Hex based? I usually shy away from games like that, I never enjoy them. I'll wait until I see screenshots to truly judge it.
Check out Final Liberation. It was turn-base, hex/square based.
And it was awesome!
Sorry, I was completely wrong in missing that. Let me reiterate. It not only was awesome... It still is awesome. Totally replayable.
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Post by: overtyrant
Isn't Slitherine the ones that created the program for Deadliest Warrior? if so then I'm thinking it will be good stuff!
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Post by: Dreadclaw69
Clang wrote:I too am hoping for something similar to Final Liberation, which I loved (except that it wouldn't let you choose which side to play).
Hmm, haven't played Final Liberation in years, wonder if I still have the disc and can get it to run in Windows 7...
You couldn't choose in the campaign, but you could for quick missions. I think it will run, but the videos need disabled
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Post by: pretre
I believe I had to use DosBox last time I ran it.
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Post by: UltraPrime
This looks like it will be great. I loved Final Liberation, and look forward to this.
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Post by: Lord Zimoa
Warhammer® 40,000® Armageddon™ forum is now open.
http://www.slitherine.com/forum/viewforum.php?f=235
Cheers,
Tim aka LZ
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Post by: vim_the_good
This and the new Space Hulk video game show quite an interesting turn for GW in the video games market, post THQ. Looks like they are taking the brand back to the niche market where it belongs rather than the attempt to compete with the likes of GoW etc.
I am really liking the sound of this so far especially the idea of your troops gaining experience from battle to battle. Huge fan of Final Liberation and Epic 40K back in the day I hope they capture the same feel.
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Post by: Tibbsy
Well you can certainly colour me interested...
I never got to play Final Liberation unfortunately, but I'd definitely like to see how this turns out.
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Post by: H.B.M.C.
Final Lib Mk.II
I'm in.
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Post by: Mij'aan
I'm looking forward to it, I'll be honest.
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Post by: Eldercaveman
Fair enough it was covered, I blame peoples use of titles on Dakka, and the Tequila On a more serious note, this COULD be a very interesting project, executed properly. ,
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Post by: CaptKaruthors
AWESOME!!! I can't wait!
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Post by: BrotherVord
Lost interest when i read the words "hex based". No. Thank you sir.
If they're doing turn based strategy then at least give us a proper battlefield to fight on without arbitrary restriction that doesn't exist in the tabletop.
I have a very hard time seeing them forge a compelling narrative while I battle on a hex board.
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Post by: Eldercaveman
BrotherVord wrote:Lost interest when i read the words "hex based". No. Thank you sir.
If they're doing turn based strategy then at least give us a proper battlefield to fight on without arbitrary restriction that doesn't exist in the tabletop.
I have a very hard time seeing them forge a compelling narrative while I battle on a hex board.
As I said, this COULD be a very interesting project. They won't make it too close to the tabletop for fearing of stealing their own IP. Do you think they'd sue themselves?
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Post by: Sir Samuel Buca
...Space Marines® from the Ultramarines, Blood Angels and Salamanders Chapters...
I'm a big Ultramarines fan, don't get me wrong, and I understand that it makes sense for the poster boys to be present in the game, but surely it'd be better to have Black Templars rather than Ultramarines in a game about Armageddon? Sounds good though, can't wait for it.
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Post by: Dreadclaw69
Sir Samuel Buca wrote:...Space Marines® from the Ultramarines, Blood Angels and Salamanders Chapters...
I'm a big Ultramarines fan, don't get me wrong, and I understand that it makes sense for the poster boys to be present in the game, but surely it'd be better to have Black Templars rather than Ultramarines in a game about Armageddon? Sounds good though, can't wait for it.
It would help if they clarified which War the game will be based on
Second War
http://wh40k.lexicanum.com/wiki/Second_War_for_Armageddon#.UZ6lVbXFXu0
The Second War for Armageddon is the second best known of the three wars of the system. It took place on the Hive World of Armageddon between the mighty Ork Warboss Ghazghkull Mag Uruk Thraka and the forces of the Imperium and included regiments of the Imperial Guard and Space Marines of the Blood Angels, Salamanders and Ultramarines Chapters, along with a large Squat army. It would see the planet being swarmed with green-skinned Orks of five different tribes. The main war lasted for two years, but the actual combat continued for the next twenty years, a colossal effort for just one planet.
Third War
http://wh40k.lexicanum.com/wiki/Armageddon_Imperial_Forces#.UZ6kzLXFXu0
The following Space Marine Chapters contributed forces to the Third War[1]:
Angels of Fire: 7 Companies
Angels of Redemption: 4 Companies
Angels of Vigilance: 6 Companies
Angels Porphyr: 8 Companies
Black Dragons: 9 Companies
Black Templars: 3 Crusades
Blood Angels: 1 Company
Celebrants: 10 Companies
Celestial Lions: 10 Companies
Exorcists: 12 Companies
Flesh Tearers: 5 Companies
Iron Champions: 7 Companies
Marines Malevolent: 2 Companies
Mortifactors: 10 Companies
Omega Marines: 9 Companies
Raptors: 5 Companies
Relictors: 10 Companies
Salamanders: 6 Companies
Silver Skulls: 7 Companies
Sons of Guilliman: 6 Companies
Space Wolves: 3 Great Companies
Storm Giants: 5 Companies
Storm Lords: 2 Brotherhoods
White Scars: 3 Brotherhoods
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Post by: Sir Samuel Buca
I just assumed it'd be the third, bigger wars mean better games right? I mean that IS how all games are sold now.
The fluff is also a bit light on the 2nd war, the 3rd and 1st seem to have more background to draw from and build a good game upon to please the fans, but enough big moments to keep newcomers happy who simply want to play a game about killing aliens.
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Post by: Dreadclaw69
I think for players who were around in the RT and 2nd Edition days there was a lot of fluff for the Second War (if I recall the 2nd Edition box had the background, and scenarios for replaying battles as a way of learning the rules). Granted the Third was better marketed and promoted by GW
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Post by: Eldercaveman
Sir Samuel Buca wrote:I just assumed it'd be the third, bigger wars mean better games right? I mean that IS how all games are sold now.
The fluff is also a bit light on the 2nd war, the 3rd and 1st seem to have more background to draw from and build a good game upon to please the fans, but enough big moments to keep newcomers happy who simply want to play a game about killing aliens.
The fluff is light on the 2nd, what's a good way to expand on it? Make a computer game.
And why start with the 3rd, when in two years time they can release the sequel based on the third war?
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Post by: Dreadclaw69
Evidently I missed this - "The game portrays the Second War for Armageddon™ in great detail, from the initial Ork landings to the final liberation of the planet"
http://www.slitherine.com/forum/viewtopic.php?f=235&t=42695&sid=460474fdaabf0460ffa90aa14f7e3b40
So apologies for my confusion of which War it was based on
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Post by: Sir Samuel Buca
That would answer my question on Ultramarines instead of Templars too.
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Post by: Mij'aan
There was never any possibility of them making it too close to the table top.
Despite all the discussion around it.. GW won't let anyone make the tabletop game on a computer game.
Why?
Because many people who could sink £100's into one army, will instead sink £50 into ALL armies and have access to every angle of 40k possible.
There was never a question of it being anything like the table top.
But a game based around 40k will be interesting regardless of the format.
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Post by: frozenwastes
The world needs more turn based strategy games. I'll check this out when more info is available.
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Post by: Bubbalicious
In my wildest dreams gameplay would be like Battlefronts Combat mission Normandy game and beyond in how you manage troop movements and how turn sequences are played out. But i dont know how CC would be handled in that style.
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Post by: Fezman
Looks interesting...
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Post by: Eldercaveman
Fezman wrote:Can you trademark the word "Armageddon"...?
Looks interesting, anyway. It'll be a bit disappointing if you can't play as Orks without modding though.
Can you trademark the words Space Marine?
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Post by: Gearhead
My my. I think I might just have to take my enthusiasm out of mothballs for this! Automatically Appended Next Post:
Yes. Yes it does.
550
Post by: Clang
ascended_mike wrote:There was never any possibility of them making it too close to the table top.
Despite all the discussion around it.. GW won't let anyone make the tabletop game on a computer game.
Why?
Because many people who could sink £100's into one army, will instead sink £50 into ALL armies and have access to every angle of 40k possible.
There was never a question of it being anything like the table top.
But a game based around 40k will be interesting regardless of the format.
I agree - a true computer version of the miniatures game would be fantastic for us and terrible for GW, so will never happen. (Hmm, then again, some tablet games are doing very nicely by charging players for endless in-game purchases, so in theory GW could e.g. make a game where you literally pay for each new digital unit in your army. No, forget I said that, nobody tell GW!  )
But seriously, not matching the miniatures game hasn't hurt previous computer games based on the 40K universe.
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Post by: JWhex
Somehow I dont think the Squats will be in this game even though they had an important role in the second battle for armageddon.
53337
Post by: warriorpriest
So no Black Templars...............
494
Post by: H.B.M.C.
It's the second war, so no.
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Post by: Moopy
This is terrific news! I love these kinds of games!
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Post by: vim_the_good
It’s funny. I can clearly recall quite a few sound fx from Final Liberation in my head after all these years. Specifically the sound of one of the Ork tank firing. I can’t remember its name exactly but it was the one that fired a volley of cannon balls and always seemed to decimate my Space Marine troops… Ah, great times
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Post by: warriorpriest
I know but i can hope and dream right?? LOL!!!
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Post by: Eldercaveman
53337
Post by: warriorpriest
LOL!!!! I can see it now., the game would be called:
Warhammer 40K: Battle for Armageddon II: The Third War
or
Warhammer 40K: Armageddon II: The Orks Strike Back
50832
Post by: Sigvatr
No Necrons? Sad. Game forgoten in 3...2...1...done.
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Post by: psychadelicmime
Sounds amazing. Once it's released, I wonder how long it will take to make a helsreach mod?
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Post by: Iracundus
As others have noted, Final Liberation again?
Or perhaps Panzer General 40K (like Rites of War)?
I wish they hadn't gone with Armageddon though since we already know the canonical ending for the 2nd War, and how it leads to the 3rd. They could have gone for another world (as they did in Final Liberation) and left room for them to develop further in their own way without the restrictions set by GW's existing timeline.
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Post by: xttz
I realise this is almost a year-long bump, but they just released some more detail and decent screenshots of the game:
http://www.pcgamesn.com/warhammer-40000-armageddon-waaahggame-anyone-can-play
It's definitely the spiritual successor to Final Liberation.
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Post by: Uriels_Flame
Links not working... for me anyway.
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Post by: Alpharius
It does look like it, doesn't it?
If it really is - I'm in!
12271
Post by: JB
I'm buying this game. I am also looking forward to the Mods.
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Post by: Davespil
I'd be interested if you were able to play as several different races. But the limited campaign where you are stuck as the same race (or two races) sounds boring. Is there multiplayer? If not, another reason to pass.
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Post by: matphat
This information is a year old, and first quarter is almost over. Does anyone have any additional information regarding if the project is still on?
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Post by: JB
Look at the link posted by xttz.
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Post by: Alpharius
JB wrote:I'm buying this game. I am also looking forward to the Mods.
We try our best, of course!
I'm just hoping that there will be Titans - lots of Titans...
...and Gargants!
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Post by: JB
Hah! You kidder!
This screen shot from that article shows superheavy walkers, I think.
There is also this blurb in the article..."Flashback is also planning DLC, adding new locations in Armageddon and even a separate add-on focusing on the Titans facing the Orkish Gargants, which sounds like quite the titanic clash."
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Post by: Alpharius
Nice quote there - I AM IN!!!
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Post by: H.B.M.C.
Why not just put them in the game, rather than specifically not including things just to double-dip us later?
I hate the fething modern games industry.
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Post by: Moopy
These folks did PanzerCorps (spiritual successor to Panzer General) and that was a damn good turn based game.
If this is anything like PanzerCorps I'm picking it up day 1.
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Post by: AegisGrimm
I would gladly shell out my hard earned dollars to have the fun I had playing Final Liberation again. That was THE 40K game to play on PC.
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Post by: Bonegrinder
Slitherine are also developing Buzz Aldrin's Space Program Manager alongside their 40K game. I don't know which I want most /sarcasm.
I would love a great and new turn based 40k game, plus one about the 2nd Armageddon war would be all the sweeter, but looking at the company's history with mobile games and GWs love of Apple I fear it may be developed for iphone/ipad and ported to PC.
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Post by: angelofvengeance
What games have Slitherine made? I've never heard of them
59981
Post by: AllSeeingSkink
http://lmgtfy.com/?q=slithering+games
Sorry, couldn't help myself
But yeah, from their wikipedia page:
[edit]
Legion/Legion Gold (2002) Platform: PC
Chariots of War (2003) Platform: PC
Spartan (2004) Platform: PC
Gates of Troy (2005) Platform: PC
Legion Arena (2005) Platform: PC
Legion Arena: Cult of Mithras (2006) Platform: PC
The History Channel: Great Battles of Rome (June 2007) Platform: PC, PS2, PSP
History Great Empires: Rome (2008) Platform: NDS
Commander - Napoleon at War (2008) Platform: PC
Military History Commander - Europe at War (Gold) (2009) Platform: PC, PSP, NDS
Conquest! Medieval Realms (2009) Platform: PC
Horrible Histories: Ruthless Romans (2009) Platform: PC, Wii, NDS
History: Ice Road Truckers (2009) Platform: iPhone
Field of Glory - Digital Version (2009) Platform: PC
History - Great Battles Medieval (2009) Platform: PC, Xbox360, PS3
Battle Academy (2010) Platform: PC,iPad
Panzer Corps (2011) Platform: PC,iPad
Warhammer 40,000: Armageddon
Buzz Aldrin's Space Program Manager (2013)
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Post by: alphaecho
Treat yourself:
http://www.slitherine.com/
I've never bought any of their games but I have played some of the basic versions that used to be available through a BBC history website. I believe they developed those games for the Beeb.
67097
Post by: angelofvengeance
Sooo... a lot of pants stuff then..
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Post by: Orlanth
Armageddon is trademarked?
Like to see how they got away with that.
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Post by: Brother SRM
You mean a lot of games you just haven't heard of?
I've played a few of their games. Many of them are "dad games" - hex-based, turn based strategy games. They're very old school, but they're generally pretty damn good. I'm on board for this.
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Post by: Alpharius
Brother SRM wrote:
You mean a lot of games you just haven't heard of?
I've played a few of their games. Many of them are "dad games" - hex-based, turn based strategy games. They're very old school, but they're generally pretty damn good. I'm on board for this.
As if I didn't feel old enough already!
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Post by: JB
Panzer Corps looks like an updated Panzer General, which was one of my favorite games.
36
Post by: Moopy
You don't say....
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Post by: jah-joshua
i play Battle Academy, which is WWII, a lot...
it's a lot of fun, and a real challenge on the hard setting...
to have Armageddon instead on my iPad is something i will be all over...
after becoming addicted to Battle Academy, i have no worries about Slitherine pulling off a fun 40K game...
cheers
jah
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Post by: frozenwastes
Orlanth wrote:Armageddon is trademarked?
Like to see how they got away with that.
TM is just a claim of trade mark, not an actual successful registration. It's hilariously unenforceable in this case.
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Post by: Elemental
frozenwastes wrote:Orlanth wrote:Armageddon is trademarked?
Like to see how they got away with that.
TM is just a claim of trade mark, not an actual successful registration. It's hilariously unenforceable in this case.
It would be quite funny to see GW try to sue the tourist board of Israel.
http://en.wikipedia.org/wiki/Tel_Megiddo
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Post by: Eldercaveman
Or Bruce Willis
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Post by: reds8n
http://redthirst.co.uk/iain-mcneil-development-director-slitherine-provides-answers-armageddon/
Logo_WH40KAS2 How did you start working on this game? >>> We’ve known Games Workshop for nearly 15 years but for a long time it was not possible to work together because of THQ having the exclusive license. When things changed and GW decided to start splitting the IP in to smaller chunks we were very happy to put some ideas in to them and Armageddon is the first title we’re working with them.
What is it like working with games workshop and the warhammer 40k universe?
>>> Games Workshop are a great partner and the IP is perfect. Its so rich and interesting there is so much to play with.GW really care about their games and their IP and it makes the whole process enjoyable and rewarding.
Will we see famous figures from the conflict like commissar yarrick, ghazghkull thraka?
>>> Absolutely yes. There are also a number of other important figures such as Commander Dante, Herman von Strab, Mannheim, Commander Tu’Shan and more.
Will the game cover the entire war from the first ork landing to the final victory outside of hive hades?
>>> The game covers the entire 2nd battle for Armageddon so there will be battles on the wastelands, jungles and at hives.
Will we see famous engagements from the books and lore?
>>> Yes you will – if you know the history this game will be full of it. The team has put a huge amount of time into researching it and I think they are now the foremost experts on Armgeddon !
Troops will carryover from missions and will gain equipment and experience how much will this play a role in the game? will troops get better throughout the game if they live past their first few battles, will we regret losing a unit that has been with us from the start of the game?
>>> Your units are persistent and their experience carry’s over. The more experienced they are the better they perform in combat. You can also personalise the equipment of each squad. For example we have around 300 units and 13 variants of a Leman Russ tank !
Armageddon is renowned as a harsh world full of dangerous terrain, polluted wastelands, and a massive jungle, will these environments play a role in the gameplay harming or hindering troops of an unwary commander, and how important is it to capture the dangerous and polluted nature of this worlds terrain?
>>> Yes the terrain will play a huge role in the battles. Some will be impassable to certain unit types and others may allow you to pass but damage units. You also have a range of defence bonuses for the different terrain giving a rich variety of environments and game play.
There has been some talk that there might be a Beta has there been anything official on that yet?
>>> Yes we almost certainly launch a beta in July sometime.
There was a boardgame and a number of books on the second war for Armageddon What sources have you drawn the most from?
>>> We’ve got everything and we’ve had to piece it all together and then we propose how we see it to GW who review our ideas and critique them before we have a final plan for how each mission will look.
How in depth will the editor be, will we be able to make our own missions and maps?
>>> Yes there will be a full scenario editor and you’ll be able to make your own campaigns and add new units if you have the ability to create the art.
When will we be seeing more information on Armageddon?
>>> As we get closer to release you’ll see more and more info become available.
.Warhammer 40K: Armageddon
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Post by: Bull0
Beta in July being the most exciting part of that interview. And the editor, that sounds brilliant. I'm up for this.
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Post by: TheFireDrake
Oow im excited, hope it’s not another flop.
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