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AOS N&R (Adepticon p211, Range Purge p221) @ 2023/12/27 14:45:35


Post by: chaos0xomega


 lord_blackfang wrote:
Sigmarine with Lantern 2.0
Elf dual wielding boat anchors
Nighthaunt with scythe to defy racial stereotypes a little
Free Cities pistol expert
Bigass horse, looks Darkoath?
Overall I'm guessing the "realm shaking things on the way" is a big ol year of "book and 1 hero" releases.


most likely.

But, we are still "owed" Umbraneth or Malerions Aelves or whatever they end up being called, and Chaos Dwarves as things that are being heavily hinted but yet to arrive, and there are rumors of the big-ass Skaven refresh happening with the launch of AoS4 this summer, so we may get a little something more-more.


AOS N&R (Adepticon p211, Range Purge p221) @ 2023/12/27 14:47:55


Post by: Inquisitor Gideon


Well range refreshes aren't really a limited thing anymore. So there could be multiple again next year.


AOS N&R (Adepticon p211, Range Purge p221) @ 2023/12/27 14:49:33


Post by: Overread


I REALLY hope GW are going to update the Marauders for Slaves to Darkness. It still utterly baffles me that they've given them almost a dozen themed war parties through Warcry - each one of which looks freaking awesome - and yet the basic Maruders are still there looking REALLY rubbishy


AOS N&R (Adepticon p211, Range Purge p221) @ 2023/12/27 14:52:41


Post by: lord_blackfang


I don't know what it is between AoS and me, I keep feeling like it's not getting any substantial releases while I unpack my boxes of full Seraphon range overhaul, modernized Night Goblins, new Flesh-eaters etc.


AOS N&R (Adepticon p211, Range Purge p221) @ 2023/12/27 14:53:02


Post by: Inquisitor Gideon


Well i think most people assumed the basic marauder was extinct with all the various cultist types around now. But perhaps this is going to be a Darkoath specific version rather than just generic.


Automatically Appended Next Post:
 lord_blackfang wrote:
I don't know what it is between AoS and me, I keep feeling like it's not getting any substantial releases while I unpack my boxes of full Seraphon range overhaul, modernized Night Goblins, new Flesh-eaters etc.


Yes, 4 range refreshes in almost one year certainly feels unsubstatial


AOS N&R (Adepticon p211, Range Purge p221) @ 2023/12/27 15:00:47


Post by: Lord Zarkov


 Overread wrote:
I REALLY hope GW are going to update the Marauders for Slaves to Darkness. It still utterly baffles me that they've given them almost a dozen themed war parties through Warcry - each one of which looks freaking awesome - and yet the basic Maruders are still there looking REALLY rubbishy


Frankly I’d bet on them getting punted over to TOW when Chaos Warriors come out like what’s just happened to Cities of Sigmar.


AOS N&R (Adepticon p211, Range Purge p221) @ 2023/12/27 15:02:51


Post by: tneva82


Lord Zarkov wrote:
 Overread wrote:
I REALLY hope GW are going to update the Marauders for Slaves to Darkness. It still utterly baffles me that they've given them almost a dozen themed war parties through Warcry - each one of which looks freaking awesome - and yet the basic Maruders are still there looking REALLY rubbishy


Frankly I’d bet on them getting punted over to TOW when Chaos Warriors come out like what’s just happened to Cities of Sigmar.


Though not fully. We know there's units in both cos and tow. No reason marauders can't be same.


AOS N&R (Adepticon p211, Range Purge p221) @ 2023/12/27 15:06:54


Post by: Overread


 lord_blackfang wrote:
I don't know what it is between AoS and me, I keep feeling like it's not getting any substantial releases while I unpack my boxes of full Seraphon range overhaul, modernized Night Goblins, new Flesh-eaters etc.


I know what you mean and I think its simply because the game has a lot of factions that are "half" size or which are still in need of a massive range update.

I think it just shows how massive a hole AoS had in terms of army updates, esp when we honestly don't consider it a 5-7 year old game but a 35-40 year old game (because most of the armies are from Old World). Plus how many armies got broken down into tiny fragments of what they were before.


Take Death - the entire GA of Death is basically 1 single army from Old World broken into 4 parts. What was once one massive army is now fragmented into 4. Which means to bulk those up GW has to do 4X the work to get there. Now they've done really well - Nighthaunt and Soulblight feel very fleshed out; Flesheaters are getting some well needed attention now and Ossiarchs had a strong start, but I'd really love to see them get a nice chunky update. Perhaps a point and stat reduction to allow for a chunky update otherwise they'd run the risk of being an elite army that can't take many of their toys to the table.


AOS N&R (Adepticon p211, Range Purge p221) @ 2023/12/27 15:07:13


Post by: Inquisitor Gideon


I could see new ones being Darkoath specific in style and then the old being kicked over.


AOS N&R (Adepticon p211, Range Purge p221) @ 2023/12/27 15:22:54


Post by: chaos0xomega


My feeling is that Marauders (and Marauder Horsemen) get the Empire treatment ala Cities of Sigmar and get cut from the Slaves to Darkness battletom in AoS4. They will stick with the warcry cults as an alternative to marauders, and let proper marauders become a TOW thing.


Automatically Appended Next Post:
 lord_blackfang wrote:
I don't know what it is between AoS and me, I keep feeling like it's not getting any substantial releases while I unpack my boxes of full Seraphon range overhaul, modernized Night Goblins, new Flesh-eaters etc.


Right? I'm the same way with it lol. I think its in part because theres still a lot of old WHFB models present, but also a lot of the early AoS releases were very WHFB adjacent (and could well have been WHFB sculpts that were released for a different game). Fyreslayers for example might as well be WHFB dwarf slayers, but barring a couple of the sculpts were all released in the AoS era. Many of the new Seraphon sculpts are for thing thats had rules in the WHFB era, likewise like 2/3rds of the Gloomspite gitz units are old WHFB units, half of which have had AoS resculpts, the other half are still old WHFB minis. Flesh Eater Courts are an outlier, as the majority of the minis to date are legacy WHFB sculpts, and the new wave thats coming out are all new units that never existed in WHFB with only one actual resculpt (Varghulf) of an hold WHFB mini.


Automatically Appended Next Post:
 Overread wrote:
 lord_blackfang wrote:
I don't know what it is between AoS and me, I keep feeling like it's not getting any substantial releases while I unpack my boxes of full Seraphon range overhaul, modernized Night Goblins, new Flesh-eaters etc.


I know what you mean and I think its simply because the game has a lot of factions that are "half" size or which are still in need of a massive range update.

I think it just shows how massive a hole AoS had in terms of army updates, esp when we honestly don't consider it a 5-7 year old game but a 35-40 year old game (because most of the armies are from Old World). Plus how many armies got broken down into tiny fragments of what they were before.


Take Death - the entire GA of Death is basically 1 single army from Old World broken into 4 parts. What was once one massive army is now fragmented into 4. Which means to bulk those up GW has to do 4X the work to get there. Now they've done really well - Nighthaunt and Soulblight feel very fleshed out; Flesheaters are getting some well needed attention now and Ossiarchs had a strong start, but I'd really love to see them get a nice chunky update. Perhaps a point and stat reduction to allow for a chunky update otherwise they'd run the risk of being an elite army that can't take many of their toys to the table.


Thats true of Soulblight Gravelords, Nighthaunt, and Flesh-Eater Courts... but Ossiarch Bonereapers? They are one of a handful of born and bred AoS factions and weren't spun off of VC at all. They are more a replacement for Tomb Kings than anything to do with the old VC army. Yes, they have skeleton warriors, but of a pretty distinct and different flavor from the actual VC skeleton analogue within Soulblight.


Automatically Appended Next Post:
 Inquisitor Gideon wrote:
I could see new ones being Darkoath specific in style and then the old being kicked over.


...you mean... Darkoath Savagers? They already exist.


AOS N&R (Adepticon p211, Range Purge p221) @ 2023/12/27 15:44:40


Post by: Overread


chaos0xomega wrote:

Thats true of Soulblight Gravelords, Nighthaunt, and Flesh-Eater Courts... but Ossiarch Bonereapers? They are one of a handful of born and bred AoS factions and weren't spun off of VC at all. They are more a replacement for Tomb Kings than anything to do with the old VC army. Yes, they have skeleton warriors, but of a pretty distinct and different flavor from the actual VC skeleton analogue within Soulblight.



Yes and no. The concept of them is AoS, but the designs for them are from Old World End Times. Morghasts and Mortarchs basically established the core idea of skeletons built of skeletons and bone constructs as a structure for the army design. From the style of those two models came the Ossiarchs. Almost exactly the same way the Nighthaunt were a few ghost models in the Vampire army and are now their own thing (heck if anything the fact that a few ghost units remain in Soulblight is a bit odd looking when they don't have ghost units anywhere else now).


Ossiarchs were also very new because GW didn't really tease them at all pre-launch. Which I think honestly was part of what hampered their early popularity. Lumineth are well known and teased lore wise; we have loads of little teases for the Shadow Aelves too. However Ossiarchs kind of appeared as "They've always been there but no one noticed until now they are here" kind of thing. They popped up very suddenly and I think the only lore teasing was in the side game. Even then it wasn't really hinting at a whole new army as such until things got into the pre-release phase.

I still hold out that they just need another chunky release like Lumineth got to really flesh out the concept of the Ossiarchs even more. The fact that they keep appearing as Christmas and discount bundle sets suggests to me that they must be selling well enough for GW to do that.


AOS N&R (Adepticon p211, Range Purge p221) @ 2023/12/27 15:46:30


Post by: Inquisitor Gideon


chaos0xomega wrote:
My feeling is that Marauders (and Marauder Horsemen) get the Empire treatment ala Cities of Sigmar and get cut from the Slaves to Darkness battletom in AoS4. They will stick with the warcry cults as an alternative to marauders, and let proper marauders become a TOW thing.


Automatically Appended Next Post:
 lord_blackfang wrote:
I don't know what it is between AoS and me, I keep feeling like it's not getting any substantial releases while I unpack my boxes of full Seraphon range overhaul, modernized Night Goblins, new Flesh-eaters etc.


Right? I'm the same way with it lol. I think its in part because theres still a lot of old WHFB models present, but also a lot of the early AoS releases were very WHFB adjacent (and could well have been WHFB sculpts that were released for a different game). Fyreslayers for example might as well be WHFB dwarf slayers, but barring a couple of the sculpts were all released in the AoS era. Many of the new Seraphon sculpts are for thing thats had rules in the WHFB era, likewise like 2/3rds of the Gloomspite gitz units are old WHFB units, half of which have had AoS resculpts, the other half are still old WHFB minis. Flesh Eater Courts are an outlier, as the majority of the minis to date are legacy WHFB sculpts, and the new wave thats coming out are all new units that never existed in WHFB with only one actual resculpt (Varghulf) of an hold WHFB mini.


Automatically Appended Next Post:
 Overread wrote:
 lord_blackfang wrote:
I don't know what it is between AoS and me, I keep feeling like it's not getting any substantial releases while I unpack my boxes of full Seraphon range overhaul, modernized Night Goblins, new Flesh-eaters etc.


I know what you mean and I think its simply because the game has a lot of factions that are "half" size or which are still in need of a massive range update.

I think it just shows how massive a hole AoS had in terms of army updates, esp when we honestly don't consider it a 5-7 year old game but a 35-40 year old game (because most of the armies are from Old World). Plus how many armies got broken down into tiny fragments of what they were before.


Take Death - the entire GA of Death is basically 1 single army from Old World broken into 4 parts. What was once one massive army is now fragmented into 4. Which means to bulk those up GW has to do 4X the work to get there. Now they've done really well - Nighthaunt and Soulblight feel very fleshed out; Flesheaters are getting some well needed attention now and Ossiarchs had a strong start, but I'd really love to see them get a nice chunky update. Perhaps a point and stat reduction to allow for a chunky update otherwise they'd run the risk of being an elite army that can't take many of their toys to the table.


Thats true of Soulblight Gravelords, Nighthaunt, and Flesh-Eater Courts... but Ossiarch Bonereapers? They are one of a handful of born and bred AoS factions and weren't spun off of VC at all. They are more a replacement for Tomb Kings than anything to do with the old VC army. Yes, they have skeleton warriors, but of a pretty distinct and different flavor from the actual VC skeleton analogue within Soulblight.


Automatically Appended Next Post:
 Inquisitor Gideon wrote:
I could see new ones being Darkoath specific in style and then the old being kicked over.


...you mean... Darkoath Savagers? They already exist.


As a proper full on kit, not a Warcry specific one.


Automatically Appended Next Post:
 Overread wrote:
chaos0xomega wrote:

Thats true of Soulblight Gravelords, Nighthaunt, and Flesh-Eater Courts... but Ossiarch Bonereapers? They are one of a handful of born and bred AoS factions and weren't spun off of VC at all. They are more a replacement for Tomb Kings than anything to do with the old VC army. Yes, they have skeleton warriors, but of a pretty distinct and different flavor from the actual VC skeleton analogue within Soulblight.



Yes and no. The concept of them is AoS, but the designs for them are from Old World End Times. Morghasts and Mortarchs basically established the core idea of skeletons built of skeletons and bone constructs as a structure for the army design. From the style of those two models came the Ossiarchs. Almost exactly the same way the Nighthaunt were a few ghost models in the Vampire army and are now their own thing (heck if anything the fact that a few ghost units remain in Soulblight is a bit odd looking when they don't have ghost units anywhere else now).


Ossiarchs were also very new because GW didn't really tease them at all pre-launch. Which I think honestly was part of what hampered their early popularity. Lumineth are well known and teased lore wise; we have loads of little teases for the Shadow Aelves too. However Ossiarchs kind of appeared as "They've always been there but no one noticed until now they are here" kind of thing. They popped up very suddenly and I think the only lore teasing was in the side game. Even then it wasn't really hinting at a whole new army as such until things got into the pre-release phase.

I still hold out that they just need another chunky release like Lumineth got to really flesh out the concept of the Ossiarchs even more. The fact that they keep appearing as Christmas and discount bundle sets suggests to me that they must be selling well enough for GW to do that.


I think you have to go with the idea that anything designed for the end times was properly designed for AoS and just had a brief stint on squares.


AOS N&R (Adepticon p211, Range Purge p221) @ 2023/12/27 16:00:31


Post by: chaos0xomega


That would be my take (Mortachs and Nagash designed for AoS, made a stint in WHFB to bridge the gap). Also, its my recollection that they weren't really "Vampire Count" units in The End Times, were they? They were generic "Death" units that IIRC worked for both VC and Tomb Kings as part of the combined mish-mash grand army thing they were doing at the time with the various factions.

Going back to Darkoath Savagers - I dont really see what the distinction between "a proper full on kit" and a "Warcry specific one" are. They have rules in the Slaves to Darkness battletome, which is really the only thing that matters. Its no different from Death Korps of Krieg in 40k, would you say they aren't a proper unit or whatever because they don't have a proper full on kit because they are sold in Kill Team branded packaging? Because I wouldn't.



AOS N&R (Adepticon p211, Range Purge p221) @ 2023/12/27 16:10:09


Post by: Overread


Warcry VS regular kit has got some distinctions

A regular infantry kit would be just infantry; a leader model and possibly optional parts for banner/icon/musician leaders.

Meanwhile Warcry kits might feature less "troops" and fewer generic and more specific; with an increase in the number of models that can be totally unique.



Granted when they get StD stats they are simplified a lot, but there is a distinct difference.
It can make them a bit more messy on the wargame side of things; even if it might just be one extra attack or health point here and there. They are still a bit more complex than a standard troop block.


AOS N&R (Adepticon p211, Range Purge p221) @ 2023/12/27 16:11:52


Post by: Inquisitor Gideon


Basically what Overread said.

Also on a side note, the models with the pistols and the lamp are Callis and Toll. The swordhilt and the manbun have been identified.


AOS N&R (Adepticon p211, Range Purge p221) @ 2023/12/27 16:14:02


Post by: chaos0xomega


I think thats splitting hairs personally. I would be surprised if GW releases a generic "Darkoath marauders" kit that would otherwise be so conceptually similar to the savagers in appearance and function.


AOS N&R (Adepticon p211, Range Purge p221) @ 2023/12/27 16:31:00


Post by: Kanluwen


 Inquisitor Gideon wrote:
Basically what Overread said.

Also on a side note, the models with the pistols and the lamp are Callis and Toll. The swordhilt and the manbun have been identified.

Sounds like goodies for a Dawnbringers book...


AOS N&R (Adepticon p211, Range Purge p221) @ 2023/12/27 16:33:19


Post by: GaroRobe


So are we thinking the boot from the Christmas rumor engine is dark oath too?

Also do we need Callis and Toll? We have so many named witch hunters but no generic versions


AOS N&R (Adepticon p211, Range Purge p221) @ 2023/12/27 16:47:08


Post by: Sabotage!


 GaroRobe wrote:
So are we thinking the boot from the Christmas rumor engine is dark oath too?

Also do we need Callis and Toll? We have so many named witch hunters but no generic versions


With Hexbane's Hunters being part of "Order of Azyr" for Warcry, I'm really hoping we at least get a Warcry box with a generic Witch Hunter as the leader and various henchmen this year.


AOS N&R (Adepticon p211, Range Purge p221) @ 2023/12/27 17:25:51


Post by: Kanluwen


 Sabotage! wrote:
 GaroRobe wrote:
So are we thinking the boot from the Christmas rumor engine is dark oath too?

Also do we need Callis and Toll? We have so many named witch hunters but no generic versions


With Hexbane's Hunters being part of "Order of Azyr" for Warcry, I'm really hoping we at least get a Warcry box with a generic Witch Hunter as the leader and various henchmen this year.

I'm hoping we never, ever get that.

Inquisitors having generic options is annoying enough. We don't need that crap in AoS. Let the Order of Azyr be a League of Extraordinary Gentlefolk.


AOS N&R (Adepticon p211, Range Purge p221) @ 2023/12/27 19:15:14


Post by: GaroRobe


Why? There are easily thousands of Inquisitors, and probably as many witch hunters.

It’s not like they’re god-tier heroes or are so insanely rare or so powerful that they would almost never appear on the tabletop. It’s no different than having generic HQ options. People like to convert up their own stuff instead of relying on named characters who probably have a harder time justifying their inclusion into a tabletop list


AOS N&R (Adepticon p211, Range Purge p221) @ 2023/12/27 19:55:30


Post by: tneva82


 Kanluwen wrote:
 Sabotage! wrote:
 GaroRobe wrote:
So are we thinking the boot from the Christmas rumor engine is dark oath too?

Also do we need Callis and Toll? We have so many named witch hunters but no generic versions


With Hexbane's Hunters being part of "Order of Azyr" for Warcry, I'm really hoping we at least get a Warcry box with a generic Witch Hunter as the leader and various henchmen this year.

I'm hoping we never, ever get that.

Inquisitors having generic options is annoying enough. We don't need that crap in AoS. Let the Order of Azyr be a League of Extraordinary Gentlefolk.


Ah yes. Couple inquisitors are obviously cloned in their thousands to fill up the thousands roaming Sigmar's realms

Too many special characters already.


AOS N&R (Adepticon p211, Range Purge p221) @ 2023/12/27 20:15:59


Post by: Kanluwen


tneva82 wrote:

Ah yes. Couple inquisitors are obviously cloned in their thousands to fill up the thousands roaming Sigmar's realms

Right, because a "Build Your Own Inquisitor/Order of Azyr Agent" setup won't end up being netlisted at all...

AH YES! The Infamous Inquisitor <Insert Name Here>, carrying the venerable Sword of Smites The Things!

Too many special characters already.

Certainly an interesting take to have, considering they're supposed to be special characters in and of themselves.


AOS N&R (Adepticon p211, Range Purge p221) @ 2023/12/27 22:58:27


Post by: Shakalooloo


 Kanluwen wrote:
tneva82 wrote:

Ah yes. Couple inquisitors are obviously cloned in their thousands to fill up the thousands roaming Sigmar's realms

Right, because a "Build Your Own Inquisitor/Order of Azyr Agent" setup won't end up being netlisted at all...


Yes, the perfect reason to eliminate options for the player.


AOS N&R (Adepticon p211, Range Purge p221) @ 2023/12/27 23:15:44


Post by: Kanluwen


 Shakalooloo wrote:
 Kanluwen wrote:
tneva82 wrote:

Ah yes. Couple inquisitors are obviously cloned in their thousands to fill up the thousands roaming Sigmar's realms

Right, because a "Build Your Own Inquisitor/Order of Azyr Agent" setup won't end up being netlisted at all...


Yes, the perfect reason to eliminate options for the player.
lol, what options?


There's 3 "main" groups of the Order of Azyr:
-Stakesmen, nullstone specialists in anti-magic.
-Pyremen, traitor-hunters
-Maskbreakers, the rarest of all and specialists in hunting shapeshifters.

There's literally ONE of those groups that is relevant to the lore and game in the form of Stakesmen. The others are effectively RP fodder.

Now, if you want to argue that Order of Azyr should have a unit of "spellhunters"(a thing mentioned that Stakesmen lead)? Cool, I'm game.

But no generics, no full subfaction. It would just be making the Sigperium Sigquisition.

You can let different games be different.


AOS N&R (Adepticon p211, Range Purge p221) @ 2023/12/27 23:24:04


Post by: Inquisitor Gideon


Steering away from this line of conversation somewhat, i wonder what the second video will be? Tomb kings obviously for the old world second, but i'm curious what it'll be for AoS.


AOS N&R (Adepticon p211, Range Purge p221) @ 2023/12/27 23:25:24


Post by: Kanluwen


Might just be a big ol' Dawnbringer tease.


AOS N&R (Adepticon p211, Range Purge p221) @ 2023/12/27 23:27:14


Post by: Inquisitor Gideon


Would be a bit odd when 4 hasn't hit the shelves yet.


AOS N&R (Adepticon p211, Range Purge p221) @ 2023/12/27 23:30:13


Post by: Kanluwen


 Inquisitor Gideon wrote:
Would be a bit odd when 4 hasn't hit the shelves yet.

That's the reveal I'm referring to...

The Nulahmian is coming with that book. We know there's Regiments of Renown for the Mortarchs. Callis and Toll likely are coming as part of it as well.


AOS N&R (Adepticon p211, Range Purge p221) @ 2023/12/27 23:35:56


Post by: Inquisitor Gideon


I think that would probably be for book 5 more. We've already seen 4 with Ushoran and probably the FEC's full release along with it. I could well be wrong, but i think 4 is going to be FEC dominated along with snake vamp.


AOS N&R (Adepticon p211, Range Purge p221) @ 2023/12/27 23:43:57


Post by: Kanluwen


 Inquisitor Gideon wrote:
I think that would probably be for book 5 more. We've already seen 4 with Ushoran and probably the FEC's full release along with it. I could well be wrong, but i think 4 is going to be FEC dominated along with snake vamp.


Rules for the Fang of Nulahmia will be available as a free download on Warhammer Community. You’ll also find her in Dawnbringers: Book IV – The Mad King Rises, alongside an Army of Renown specifically designed for cabals of vampiric agents (and their beloved pets).

The Mad King Rises also contains plenty more for Death armies, including six Regiments of Renown – one for each Mortarch! Check back in the new year for more coverage.


They won't be counting the FEC release as part of the book, just like Cities of Sigmar wasn't counted as part of the other Dawnbringer books.


AOS N&R (Adepticon p211, Range Purge p221) @ 2023/12/28 03:30:42


Post by: Sabotage!


 Kanluwen wrote:
 Shakalooloo wrote:
 Kanluwen wrote:
tneva82 wrote:

Ah yes. Couple inquisitors are obviously cloned in their thousands to fill up the thousands roaming Sigmar's realms

Right, because a "Build Your Own Inquisitor/Order of Azyr Agent" setup won't end up being netlisted at all...


Yes, the perfect reason to eliminate options for the player.
lol, what options?


There's 3 "main" groups of the Order of Azyr:
-Stakesmen, nullstone specialists in anti-magic.
-Pyremen, traitor-hunters
-Maskbreakers, the rarest of all and specialists in hunting shapeshifters.

There's literally ONE of those groups that is relevant to the lore and game in the form of Stakesmen. The others are effectively RP fodder.

Now, if you want to argue that Order of Azyr should have a unit of "spellhunters"(a thing mentioned that Stakesmen lead)? Cool, I'm game.

But no generics, no full subfaction. It would just be making the Sigperium Sigquisition.

You can let different games be different.


It's almost like those groups are are tailor made for a small scenario driven skirmish game........like a Warcry band? Warcry bands get AoS rules. That's just the way it is.

I don't really see what your deal with having a generic Witch Hunter is.......they existed in Fantasy in droves, they exist in 40k in droves.....and I'm sure they exist in droves in the AOS world. Heck, Hexbane's Hunters are pretty much just that.....generic Witch Hunters given names....they aren't really extraordinary in any way.

I don't doubt we will see generic Witch Hunters in the game in some form or another eventually, and I don't see why having an option you don't have to use is so upsetting.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/01 12:08:15


Post by: Matrindur


New store anniversary model:


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/01 12:09:14


Post by: Scottywan82


Neat! Not really an army that needs more heroes, but that does look like a nice one.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/01 12:11:50


Post by: Inquisitor Gideon


Oh he's nice.the cape and axe are especially good


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/01 12:17:39


Post by: GaroRobe


Save for his arm and thigh, he’s lacking ur gold runes

Does his mustache look weird to anyone?


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/01 12:17:56


Post by: lord_blackfang


Great 3d print lines on that one.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/01 13:39:59


Post by: Geifer


Looks nice as far as Fyrslyrs go.

 GaroRobe wrote:
Does his mustache look weird to anyone?


Yes. But until (if at all) I see the model in bare plastic, I'm willing to believe that the sculpt is fine and it's just a victim of GW's love of extreme edge highlighting.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/01 15:02:46


Post by: Dysartes


 lord_blackfang wrote:
Great 3d print lines on that one.

Where are you seeing them? I might have tired eyes after being up for NYE, but I don't see anything obvious.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/01 15:42:30


Post by: Overread


 Dysartes wrote:
 lord_blackfang wrote:
Great 3d print lines on that one.

Where are you seeing them? I might have tired eyes after being up for NYE, but I don't see anything obvious.


Exceptionally slight one on the knee - and some very faint ones on the flat of the axe head in the lower small image on the right.

Though honestly outside of photos you might not even spot them to the naked eye and its been known for a long time that GW 3D prints masters for the painters to paint up for release in advance.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/06 11:38:24


Post by: ImAGeek


Whitefang has confirmed a rumour that Chaos Dwarfs are coming in AoS4. Exciting!



AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/06 11:42:31


Post by: Inquisitor Gideon


I saw that. I think the vast majority of that stream was wishlisting.

Edit: never mind, I just saw who the poster was. So skaven and chaos dwarves. Quite a chaos year.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/06 12:00:42


Post by: McDougall Designs


Is that fyreslayer cloak a rumor engine pic?


I've always loved the fyreslayer aesthetic, but yes they don't need more heroes


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/06 12:10:32


Post by: Inquisitor Gideon


Don't recognise it. But it's only a store anniversary, so it's not like most people are going to be able to get it anyway.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/06 12:28:15


Post by: Matrindur


 Inquisitor Gideon wrote:
I saw that. I think the vast majority of that stream was wishlisting.

Edit: never mind, I just saw who the poster was. So skaven and chaos dwarves. Quite a chaos year.


Keep in mind this rumour is only really saying Chaos Dwarfs in AoS 4 not necessarily in 2024. The year of an edition launch also normally only has the two launch factions and some single model battletomes so I wouldn't expect anything big until early 2025 and wouldn't expect a new faction until mid/late 2025


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/06 12:31:20


Post by: Overread


Unless its Chaos Dwarves VS Skaven in the box! But that would be rather nuts


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/06 12:36:21


Post by: Inquisitor Gideon


 Matrindur wrote:
 Inquisitor Gideon wrote:
I saw that. I think the vast majority of that stream was wishlisting.

Edit: never mind, I just saw who the poster was. So skaven and chaos dwarves. Quite a chaos year.


Keep in mind this rumour is only really saying Chaos Dwarfs in AoS 4 not necessarily in 2024. The year of an edition launch also normally only has the two launch factions and some single model battletomes so I wouldn't expect anything big until early 2025 and wouldn't expect a new faction until mid/late 2025


True enough. But the fact he's basically confirmed it would say to expect sooner rather than later.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/06 13:09:21


Post by: Geifer


I'm interested to finally see what the AoS take on Chaos Dwarfs looks like, but yeah, probably still too far off to think about now.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/06 13:10:35


Post by: Inquisitor Gideon


Well to be frank, their original look suits AoS more than fantasy anyway. Especially with all the daemon engines and hats.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/06 13:14:36


Post by: Geifer


I hope GW thinks so as well. Big hats are a must as far as I'm concerned. You can probably tell I wasn't a fan of Forge World's effort.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/06 13:18:47


Post by: Inquisitor Gideon


Considering Brokk Grungsson and his big ass hat, i don't think they'll shy away from them.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/06 15:01:27


Post by: tneva82


 Overread wrote:
Unless its Chaos Dwarves VS Skaven in the box! But that would be rather nuts


Nah gw is predictable enough with sets.

Also if no stormcast then no reason to believe skaven true since stormcast rumours from same source.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/06 15:03:21


Post by: Inquisitor Gideon


It would never be chaos v chaos anyway.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/06 15:58:52


Post by: NinthMusketeer


 Scottywan82 wrote:
Neat! Not really an army that needs more heroes, but that does look like a nice one.
So it's an alt sculpt for an existing hero, one which can only be found as part of the $110 magmadroth kit currently -_-


Automatically Appended Next Post:
 Geifer wrote:
I'm interested to finally see what the AoS take on Chaos Dwarfs looks like, but yeah, probably still too far off to think about now.
I'm not sure, there is a decently large body of evidence for Chorfs being on their way for AoS. To the point where they have reached 'all but explicitly stated' status. The hints started back in the launch stream for 3rd so it seems they've had the time. We'll see I suppose!


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/06 18:38:37


Post by: Dysartes


 Inquisitor Gideon wrote:
But it's only a store anniversary, so it's not like most people are going to be able to get it anyway.

As a poster from the UK - assuming your flag is accurate - how the heck do you figure that?


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/06 18:46:53


Post by: Inquisitor Gideon


Because not everyone has easy access to a store? Nor necessarily the time to get to one during the week they have it either? I've had to use the loot group for nearly every one i've wanted thus far.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/06 18:48:58


Post by: Geifer


 Inquisitor Gideon wrote:
Considering Brokk Grungsson and his big ass hat, i don't think they'll shy away from them.


Yeah, that top hat came to mind. Of course we're talking about monkey's paw a lot lately when it comes to GW delivering, so hey, hopefully they don't want to preserve a single special character's status by making all the Chaos Dwarf hats smaller than they should be.

On the other hand, what better reason to turn evil than hat envy? I could see GW's designers coming up with that idea.

 NinthMusketeer wrote:
 Geifer wrote:
I'm interested to finally see what the AoS take on Chaos Dwarfs looks like, but yeah, probably still too far off to think about now.
I'm not sure, there is a decently large body of evidence for Chorfs being on their way for AoS. To the point where they have reached 'all but explicitly stated' status. The hints started back in the launch stream for 3rd so it seems they've had the time. We'll see I suppose!


I think of it much the same as Matrindur described above. Sure, we'll get to 2025 in time, but even then that's the most optimistic estimate and there's a lot of stuff in the meantime (and not just GW or wargaming in general) to spend brainpower on.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/06 19:01:57


Post by: tneva82


 Dysartes wrote:
 Inquisitor Gideon wrote:
But it's only a store anniversary, so it's not like most people are going to be able to get it anyway.

As a poster from the UK - assuming your flag is accurate - how the heck do you figure that?


Not every place has gw store?

Our country has whopping 1 place to get.

Guess do players from other cities head for that store

Gw stores are common in uk but in other countries non-gw stores more common.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/06 19:33:23


Post by: Dryaktylus


 Inquisitor Gideon wrote:
It would never be chaos v chaos anyway.


It's not likely, but not impossible. Both aren't traditional Chaos factions and Warcry started as a game with just Chaos warbands. Chaos Dwarfs vs Skaven fighting it out in the depth of a mountain hold could have some cool industrial terrain, too, as both armies have this vibe.

But yes, sounds too good to be true...


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/06 20:23:50


Post by: chaos0xomega


I think the edition starters are the only place stormcast are guaranteed to get a box lol, unlike space marines they don't always get holiday battleforces, etc.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/06 20:33:31


Post by: Souleater


Chorfs vs Skaven would be a great starter box for AoS, I think. Two cool looking, non-traditional armies of very different playstyle.

I think for most GW games, the poster boys are ‘human’ as a lot of players seem to identify with them. But there’s an element of them being pushed and being popular to that, of course.

However, Mr Whitefang has said it’s going to be Stormcast vs Skaven.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/06 21:02:46


Post by: tneva82


Until GW leadership changes dramatically there's 2 things we can count on. Marines on 40k starters and stormcast on AOS starters.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/06 21:09:51


Post by: lord_blackfang


 ImAGeek wrote:
Whitefang has confirmed a rumour that Chaos Dwarfs are coming in AoS4. Exciting!


AoS confirmed as the better of the two games


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/06 22:09:11


Post by: Dysartes


tneva82 wrote:
 Dysartes wrote:
 Inquisitor Gideon wrote:
But it's only a store anniversary, so it's not like most people are going to be able to get it anyway.

As a poster from the UK - assuming your flag is accurate - how the heck do you figure that?


Not every place has gw store?

Our country has whopping 1 place to get.

Guess do players from other cities head for that store

Gw stores are common in uk but in other countries non-gw stores more common.

My question was intended to refer to people in the UK, not outside of it - if you are based in the UK and want one, you should be able to get one, either directly or via the Loot Group.

If you're in the UK and you don't want to put any effort in to get a limited model you want, that's on you.

 lord_blackfang wrote:
 ImAGeek wrote:
Whitefang has confirmed a rumour that Chaos Dwarfs are coming in AoS4. Exciting!

AoS confirmed as the better of the two games

...did you manage to type that with a straight face?


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/06 22:33:23


Post by: Inquisitor Gideon


He's certainly not wrong.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/06 22:55:19


Post by: Overread


I've got to say a lot of the sculpts coming out of the AoS team right now feel very inspired. Like the staff are really getting into the setting, designs and freedom of creativity.

I say that even after the big Necron and Tyranid updates which added new original things and ideas (heck they even made the ugly duckling biovore into a good looking model). There's just something extra about the AoS line right now.


Old World might end up a touch like 40K for a time- a lot of new sculpts that present great polish and improvement over original/older designs and which utilize new skills and technology well; but might lack some of the flare. At least for those armies already established - Cathay and Nippon might well be shining beacons that bring some of that AoS magic into Old World for the design team


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/07 01:41:58


Post by: chaos0xomega


I don't know that AoS is a better game, I think from the previews I may like TOW more.... but AoS is certainly the best *product* that GW offers for sale.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/07 03:06:40


Post by: drbored


Let's not have these snippy little arguments over which is the better game.

If you like updated models, regular releases of new sculpts, brand new concepts for armies and characters, as well as streamlined games that you can play in a couple of hours, play AoS.

If you want ancient models in a mix of metal, resin, and plastic with mold lines as thick as a fingernail where half of the factions with any imagination have been stripped from the line and future updates and rules that are a mix of crunch and USRs spread across multiple books as well as balance issues that were never made for any semblance of matched play, play Old World.

But hey, at least Old World has skeleton archers?

Anyway, I'm excited to see how GW makes Chaos Dwarves, considering the other kinds of dwarves in AoS are in such weird spots right now.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/07 11:07:48


Post by: Fayric


drbored wrote:


Anyway, I'm excited to see how GW makes Chaos Dwarves, considering the other kinds of dwarves in AoS are in such weird spots right now.


Ironically, the classic CD had even less units than Fyre Slayers to chose from.
I hope they dont go back to the classic style, I always hated them. Forge World made some pretty cool models though.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/07 11:18:05


Post by: Scottywan82


 Fayric wrote:
drbored wrote:


Anyway, I'm excited to see how GW makes Chaos Dwarves, considering the other kinds of dwarves in AoS are in such weird spots right now.


Ironically, the classic CD had even less units than Fyre Slayers to chose from.
I hope they dont go back to the classic style, I always hated them. Forge World made some pretty cool models though.


Agreed. I would like to see kits that lined up better with the Hellcannon crew too. Or the handful of Chaos Dwarfs in Warcry.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/07 14:55:17


Post by: Ignispacium


Not trying to start an argument, but classic CD had a lot more units and variety than the Fyreslayers currently have.
CDs in 4th/5th had two different monstrous mounts, there were three different dwarf units (five, counting artillery), four different hobgoblin units (five, counting artillery), they could also have units of black orcs, orcs and goblins.

Personally I'd like to see chaos dwarfs in AoS, and I'll play them if they look halfway decent.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/07 17:34:31


Post by: Inquisitor Gideon


It doesn't really matter. They'll be whatever GW want's them to be. Both design and in unit size.


Automatically Appended Next Post:
Big lads getting single releases next week:

https://www.warhammer-community.com/2024/01/07/sunday-preview-the-siege-of-terra-reaches-its-climax/

Been looking forward to Trugg, he seems like a fun painting project.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/08 15:24:52


Post by: lord_blackfang


 Inquisitor Gideon wrote:
Soo..new style of Vanguard for a new ed?

Or an AoS style of comat patrol?


Neither. A reboxing of old starter set halves like they've been doing ever since they finally figured out not to mix factions on one sprue.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/08 15:26:45


Post by: Inquisitor Gideon


Only Yndrasta, the Annhilators and Vexilor are from the starter.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/08 15:29:57


Post by: Kanluwen


 lord_blackfang wrote:
 Inquisitor Gideon wrote:
Soo..new style of Vanguard for a new ed?

Or an AoS style of comat patrol?


Neither. A reboxing of old starter set halves like they've been doing ever since they finally figured out not to mix factions on one sprue.

It's a single frame(the "Thunderstrike Command") from the starter set, the easy-build chariot, and the non-starter set, non-easy-build Vanquishers.

It's AoS combat patrol. Bet on it.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/08 15:40:52


Post by: tneva82


 lord_blackfang wrote:
 Inquisitor Gideon wrote:
Soo..new style of Vanguard for a new ed?

Or an AoS style of comat patrol?


Neither. A reboxing of old starter set halves like they've been doing ever since they finally figured out not to mix factions on one sprue.


Apart from starter halves being avaiable already and this not containing only those...

Also other armies getting these and starters only had 2 armies ;-)

Just typical end edition quick release. One and done


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/08 16:32:24


Post by: drbored


I think the Spearheads will sit alongside the Vanguard boxes.

Price will tell if they're actually a good value, but if they are 30% off like the vanguard boxes, then it's not a bad way to jumpstart.

The other big unknown is whether these boxes will be limited deals, like the various Regiments of Renown for Dawnbringers have been.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/08 16:45:21


Post by: SamusDrake


A Soulblight set, focused on Radukar The Beast, could be popular with Cursed City players.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/08 16:54:31


Post by: tneva82


drbored wrote:
I think the Spearheads will sit alongside the Vanguard boxes.

Price will tell if they're actually a good value, but if they are 30% off like the vanguard boxes, then it's not a bad way to jumpstart.

The other big unknown is whether these boxes will be limited deals, like the various Regiments of Renown for Dawnbringers have been.


Gw has 1 discount box as line product. No reason to think these last. They are almost quaranteed to be one and done like boarding patrol for 40k last year.

End of edition quick product to release while waiting for new edition.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/08 17:12:21


Post by: Tim the Biovore


I'd never fully trust what the GW social media managers actually know, but they have just replied to a comment on Instagram to say "It's here to stay" when asked if Spearhead: Stormcast Eternals is a limited release or a new addition to the range.

So I'd half expect Spearheads to be a return to the Start Collecting style boxes, a smaller, (ideally) cheaper box than the Vanguard sets intended to be a more sticker-shock friendly starting point


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/08 17:16:48


Post by: Kanluwen


It's Combat Patrols. That's all it is.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/08 17:19:55


Post by: Mallo


Inquisitor Gideon wrote:It doesn't really matter. They'll be whatever GW want's them to be. Both design and in unit size.


Automatically Appended Next Post:
Big lads getting single releases next week:

https://www.warhammer-community.com/2024/01/07/sunday-preview-the-siege-of-terra-reaches-its-climax/

Been looking forward to Trugg, he seems like a fun painting project.


Just built mine (but actually going to use him in place of a giant for my big troll herd themed night goblin army for Old world)

Wonderful model- absolute pain in the butt to put together though!


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/08 17:39:41


Post by: DaveC


Quick prices for this weeks preorders (and the Dawnbringer set prices for comparison)

Ionus £80 (CRYPTBORN'S STORMWING was £100)
Trugg £60 (TRUGG'S GREAT TROGGHERD was £90)
Belthanos £65 (BLADES OF BELTHANOS was £95)


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/08 17:47:46


Post by: NAVARRO


 DaveC wrote:
Quick prices for this weeks preorders (and the Dawnbringer set prices for comparison)

Ionus £80 (CRYPTBORN'S STORMWING was £100)
Trugg £60 (TRUGG'S GREAT TROGGHERD was £90)
Belthanos £65 (BLADES OF BELTHANOS was £95)
.


Ionus 10 quid too much.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/08 18:16:57


Post by: Inquisitor Gideon


I knew it was worth getting the Ionus box. Trugg and Belthanos aren't bad.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/08 19:08:45


Post by: tneva82


 Inquisitor Gideon wrote:
I knew it was worth getting the Ionus box. Trugg and Belthanos aren't bad.


These always are if you can afford and need rest.

I was sorely tempted but legions and i already had 4 dragons anyway and have trouble fitting them already to my lists.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/08 20:33:39


Post by: lord_blackfang


Hmmm I did not need any more Stone Trolls, but finding out they would have cost me £30 for 6 still stings a bit.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/08 21:04:28


Post by: chaos0xomega


 lord_blackfang wrote:
Hmmm I did not need any more Stone Trolls, but finding out they would have cost me £30 for 6 still stings a bit.


Yup. Having that same regret lol.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/09 06:49:53


Post by: tneva82


 Tim the Biovore wrote:
I'd never fully trust what the GW social media managers actually know, but they have just replied to a comment on Instagram to say "It's here to stay" when asked if Spearhead: Stormcast Eternals is a limited release or a new addition to the range.

So I'd half expect Spearheads to be a return to the Start Collecting style boxes, a smaller, (ideally) cheaper box than the Vanguard sets intended to be a more sticker-shock friendly starting point


Btw that box has almost 200e worth of stuff. MORE than vanguard. Unless gw increases discount %(hah!) this hence costs more than vanguard. So not return to start collect style.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/09 12:45:42


Post by: Tim the Biovore


tneva82 wrote:
Unless gw increases discount %(hah!) this hence costs more than vanguard. So not return to start collect style.


A man can dream.

Is the assumption Vanguard boxes are going the way of the dodo then? It's a bit weird they'd double dip on main range discount sets, even if Spearheads are slightly differentiated with a Warscroll Battalion for the contents (I'd thought Vanguards still had those? Shows how much attention I've been paying)


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/09 13:14:29


Post by: tneva82


 Tim the Biovore wrote:
tneva82 wrote:
Unless gw increases discount %(hah!) this hence costs more than vanguard. So not return to start collect style.


A man can dream.

Is the assumption Vanguard boxes are going the way of the dodo then? It's a bit weird they'd double dip on main range discount sets, even if Spearheads are slightly differentiated with a Warscroll Battalion for the contents (I'd thought Vanguards still had those? Shows how much attention I've been paying)


Either vanguard goes away replaced by these more expensive ones or these are end of edition limited print run discount boxes.

(vanguards don't btw have warscroll battalions anymore)

Either way there won't be 2 stock discount boxes for 1 army. One is going away.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/12 15:35:02


Post by: chaos0xomega


came here to post it. Loved the story and the exposition on the relationship between the various characters and factions, etc.

The AoS writers really hit it out of the park with the FEC narrative. What seems to have started as a joke has become easily the most compelling storyline and background material not just in AoS but warhammer as a broader whole. Its really a shame that there isn't a FEC novel series, as it strikes me as the kind of thing that could potentially appeal to broader fantasy audiences in general.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/12 15:44:34


Post by: Shadow Walker


Agreed with both of you. Very good read, and FEC novel would be really great to have. Even if I despise most of AOS lore, FEC are trully amazing part of it that could easily make a fun read for any fantasy fan.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/12 22:30:04


Post by: aku-chan


Yes, that was probably the best of these little stories so far.
Poor Gormayne, not only is he a sane ghoul, he forces himself to be sane because someone has to be.

Although now I'm really curious to know just what Ushoran sees when he looks at "Lord" Ouboroth.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/12 23:26:43


Post by: Overread


Technically Ouboroth is an ex-god creature. Potentially Ushoran might see more of the intelligence behind such a creature, manifest as a person.


But yeah the Flesh Eaters have a lore that is just so different to everything else and its amazing how popular its become! It's also amazing because for the longest time it was a lore almost totally detached from the models


Also Ghoul Slayer has some fun Flesheaters fighting against the hellish monster that is Gotrek


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/13 13:14:46


Post by: Inquisitor Gideon


I imagine one of the reasons it took so long was that it must be incredibly hard to portray something as..fluid as madness in mini form.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/13 13:24:53


Post by: Overread


Eh to be fair a lot of AoS armies need updates in various forms so there's a bit of a "wait your turn" thing going on.

I think that overall its fairly easy to reflect the madness, they just need to have adornments and weapons and poses that suggest they are doing things that they aren't. So a cannibal handling a long sword and polishing it becomes one holding a huge bloody meat cleaver and rubbing it with a flayed skin and so forth.

Although GW might have experimented with a few different designs and approaches toward how they want to display the army and the style of madness


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/13 20:46:33


Post by: Rolsheen


$220!! Ionus Cryptborn must be a lot bigger than I thought.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/13 21:08:25


Post by: Dragon-knight77


 Rolsheen wrote:
$220!! Ionus Cryptborn must be a lot bigger than I thought.



[Thumb - F9hAEmqXUAAXZQ7.jpg]


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/13 21:24:10


Post by: Inquisitor Gideon


He's definitely big, but he gives an illusion of small because he's much more compact compared to regular drakes.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/13 22:39:01


Post by: Platuan4th


 Inquisitor Gideon wrote:
He's definitely big, but he gives an illusion of small because he's much more compact compared to regular drakes.


Yes and no. His dragon is slightly bigger than the dragons being ridden by the Stromdrake Riders but it's still physically smaller than the Corpsevulture for Kruleboyz even if it wasn't in the pouncing cat pose.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/14 17:33:28


Post by: Fayric


Ionus is a beautiful sculpt.
I dont like stormcast, and thus live in denial that I collect them, so I will most certainly get him for my not-collection of stormcast, you know, the guys I just happen to have lying around.

But I must also try to get my hands on Belthanos for my actual Sylvaneth collection.

Did I mention I dont even play AoS?


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/19 03:03:23


Post by: nels1031


I knew I had subscribed to Stormbringer, but every delivery is a welcome surprise.

Just got the Exclusive Gutrippa Boss, a Lord Imperatant with Gryph-hound, Swampcalla Shaman and Xandire’s Truthseekers, which are some of my favorite SCE models after Neave Blacktalon and her cohort.

Also, some paints and a neat binder to sort the magazine issues.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/19 08:39:30


Post by: Inquisitor Gideon


Let's get these in here. Krethusa is by far the standout reveal to me, she's stunning.

[Thumb - kitoQMK.png]
[Thumb - JHvmB8UP8XX00vve.jpg]
[Thumb - 7EyNmIlvFkx5WO1S.jpg]
[Thumb - wzfiGrx.png]
[Thumb - JvSBQpn.png]
[Thumb - r4qjT6S.png]
[Thumb - OCj8BHV.png]
[Thumb - ftTuLUP.png]
[Thumb - LiQmfgD.png]
[Thumb - bNOByFA.png]


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/19 08:45:16


Post by: ImAGeek


Yeah Krethusa is great. I also really like both Warcry warbands, and the Warcry terrain is really putting Kill Team to shame.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/19 09:31:49


Post by: aku-chan


Yeah, some great reveals.
Love the Callis & Toll set, and that's a much better zombie team than the last one for Underworlds.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/19 09:53:08


Post by: Shadow Walker


Raven witch is nice, not Harlies are okeish, fire spooks do nothing to me, book characters could not exist. The real stars are the Underworlds undead.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/19 09:56:43


Post by: Inquisitor Gideon


I feel the opposite. We've had necromantic bands before and these don't really do anything special. I'd rather have had something more unique personally.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/19 11:51:11


Post by: Overread


I've said it elsewhere, but whilst GW is doing awesome with Soulblight, the Zombies just keep being a miss for me. Their Warcry Warbands even more so as they seem to reach out to different zombie backgrounds and such and just not knitting together into a modern Soulblight army.


I think in part its because old Vampires always had that feel of just turning up in a random city or region and raising an army as they went. So they'd just raise everything in the graveyards - zombies, skeletons and all for a motley army that marched as they went like a tidal force.

Modern Soulblight do that too, but because they aren't in hiding they give me more of an organised army feel. That comes through with their skeletons, beasts and monsters and even the undead Dire Wolves. But the zombies just feel out of place now. Slow, lumbering, not really martial or organised or such. I might just be that I'm not the biggest fan of their designs in general; and that things like the corpse cart feel old world rather than AoS in design; but eh the zombies have yet to grab my attention.




New DoK hero though is awesome and I love the use of feathered wings! I like to think that everyone who stuck Dark Eldar feathered wings on their Khinerai helped inspire someone at GW to do that same thing!


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/19 11:53:46


Post by: lord_blackfang


Nice of them to sneak two Mordheim gangs in there. And the Crone lady is superb of course.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/19 13:06:43


Post by: kodos


 lord_blackfang wrote:
Nice of them to sneak two Mordheim gangs in there. And the Crone lady is superb of course.
yeah, they look very much like being planned for Cursed City than anything else


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/19 14:21:51


Post by: Inquisitor Gideon


Nice little read. I enjoyed the flashback into childhood Astreia.


Automatically Appended Next Post:
 nels1031 wrote:
I knew I had subscribed to Stormbringer, but every delivery is a welcome surprise.

Just got the Exclusive Gutrippa Boss, a Lord Imperatant with Gryph-hound, Swampcalla Shaman and Xandire’s Truthseekers, which are some of my favorite SCE models after Neave Blacktalon and her cohort.

Also, some paints and a neat binder to sort the magazine issues.


It's a good little mag. I just got three Nexus Syphons come in yesterday.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/19 15:19:36


Post by: Irbis


So, who gifted the witch hunter cat lady the seeing glove? Is it supposed to be reference to existing AoS character I can't think of or new plot thread?


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/19 18:10:32


Post by: nels1031


Would've preferred the Callus and Toll bundle to have come with a new Lord-Veritant variant depicting the White Reaper of the Knights Excelsior instead of a new (another!) Hammers of Sigmar character.

Granted, the White Reaper may be truly dead per the last narrative event, but he has history with Callus and Toll(as well as the Ven Denst duo).


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/19 22:39:21


Post by: His Master's Voice


The only thing I don't absolutely love about the Crone is that she's a DoK model, where she should really be the herald of Malekith's faction.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/19 22:42:44


Post by: lord_blackfang


 His Master's Voice wrote:
The only thing I don't absolutely love about the Crone is that she's a DoK model, where she should really be the herald of Malekith's faction.


I don't quite get it, the lore says DoK hate her and she's super serious about aiding the forces of Order, but looks like her box will come with DoK models.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/19 22:55:20


Post by: Inquisitor Gideon


Seperatist faction. There's always been a constant plot thread about Daughters that doubt or outright disbelieve Morathi. She just normally has them killed before they get any traction going.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/20 00:15:27


Post by: Overread


Daughters of Khaine are part of Order and allies of Sigmar. In fact they are probably second only to the Lizardmen or Stormcast in their national desire to destroy Chaos. They are a warrior cult built around Khaine/Morathi and hell bent on fighting Chaos.

The thing is they are not trustworthy allies, esp Morathi. They will stab their own allies in the back to gain advantage.
I suspect they get away with this because

1) They are very good at fighting chaos so you can't just abandon them

2) On the Global scale they are small. They have tiny holdings in the Shadow Realm and that is their main bastion of power. Many subfactions in Cities of Sigmar likely outnumber them.

The narrative in AoS often looks at the Gods not the people (humans); so wars that see cities swap hands and so forth can be super devastating to the mortals in that area; but at the grand god scale might be less major diplomatic incidents.


So there will be, within the DoK; factions who are very keen allies of the Cities of Sigmar and of the Stormcast. Just as there will be those who are die hard Morathi believers above all else and so on and so forth.


The Seperatist faction within DoK still believe in fighting Chaos, they just don't think Morathi is a god. As noted they are normally killed off. This character appears t obe one who was ignored and considered a non-threat for ages until she found that circlet and then suddenly she soared in influence and power. Likely beyond what Morathi and her agents can easily kill off. Esp if she's also still useful to Morathi.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/20 00:33:24


Post by: Mad Doc Grotsnik


Even when Morathi took over that city? To the best of my knowledge, she stopped there and still supports the fight against Chaos.

Indeed, now she’s achieved true Godhood? One could argue her mortal concerns will fall away, and she may become an overall more reliable ally as there’s not really anywhere else for her to go at the moment ambitions wise.

Yes I’ve no doubt she’ll want to become The Next Sigmar, the God of the Gods. But for now there are far more pressing threats to that ambition than her sometime allies.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/20 00:35:17


Post by: Overread


Belief is still a thing and whilst she's attained Godhood that only means that she's not longer got to "trick" the Iron Heart out of belief power. Power wise it means she's stronger and she's gained some separation from her snake-half which now seems to be more akin to an avatar of her will.

However she's still only got a very small population of DoK believers and whilst they are present in many Cities of Sigmar; she's not a major god compared to the others.

So even with 1 City behind her now she's still going to be a super unreliable ally just as likely to stab you in the back for her own reckless advance. Which I think is one big difference with her. All the gods are willing to backstab/one up their counterparts for their own gain and advance. Morathi is just insanely reckless when she does it and each time she does its making that prison around Slannesh that big weaker.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/20 00:44:37


Post by: Mad Doc Grotsnik


That’s fair

I really should brush up on my AoS lore. I was an early adopter and enjoyer, but have fallen well out of sync in the past couple of years.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/20 00:46:16


Post by: Overread


To be fair its easily done. I find the most annoying thing is that GW has still not given the setting a proper dating and time system.

I think there's still a few characters like Gotrek who have stories that on one side cover a few months/years and yet on the other are covering major events that span hundreds of years.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/20 16:04:19


Post by: NinthMusketeer


Callis & Toll may be our best indicator. They met at the tail end of first edition and are still active (though aged) in third. We can infer that the necroquake timeline, the events of second edition, is a few decades at most.

We also know the Age of Chaos was a matter of multiple centuries (I recall a lore drop at some point that put it at 400 years though they have since gone to referencing it as an undefined number of centuries that is a decent benchmark IMO), and that there was at least a century (or the better part of one) between the Realmgate wars and the Necroquake.

Complicating things is that Chaos can readily screw with time and large swathes of the Realms have been sitting under Chaos control for some time. *Further* complicating things is the potential cannon of time flowing differently in different Realms, something mentioned in the Realmslayer audio but I haven't encountered since.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/20 16:14:15


Post by: Overread


Yeah I think the Chaos Age has been 5-400 years a few times. I think in-world some people won't recall the specific duration since a lot of records were lost and for many even 100years is long enough for it to be a "constant" state in their lives and their parents.

The Flow of Time being different in different worlds has reared its head a few times, however I've always figured that there has to be a way to counter that since the amount of interconnected trade and such between Realms would require some kind of management.

It also strikes me that its one of those bits of lore that's a little like some of the early Realmgate books in that they had a lot of totally nuts stuff going on that seems to have toned back a bit since then.

That said I still highlight it as a major failing of the setting in allowing people to get into the stories and characters.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/20 16:20:33


Post by: Inquisitor Gideon


I disagree. I appreciate the open time frame, personally it's allowed me to write and slot events into periods which may otherwise have been locked out. It's a freedom that can be utilised very well if properly handled.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/20 16:24:23


Post by: Kanluwen


I love how we're still pretending that it's the books that were off the wall, not the stupid whispergames played by people online with lore they hadn't read.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/20 16:30:07


Post by: Overread


Inquisitor Gideon wrote:I disagree. I appreciate the open time frame, personally it's allowed me to write and slot events into periods which may otherwise have been locked out. It's a freedom that can be utilised very well if properly handled.


Eh I prefer tighter timeframes and structure. For me its part of the foundation of a world setting that then allows creation of stories to work. When you know how events in different settings with different characters and realms and such all relate together in time then you can start to write stories about travel and exploration and link different characters together in meaningful ways with some understanding of what major events they will or won't have experienced and so forth.

Kanluwen wrote:I love how we're still pretending that it's the books that were off the wall, not the stupid whispergames played by people online with lore they hadn't read.


There is a bit of both going on, but the lore still has lakes of quicksilver and storms of rust and such Oh and wildlife with mechanical pistons instead of muscle (yes I know I pick on the metal realm, but mostly because its one of the easier ones - Ghur also has oddities like whole areas where the land just reshapes itself in minutes from plains to mountains - how the feth to you farm/build/settle/live/travel when you have insane changes like that! )


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/20 16:33:22


Post by: Kanluwen


If you're talking about that Chamon "wildlife", it's important to remember that it wasn't natural life. It was literally created.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/20 16:36:37


Post by: Inquisitor Gideon


 Overread wrote:
Inquisitor Gideon wrote:I disagree. I appreciate the open time frame, personally it's allowed me to write and slot events into periods which may otherwise have been locked out. It's a freedom that can be utilised very well if properly handled.


Eh I prefer tighter timeframes and structure. For me its part of the foundation of a world setting that then allows creation of stories to work. When you know how events in different settings with different characters and realms and such all relate together in time then you can start to write stories about travel and exploration and link different characters together in meaningful ways with some understanding of what major events they will or won't have experienced and so forth.

Kanluwen wrote:I love how we're still pretending that it's the books that were off the wall, not the stupid whispergames played by people online with lore they hadn't read.


There is a bit of both going on, but the lore still has lakes of quicksilver and storms of rust and such Oh and wildlife with mechanical pistons instead of muscle (yes I know I pick on the metal realm, but mostly because its one of the easier ones - Ghur also has oddities like whole areas where the land just reshapes itself in minutes from plains to mountains - how the feth to you farm/build/settle/live/travel when you have insane changes like that! )


Same way you do it on a planet like Fenris, where entire continents up and disappear and then reform at random. Writer fiat and accepting people have adapted to survive situations like that.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/20 17:46:24


Post by: MajorWesJanson


 Overread wrote:
Inquisitor Gideon wrote:I disagree. I appreciate the open time frame, personally it's allowed me to write and slot events into periods which may otherwise have been locked out. It's a freedom that can be utilised very well if properly handled.


Eh I prefer tighter timeframes and structure. For me its part of the foundation of a world setting that then allows creation of stories to work. When you know how events in different settings with different characters and realms and such all relate together in time then you can start to write stories about travel and exploration and link different characters together in meaningful ways with some understanding of what major events they will or won't have experienced and so forth.


998-999m41


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/20 23:36:10


Post by: Shakalooloo


 Overread wrote:

There is a bit of both going on, but the lore still has lakes of quicksilver and storms of rust and such Oh and wildlife with mechanical pistons instead of muscle (yes I know I pick on the metal realm, but mostly because its one of the easier ones)


Pff, that's just Atechnogenesis. If it eventually leads to an army of dudes riding robot horses, it'll all be worth it.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/20 23:44:08


Post by: Overread


 Shakalooloo wrote:
 Overread wrote:

There is a bit of both going on, but the lore still has lakes of quicksilver and storms of rust and such Oh and wildlife with mechanical pistons instead of muscle (yes I know I pick on the metal realm, but mostly because its one of the easier ones)


Pff, that's just Atechnogenesis. If it eventually leads to an army of dudes riding robot horses, it'll all be worth it.


See this is what I'd love to see from AoS - more representation of its lore in the game. Heck I'd also love more artwork too! GW is hell bent on art of models and model photos, but I really would love to see them produce landscape images and scenery images and so forth for their books and media distribution directly. I know the RPG has some, but I'd love to see GW central do this kind of stuff.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/20 23:53:58


Post by: Shakalooloo


 Overread wrote:
See this is what I'd love to see from AoS - more representation of its lore in the game. Heck I'd also love more artwork too! GW is hell bent on art of models and model photos, but I really would love to see them produce landscape images and scenery images and so forth for their books and media distribution directly. I know the RPG has some, but I'd love to see GW central do this kind of stuff.


White Dwarf did a little with that series of articles covering the realms, but that was mainly a chance to show off alternate colour schemes to show which realm your dudes came from. Nice thought, but low effort.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/22 09:02:14


Post by: BorderCountess


 Shakalooloo wrote:
 Overread wrote:

There is a bit of both going on, but the lore still has lakes of quicksilver and storms of rust and such Oh and wildlife with mechanical pistons instead of muscle (yes I know I pick on the metal realm, but mostly because its one of the easier ones)


Pff, that's just Atechnogenesis. If it eventually leads to an army of dudes riding robot horses, it'll all be worth it.


What if the dudes ARE the robot horses?!


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/22 14:00:45


Post by: Voss


 Overread wrote:

There is a bit of both going on, but the lore still has lakes of quicksilver and storms of rust and such Oh and wildlife with mechanical pistons instead of muscle (yes I know I pick on the metal realm, but mostly because its one of the easier ones - Ghur also has oddities like whole areas where the land just reshapes itself in minutes from plains to mountains - how the feth to you farm/build/settle/live/travel when you have insane changes like that! )


I always vaguely assumed that was the point of the Sigmar bastion cities (and the elfs and lizards have elaborate ward structures and technological shenanigans). They stabilize the local region so farming and normal life can happen.
Fringe communities are linked into the base 'network' and extend the effect outwards, and the Realms push back.

In essence, Sigmar is trying to enforce mundanity on the realms, which chaos is trying to feth things up even more. The individual Realms as sources of magic are (passively/innately) fighting both while converting everything they can to their own nature.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/22 15:40:39


Post by: chaos0xomega


I like that interpretation - but I don't think thats actually the case, officially


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/22 16:15:16


Post by: Overread


It would at least make some sense in the setting. Honestly I think the issue with AoS is that there's no overall "master" of the setting creating it. It's really a cobbled together case of "this seems cool" from writers and creators - each one creating basically small self contained pockets of lore and info and development; but without that sense of thinking beyond the story they write in the moment.

So you get really wild and crazy things going on; but no one is pausing to go "so wait how DO they farm" or "so just how do they trade" or even "so just what does the average person live like?"

So as soon as you start asking those questions things get a bit iffy. Like how it can be said that realms are the most variable in certain areas and less so in others; but that only means that those living in calm areas might have it easier and those in more wild areas still have no argument for how they survive or why they'd even move there.


I suspect in the fullness of time we might get these answers, but I'd wager they'd come with some ret-cons or some "and then Nagash did a thing and something stopped happening and things settled down"


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/22 16:31:55


Post by: chaos0xomega


Well, I think a lot of that is stuff that traditionally gets fleshed out of RPG tie-ins rather in the core game itself.

But I do agree that there seems to be a lack of an overarching vision or master plan or whatever to the setting. A big problem with the lore as it stands is that theres an overwhelming lack of connective tissue which links together all the locales, factions, and ongoing narrative developments into a cohesive whole. I'm not sure that events occuring in Ghur really have any bearing on or relation to events occurring in Ghyran or Aqshy, for example, whereas in WHFB even though Naggaroth, Lustria, and the Border Princes were on three different continents I could understand how the events occurring on them fit together. Likewise, Cadia, Vigilus, Baal, etc. are all different planets, but I get how they all relate to the broader political and military situation of the Imperium.

I can't say the same for Hammerhal, Misthavn, or Hallowheart. Hell, I can't even really tell you which realms these cities are in or where they fit geographically within their respective realms. If you can't relate to a setting in terms of time or place, then its not a very good setting - and I say that as someone who actually really like Age of Sigmar as a greater whole and would like to see it further developed.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/22 16:42:05


Post by: Overread


chaos0xomega wrote:
Well, I think a lot of that is stuff that traditionally gets fleshed out of RPG tie-ins rather in the core game itself.

But I do agree that there seems to be a lack of an overarching vision or master plan or whatever to the setting. A big problem with the lore as it stands is that theres an overwhelming lack of connective tissue which links together all the locales, factions, and ongoing narrative developments into a cohesive whole. I'm not sure that events occuring in Ghur really have any bearing on or relation to events occurring in Ghyran or Aqshy, for example, whereas in WHFB even though Naggaroth, Lustria, and the Border Princes were on three different continents I could understand how the events occurring on them fit together. Likewise, Cadia, Vigilus, Baal, etc. are all different planets, but I get how they all relate to the broader political and military situation of the Imperium.

I can't say the same for Hammerhal, Misthavn, or Hallowheart. Hell, I can't even really tell you which realms these cities are in or where they fit geographically within their respective realms. If you can't relate to a setting in terms of time or place, then its not a very good setting - and I say that as someone who actually really like Age of Sigmar as a greater whole and would like to see it further developed.


Agreed and this is why GW need more dates and maps. Part of the issue is that AoS as a setting was basically made to be a "do whatever the freaking heck you want" kind of setting. In a way they kind of tried to make it like a Minecraft system - an engine that could create infinite worlds and stories for anyone. Heck it needs a dating system beyond "which ages does your story happen in" and "if its the Age of Sigmar, is it before or after the Necroquake". Because that's basically it for dates. Which makes it really hard to envision what's going on.

On some fronts the Necroquake is only a hundred or so years after the AoS begins; in other stories the Cities of Sigmar have had multiple generations and even generations of Elves who don't recall the Chaos Era which means it has to be many hundreds of years. Yet other times it seems like the armies of Stormcast are only just getting going when the Necroquake hits.

This lack of a backbone to the setting clearly affects the writers.


The problem is when you try to pull it all together things get confusing and complicated and messy. Eg you've a whole realm full of metals. So in theory so long as you've one active trading partner there; every faction should be able to have EVERY bit of armour, metal and machinery you could imagine. Then there's another realm where the Dead are collected. In theory Nagash's legions should be so bonkers vast that he just outright wins with perhaps only Chaos able to stand against him. It's not like Death in the Old World where you had a portion of the undead running around their local Vampire or a fallen nation that wasn't breeding any more (Tomb Kings). Nagash has armies built from the constant supply of the dead in the realms. He loses a handful to Sigmar, but by and large Nagash should basically have an infinite army by now.
Meanwhile in Ghur you've got creatures so vast that whole cities are built upon their backs; God Beasts that are impossibly powerful and strong which on their own could crush Cities of Sigmar in a heartbeat without thinking of it.


As much as I utterly love the creativity of the setting, the setting as a whole feels hollow. I don't think it helps that they focus on the Narrative on the Gods and it certainly doesn't help that they lose Josh Reynolds as a writer as he felt like the only one who was trying to build a greater lore/setting from the system.



AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/23 02:51:59


Post by: Platuan4th


 Inquisitor Gideon wrote:
Seperatist faction. There's always been a constant plot thread about Daughters that doubt or outright disbelieve Morathi. She just normally has them killed before they get any traction going.


Godsbane even features ones that actually attempted to kill Morathi.

Spoiler:
And now may even have a weapon capable of killing a god.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/23 04:46:04


Post by: Kid_Kyoto




But I just bought the other 40k Inquisition Witch Hunter set!



AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/23 05:42:11


Post by: Gallahad


Man, all those poses except for lantern guy are very passive.

The two pistols guy looks okay. The rest are pretty meh imo


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/23 11:46:58


Post by: Overread


Stormcast, Griffhound and Lantern guy are all carrying keys on them. Which I think almost outright confirms these are another bunch of potential "was going to be in Cursed City" models.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/23 12:25:45


Post by: McDougall Designs


 Overread wrote:
Stormcast, Griffhound and Lantern guy are all carrying keys on them. Which I think almost outright confirms these are another bunch of potential "was going to be in Cursed City" models.


Or that they are based in hanmerhall ashqa

Ashqhy has had a long association with keys, first shown in the symbol for the wind of fire in WHFB and then the motifs of the college of fire in Altdorf.

Also, crazy cat lady is using a skeleton key as a hair pin.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/23 12:29:06


Post by: Overread


And I just noticed that two pistols is wearing a belt with a key hole in the head of the skull.




And suddenly I wonder if the plot here isn't similar to Robin Hood Men in Tights - one key is the key to the greatest treasure in all the lands?


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/23 13:48:09


Post by: tneva82


 Overread wrote:
It would at least make some sense in the setting. Honestly I think the issue with AoS is that there's no overall "master" of the setting creating it. It's really a cobbled together case of "this seems cool" from writers and creators - each one creating basically small self contained pockets of lore and info and development; but without that sense of thinking beyond the story they write in the moment.

So you get really wild and crazy things going on; but no one is pausing to go "so wait how DO they farm" or "so just how do they trade" or even "so just what does the average person live like?"

So as soon as you start asking those questions things get a bit iffy. Like how it can be said that realms are the most variable in certain areas and less so in others; but that only means that those living in calm areas might have it easier and those in more wild areas still have no argument for how they survive or why they'd even move there.


I suspect in the fullness of time we might get these answers, but I'd wager they'd come with some ret-cons or some "and then Nagash did a thing and something stopped happening and things settled down"


Well we know realms aren't all same. Realm of fire isnt all firestorm. Water, farmable land etc are there.

Wd had nice article about that.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/23 15:56:30


Post by: Scottywan82


tneva82 wrote:
 Overread wrote:
It would at least make some sense in the setting. Honestly I think the issue with AoS is that there's no overall "master" of the setting creating it. It's really a cobbled together case of "this seems cool" from writers and creators - each one creating basically small self contained pockets of lore and info and development; but without that sense of thinking beyond the story they write in the moment.

So you get really wild and crazy things going on; but no one is pausing to go "so wait how DO they farm" or "so just how do they trade" or even "so just what does the average person live like?"

So as soon as you start asking those questions things get a bit iffy. Like how it can be said that realms are the most variable in certain areas and less so in others; but that only means that those living in calm areas might have it easier and those in more wild areas still have no argument for how they survive or why they'd even move there.


I suspect in the fullness of time we might get these answers, but I'd wager they'd come with some ret-cons or some "and then Nagash did a thing and something stopped happening and things settled down"


Well we know realms aren't all same. Realm of fire isnt all firestorm. Water, farmable land etc are there.

Wd had nice article about that.


There was a whole series of them, as I recall. They were easy to miss, though. They didn't really make it clear what they were for and the other lore sections of AoS books don't illustrate what normal life looks like in the Mortal Realms very well.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/23 16:01:57


Post by: Overread


It doesn't help that a lot of GW's direct fiction often focuses on wars/battles/major events.

Personally I felt like the Novellas that they started doing way back at the start of AoS actually did a lot of good as they tended to be smaller stories and actually focused on a lot of what I consider good worldbuilding elements.

The bigger stories I find tend to get hooked on the big things going on which leaves the small person/small group behind


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/23 20:07:57


Post by: Platuan4th


If you want smaller, more personal stories, the horror novels lean into that.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/23 20:16:37


Post by: Overread


Yeah I've been meaning to get into those! Though I've a feeling I'll be distracted by Brets for a while so will likely end up picking up their Chronicle Omnibus book after I get through the newest one.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/24 01:08:34


Post by: McDougall Designs


 Scottywan82 wrote:
tneva82 wrote:
 Overread wrote:
It would at least make some sense in the setting. Honestly I think the issue with AoS is that there's no overall "master" of the setting creating it. It's really a cobbled together case of "this seems cool" from writers and creators - each one creating basically small self contained pockets of lore and info and development; but without that sense of thinking beyond the story they write in the moment.

So you get really wild and crazy things going on; but no one is pausing to go "so wait how DO they farm" or "so just how do they trade" or even "so just what does the average person live like?"

So as soon as you start asking those questions things get a bit iffy. Like how it can be said that realms are the most variable in certain areas and less so in others; but that only means that those living in calm areas might have it easier and those in more wild areas still have no argument for how they survive or why they'd even move there.


I suspect in the fullness of time we might get these answers, but I'd wager they'd come with some ret-cons or some "and then Nagash did a thing and something stopped happening and things settled down"


Is there a list of what white dwarves they are in?

Well we know realms aren't all same. Realm of fire isnt all firestorm. Water, farmable land etc are there.

Wd had nice article about that.


There was a whole series of them, as I recall. They were easy to miss, though. They didn't really make it clear what they were for and the other lore sections of AoS books don't illustrate what normal life looks like in the Mortal Realms very well.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/24 03:52:51


Post by: Chikout


I'm not sure how GW can fix the misinformation problem with AoS. A lot of the questions that people are asking are answered in both the 3rd edition core book and the Soulbound core book.
There is an AoS lore master. Phil Kelly is in overall charge of the lore of AoS and there is a lore bible. He wrote several articles answering these kinds of questions about AoS (which repeats material that can be found in the core books).
The realms are more normal at their centre and more magical at the edge except the realm of death which Nagash messed up.
The problem is that during the age of chaos a lot of the 'normal' parts of the realms were corrupted by chaos. The centre of the realm of metal used to be a beautiful place shaped by Grunge, but then Tzeentch came along and shattered everything into crazy magical fragments.

The normal People survive thanks to Aqua Gyranis which is the currency and also a super fertiliser. The cities are like someone said. Groups of flagellents are sent out from the cities to purify the land with their blood, making it suitable for farming.
Travel is extremely dangerous, as most of the realms is still controlled by chaos. That's why every nation can't just get what they want. They rely on the KO for long distance trade.
The realmgates are a bit like warp travel. Someone who travels through one may arrive instantly or weeks later.
This means that there's probably a bit of an interstellar effect going on.

As for the time line, I think part of the problem with the end of Warhammer Fantasy was that it was set in a particular year. So 7th edition would come out, you'd have all sorts of campaigns and battles and the 8th edition would come out and it would still be exactly the same year, with all the same characters doing the same thing. This didn't really allow for the players to have any effect on the setting. I think that's why they've continued to avoid dates this time round despite answering a lot of the other questions people have about the setting.



AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/24 10:07:13


Post by: Overread


Chikout wrote:


As for the time line, I think part of the problem with the end of Warhammer Fantasy was that it was set in a particular year. So 7th edition would come out, you'd have all sorts of campaigns and battles and the 8th edition would come out and it would still be exactly the same year, with all the same characters doing the same thing. This didn't really allow for the players to have any effect on the setting. I think that's why they've continued to avoid dates this time round despite answering a lot of the other questions people have about the setting.



That's not a problem with having timelines at all. Having a timeline doesn't mean you have to remain in the same year or date period with the game. In fact having a timeline means you CAN advance the timeline and people understand that "edition 2 is the next 100 years" or so of story. That things have moved on, taken a step forward and so forth. AoS does this, but we don't know how big a step is taken - was it 20 years or 200 or 400 or a week? We don't really know we have to infer and that's complicated unless you keep up with every scrap of lore published by GW. You end up with a situation like the Marvel films, where to keep up you've got to digest and hunt down everything published to keep up with just one continuity. Yes it can work, but its insanely messy and its super easy to fall off the waggon and get lost.


The issue with Old World not advancing is more linked to the writers, but also marketing and models. When you introduce a named human character you are bound to a period of time for that character to be alive in. Yes you can fudge it a bit with magic and so forth, but in general you can't do that for all of them (at least not without it appearing insanely tacky). So you keep your named hero model and named character that markets so well around. This means you are bound to a limited span of time to use them within.

Honestly the fix there is what GW are doing right now with leader models. You keep to named heroes now and then and just rotate them as the setting advances. Bob the Warlord has his 50 years of battle, war and stories. His unique model on the table and everything. Then the timeline advances and Bob retires or gets killed or dies in a blazing glory. His model becomes "Generic hero 101" that GW can keep around or retire and a new hero, Dave, arises from the story to propel it forward.

GW are producing enough leader models now that they could easily adopt that strategy. Heck Fyreslayers have had almost nothing but leader models released. It would also solve the leader-bloat that GW have going on right now because those heroic leaders could just step back as alternative sculpts for generic ones. So instead of dozens of leaders with slightly different profiles; you have a few core ones and then rotating named ones.


Instead GW took the angle of telling the story around Gods and long lived races. This left humans out of the running, but its also left normal story telling out of the running because most of the Gods and God characters don't age. So generations of humans (the race many many many people wlil most associate and understand) come and go like nothing.



Again having a date system isn't a problem, esp with AoS as its not bound to a single millennium like 40K is with marketing; nor is it bound to an "end times" mechanic. AoS bound to an Age and that can last for as long as GW want it too. It has no "End Times" on the horizon; in fact its horizon is at the polar opposite end of the spectrum. It HAD its End Times (Age of Chaos) and is coming out the other end. AoS could have dates easily and advance its own storyline very simply in a logical fashion that could allow for much easier following of its story and characters.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/24 13:08:34


Post by: chaos0xomega


Agreed with Overread.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/24 13:36:50


Post by: Overread


Personally I think GW is avoiding dates for the same reason they avoided maps at the start - they don't really know themselves and they are afraid to do so now because it will likely have ot ret-con some stuff.

Honestly I'd be ok with the stories having an element of "And then we added dates and all the stories that came before work, but their timelines are a bit wriggly because the characters in the setting didn't have good records and date/time measurement systems and such".

It even fits with Sigmar's general move toward imposing Order on the Realms. You cannot have me believe that the God who is the named one on the Age, whose whole thing is order and structure - wouldn't have maps and time as huge backbones of his Order.

Also I'm pretty sure the Khadorans would have clocks - you can't expect me to believe they wouldn't have the means to measure time so they can charge the correct fee for services rendered; or a fine for those who are late!


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/24 18:53:46


Post by: Platuan4th


 Overread wrote:



Instead GW took the angle of telling the story around Gods and long lived races. This left humans out of the running, but its also left normal story telling out of the running because most of the Gods and God characters don't age. So generations of humans (the race many many many people wlil most associate and understand) come and go like nothing.


I think this is why Godsbane worked as a novel. It not only introduced a way to kill off God level characters(albeit one that perpetuates a cycle), it was also an opportunity to show that a fairly significant portion of the Mortal Realms is also tired of the future of the realms being dictated by the gods.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/24 19:04:28


Post by: Overread


 Platuan4th wrote:
 Overread wrote:



Instead GW took the angle of telling the story around Gods and long lived races. This left humans out of the running, but its also left normal story telling out of the running because most of the Gods and God characters don't age. So generations of humans (the race many many many people wlil most associate and understand) come and go like nothing.


I think this is why Godsbane worked as a novel. It not only introduced a way to kill off God level characters(albeit one that perpetuates a cycle), it was also an opportunity to show that a fairly significant portion of the Mortal Realms is also tired of the future of the realms being dictated by the gods.


GW keeps teasing us with Gotrek doing it though he keeps getting distracted!


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/24 19:06:05


Post by: Platuan4th


 Overread wrote:
 Platuan4th wrote:
 Overread wrote:



Instead GW took the angle of telling the story around Gods and long lived races. This left humans out of the running, but its also left normal story telling out of the running because most of the Gods and God characters don't age. So generations of humans (the race many many many people wlil most associate and understand) come and go like nothing.


I think this is why Godsbane worked as a novel. It not only introduced a way to kill off God level characters(albeit one that perpetuates a cycle), it was also an opportunity to show that a fairly significant portion of the Mortal Realms is also tired of the future of the realms being dictated by the gods.


GW keeps teasing us with Gotrek doing it though he keeps getting distracted!


As a Living Ancestor, Gotrek killing a god is no different from Teclis killing Nagash, though.

Spoiler:
Though, that's the cycle perpetuated by Godsbane: Godsbane itself asborbs the power of the killed god and gives it to the wielder, thus making them a god for all intents and purposes.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/24 19:34:39


Post by: Fayric


I was thinking about how the style of AoS has changed wth the latest edition. First up the orruks made as a totally different, gritty more realistically scary kind of greenskins. and the gritty cursed city that set the theme for the vampiers.
Now we have finally seen regular humans in a grim crusade, grunts dying face down in the mud far from the glory of sigmars greatest cities. And also the deranged nightmare canibals crawling out of murky graveyards.

Feels like they try to change the meta of the narrative, away from the superfantastic "we got giant flying turtles and gods walking the battlefield" style.
Even the stormcast got new armour that looks more like "realistic" fantasy full plate armour.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/24 21:59:05


Post by: chaos0xomega


I think I agree with that. Its still very much a mythic fantasy setting, but they are handling it in a grittier and more grounded manner than they were at the start when it was all "Gods and Generals and Killer Angels" and very focused on armies of demigods and bands of heroes rather than armies of "poor bloody infantry" type folk.

These days the setting is becoming more "Gods and Mortals" and theres a greater emphasis on characters who are maybe not "everyman's" but are more recognizable as being closer to "baseline" for their respective factions, and *their interactions* with the heroes, demigods, and gods with the setting. Its a different perspective that really helps make the setting a bit more approachable.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/25 00:50:26


Post by: JSG


 Fayric wrote:
I was thinking about how the style of AoS has changed wth the latest edition. First up the orruks made as a totally different, gritty more realistically scary kind of greenskins. and the gritty cursed city that set the theme for the vampiers.
Now we have finally seen regular humans in a grim crusade, grunts dying face down in the mud far from the glory of sigmars greatest cities. And also the deranged nightmare canibals crawling out of murky graveyards.

Feels like they try to change the meta of the narrative, away from the superfantastic "we got giant flying turtles and gods walking the battlefield" style.
Even the stormcast got new armour that looks more like "realistic" fantasy full plate armour.


The very beginning of the first AoS novel is half starved nobodies running away from gangs of Khorne worshipping cannibals. So no, it's the same as it every was.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/25 01:38:03


Post by: Overread


JSG wrote:
 Fayric wrote:
I was thinking about how the style of AoS has changed wth the latest edition. First up the orruks made as a totally different, gritty more realistically scary kind of greenskins. and the gritty cursed city that set the theme for the vampiers.
Now we have finally seen regular humans in a grim crusade, grunts dying face down in the mud far from the glory of sigmars greatest cities. And also the deranged nightmare canibals crawling out of murky graveyards.

Feels like they try to change the meta of the narrative, away from the superfantastic "we got giant flying turtles and gods walking the battlefield" style.
Even the stormcast got new armour that looks more like "realistic" fantasy full plate armour.


The very beginning of the first AoS novel is half starved nobodies running away from gangs of Khorne worshipping cannibals. So no, it's the same as it every was.


That's basically the first paragraph or so - the entire rest is Stormcast being impossibly awesome maching for days on end through Chaos Wastelands; climbing volcanoes; battling over quicksilver; charging through festering forests so plagued with poison that nothing normal can live there etc.... Yes humans WERE there at the very beginning and they were doing their best to survive; but the real action and meat of the Realmwars is STORMCAST.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/25 17:52:36


Post by: nels1031


Today on AoS facebook page where they linked the Meta-watch article, they(GW) said in the comments that the Battlescroll update is coming next week.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/25 18:04:34


Post by: Inquisitor Gideon


That was a good result for the LVO. Don't see many games where it's almost a different army for every player. Especially seing KB's in the quarters.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/26 15:23:26


Post by: Inquisitor Gideon


Conspiracy theory is saying Skaven focus story would be a good lead in to 4th


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/26 15:25:01


Post by: Kanluwen


 Inquisitor Gideon wrote:
Conspiracy theory is saying Skaven focus story would be a good lead in to 4th

It's been more or less an open secret that Skaven are supposed to be the starter opponent.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/26 15:33:30


Post by: lord_blackfang


Skaven vs Chaos Dwarfs!


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/26 20:57:21


Post by: Scottywan82


Give-give me all the Skryre!


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/27 01:45:18


Post by: AduroT


Giant rat men living under the cities? That’s some real crazy conspiracy talk there.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/27 04:32:31


Post by: chaos0xomega


Only if you've never been to New York

GW really missed an opportunity to not have the Skaven capital in Naggaroth


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/28 18:06:44


Post by: Shadow Walker


Fangs of the Blood Queen is a really nice one.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/28 18:26:51


Post by: Overread


Agreed that set has me very tempted - always room for more bats and wolves in a vampire force!


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/28 18:42:53


Post by: Shadow Walker


Also Ork Choppa Bottle Opener is really tempting to have.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/28 18:47:59


Post by: ScarletRose


The choppa bottle opener looks really impractical since you'd be holding onto a tiny round haft that has no texture.

I'm wondering if it was originally intended to just be a keychain and someone thought they could add a feature.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/28 20:25:54


Post by: lord_blackfang


I just put together a box of dire wolves last week, I don't think I need more. Just gonna round off my stable of heroes with the Grand Justice and Cardinal. Will consider a second trio of Knights if the price is alright.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/28 20:51:39


Post by: Inquisitor Gideon


I saw someone do an astounding conversion using the fellbats as mounts before the morbheg were a thing. Going to pick it up just to try it.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/29 11:54:51


Post by: lord_blackfang


Can anyone drop the pricelist?


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/29 12:28:41


Post by: Matrindur




AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/29 12:37:42


Post by: Inquisitor Gideon


Wonder where Dave is? He's usually up fast with UK prices?


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/29 12:40:49


Post by: lord_blackfang


Jesus Christ those character prices. Guess I'll just grab the Knights.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/29 12:47:45


Post by: Geifer


Prices look normal to me.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/29 12:56:00


Post by: tneva82


 Geifer wrote:
Prices look normal to me.


He likes to be astouned every week.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/29 12:57:00


Post by: DaveC


 Inquisitor Gideon wrote:
Wonder where Dave is? He's usually up fast with UK prices?


GW are no longer posting the price lists in their retailer documents it seems to have stopped from the new year, I’m surprised they didn’t do it earlier, so we are back to waiting on individual retailers to “release” them.

FEC prices a little under what I expected (not far off though).


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/29 15:15:23


Post by: Inquisitor Gideon


That's a shame, they were always useful for budgeting.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/29 15:20:07


Post by: Inquisitor Gideon


Full breakdown of Ushorans' paints. Haven't seen one in this style for a while. Reminds me of the Middle-Earth paint guides of old.

[Thumb - 53Jr2mKOJIUZjN0t.jpg]


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/29 15:40:37


Post by: warboss


The Mad King is an awesome looking model. I just wish he was ogre sized on a 40mm base.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/29 16:21:05


Post by: Overread


New Event model for AoS https://www.warhammer-community.com/2024/01/29/warhammer-events-miniatures-announced-for-2024





Very tempted to try and pick one up this year and just scratch that hammer symbol off and use it for an armoured vampire!


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/29 16:27:35


Post by: Shadow Walker


Nice birdy.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/29 16:27:51


Post by: SamusDrake


 DaveC wrote:
 Inquisitor Gideon wrote:
Wonder where Dave is? He's usually up fast with UK prices?


GW are no longer posting the price lists in their retailer documents it seems to have stopped from the new year, I’m surprised they didn’t do it earlier, so we are back to waiting on individual retailers to “release” them.

FEC prices a little under what I expected (not far off though).


It was nice of you to keep us informed all these years, Dave. Cheers.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/29 16:38:51


Post by: Inquisitor Gideon


Now that's a beauty right there.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/29 16:42:24


Post by: Ignispacium


I really like that Rook Knight. I'll probably try to find one second hand, if possible.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/30 12:40:46


Post by: Overread


Rumour from today - BEES - which possibly means new sylvaneth!

Or now I look at it more could be wasps?!





ALSO darn it GW stop with the ZOAT taunting!


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/30 12:45:51


Post by: Inquisitor Gideon


Could definitely be something spite related on a branch. Although I do feel a possibility of something nurglish with bugs hanging around on their models .


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/30 13:40:32


Post by: Irbis


This looks suspiciously like fly emblems found everywhere on DG models...


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/31 02:47:58


Post by: MajorWesJanson


 Irbis wrote:
This looks suspiciously like fly emblems found everywhere on DG models...


The faces do seem to have 3 lobes


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/01/31 16:57:58


Post by: Scottywan82


https://www.warhammer-community.com/2024/01/31/death-reigns-new-regiments-of-renown-and-free-rules-for-ushoran/

These sound kind of neat. I am glad each Mortarch is getting one. It means I can get Arkhan in a Soulblight Army with some friends!


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/02/01 15:03:13


Post by: Inquisitor Gideon


Let's make her almost unhittable and then turn her into a nuke if you do manage to get her close to death


https://www.warhammer-community.com/2024/02/01/fangs-of-the-blood-queen-how-neferatas-top-lieutenant-wages-war/


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/02/01 17:34:30


Post by: chaos0xomega


Bringing T&T is a surprise to be sure, but a welcome one!

Its still not enough to get me to buy a book thats going to be 80% out of date in ~5 months, but it tempted me. Maybe I'll wait til later this year and pick one up half price on ebay after the new edition drops.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/02/02 13:46:42


Post by: SamusDrake


He's Judge, Judy and Executioner. All in one.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/02/02 13:55:22


Post by: Shadow Walker


SamusDrake wrote:
He's Judge, Judy and Executioner. All in one.

Judy Gormayne sounds nice


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/02/02 14:03:57


Post by: lord_blackfang


We need more in character FAQs!


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/02/02 15:12:42


Post by: SamusDrake


Ah crap, the Vargulf Courtier is apparently direct-only. Being a medium-sized monster fan doesn't seem to pay off these days...

 Shadow Walker wrote:

Judy Gormayne sounds nice


And so they shall henceforth be known as!


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/02/02 15:44:41


Post by: Inquisitor Gideon


Seems to be that characters in the launch boxes end up direct only. Happened with the Cities characters as well.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/02/02 16:29:17


Post by: SamusDrake


Thats a good point.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/02/02 16:39:08


Post by: nels1031




That's a good one, if a bit understated. Always love a look inside the head of a Stormcast.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/02/02 16:48:13


Post by: Inquisitor Gideon


That was a good read actually. I like that they make constant callbacks to their humanity in ways like keeping a diary.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/02/02 18:42:14


Post by: nels1031




Is the Beast of Chaos v. Maggotkin deployment question a reference to the infamous Kroot versus White Scars 7th edition tourney pic?

lol


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/02/02 18:57:17


Post by: Inquisitor Gideon


You know it

[Thumb - 417398116_10163565972204478_4711414083199407005_n.jpg]


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/02/03 00:46:06


Post by: pogey


I assume the weighted dice in water was a reference to the recent flushing weighted dice down the toilet debacle


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/02/03 07:55:56


Post by: kodos


but this was not really a "rules as written" problem but one guy thought he was being smart by taking a full reserve "beta" strike army but the other guy was smarter



AOS N&R (Adepticon p211, Range Purge p221) @ 2024/02/03 08:06:56


Post by: Tygre


pogey wrote:
I assume the weighted dice in water was a reference to the recent flushing weighted dice down the toilet debacle


I haven't heard of that one. But you can float dice in heavily salted water. If the dice is weighted it will always roll so the weight is downwards.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/02/03 09:11:11


Post by: Platuan4th


Tygre wrote:
pogey wrote:
I assume the weighted dice in water was a reference to the recent flushing weighted dice down the toilet debacle


I haven't heard of that one. But you can float dice in heavily salted water. If the dice is weighted it will always roll so the weight is downwards.


A guy at an event was accused of having weighted dice and when they came to test his dice, he ran to the restroom and tried to flush them and the weighted dice were too heavy to flush away.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/02/03 09:16:34


Post by: Shadow Walker


 Platuan4th wrote:
Tygre wrote:
pogey wrote:
I assume the weighted dice in water was a reference to the recent flushing weighted dice down the toilet debacle


I haven't heard of that one. But you can float dice in heavily salted water. If the dice is weighted it will always roll so the weight is downwards.


A guy at an event was accused of having weighted dice and when they came to test his dice, he ran to the restroom and tried to flush them and the weighted dice were too heavy to flush away.

What a loser


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/02/03 10:01:29


Post by: stahly


Got a review with high-res sprue pics and a rundown of all assembly options of the new Flesh-eater Courts release wave here: https://taleofpainters.com/2024/02/review-ushoran-mortarch-of-delusion-grand-justice-gormayne-abhorrant-cardinal-royal-decapitator/


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/02/03 14:57:47


Post by: StudentOfEtherium


 Platuan4th wrote:
Tygre wrote:
pogey wrote:
I assume the weighted dice in water was a reference to the recent flushing weighted dice down the toilet debacle


I haven't heard of that one. But you can float dice in heavily salted water. If the dice is weighted it will always roll so the weight is downwards.


A guy at an event was accused of having weighted dice and when they came to test his dice, he ran to the restroom and tried to flush them and the weighted dice were too heavy to flush away.




can't tell this story without including this. really makes clear how pathetic and funny it is


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/02/03 15:41:03


Post by: Inquisitor Gideon


 stahly wrote:
Got a review with high-res sprue pics and a rundown of all assembly options of the new Flesh-eater Courts release wave here: https://taleofpainters.com/2024/02/review-ushoran-mortarch-of-delusion-grand-justice-gormayne-abhorrant-cardinal-royal-decapitator/


Cheers Stahly. Looks like some good kits and extremely looking forward to the Morbheg knights out of this release.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/02/03 17:20:12


Post by: warboss


 StudentOfEtherium wrote:

Spoiler:


can't tell this story without including this. really makes clear how pathetic and funny it is


Looks like a legit roll to me! If anything, the alleged run for the border is more damning than that roll. I haven't played in tourneys or even events in many years; is the tourney trial by ordeal a recent addition?!?!? In this case, if his innocence is proved by the toilet roll I'd be more curious if he wanted to fish out the dice for further use...


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/02/03 17:24:57


Post by: Platuan4th


 warboss wrote:
In this case, if his innocence is proved by the toilet roll I'd be more curious if he wanted to fish out the dice for further use...


The dice being too heavy to flush actually proves his guilt.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/02/04 08:41:59


Post by: Shadow Walker





AOS N&R (Adepticon p211, Range Purge p221) @ 2024/02/07 14:26:48


Post by: StudentOfEtherium


did they just... forget about the AOS dataslate?


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/02/07 15:07:06


Post by: tneva82


Did they promise it by today?


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/02/07 15:11:10


Post by: StudentOfEtherium


well, i assumed that it would be coming out in january, and if not that, at least close to the 40k dataslate, which was over a week ago. they never confirmed anything, but in january social media people were saying "soon", so it feels odd that it's a bit delayed in comparison


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/02/07 15:26:48


Post by: Inquisitor Gideon


It got delayed after the, was it the vegas open that just passed? While they collate and adjust the data they got from that.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/02/09 15:38:17


Post by: BorderCountess




An even funnier read is all the comments on the Facebook post - lots of whining about the missing Battlescroll.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/02/09 19:09:39


Post by: nels1031


 Manfred von Drakken wrote:


An even funnier read is all the comments on the Facebook post - lots of whining about the missing Battlescroll.


Some solid humor in that thread though. Got the American Psycho "Let's See Paul Allen's Business Card(Warscroll)" meme, The Titanic "Its been 84 years" .gif, A Groundhog Day photoshop meme, the instant classic "Pablo Escobar staring into space" meme. Its a good laugh!

The short story was a good read. Looking forward to more Daughters of Khaine civil war developments. Would Krethusa the Croneseer be a better ally to Order, or somehow worse than Morathi-Khaine?


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/02/09 20:03:52


Post by: Inquisitor Gideon


Well she seems to actively seek out the Cities judging by some photos. But i have to imagine the biggest way she could screw over Morathi is by just being honest.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/02/10 12:11:28


Post by: JSG


She needs to give Malerion a shout.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/02/10 13:11:13


Post by: BorderCountess


 nels1031 wrote:
 Manfred von Drakken wrote:


An even funnier read is all the comments on the Facebook post - lots of whining about the missing Battlescroll.


Some solid humor in that thread though. Got the American Psycho "Let's See Paul Allen's Business Card(Warscroll)" meme, The Titanic "Its been 84 years" .gif, A Groundhog Day photoshop meme, the instant classic "Pablo Escobar staring into space" meme. Its a good laugh!

The short story was a good read. Looking forward to more Daughters of Khaine civil war developments. Would Krethusa the Croneseer be a better ally to Order, or somehow worse than Morathi-Khaine?


I suppose that all depends on whether or not Morai-Heg is actually Tzeentch up to his usual tricks...


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/02/12 13:17:45


Post by: chaos0xomega


CoS and FEC Spearheads, confirmed to be the new name for Vanguard boxes and not just one-off boxes like the boarding patrols at the end of 40k 9th.

https://www.warhammer-community.com/2024/02/12/cities-of-sigmar-and-flesh-eater-courts-bolster-their-ranks-with-new-spearhead-boxes/


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/02/12 13:38:45


Post by: lord_blackfang


Wild Speculation: AoS4 will have a Combat Patrol format and this time they're curating the forces ahead of time, hence the rebranding. So Speaheads will be balanced against each other, possibly without stat tweaks.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/02/12 13:57:11


Post by: Matrindur


 lord_blackfang wrote:
So Speaheads will be balanced against each other, possibly without stat tweaks.

Not so sure about that
Spearhead Stormcast: 900 points
Spearhead Cities of Sigmar: 550 points
FEC is closer to Cities with 605 points so maybe Stormcast are just the special case here


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/02/12 13:59:42


Post by: lord_blackfang


Oh well.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/02/12 14:01:41


Post by: NAVARRO


How much do these boxes cost these days?


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/02/12 14:04:21


Post by: Matrindur


 NAVARRO wrote:
How much do these boxes cost these days?

We don't know yet but pretty likely at different price points as the Cities one has 185€ of models inside while the FEC only has 144€ inside.
For Cities and probably Stormcast around 120€ fits the expected discount, for FEC that would be around 95€


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/02/12 14:06:53


Post by: kodos


 Matrindur wrote:
 lord_blackfang wrote:
So Speaheads will be balanced against each other, possibly without stat tweaks.

Not so sure about that
Spearhead Stormcast: 900 points
Spearhead Cities of Sigmar: 550 points
FEC is closer to Cities with 605 points so maybe Stormcast are just the special case here
not like the boxes match in 40k with regular points cost either but get their own rules to be "balanced"


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/02/12 15:04:10


Post by: SamusDrake


The FEC box could be a great addition to Cursed City, if all the units are included in the upcoming issue of White Dwarf...

Combat Patrol is the worst thing about 10th edition 40K and I wouldn't want to see it pollute AOS as well.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/02/12 15:21:11


Post by: chaos0xomega


Of all the bad things I can think of about 40k 10th, I dont think Combat Patrol is the list. It is its own self-contained game mode that serves a specific purpose for a specific type of customer, and thats about the start and the end of it. Could it be better? Sure. Is it bad? Not even a little bit.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/02/12 15:24:03


Post by: Shadow Walker


FEC Spearhead is a great box. I like all the minis from it.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/02/12 15:33:27


Post by: lord_blackfang


 Shadow Walker wrote:
FEC Spearhead is a great box. I like all the minis from it.


Yes, rotten timing tho, right after single kits release, so I already ordered all the Guard and Knights I wanted.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/02/12 15:42:01


Post by: Shadow Walker


 lord_blackfang wrote:
 Shadow Walker wrote:
FEC Spearhead is a great box. I like all the minis from it.


Yes, rotten timing tho, right after single kits release, so I already ordered all the Guard and Knights I wanted.

I have been waiting just for the Crypt Guard separate release (as AOS is just a fantasy minis source for me to populate my mini agnostic games) but that box is so tempting. Must remain strong


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/02/12 16:03:28


Post by: SamusDrake


chaos0xomega wrote:
Of all the bad things I can think of about 40k 10th, I dont think Combat Patrol is the list. It is its own self-contained game mode that serves a specific purpose for a specific type of customer, and thats about the start and the end of it. Could it be better? Sure. Is it bad? Not even a little bit.


Lets just say that the next friend who insists that I run a CP box just to play a quick 500 point game, is going to experience - first hand - my impression of Will Smith...


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/02/12 16:08:03


Post by: Kanluwen


SamusDrake wrote:
chaos0xomega wrote:
Of all the bad things I can think of about 40k 10th, I dont think Combat Patrol is the list. It is its own self-contained game mode that serves a specific purpose for a specific type of customer, and thats about the start and the end of it. Could it be better? Sure. Is it bad? Not even a little bit.


Lets just say that the next friend who insists that I run a CP box just to play a quick 500 point game, is going to experience - first hand - my impression of Will Smith...

This sounds like a personal anger issue more than an actual problem with combat patrol?


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/02/12 16:13:44


Post by: Overread


Combat Patrol being its own thing is fantastic and I hope it doesn't go away. It gives 40K a fantastic "get a box get playing" game which is sorely needs to really help get new blood into the game.

Those newbies can get a box of models and get into the game fast and the game works with that one box of models.


They aren't sacrificing half the functionality of the game or their army; they aren't playing with a crippled set of the core rules or accepting that its a bit wonky until you get more models. It works right out of the box.



Warcry and Underworlds do the very same thing. These small format games are ideal for getting people into the hobby and engaged with the game side of things.

I think its ever ever so important for the recruitment and retention of new fresh players into the hobby. You can't rely on newbies getting to 500-1K-1.5K worth of points to where the game "works properly" without burning out if they've got nothing to really properly engage with until they get there.



AOS N&R (Adepticon p211, Range Purge p221) @ 2024/02/12 16:16:39


Post by: SamusDrake


 Kanluwen wrote:

This sounds like a personal anger issue more than an actual problem with combat patrol?


If challenged to a 500 point game, and they want to use a CP box collection - no problem. But expecting me to also buy a CP box to replace my perfectly good patrols from 9th edition is another matter altogether.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/02/12 16:50:35


Post by: Inquisitor Gideon


They look like good boxes, depending on price obviously. Especially the cities one.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/02/12 17:48:31


Post by: SamusDrake


Should be £85, unless GW are raising their prices again.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/02/12 21:53:36


Post by: BorderCountess


SamusDrake wrote:
 Kanluwen wrote:

This sounds like a personal anger issue more than an actual problem with combat patrol?


If challenged to a 500 point game, and they want to use a CP box collection - no problem. But expecting me to also buy a CP box to replace my perfectly good patrols from 9th edition is another matter altogether.


Well, then, don't? Just use your existing models and the Combat Patrol datasheets, which are free.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/02/13 00:17:46


Post by: SamusDrake


 Manfred von Drakken wrote:

Well, then, don't? Just use your existing models and the Combat Patrol datasheets, which are free.


You're missing the point that some players have it in their heads that we must both use Combat Patrol rules or nothing, for a quick 500 point game. My Harlequin and Knight armies don't have CP rules. My Eldar army would basically boil down to purchasing the Eldar CP boxset anyway for the missing models. If they want to use CP rules for their army, fine, but I'm not buying extra models for the sake of a game that lasts an hour at best.

Naturally I pass on those games, and find others to play with, but its got to the point with "Combat Patrol" that it might as well become its own spin-off like Kill Team and be done with it. AoS feels like its easier to get started with than with 40K, and I've not heard as much grumbling about balance, so it doesn't feel like it needs to go as far with the only advantage being free rules( which is always a good thing ).


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/02/13 13:45:53


Post by: chaos0xomega


Weird, I've not encountered anyone who has played combat patrol, sounds like its really taken off in your area though.

I wonder if GW will eventually follow it up with "Battleforce" as a larger format version, with permanently (well, as permanent as combat patrols seem to be anyway) available battleforce sets for each faction. If Combat Patrol is ~500 and "Battleforce" is ~1000, and then you add a third format thats Combat Patrol + Battleforce, you now have a hobby path for new players to escalate to 2000pts. Start with a Combat Patrol, then buy a Battleforce, then add them together, and then customize and flavor with your choice of 500 pts or so worth of units of your choice.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/02/13 17:04:15


Post by: SamusDrake


40K has always been popular here in the UK and you'd have to be living right out of the way to not find a game happening nearby, with GW stores up and down the country. And where there's a GW there's also bound to be a gaming club or two. Last time I visited Nottingham it was about a 3-hour drive up the road from where I live...

Most people are just looking for a bit of fun, but you do encounter the odd person who take's it a bit too seriously...

The battleforce box idea sounds cool, but would probably put their production capacity under strain. Its probably why we get 500 point boxes throughout the year, and then the larger army boxes for Christmas.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/02/15 14:32:43


Post by: nels1031


Battlescroll is up!

https://www.warhammer-community.com/2024/02/15/warhammer-age-of-sigmar-metawatch-big-changes-abound-in-the-new-battlescroll/

Seems like somewhat decent buffs to my retired Fyreslayers. Mayhaps its time to get back to slaying?


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/02/15 15:03:04


Post by: Gnarlly


So another update in which most factions received additional/continued points reductions (except Kharadron).

GW: "Now you need to buy even more models to fill out your 2000 points list. Then we will scrap everything and reset everyone in four months, and all of those cool models you just bought will get points increases, driving you to purchase other, more points-efficient models . . ."


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/02/15 15:16:06


Post by: Inquisitor Gideon


Welcome to Games Workshop, enjoy your stay.

Which is why it's usually best to try and build around what you think is cool, rather than relying on the points.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/02/15 15:40:18


Post by: chaos0xomega


that and avoid getting suckered in by end of edition lifecycle changes. They do seem to have a tendency to make drastic price cuts and mechanical revisions at the tail end of each edition of their games, only to then tighten up points again and undo any of the well-received mechanical improvements when the next edition launches. I've heard that may be because the team working the next edition and the team doing balance updates are different groups within the studio and they apparently don't really coordinate much or make much of an effort to try to maintain continuity between them. To some extent thats because lead times associated with things (rulebooks go to print before last round of rules updates for the previous edition are released or something to that effect), but I'm sure theres a bit of compartmentalization and politics involved as well.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/02/16 15:27:37


Post by: StudentOfEtherium


after i was the one to complain about it, GW decided to wait until i was on vacation to drop the dataslate...

anyway this all seems fine. i'm most annoyed at the plague monks change, which is pretty inconsequential overall, but does make it harder to take them as allies in a nurgle list. otherwise, nothing major to any armies i play... a little boring after all this buildup


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/02/23 15:36:15


Post by: Inquisitor Gideon


Fun read. Whoever's writing these has a real flair for tension when Ushoran is involved.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/02/23 15:46:07


Post by: Shadow Walker


 Inquisitor Gideon wrote:
Fun read. Whoever's writing these has a real flair for tension when Ushoran is involved.

Maybe there will be a BL novel from FEC perspective once Dawnbringers are finished? Would be cool to read a proper noble knights story.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/02/28 20:30:48


Post by: GaroRobe


Skaven leak, as teased by the last book

[Thumb - 8FB23760-1058-4E3B-B1B7-3600B1FD55C8.jpeg]
[Thumb - 846614C2-EE02-4C43-BE80-0979B5B590C8.jpeg]


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/02/28 20:38:45


Post by: chaos0xomega


Came here to share that.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/02/28 21:00:30


Post by: StudentOfEtherium


i remember the earlier leak about the box's contents had something about new plastic weapons teams, so this seems like credibility for that rumor

these seem great, tho. eager to see them assembled


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/02/28 21:04:46


Post by: lord_blackfang


I see a gunner and 4 dudes pushing....

Skaven thudd gun?

Ah, 6 barrels even. And doesn't look particularly Plague techy?


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/02/28 21:09:05


Post by: Jaxmeister


Oh that looks fun must have quick quick.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/02/28 21:41:25


Post by: Mr_Rose


Is that a plastic Ratling Gun at last?
Or, hm, something a bit bigger? It seems to have five crew (four to carry/push it and one seated gunner) but also only one wheel.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/02/28 21:41:37


Post by: Overread


And now I must endure the torment of a whole half a year of awesome skaven models, new releases and temptation afresh after selling off my load of unbuilt Skaven

Darn GW better have some REALLY awesome new Tyranids up their sleeve to give me some moral boost!


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/02/28 21:41:38


Post by: Inquisitor Gideon


Oh damn, rats are finally coming


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/02/28 22:04:14


Post by: Scottywan82


Oh, hell yes. Give me all that Clan Skryre nonsense.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/02/28 23:22:38


Post by: MajorWesJanson


 Mr_Rose wrote:
Is that a plastic Ratling Gun at last?
Or, hm, something a bit bigger? It seems to have five crew (four to carry/push it and one seated gunner) but also only one wheel.


1 large wheel and 2 small ones. It's a bigwheel trike


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/02/29 00:17:00


Post by: Dragon-knight77


This what it apparently should look like

[

[Thumb - 0kw9jxgs8elc1.png]


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/02/29 02:04:30


Post by: StudentOfEtherium


 Dragon-knight77 wrote:
This what it apparently should look like


fair bit bigger than the old weapons teams! looks great, tho. love the idea of two guys pushing the gun, but one actually piloting it. reminds me of the open-top space marine vehicles, but way lower tech


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/02/29 02:05:43


Post by: Either/Or


It appears to be 4 pushing, 2 on each side.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/03/01 10:10:36


Post by: Geifer


Looks good. I hope the Sigmarine side of the starter/launch box is a bust. I enjoy seeing Skaven models, but have precious little interest in actually collecting the army. Makes things easier if neither side is tempting.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/03/01 13:05:32


Post by: Shadow Walker


Not sure what to think about that gun model. Maybe painted it will grow on me.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/03/01 13:52:07


Post by: tneva82


Won't have to find splitter for this starter. Q is do i need 2


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/03/01 15:17:03


Post by: Overread


I'm just confused what GW will add to the Stormcast and really hope they might start not putting them in the starter set. I know its "Age of Sigmar" but always having them in the starter is bloating their army a lot.

Skaven need a huge rework and update so there's a massive amount of choices to put in on their side. Stormcast - they just don't need it and might even suffer for it in terms of just having too many choices and models outperforming each other in specific roles. Let another take the lime light GW and have 2 awesome updates/big model additions to factions that need it within the range that will pulll them up


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/03/01 15:20:26


Post by: lord_blackfang


I like the design, but the gatler part seems a little low on detail from here.

Would love a starter that didn't have Stormcast. Push fit Cities of Sigmar go!


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/03/01 15:21:17


Post by: DaveC


 Overread wrote:
I'm just confused what GW will add to the Stormcast and really hope they might start not putting them in the starter set. I know its "Age of Sigmar" but always having them in the starter is bloating their army a lot.

Skaven need a huge rework and update so there's a massive amount of choices to put in on their side. Stormcast - they just don't need it and might even suffer for it in terms of just having too many choices and models outperforming each other in specific roles. Let another take the lime light GW and have 2 awesome updates/big model additions to factions that need it within the range that will pulll them up


The rumour seems to be 1st edition SCE designs, Liberators and the like, will be transferred to 3rd edition Thunderstrike armour with the old designs retired. The updated Liberator designs have already been used in Realms of Ruin.

Yes I’d much rather CoS in the starter but we are likely stuck with SCE for the foreseeable.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/03/01 16:04:01


Post by: Overread


See I was thinking Beasts of Chaos, Fyreslayers or one of the other "We've not seen anything much" armies.

Heck a second wave of Ossiarchs! Or perhaps the major faction from the Shadow Realm


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/03/01 16:10:01


Post by: Kanluwen


 Overread wrote:
See I was thinking Beasts of Chaos, Fyreslayers or one of the other "We've not seen anything much" armies.

Heck a second wave of Ossiarchs! Or perhaps the major faction from the Shadow Realm

It won't be any of those. It's going to be Stormcast. They're in the process of converting things over to Thunderstrike. People might not like it, but that's what is happening.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/03/01 18:24:44


Post by: tneva82


 Overread wrote:
I'm just confused what GW will add to the Stormcast and really hope they might start not putting them in the starter set. I know its "Age of Sigmar" but always having them in the starter is bloating their army a lot.

Skaven need a huge rework and update so there's a massive amount of choices to put in on their side. Stormcast - they just don't need it and might even suffer for it in terms of just having too many choices and models outperforming each other in specific roles. Let another take the lime light GW and have 2 awesome updates/big model additions to factions that need it within the range that will pulll them up


Redone of aos 1st ed models is current rumour. Redo more in kind of newer models.

Much like 40k.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/03/01 20:35:23


Post by: StudentOfEtherium


stormcast are built from the ground up to be the subscription service starter box army. i'm not sure why people keep suggesting other armies to take their place in the starter boxes when that's simply not going to happen. it's like saying 11th edition's starter box should be drukhari vs tau. like yeah that would be cool but GW have a way that they do starter boxes and they're not going to break away from it

besides, as far as "generic starter box faction" goes, i think stormcast are pretty solid. i like the designs of the stuff i got in the dominion box and if i'm able to find a good discount on this new starter box, i'm probably gonna pick it up to compliment what i already have (hope there's a model as cool as Yndrasta in the box, tho)


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/03/01 22:41:20


Post by: chaos0xomega


It's because stormcast are not as popular as space marines are relative to other AoS factions - its not uncommon for stormcast to not be featured in Christmas boxes for example. Also WHFB before it had a history of starter box diversity. I think some people think there's a likelihood that GW could go a different direction w AoS than it does with 40k, especially if other factions are proving more popular and hooking in more customers.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/03/02 02:42:39


Post by: Overread


It's also healthy for the game, esp as GW is going for these 3 year cycles. An army only needs so many big updates and big model releases every 3 years before its bloated on both fronts. That means even fans of the army might start buying less and less.

It's less exciting to buy new models when the ones you have already are still very good sculpts.

And an army can lose favour if the new stuff is "better on the field" than other models in the range and at which point you can't or don't want to field more and more of the army because some newer stuff does what they did better on the table. Which also then makes people worry that old model ideas are going to be retired from the army.



AoS can just do so much MORE for armies that really need more updates with all those big edition release slots.
Which is the other thing. AoS isn't sitting there with lots of big fully diverse fully updated armies. They've actually got a LOT of small armies sorely needing more model variety; and armies with old models.
Skaven are a prime example they are still running around with 1st generation plastics for some and early generation metals on others. That they are getting a new edition refresh makes a LOT of sense.

I could even see GW argue that Stormcast are a good choice because they can do a few token units and spend more on the Skaven getting a BIGGER update. I don't think that will happen, but it would be another nice thought to give more room to update more of Skaven in one big go.





AOS N&R (Adepticon p211, Range Purge p221) @ 2024/03/02 07:43:25


Post by: tneva82


 Overread wrote:
It's also healthy for the game, esp as GW is going for these 3 year cycles. An army only needs so many big updates and big model releases every 3 years before its bloated on both fronts. That means even fans of the army might start buying less and less.


People keep saying that but in practice it doesn't seem to exactly work out like that...

Doesn't even matter what people on forum says as long as profits say otherwise.

And something forum talkers tend to forget that those who stay multi editions and talk at forums...We are the minority. GW keeps selling models for new guys. Those who don't have existing armies and so don't worry that they are buying redone version of existing model.

Buy army, maybe 2nd, quit, fresh meat to replace him.

(there's even this thing called natural cycle that means this has to be. Players die, move to other hobbies...If GW couldn't find new customers to sell to it would have been busted loooooooooooooong time ago)


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/03/02 08:20:14


Post by: Geifer


 Overread wrote:
It's less exciting to buy new models when the ones you have already are still very good sculpts.


Luckily old Sigmarines aren't very good sculpts. As long as the range has models from before the GW monkeys touched the monolith someone found a textbook on human anatomy, GW is going to have an easy time finding something worthwhile to put in a starter box.


AOS N&R (Adepticon p211, Range Purge p221) @ 2024/03/02 08:56:57


Post by: lord_blackfang


WHFB always had that leg up on 40k that any good vs evil pairing could be in the starter as opposed to always marines (and then 40k even doubled down do doing marines vs marines boxes)

The last starter was High Elves vs Skaven, and before that it was Dwarfs vs Goblins... good times.