Seeing as how I seem to spend far too much time checking out what's up and coming on Kickstarter, and seeing as how everyone loves the News and Rumor section to be clogged up with KS info, I figured it's time for another one since nobody else has put this one up.
A game of Weird War 2 meets eldritch stuff that needs to be killed. Lots of figures. Simple pledges. Stretches and Add ons add all sorts of weird stuff.
Prices:
75- Base game
145- Base game, 2 expansions, and stretch goals
350- Everything plus all add ons available (WW2 MINEFIELDCART)
I'll let you figure out what makes it awesome. The GI Joe style filecard certainly is.
Here's a shot of the base game. Note that there are more figures included.
Spoiler:
Here's what a War Chest pledge gets you currently:
Surely that is gi joes Fiirefly from the late 1980's?? Looks very similar, into demolitions, even as you say with the gi joe card......
Interesting idea for a game. Might take a look.
That's a good thing it terms of drawing my interest, and a bad thing since I just spent more than my gaming budget and justifying more spending will be hard.
I was thinking Beachhead, but now that you mention it with the demolitions, yeah, I can see where you're coming from with the Firefly reference.
Automatically Appended Next Post: So the latest update has some new add ons that are automatically included in the 350 Warchest (minecart) pledge.
There's already a set of variant figures included with that pledge, but now there's also female variants.
Kind of cool. With the big money pledge you've got 3 figure variations for each role...
Which you can then use on these new map locations, which allow for multiple teams to go through.
Reading a bit more into it, it seems as if each member of your squad has a "focus," which I guess would be considered their class skills. As you complete objectives and finish missions, you can have multiple focuses on each character. Focus on long range, medical... junk like that.
This certainly has the potential to end up like Shadows of Brimstone if they keep flinging stuff at everyone. Who knows when it would actually ship then if they get a bajillion stretch goals....
This one seems to have come out of nowhere. Jumped in on the all-in pledge which seems like a good deal already and is sure to improve over the next few weeks.
They have confirmed that as long as they get enough EU backers then EU shipping should be possible. They are in discussions and hope to provide an update in 2 weeks.
I really like the fact that the company will be giving away copies of all digital files to encourage players to make modifications. They are even giving away the 3D models to allow backers to repose, modify and 3D print them.
I hope more companies move this way in the future.
Any idea how big the "Infesting Queen" is? Last model on the list spoilered below:
Spoiler:
At only $2 off retail, I'll likely wait to buy it later, but just curious . In fact, pics of any of the models would be good... or are they mostly just art / some renders with a few 3d prints at this stage?
Manchu wrote:Reposting from update comments -- Mike: FT0 is clearly an ambitious game by an ambitious team -- that is exactly what caught my eye. But October 2014 is very, very soon considering. Can you please explain why you chose that date. Given what I have seen with nearly every other KS I have backed, much less ones for products this complicated, delivery takes much longer than seven months. I would like to keep my money behind this cool game but honestly the delivery date seems unjustifiable and makes me wonder if I'm a sucker for pledging.
Emergent Games wrote:@Manchu: Sorry about missing the update comments! You raise a good point. We are doing a lot on the backend to pre-stage, but this date may simply be too optimistic. We have been in planning with our manufacturer (we're using Panda if you guys are curious), since we funded, so if it looks like we need to make changes we'll update everyone right away.
However! No matter what happens with the date, we will move mountains to ship as early as possible!
The second Monster Twist Pack! Two new Twist cards for each of the Monster Families are included, for a total of ten cards. And don't forget, Twists enhance all monsters on the battlefield, including Uniques!
Those monster twists are going to be nasty, considering everything gets the benefit of them.
Supposedly we've got a unique specialist coming up next.
All these slimy tentacle creatures they've got coming would be great hanging out in a town called Brimstone...
Automatically Appended Next Post: Emergent Games went and opened up another 100 slots of early birds (which is about 25 dollars off).
Letting everyone know if you're interested, you're already getting a bunch of stuff at that price and they seem hellbent on adding more as their campaign rolls on.
Yeah, this game looks great, and will go pretty well with Brimstone. I hope they can ship near their date, though it does seem optimistic. Seems like they have a great system, and it will be fun to play if the rules are good.
It looks like in the comment above they all but admitted that they won't hit the date / it's pretty much a shot in the dark. I'd expect this no sooner than 6 months to a year after that date, per every other Kickstarter that hasn't carefully planned their production schedule... and even some that have
I'm loving the gribbly miniatures, but unless there's a bigger discount somewhere via a large "credit" or "add-ons only" pledge, I don't see the value in pledging for it now when the discount off MSRP is just a few bucks- buying it through any online retailer would net the same price later, without the angst of waiting out the delays with money tied up in this.
All that said, I want this to do well, but I'd like to see more miniatures rather than art.
THis one is bubbling away nicely and for once it seems that it is not going down the throw everything at them to get more money route. Not a massive saving possibly to what you might get onlie rrp, but it will save on the hassle of getting additionalsets etc if I can spring to the war chest pledge.
Besides miniatures I am hoping to see a draft of the ruleset and more gameplay vidoes. Seems t ohave a fair bit of tactical play about it and the various alternatives minis should give it decent replay value if the core rules are solid.
Oct looks very optimistic but early 2015 certainly looks feasible.
Oct looks very optimistic but early 2015 certainly looks feasible.
Emergent Games posted a comment regarding this a few days ago -
Sorry about missing the update comments! You raise a good point. We are doing a lot on the backend to pre-stage, but this date may simply be too optimistic. We have been in planning with our manufacturer (we're using Panda if you guys are curious), since we funded, so if it looks like we need to make changes we'll update everyone right away. However! No matter what happens with the date, we will move mountains to ship as early as possible!
It looks like they may have been a little too optimistic but intend to keep backers updated as possible regarding any production delays. I have been very impressed with the level of communication from Emergent Games and how well they are engaging the backers, looking at the original Kickstarter for Fireteam Zero (which they pulled due to backer feedback) you can see how many suggestions they have taken on board.
Glad to see this project humming along smoothly. While I don't have the cash at this time to jump in, the models look brilliant, and I'll definitely try and pick the game up once it hits retail.
kept saying no more but this one looks like having a lot of potential and getting the EU friendly news was the clincher.
Not one of those look at all the goodies you will get KS's but a solid thoughtful campaign so far, with I suspect the developers knowing what they can deliver in a reasonable timeframe - albeit Oct 2014 looks debatable , I get the feeling we would not wait for months.
The gribblies look excellent and I suspect easily used in other games as well
First: They've opened a second Heavy Assault Early Bird. For $140 you get the core set + 2 expansions + all stretch goals.
Second They've released a couple of the STL files with two of the miniatures!!
The files may be opened with Blender, a 3D free software. Files can be accessed through this link:
Third: If anyone is interested in trying the game (and lives in Dallas, USA), Emergent Games will be attending the Dallas Games Marathon on the 22nd of March.
Well this keeps me from dipping my toe in, but I'll definitely be watching for when these add-ons go on sale:
FAQ wrote:Can I purchase just the Add-Ons without getting a game?
To purchase Add-Ons, you must have a pledge that contains a game. In order to properly handle shipping costs, we must attach everything to the box sets.
And have they posted what material the models are going to be made out of? I see the below comment in the OP of this thread, but from glancing through here and even the KS updates I can't find much discussion about material? Campaigns like this with mostly art / renders but not much in the way of an actual test of the production process / material with the model designs makes me nervous...
highlord tamburlaine wrote: I've already contacted them about getting more figure info out. Scale, material, assembly, full box contents.
The models are 28mm heroic scale! A human model will be between 35-40mm tall, an Elite figure will reach 50mm, and a boss figure will tower over both of them at 60mm. The figures will be made out of high-quality PVC plastic, and will not require assembly.
As always, this is included in the Warchest pledge level.
They have also added a simpler image to showcase what is currently included in the Warchest level (and will be improving a lot over the next couple weeks as well) -
Yes, those spawn points are pretty cool. I might pick up a second batch just for some battlefield scatter terrain for other games. Certainly can't hurt.
Nice to see another strech goal unlocked. But this seems to have hit a wall.
So, with 2 decks at the WarChest level, does anyone see the need for a 3rd deck, in case 3 people want to play the same arch-type? Or if you run 2 squads, if you want more than one arch-type in those squads? Just trying to figure out what extras I might need to bump up for. I know another set of dice is a must in my house, so that everyone doesn't fight over dice.
New Community goal added today, adds another 26 cards to the game split between character customisation cards and twist cards to randomise the enemy abilities -
Commander Geitz looks interesting. Very WWII feeling tech level for sure.
I'm a little disappointed that we've only added 1 back in the last 4 days or so it seems like. I'd really like to get to that backer SG. I'm impressed that they keep adding things, but we seem to be stalled. Not sure what helps them out.
The tentacles look kind of tacked onto that mech model, at least in the art.
I do like the Thornspawn renders, although they're a little simple... and my favorite model for them seems to be a KS exclusive, with no way to back just for it / add-ons.
Looks interesting, but I'm so over paying $300 for a boardgame at this stage, especially one that would be a year away at minimum. Oh. this one would cost $400.
I wonder if we'll get the 49 backers in the last 10 days of this. It would be nice to get those 2 packs of cards. Let's hope they draw some more people into this.
Europe Expansion: - Winter Bombed-out City - Outdoor
- Occult Ritual site/Mansion - Indoor
The multi-squad missions have two arena/huge area battlefields, plus you will add 4 tiles from the core set to create a 2x8 monster board. There are two Multi-Squad packs, so that's 4 arenas total.
By the way, they are going to add two new pledge levels! Great news I think!
Well, it's not really a dungeon crawler. It is similar to Gears of War in some of the rules but adding a more tactical and story-driven experience. In dungeon crawlers, maps are divided into small cells, being very important distances, line-of-sight, who is at the front line, who is at the back, etc, and heroes usually have a deterministic set of habilities.
In FTZ the board is not divided into cells but more like areas (like Mansions of Madness) and the habilitiess of the heroes is determined by what cards you have in your hand, so it's less deterministic, though you have more habilities.
If I had to describe the game, I would say that it's a fast action pace game were your life the number of cards in your hand (like gears of war) + some exploring and completing mission objectives (like Mansions of Madness) + hand management with some small deck building with permanent upgrades (permanent upgrades are like Descent) + some use of the specific habilities to control enemies and help your teammates (like a skirmish game) + enemies getting stronger as time goes by. Everything packed in 45 minutes missions (An operation is made of 3 mission, it's like a small campaign).
For me, it won't replace any other dungeon crawler that I have. However, I'm going to get rid of Gears of War as soon as I get this since I think it provides the action Gears of Wars does but in much less time and adding much more tactical depth. And, last but not least important, THERE IS NO NEED FOR A PLAYER CONTROLLING THE ENEMIES!!
This is going to be a lot like Shadows of Brimstone. Good game, has expansion stuff so you can play with 2 squads. The models look really good from the renders so far. This seems like much more of an escalation game, to that the co-op is very much time centric, like a real military mission would be. Get in, get out. Or get clobbered.
I've been lurking for a while, and keeping an eye on this thread and just realized it hasn't been updated in a while. There have been a number of additions to the game but the one I'm highlighting right now is
There is a limited number of "just minis" pledges available. You can also overpledge on your other pledges if you are getting the game to add another full set of all the miniatures. It's currently $100 for 90+ minis and will include any stretchgoal minis achieved!
Whoa. If they were going to allow folks to just get the minis, why didn't they offer it sooner? I'm guessing they just hadn't worked out the details, but that's cool. Still can't just pledge for any one type of minis, but cool
RiTides wrote: Whoa. If they were going to allow folks to just get the minis, why didn't they offer it sooner? I'm guessing they just hadn't worked out the details, but that's cool. Still can't just pledge for any one type of minis, but cool
I"m guessing it was working out the details, and the fact that it's limited means it's better to save towards the end I suppose.
I wonder if anyone thinks this has the slightest chance in hell of shipping in October 2014? It looks good on the surface, but then it seems to be another awesome looking boardgame selling based on renders only that's a wee bit too ambitious for it's own good and creators who overestimate their ability to fulfil their promises. (I also note they're trying to "Mine Cart" as well.)
Just added in the comments:
So does anyone have any idea when this project might actually ship? I look at October 2014 and based on everything else I've backed, I can only say "no chance in hell."
When the inevitable delays occur, will the project be split into wave shipping with backers receiving the core box first and the extra stuff later?
Will international backers be told that all their stuff will ship together with the second wave?
Not being a troll - these are things that typically happen, and as I said, there's no chance of this shipping in 2014, let alone in 6 months.
They addressed the estimated release date on the first day of the campaign -
Emergent Games wrote:
@Manchu: Sorry about missing the update comments! You raise a good point. We are doing a lot on the backend to pre-stage, but this date may simply be too optimistic. We have been in planning with our manufacturer (we're using Panda if you guys are curious), since we funded, so if it looks like we need to make changes we'll update everyone right away.
However! No matter what happens with the date, we will move mountains to ship as early as possible!
Azazelx wrote: I wonder if anyone thinks this has the slightest chance in hell of shipping in October 2014? It looks good on the surface, but then it seems to be another awesome looking boardgame selling based on renders only that's a wee bit too ambitious for it's own good and creators who overestimate their ability to fulfil their promises. (I also note they're trying to "Mine Cart" as well.)
Just added in the comments:
So does anyone have any idea when this project might actually ship? I look at October 2014 and based on everything else I've backed, I can only say "no chance in hell."
When the inevitable delays occur, will the project be split into wave shipping with backers receiving the core box first and the extra stuff later?
Will international backers be told that all their stuff will ship together with the second wave?
Not being a troll - these are things that typically happen, and as I said, there's no chance of this shipping in 2014, let alone in 6 months.
I hear you on this one. Fat chance you'll get any sort of response around it though. Last thing this project needs is a further slip backwards, which I think would happen for sure if the creators brought up a realistic timeline. I'm in for a buck and hopefully they'll allow upping with a pledge manager. I may just drop completely, just because I need another miniatures game like I need a hole in the head.
I ended up backing out of this one after their last gameplay video. This was going to be a family game with my two teenagers and 8 year old. Between the random abilities from drawing cards and the intensive nature of just picking where you move your characters, this is almost an "elite" level game, where any misstep is magnified and the game runs on the live or die every turn feel. This would be great if I had a regular gaming group of friends that wanted an intense game, where every action carries consequences, but this isn't a "fun family night" game.
While the mini's only pledge looks good, the look of the monsters in the gameplay video, with their boardgame base, pretty much turned me off. They show the boss monsters on sculpted bases, but haven't seen any of the other gribblies on those. So not a need for me. Hope this turns out to be a great game for all you other backers though!
Aeneades wrote: They addressed the estimated release date on the first day of the campaign -
Emergent Games wrote:
@Manchu: Sorry about missing the update comments! You raise a good point. We are doing a lot on the backend to pre-stage, but this date may simply be too optimistic. We have been in planning with our manufacturer (we're using Panda if you guys are curious), since we funded, so if it looks like we need to make changes we'll update everyone right away.
However! No matter what happens with the date, we will move mountains to ship as early as possible!
That's not "addressed" so much as admitted there's no chance at it
I hear you on this one. Fat chance you'll get any sort of response around it though. Last thing this project needs is a further slip backwards, which I think would happen for sure if the creators brought up a realistic timeline. I'm in for a buck and hopefully they'll allow upping with a pledge manager. I may just drop completely, just because I need another miniatures game like I need a hole in the head.
They've said that you can add after via pledge manager, but I don't think it will unlock stretch goals.
So here's the base game, for a decent price. You're getting a fair amount of plastic there.
However, for ten more dollars, you get the doggie and all the stretch goals.
I'm kind of in the same spot as Salacious Greed. There's no way this is seeing play with the family. It's probably going to be all me, myself, and I playing. It does seem pretty hardcore, and I'm okay with that, but I'm not sure how willing my wife will be to let me get another game like this to clutter up our dining room table.
Aeneades wrote: They addressed the estimated release date on the first day of the campaign -
Emergent Games wrote:
@Manchu: Sorry about missing the update comments! You raise a good point. We are doing a lot on the backend to pre-stage, but this date may simply be too optimistic. We have been in planning with our manufacturer (we're using Panda if you guys are curious), since we funded, so if it looks like we need to make changes we'll update everyone right away.
However! No matter what happens with the date, we will move mountains to ship as early as possible!
Hm, Panda. The same guys that are doing Incursion's stuff and have quoted 6-8 months starting from now. And those guys are already working with Panda. Incursion was supposed to be fulfilling now, and it now looks like anywhere from Christmas or more likely next March/April.
Admitting that their ship date "might be optimistic" - and on the first day - is also a BIG[/b] red flag as well. So they're basically bullshitting from day 1. Expect this to hit around Christmas 2015 at best in that case. And no, that's [i]not snark.
Thanks very much for the info, though. It does help me to make an informed choice on this one. Much appreciated.
Automatically Appended Next Post:
Salacious Greed wrote: I ended up backing out of this one after their last gameplay video. This was going to be a family game with my two teenagers and 8 year old. Between the random abilities from drawing cards and the intensive nature of just picking where you move your characters, this is almost an "elite" level game, where any misstep is magnified and the game runs on the live or die every turn feel. This would be great if I had a regular gaming group of friends that wanted an intense game, where every action carries consequences, but this isn't a "fun family night" game.
While the mini's only pledge looks good, the look of the monsters in the gameplay video, with their boardgame base, pretty much turned me off. They show the boss monsters on sculpted bases, but haven't seen any of the other gribblies on those. So not a need for me. Hope this turns out to be a great game for all you other backers though!
The minis only pledge looks good on the surface, and if it weren't a year or more away I'd go for it (or even for the whole game, if I thought it might actually ship in October). But there's so much more I could do with $140-odd bucks (minis-only + shipping roughly translated to AU$) right now, so I'll have to pull my pledge here.
Aeneades wrote: They addressed the estimated release date on the first day of the campaign -
Emergent Games wrote:
@Manchu: Sorry about missing the update comments! You raise a good point. We are doing a lot on the backend to pre-stage, but this date may simply be too optimistic. We have been in planning with our manufacturer (we're using Panda if you guys are curious), since we funded, so if it looks like we need to make changes we'll update everyone right away.
However! No matter what happens with the date, we will move mountains to ship as early as possible!
Hm, Panda. The same guys that are doing Incursion's stuff and have quoted 6-8 months starting from now. And those guys are already working with Panda. Incursion was supposed to be fulfilling now, and it now looks like anywhere from Christmas or more likely next March/April.
Admitting that their ship date "might be optimistic" - and on the first day - is also a BIG[/b] red flag as well. So they're basically bullshitting from day 1. Expect this to hit around Christmas 2015 at best in that case. And no, that's [i]not snark.
Thanks very much for the info, though. It does help me to make an informed choice on this one. Much appreciated.
Automatically Appended Next Post:
Salacious Greed wrote: I ended up backing out of this one after their last gameplay video. This was going to be a family game with my two teenagers and 8 year old. Between the random abilities from drawing cards and the intensive nature of just picking where you move your characters, this is almost an "elite" level game, where any misstep is magnified and the game runs on the live or die every turn feel. This would be great if I had a regular gaming group of friends that wanted an intense game, where every action carries consequences, but this isn't a "fun family night" game.
While the mini's only pledge looks good, the look of the monsters in the gameplay video, with their boardgame base, pretty much turned me off. They show the boss monsters on sculpted bases, but haven't seen any of the other gribblies on those. So not a need for me. Hope this turns out to be a great game for all you other backers though!
The minis only pledge looks good on the surface, and if it weren't a year or more away I'd go for it (or even for the whole game, if I thought it might actually ship in October). But there's so much more I could do with $140-odd bucks (minis-only + shipping roughly translated to AU$) right now, so I'll have to pull my pledge here.
I hear you about the shipping date. It's really frustrating how few Kickstarters are even close to accurate. One of these days I'm going to draw the line on campaigns with overly optimistic dates, but for me it isn't going to be this one. I find it far less acceptable from established designers.
Went with Early Bird Heavy Assault and a bit extra for the two extra locations as add-ons. This looks like a great game for my usual gaming group, but we often have up to 6 people so getting the extra locations with multi-team stuff was a must!
Long time lurker - First time poster.
How come the minis only pledge isn't selling like hot cakes? Am I missing something or has this project got such a low profile nobody knows about it?
I have some Panda miniatures incoming from the earlier Incursion Kickstarter so I thought these might look good against them.
I suppose it's a weird mix but at ~$1.09 each I'm surprised it hasn't drummed up more attention, perhaps amongst the Cthulhu Wars and Achtung Cthulhu folks.
Am I right that this pledge is, one of each, which includes the kickstarter exclusives? I don't like the idea of hunting down proxies if they're not.
from the KSFaqs The short answer is...one of everything! The longer answer is:
Children of Typhon
8 x Corrupted Animals
3 x Corrupted Humans
1 x Cupbearer
Infested
8 x Baitbags
3 x Consumed Baitbags
1 x Mother of Worms
The Fetch
8 x Bone Fetches
3 x Skin Fetches
1 x Harvester
Bloodless
8 x Spore Children
3 x Saprophyte Soldiers
1 x Black Tooth
Thornspawn
8 x Scavengers
3 x Wooden Men
1 x Prime
Heroes
7 x core set heroes (6 male plus Maxine)
6 x Male hero variants
6 x Female hero variants
1 x Folklorist Minsk
1 x "Herc" War Dog
Unique Minions (Stretch Goal Unlocks)
3 x Marrow Fetch
3 x Thorn Skulks
Unique Elites
1 x Eldrivore
1 x Artifact Wraith
1 x Eater of the Dead
1 x Daughter of Typhon
1 x Grim Imposter
1 x Whispering Fetch
1 x Flensing Tree
1 x Infesting Queen
1 x Lunger (Stretch Goal Unlock)
Unique Bosses
1 x Aether Husk
1 x Commander Geitz
Whew! That's 98 in all, plus we will add any Stretch Goal figures that unlock!
PomWallaby wrote: Long time lurker - First time poster.
How come the minis only pledge isn't selling like hot cakes? Am I missing something or has this project got such a low profile nobody knows about it?
I have some Panda miniatures incoming from the earlier Incursion Kickstarter so I thought these might look good against them.
Because Incursion is already going to be ridiculously late and this campaign, from a first time publisher, is also using Panda.
So basically, anyone that's backed a KS by a well established company knows this thing may not ship for 12-18 months.
Those are fair points. As a Relic Knights backer I've got used to ignoring estimated completion dates! Ultimately I'm okay with dates slipping, quality is different. I haven't seen any of panda's miniatures, so that's still a bit of a gamble to me. If the quality is there though that bucket o' minis would be quite the haul.
PomWallaby wrote: Those are fair points. As a Relic Knights backer I've got used to ignoring estimated completion dates!
You shouldn't, though. That's sort of the problem with lots of people that back projects. They hold the companies to very little accountability.
Ultimately I'm okay with dates slipping, quality is different. I haven't seen any of panda's miniatures, so that's still a bit of a gamble to me. If the quality is there though that bucket o' minis would be quite the haul.
Why are you okay with dates slipping? Especially if they weren't realistic in the first place?
PomWallaby wrote: Those are fair points. As a Relic Knights backer I've got used to ignoring estimated completion dates!
You shouldn't, though. That's sort of the problem with lots of people that back projects. They hold the companies to very little accountability.
Yeah. It's even more annoying when they tell you oh that's how KS is, you're not buying a product, you're funding a dream. Ugh
Anyway, dropped my pledge for this after checking up on the incursion incident. I so do NOT need another KS that's going to be delayed till god knows when.
PomWallaby wrote: Those are fair points. As a Relic Knights backer I've got used to ignoring estimated completion dates!
You shouldn't, though. That's sort of the problem with lots of people that back projects. They hold the companies to very little accountability.
Ultimately I'm okay with dates slipping, quality is different. I haven't seen any of panda's miniatures, so that's still a bit of a gamble to me. If the quality is there though that bucket o' minis would be quite the haul.
Why are you okay with dates slipping? Especially if they weren't realistic in the first place?
]
I'm happy if the date slips to maintain quality. IMHO the worst thing bar non delivery is delivery of a rushed poor product. (I'm in this for the minis only at this stage)
Kingdom Death is a prime example as I'm very happy each time I hear of delays/improvements being made, i.e additional artwork, larger monsters.
I interpret the estimated completion date of any KS project as a best case scenario. That is, everything goes right first time and no additional products are produced.
I am certainly not expecting the Oct 2014 release. To be fair the only KS I have backed to come in this year is probably Mars Attacks, Robotech seems beset with problems and I already feel Incursion at best will be 4th quarter2014 or more likely just into 2015
However, this is something we all know and have come to expect from miniature KS's so what is the beef? If you play the KS lottery you should know the game, if not just wait on retail.
This has the feel of a good game and looks potentially a real winner, so I am happy to gamble a little investment their way, as a new emerging compnay rather than on SDE etc that all seem to be feeding the major KS players who although "big" companies seem reluctant to gamble their own cash for new products.
This one, ironically, was an easy, easy, pledge for me. I asked myself, "If this game had zero minis... hypothetically... would I want it?" which, I find myself asking not nearly enough of KS'ers I back.
Moreso than Mercs Recon (which I mostly want for Mercs Table-top value), moreso than Arcadia Quest, which I happily backed for the minis alone... I felt like this one just really clicked for me.
It looks like a fun, middle-weight, game with a theme I love, just enough customizability, and the lure of random mission generators, and open-source modability.
Had no qualms about throwing $250 at this one, and wish I could play it in October... which surely is a massive pipe-dream on their parts. :-p
PomWallaby wrote: Long time lurker - First time poster.
How come the minis only pledge isn't selling like hot cakes? Am I missing something or has this project got such a low profile nobody knows about it?
I have some Panda miniatures incoming from the earlier Incursion Kickstarter so I thought these might look good against them.
For me:
1) Time issue. It could easily be a year late. They are unproven and their fulfilment date is bs at best.
2) I have Cthulhu Wars coming (hopefully this year) - lots of daemonic greeblies coming already.
3) I have Shadows of Brimstone coming - lots of daemonic and non-daemonic greeblies coming already.
4) If it weren't for 1), I'd probably have gone in anyway.
Automatically Appended Next Post:
wilycoyote wrote: I am certainly not expecting the Oct 2014 release. To be fair the only KS I have backed to come in this year is probably Mars Attacks, Robotech seems beset with problems and I already feel Incursion at best will be 4th quarter2014 or more likely just into 2015
However, this is something we all know and have come to expect from miniature KS's so what is the beef? If you play the KS lottery you should know the game, if not just wait on retail.
Well, because it's just not fething good enough. There has to be some more responsibility from creators. It's not just free money. Don't give the most optimistic shipping dates. They should work out a realistic shipping date, then add 6-8 months. Maybe then they would only be 1-2 months late or even "early". Unfortunately their egos seem to keep on getting in the way of being willing to be upfront and truthful to their backers.
This has the feel of a good game and looks potentially a real winner, so I am happy to gamble a little investment their way, as a new emerging compnay rather than on SDE etc that all seem to be feeding the major KS players who although "big" companies seem reluctant to gamble their own cash for new products.
Unfortunately, it's too much of a gamble for me these days. I've been in the situation you're in, but I've been burnt a few too many times now. The fact that these guys admit on day 1 that their shipping date is unrealistic simply removes any trust I might be able to work up for unknowns. If it makes it to retail and I remember/care about this project in 2016, I might look at picking it up.
Well, because it's just not fething good enough. There has to be some more responsibility from creators. It's not just free money. Don't give the most optimistic shipping dates. They should work out a realistic shipping date, then add 6-8 months. Maybe then they would only be 1-2 months late or even "early". Unfortunately their egos seem to keep on getting in the way of being willing to be upfront and truthful to their backers.
Unfortunately, I think they'd scare away more backers. I've seen plenty of projects not get funded when the comments start with "XX months? Sorry that's way too long to have money tied up". I'm sure creators have to balance not being super optimistic with not scaring away too many backers.
I'm not convinced that essentially lying to backers (which is what this one is) or having the equivalent of your fingers crossed behind your back when stating the fulfilment date is really the best option, though.
Hopefully you'll forgive my clumsy linking skills (or lack thereof), but interesting development on Fireteam Zero's production.
Apparently a 2nd Kickstarter is being launched for alternate-language versions, and all newly hit stretch-goals will be provided for free to backers of the original KS.
Now, I cant' speak to production and such as it isn't my field, but I remember the game looking genuinely interesting to me, and it having flown under the radar around these parts.
The new KS will apparently offer the English version again as a "second chance" but new backers will only get the new set of exclusives, with the first KS exclusives remaining such.
Received an update from this thing today (I went in for $1, so I'm getting the updates, though usually I just file them as they arrive.)
Everyone should have received an invitation to the Fundafull Pledge Manager via email several months ago, shortly after the KS ended. If you didn't, you can go here to get one:
https://www.fundafull.com/welcome?projectId=30 Or, you can send a message to us from the Kickstarter page and we'll make sure we get one out to you. Please note that you must access the Pledge Manager at least once to lock your order and verify your address.
Hm... so I'm welcome to add to my pledge/jump on board via the Pledge Manager? For this KS that's now 3 months late? Very kind of them.
But on the actual progress:
In a nutshell...we're on schedule and things are running smoothly. We do expect to have issues here and there as we keep plowing through production, but we'll let you know if anything happens that might change the ship date.
Apparently they have a schedule and a ship date. Now, as I said above - I haven't really been paying attention, but I found their claims of being on schedule and having a ship date pretty amusing in light of their initial, misleading statements and the fact that it's 3 months past those. Hm, maybe I won't jump on board via their PM.
3 months is nothing, at least they are keeping you up to date and making improvements such as the Fetch miniature info they provided in the update.
Don't jump on the PM, it is your choice. Blasting this KS that is still providing info and comments is far better than others that are even later than this with less progress.
Received an update from this thing today (I went in for $1, so I'm getting the updates, though usually I just file them as they arrive.)
Everyone should have received an invitation to the Fundafull Pledge Manager via email several months ago, shortly after the KS ended. If you didn't, you can go here to get one:
https://www.fundafull.com/welcome?projectId=30 Or, you can send a message to us from the Kickstarter page and we'll make sure we get one out to you. Please note that you must access the Pledge Manager at least once to lock your order and verify your address.
Hm... so I'm welcome to add to my pledge/jump on board via the Pledge Manager? For this KS that's now 3 months late? Very kind of them.
But on the actual progress:
In a nutshell...we're on schedule and things are running smoothly. We do expect to have issues here and there as we keep plowing through production, but we'll let you know if anything happens that might change the ship date.
Apparently they have a schedule and a ship date. Now, as I said above - I haven't really been paying attention, but I found their claims of being on schedule and having a ship date pretty amusing in light of their initial, misleading statements and the fact that it's 3 months past those. Hm, maybe I won't jump on board via their PM.
So, let me get this straight...
You pledged $1 to get emails which you don't even bother to look at, and now feel that your 2 cents worth of opinion is valuable?
Of course my opinion is valuable . Does the amount of money dropped into a hole somehow make someone's opinion more valuable than another's by the proportion thrown down that hole?
I'm suggesting that this KS has sadly been untrustworthy from Day 1, when the creator quietly admitted that his fulfilment date was unlikely.
Aeneades wrote: They addressed the estimated release date on the first day of the campaign -
Emergent Games wrote:
@Manchu: Sorry about missing the update comments! You raise a good point. We are doing a lot on the backend to pre-stage, but this date may simply be too optimistic. We have been in planning with our manufacturer (we're using Panda if you guys are curious), since we funded, so if it looks like we need to make changes we'll update everyone right away.
However! No matter what happens with the date, we will move mountains to ship as early as possible!
Seeing them launch a second KS, and then invite people to jump on board the PM for the first 3 months after the initial ship date (aka "we need more money") are what I'd politely call warning signs. Comparing a badly-run KS to worse ones isn't exactly a vote of confidence, either, Ernster. But really, it's the info quoted above that makes me feel these are guy not trustworthy. Knowingly lying to backers on Day 1 for a KS isn't something that should be defended or applauded.
Azazelx wrote: Of course my opinion is valuable . Does the amount of money dropped into a hole somehow make someone's opinion more valuable than another's by the proportion thrown down that hole?
I'm suggesting that this KS has sadly been untrustworthy from Day 1, when the creator quietly admitted that his fulfilment date was unlikely.
Aeneades wrote: They addressed the estimated release date on the first day of the campaign -
Emergent Games wrote:
@Manchu: Sorry about missing the update comments! You raise a good point. We are doing a lot on the backend to pre-stage, but this date may simply be too optimistic. We have been in planning with our manufacturer (we're using Panda if you guys are curious), since we funded, so if it looks like we need to make changes we'll update everyone right away.
However! No matter what happens with the date, we will move mountains to ship as early as possible!
Seeing them launch a second KS, and then invite people to jump on board the PM for the first 3 months after the initial ship date (aka "we need more money") are what I'd politely call warning signs. Comparing a badly-run KS to worse ones isn't exactly a vote of confidence, either, Ernster. But really, it's the info quoted above that makes me feel these are guy not trustworthy. Knowingly lying to backers on Day 1 for a KS isn't something that should be defended or applauded.
Interesting.
You base your judgement on the integrity of a Kickstarter entirely by the estimated delivery date, yet its been known since 2012 that roughly 75% of ALL funded Kickstarter projects don't meet their estimated delivery date.
I can see by the depth of your due diligence that you are an astute fellow.
My doctor friend in Nigeria has an amazing investment opportunity that might interest you.
You base your judgement on the integrity of a Kickstarter entirely by the estimated delivery date, yet its been known since 2012 that roughly 75% of ALL funded Kickstarter projects don't meet their estimated delivery date.
I can see by the depth of your due diligence that you are an astute fellow.
My doctor friend in Nigeria has an amazing investment opportunity that might interest you.
Somehow I'm not at all surprised that you think that you have a Doctor friend in Nigeria, if you think that knowingly lying about the delivery date from Day 1 shows any kind of integrity. I'm only surprised that your Doctor friend isn't also a Prince.
Then again, looking at your username, it all kinda fits.
FWIW the reply I got regarding the estimated delivery date made me pull my pledge. It's too early to say if my concern was totally warranted. While it was certainly irresponsible to claim there was even a chance at delivering this in seven months, anyone who believed that in the first place needs a little heartbreak to temper their naivete.
Manchu wrote: FWIW the reply I got regarding the estimated delivery date made me pull my pledge. It's too early to say if my concern was totally warranted. While it was certainly irresponsible to claim there was even a chance at delivering this in seven months, anyone who believed that in the first place needs a little heartbreak to temper their naivete.
Perhaps, and your reply certainly stopped me from putting my money into this thing as well, but it also shows an ugly willingness to deceive from the very beginning - and as Sining said, it's on the creators to give realistic deadlines and attempt to meet them.