Pretty soon we probably won't need a separate Cyriss thread, so that there can just be one for Warmachine and one for Hordes. But not yet imo, as Cyriss are still rolling out
AduroT wrote: Because its not efficient. With small models that don't share bodies with another entry and only three per unit, they lose out on the volume of sales that make plastic worth it.
Is 3 the Max Unit size?
Can you take more than 1 Unit?
I understand the answer, but I don't like it. If they'd use another plastic instead of restic they'd get rid of those problems as they could add other models to the mould.
God I wish they'd move to plastic like Wyrd did....
Max UA is 3, unless you go Tier 4 Aurora, which is 5. Russ Wakelin acutally just assembled a tier 4 list. Fifteen clockwork angels. His poor, poor fingers...
I like the standard steelsoul, looks very dynamic and is appropriate as it does have defensive strike . Kinda have to like it when you need multiples of them and you couldn't get the keg protector, which are now selling for more than 4 times the regular ones' price. Grrrrr. Nice and big though, about a base and a half tall.
I knew the Iron Mother would look stupid the second she i saw the picture.
I was right.
1: Too Topheavy
2: Why the clothes ON A ROBOT!!!!!!
3: boobs on the robot
4: I guess I just dont like cyriss
On the matter of top heavy, that cloak actually supports herself from the art in the book. The walking bits are more the decorative part. Speaking of decorative, the whole suit is supposed to make her look like the "maiden of gears", hence the boobs.
The clothes, eh, I dunno. Nothing flows like silk?
Little disappointed with the Iron Mother, but think what is getting to me is that her neck looks too long. Hopefully the head is a separate bit and can trim down the neck to fix that.
After the debacle that was the first Convergence release in regards to quality of the resin/plastic in the battlebox, I have high doubts about the quality of these new releases (with the exception of the metal, which has remained on par with past releases. Regardless of their policy of replacing miscast pieces, I have yet to find a light vector chassis which is not completely eaten through with bubbles or has suffered from extreme warping (after two such replacements). Much as I wish to being playing WM again with Convergence, they don't seem really interested in releasing quality, just quick-release quantity (again with the exception of the metals, which so far have been neither a massive improvement nor a drop in quality).
Honestly their transition to plastic has been less than smooth, with cheap, shallow detail and some less-than-inspired poses. Hopefully with their next few releases they can prove me wrong (and I am sincerely wishing this to be true in the future).
RiTides wrote: I don't think this qualifies as an "early" effort for Privateer Press, though...
Indeed, and it is somewhat disheartening that there is no talk of future improvements, simply coasting in order to convert the range into a cheaper material which can at times end up requiring more work than its metal counterpart. Heck I'd like to either see them moving to full detail plastic or resin rather than just sticking with their current material.
That said, the eradicators/perforators/[can't remember name of 3rd variant of heavy infantry] do look quite interesting. Certainly makes me want to see how well they manage to translate the hovering vectors into miniature form.
It is sort of disappointing to look at my spare plastic PP models after seeing the preliminary WoK plastics. I mean, the PP models are ok... but damn, those WoK are doing it RIGHT.
RiTides wrote: I don't think this qualifies as an "early" effort for Privateer Press, though...
Indeed, and it is somewhat disheartening that there is no talk of future improvements, simply coasting in order to convert the range into a cheaper material which can at times end up requiring more work than its metal counterpart. Heck I'd like to either see them moving to full detail plastic or resin rather than just sticking with their current material.
Which gives me some hope their plastic might be seeing improvements soon.
But in general, I agree. I have two of the plastic starter kits - and while I was happy with the end result (in terms of detail, etc) cleaning them up took waaay longer and was way more frustrating than it ought to have been. I was willing to cut them some slack because the plastic starters WERE among the very first plastics they did. But then I started seeing the horror-show of people posting their plastic Convergence pics and saw that basically no improvement had been made at all in the last 3 years. It was enough for me to put my PP plans on immediate hold indefinitely.
Does anyone know where PP's plastic production is done currently? Is it in-house? Big question I would have is what type of "plastic" they are talking about. Are they just looking for a better restic vendor or are they looking to get into the hard plastic kits?
With Wyrd and Kingdon Death going that route, PP is looking to be leapfrogged by smaller companies in regards to plastic miniature quality. From that wanted ad, it looks like they are well aware of the situation.
Considering I just sold all my WM and Hordes stuff because nobody played in my area at the time, I've just moved to an area with a thriving PP Games Community... FML.
I quite like some of the models from the Convergence, but the Jack equivalents are awful.
any sign of the hoverbots or lucant? I remember seeing a WIP 3D render of lucant on a blog somewhere and the conservator's arm was in a NQ insider earlier in the year.
Then there's the fact that it's in the soft-detail, easy to warp and low QC plastic resin they've used.
Honestly I've given up hope of a good plastic release from PP until they change their materials, the Convergence starter box was just...abhorrent. I'm up to my fourth replacement on the light vector chassis, mould lines are everywhere and for no discernible benefit apart from a slight lowering in costs, which is instantly countered by a massive drop in quality. Hell I'd even prefer the Corollary because of the resin/metal combo.
It's not plastic resin. It's just plastic. All plastic. No resin. It's just a different kind of plastic than most are used to with GWs products. No resin is involved.
also, looking at the updated release schedule on the website, it looks like Lucant will be coming out in April as well with the hover bots and focus bin
Father Lucant has served Cyriss for over two hundred and fifty years and stands as both a prophet and a bastion of the spiritual truths the Convergence holds as incontrovertible. His presence inspires awe in all who have transcended to inhabit clockwork vessels, for it was his work that brought the process from theory to reality. It was Lucant who initiated the Great Work, and now he marches to battle to ensure its completion.
Man, really liked how he looked in his old IKRPG days... now he looks like some anthropomorphic robot horse that got shoved backwards and is regaining his balance.
Too bad, was really looking forward to adding him to my Witchfire collection.
Hybrid Son Of Oxayotl wrote: I went to look at the other Warcasters for the faction, he seems by far the most alien to me.
Well, do keep in mind that Forgemaster Syntherion floats and, furthermore, has Swiss Army Knives for arms, so that would probably be even more awkward than having four legs and five(?) arms.
Hybrid Son Of Oxayotl wrote: I went to look at the other Warcasters for the faction, he seems by far the most alien to me.
Well, do keep in mind that Forgemaster Syntherion floats and, furthermore, has Swiss Army Knives for arms, so that would probably be even more awkward than having four legs and five(?) arms.
Also, the Iron Mother is a centipede with a human puppet hanging off the front.
We can only hope that he isn't as much of a pain in the ass to attach to a base as he looks. I think I had better chances with the drones from infinity :|
That said it has been a long time coming. The sculpt is a little disappointing (doesn't really have a lot of character) but it should serve.
RatBot wrote: Well, do keep in mind that Forgemaster Syntherion floats and, furthermore, has Swiss Army Knives for arms, so that would probably be even more awkward than having four legs and five(?) arms.
Forgemaster Syntherion looks like some kind of mystical machine.
Laughing Man wrote: Also, the Iron Mother is a centipede with a human puppet hanging off the front.
Iron Mother Directrix looks like a robot women with a huge thing on her back.
Father Lucant looks like some alien who was put into a robotic body fashioned on the likeness of its previous alien body to me. The arms, and especially the head, do not look human at all, and yet do not look like what a machine would fashion.
RatBot wrote: Well, do keep in mind that Forgemaster Syntherion floats and, furthermore, has Swiss Army Knives for arms, so that would probably be even more awkward than having four legs and five(?) arms.
Forgemaster Syntherion looks like some kind of mystical machine.
Laughing Man wrote: Also, the Iron Mother is a centipede with a human puppet hanging off the front.
Iron Mother Directrix looks like a robot women with a huge thing on her back.
Father Lucant looks like some alien who was put into a robotic body fashioned on the likeness of its previous alien body to me. The arms, and especially the head, do not look human at all, and yet do not look like what a machine would fashion.
You have to remember, he was also the second clockwork priest created. And several hundred years old.
And we've basically got confirmation of the new Hordes faction being Cephalyx, with this tweet from Matt Wilson and photo of what seems to be the heavy warbeast plastic kit.
See the @privateerpress Keynote at @TempleCon : Fri Feb7 10am EST & watch on http://twitch.tv/privateerpress for more of this! pic.twitter.com/5Q7srtL93X
Hello new Dark Eldar Grotesques! Those look cool. So is it going to be a Cryx Hordes army? Not up on WMH fluff to know what would separate them out form the Cryx?
silent25 wrote: Hello new Dark Eldar Grotesques! Those look cool. So is it going to be a Cryx Hordes army? Not up on WMH fluff to know what would separate them out form the Cryx?
The Cephalyx aren't really a part of Cryx. They're an evil subterranean race of Hellraiser expies that enjoy experimenting on the surface races (Sort of clockwork Illithids, really) that cooperate with the Nightmare Empire for reasons unknown. There's not a lot of information on them at the moment, really, so a Forces of Warmachine book would expand greatly on their fluff. I'd expect at least a couple more models with Ally: Cryx, since the Drudges and Mindslavers both have it.
But yeah, the main difference is that Cephalyx stuff isn't undead, and there's a much stronger dark clockpunk vibe coming from them (think a straightjacket with spider legs, given concept art spoiled already). Again, expect more details and an actual announcement about Cephalyx come TempleCon and Privateer's keynote address.
That would be the "straightjacket with spider legs" I was referring to. Best guess is that it's one of their warlocks. And yeah, they've got a much more steampunk aesthetic than most of Hordes, but the real defining factor is their predilection for lobotomizing their enemies and turning them into monsters for their own use, rather than just building giant stompy robots. Thus, Hordes.
That, and Privateer has been saying they're coming out with a new Hordes faction for a bit now, and Templecon is the usual place for them to announce that sort of thing these days.
Laughing Man wrote: That would be the "straightjacket with spider legs" I was referring to. Best guess is that it's one of their warlocks. And yeah, they've got a much more steampunk aesthetic than most of Hordes, but the real defining factor is their predilection for lobotomizing their enemies and turning them into monsters for their own use, rather than just building giant stompy robots. Thus, Hordes.
That, and Privateer has been saying they're coming out with a new Hordes faction for a bit now, and Templecon is the usual place for them to announce that sort of thing these days.
With the new factions coming out, think there might be a Prime 3.0 around the corner? PP should really try to unify the Warmachine and Hordes rules into one book. The steampunk ascetic showing up in Hoards is definitely blurring the line.
Laughing Man wrote: That would be the "straightjacket with spider legs" I was referring to. Best guess is that it's one of their warlocks. And yeah, they've got a much more steampunk aesthetic than most of Hordes, but the real defining factor is their predilection for lobotomizing their enemies and turning them into monsters for their own use, rather than just building giant stompy robots. Thus, Hordes.
That, and Privateer has been saying they're coming out with a new Hordes faction for a bit now, and Templecon is the usual place for them to announce that sort of thing these days.
With the new factions coming out, think there might be a Prime 3.0 around the corner? PP should really try to unify the Warmachine and Hordes rules into one book. The steampunk ascetic showing up in Hoards is definitely blurring the line.
Doubt it. The guys at Privateer stated pretty firmly last June that a Mk.3 isn't in the works at the moment, and it'd certainly take them more than a year to rework the entire system again. That, and the system doesn't really need a reworking.
And the steampunk vibe doesn't really blur any lines. It's the same universe after all, and there's already plenty of steampunk in Hordes (Dr. Arkadius and his pigborgs spring to mind).
Laughing Man wrote: That would be the "straightjacket with spider legs" I was referring to. Best guess is that it's one of their warlocks. And yeah, they've got a much more steampunk aesthetic than most of Hordes, but the real defining factor is their predilection for lobotomizing their enemies and turning them into monsters for their own use, rather than just building giant stompy robots. Thus, Hordes.
That, and Privateer has been saying they're coming out with a new Hordes faction for a bit now, and Templecon is the usual place for them to announce that sort of thing these days.
With the new factions coming out, think there might be a Prime 3.0 around the corner? PP should really try to unify the Warmachine and Hordes rules into one book. The steampunk ascetic showing up in Hoards is definitely blurring the line.
Doubt it. The guys at Privateer stated pretty firmly last June that a Mk.3 isn't in the works at the moment, and it'd certainly take them more than a year to rework the entire system again. That, and the system doesn't really need a reworking.
And the steampunk vibe doesn't really blur any lines. It's the same universe after all, and there's already plenty of steampunk in Hordes (Dr. Arkadius and his pigborgs spring to mind).
Pretty much this. Not to mention the two lines will remain seperate due to copyright and ownership concerns (who owns what copyright, who gets royalties etc)
Pretty much this. Not to mention the two lines will remain seperate due to copyright and ownership concerns (who owns what copyright, who gets royalties etc)
Wait... copyright issues with PP? Are some with Matt Wilson and others with Privateer or what? Missed this.
PP started with three people with equity positions in the company (Wilson, Snoddy and Staroscik). I believe McVey also had an equity position at one point. Matt Wilson is the currently the sole owner. If there was ever an agreement with the other two about royalties or who knows what, then that will likely have been covered by any sort of buy out agreement that was put in effect when Wilson bought out the others. I'd hardly call theoretical conjecture about the details of a private buy out agreement a "copyright Issue".
The reasons why the Cephalyx work for Cryx aren't unknown at all, and are actually really simple. The Cephalyx let Cryx use their tunnel network, and in return the Cephalyx get a percentage of the battlefield prisoners as new slaves. There's also some sharing of tech resources and military power as well.
AduroT wrote: The reasons why the Cephalyx work for Cryx aren't unknown at all, and are actually really simple. The Cephalyx let Cryx use their tunnel network, and in return the Cephalyx get a percentage of the battlefield prisoners as new slaves. There's also some sharing of tech resources and military power as well.
That... actually makes a lot of sense. I haven't read much if any league fiction, so I missed any reveals there, but Strakhov's story in the book he was introduced in pretty much spell this out almost verbatim. Not sure how I missed that. >.<
It's also in a story in Wraith I believe where Denny was killing some dudes, and after the fight the Ceph went to work gathering up any still living and patching their wounds and shuffling em off. Pretty sure one of em even talked to her about it.
As much as I said Convergence would drag me kicking and screaming back to Warmachine, I'm glad I held off as now I get to get dragged back to Hordes with models I prefer. I'm interested to see what their playstyle will be. Now the question is whether or not to get Cryx to go with them, or a nice Hordes rival. I'm hoping for a lot of Circle, Skorne and Minion rivalry.
I can do you a limited release plus rivalry with other factions super deal.
Instead of having their own Warbeasts PP release a couple of Cephalyx upgrade kits that allow you to turn any other factions war beasts into your own mind slaves!
That would be wicked !
But I think it would need some rules to represent the fact the warbeasts are now mind slave (including some kind of blood creation-like rule not to attack the caster), and special tuning to prevent too broken combo, so both for rules and models reasons, it would be restricted only to some specific warbeasts from each faction rather than all of them !
Souleater wrote: I can do you a limited release plus rivalry with other factions super deal.
Instead of having their own Warbeasts PP release a couple of Cephalyx upgrade kits that allow you to turn any other factions war beasts into your own mind slaves!
The warbeasts could lose their faction animus and be replaced by a Ceph version. Say have 3 heavy add ons, which add 0-3 points to the model, with a different animus for each of the three, and basically you just slap that on the enemy model's price. So a Feral with the 3 point heavy add on would lose baying of chaos and gain say Sprint, but otherwise retain its stats and cost 12. Might only be a good deal on certain combos, but you could make some cool ones.
Either that, or just a handful of heavy systems that are defined critters, just add whatever base plastic kit is relevant. Cephawolf, Cephelant, Trophalax, whatever.
I didn't even realize there was a head on top of it until you guys pointed it out. That thing is giving me an Iron Lich Overseer vibe (which in turn reminded me of tripticon or whatever that one floaty head Transformer thing is called).
I'm afraid I can only resist these bizarre Cyriss designs for so long.
I've been wanting some eradicators and that hammertime warcaster for a while as it is. With those new floating heavy vectors and this oddball contraption, I'm not sure how much longer I'll be able to hold out.
PhantomViper wrote: I really don't know what I was expecting in the foundry... It is a very aesthetically confusing model.
I was hoping for something much like the artwork, which is eerily beautiful. Just need some alternative hands to have one cradling a downed clockwork soldier.
highlord tamburlaine wrote: That thing is giving me an Iron Lich Overseer vibe (which in turn reminded me of tripticon or whatever that one floaty head Transformer thing is called).
Quintessons. Trypticon is a ginourmous city-sized T-rex.