I predict GW will try to remove dinecast models and replace with plastic for most of 2019.
I've seen this same prediction every year for the last 5 years.
Not a prediction, its a fact. I had a few members of head office come down to my store every so often and one of the product line guys had saidt o me that the idea was to remove metals and replace everything apart from a few characters, with plastic kits. FC replaced metals but the plan is still in place as far as im aware. It was a specific goal they had which was relayed to each store along with a number of other changes/goals in the weekly newsletter.
Fingers crossed these are indeed Fiends (and not just a brand new unit, although a dual kit would be fine) and that the release also includes a plastic Keeper. AFAIK, that would be all Daemons now in glorious plastic.
Process wrote: Apparently for a sigmar boxset called "wrath and rapture"
Looks like a similar "multiple units on the same sprue" as other starter sets.
Nice to see they haven't toned anything down
Note: The following video link is from Nova Open, it is not new.
Spoiler:
Wrath and Rapture was confirmed then as a Khorne v. Slaanesh thing. We're supposed to see a few new kits in there. I can't imagine it will be multiple units on the same sprue like a proper starter set, since it's supposed to be repackaged content mixed with new content.
Hybrid Son Of Oxayotl wrote: Sure hope they go the androgynous weird way rather than the boobtastic pinup-with-crab-hands way.
Why does it have to be either extreme? Daemonettes are supposed to be alluring at a distance, but dangerous up close. The current plastics get closer to this than the 2 previous metal versions, but they still have too much of the "Bilbo/Gollum" scary face that you're only supposes to see up close.
I'd like to see some models a bit more on the "alluring" side for a change.
I'm hoping for a bit more new stuff than we've seen in these recent big box sets. Naturally both sides will get something new, ideally with at least a new character model as well as a new unit.
Or just make everything new. The fact that these are the first new Slaanesh models in how many years guarantees these are going to sell.
techsoldaten wrote: I approve of these new sprues. But doesn't it look like there are some pieces already cut out?
People are often sent sprues early either for review (youtube channels for example) or to paint (ex GD winners for example).
This looks like one of those instances as they have already started assembly.
Sadly GW keep a record of everybody they send stuff to and normally you have to sign an NDA. I hope this doesn't stop them from sending out review copies due to leaks.
Mothman wrote: The Main issue with current Daemonettes isnt even so much the face its the very static poses
Agreed, and that goes double for Seekers. The fact that Khorne cavalry of all things is more dynamic than Slaaneshi models is just sad.
While I'm not a fan of the much lauded Diaz Daemonettes, I do think GW also did Slaaneshi models a disservice by completely neglecting the part where they are supposed to be alluring and focuses entirely on the weirder aspects instead of aiming for a blend of the two. Shame the basic models are already plastic and won't get redone because of that.
Mothman wrote: The Main issue with current Daemonettes isnt even so much the face its the very static poses
Agreed, and that goes double for Seekers. The fact that Khorne cavalry of all things is more dynamic than Slaaneshi models is just sad.
While I'm not a fan of the much lauded Diaz Daemonettes, I do think GW also did Slaaneshi models a disservice by completely neglecting the part where they are supposed to be alluring and focuses entirely on the weirder aspects instead of aiming for a blend of the two. Shame the basic models are already plastic and won't get redone because of that.
There have been plastic models that have been updated, just not very often and usually only for the most popular of kits. That said, I doubt we'll see Daemonettes updated as they are. The style of the Daemonettes is pretty much the current core of Slaanesh design philosophy and has been brought into the Seekers and the Chariots, and now into these new Fiends or whatever they happen to be.
Either way, the Daemonettes are just the core troops. The allure comes from the graceful curves of the models, the long limbs, the androgynous body parts. They add the weirdness in because, well, they're daemons. They're not human. When they interact with humans, they often cast an illusion over themselves to better manipulate and corrupt. When it comes to all out war, which is what these models represent, they have little need for seducing soldiers in trenches or Space Marines when they have bolter and flamer aiming at them.
But yeah, I'm pretty excited for these new models.
BoLS said it was squatted. Now they might’ve had the flimsiest of evidence, but that website certainly wouldn’t just post for the clicks.
Likewise, that sprue has Pink Nosed Puppies On Parade. And everyone knows that GW are ditching that from Slaaneshi stuff. Stripping out all the Bishop’s Mitres, whether Oomlaaters, Zeppelins or Spaniel’s Ears. Even Roofer’s Nailbags.
Fake news, fake news.
Automatically Appended Next Post:
techsoldaten wrote: I approve of these new sprues. But doesn't it look like there are some pieces already cut out?
The legs of the Fiends aren’t anywhere to be seen.
Looks like someone gave up part way through. Or potentially yoinked it. Or someone is running an eBay scam.
I’m not saying any of the above are true, or making an inference. Just that obvious parts aren’t in sight, and may account for the holes in the sprues.
Automatically Appended Next Post: Oooooh.....alsö alsö wîk....
CAPTAIN OBVIOUS REPORTING FOR DUTY!
With Slaaneshi stuff clearly confirmed, it probably is Fulgrim in the other rumour engine pics.
AndrewGPaul wrote: So much for the "they'll remove all the bewbs for the kiddies" nonsense.
Have to keep up the appearance that only male basement dwellers play miniatures. I really wish they did get rid of the tits.
"Hey, you paint all of these?"
"Yup"
"LOL, nice tits on the models."
"man, I was showing this girl I was on a first date with my 750$ collection of hand-painted miniatures for a strategy wargame I play. She was totally into it, I told her the tiny models were the androgenous daemons of Slaanesh, evil god of excess, sex and decadence! Well then it was all ruined when she saw one of the models had a 1mm plastic nipple showing - the second she saw that she said I was a basement dwelling neckbeard and now she won't call me back.
Party foul, Games Workshop, I totally would have made it with that lady if only those daemonettes had been a little more conservative."
AndrewGPaul wrote: So much for the "they'll remove all the bewbs for the kiddies" nonsense.
Have to keep up the appearance that only male basement dwellers play miniatures. I really wish they did get rid of the tits.
"Hey, you paint all of these?"
"Yup"
"LOL, nice tits on the models."
"man, I was showing this girl I was on a first date with my 750$ collection of hand-painted miniatures for a strategy wargame I play. She was totally into it, I told her the tiny models were the androgenous daemons of Slaanesh, evil god of excess, sex and decadence! Well then it was all ruined when she saw one of the models had a 1mm plastic nipple showing - the second she saw that she said I was a basement dwelling neckbeard and now she won't call me back.
Party foul, Games Workshop, I totally would have made it with that lady if only those daemonettes had been a little more conservative."
Indeed. Plus, as we all know, women are universally chaste and dainty creatures who abhor anything that could even suggest the depiction of sexual characteristics outside of their proper context(married, lights off, under the covers, and nowhere else!), and so anything like these would instantly put off any woman who saw them from the entire hobby of tabletop gaming. It's not like women are often the most prolific creators and consumers or erotic art and literature both or anything...
drbored wrote: There have been plastic models that have been updated, just not very often and usually only for the most popular of kits. That said, I doubt we'll see Daemonettes updated as they are. The style of the Daemonettes is pretty much the current core of Slaanesh design philosophy and has been brought into the Seekers and the Chariots, and now into these new Fiends or whatever they happen to be.
That's why I'm saying it. I doubt Slaanesh is anywhere near popular enough at GW to warrant redone plastic kits. It's also something I want, so it's not going to happen.
That's why I'm holding out hope for new kits with similar functions. A new unit of elite Daemonettes, for instances, that could be repurposed if you don't like the regular ones, similar to how some Age of Sigmar armies took a reasonably new Warhammer Fantasy kit as core and added new units around it to bolster the sub-faction into something playable. Not sure we'll see that with Daemons, though. They're pretty well defined in their unit selection.
drbored wrote: Either way, the Daemonettes are just the core troops. The allure comes from the graceful curves of the models, the long limbs, the androgynous body parts. They add the weirdness in because, well, they're daemons. They're not human. When they interact with humans, they often cast an illusion over themselves to better manipulate and corrupt. When it comes to all out war, which is what these models represent, they have little need for seducing soldiers in trenches or Space Marines when they have bolter and flamer aiming at them.
Yeah, that's nonsense. By the same logic Nurglites should stop spreading disease and Tzeentchians stop casting spells when fisticuffs ensue because why would you use the warp magicks of your god to gain an edge in combat when it's time to punch stuff like a dumb Khornate.
Slaaneshi troops that don't seduce the enemy into questioning whether they should even pull the trigger is not true to the background. That train of thought only leads to weaker, funny looking Khornates.
Malika2 wrote: And there I was hoping for new Slaanesh Marines and Daemon Fulgrim...
I wouldn't give up on that hope just yet. Daemons are for both systems, and if Age of Sigmar gets their Slaanesh stuff first you'll just have to wait a little longer for 40k-specific models.
GW covered both systems for Nurgle and Tzeentch, and if you really squint for Khorne as well. I think it's more likely that we'll get 40k Slaanesh than not at this point.
Looks good from what I can see, still miss the more overtly feminine look of the diaz models though. The newer stuff is more weird, but cool in its own way. At least this new stuff looks consistent with the rest of the range. Hopefully they get a fairly big release. Cause when this run of Slaanesh stuff is out and one, don't expect them to get anything for another ten years.
Slaanesh Fiends are looking good but the art of the Daemonettes in the teaser suggest that the face of the core troops will remain ugly which is quite sad. Luckily I am the proud owner of an unit of Diaz Daemonettes on foot & steed so GW can screw around as much as they want.
I like that model a lot, great improvement over the old sculpts. But yeah it still sucks the daemonettes/core of the army is still those bland and kind of uninteresting sculpts. They were designed back when things had to be able to rank and file. So they aren't posed very dynamic or cool. They aren't terrible but I wish they looking more like the warhammer online art, or had the more alien look on the cover art of the old codex.
But still if they get a good handful of quality sculpts like the new fiends it could redeem this range. Still hoping for a plastic herald and KoS.
GoatboyBeta wrote: Fun video, lovely model Really interested to learn more about the RoC Wrath and Rapture box now. Will it have AoS or 40k rules? Both? Neither?
like utter hell if they don't add 40k updated rules (if anything)
I'm just glad GW is going back to the old nipple-present design. There was a fear that GW was becoming too sanitized (not just with Slaanesh, but also Sisters of Battle), and I guess I'm just glad that they aren't.
But I'm guessing they'll have to put up with bs articles from BoLS in the near future.
Considering that video went up well after 5pm UK time I think it was a leak and some at the studio pulled out a few stops to stay late to finish it off. Considering that they've got all the tools, facilities and trained staff in-house to produce a video its not out of the question to adjust a few time schedules and put something together like that.
And lets face it GW just won themselves a big amount of points for community relations and news control. So its not just a fun exercise but its generated them some great - unexpected - marketing.
Overread wrote: Considering that video went up well after 5pm UK time I think it was a leak and some at the studio pulled out a few stops to stay late to finish it off. Considering that they've got all the tools, facilities and trained staff in-house to produce a video its not out of the question to adjust a few time schedules and put something together like that.
And lets face it GW just won themselves a big amount of points for community relations and news control. So its not just a fun exercise but its generated them some great - unexpected - marketing.
As per the below, this is the same. They have some wicked smart guys working in the Community team; a video like this isn't out of the question for an afternoon's work.
Solid source at GWHQ.
I can tell you explicitly that Rogue Trader was not supposed to leak so early, it really did force their hand. From what I've been told, most leaks are anticipated (whether it's a GW staffer or someone further down the supply chain) but some are meant to be kept locked away (Rogue Trader). The RT one in particular spawned a pretty heavy internal investigation AFAIK.
The best part is the rear legs looking like backwards human legs. Like someone meda a centaur by sewing the lower bodies of two gimps together ass to ass.
lord_blackfang wrote: The best part is the rear legs looking like backwards human legs. Like someone meda a centaur by sewing the lower bodies of two gimps together ass to ass.
lord_blackfang wrote: The best part is the rear legs looking like backwards human legs. Like someone meda a centaur by sewing the lower bodies of two gimps together ass to ass.
...there's probably a fetish for that. Or Slaanesh just really liked the Human centipede and thought of doing his own version of it.
I think there's a crappy parody of that movie too somewhere. Something about a spider.
Yes yes yes! I couldn't even imagine a cooler looking fiend than this. Imagine being hunted by this thing. Scary, creepy yet you cant avoid to look back to take a sneak peek at the boobs.
Wait, what? No it doesn't.
What part of it looks like a penis? I mean, it could look like a penis, but I don't think a human one.
It's because of the way the tail is erupting from between the two hind legs. Because the hind legs are reverse human design the place the tail is growing out of would be the groin rather than the "rear" of that half of the beast. It's how the old fiend was, however they've really done well in giving it more human style legs without making it appear too human.
I lay in bed last night somewhere between sleep and wakefulness when a thought appeared to me: There will be an Emperor's Children/Slaanesh kill team! Perhaps it will be a team for Blackstone Fortress? I don't know if we will have a Slaanesh-themed team for Shadespire but I wouldn't be surprised. For sure a Killteam or a squad for Blackstone Fortress! This is my first Rumor prediction, you can quote me.
You know, I wouldn't be surprised if there was a Slaaneshi greater demon rocking an echidna dong. Or a lobster dong. Or maybe a demon made of nothing but dongs. Like a horribly perverse shoggoth.
lord_blackfang wrote: The best part is the rear legs looking like backwards human legs. Like someone meda a centaur by sewing the lower bodies of two gimps together ass to ass.
Overread wrote: The only real HR Giger GW ever did was the original hormagaunt!
Oh wow that does look a lot like Alien, which was designed by HR Giger.
I prefer HR Giger nids to zerg nids. More interesting design wise.
The annoying thing was that, because they were all metal - they never stood up without adding weights to the base, even then they were still apt to flop over
lord_blackfang wrote: The best part is the rear legs looking like backwards human legs. Like someone meda a centaur by sewing the lower bodies of two gimps together ass to ass.
The Fiend's rear legs have always been backwards like that.
Right side torso female, left male
Front legs female, back legs male
They really didn't tone tone slaanesh for sure
How exactly are the front legs female? I can see the rear legs with the tail echoing a phallus when viewed from a certain angle, but nothing that makes the front specifically female.
DanceOfSlaanesh wrote: When you look at the front view the legs look broad and wide hips like a female imo.
I can see this too now you say it, and can imagine it was part of the brief. Monstrous, but slightly feminine.
Interestingly, when it switches to the fiend sprue it's purple, whether an easy to build version or just the regular coloured up for Wrath and Rapture who knows...
DanceOfSlaanesh wrote: When you look at the front view the legs look broad and wide hips like a female imo.
I can see this too now you say it, and can imagine it was part of the brief. Monstrous, but slightly feminine.
Interestingly, when it switches to the fiend sprue it's purple, whether an easy to build version or just the regular coloured up for Wrath and Rapture who knows...
In the video? The fiend sprue isn’t shown in the video, it’s the Tyranids hive Guard sprue.
DanceOfSlaanesh wrote: When you look at the front view the legs look broad and wide hips like a female imo.
I can see this too now you say it, and can imagine it was part of the brief. Monstrous, but slightly feminine.
Interestingly, when it switches to the fiend sprue it's purple, whether an easy to build version or just the regular coloured up for Wrath and Rapture who knows...
In the video? The fiend sprue isn’t shown in the video, it’s the Tyranids hive Guard sprue.
In "the leak department" it is shown. Just not shown well--I didn't notice any coloration to the sprue though.
Thats actually a really nice model, still not a fan of the suck-me-bae seahorse face but I can find a replacement, the rest of the body is just golden.
And lots of tasty looking conversion bits on that sprue, might need a few.
Arachnofiend wrote: I'm expecting a December release for some Slaaneshmas jokes myself.
Isn't that a TTS thing? I mean, it would be great if GW knew what that was and started adding little references (like a Silver Custodes), but I'm not sure if it would happen.
Arachnofiend wrote: I'm expecting a December release for some Slaaneshmas jokes myself.
Isn't that a TTS thing? I mean, it would be great if GW knew what that was and started adding little references (like a Silver Custodes), but I'm not sure if it would happen.
I’d hope they wait till February, turn Saint Valentine into a Demon Prince.
Alexonian wrote: Was just about to jump in to Aos but will now hold out for the Slaanesh release, I hope its not to far out.
They'll probably release them in january, or around the same time maggotkin got their battletome last year.
yeah was thinking that, if so I get some time to save money at least, and even if I'm unimpressed by models and or rules I have the money to go after something else, really want new moonclan as well
I think it'd be a very awesome thing to have a darkoath army with the human cultists of the other gods present, but nothing "overtly demonic" in the army. But then I'm a low fantasy, sword and sorcery kind of guy.
Slaaneshi Daemons have mostly had a pastel palette. This one does look washed out though.
I have a vague recollection that when they redid the daemonettes and colored them grey, GW retconned that after being exposed to so much sensation, all colors look dull and grey to the followers of Slaanesh. So they don't bother with colors.
Slaaneshi Daemons have mostly had a pastel palette. This one does look washed out though.
I have a vague recollection that when they redid the daemonettes and colored them grey, GW retconned that after being exposed to so much sensation, all colors look dull and grey to the followers of Slaanesh. So they don't bother with colors.
Right, this allowed them to push Tzeentch as the color cacophany
Well the model is kinda washed over with a purple light. I do see some blue gems and spot colors. But I kinda like the more restrained color scheme on the slaanesh models...at least in the official stuff. People can paint them however they want though.
I'm not at all convinced that leak was accidental either. Most real leaks i've seen involve people who can't take pictures very well.
This is an insanely cool model, and is really a perfect case of Slaanesh done the right way). the only thing is that it's a bit similar style wise to seekers of slaanesh, and it makes the ugliness of these pos of a model stand out even more(i don't mind the deamonettes, but seekers are way too stiff).
I hope there is a lot of more cool stuff for Slannesh. I'd especially like some kind of ogre size weird looking muscular creature, and I can't wait to see the KOS. (Please., make it a giant bull insect hybrid, and not a giant strip teaser)
streetsamurai wrote: This is an insanely cool model, and is really a perfect case of Slaanesh done the right way). the only thing is that it's a bit similar style wise to seekers of slaanesh, and it makes the ugliness of these pos of a model stand out even more(i don't mind the deamonettes, but seekers are way too stiff).
I hope there is a lot of more cool stuff for Slannesh. I'd especially like some kind of ogre size weird looking muscular creature, and I can't wait to see the KOS. (Please., make it a giant bull insect hybrid, and not a giant strip teaser)
Definitely hoping for a strong built, clawed giant cow myself, not the thing from FW (which the only Slaanesh model I don't own),
and Slaanesh be pleased a rod of comand as weapon option!!
AndrewGPaul wrote: So much for the "they'll remove all the bewbs for the kiddies" nonsense.
Have to keep up the appearance that only male basement dwellers play miniatures. I really wish they did get rid of the tits.
"Hey, you paint all of these?" "Yup" "LOL, nice tits on the models." "Hey, we are so mature we have to have tits on the models." "Ok son."
Oh come on mate. I'm all for better representation of females in wargaming, and if the Slaanesh models were nude supermodels with perky tits like the Raging Heroes stuff I'd agree with you. But this is a four-legged seahorse-cow-crab with 5 saggy tits on its pale lilac snake-centaur torso... Ain't no one going to complain about this one except the religious conservatives.
H.B.M.C. wrote: Well Khorne got two types of mortal units. Nurgle have their Blight King people. Tzeentch got Kairic Acolytes and Tzaangors.
I'd hope that Slaanesh would get the same level of attention.
Same? More! Excess in everything!
streetsamurai wrote: This is an insanely cool model, and is really a perfect case of Slaanesh done the right way...
Going to quote this because it represents my opinion perfectly.
streetsamurai wrote: I hope there is a lot of more cool stuff for Slannesh. I'd especially like some kind of ogre size weird looking muscular creature, and I can't wait to see the KOS. (Please., make it a giant bull insect hybrid, and not a giant strip teaser)
Maybe you'll get a giant stripper with bull head.
Honestly I think the part I can't see is the insect hybrid. I don't recall a Keeper ever looking like that, and with how GW likes to go back to 1st and 2nd ed designs (but with better sculpting/casting technology) I don't expect any surprises. I think we'll just get a giant humanoid with various head and probably weapon options. The uncertainty is in how androgynous it'll be and how much of all the good, decadent decoration the new Fiend has finds its way on the Keeper.
the original Keeper of Secrets had a bovine head (in a few variants, including a skull and one with straight horns that looks a little like the original Verminlord). It was basically a minotaur in bondage gear with one boob and an extra pair of crab arms.
I'd also like to see the name represented - Keeper of Secrets - how do you represent that in the model and the rules? I'd like to see something in diaphanous robes and veils, soft leather and silk and velvet fabric, gemstones and the like.
Not very subtle having the legs reversed for the tail section
Regarding the KoS, a very cool thing would be options to make it on the lithe side or a bulging muscle monster - for each limb!
It'd take some clever engineering* for the delts and pecs, but with how the other greater demons have different arms and heads sprue here could be used for a slender right arm, a buff right arm, etc. Allowing you to built a slender KoS, a bull-ish one or a mixture of both, resulting in models resembling current FW Keeper, older versions or the hermaphroditic aspect of Slaanesh - and you can decide of the 'boob side' is the lithe one or the muscular one, for even more expectation shattering demonicness.
*mostly to make sure people can't accidentally kitbash another KoS from the spares, can't have that
AndrewGPaul wrote: the original Keeper of Secrets had a bovine head (in a few variants, including a skull and one with straight horns that looks a little like the original Verminlord). It was basically a minotaur in bondage gear with one boob and an extra pair of crab arms.
I'd also like to see the name represented - Keeper of Secrets - how do you represent that in the model and the rules? I'd like to see something in diaphanous robes and veils, soft leather and silk and velvet fabric, gemstones and the like.
There is that one picture of Sigmar facing off against a KOS and over its chesticles and body it has multiple eyes. I think this would be a cool motif to add in for all KOS. Soethig with multiple eyes and mouths to see and whisper all tempting secrets
AndrewGPaul wrote: the original Keeper of Secrets had a bovine head (in a few variants, including a skull and one with straight horns that looks a little like the original Verminlord). It was basically a minotaur in bondage gear with one boob and an extra pair of crab arms.
I'd also like to see the name represented - Keeper of Secrets - how do you represent that in the model and the rules? I'd like to see something in diaphanous robes and veils, soft leather and silk and velvet fabric, gemstones and the like.
There is that one picture of Sigmar facing off against a KOS and over its chesticles and body it has multiple eyes. I think this would be a cool motif to add in for all KOS. Soethig with multiple eyes and mouths to see and whisper all tempting secrets
That's not really keeping secrets though. If it whispers secrets then it fails its namesake. It would make more sense if the eyes were open but the mouths were stitched up, implying that it can see everything (secrets), but it can't say anything about them (keeping).
AndrewGPaul wrote: the original Keeper of Secrets had a bovine head (in a few variants, including a skull and one with straight horns that looks a little like the original Verminlord). It was basically a minotaur in bondage gear with one boob and an extra pair of crab arms.
I'd also like to see the name represented - Keeper of Secrets - how do you represent that in the model and the rules? I'd like to see something in diaphanous robes and veils, soft leather and silk and velvet fabric, gemstones and the like.
There is that one picture of Sigmar facing off against a KOS and over its chesticles and body it has multiple eyes. I think this would be a cool motif to add in for all KOS. Soethig with multiple eyes and mouths to see and whisper all tempting secrets
That's not really keeping secrets though. If it whispers secrets then it fails its namesake. It would make more sense if the eyes were open but the mouths were stitched up, implying that it can see everything (secrets), but it can't say anything about them (keeping).
Don't give him a mouth at all, it makes it more alienated from normal humans, but may be even more interesting. And it prevents the keeper to be seduced to spill the secrets once and for all
BrookM wrote: It could also be a constant chant of "I know something you don't" until one either relents or goes mad from hearing it over and over again.
Yeah, that would work too. It would also be super annoying, so of course demons would do that. Because they are donkey-caves.
AndrewGPaul wrote: the original Keeper of Secrets had a bovine head (in a few variants, including a skull and one with straight horns that looks a little like the original Verminlord). It was basically a minotaur in bondage gear with one boob and an extra pair of crab arms.
I'd also like to see the name represented - Keeper of Secrets - how do you represent that in the model and the rules? I'd like to see something in diaphanous robes and veils, soft leather and silk and velvet fabric, gemstones and the like.
There is that one picture of Sigmar facing off against a KOS and over its chesticles and body it has multiple eyes. I think this would be a cool motif to add in for all KOS. Soethig with multiple eyes and mouths to see and whisper all tempting secrets
That's not really keeping secrets though. If it whispers secrets then it fails its namesake. It would make more sense if the eyes were open but the mouths were stitched up, implying that it can see everything (secrets), but it can't say anything about them (keeping).
Don't give him a mouth at all, it makes it more alienated from normal humans, but may be even more interesting. And it prevents the keeper to be seduced to spill the secrets once and for all
That's also a possibility, but to me its more unnerving to see a mouth stitched up than no mouth at all.
From a horror perspective its effective, imo, and if you think about it, demons should have human characteristics as they are largely born from the human psyche.
So... errr... there's going to be colour shifting paint with this release.
Source? That sounds highly unlikely.
"warhammerofficial@tyler17moore if we said yes and that there is paint that changes colour once it’s dry...would you believe us?!" - from warhammer official instagram
Or they could mean a paint that's one color while wet, that becomes another when dry.
If they do mean color shifting, then it might be a chromaflair paint. Though that's usually iridescent.
CthuluIsSpy wrote: Or they could mean a paint that's one color while wet, that becomes another when dry.
If they do mean color shifting, then it might be a chromaflair paint. Though that's usually iridescent.
It was in response to the question "is this paint colour shifting". So not 100% clear but something unusual and new.
CthuluIsSpy wrote: Or they could mean a paint that's one color while wet, that becomes another when dry.
If they do mean color shifting, then it might be a chromaflair paint. Though that's usually iridescent.
Whats the point of one paint that is one colour when wet and other when dry?
CthuluIsSpy wrote: Or they could mean a paint that's one color while wet, that becomes another when dry. If they do mean color shifting, then it might be a chromaflair paint. Though that's usually iridescent.
Whats the point of one paint that is one colour when wet and other when dry?
That is a good question...I don't know. That is one possible way of reading that statement. Marketing ploy, I guess? I mean, what's the point of a pet rock? You won't believe the crap people managed to sell as a fad.
That’s a joke. It’s a purple light shining on the model. That response by GW is not suggesting some new paint line. It would be pretty concrete thinking to make that connection.
I hope it's colourshift paints. I've been toying with getting the greenstuff world ones for an age now. If GW come out with some, it'll be easier to pick a couple up for testing some things.
CthuluIsSpy wrote: Or they could mean a paint that's one color while wet, that becomes another when dry.
If they do mean color shifting, then it might be a chromaflair paint. Though that's usually iridescent.
Whats the point of one paint that is one colour when wet and other when dry?
Hilarity. Imagine someone paints their Khornates red and the paint dries to a pink finish.
CthuluIsSpy wrote: Or they could mean a paint that's one color while wet, that becomes another when dry.
If they do mean color shifting, then it might be a chromaflair paint. Though that's usually iridescent.
Whats the point of one paint that is one colour when wet and other when dry?
That is a good question...I don't know. That is one possible way of reading that statement.
Marketing ploy, I guess? I mean, what's the point of a pet rock? You won't believe the crap people managed to sell as a fad.
I'm not sure how you could interpret "Once it's dry" as " whilst drying" though.
Inquisitor Gideon wrote: I hope it's colourshift paints. I've been toying with getting the greenstuff world ones for an age now. If GW come out with some, it'll be easier to pick a couple up for testing some things.
I bought one of those, but I think I'm too dumb to use it.
AndrewGPaul wrote: the original Keeper of Secrets had a bovine head (in a few variants, including a skull and one with straight horns that looks a little like the original Verminlord). It was basically a minotaur in bondage gear with one boob and an extra pair of crab arms.
I'd also like to see the name represented - Keeper of Secrets - how do you represent that in the model and the rules? I'd like to see something in diaphanous robes and veils, soft leather and silk and velvet fabric, gemstones and the like.
He's just a Therapist or a lawyer on a leather couch lmao. He will keep your secrets safe!
AndrewGPaul wrote: the original Keeper of Secrets had a bovine head (in a few variants, including a skull and one with straight horns that looks a little like the original Verminlord). It was basically a minotaur in bondage gear with one boob and an extra pair of crab arms.
I'd also like to see the name represented - Keeper of Secrets - how do you represent that in the model and the rules? I'd like to see something in diaphanous robes and veils, soft leather and silk and velvet fabric, gemstones and the like.
He's just a Therapist or a lawyer on a leather couch lmao. He will keep your secrets safe!
I’m also surprised at the amount of comments on the reversed hind legs of the fiends; I can’t be the only one who owns copies of the metal/finecast ones. The rear legs on those are reversed as well. They look just like these.
It's been a long while since Slaanesh was the centre of attention and a very long while since they had any new models. So its no surprise that the reverse leg design slipped passed peoples notice, esp considering that there's only 1 post in resin from the original 3 metal poses.
Also with the more bestial legs the reverse hind leg design didn't show up as strongly as now it has more human style legs
Overread wrote: It's been a long while since Slaanesh was the centre of attention and a very long while since they had any new models. So its no surprise that the reverse leg design slipped passed peoples notice, esp considering that there's only 1 post in resin from the original 3 metal poses.
It slipped past Reddit, they completely denied the existence of it and seem to think this Fiend is replacing the second gen ones from the mid nineties...
Overread wrote: It's been a long while since Slaanesh was the centre of attention and a very long while since they had any new models. So its no surprise that the reverse leg design slipped passed peoples notice, esp considering that there's only 1 post in resin from the original 3 metal poses.
It slipped past Reddit, they completely denied the existence of it and seem to think this Fiend is replacing the second gen ones from the mid nineties...
Not sure if it's been mentioned already but did anyone else notice the "XXXX" just before the Seeker was shown? At the 1.34 mark? Nice little Easter Egg.
An Actual Englishman wrote: Not sure if it's been mentioned already but did anyone else notice the "XXXX" just before the Seeker was shown? At the 1.34 mark? Nice little Easter Egg.
How so? Looks like a generic reel synchronization frame like all the rest.
An Actual Englishman wrote: Not sure if it's been mentioned already but did anyone else notice the "XXXX" just before the Seeker was shown? At the 1.34 mark? Nice little Easter Egg.
How so? Looks like a generic reel synchronization frame like all the rest.
Not all the frames are generic. I don’t think it is an accident each features a prominent “SIX”.
An Actual Englishman wrote: Not sure if it's been mentioned already but did anyone else notice the "XXXX" just before the Seeker was shown? At the 1.34 mark? Nice little Easter Egg.
How so? Looks like a generic reel synchronization frame like all the rest.
Not all the frames are generic. I don’t think it is an accident each features a prominent “SIX”.
Didn't catch that, thanks. But that still doesn't explain how 4 X's is an easter egg.
An Actual Englishman wrote: Not sure if it's been mentioned already but did anyone else notice the "XXXX" just before the Seeker was shown? At the 1.34 mark? Nice little Easter Egg.
How so? Looks like a generic reel synchronization frame like all the rest.
Not all the frames are generic. I don’t think it is an accident each features a prominent “SIX”.
Didn't catch that, thanks. But that still doesn't explain how 4 X's is an easter egg.
An Actual Englishman wrote: Not sure if it's been mentioned already but did anyone else notice the "XXXX" just before the Seeker was shown? At the 1.34 mark? Nice little Easter Egg.
How so? Looks like a generic reel synchronization frame like all the rest.
Not all the frames are generic. I don’t think it is an accident each features a prominent “SIX”.
Didn't catch that, thanks. But that still doesn't explain how 4 X's is an easter egg.
I could be wrong here so feel free to chastise but 'naughty' things are generally referred to as XXX. XXXX is one more X than that. Super naughty!
There's also this; Definition of XXXX - Used as a humorously euphemistic substitute for a four-letter swear word (usually 'feth') in "not to give a XXXX" and variants: no.
An Actual Englishman wrote: Not sure if it's been mentioned already but did anyone else notice the "XXXX" just before the Seeker was shown? At the 1.34 mark? Nice little Easter Egg.
How so? Looks like a generic reel synchronization frame like all the rest.
Not all the frames are generic. I don’t think it is an accident each features a prominent “SIX”.
Didn't catch that, thanks. But that still doesn't explain how 4 X's is an easter egg.
Desperately trying to let the world know that Bugmans waters down their beer!
I realy hope this realm of chaos release includes Slaagors and the return of Khorgors. They really hyped these guys up in the Beasts of Chaos book, and would be great to see them get the 40k/AoS treatment like the Tzaangors. But I also got a feeling this may just be a pure demon release.
Lockark wrote: I realy hope this realm of chaos release includes Slaagors and the return of Khorgors. They really hyped these guys up in the Beasts of Chaos book, and would be great to see them get the 40k/AoS treatment like the Tzaangors. But I also got a feeling this may just be a pure demon release.
It's quite strange that they hyped up Pestigors, Slaangors, and Khorngors in the 40k fluff for the launch of 8th but no sign of them until this Beasts book which just lets you make Gors.
Now just gotta wait for someone to leak the Keeper of Secrets and other things that may or may not be coming for Slaanesh.
My main hope is that Slaanesh gets as much love as Tzeentch and Nurgle have gotten over the past couple years. Like holy crap I'm so sick of Nurgle. They got...
New Death Guard + Mortarion
New Nurgle Daemons for 40k and AoS Nurgle Mortals for AoS Gellerpox from Rogue Trader
Nurgle Terrain
Box sets for both 40k and AoS including many Easy to Build kits
And some of those releases took multiple months to complete, which is saying a lot when it comes to GW's new breakneck pace of releases.
If Slaanesh gets even HALF of that sort of attention, I'll be incredibly pleased.
Well Tzeentch got a lot except they didn't get as many new characters for AOS and Khorne got a bunch of new stuff for AOS being the token bad guys for the first release.
I'm hoping we will see some differential sets for AoS. I mean they hyped up demons trying to replace Slaanesh after-all to the point where the three types of Slaaneshi worshippers had three factions.
CthuluIsSpy wrote:You know, I wouldn't be surprised if there was a Slaaneshi greater demon rocking an echidna dong. Or a lobster dong. Or maybe a demon made of nothing but dongs. Like a horribly perverse shoggoth.
Not sure if serious.
There is a Daemon on the third-party market that is nothing but dongs.
Cataphract wrote:
AndrewGPaul wrote: the original Keeper of Secrets had a bovine head (in a few variants, including a skull and one with straight horns that looks a little like the original Verminlord). It was basically a minotaur in bondage gear with one boob and an extra pair of crab arms.
I'd also like to see the name represented - Keeper of Secrets - how do you represent that in the model and the rules? I'd like to see something in diaphanous robes and veils, soft leather and silk and velvet fabric, gemstones and the like.
There is that one picture of Sigmar facing off against a KOS and over its chesticles and body it has multiple eyes. I think this would be a cool motif to add in for all KOS. Soethig with multiple eyes and mouths to see and whisper all tempting secrets
CthuluIsSpy wrote:You know, I wouldn't be surprised if there was a Slaaneshi greater demon rocking an echidna dong. Or a lobster dong. Or maybe a demon made of nothing but dongs. Like a horribly perverse shoggoth.
Not sure if serious.
There is a Daemon on the third-party market that is nothing but dongs.
I don't actively look for dick demons, so I didn't know.
And I'm not looking it up either, because I'm sure typing dick demon into google would have some untended results.
"Keeper of secrets" is a great name, mostly masochistic (as in someone who can endure torture without giving away their secrets), but also taesing, not revealing the secrets, yet letting you know there is something fundamentay importantl to learn.
CthuluIsSpy wrote:You know, I wouldn't be surprised if there was a Slaaneshi greater demon rocking an echidna dong. Or a lobster dong. Or maybe a demon made of nothing but dongs. Like a horribly perverse shoggoth.
Not sure if serious.
There is a Daemon on the third-party market that is nothing but dongs.
I don't actively look for dick demons, so I didn't know.
And I'm not looking it up either, because I'm sure typing dick demon into google would have some untended results.
I like the new fiend a lot! Great job, GW!
I think this might splice well with genecult in the medium of crazy conversions I hope we get something like slaaneshgors- human bodies and seeker heads.
CthuluIsSpy wrote:You know, I wouldn't be surprised if there was a Slaaneshi greater demon rocking an echidna dong. Or a lobster dong. Or maybe a demon made of nothing but dongs. Like a horribly perverse shoggoth.
Not sure if serious.
There is a Daemon on the third-party market that is nothing but dongs.
I don't actively look for dick demons, so I didn't know.
And I'm not looking it up either, because I'm sure typing dick demon into google would have some untended results.
I havent laughed so loudly in a long time, thankyou
CthuluIsSpy wrote: Satan from KD just has a penis cloak though.
I'm talking about a big o pile of dicks. A sentient, malevolent dickpile.
Ok, I seriously need to know about where to obtain this dickpile because I have an ex who would LOVE that.
If a dickpile did not exist, we would have to create it.
I'm looking through the Kingdom death models, and I can't find anything like that so far I did find the Wet Nurse, but that's more like a pile of tits.
General Keeper of Secrets
Fiends
Herald of Slaanesh
AoS Low-level Slaaneshi mortals (like Kairics and Bloodreavers)
High-level Slaaneshi mortals (like Tzaangors, Blood Warriors and Blight Kings)
[HQ's to taste]
40k Noise Terminators
Noise Marines
[2-4 Characters]
[Sonic Vehicle of some sort]
And... plastic Flesh Hounds. Those aren't Slaanesh, but this is meant to be a Khorne v Slaanesh box, so fingers crossed!
Slaanesh is coming out in a set that is just daemons vs daemons in the realm of chaos - don't think we'll see any mortals or gors this time around. 40K might be luckier though
General Keeper of Secrets
Fiends
Herald of Slaanesh
AoS Low-level Slaaneshi mortals (like Kairics and Bloodreavers)
High-level Slaaneshi mortals (like Tzaangors, Blood Warriors and Blight Kings)
[HQ's to taste]
40k Noise Terminators
Noise Marines
[2-4 Characters]
[Sonic Vehicle of some sort]
And... plastic Flesh Hounds. Those aren't Slaanesh, but this is meant to be a Khorne v Slaanesh box, so fingers crossed!
Slaanesh is coming out in a set that is just daemons vs daemons in the realm of chaos - don't think we'll see any mortals or gors this time around. 40K might be luckier though
We just know the realm of chaos box - we don’t know anything about a wider Slaanesh release.
I really hope Slaanesh gets their due though. Both for the daemons and aos mortals which have always been lacking. If they don't get a release at least somewhat comparable to nurgle/khorne bloodbound then complaining is justified.
GW gets so creative with the other gods they get all sorts of generic crazy hq and individual models like the bilepiper/maggoths/slaughterpriest etc. I wish they had the same energy and passion for slaanesh.
The fiend kit no matter how good isn't enough to make up for years of neglect.
Thargrim wrote: I really hope Slaanesh gets their due though. Both for the daemons and aos mortals which have always been lacking. If they don't get a release at least somewhat comparable to nurgle/khorne bloodbound then complaining is justified.
GW gets so creative with the other gods they get all sorts of generic crazy hq and individual models like the bilepiper/maggoths/slaughterpriest etc. I wish they had the same energy and passion for slaanesh.
The fiend kit no matter how good isn't enough to make up for years of neglect.
I think the problem lies in the fact that any GW doing proper Slaanesh research at work winds up getting fired for inappropriate internet usage , while no one bats an eye at WebMD, Sportscenter and Human Resources is too afraid to go after people checking out Wiccan websites because they’ll get killed in any court case involving religious beliefs .
Thargrim wrote: I really hope Slaanesh gets their due though. Both for the daemons and aos mortals which have always been lacking. If they don't get a release at least somewhat comparable to nurgle/khorne bloodbound then complaining is justified.
GW gets so creative with the other gods they get all sorts of generic crazy hq and individual models like the bilepiper/maggoths/slaughterpriest etc. I wish they had the same energy and passion for slaanesh.
The fiend kit no matter how good isn't enough to make up for years of neglect.
And you don't think that all that stuff will be coming? I assume that a new range will add at least as much as Tzeentch has got - human followers, new greater daemon options and quite possibly beastmen, in the fullness of time.
rather see hellknights as eventual kits for a codex renegade knights fully fledged out in the near future ... with house divine at the head like terryn for loyalists
I wonder who decides which stuff gets done by the main studio and which gets done by Forge World? FW have already said they'd like to "reverse engineer" the Slaanesh scout titans and knights into Adeptus Titanicus.
There's even three classes; the Hell Strider (could be an Armger equivalent), Hell Knight and Hell Scourge (Dominus equivalent? Possibly Cerastus or even Acastus equivalent if FW do them).
Eh Hell Knights are knight sized warriors, it would be highly iffy to expect one of them to ever appear. Granted knight sized models are far more popular, but at the same time they are a big cost to produce for GW so Slaanesh just might not have the popularity and sales to justify such a big investment next to nurgle and khorne.
Hell Knights I'd wager will appear in Adepticus Titanicus first.
Hmm... looking up the various wiki and even 1d4chan articles about Doomrider has them all starting with a quote about him riding into battle.
I think I wrote that quote... I think...
Well.. Yes he has his head in material space, but it's not like he won't just come back in the Warp afterwords given he was a Daemon Prince... Actually given they've still got his head, that means he's holding firm on the material plane if he hasn't just left back into warp space, which means he's either up to something, or something weird is going on if he hasn't just outright died.
Did any of y'all see Kierdale's Doomrider conversion over on that there Bolter and Chainsword? I'd link it, but in classic BnC fashion the site was taken down for two days of maintenance on September 22 and is still down on October 4.
Hmm... looking up the various wiki and even 1d4chan articles about Doomrider has them all starting with a quote about him riding into battle.
I think I wrote that quote... I think...
Well.. Yes he has his head in material space, but it's not like he won't just come back in the Warp afterwords given he was a Daemon Prince... Actually given they've still got his head, that means he's holding firm on the material plane if he hasn't just left back into warp space, which means he's either up to something, or something weird is going on if he hasn't just outright died.
No.
That could be a great idea.
Doomriders head was 'misplaced' during the opening of the maelstrom
Now he has to go find it, headless horseman style, his only clues the sensations his detached head feels
Personally I don’t care about doomrider (bad design imo).
But give me a plastic noise dreadnought, a Drug dealer apothecary, a palatin close combat chosen squad, special Termi Fulgrim and Lucius.
Excommunicatus wrote: Did any of y'all see Kierdale's Doomrider conversion over on that there Bolter and Chainsword? I'd link it, but in classic BnC fashion the site was taken down for two days of maintenance on September 22 and is still down on October 4.
The guy who runs the site got taken into hospital after the server went down for an update, I think in this case they get a pass.
Excommunicatus wrote: Did any of y'all see Kierdale's Doomrider conversion over on that there Bolter and Chainsword? I'd link it, but in classic BnC fashion the site was taken down for two days of maintenance on September 22 and is still down on October 4.
The guy who runs the site got taken into hospital after the server went down for an update, I think in this case they get a pass.
No, they don't. Maybe the first time it happened they did, but it is a frequent occurrence and they insist on leaving the site's smooth-running and maintenance to a person who can't be relied upon.
I sympathize with Brother Argos' health problems, I really do, but BnC's constant issues with down-time are self-inflicted.
--------------------------------
FWIW, I don't think it's a duel Herald/Fiend kit. I think it's a Fiend kit with two torsos.
Excommunicatus wrote: Did any of y'all see Kierdale's Doomrider conversion over on that there Bolter and Chainsword? I'd link it, but in classic BnC fashion the site was taken down for two days of maintenance on September 22 and is still down on October 4.
The guy who runs the site got taken into hospital after the server went down for an update, I think in this case they get a pass.
No, they don't. Maybe the first time it happened they did, but it is a frequent occurrence and they insist on leaving the site's smooth-running and maintenance to a person who can't be relied upon.
I sympathize with Brother Argos' health problems, I really do, but BnC's constant issues with down-time are self-inflicted.
--------------------------------
FWIW, I don't think it's a duel Herald/Fiend kit. I think it's a Fiend kit with two torsos.
It's a free to use wargaming site run by and for nerds. Nobody cares if you think they deserve a pass or not because the IT guy is sick. They/He gets one. It\s not like any of this is really important in the grand scheme of things.
I wasn't aware you had been appointed to speak for everyone. Coolbeans, that'll streamline things Nothing emphasizes how little you care about an opinion like taking time out of your day to respond to that opinion, by the way.
I am not arguing that being sick is some sort of failing of Brother Argos, nor do I blame him for prioritizing his own health.
I do blame the BnC for choosing to remain at the whims of a chronically-ill person's health.
Shall we get back on topic now you've had your little tantrum, my love?
General Keeper of Secrets
Fiends
Herald of Slaanesh
AoS Low-level Slaaneshi mortals (like Kairics and Bloodreavers)
High-level Slaaneshi mortals (like Tzaangors, Blood Warriors and Blight Kings)
[HQ's to taste]
40k Noise Terminators
Noise Marines
[2-4 Characters]
[Sonic Vehicle of some sort]
And... plastic Flesh Hounds. Those aren't Slaanesh, but this is meant to be a Khorne v Slaanesh box, so fingers crossed!
Probably fulgrim, lucius, fabius bile, generic lord of some sort, and hellknight as the vehicle.
If they make an Emperor's Children codex, I don't think they'd include Fabius Bile. He really is a good example of an Undivided character, which I don't really feel fits into a Slaanesh centric-codex. Further so much points to him being central to the creation of chaos' answer or equivalent to primaris, which for the sake of wider marketability will likely also be undivided, at least initially.
Neronoxx wrote: No.
That could be a great idea.
Doomriders head was 'misplaced' during the opening of the maelstrom
Now he has to go find it, headless horseman style, his only clues the sensations his detached head feels
I have never wanted a Chaos Marine on a bike-from-Hell in miniature form so badly!
As much as I'd love to see Doomrider, I'd be more inclined to imagine GW doing something similar to what they did with nurgle and create distinctive HQ and Elite budget HQ characters... where one of those strongly parallels Doomrider without being the specific character.
aka_mythos wrote: As much as I'd love to see Doomrider, I'd be more inclined to imagine GW doing something similar to what they did with nurgle and create distinctive HQ and Elite budget HQ characters... where one of those strongly parallels Doomrider without being the specific character.
I really don't care about Fulgrim or Doomrider. I would really just be content with plastic Noise Marines.
Oh, and some Kill Team rules for Emperor's Children. That'd be nice too. Maybe something other than 'get improved crap against Imperium' for a Slaanesh trait, too.
Excommunicatus wrote: I wasn't aware you had been appointed to speak for everyone. Coolbeans, that'll streamline things Nothing emphasizes how little you care about an opinion like taking time out of your day to respond to that opinion, by the way.
I am not arguing that being sick is some sort of failing of Brother Argos, nor do I blame him for prioritizing his own health.
I do blame the BnC for choosing to remain at the whims of a chronically-ill person's health.
Shall we get back on topic now you've had your little tantrum, my love?
drbored wrote: I really don't care about Fulgrim or Doomrider. I would really just be content with plastic Noise Marines.
Well the Death Guard got a box of 7 near-mono-pose Plague Marines for the price of 10 multi-pose minis. Let's see if GW can stretch that to 6 near-mono-pose Noise Marines for the cost of 10!
Excommunicatus wrote: I wasn't aware you had been appointed to speak for everyone. Coolbeans, that'll streamline things Nothing emphasizes how little you care about an opinion like taking time out of your day to respond to that opinion, by the way.
I am not arguing that being sick is some sort of failing of Brother Argos, nor do I blame him for prioritizing his own health.
I do blame the BnC for choosing to remain at the whims of a chronically-ill person's health.
Shall we get back on topic now you've had your little tantrum, my love?
You seem like you'd be fun at parties.
To be fair, when one's opening post on the forum contains this beauty..
I like to imagine that if they did redo the Doomrider, and at some point I think new GW will TBH, that the trailer that precedes him will be the absolute best work by the PR team so far.
drbored wrote: I really don't care about Fulgrim or Doomrider. I would really just be content with plastic Noise Marines.
Well the Death Guard got a box of 7 near-mono-pose Plague Marines for the price of 10 multi-pose minis. Let's see if GW can stretch that to 6 near-mono-pose Noise Marines for the cost of 10!
Nah...go full unholy number here: buy one singlepose Noise Marine for the price of 6 multipose ones. :p
drbored wrote: I really don't care about Fulgrim or Doomrider. I would really just be content with plastic Noise Marines.
Well the Death Guard got a box of 7 near-mono-pose Plague Marines for the price of 10 multi-pose minis. Let's see if GW can stretch that to 6 near-mono-pose Noise Marines for the cost of 10!
Nah...go full unholy number here: buy one singlepose Noise Marine for the price of 6 multipose ones. :p
Some exec at GW read your recommendations and is quoted as saying "Get out of my head!"
I think GW making Deathguard monopose was a consequence of their stylistic choice. Where cool concept art they tried to adhere to resulted in minis that couldn't be anything but monopose without becoming much more involved.
I think its harder to imagine Noise Marines with the sort of details that would result in the same. I imagine they'll be multi-part kits with limited poseability where significant numbers of parts are paired or intended to only assemble one way.
I hope sonic weapons will have a similar multi-part construction as Lootas or Hellblasters... as I'd like to see more variety of sonic weaponry.
I'd like to believe that, but I'm too much of a cynic.
They only release rules for the exact miniatures they make.
They only draw artwork of their miniatures (even down to the minute details).
They give their new units stupid-yet-easily copywritable names.
You want to call it a limitation based on detail. I call it the post-Chapterhouse world we inherited.
In the future we need to be more careful with what we wish for.
Frozen Ocean wrote: Let's not forget the Primaris Marine models, which are really weirdly put together and mostly monopose for no real reason.
As far as i remember the only difference from tiny marines is that the legs and torso are stuck together?
The Death Guard got a release that was due to the style of the miniatures. Every design starts with a concept drawing and then they work towards the miniature from there. They don't magically design the miniature first. Even the best designers use references.
In the case of the Death Guard release there were a lot of details that they wanted to add to the miniatures that they couldn't with flexible posing. Tentacles coiling around arms, pustules blending from leg to torso seamlessly, things like that.
The Primaris Marines, on the other hand, do have a lot more variation in their posability. They are a bit more limited because the torso is fused to the legs, but because of this we no longer have marines that look like they're constantly trying to pop a squat. You still have all of your choices of arms and weapons, and mixing the Hellblaster and Intercessor kits gives you quite a good range of bodies and poses, all of which look a lot more dynamic.
Now, what can we expect moving forward? Well, I'm not 100% an optimist. I think that the Death Guard are also monopose because GW probably thought they wouldn't sell as well as the Primaris kits. Here we are years later and if they are going to release Emperor's Children, then I'm sure GW expects to sell even less over the long term. Why spend a lot of time and money making a highly detailed multi-pose kit when they can save a buck and create a mono-pose kit? From an engineering standpoint, it's easier and the pieces take up less space on the sprue. THAT would be the reason we get a bunch more mono-pose Chaos kits. It has a lot less to do with Chapterhouse or anything like that.
Coming back on topic, the thing that I really wonder is what we can expect in terms of rules.
We could be getting models without a Codex. They could simply be a release of models (Fiends, Keeper of Secrets) to get rid of finecast/metal and replace with new plastics. If that's the case, I would be a sad panda indeed. On top of that, the current 40k rules for Slaanesh are just abysmal. You can't make a mono-god list with Slaanesh models and expect to win if the enemy has any sort of thing that is higher than toughness 4. They have some speed and they have some slippery shenanigans, but they die to a stiff breeze and their attacks lack any sort of punch. At least Orks have Power Klaws.
In Age of Sigmar they fare much better where armor values aren't as ridiculous and a rend of -1 is actually quite potent. They also survive a lot better since they can get up the field without worrying about being shot off the table for two turns before they can get into combat. The Realm of Chaos... thing, whatever it turns out to be (campaign book?) will likely be focused on Age of Sigmar, Khorne versus Slaanesh, but where will the rules be dropped? Will we get a Hosts of Slaanesh Battletome like Khorne got Blades of Khorne and Nurgle got Maggotkin of Nurgle and Tzeentch got Disciples of Tzeentch? All of those Battletomes came with LOTS of mortal units on top of new daemons, and most of those mortal units don't make the jump to 40k at all.
Worst case scenario we get a Hosts of Slaanesh Battletome with AT LEAST the current models updated to plastic and... that's it. Nothing for 40k since all the rules are already in the current Chaos Daemons Codex.
Best case scenario we get a Hosts of Slaanesh Battletome with new mortals for Age of Sigmar and new daemons for both systems, as well as an Emperor's Children/Slaanesh Daemonkin Codex that brings the Slaanesh Daemons and Noise Marines into one big book that grants them new rules and fills some of the gaps in Slaanesh's repertoire and maybe gives us Fulgrim as well.
I am pretty sure we will get new rules. A new KoS is bound to be much bigger than the current model is. So it will need new rules to represent that properly. (Kairos is a proper monster now, and not some withered old chicken and the GUOs also got rules to represent the huge model.)
Possibilties would be free online rules for the new stuff, or pages in Chapter Approved, or a new/updated Codex.
I would prefer Codex: Chaos Daemons 2.0, as I think they could update the whole army again. I would welcome some rules for playing specific Daemonic Legions, that's something every other book has these days. Also I guess Daemons have the worst and smallest selection of stratagems. And well, like 70% of the units in the book are bad. Given, the last point could be adjusted with points changes in Chapter Approved.
Frozen Ocean wrote: Let's not forget the Primaris Marine models, which are really weirdly put together and mostly monopose for no real reason.
As far as i remember the only difference from tiny marines is that the legs and torso are stuck together?
The Death Guard got a release that was due to the style of the miniatures. Every design starts with a concept drawing and then they work towards the miniature from there. They don't magically design the miniature first. Even the best designers use references.
In the case of the Death Guard release there were a lot of details that they wanted to add to the miniatures that they couldn't with flexible posing. Tentacles coiling around arms, pustules blending from leg to torso seamlessly, things like that.
The Primaris Marines, on the other hand, do have a lot more variation in their posability. They are a bit more limited because the torso is fused to the legs, but because of this we no longer have marines that look like they're constantly trying to pop a squat. You still have all of your choices of arms and weapons, and mixing the Hellblaster and Intercessor kits gives you quite a good range of bodies and poses, all of which look a lot more dynamic.
Now, what can we expect moving forward? Well, I'm not 100% an optimist. I think that the Death Guard are also monopose because GW probably thought they wouldn't sell as well as the Primaris kits. Here we are years later and if they are going to release Emperor's Children, then I'm sure GW expects to sell even less over the long term. Why spend a lot of time and money making a highly detailed multi-pose kit when they can save a buck and create a mono-pose kit? From an engineering standpoint, it's easier and the pieces take up less space on the sprue. THAT would be the reason we get a bunch more mono-pose Chaos kits. It has a lot less to do with Chapterhouse or anything like that.
Coming back on topic, the thing that I really wonder is what we can expect in terms of rules.
We could be getting models without a Codex. They could simply be a release of models (Fiends, Keeper of Secrets) to get rid of finecast/metal and replace with new plastics. If that's the case, I would be a sad panda indeed. On top of that, the current 40k rules for Slaanesh are just abysmal. You can't make a mono-god list with Slaanesh models and expect to win if the enemy has any sort of thing that is higher than toughness 4. They have some speed and they have some slippery shenanigans, but they die to a stiff breeze and their attacks lack any sort of punch. At least Orks have Power Klaws.
In Age of Sigmar they fare much better where armor values aren't as ridiculous and a rend of -1 is actually quite potent. They also survive a lot better since they can get up the field without worrying about being shot off the table for two turns before they can get into combat. The Realm of Chaos... thing, whatever it turns out to be (campaign book?) will likely be focused on Age of Sigmar, Khorne versus Slaanesh, but where will the rules be dropped? Will we get a Hosts of Slaanesh Battletome like Khorne got Blades of Khorne and Nurgle got Maggotkin of Nurgle and Tzeentch got Disciples of Tzeentch? All of those Battletomes came with LOTS of mortal units on top of new daemons, and most of those mortal units don't make the jump to 40k at all.
Worst case scenario we get a Hosts of Slaanesh Battletome with AT LEAST the current models updated to plastic and... that's it. Nothing for 40k since all the rules are already in the current Chaos Daemons Codex.
Best case scenario we get a Hosts of Slaanesh Battletome with new mortals for Age of Sigmar and new daemons for both systems, as well as an Emperor's Children/Slaanesh Daemonkin Codex that brings the Slaanesh Daemons and Noise Marines into one big book that grants them new rules and fills some of the gaps in Slaanesh's repertoire and maybe gives us Fulgrim as well.
In the reports from one of the seminars lately they said that Emperors Children and World Eaters were obvious examples of future codexes. I don’t see them not doing codexes for the other two god specific traitor Legions.
Its important to consider, while it may in some ways be easier to create a 3D design for a miniature than a multi-part design, in manufacturing the more involved shapes and tighter tolerances to make GW's quality of monopose minis work means the process of designing the mold is that much more intensive.
I think GW making Deathguard monopose was a consequence of their stylistic choice. Where cool concept art they tried to adhere to resulted in minis that couldn't be anything but monopose without becoming much more involved.
I think its harder to imagine Noise Marines with the sort of details that would result in the same. I imagine they'll be multi-part kits with limited poseability where significant numbers of parts are paired or intended to only assemble one way.
I hope sonic weapons will have a similar multi-part construction as Lootas or Hellblasters... as I'd like to see more variety of sonic weaponry.
I'd like to believe that, but I'm too much of a cynic.
They only release rules for the exact miniatures they make.
They only draw artwork of their miniatures (even down to the minute details).
They give their new units stupid-yet-easily copywritable names.
You want to call it a limitation based on detail. I call it the post-Chapterhouse world we inherited.
In the future we need to be more careful with what we wish for.
Since the Chapterhouse thing we've seen both constructions of miniatures designed and released, while we can attribute a number of practices to that event I don't think it rules out what I was talking about.
The published artwork is drawn based on their miniatures, however they still produce concept art for internal use. I think the Deathguard concept art was such they decided a monopose approach was the best approach. While many of us dislike this monopose approach, I think GW sees it as a higher-value premium approach and in their minds they're giving us a "better" product.
When it comes to what I was saying with Noise Marines and sonic weapons, in their present depiction they don't really have the sort of features that demand true monopose like the Deathguard did. I'd speculate noise marines will end up with similar to the limited multi-part assembly that many primaris minis have. If Emperor's Children get a codex, like the other 2 of the big 4, I hope the fact Noise Marines are central to that Legions' identity means they receive some new Sonic Weapons to choose from. If they did the way Lootas' and Hellblasters' weapons are multi-part to allow you to assemble a variety of weapons would be a way to achieve a "complete" kit in a limited number of sprues.
As far as copywrite-able names go the great irony is that the way CHS was legally permitted to use GW's names had little to do with the degree to which they could be copywritten. Even with all the meh-names, CHS would have prevailed to the same extent because a manufacturer is allowed to use a copywritten name belonging to another company to describe product compatibility.