Perhaps we get another codex road map, this time with just the Tau codex visible and the rest of the codexes represented by a generic mystery pic.
Probably also a promise of really cool stuff that will change the warhammer experience. And some cryptic hint we easily enough realise is more Aeldai stuff they already told us about.
Yeah, expectations are really low when it comes to GW teasers and news.
HH launch boxes are long overdue at this point, but chances are we'll get another Aeldari preview. Would also like to hear when they're going to release the KT starter and Krieg + Kommando boxed sets already.
Yeah, that was kind of annoying when Slaanesh had already been the highlight of the previous previews before that. I was a nice model though and I'm sure some Slaanesh player was over the moon about it.
bullyboy wrote: Since they've shown off the Eldar vs chaos boxset, they may preview the covers of both codexes.
We know Tau codex is coming next, and still Custodes +Cult delay pending to come. All Advent calendar it's been about 40k next Battlebox so high chance we see some big Aos model coming (the rumored Ossiarch monster) along some other 40k units and some specialist games image.
Good chance we'll see the next kill team set (as that's due Feb?), and I wouldn't be surprised, that if the Black Templar leaks are true, we see Chaos mutants/possessed as a side.
They seem a unit that could have a lot of Kill team options that don't translate directly into 40K.
So Avatar of Khaine for sure, some form of Chaos engine, Ossiarch big thing, Tyranid gribbly, some sort of Whip Elf, and some sort of ghost. Did I miss anything?
Chaos Knight, the AoS bone guys, probable Admech(?) and an Avatar, amongst others. Nice, good spread, especially excited for the Knight though we already knew this one.
Looking forward to seeing the new Eldar Avatar. Also, dreading to see what combination of flipping off a ruin/rock held up by a tuft of hair reaching out over the footprint of the base it will have.
It's clearly not, it's Dark Eldar to a T. Doesn't look anything like an AoS Daughter.
Disagree. It's the same style top and thong. The only difference is this one's actually wearing pants. Also that's a reasonably similar style of dagger.
So that could be a Daughter of Khaine and something for the Death Grand Alliance - some kind of mage reading from a book
Rest looks like a lot of Eldar - Maugan and Avatar for certain!
Wings and blade look like a Tyranid - perhaps Shrieks getting their own models at last
Automatically Appended Next Post:
caladancid wrote: Leak for OBR was archers and dude on bone dragon or something right?
I think that leak was proven to be just a wishlist - the archer is mostly a certain since what appear in Underworlds tend to appear in the main game. Though its not always a perfect transition. Eg the Slaanesh team has an on foot warrior with a pole weapon; which in the game are mounted on exalted seekers.
It's clearly not, it's Dark Eldar to a T. Doesn't look anything like an AoS Daughter.
Disagree. It's the same style top and thong. The only difference is this one's actually wearing pants. Also that's a reasonably similar style of dagger.
I dunno, the cloth doesn't remind me of AoS though, it looks like the skin suits that Wyches wear.
Chaos Knight looks like it matches the rumours with a Volkite and whip. While the exhaust vents look new, the rest of the carapace details seem to match the existing Desecrator/Rampager kit. So Its probably an extra sprue or two, just like the Imperial Knights.
I think its all Maugan, its just that new bony back screams ossiarchs as its the same "style" of design and Im sure GW knows that when teasing us like that
Togusa wrote: Just like last year, they showed off nothing. Man I really miss the days when they actually Previewed models.
For the Daughter/Wych, I am now not sure about that model. Seeing her from the back makes it really hard for me to tell 100%
They actually showed more last year, a whole actual model for AoS.
Automatically Appended Next Post: It definitely seems more DoK than Drukhari to me. Down to the colour scheme. Dark Eldar wych armour also has vent things on the back.
Yes I thought that may have been ash wastes but something about the full wrap on the staff seems a bit off
This one looks Admechy to me, the fabrics plus that blue cable/hose reminds me of the Serberys rider aesthetic. Also looks quite like Gideon Lorr though.
I think it's the blue spot colour that makes me lean toward Admech, it's a reasonably distinctive (though ofc not wholly distinctive) motif of that faction currently.
Plastic and properly sized Avatar, at last!!!
I wonder if plastic Shrikes mean also a double kit with new Raveners, maybe with some bonus unique model like Ogryns are with Nork?
Overread wrote: The rust and hazards though make me think more something to do with Necromunda than Ad Mech who tend to be more "clean metal"
We still don't have a Technoarcheologist model...though the big stick isn't what they have. It could be another profile added as part of the set so it's not just "pistol, surveyor thingy, and servo-claw".
JWBS wrote: Yes I thought that may have been ash wastes but something about the full wrap on the staff seems a bit off
This one looks Admechy to me, the fabrics plus that blue cable/hose reminds me of the Serberys rider aesthetic. Also looks quite like Gideon Lorr though.
JWBS wrote: Yes I thought that may have been ash wastes but something about the full wrap on the staff seems a bit off
This one looks Admechy to me, the fabrics plus that blue cable/hose reminds me of the Serberys rider aesthetic. Also looks quite like Gideon Lorr though.
Spoiler:
I’m thinking GSC?
Yeah GSC strong contender. It's generically Imperial enough that it could fall nicely into any of several categories (AM, GSC, =][=, Necro, others).
Seconding the Tyranid to be a revival of the Parasite. Shrikes are unlikely in the extreme, I wouldn't expect flying Tyranid Warrior variants to be completely legless and whatever this model is, it has tentacled limbs (probably the ones from the rumor engine) where the legs should be.
JWBS wrote: Yes I thought that may have been ash wastes but something about the full wrap on the staff seems a bit off
This one looks Admechy to me, the fabrics plus that blue cable/hose reminds me of the Serberys rider aesthetic. Also looks quite like Gideon Lorr though.
I’m thinking GSC?
This image kind of reminded me of a Vraks style traitor. Looks like he kind of has an armor plate on the chest and and hooded head covering with tubes going into it. Also in the distance it looks like an air tank/chemical tank on the back. Hard to say though, as the bracer does look pretty ad mech.
While I think that most of the Eldar photos were of Maugan Ra, there was the story of the cloak worn by the young Exarch who entered the Avatar's chamber. When the Avatar came out, all that remained of the Exarch was the tattered cloak around the Avatar's shoulders.
JWBS wrote: Yes I thought that may have been ash wastes but something about the full wrap on the staff seems a bit off
This one looks Admechy to me, the fabrics plus that blue cable/hose reminds me of the Serberys rider aesthetic. Also looks quite like Gideon Lorr though.
I’m thinking GSC?
This image kind of reminded me of a Vraks style traitor. Looks like he kind of has an armor plate on the chest and and hooded head covering with tubes going into it. Also in the distance it looks like an air tank/chemical tank on the back. Hard to say though, as the bracer does look pretty ad mech.
Madjob wrote: Seconding the Tyranid to be a revival of the Parasite. Shrikes are unlikely in the extreme, I wouldn't expect flying Tyranid Warrior variants to be completely legless and whatever this model is, it has tentacled limbs (probably the ones from the rumor engine) where the legs should be.
Well in the past Shrieks were just warriors with a wing attachment. They weren't even their own thing until FW made some and even then it was mostly just wing attachments on regular warriors. I think if GW wanted to sell them as their own plastic model then making them more than just a warrior with wings would be the path they'd take.
But I'll also take Parasites as I think that's just a fun mechanic to fly around infecting people iwth rippers that burst out of them. It's so 80s and so Xenos that I'm surprised we've not had it appear before (at least in model form)
Madjob wrote: Seconding the Tyranid to be a revival of the Parasite. Shrikes are unlikely in the extreme, I wouldn't expect flying Tyranid Warrior variants to be completely legless and whatever this model is, it has tentacled limbs (probably the ones from the rumor engine) where the legs should be.
Well in the past Shrieks were just warriors with a wing attachment. They weren't even their own thing until FW made some and even then it was mostly just wing attachments on regular warriors. I think if GW wanted to sell them as their own plastic model then making them more than just a warrior with wings would be the path they'd take.
But I'll also take Parasites as I think that's just a fun mechanic to fly around infecting people iwth rippers that burst out of them. It's so 80s and so Xenos that I'm surprised we've not had it appear before (at least in model form)
Sure, but if we're following established phenotype in "a flying synapse organism that has a walking equivalent", we can look to the Hive Tyrant and see that it, too, has legs (repurposed to be a bit more like bird talons), and so I would expect flying Tyranid Warriors to mirror that, rather than say Gargoyles.
Yeah enjoyed that although was hoping for a glimpse of squats.
So Chaos Knight
Nighthaunt
Maugan Ra [looks awesome]
Inquistor?
Parasite of Mortrex type beastie [looks more dragon-ish than warriors but could be a reinvention of them]. Very happy to see a Nid in there!
The Avatar of Khaine- looks amazing - lots of details and looks to be holding the spear like the original Jes artwork -hope he has a cloak too.
I think it's a shrike, not the parasite. You can see it is holding a lash whip (the tentacle), but at 00:23 you can see it has a out of focus bonesword above the lash whip arm.
JWBS wrote: Yes I thought that may have been ash wastes but something about the full wrap on the staff seems a bit off
This one looks Admechy to me, the fabrics plus that blue cable/hose reminds me of the Serberys rider aesthetic. Also looks quite like Gideon Lorr though.
I’m thinking GSC?
This image kind of reminded me of a Vraks style traitor. Looks like he kind of has an armor plate on the chest and and hooded head covering with tubes going into it. Also in the distance it looks like an air tank/chemical tank on the back. Hard to say though, as the bracer does look pretty ad mech.
Hey Mad Doc, could you add the YouTube video to the OP?
For you guys already here:
Remember, pause, and you can go to the previous and next frame, respectively, with ',' and '.'.
Anyway.
When reading I thought you were talking about a Chaos Knight from Fantasy, then 5 minutes later, when I gave up looking for that Fantasy Chaos Knight, I wanted to post "anyway, super hyped for another Chaos Knight, maybe a named character or proper Tyrants". Then it struck me.
Anyone else ever had a feeling like this? Not my exact case, just something similar.
Madjob wrote: Seconding the Tyranid to be a revival of the Parasite. Shrikes are unlikely in the extreme, I wouldn't expect flying Tyranid Warrior variants to be completely legless and whatever this model is, it has tentacled limbs (probably the ones from the rumor engine) where the legs should be.
Winged Tyrants went from having legs to having Scything Talons replacing the legs, wouldn't surprise me if the Shrikes had their lowest extremities replaced with a bioweapon.
When reading I thought you were talking about a Chaos Knight from Fantasy, then 5 minutes later, when I gave up looking for that Fantasy Chaos Knight, I wanted to post "anyway, super hyped for another Chaos Knight, maybe a named character or proper Tyrants". Then it struck me.
Anyone else ever had a feeling like this? Not my exact case, just something similar.
This exact thing happened when I first heard that chaos knights were coming a few years back. I was like "oooh" and then I realized it was 40k. So it was still a good thing, but not what I expected
CMLR wrote: When reading I thought you were talking about a Chaos Knight from Fantasy, then 5 minutes later, when I gave up looking for that Fantasy Chaos Knight, I wanted to post "anyway, super hyped for another Chaos Knight, maybe a named character or proper Tyrants". Then it struck me.
Anyone else ever had a feeling like this? Not my exact case, just something similar.
Every damn time people talk about SoB in AoS and I'm wondering what Sisters of Battle have to do with Age of Sigmar...
Madjob wrote: Seconding the Tyranid to be a revival of the Parasite. Shrikes are unlikely in the extreme, I wouldn't expect flying Tyranid Warrior variants to be completely legless and whatever this model is, it has tentacled limbs (probably the ones from the rumor engine) where the legs should be.
Winged Tyrants went from having legs to having Scything Talons replacing the legs, wouldn't surprise me if the Shrikes had their lowest extremities replaced with a bioweapon.
But the scything talon limbs still resembled tyrant legs rather than just being arm-like scything talons stuck in the leg spot. Whatever this is, it's got lashwhip arms where its legs should be.
It seems they're really going hard on full / extensive updates lately. I think this might be a big advantage to shifting some kits into the 'ETB hybrid' style that many people here are constantly whinging about (despite that they're almost always objectively superior kits to the "FuLLy cu$tomisablle" kits they're replacing).
JWBS wrote: It seems they're really going hard on full / extensive updates lately. I think this might be a big advantage to shifting some kits into the 'ETB hybrid' style that many people here are constantly whinging about (despite that they're almost always objectively superior kits to the "FuLLy cu$tomisablle" kits they're replacing).
You keep using those words. I don't think they mean what you think they mean.
Otherwise, if the new "ETB hybrid" are "objectively superior" to poseable plastics, they would be "objectively inferior" to monopose resin or metal minis, just by having ten times as many parts.
JWBS wrote: It seems they're really going hard on full / extensive updates lately. I think this might be a big advantage to shifting some kits into the 'ETB hybrid' style that many people here are constantly whinging about (despite that they're almost always objectively superior kits to the "FuLLy cu$tomisablle" kits they're replacing).
JWBS wrote: It seems they're really going hard on full / extensive updates lately. I think this might be a big advantage to shifting some kits into the 'ETB hybrid' style that many people here are constantly whinging about (despite that they're almost always objectively superior kits to the "FuLLy cu$tomisablle" kits they're replacing).
Ah, that's objective for you. I tend to disagree in many cases. The nuorks, for example, not only are a disaster of a kit, but to me they look too human. I like the green gorillas quite a bit more.
Lol, like I don't know what "Objectively" means, in a literal sense, and I'm using it incorrectly, as opposed to using it in a stylistic / hyperbolic manner to make a point. Okay wrinkle brain genius
Ah, that's objective for you. I tend to disagree in many cases. The nuorks, for example, not only are a disaster of a kit, but to me they look too human. I like the green gorillas quite a bit more.
Yes I don't like this new ork boyz kit either. Looks about as good as the old one - some pros, some cons (aesthetically). But overall slightly worse. As a general rule though, the newer kits just look better even when they're less complex, imo.
I don't mind snapfit, if it's a model I'll only need one have, or if it has some form of customization, be it heads, or weapons. Bad snapfit models are ones that you have to buy a lot of that are painfully redundant. Like the blight-hauler, cultists, poxwalkers, and I guess the new orks really don't have that many options. The dynamic poses of snapfit models can also be very hit or miss. Usually a miss, since the models may be splay legged, or jumping over some very specific terrain that might not work for your army's base.
Personally, I like the look of the new orks over the old. I like the new chaos warriors compared to the old plastic kit as well. And if a snapfit model is replacing a resin/metal model, I think objectively, its an upgrade. Plastic is so much easier to work with compared to metal, especially for conversions.
But I can easily see why people hate snapfit models and I personally would prefer multi part kits over snapfit (and would prefer snapfit models to be confined to combat patrol style sets). But I'll take what I can get.
JWBS wrote: Yes I don't like this new ork boyz kit either. Looks about as good as the old one - some pros, some cons (aesthetically). But overall slightly worse. As a general rule though, the newer kits just look better even when they're less complex, imo.
We'll have to agree to disagree, then. For me some look better, some look worse, and almost all seem to lose useability by being harder to convert, having less options and more of a PITA to assemble.
I don't mind snapfit, if it's a model I'll only need one have, or if it has some form of customization, be it heads, or weapons. Bad snapfit models are ones that you have to buy a lot of that are painfully redundant. Like the blight-hauler, cultists, poxwalkers, and I guess the new orks really don't have that many options. The dynamic poses of snapfit models can also be very hit or miss. Usually a miss, since the models may be splay legged, or jumping over some very specific terrain that might not work for your army's base.
Personally, I like the look of the new orks over the old. I like the new chaos warriors compared to the old plastic kit as well. And if a snapfit model is replacing a resin/metal model, I think objectively, its an upgrade. Plastic is so much easier to work with compared to metal, especially for conversions.
But I can easily see why people hate snapfit models and I personally would prefer multi part kits over snapfit (and would prefer snapfit models to be confined to combat patrol style sets). But I'll take what I can get.
Yeah that's why I say semi-ETB. They're rarely full on monopose, mono-option kits. Obviously I too would prefer a full, new, modern multipart kit for each and every release, assuming they'd be the same price as the semi-ETB stuff, and had the quick turnaround for design and manufacturing that enable these extensive / full army updates that we seem to be getting lately, despite the current paradigm (if my theory about ease of design and manufacture contributing to this holds true). But I'm not upset enough about this hypothetical reality that hasn't come to pass to complain about it unremittingly (Yes I know some people have their say and then drop the matter, but really, with others this particular complaint is kinda relentless. Different strokes for different folks).
JWBS wrote: It seems they're really going hard on full / extensive updates lately. I think this might be a big advantage to shifting some kits into the 'ETB hybrid' style that many people here are constantly whinging about (despite that they're almost always objectively superior kits to the "FuLLy cu$tomisablle" kits they're replacing).
Subjectively. If you claim objectively then you are flat out wrong.
Mad Doc Grotsnik wrote:I can’t wait to see the Avatar in its full glory.
Also intrigued as to whether it might be usable in AoS for Daughters of Khaine.
I'd not expect it too. Historically there's never been a connection save for the name - Khaine. The Khaine of Eldar and the Khaine of Old World were very different and the AoS version is even more different. Heck the recent lore has Morathi starting to make statues in HER image now that she's managed to steal some godlike powers of her own and doesn't have to only rely on syphoning the energies from the Heart of Khaine (the only part of Khaine that remains in the Mortal Realms)
Wha-Mu-077 wrote:
endlesswaltz123 wrote: I wonder if the new Nid will be able to be dual built as the red terror?
Aye, it certainly seems to be the same general shape as it.
Eh the Red Terror is more a superpowerful ravener and honestly is a bit undersized now for its storyline. It's probably supposed to be somewhere between a Trygon and a Ravener in terms of size and power; it also lacks wings.
I'd be surprised if its part of a duel kit that, far as we can see, currently has wings or wing like parts
endlesswaltz123 wrote: I wonder if the new Nid will be able to be dual built as the red terror?
Aye, it certainly seems to be the same general shape as it.
Eh the Red Terror is more a superpowerful ravener and honestly is a bit undersized now for its storyline. It's probably supposed to be somewhere between a Trygon and a Ravener in terms of size and power; it also lacks wings.
I'd be surprised if its part of a duel kit that, far as we can see, currently has wings or wing like parts
I mean, if they upscaled the Red Terror to be of respectable size, then they really only would need to replace the wings with arms and give it a diffrent tail ending, maybe a diffrent head to. Doesn't sound like too much, to be honest
There's some stuff linking Khaine to Khaine in the fluff iirc, though this may be just someone's head canon. I think for most of us though there is some implicit connection between the two, much as the elf / space elf connection is undeniable, no matter how tenuous it might be to some.
Its hard to claim there is no connection between the 2 Khains when they have the same name and look (roughly) the same look.
The problem with using this new Avatar for DoK is simply one of aesthetic. I don't believe the AoS version is depicted as a burning molten figure and the model looked to lean heavily into that so I doubt there will be rules for both systems. But hey, nothing stops you from using it in your DoK army as a regular statue of Khaine.
Yep. Another damn exercise in pausing'n'playing videos. Oh well...
Pretty much a happy bunny as its pretty much all stuff I'm interested in, especially Maugan Ra who is the ultimate 40K badass. With Maugan and some Reapers in that parcel from Wayland when it arrives...
Yep very happy to see shots of Ra and Avatar and do wish they woulda just shown them in all their glory now but GW do like to draw stuff out long as possible. Hoping these arrive sooner rather than later but I assume they wont show till mid year at the earliest....
SamusDrake wrote: Yep. Another damn exercise in pausing'n'playing videos. Oh well...
Pretty much a happy bunny as its pretty much all stuff I'm interested in, especially Maugan Ra who is the ultimate 40K badass. With Maugan and some Reapers in that parcel from Wayland when it arrives...
"Hey, whats in there man?"
"In here? Doom."
Wouldn't the package require a Farseer as well for that to work?
Crimson wrote: The stuff looks potentially interesting, especially the Avatar and Maugan Ra.
That being said, I find previewing stuff this way mostly infuriation. Either show them properly or not at all.
It's a teaser, that's sort of the point. To give you enough to get you excited, then show you the full package at a later time, most likely I'd say we will see a lot of this and more at LVO this year at the end of the month.
Ordana wrote: The problem with using this new Avatar for DoK is simply one of aesthetic. I don't believe the AoS version is depicted as a burning molten figure and the model looked to lean heavily into that so I doubt there will be rules for both systems. But hey, nothing stops you from using it in your DoK army as a regular statue of Khaine.
Well, given that there's a new DoK miniature in the preview too, there's nothing to say they're not going to get some new units, and maybe a more bleedy avatar alongside them, to sell it to the AoS crowd as well as 40k.
Togusa wrote: Just like last year, they showed off nothing. Man I really miss the days when they actually Previewed models.
For the Daughter/Wych, I am now not sure about that model. Seeing her from the back makes it really hard for me to tell 100%
They actually showed more last year, a whole actual model for AoS.
Automatically Appended Next Post: It definitely seems more DoK than Drukhari to me. Down to the colour scheme. Dark Eldar wych armour also has vent things on the back.
As an aside to this, the whip pommel is exactly the same as the current Sisters of Slaughter.
It could be Underworld or Warcry - but DoK actually have good models in both.
Could be new Sisters of Slaughter themed leader model and DoK could do with one or two more "cheaper/smaller" leader type models being added to their range. Or perhaps a new infantry type - super exalted infantry
Not really. Morathi is now Morathi-Khaine, presenting herself as a sort of Avatar of the God but there are still plenty who will worship the old idols and traditions than immediately replace them with idols of Morathi herself.
Yeah but so far they don't call upon the actual god himself or a part of him - they use magic and blood to animate stone constructs. I think it would only work if the Avatar is the same size as he is now, which I don't expect. I fully expect a BIG model akin to the Greater Demons.
Using the new avatar model in aos has been topic for a while. Before saying learn to read it's recommended to learn to read yourself first. That way you don't embarrass yourself.
Crimson wrote: The stuff looks potentially interesting, especially the Avatar and Maugan Ra.
That being said, I find previewing stuff this way mostly infuriation. Either show them properly or not at all.
It's a teaser, that's sort of the point. To give you enough to get you excited, then show you the full package at a later time, most likely I'd say we will see a lot of this and more at LVO this year at the end of the month.
Now they've been teased I'll bet that we could see at least one or two of these as New Model Monday reveals before LVO. Fingers crossed for Maugan Ra, GW like showing off character models with that.
First Monday of the year tends to be the store anniversary models though.
Fingers crossed all of the Eldar Aspects that GW updates get an update, at the very least, of their main troop and leader model - like the Banshee got.
Rangers haven't got their unique ranger leader updated, so far; and we've not seen any troops go to with Maugan. So that's two "potential" near releases that might come alongside.
At least if GW sticks at it like that the aspect warriors and such will feel "complete" each time they update one. Even if they don't update them all. Worse is if they get stuck half way with a leader/troop updated and the other not
Overread wrote: Fingers crossed all of the Eldar Aspects that GW updates get an update, at the very least, of their main troop and leader model - like the Banshee got.
Rangers haven't got their unique ranger leader updated, so far; and we've not seen any troops go to with Maugan. So that's two "potential" near releases that might come alongside.
At least if GW sticks at it like that the aspect warriors and such will feel "complete" each time they update one. Even if they don't update them all. Worse is if they get stuck half way with a leader/troop updated and the other not
Honestly it's not the end of the world if 2 or 3 aspects get skipped this codex. GW can always put out another PA / BOTP-style* release to update others later with minimal effort.
Seems that Eldar players will get enough new stuff to paint this year without throwing out 90% of their current aspect warriors.
Well, the gun looked more like an ectoplama cannon from a forgefiend. Oh well. I guess it could equally come from either a forgefiend or a chaos knight.
endlesswaltz123 wrote: I wonder if the new Nid will be able to be dual built as the red terror?
I could see that happening. Some wings and extra bitz to build either of the two models wouldn't be anything special (Hive Tyrant have everything to do both variant + Swarmlord already), and we saw the tails end in a previous Rumour Engine pic that match the Red Terror perfectly. No way Tyranids are getting two models so a dual kit is much more likely
DivineVisitor wrote: I wanna see more of the Avatar! Fingers crossed he is comparable in size to the plastic Greater Daemons.
He'll either be GD sized and priced higher, or Be'lakor sized and priced like a GD.
If the rumours were true, then he'll just have a sword. I was hoping they'd use the big plastic kit to give him some different weapon options like they did with the GDs. A big spear and a sword would be nice.
streetsamurai wrote: As expected, it was rather boring. Would it kill gw to show at least one or two of the minis that were foreshadowed?
Surprised that some think that whip girl is a drukhari. It seems to me that it's obviously a dok, but hey, what.do i know.
I have to hold my hand up to thinking it was a Drukhari Wych, simply because they seem to be less scantily clad( actually wearing a pair of pants for a change! ) and holding similar knives. But yes, the whip puts the Daughters' stamp on it and Drukhari seem done for another edition.
What if the new Tyranid creature glimpsed at in the preview is nothing more than a corpse for the new Avatar to rest a foot on, on their base? GW may have moved on from random dead Space Marines for people/things to stand triumphantly over.
JWBS wrote: Yes I thought that may have been ash wastes but something about the full wrap on the staff seems a bit off
This one looks Admechy to me, the fabrics plus that blue cable/hose reminds me of the Serberys rider aesthetic. Also looks quite like Gideon Lorr though.
Has anyone talked about this being part of the Squat update? There are a some rumors about them coming out this year.
JWBS wrote: Yes I thought that may have been ash wastes but something about the full wrap on the staff seems a bit off
This one looks Admechy to me, the fabrics plus that blue cable/hose reminds me of the Serberys rider aesthetic. Also looks quite like Gideon Lorr though.
Has anyone talked about this being part of the Squat update? There are a some rumors about them coming out this year.
Sorry but has 0 squat proportions.
Could be:
- chaos cultist
-genestealer cult
-astra militarum psychic
-and the one that I want for that touch of desert, ash waste nomads
endlesswaltz123 wrote: I wonder if the new Nid will be able to be dual built as the red terror?
Yeah, my dream kit = dual Raveners/Shrikes box that allows also to build Parasite of Mortrex/Red Terror.
Why do people keep asking for a Ravener kit when it already exists? I dont get it.
It can look kinda fugly on GW's website if you look at the first, rather unflattering promo picture, as it emphesizes just how thick it's claws are viewed head-on, and how goofy the face can look, not to mention the paintjob itself is vaguely dated.
What is wrong with peoples brains that they think every rumour pic is GSC? We've literally just had a new GSC character. Do they believe that range is going to rival the SM in size/scope? It's even weirder when the almost certainly correct rumours say there's a bunch of Traitor Guard releases on the horizon.
JSG wrote: What is wrong with peoples brains that they think every rumour pic is GSC? We've literally just had a new GSC character. Do they believe that range is going to rival the SM in size/scope? It's even weirder when the almost certainly correct rumours say there's a bunch of Traitor Guard releases on the horizon.
Because, at present, if there's a slightly off looking human in grubby battered gear, they've all been GSC. Then again everyone kept thinking the advent reveal would be emperors children for some reason.
JSG wrote: What is wrong with peoples brains that they think every rumour pic is GSC? We've literally just had a new GSC character. Do they believe that range is going to rival the SM in size/scope? It's even weirder when the almost certainly correct rumours say there's a bunch of Traitor Guard releases on the horizon.
With GW being "design led" its not out of the question that someone in the design team loves GSC to the point where they put a LOT more work into them than other armies etc... Such things can also explain why sometimes armies get ignored too - eg Tyranids haven't had anything new in a very long time and yet there's been several replacement models easily up for being put into plastic without bloating their range and several major campaign events where most armies did get a new toy of some kind during the release.
Sometimes GW moves in mysterious and baffling ways.
JSG wrote: What is wrong with peoples brains that they think every rumour pic is GSC? We've literally just had a new GSC character. Do they believe that range is going to rival the SM in size/scope? It's even weirder when the almost certainly correct rumours say there's a bunch of Traitor Guard releases on the horizon.
I don't think so either, it would be the first cult miniature (not mutant) without the mining cap.
For something imperial I see him very poor.
and for being a chaos cultist, he doesnt look like blackstone, which the reliable source of rumors said were of that aesthetic.
JSG wrote: What is wrong with peoples brains that they think every rumour pic is GSC? We've literally just had a new GSC character. Do they believe that range is going to rival the SM in size/scope? It's even weirder when the almost certainly correct rumours say there's a bunch of Traitor Guard releases on the horizon.
I don't think so either, it would be the first cult miniature (not mutant) without the mining cap.
For something imperial I see him very poor.
and for being a chaos cultist, he doesnt look like blackstone, which the reliable source of rumors said were of that aesthetic.
The rumour said we'd get blackstone style cultists AND traitor guard. Mutants and possessed humans too.
JWBS wrote: Yes I thought that may have been ash wastes but something about the full wrap on the staff seems a bit off
This one looks Admechy to me, the fabrics plus that blue cable/hose reminds me of the Serberys rider aesthetic. Also looks quite like Gideon Lorr though.
Has anyone talked about this being part of the Squat update? There are a some rumors about them coming out this year.
Could it be a scavvy gang equivalent for necromunda? Not very tattered I know, but they did say it would be slightly different directon
Could it be a scavvy gang equivalent for Necromunda?
Sorry but has 0 squat proportions.
Could be:
- chaos cultist
-genestealer cult
-astra militarum psychic
-and the one that I want for that touch of desert, ash waste nomads
Tyranids in general are very chunky models compared to a lot of modern sculpts. It's one thing I think could happen with a remake of them is less of a design change and more of a diet thinning them all down some.
Overread wrote: Tyranids in general are very chunky models compared to a lot of modern sculpts. It's one thing I think could happen with a remake of them is less of a design change and more of a diet thinning them all down some.
Yeah, Gaunts of all kinds could be made smaller to fit their fluff decription better.
Overread wrote: Tyranids in general are very chunky models compared to a lot of modern sculpts. It's one thing I think could happen with a remake of them is less of a design change and more of a diet thinning them all down some.
Yeah, Gaunts of all kinds could be made smaller to fit their fluff decription better.
A hormagaunt is meant to be great dane > horse sized iirc?
Overread wrote: Tyranids in general are very chunky models compared to a lot of modern sculpts. It's one thing I think could happen with a remake of them is less of a design change and more of a diet thinning them all down some.
Yeah, Gaunts of all kinds could be made smaller to fit their fluff decription better.
A hormagaunt is meant to be great dane > horse sized iirc?
JSG wrote: What is wrong with peoples brains that they think every rumour pic is GSC? We've literally just had a new GSC character. Do they believe that range is going to rival the SM in size/scope? It's even weirder when the almost certainly correct rumours say there's a bunch of Traitor Guard releases on the horizon.
the black/yellow hazard stripes are a common GSCGW paintjob characteristic.
JSG wrote: What is wrong with peoples brains that they think every rumour pic is GSC? We've literally just had a new GSC character. Do they believe that range is going to rival the SM in size/scope? It's even weirder when the almost certainly correct rumours say there's a bunch of Traitor Guard releases on the horizon.
the black/yellow hazard stripes are a common GSCGW paintjob characteristic.
They've been a common GW paintjob characteristic in general for about thirty years now.
Overread wrote: Tyranids in general are very chunky models compared to a lot of modern sculpts. It's one thing I think could happen with a remake of them is less of a design change and more of a diet thinning them all down some.
Yeah, Gaunts of all kinds could be made smaller to fit their fluff decription better.
A hormagaunt is meant to be great dane > horse sized iirc?
Here's the official gaunt size:
Spoiler:
Which shows that the current models are too big.
Yeah a little, it wouldn't do any harm to scale them in a little better and gives them more of a horde feel. Likewise it makes the mid sized bugs seem a little more intimidating.
Overread wrote: Tyranids in general are very chunky models compared to a lot of modern sculpts. It's one thing I think could happen with a remake of them is less of a design change and more of a diet thinning them all down some.
Yeah, Gaunts of all kinds could be made smaller to fit their fluff decription better.
A hormagaunt is meant to be great dane > horse sized iirc?
Here's the official gaunt size:
Spoiler:
Which shows that the current models are too big.
Those heads are already a pain to assemble - I don't want them to be smaller...
Overread wrote: Tyranids in general are very chunky models compared to a lot of modern sculpts. It's one thing I think could happen with a remake of them is less of a design change and more of a diet thinning them all down some.
Yeah, Gaunts of all kinds could be made smaller to fit their fluff decription better.
A hormagaunt is meant to be great dane > horse sized iirc?
Here's the official gaunt size:
Spoiler:
Which shows that the current models are too big.
Yeah a little, it wouldn't do any harm to scale them in a little better and gives them more of a horde feel. Likewise it makes the mid sized bugs seem a little more intimidating.
Exactly. Warriors surrounded by the ''see'' of smaller/better sized ''gaunt'' models would look much better and more scary.
Overread wrote: Tyranids in general are very chunky models compared to a lot of modern sculpts. It's one thing I think could happen with a remake of them is less of a design change and more of a diet thinning them all down some.
Yeah, Gaunts of all kinds could be made smaller to fit their fluff decription better.
A hormagaunt is meant to be great dane > horse sized iirc?
Here's the official gaunt size:
Spoiler:
Which shows that the current models are too big.
Those heads are already a pain to assemble - I don't want them to be smaller...
A new kit would almost be guaranteed to have the heads be a single piece.
Years ago I experimented with making smaller Guants using Lizardmen Skinks. I mainly did this to differentiate the units that were spawned. And because you could get a box of 24 Skinks cheaper than 16 Guants
Galef wrote: Years ago I experimented with making smaller Guants using Lizardmen Skinks. I mainly did this to differentiate the units that were spawned. And because you could get a box of 24 Skinks cheaper than 16 Guants
endlesswaltz123 wrote: I wonder if the new Nid will be able to be dual built as the red terror?
Yeah, my dream kit = dual Raveners/Shrikes box that allows also to build Parasite of Mortrex/Red Terror.
Why do people keep asking for a Ravener kit when it already exists? I dont get it.
It can look kinda fugly on GW's website if you look at the first, rather unflattering promo picture, as it emphesizes just how thick it's claws are viewed head-on, and how goofy the face can look, not to mention the paintjob itself is vaguely dated.
The claws are meant to be thicker, because they’re tunnellers.
Overread wrote: Tyranids in general are very chunky models compared to a lot of modern sculpts. It's one thing I think could happen with a remake of them is less of a design change and more of a diet thinning them all down some.
A full redesign would be really good but I dont expect it to happen though.
As it stands being the same model just in different sizes most of the times, makes the range specially boring.
Honestly, I think the biggest and most important thing for the Tyranid range is to simplify down the 'horde' stuff. The Lil' Gribblers could stand to be a bit more streamlined for parts breakdowns.
Hopefully whatever this new thing is makes an interesting addition to the range.
Mad Doc Grotsnik wrote:I can’t wait to see the Avatar in its full glory.
Also intrigued as to whether it might be usable in AoS for Daughters of Khaine.
I'd not expect it too. Historically there's never been a connection save for the name - Khaine. The Khaine of Eldar and the Khaine of Old World were very different and the AoS version is even more different. Heck the recent lore has Morathi starting to make statues in HER image now that she's managed to steal some godlike powers of her own and doesn't have to only rely on syphoning the energies from the Heart of Khaine (the only part of Khaine that remains in the Mortal Realms)
I remember that there used to be cross compatibility with the moving fantasy Altar and the oldcast from 40K.
Crimson wrote: The stuff looks potentially interesting, especially the Avatar and Maugan Ra.
That being said, I find previewing stuff this way mostly infuriation. Either show them properly or not at all.
It's a teaser, that's sort of the point. To give you enough to get you excited, then show you the full package at a later time, most likely I'd say we will see a lot of this and more at LVO this year at the end of the month.
Now they've been teased I'll bet that we could see at least one or two of these as New Model Monday reveals before LVO. Fingers crossed for Maugan Ra, GW like showing off character models with that.
First Monday of the year tends to be the store anniversary models though.
I hope so. I've been dreaming about an Aspect project for Eldar since I started playing the game back in 2014. I found the style and artwork to be just so cool but back then everything was Wraith Knights and Jebikes. I'm hoping that with new models will come lots of good and playable rules.
Overread wrote: Tyranids in general are very chunky models compared to a lot of modern sculpts. It's one thing I think could happen with a remake of them is less of a design change and more of a diet thinning them all down some.
Yeah, Gaunts of all kinds could be made smaller to fit their fluff decription better.
A hormagaunt is meant to be great dane > horse sized iirc?
Here's the official gaunt size:
Spoiler:
Which shows that the current models are too big.
I have never seen a single piece of art work that showed Hormagaunts or Termagants as being large dog sized. They are people sized. It's terrifying that they come in those numbers while being the size of men.
BTW, those pictures are comparing a termagant, not a hormagaunt.
Here is an example.
Bottom left corner. They are in fact space marine sized.
Overread wrote: Tyranids in general are very chunky models compared to a lot of modern sculpts. It's one thing I think could happen with a remake of them is less of a design change and more of a diet thinning them all down some.
Yeah, Gaunts of all kinds could be made smaller to fit their fluff decription better.
A hormagaunt is meant to be great dane > horse sized iirc?
Here's the official gaunt size
Which shows that the current models are too big.
I have never seen a single piece of art work that showed Hormagaunts or Termagants as being large dog sized. They are people sized. It's terrifying that they come in those numbers while being the size of men.
BTW, those pictures are comparing a termagant, not a hormagaunt.
Here is an example.
Bottom left corner. They are in fact space marine sized.
Yeah but it might be chalked up to artistic license. The faux in-universe documentation does feel somewhat more grounded then the heightened "reality" of a big battle spread.
Plus, shouldn't all individual Hormagaunts/Termagants be slightly different in size ? (depending on the Hive fleet and environmental variations) At this point the model on the table are supposed to be abstractions of the "real" thing right ? So the size of the minis should be the in universe average for them (in relation to the other mini's already slightly skewed proportions).
Overread wrote: Tyranids in general are very chunky models compared to a lot of modern sculpts. It's one thing I think could happen with a remake of them is less of a design change and more of a diet thinning them all down some.
Yeah, Gaunts of all kinds could be made smaller to fit their fluff decription better.
A hormagaunt is meant to be great dane > horse sized iirc?
Here's the official gaunt size:
Spoiler:
Which shows that the current models are too big.
I have never seen a single piece of art work that showed Hormagaunts or Termagants as being large dog sized. They are people sized. It's terrifying that they come in those numbers while being the size of men.
BTW, those pictures are comparing a termagant, not a hormagaunt.
Here is an example.
Bottom left corner. They are in fact space marine sized.
Because the artist based them on the current, too big models.
The trend of GW recreating iconic artwork continues. I wonder what else they'll draw inspiration from
That's the one, just hook it up to my veins. Damn I miss Mark Gibbons artwork, he made both worlds come alive. His 40k pics where just bloody amazing. I also love the khorne berserker on the field of skulls.
Hope to see more of the new Avatar, it's about time the Eldar got some major love.
Heh I was gonna link that one yesterday but cba since i was on my phone. Also, the Blood Claw sgt another favourite of mine. But yeah it was all good - WFB undead & Skaven, all the Necro stuff, the 2nd ed SM codices, the list goes on.
endlesswaltz123 wrote: I wonder if the new Nid will be able to be dual built as the red terror?
Yeah, my dream kit = dual Raveners/Shrikes box that allows also to build Parasite of Mortrex/Red Terror.
Why do people keep asking for a Ravener kit when it already exists? I dont get it.
So because there is an old kit we could never have new and improved one? With that logic Necrons would never get new Warriors.
The current Ravener kit looks decent though.
Most of the Tyranid range is decent. I wouldn't mind seeing some new termies and hormas, maybe the warriors could do with an upsizing and add some shrikes. The Lictor could be made plastic.
Tyranids don't really need a whole lot at this point.
JWBS wrote: Yes I thought that may have been ash wastes but something about the full wrap on the staff seems a bit off
This one looks Admechy to me, the fabrics plus that blue cable/hose reminds me of the Serberys rider aesthetic. Also looks quite like Gideon Lorr though.
Has anyone talked about this being part of the Squat update? There are a some rumors about them coming out this year.
Sorry but has 0 squat proportions.
I did not realize that those two photos were of the same model. I guess that's what happens when you only watch the video a single time.
Monopose figs don't have ball and socket. And any new nid would be monopose. With luck with alternative weapons. At worst you get box with 4 hormagaunt, 8 termagaunt w/fleshborer and 4 termagaunt w/devourer.
Overread wrote: Tyranids in general are very chunky models compared to a lot of modern sculpts. It's one thing I think could happen with a remake of them is less of a design change and more of a diet thinning them all down some.
Yeah, Gaunts of all kinds could be made smaller to fit their fluff decription better.
A hormagaunt is meant to be great dane > horse sized iirc?
Here's the official gaunt size:
Spoiler:
Which shows that the current models are too big.
I have never seen a single piece of art work that showed Hormagaunts or Termagants as being large dog sized. They are people sized. It's terrifying that they come in those numbers while being the size of men.
BTW, those pictures are comparing a termagant, not a hormagaunt.
Here is an example.
Bottom left corner. They are in fact space marine sized.
Because the artist based them on the current, too big models.
Here (I think it is 3rd ed cover?) they look better
AllSeeingSkink wrote: Which would be a downgrade, since the purpose of the 2 piece head is so they can have the ball and socket neck.
Two piece heads are the work of Satan.
I'll take the 'downgrade'.
Really? I think I've built about 60 gaunts over the years and I don't recall ever having much of an issue with it.
Aren't you normally the one extolling the virtues of multipose? Or am I thinking of someone else.
Gargoyles are one that don't have a two piece head and the ball and socket is at the shoulders instead of the head, I don't recall if they're multipose or fixed pose heads though, it's been many years since I've built a gargoyle.
Automatically Appended Next Post:
tneva82 wrote: Monopose figs don't have ball and socket. And any new nid would be monopose. With luck with alternative weapons. At worst you get box with 4 hormagaunt, 8 termagaunt w/fleshborer and 4 termagaunt w/devourer.
Tyranids are one army that absolutely should stay multipose, because there's no compromise due to them being an exoskeleton type creature (or whatever you call the "skin" of a Tyranid). Orks are a challenge to make multipose because naturally for a given pose the muscles and fabrics take on a certain shape, and for a different pose you need to change the muscles and fabrics themselves not just rotate it slightly one way or another. But the tyranid biostructure means you can make the shoulders ball joints, the neck ball joints, the waist can be ball jointed, and there's no compromise on the aesthetic like there is for Orks.
So for Orks, I'm pro-monopose but with many options to avoid monotony, for Tyranids I'm pro-multipose.
As it stands being the same model just in different sizes most of the times, makes the range specially boring.
lmao... have you ever looked closely at a Space Marine army?
Bad example, methinks.
I just don’t agree that Tyranids are the same model just in different sizes.
Its definitely something you shouldn't agree with. Assemble and paint just a handful and the statement is just a pile of
Right... theres a reason many online active, decades long, collectors of nids move away from normal nid design and heavy convert to a point its something else... But hey others opinions are BS cause you painted some.
Ultimately good for you that you are happy with copy paste design specially on the most fast evolving race in 40k. The design should be biodiverse not 2 or 3 typical designs in different sizes.
Like some said a new gaunt design sleeker and more menacing more differenciations between warriors etc and hopefully fixing the fragile hooves support to the base of horms that is badly conceived and snaps... specially bad on older plastic formulas.
Who the hell said anything about multi-/mono-pose? But hey, nice attempt at attacking me rather than my point.
Miniatures that are bad to assemble can be both, and Gaunts are horrible to assemble. And the idea that removing two-piece heads would suddenly make them mono-pose is fething absurd. You all know that. Stop trying to make this a mono-/multi-pose thing when it's not.
Nevelon wrote: Move the socket to the torso, not the head. Best of both worlds.
That's what the gargoyles are like but I think they're monopose, because that joint has to fit around the clavicle, it's not actually a circular joint.
Also the torso would then need to be 2 parts, so it just ends up the same amount of work but maybe the join line is in a less bad place. But it doesn't need to be split down the middle like the gaunts, it could be split like the Warriors and Raveners instead.
Who the hell said anything about multi-/mono-pose? But hey, nice attempt at attacking me rather than my point.
Miniatures that are bad to assemble can be both, and Gaunts are horrible to assemble. And the idea that removing two-piece heads would suddenly make them mono-pose is fething absurd. You all know that. Stop trying to make this a mono-/multi-pose thing when it's not.
Of course it is. If you want the head to be separate from the body, with the head being able to be posed any way you choose, then either the head or the body needs to be in two parts to enable the ball and socket joint which is required, due to the limitations of plastic tooling. Eg, Kabalite warriors, Tactical squad, Gaunts, etc etc etc.
I'm not sure what difference it would make having the body in two parts instead of the head, apart from taking up too much sprue space, which was defo a consideration at the time?
But you know this, presumably, so god knows what the point of this conversation is
Who the hell said anything about multi-/mono-pose? But hey, nice attempt at attacking me rather than my point.
Miniatures that are bad to assemble can be both, and Gaunts are horrible to assemble. And the idea that removing two-piece heads would suddenly make them mono-pose is fething absurd. You all know that. Stop trying to make this a mono-/multi-pose thing when it's not.
Who the hell said anything about multi-/mono-pose? But hey, nice attempt at attacking me rather than my point.
Miniatures that are bad to assemble can be both, and Gaunts are horrible to assemble. And the idea that removing two-piece heads would suddenly make them mono-pose is fething absurd. You all know that. Stop trying to make this a mono-/multi-pose thing when it's not.
Of course it is. If you want the head to be separate from the body, with the head being able to be posed any way you choose, then either the head or the body needs to be in two parts to enable the ball and socket joint which is required, due to the limitations of plastic tooling. Eg, Kabalite warriors, Tactical squad, Gaunts, etc etc etc.
I'm not sure what difference it would make having the body in two parts instead of the head, apart from taking up too much sprue space, which was defo a consideration at the time?
But you know this, presumably, so god knows what the point of this conversation is
Guardsmen, fire warriors, pathfinders, some older marine torsos, ork boyz, skitarii, guardians. They all have a ball/socket head in some capacity with single piece head/torso. Maybe not the best heads re undercuts etc. but it's not impossible. Even genestealers aren't far off thinking bout it.
Where is there any game source (not novels. the novels are more inconsistent then anything else) that says the gaunts/gants are the size of large dogs?
And that 3rd ed cover. It doesn't mean anything because they are next to nothing to use as a reference for size.
Even if they did mono like the genestealer from spacehulk ( which are awesome) They become samey after the 2nd repetition. I really dig modularity on nids.
Who the hell said anything about multi-/mono-pose? But hey, nice attempt at attacking me rather than my point.
Miniatures that are bad to assemble can be both, and Gaunts are horrible to assemble. And the idea that removing two-piece heads would suddenly make them mono-pose is fething absurd. You all know that. Stop trying to make this a mono-/multi-pose thing when it's not.
Of course it is. If you want the head to be separate from the body, with the head being able to be posed any way you choose, then either the head or the body needs to be in two parts to enable the ball and socket joint which is required, due to the limitations of plastic tooling. Eg, Kabalite warriors, Tactical squad, Gaunts, etc etc etc.
I'm not sure what difference it would make having the body in two parts instead of the head, apart from taking up too much sprue space, which was defo a consideration at the time?
But you know this, presumably, so god knows what the point of this conversation is
Guardsmen, fire warriors, pathfinders, some older marine torsos, ork boyz, skitarii, guardians. They all have a ball/socket head in some capacity with single piece head/torso. Maybe not the best heads re undercuts etc. but it's not impossible. Even genestealers aren't far off thinking bout it.
Yeah, but as you imply with your "Maybe not the best heads" comment, some designs need undercuts to look good, which can't be done in one piece using high impact styrene. It's self evident which designs these are.
And that 3rd ed cover. It doesn't mean anything because they are next to nothing to use as a reference for size.
There is a Warrior as a reference there.
Warrior or a Hive Tyrant? Hive Tyrants had a head crest like warriors back then. In the picture I posted a warrior is AT LEAST double the size Space Marine. THAT isn't true in the models. Again, when are hormagaunts EVER described as being dog sized? Point to 1 single game mention of that.
Automatically Appended Next Post: You can still get a ball socket head. You just do it the opposite way. Socket on the torso, ball on the neck. Gargoyle style. The 2 are not mutually exclusive.
And that 3rd ed cover. It doesn't mean anything because they are next to nothing to use as a reference for size.
There is a Warrior as a reference there.
Warrior or a Hive Tyrant? Hive Tyrants had a head crest like warriors back then. In the picture I posted a warrior is AT LEAST double the size Space Marine. THAT isn't true in the models. Again, when are hormagaunts EVER described as being dog sized? Point to 1 single game mention of that.
Earliest gaunt scale reference I can find (Epic: Hive War - probably the first Tyranids-specific material GW made) describes Termagants as "between one and two metres tall". That means there's going to be a lot of scope for variation, especially in early artwork.
It's also current canon that Hormagaunts hatch from egg infestations then grow to maturity. Technically you could have smaller ones around until they eat enough to reach full size.
And that 3rd ed cover. It doesn't mean anything because they are next to nothing to use as a reference for size.
There is a Warrior as a reference there.
Warrior or a Hive Tyrant? Hive Tyrants had a head crest like warriors back then. In the picture I posted a warrior is AT LEAST double the size Space Marine. THAT isn't true in the models. Again, when are hormagaunts EVER described as being dog sized? Point to 1 single game mention of that.
Earliest gaunt scale reference I can find (Epic: Hive War - probably the first Tyranids-specific material GW made) describes Termagants as "between one and two metres tall". That means there's going to be a lot of scope for variation, especially in early artwork.
It's also current canon that Hormagaunts hatch from egg infestations then grow to maturity. Technically you could have smaller ones around until they eat enough to reach full size.
tl;dr - both of you are correct
Is that height or length? Because if length, the image from IA4 still stands placing them at big dog/lion sized.
And that 3rd ed cover. It doesn't mean anything because they are next to nothing to use as a reference for size.
There is a Warrior as a reference there.
Warrior or a Hive Tyrant? Hive Tyrants had a head crest like warriors back then. In the picture I posted a warrior is AT LEAST double the size Space Marine. THAT isn't true in the models. Again, when are hormagaunts EVER described as being dog sized? Point to 1 single game mention of that.
Earliest gaunt scale reference I can find (Epic: Hive War - probably the first Tyranids-specific material GW made) describes Termagants as "between one and two metres tall". That means there's going to be a lot of scope for variation, especially in early artwork.
It's also current canon that Hormagaunts hatch from egg infestations then grow to maturity. Technically you could have smaller ones around until they eat enough to reach full size.
tl;dr - both of you are correct
Is that height or length? Because if length, the image from IA4 still stands placing them at big dog/lion sized.
Exactly. Nids codex says Termagant is about 2 metres from head to end of tail, which also supports the 1,3 metre hight from the Anphelion Project image.
Dudeface wrote: Guardsmen, fire warriors, pathfinders, some older marine torsos, ork boyz, skitarii, guardians. They all have a ball/socket head in some capacity with single piece head/torso. Maybe not the best heads re undercuts etc. but it's not impossible. Even genestealers aren't far off thinking bout it.
I'm not familiar with all of those. I'm not aware of any space marines that use ball/socket and aren't a two piece torso? I'm not terribly familiar with Eldar Guardians, but the ones I've seen that utilise a ball/socket joint do so with a two piece torso. Cadians I'd argue it's a compromised design to get them to be a ball/socket, but it kinda works okay because of the helmet and collar, though DKoK they went away from that idea. Ork Boyz are an exception that get away with it because of their extreme kyphosis (gorilla like pose) that lets the "ball" be on the front of the body and the socked on the back of the head (i.e. not the bottom of the head like Tyranids). I'm not that familiar with the Skitarii or new Genestealers to know what they're like.
Obviously it's not impossible to make a ball / socket in one piece per side, it's just impossible to make the Termagants, Hormagaunts, Raveners and Tyranid Warriors ball / socket without significantly changing the aesthetics of them.
Basically, it's specific to the geometry of the model, and those models don't have a geometry that would work.
More than that I never found the two piece heads a huge problem, especially the ones on Warriors and Raveners, if they make future Termagants and Hormagants like that it's be fine. But I definitely don't want to see them compromising the aesthetic or reducing the poseability of them for the sake of having 1 piece heads on models that have details on more than 2 sides so will naturally have undercuts if cast in 1 piece.
Who the hell said anything about multi-/mono-pose? But hey, nice attempt at attacking me rather than my point.
Miniatures that are bad to assemble can be both, and Gaunts are horrible to assemble. And the idea that removing two-piece heads would suddenly make them mono-pose is fething absurd. You all know that. Stop trying to make this a mono-/multi-pose thing when it's not.
Of course it is. If you want the head to be separate from the body, with the head being able to be posed any way you choose, then either the head or the body needs to be in two parts to enable the ball and socket joint which is required, due to the limitations of plastic tooling. Eg, Kabalite warriors, Tactical squad, Gaunts, etc etc etc.
I'm not sure what difference it would make having the body in two parts instead of the head, apart from taking up too much sprue space, which was defo a consideration at the time?
But you know this, presumably, so god knows what the point of this conversation is
Guardsmen, fire warriors, pathfinders, some older marine torsos, ork boyz, skitarii, guardians. They all have a ball/socket head in some capacity with single piece head/torso. Maybe not the best heads re undercuts etc. but it's not impossible. Even genestealers aren't far off thinking bout it.
Yeah, but as you imply with your "Maybe not the best heads" comment, some designs need undercuts to look good, which can't be done in one piece using high impact styrene. It's self evident which designs these are.
Except undercuts aren't really a concern on Gaunt heads. The only part of their head anatomy where this would come into play is the area where the armoured plates meet the rest of the head, and the current models already have that area cast in a single piece on one half of the head, proving it can be done (and could be done with the technology of... 15 years ago? How old is the Gaunt kit now?)
The models end up with a head that has a sharper undercut on one side, which is honestly a worse look than if they had softer but symmetrical undercuts on both sides.
Besides, being able to reposition a head -- already one of the universally-easiest modifications to accomplish, even when you have to cut plastic -- is not worth having a seam going directly down the front of a model's face.
What the split heads can actually do is accommodate open mouths. But the Gargoyles still do this, with slightly less fidelity and more "mysterious soft tissue" packed into the negative space around the gaping maw.
At the very least, Gaunt heads should be recut in the same format as Warrior heads (as someone already mentioned).
I'm feeling better and better about thinking that there's Something Happening with regards to Guard Heavy Weapon Teams now. Orks got their Bomb Squigs and the like in their boxes, the GSC got HWTs packed into their Brood Brother set, Aeldari are retaining Weapon Platforms, Tau have had Drones baked into the sprues...
But DKoK didn't include HWTs. The Cadian repack didn't even include the existing sprue like GSC got.
Lance845 wrote: I would rather termagants/hormagaunts had their bodies changed. Their bodies are the worst.
I hate the fragile leg placements (especially the lunging hormagaunts). And I hate the stiff strait poses of every model.
I'm 50/50 on that, I think the current bodies look horrible as singular models or in small groups, but as a swarm they kind of work. I'm open to what alternatives might look like, but it'd suck if they changed it so that they no longer look good as a swarm.
I'm very impressed with the new guardians. This is how you properly update core troops. They look like they'd mix with the last plastics well.
I'm tempted to buy a box. I've painted up a decent force of modern Eldar models in the last 5 or 6 years even though my Ulthwe haven't taken the table since 3rd edition...
NH Gunsmith wrote: I greatly enjoy how much the talk of Gaunts in this New Years Sneak Peak discussion darn near made me pass over seeing the new Guardians.
To be fair, there's an entire thread devoted to Aeldari.
Has the lore on craftworld Eldar going into battle without their helmets changed?
I may be rust with my lore, but isn't the helmet part of the thing that helps to keep the path of the warrior different from their everyday life path. Not wearing a helmet means that they have got lost somewhere and are a bit of a wildcard.
stonehorse wrote: Has the lore on craftworld Eldar going into battle without their helmets changed?
I may be rust with my lore, but isn't the helmet part of the thing that helps to keep the path of the warrior different from their everyday life path. Not wearing a helmet means that they have got lost somewhere and are a bit of a wildcard.
I think helmetless is used as a Ynnari thing, I dunno if they do the whole Path thing in the same way. And I don’t think Guardians are on the Path of the Warrior are they? They’re a militia. The old kit had helmetless ones too.
Hope the kit has enough helmets to do the whole Squad with helmets.
I wouldn’t worry. I can’t think of many, if any, examples of a kit where the unit usually has helmets that doesn’t have enough helmeted heads for everyone.
Hope the kit has enough helmets to do the whole Squad with helmets.
I wouldn’t worry. I can’t think of many, if any, examples of a kit where the unit usually has helmets that doesn’t have enough helmeted heads for everyone.
I am not sure if it counts but Custodes jetbikers have only a bare head for their captain.
Hope the kit has enough helmets to do the whole Squad with helmets.
I wouldn’t worry. I can’t think of many, if any, examples of a kit where the unit usually has helmets that doesn’t have enough helmeted heads for everyone.
I am not sure if it counts but Custodes jetbikers have only a bare head for their captain.
Not really, because there’s still enough helmets for all the models in the box.
Hope the kit has enough helmets to do the whole Squad with helmets.
I wouldn’t worry. I can’t think of many, if any, examples of a kit where the unit usually has helmets that doesn’t have enough helmeted heads for everyone.
I am not sure if it counts but Custodes jetbikers have only a bare head for their captain.
Not really, because there’s still enough helmets for all the models in the box.
Hope the kit has enough helmets to do the whole Squad with helmets.
I wouldn’t worry. I can’t think of many, if any, examples of a kit where the unit usually has helmets that doesn’t have enough helmeted heads for everyone.
I am not sure if it counts but Custodes jetbikers have only a bare head for their captain.
Not really, because there’s still enough helmets for all the models in the box.
Unless you want a captain in helmet
Just put a helmet on it. But the Guardian kit doesn’t make a captain equivalent anyway. It’s not really an example of what I’m getting at.
Hope the kit has enough helmets to do the whole Squad with helmets.
I wouldn’t worry. I can’t think of many, if any, examples of a kit where the unit usually has helmets that doesn’t have enough helmeted heads for everyone.
I am not sure if it counts but Custodes jetbikers have only a bare head for their captain.
Not really, because there’s still enough helmets for all the models in the box.
Unless you want a captain in helmet
Just put a helmet on it. But the Guardian kit doesn’t make a captain equivalent anyway. It’s not really an example of what I’m getting at.
There are only regular Custodes helmets so your captain will look exactly as others because there is no different body etc. for him. And yes, it is not the same situation as with the Eldar here
stonehorse wrote: Has the lore on craftworld Eldar going into battle without their helmets changed?
I may be rust with my lore, but isn't the helmet part of the thing that helps to keep the path of the warrior different from their everyday life path. Not wearing a helmet means that they have got lost somewhere and are a bit of a wildcard.
Not sure what's said about the guardian helmets, but I *think* that's mostly an Aspect Warrior-thing. It has to do with them devoting themselves fully to war/their path and becoming less of individuals outside of that. Guardians, however, are just normal citizens who serve in the military in times of need. Still people with normal lives and occupations at home, and such
Those new guardians are absolutely fantastic. Nothing too major in terms of change but it is a nice refresh. Really good to see, not looking forward to seeing what the price is. But I'll definitely be picking up a combat patrol box.
stonehorse wrote: Has the lore on craftworld Eldar going into battle without their helmets changed?
I may be rust with my lore, but isn't the helmet part of the thing that helps to keep the path of the warrior different from their everyday life path. Not wearing a helmet means that they have got lost somewhere and are a bit of a wildcard.
Not sure what's said about the guardian helmets, but I *think* that's mostly an Aspect Warrior-thing. It has to do with them devoting themselves fully to war/their path and becoming less of individuals outside of that. Guardians, however, are just normal citizens who serve in the military in times of need. Still people with normal lives and occupations at home, and such
Ah yes I can see Eldar Civilians going "big armour is hiding the side effects of helmets, it's never ben proven enemy gunfire even exists, muh freedoms" and refusing a helmet
NH Gunsmith wrote: I greatly enjoy how much the talk of Gaunts in this New Years Sneak Peak discussion darn near made me pass over seeing the new Guardians.
To be fair, there's an entire thread devoted to Aeldari.
To be doubly fair, the Guardians also aren't a "sneak peek", it's a full blown preview.
NH Gunsmith wrote: I greatly enjoy how much the talk of Gaunts in this New Years Sneak Peak discussion darn near made me pass over seeing the new Guardians.
To be fair, there's an entire thread devoted to Aeldari.
To be doubly fair, the Guardians also aren't a "sneak peek", it's a full blown preview.
But I don't believe that anything about possible Gaunt head sculpts and how many pieces they should be/their size is a preview or a New Years sneak peak...
chaos0xomega wrote: The choice of an armored belly button for the female guardians is a bit odd...
A little putty can take care of that.
As I look at these new models, I like the redesigned calf and thigh plates. The plates are crisper overall (especially on the torso) and I can see how some would like this while others may prefer the softer lines of the old armor. The shoulders are cleaner but that's really minor. You could probably use these as your assault er, Storm Guardians and the old ones as your defenders (or vice versa). The new helmetless heads are far better than the old one.
All in all, pretty cool. Now let's get some of those old metal kits updated with plastic.
But I don't believe that anything about possible Gaunt head sculpts and how many pieces they should be/their size is a preview or a New Years sneak peak...
Honestly it's a refreshing change from all the other Dakka threads that go off topic to discuss model prices or how often space marine releases come out.
But I don't believe that anything about possible Gaunt head sculpts and how many pieces they should be/their size is a preview or a New Years sneak peak...
Honestly it's a refreshing change from all the other Dakka threads that go off topic to discuss model prices or how often space marine releases come out.
Wha-Mu-077 wrote: Can't they do it like Orks? With a ball jointed-esque neck that a head goes on top of.
That's what they do now. It's just Orks have their neck attach to the back of their heads while the recessed "detail" of the face is on the front, Tyranids it attaches to the bottom, but then Tyranids have recessed detail on the sides of their heads also. 3 sides with recessed details means it has to be 2 piece to avoid undercuts.
Tyranids can get away with a lot of ball and socket joins that other species can't because it has to be hidden on other races. With tyranids they can be totally bold and open with the ball and socket join because that's how they are.
That said there's room to do some with other models - eg the Deamonette kit has a rounded neck base on the head and that fits into the curve cup at the base of the neck, letting you angle the heads how you want.
CMLR wrote: I'm starting to think: what if the whip elf is a Umbraneth Shadowaelf?
Doubtful. First up the whole "umbraneth" was something someone on 4chan/reddit made up and edited into the post to make a fake screenshot.
But that aside the release of the Shadow Aelf army would be more major and right now Eldar is the major next release that's going to overshadow everything for this 1st quarter of the year. I would be surprised if GW threw out two brand new major armies in that time span, even if they are on their two flagship game lines. I'd also honestly hope that they are visually more different to the DoK line and right now that model looks all Sister of Slaughter from the DoK line.
chaos0xomega wrote: The choice of an armored belly button for the female guardians is a bit odd...
It’s strange but certainly nothing new. Eldar armor has had belly buttons before. The new banshees have it too iirc
Boob and belly plates with button seem to be gws decision for female armour on Eldar going forward. Will be interesting to see if they continue onto the other plastic aspects.
stonehorse wrote: Has the lore on craftworld Eldar going into battle without their helmets changed?
I may be rust with my lore, but isn't the helmet part of the thing that helps to keep the path of the warrior different from their everyday life path. Not wearing a helmet means that they have got lost somewhere and are a bit of a wildcard.
Not sure what's said about the guardian helmets, but I *think* that's mostly an Aspect Warrior-thing. It has to do with them devoting themselves fully to war/their path and becoming less of individuals outside of that. Guardians, however, are just normal citizens who serve in the military in times of need. Still people with normal lives and occupations at home, and such
I wouldn't be surprised if there are passages about the Aspects wearing all of their kit including their helmets as part of the 'uniform' of their path. Wouldn't mean there is aversion to wearing them amongst the non Aspect Eldar though and can't recall reading anything that suggested that.
Guardians are usually a little more than normal citizens though. Or at least Biel-Tan guardians are as on reaching adulthood they select an Aspect Warrior Shrine and learn that path before they are allowed to leave and experience any others.
Gadzilla666 wrote: So, they're going to do one of these every week for the new Eldar kits? Think, maybe they'll do that for CSM too? Maybe?
That would be quite nice. I would love to see more on the (well needed) new Chaos kits, and what other new stuff they will be getting.
I don't think we'll get a dedicated series of weekly articles for CSM - the increased fanfare is due to this being a decades in the making release for Eldar. There will be a major preview in late Jan for LVO so hopefully we see some of the incoming CSM kits then.
Gadzilla666 wrote: So, they're going to do one of these every week for the new Eldar kits? Think, maybe they'll do that for CSM too? Maybe?
Nope. In fact with the Eldar getting even more stuff, and Chaos Marines coming out in the same release window... well. Maybe there won't be much of anything to show off. Just warpsmith and monopose chosen and job done.
Maybe daemons will get some stuff later in the year or WE really are coming at some point in 2022.
DivineVisitor wrote: Guardians are usually a little more than normal citizens though.
Aren't Guardians just another path than an Eldar can take, so you're just as likely to have a Guardian who used to be a Swooping Hawk as you are a Guardian who used to be a barista?
DivineVisitor wrote: Guardians are usually a little more than normal citizens though.
Aren't Guardians just another path than an Eldar can take, so you're just as likely to have a Guardian who used to be a Swooping Hawk as you are a Guardian who used to be a barista?
Well, yes to the second. But no to the first.
Sourcing back to the original Craftworlds write-up:
"we are not immediately concerned with these other Eldar [basically, non-Warrior or Seer paths] as their part on the battlefield is not directly linked to their place on the Eldar Path. Regardless of the their current vocation, all Eldar are trained to take their position in the Eldar armies when needed. The serve in the Guardians as combat troops, weapon crews, etc... If danger is sufficiently pressing, every Eldar on a Craftworld can pick up a gun and rally to his or her designated Guardian unit"
So ex-Aspect Warriors and baristas are both likely to turn up as Guardians. But everybody is taught 'shoot gun.'
The bit even GW tends to forget is Guardians aren't there to bulk out the Craftworld armies if they need to go out and murder some fools (because Farseer Bob found some important crux of fate), they're part of the of the Craftworld's defense.
MajorWesJanson wrote: And its Eldar. If every single bike in a unit can take a heavy weapon, why would they limit something to 1 per 3 vypers?
Well that's because the bike sprues come with each weapon per bike. That's why only way 1/3 would be upgrades would be sprue collection you can't split into 3 individual vypers but instead would have 1 set that gives 3 with only 1 d-cannon.
Like 1 sprue that's hull only multiplied 3 times and 1 sprue that contains weapons for 3 vypers with 1 d-cannon. If you just sell hull sprue vyper would have no guns. You need the weapon sprue with weapons for 3 vypers.
That way 1/3 d-cannons could happen. Otheriwise, nope. Not until GW top bosses gets replaced anyway.
MajorWesJanson wrote: And its Eldar. If every single bike in a unit can take a heavy weapon, why would they limit something to 1 per 3 vypers?
Well that's because the bike sprues come with each weapon per bike. That's why only way 1/3 would be upgrades would be sprue collection you can't split into 3 individual vypers but instead would have 1 set that gives 3 with only 1 d-cannon.
Like 1 sprue that's hull only multiplied 3 times and 1 sprue that contains weapons for 3 vypers with 1 d-cannon. If you just sell hull sprue vyper would have no guns. You need the weapon sprue with weapons for 3 vypers.
That way 1/3 d-cannons could happen. Otheriwise, nope. Not until GW top bosses gets replaced anyway.
Or maybe a small additional sprue with the big gun options?