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Beat this unit! @ 2012/06/06 16:38:05


Post by: p_gray99


Yeah, but that's just boring.
5 th/ss deathwing with CMl 235


Beat this unit! @ 2012/06/06 16:55:50


Post by: liquidjoshi


You know, this is getting repetitive. I'll kite: 5 termies with CML, 235. Law of averages and all that...


Beat this unit! @ 2012/06/06 16:58:48


Post by: p_gray99


Fine. How about I use 2 Ravagers with flickerfields, 225, and in return you don't use hydras? Then it won't get boring.


Beat this unit! @ 2012/06/06 18:16:19


Post by: liquidjoshi


But that means I lose my streak... wait, I lost than anyway.

Meh, Obliterators will deal with them either way. 225 for the squads of 1.


Beat this unit! @ 2012/06/08 07:40:07


Post by: DreadlordME!


Land Raider x 5 1250!


Beat this unit! @ 2012/06/08 10:12:22


Post by: p_gray99


Tau Manta 2000. Now can we please try to stick to the rules?


Beat this unit! @ 2012/06/08 11:00:51


Post by: liquidjoshi


So, going from my own obliterators then? The easy option is 6 lascannon heavy weapon teams for 210 points.


Beat this unit! @ 2012/06/08 11:32:34


Post by: p_gray99


Ok. I never liked obliterators, but going from the heavy weapon teams, 30 orks with nob and power klaw: 220-ish (don't have my ork codex to hand).


Beat this unit! @ 2012/06/08 12:10:52


Post by: liquidjoshi


Leman Russ, time for a good game of keep away! 220 with HB sponsons and Pask to keep the points up.


Beat this unit! @ 2012/06/08 13:24:21


Post by: p_gray99


Heh. Well, there's only two things I'd use to destroy you that wouldn't result in hydras, and here's one of them: Hammerhead with railgun, disruption pods, and everything else in the armoury: 190-ish (also don't have my tau codex to hand).


Beat this unit! @ 2012/06/08 14:54:29


Post by: liquidjoshi


So... one souped up Hammerhead?

I guess I'll just termicide it. 3 Chaos terminators, as many combi meltas as I can get - 120 ish. Codex not to hand.


Beat this unit! @ 2012/06/08 17:12:40


Post by: captain collius


Venerable DA Dreadnought with Twin linked Lascannon satying 36 inches away


Beat this unit! @ 2012/06/08 17:33:50


Post by: liquidjoshi


Vanquisher, pask : 210 I believe.


Beat this unit! @ 2012/06/08 17:38:34


Post by: p_gray99


3 Broadsides 210


Beat this unit! @ 2012/06/08 17:45:22


Post by: liquidjoshi


I'm gonna wait a few pages before my next response. Needs more variety.

5 TH/SS terminators, 215.


Beat this unit! @ 2012/06/08 17:54:39


Post by: p_gray99


Good idea. Only problem is that the thread will go quiet.
2x Ravager, keeping 24" away min.
210


Beat this unit! @ 2012/06/08 18:53:43


Post by: Nmh


2 Longfang packs with 4x ML 230


Beat this unit! @ 2012/06/08 19:03:14


Post by: captain collius


VARIATION AT LAST!

2 leman russ battle tanks 250?


Beat this unit! @ 2012/06/08 19:21:08


Post by: liquidjoshi


You say variation, then go with 2 Leman Russ?

Son, I am disappoint.


Beat this unit! @ 2012/06/08 21:43:30


Post by: Bobthehero


2x DKoK Engineers with Melta Bombs, Demo Charges and Hades Breaching Drill. 270

How's that for originality


Beat this unit! @ 2012/06/09 08:10:28


Post by: Nmh


The LR may not work but anyway.
2 Boyz squads, 16 boyz each and a PK nob-276


Beat this unit! @ 2012/06/09 13:11:51


Post by: p_gray99


2x Ravager with flickerfield and night shield, keeping 36" away at all times. 250


Beat this unit! @ 2012/06/09 15:55:26


Post by: Nmh


2 Fire prism with star engines staying 60 inches away.-260


Beat this unit! @ 2012/06/09 18:17:49


Post by: p_gray99


4 Broadsides (squads of 1), 280. You think 60" range is impressive?


Beat this unit! @ 2012/06/09 19:26:36


Post by: Nmh


Posted 3x by accident


Beat this unit! @ 2012/06/09 19:26:50


Post by: Nmh


Posted 3 times by accident


Beat this unit! @ 2012/06/09 19:45:16


Post by: p_gray99


Well, you'd need to be lucky given that I've got a 4 shot S5 sidearm, but Ok. Gork (or possibly Mork) makes you lucky.
3x 4 trueborn with blasters. 324


Beat this unit! @ 2012/06/09 19:46:31


Post by: Deadshot


Land Raider Achilles 325


Beat this unit! @ 2012/06/09 19:48:43


Post by: p_gray99


d*mn you!
5 Broadsides, 350


Beat this unit! @ 2012/06/09 21:11:31


Post by: Nmh


Really... er I don't really know what I would use other than overwhelming fire power from my IG heavy weapon squads,
IG infantry platoon, two squads vanilla and commander vanilla+ 3 heavy weapon squads with autocannons -355


Beat this unit! @ 2012/06/09 23:05:53


Post by: DogOfWar


2 Leman Russ Eradicators w/Triple Heavy Bolters - 350(ish)?

DoW


Beat this unit! @ 2012/06/10 05:40:21


Post by: Nmh


2 Carnifex with a Heavy Venom cannon each. -360


Beat this unit! @ 2012/06/10 10:32:39


Post by: liquidjoshi


Carnifex you say? I say it's Stormrave time. 2 GK stormraven with TL Las and TL HB, keeping 36" away. 410. Lets keep the points going folks!


Beat this unit! @ 2012/06/10 10:43:37


Post by: Deadshot


2 BA Stormravens with Las and Multimelta 400


Beat this unit! @ 2012/06/10 12:52:11


Post by: Nmh


3 Fire Prisms staying 60" away with spirit stones. -375


Beat this unit! @ 2012/06/10 13:10:47


Post by: liquidjoshi


2 squads of 5 TH/SS terminators, 230.


Beat this unit! @ 2012/06/10 13:22:27


Post by: Deadshot


Nmh wrote:3 Fire Prisms staying 60" away with spirit stones. -375



For the record, I have 72" Bloodstrike Missiles.
Also, what do spirit stones do?


Beat this unit! @ 2012/06/10 13:23:19


Post by: Deadshot


liquidjoshi wrote:2 squads of 5 TH/SS terminators, 230.


Those would be 400 would they not? And gow would they catch the Fire Prisms?


Beat this unit! @ 2012/06/10 14:13:31


Post by: liquidjoshi


Whoops, sorry, they would be. For some reason I only counted one squad with CML, and counted it wrong at that...

Yes it would be, and they'd be deep striking.


Beat this unit! @ 2012/06/10 15:11:09


Post by: Nmh


4 squads of GK Strike squads with a psycannon-440


Beat this unit! @ 2012/06/10 15:16:22


Post by: liquidjoshi


Two Leman Russ Battle tanks, one with Pask, 350 points.


Beat this unit! @ 2012/06/10 15:38:39


Post by: Nmh


2 guardian squads in wave Serpents with ML weapons platforms and on the Wave Serpent -440


Beat this unit! @ 2012/06/10 16:50:36


Post by: liquidjoshi


Really? I think I still win here as the ML can only glance front armoour on a six, side on a 5, and there ain't no way you're getting to my back. But I'll make it easier on myself by saying:

Hydras. 3 squads of 2, that's 450 points. Have fun with 72" ACs that ignore flat out cover.


Beat this unit! @ 2012/06/10 17:11:06


Post by: Nmh


4x GK strike squads with Daemon hammer on Justicar- 440


Beat this unit! @ 2012/06/10 17:55:20


Post by: Deadshot



2 BA stormravens with Hurricaine Bolters, Assault Cannons and Typhoon Missile Launchers 510


Beat this unit! @ 2012/06/10 18:19:31


Post by: liquidjoshi


Hydras... so many hydras.... 6.8 of them actually... so 6 3 squads of 2. 450 points.


Beat this unit! @ 2012/06/10 18:28:18


Post by: Deadshot


2 Land Raiders 500


Beat this unit! @ 2012/06/10 18:53:13


Post by: Nmh


4 Fire prism staying around 60" away-460


Beat this unit! @ 2012/06/10 18:59:47


Post by: Deadshot


7 man Sternguard with 2 meltaguns and 5 combi melta in drop pod 255
7 man Sternguard with 2 meltaguns and 5 combi melta in drop pod 255

total 510


Beat this unit! @ 2012/06/10 19:17:29


Post by: Bobthehero


A squadon of 2 Medusa Siege Gun 200
A squadon of 2 Medusa Siege Gun 200

400

Assuming you can't re-deepstrike


Beat this unit! @ 2012/06/10 19:33:47


Post by: Deadshot


Why would it matter if I can't redeep strike? You deploy, and either lose turn 1 or I get turn 1, then drop in and melta you.


Beat this unit! @ 2012/06/10 19:58:53


Post by: nekronuke


deep strikes are against the ruuuules D:

Necron Warriors, group of ten, 190 points
Necron Deathmarks, Group of five, 95 Points

Total: 285


Beat this unit! @ 2012/06/10 20:04:54


Post by: Deadshot


Deep strikes are legal.


Beat this unit! @ 2012/06/10 20:11:52


Post by: nekronuke


Well, lets say you DS with your troops, wherever you DS theres necron warriors to worry about

While you worry about their shiny gauss flayers, or whether you try to skirt them, Deathmarks will deepstrike RIGHT after you do, on your turn. Then, on my turn, proceed to kill the marked target with the sniper rules, and the fact that the marked target gets wounded on a 2+


Beat this unit! @ 2012/06/10 20:33:35


Post by: Bobthehero


Well I played this as ''Unit x deep strikes, beat unit y, unit z kills x while its on the field''.


Beat this unit! @ 2012/06/10 21:47:35


Post by: DogOfWar


3 Hellhounds for extra-burny, Necron melting goodness - 390

DoW


Beat this unit! @ 2012/06/10 22:02:10


Post by: Nmh


3 Fire Prisms-345


Beat this unit! @ 2012/06/11 08:31:18


Post by: liquidjoshi


Deepstrikes are allowed, the Deathmarks can't follow because it is a different unit to the warriors. I would play it as unit X, Y DS and kills X, Z kills Y after it's been dropped.

5 stormtroopers, 2 meltas *3 = 315 points total. Should be able to do it, not sure on points. Codex not to hand.


Beat this unit! @ 2012/06/11 08:43:23


Post by: Bobthehero


5x DKoK Grenadiers, heavy stubber x 3 = 300


Beat this unit! @ 2012/06/11 16:00:48


Post by: Nmh


Land Raider Redeemer with pintle mounted storm bolter and extra armour -265


Beat this unit! @ 2012/06/11 18:05:43


Post by: liquidjoshi


5 Stormtroopers with 2 meltaguns deepstrikign with airbourne assault (lets them re roll scatter) 105 points.


Beat this unit! @ 2012/06/11 20:39:49


Post by: DogOfWar


liquidjoshi wrote:5 Stormtroopers with 2 meltaguns deepstrikign with airbourne assault (lets them re roll scatter) 105 points.
Hmm... pretty optimistic.

Betting on decent scatter for less than 6" (even with re-roll), hitting with probably only 1 meltagun, need 6+ on 2D6, and then a 50/50 chance to prevent it from most likely Infernoing you in the face next turn with POtMS.

I think 2 squads is much more realistic (and it keeps the points reasonable!) - 210

DoW


Beat this unit! @ 2012/06/11 21:23:07


Post by: Nmh


Infantry platoon. PCS normal, 2 Infantry squads with flamers and a heavy weapons squad with Lascannos.-270


Beat this unit! @ 2012/06/12 08:00:47


Post by: p_gray99


Ooh, fresh meat! 10 Bloodbrides with 3 Hydra Gauntlets, Haywire Grenades, Syren with Phantasm grenade launcher, Agoniser, Raider with flickerfield: 290
Ok, there's a chance of being shot down, but if not then nom nom nom.


Beat this unit! @ 2012/06/12 08:04:23


Post by: Bobthehero


10 DKoK Grenadiers with heavy flamer, 2x flamer and demo charge. 205


Beat this unit! @ 2012/06/12 08:07:15


Post by: p_gray99


You sure they'd win? I'm able to move 24" towards you, you destroy me with heavy flamer and demo charge, then you can't shoot so you charge me or get charged. I win.


Beat this unit! @ 2012/06/12 08:24:58


Post by: Bobthehero


Nevermind that, I missed the raider :/


Beat this unit! @ 2012/06/12 08:45:47


Post by: p_gray99


Ah, ok. Just have something that can survive haywires and a dark lance, and you've beaten my unit. But whatever you do, don't do massed inf!


Beat this unit! @ 2012/06/12 08:50:08


Post by: Bobthehero


It would have been your unit if they were on foot, right?


Beat this unit! @ 2012/06/12 13:56:13


Post by: p_gray99


Probably. Then again, I am fleet, so no guarantee that you'd have been able to use either the flamer or the demo charge, and in combat it's no competition.


Beat this unit! @ 2012/06/12 16:57:09


Post by: YELLOWBLADES


Squad of imperiator titans


Beat this unit! @ 2012/06/12 17:18:10


Post by: liquidjoshi


Always one... going from Wyches, 5 Terminators, one has Stormshield and CML. 235 points.


Beat this unit! @ 2012/06/12 19:42:47


Post by: p_gray99


Ooh, fun! The CML so that they're not just shot at? Leman Russ, retreating 6" and firing each turn. 200pts or something in that region?


Beat this unit! @ 2012/06/12 19:48:07


Post by: Bobthehero


A battery of 2x Medusa Siege Gun with bastion breaching shells 210


Beat this unit! @ 2012/06/12 19:54:41


Post by: captain collius


5 DA vets with 2 meltas and 3 combi meltas in a drop pod 200pts


Beat this unit! @ 2012/06/12 19:58:52


Post by: Bobthehero


10x Death Riders, Ridemaster has a power sword 180


Beat this unit! @ 2012/06/13 19:59:35


Post by: p_gray99


I dunno what they are, but they sound like infantry, so 2x talos: 200


Beat this unit! @ 2012/06/13 21:07:01


Post by: DogOfWar


p_gray99 wrote:I dunno what they are, but they sound like infantry, so 2x talos: 200
Cavalry with S5 I5 power weapon attacks on the charge. Only WS3 though.

StormRaven playing keepaway with the Talos. MM/Asscannon - 205?

DoW


Beat this unit! @ 2012/06/13 23:23:03


Post by: Bobthehero


DogOfWar wrote:
p_gray99 wrote:I dunno what they are, but they sound like infantry, so 2x talos: 200
Cavalry with S5 I5 power weapon attacks on the charge. Only WS3 though.

StormRaven playing keepaway with the Talos. MM/Asscannon - 205?

DoW


Krieg units, WS 4 by default


Beat this unit! @ 2012/06/14 00:23:43


Post by: DogOfWar


Bobthehero wrote:
DogOfWar wrote:
p_gray99 wrote:I dunno what they are, but they sound like infantry, so 2x talos: 200
Cavalry with S5 I5 power weapon attacks on the charge. Only WS3 though.

StormRaven playing keepaway with the Talos. MM/Asscannon - 205?

DoW


Krieg units, WS 4 by default
Ah yes, Deathriders not Roughriders. My mistake.

DoW


Beat this unit! @ 2012/06/14 07:34:10


Post by: p_gray99


Doesn't matter: the talos is WS 5 anyway
2x Ravager with flickerfields: 230


Beat this unit! @ 2012/06/14 17:56:05


Post by: liquidjoshi


Hydra * 3, 1 unit squads. 225.

Hail to the hydras, baby!


Beat this unit! @ 2012/06/15 15:28:06


Post by: p_gray99


*sigh*
I really start to hate those hydras. Mainly because the two things that are good against them are the two things that it's reccomended we don't use: Land Raiders and Broadsides. Oh well, I'll survive.
6 TH/SS termies: 240. Try killing them! And S8 isn't bad, either.


Beat this unit! @ 2012/06/15 16:05:55


Post by: Deadshot


Libby with SS, TDA and Null Zone and Might of the Ancients.


Beat this unit! @ 2012/06/15 16:12:21


Post by: InquisitorVaron


Callidus assasin 145P


Beat this unit! @ 2012/06/15 16:17:42


Post by: Deadshot


GK Strike Squad of 7 with Psycannon-150

Either you hoof it and I shoot you down, or I warp Quake and you MUST deep strike next to me so either your going across the board for me to shoot, dead, or back in reserve for another go.


Beat this unit! @ 2012/06/15 16:57:04


Post by: captain collius


2 Ravenwing Typhoon speeders with HB/TML staying 36" away
150 pts


Beat this unit! @ 2012/06/15 18:34:52


Post by: p_gray99


2 Hydras: 150


Beat this unit! @ 2012/06/16 08:07:27


Post by: liquidjoshi


And this, p_gray, is where owning a wide range of codexes helps.

3 Chaos Terminators with Combi meltas and power fists - 150 points iirc.


Beat this unit! @ 2012/06/16 11:41:28


Post by: InquisitorVaron


20 Ork boyz and Nob with PK and BP. 160P


Beat this unit! @ 2012/06/16 12:28:01


Post by: Deadshot


Leman Russ 150


Beat this unit! @ 2012/06/16 15:25:25


Post by: p_gray99


4 Blasterborn in a Venom with Night Shields and Extra Cannon: 185-ish.
Who needs more codexes when you've got that?


Beat this unit! @ 2012/06/16 16:00:57


Post by: liquidjoshi


Someone who wants to counter the two Hydra's i'm going to use to counter your unit without using a Land Raider or Broadsides.


Beat this unit! @ 2012/06/16 16:08:10


Post by: p_gray99


Sounds good. 6 Fire Dragons in basic wave serpent. points are something in the 200 area I think. Ok, I see what you mean about multiple codexes being useful.


Beat this unit! @ 2012/06/16 17:33:10


Post by: liquidjoshi


Good man. Sadly, I'm not sure I see that actually reaching me, let alone melta-ing me. But whatever, I guess two GKSS with Psycannons (220) will do the job.


Beat this unit! @ 2012/06/16 18:55:27


Post by: DogOfWar


Might get a lucky shot in there, but I think a Leman Russ Executioner with Plasma Sponsons would do the trick - 220?

DoW


Beat this unit! @ 2012/06/16 20:00:26


Post by: p_gray99


Ooh, lots of plasma!
Still, that's no match for some heavy armour
Land Raider: 250.


Beat this unit! @ 2012/06/16 20:43:38


Post by: Deadshot


10 Scarabs 150
6 Scarabs 110

The 6 go in front of the 10 to grant cover (which is boosted to 3+ for being a swarm).


Beat this unit! @ 2012/06/16 22:21:52


Post by: liquidjoshi


Those scarabs are cool and I'ma let you finish, but I'm go 10 man GKSS in a rhino with 2* incinerators and halberd for everybody else, 300 points.


Beat this unit! @ 2012/06/16 22:35:39


Post by: GoDz BuZzSaW


Baal Predator, Flamestorm Cannon, Heavy Flamers, XXX points


Beat this unit! @ 2012/06/16 23:51:59


Post by: abhus


3 x Killakans with grotzookas


Beat this unit! @ 2012/06/17 00:17:57


Post by: Bobthehero


3x Medusa Siege Gun, bastion breaching shells to all 315


Beat this unit! @ 2012/06/17 08:21:58


Post by: p_gray99


4 Broadsides with targeting arrays: 320


Beat this unit! @ 2012/06/17 09:25:07


Post by: Bobthehero


What is their range? The medusa have 120.


Beat this unit! @ 2012/06/17 09:35:20


Post by: p_gray99


72, which is plenty enough to reach anywhere on the board.


Beat this unit! @ 2012/06/17 15:25:05


Post by: GoDz BuZzSaW


abhus wrote:3 x Killakans with grotzookas


How do thse 3 Kanz plan on killing my Baal Predator?


Beat this unit! @ 2012/06/17 15:47:01


Post by: Deadshot


In combat? You need to be within 8" to hurt one of them with those templates. Even then you are glancin on a 6 with the Hfs and a 5 with the Flamestorm. Then they just jump around the side for a few Str 6 vs AV 11 and then some Str 10 vs AV 10 punches.

Anyway, @ Broadsides

2 Broods of 22 Hormagaunts with Toxin Sacs -352


Beat this unit! @ 2012/06/17 18:12:35


Post by: liquidjoshi


Then I'll counter my own unit with a 3* Meltagun Vet squad in Chimera, 155 points, because I made a double post.


Beat this unit! @ 2012/06/17 18:20:10


Post by: Deadshot


o...k?


Stormtalon Gunship with Skyhammer Missiles Launcher (Rg 60, Str 7, AP 4, A 3) and TL Assault Cannon- 155

Ceramite Plating, Ariel Assault and Supersonic. Good luck cactching me.


Beat this unit! @ 2012/06/17 19:47:46


Post by: GoDz BuZzSaW


Deadshot wrote:In combat? You need to be within 8" to hurt one of them with those templates. Even then you are glancin on a 6 with the Hfs and a 5 with the Flamestorm. Then they just jump around the side for a few Str 6 vs AV 11 and then some Str 10 vs AV 10 punches.

Anyway, @ Broadsides

2 Broods of 22 Hormagaunts with Toxin Sacs -352


I can just drive and Drive and there'll be no way he can catch me, as soon as he gets close I can just move 18" away. We will cancel each other out as his S6 can't touch my AV13


Beat this unit! @ 2012/06/17 19:58:03


Post by: BlapBlapBlap


From Stormtalon:

3 Scout Sentinels w/ Autocannons - 120pts


Beat this unit! @ 2012/06/17 20:44:34


Post by: Deadshot


GoDz BuZzSaW wrote:
Deadshot wrote:In combat? You need to be within 8" to hurt one of them with those templates. Even then you are glancin on a 6 with the Hfs and a 5 with the Flamestorm. Then they just jump around the side for a few Str 6 vs AV 11 and then some Str 10 vs AV 10 punches.

Anyway, @ Broadsides

2 Broods of 22 Hormagaunts with Toxin Sacs -352


I can just drive and Drive and there'll be no way he can catch me, as soon as he gets close I can just move 18" away. We will cancel each other out as his S6 can't touch my AV13


Yeah but you can't hurt him either. If you try to keep away your 3 weapons' flamer shots can't hurt him. If even one of his guns gets a side shot it can penetrate. If you get a shot against him, he can charge and mathhammer states he will get 9 attacks and 1.5 pens which is rounded to 2. A stunned or immobilised and you are done for. If you get immobilised/stunned you will suffer 9 pens next time.


Beat this unit! @ 2012/06/17 20:45:11


Post by: Deadshot


BlapBlapBlap wrote:From Stormtalon:

3 Scout Sentinels w/ Autocannons - 120pts


Bravo good man. No Hydras

I will go with 2 Autocannon Preds 120


Beat this unit! @ 2012/06/17 20:48:00


Post by: BlapBlapBlap


Since you can repeat units:

3x 1 Scout Sentinel with Autocannon - 120pts

:3


Beat this unit! @ 2012/06/17 20:53:07


Post by: Deadshot


Ah see. So I will do this.


2 Autocannon Preds but they are placed rear to rear, so you can't get at my AV 10. You now need to get my side which you glance on a 4, but I pen you on a 4.


Beat this unit! @ 2012/06/17 20:54:35


Post by: BlapBlapBlap


Then I say "Screw you" and pay for 5 Long Fangs with 4 ML - 110pts, I think.


Beat this unit! @ 2012/06/17 21:52:24


Post by: GoDz BuZzSaW


Deadshot wrote:
GoDz BuZzSaW wrote:
Deadshot wrote:In combat? You need to be within 8" to hurt one of them with those templates. Even then you are glancin on a 6 with the Hfs and a 5 with the Flamestorm. Then they just jump around the side for a few Str 6 vs AV 11 and then some Str 10 vs AV 10 punches.

Anyway, @ Broadsides

2 Broods of 22 Hormagaunts with Toxin Sacs -352


I can just drive and Drive and there'll be no way he can catch me, as soon as he gets close I can just move 18" away. We will cancel each other out as his S6 can't touch my AV13


Yeah but you can't hurt him either. If you try to keep away your 3 weapons' flamer shots can't hurt him. If even one of his guns gets a side shot it can penetrate. If you get a shot against him, he can charge and mathhammer states he will get 9 attacks and 1.5 pens which is rounded to 2. A stunned or immobilised and you are done for. If you get immobilised/stunned you will suffer 9 pens next time.


But since he can't kill me if i run away, he's not 'Beating my unit' making it an invalid point.

Anyway:

Baal Predaor, Flamestorm Cannon, Heavy Flamers.


Beat this unit! @ 2012/06/17 22:01:13


Post by: Deadshot


Cost?


Beat this unit! @ 2012/06/17 22:09:29


Post by: GoDz BuZzSaW


I have no blood angels codex, so i don't know


Beat this unit! @ 2012/06/18 05:16:35


Post by: gendoikari87


Broadside.


Beat this unit! @ 2012/06/18 06:51:26


Post by: Deadshot


Points?


Beat this unit! @ 2012/06/18 10:19:32


Post by: GoDz BuZzSaW


Deadshot wrote:Points?


What is this 'Points?' unit you keep mentioning and how many points does it cost?


Beat this unit! @ 2012/06/18 10:23:02


Post by: Matt.Kingsley


please tell me your joking...

6 scarabs, 75 pts


Beat this unit! @ 2012/06/18 10:39:33


Post by: Bobthehero


10x DKoK Grenadiers with 1x heavy flamer, 2x flamer 205 pts

Ain't no kill like overkill, or so they say.


Beat this unit! @ 2012/06/18 10:49:06


Post by: Matt.Kingsley


except it's almost triple the points cost


Beat this unit! @ 2012/06/18 10:53:24


Post by: Bobthehero


I know, figured I'd the bump cost a bit, seems that people like it better that way.


Beat this unit! @ 2012/06/18 10:58:52


Post by: Matt.Kingsley


hmm, can I take plain dedicated transport by them selves? if so 2 night scythes
if not I take a doom scythe (I know, it's cheaper, but unless I can mix and match, I got nothin'


Beat this unit! @ 2012/06/18 13:00:28


Post by: gendoikari87


Matt.Kingsley wrote:please tell me your joking...

6 scarabs, 75 pts
You post a vehicle without ap 2 or better at your own risk. also epic avatar, been thinking of doing a rainbow dash army myself with blood angels.


Beat this unit! @ 2012/06/18 13:43:10


Post by: GoDz BuZzSaW


Matt.Kingsley wrote:please tell me your joking...

6 scarabs, 75 pts


Baal Predator, Flamestorm Cannon, 2 Heavy Flamers.


Beat this unit! @ 2012/06/18 13:51:00


Post by: gendoikari87


GoDz BuZzSaW wrote:
Matt.Kingsley wrote:please tell me your joking...

6 scarabs, 75 pts


Baal Predator, Flamestorm Cannon, 2 Heavy Flamers.
Broadside. Sorry, the answer to any vehicle unit can be expressed in the form of a broadside unit or units equal to the vehicles point value.


Beat this unit! @ 2012/06/18 14:13:38


Post by: liquidjoshi


And Broadsides die quite nicely to massed guardsmen. Because you're getting about 2 Broadsides, ~140 points IIrc, I'll take three guardsmen squads, 150 points. Deploying as close as possible to get to RF range. I only need you to fail one armour save...


Beat this unit! @ 2012/06/18 15:03:55


Post by: gendoikari87


liquidjoshi wrote:And Broadsides die quite nicely to massed guardsmen. Because you're getting about 2 Broadsides, ~140 points IIrc, I'll take three guardsmen squads, 150 points. Deploying as close as possible to get to RF range. I only need you to fail one armour save...


2, 2 armor saves. And we have 4 str 5 ap 5 shots a turn..... but that's beside the point, broadsides weren't meant to fight infantry.

also 3 squads of guardmen only average 1.6666 wounds on a broadside a turn. now if you had a single plasma gun in there....

edit: two armor saves per suit.


Beat this unit! @ 2012/06/18 16:11:51


Post by: BlapBlapBlap


Broadsides are to be avoided.

If you're playing like that:

3 Scout Sentinels - 105pts


Beat this unit! @ 2012/06/18 16:37:56


Post by: liquidjoshi


Annnnd that's the wrong way to kill broadsides. The right way is actually this:

2* stormtroopers squads with 2 Meltaguns deepstriking. 210 points. I know it's a big increase, but feth it.


Beat this unit! @ 2012/06/18 16:38:51


Post by: BlapBlapBlap


Well then, I decide to screw you and buy a squad of Deathwing Terminators with TH/SS - 215pts


Beat this unit! @ 2012/06/18 18:07:41


Post by: Deadshot


And I said feth you and go for a TDA/SS Libby Epistolary with Null Zone and Smite @ 200ish.


Beat this unit! @ 2012/06/18 18:09:54


Post by: BlapBlapBlap


I think I can still win, Deadshot.

Still, if that can't happen again, Leman Russ Punisher - 180pts.

It pulls it's weight here.


Beat this unit! @ 2012/06/18 18:28:15


Post by: GoDz BuZzSaW


1 GK Librarian W/Warp Rift and Nemisis Warding Stave, 190


Beat this unit! @ 2012/06/18 18:30:40


Post by: BlapBlapBlap


Vendetta and Vets with 3 Meltaguns - 230pts

Just to be certain...


Beat this unit! @ 2012/06/18 18:41:35


Post by: liquidjoshi


Hydra *3 225. Ima shoot you down before you even get near, then ping you off one by one.


Beat this unit! @ 2012/06/18 18:43:44


Post by: BlapBlapBlap


Oh yes?

Sanguinary Guard with 5 Infernus Pistols - 225pts.

Come at me, bro.


Beat this unit! @ 2012/06/18 18:51:54


Post by: TheWildHost


Two Fire prisms, 230 (This is actually debatable, as I know little about sanguinary guard or infernus pistols.)


Beat this unit! @ 2012/06/18 19:11:58


Post by: BlapBlapBlap


If you insist...

5x 1 Scout Sentinel with Lascannon - 250pts


Beat this unit! @ 2012/06/18 19:31:46


Post by: liquidjoshi


Scout sentinels are not the answer to everything. Two Leman russ going back to back to deny you back armour, going after the LC one first. 300.


Beat this unit! @ 2012/06/18 19:33:40


Post by: BlapBlapBlap


They all have Lascannons, your Leman Russes are pretty much fethed.


Beat this unit! @ 2012/06/18 20:02:55


Post by: p_gray99


1 squad of fire dragons (6 men) is 80pts isn't it? In that case, 3 of them for 240pts.


Beat this unit! @ 2012/06/18 20:04:09


Post by: BlapBlapBlap


50 Guardsmen Blob Squad with no upgrades - 250pts


Beat this unit! @ 2012/06/18 20:21:19


Post by: Bobthehero


3x Earthshakers 225


Beat this unit! @ 2012/06/18 20:22:24


Post by: BlapBlapBlap


5x 1 Scout Sentinel with Lascannon - 250pts


Beat this unit! @ 2012/06/18 20:44:56


Post by: DogOfWar


5x Hades Breaching Drills - 250

If the cutting blades don't get them hopefully the melta cutter will.

DoW


Beat this unit! @ 2012/06/18 20:49:03


Post by: Bobthehero


The drills need to be part of an engineer squad, so that's at least 300 extra pts.


Beat this unit! @ 2012/06/18 21:08:43


Post by: Matt.Kingsley


So no drills? In that case 250 pts worth of scarabs, so 16 of them, split into 2 units, both 8 strong



gendoikari87 wrote:
Matt.Kingsley wrote:please tell me your joking...

6 scarabs, 75 pts
You post a vehicle without ap 2 or better at your own risk. also epic avatar, been thinking of doing a rainbow dash army myself with blood angels.

Thank you, but I don't get the vehicle comment? Scarabs are beasts, broadsides are infantry, so


Beat this unit! @ 2012/06/18 22:14:47


Post by: DogOfWar


Bobthehero wrote:The drills need to be part of an engineer squad, so that's at least 300 extra pts.
Oh it has to be codex legal? I saw folks throwing out non FOC stuff (5 separate sentinels, etc) so I figured it was just units, not legal units.

Fair enough.

DoW


Beat this unit! @ 2012/06/18 22:16:40


Post by: DogOfWar


Against the scarabs: Two Hellhounds - 260.

Assuming S6 templates still ID two bases per wound on scarabs?


Beat this unit! @ 2012/06/18 22:39:22


Post by: Bobthehero


DogOfWar wrote:
Bobthehero wrote:The drills need to be part of an engineer squad, so that's at least 300 extra pts.
Oh it has to be codex legal? I saw folks throwing out non FOC stuff (5 separate sentinels, etc) so I figured it was just units, not legal units.

Fair enough.

DoW


Well its codex legal, just out of the FCO, the Drill has its own rule mentionned that it needs to be taken with engies.


Beat this unit! @ 2012/06/19 06:43:02


Post by: BlapBlapBlap


Against the Hellhounds - 2 Vendettas - 260pts


Beat this unit! @ 2012/06/19 08:49:40


Post by: GoDz BuZzSaW


Venerable Psyrifleman Dreadnought 195 points. Presuming the Vendettas are in the same squad ofc.


Beat this unit! @ 2012/06/19 15:14:40


Post by: BlapBlapBlap


If you insist...

Leman Russ Vanquisher with Pask - 205pts.

BURN, BABY, BURN!


Beat this unit! @ 2012/06/19 15:15:55


Post by: GoDz BuZzSaW


BlapBlapBlap wrote:If you insist...

Leman Russ Vanquisher with Pask - 205pts.

BURN, BABY, BURN!


10 Tacticals, 1 Meltagun, 1 Multi Melta 180


Beat this unit! @ 2012/06/19 16:02:42


Post by: liquidjoshi


Standard Leman russ with plamsma cannons, Pask : 255.


Beat this unit! @ 2012/06/19 16:28:17


Post by: BlapBlapBlap


Vanquisher with Pask - 205pts


Beat this unit! @ 2012/06/19 16:38:27


Post by: captain collius


Venerable Dread DA with Multimelta and lucius class dreadnought drop pod 210 pts.


Beat this unit! @ 2012/06/19 16:48:10


Post by: BlapBlapBlap


4 Ministorum Priests with Eviscerators - 240pts


Beat this unit! @ 2012/06/19 18:26:25


Post by: p_gray99


2 Ravagers with flickerfields and night shields staying 36" away: 250pts


Beat this unit! @ 2012/06/19 18:32:51


Post by: BlapBlapBlap


If you insist...

3 Hydras - not squadroned - 225pts


Beat this unit! @ 2012/06/19 18:34:54


Post by: GoDz BuZzSaW


1 GK Venerable Dreadnought with 2 TL Autocannons and Psybolt Ammunition, 195 points.


Beat this unit! @ 2012/06/19 18:36:40


Post by: BlapBlapBlap


Librarian Dreadnought with Shield of Sanguinius and Blood Lance - 175pts


Beat this unit! @ 2012/06/19 18:40:08


Post by: p_gray99


4 Trueborn with blasters and grenades in a venom with extra splinter cannon and night shields. 185.


Beat this unit! @ 2012/06/19 18:41:36


Post by: BlapBlapBlap


40 guard Blob Squad with no upgrades - 200pts


Beat this unit! @ 2012/06/19 18:49:58


Post by: p_gray99


I win: You can't hurt the venom, and it gets 12 attacks per turn.


Beat this unit! @ 2012/06/19 18:50:39


Post by: BlapBlapBlap


OK then, toss in 3 Grenade Launchers for 215pts.


Beat this unit! @ 2012/06/19 18:53:29


Post by: p_gray99


Fair enough. Land raider: 250.


Beat this unit! @ 2012/06/19 18:55:18


Post by: BlapBlapBlap


Replace Grenade Launchers with Meltaguns and add Lascannon HWT - 250pts


Beat this unit! @ 2012/06/19 19:42:32


Post by: Deadshot


10 man Sternguard in Drop Pod 285


Beat this unit! @ 2012/06/19 19:42:53


Post by: Deadshot


Combat Squading.upon disembarking.


Beat this unit! @ 2012/06/19 19:45:39


Post by: BlapBlapBlap


That's illegal, you have to do it at the beginning of the game.


Beat this unit! @ 2012/06/19 19:48:17


Post by: Deadshot


Wrong. You do it when you deploy the unit, however, the rule has an exception to drop pods in that you can combat squad when disembarking.


Beat this unit! @ 2012/06/19 19:54:17


Post by: BlapBlapBlap


Fine, fine. Guard would still win though. I mean, it's something like a possible 62 Lasgun shots, whereas you can pump out a max of 20...


Beat this unit! @ 2012/06/19 19:55:43


Post by: GoDz BuZzSaW


p_gray99 wrote:I win: You can't hurt the venom, and it gets 12 attacks per turn.


Don't Guard come with Grenades? Which are S4


Beat this unit! @ 2012/06/19 19:56:45


Post by: BlapBlapBlap


GoDz BuZzSaW wrote:
p_gray99 wrote:I win: You can't hurt the venom, and it gets 12 attacks per turn.


Don't Guard come with Grenades? Which are S4

Anyway, moving on to my power blob...


Beat this unit! @ 2012/06/19 20:09:59


Post by: gendoikari87


Matt.Kingsley wrote:So no drills? In that case 250 pts worth of scarabs, so 16 of them, split into 2 units, both 8 strong



gendoikari87 wrote:
Matt.Kingsley wrote:please tell me your joking...

6 scarabs, 75 pts
You post a vehicle without ap 2 or better at your own risk. also epic avatar, been thinking of doing a rainbow dash army myself with blood angels.

Thank you, but I don't get the vehicle comment? Scarabs are beasts, broadsides are infantry, so
disreguard, thought you were talking about the broadsides.


Beat this unit! @ 2012/06/19 20:54:45


Post by: liquidjoshi


At the blob: Leman Russ *2, staying out of range of the LC. You'll be lucky to pop one to be fair, and you won't be able to move within side armour unless I goof up movement (I won't). Nothignelse can touch them.

300 points.


Beat this unit! @ 2012/06/19 21:01:48


Post by: Matt.Kingsley


gendoikari87 wrote:
Matt.Kingsley wrote:So no drills? In that case 250 pts worth of scarabs, so 16 of them, split into 2 units, both 8 strong



gendoikari87 wrote:
Matt.Kingsley wrote:please tell me your joking...

6 scarabs, 75 pts
You post a vehicle without ap 2 or better at your own risk. also epic avatar, been thinking of doing a rainbow dash army myself with blood angels.

Thank you, but I don't get the vehicle comment? Scarabs are beasts, broadsides are infantry, so
disreguard, thought you were talking about the broadsides.


Ah, that makes sense, I was talking about mister 'what are points?'





Beat this unit! @ 2012/06/20 09:45:54


Post by: GoDz BuZzSaW


liquidjoshi wrote:At the blob: Leman Russ *2, staying out of range of the LC. You'll be lucky to pop one to be fair, and you won't be able to move within side armour unless I goof up movement (I won't). Nothignelse can touch them.

300 points.


2 Librarians with Warp Rift 310

1 would be suffice if you kept them together, but just in case...


Beat this unit! @ 2012/06/20 09:52:01


Post by: p_gray99


8 SS/TH termies. 320


Beat this unit! @ 2012/06/20 09:57:52


Post by: Bobthehero


3x Medusa Siege Gun 300 pts


Beat this unit! @ 2012/06/20 10:07:20


Post by: p_gray99


Land Raider Achilles: 300


Beat this unit! @ 2012/06/20 10:14:38


Post by: Bobthehero


It would resist all the STR 10 AP 2 shots?

If so, same with bastion breacher shells, that'll mess you up reeeeeal good, for 315 points.


Beat this unit! @ 2012/06/20 15:35:03


Post by: EagleArk


Kaldor Dragio 275


Beat this unit! @ 2012/06/20 15:36:21


Post by: BlapBlapBlap


50 Guardsmen Blob Squad with 4 Meltaguns - 290pts


Beat this unit! @ 2012/06/20 15:38:11


Post by: p_gray99


Fine. Now the achilles. 300. Take that, meltas.


Beat this unit! @ 2012/06/20 15:39:14


Post by: BlapBlapBlap


Replace Meltas with 2 Lascannons for the same amount of points - 290


Beat this unit! @ 2012/06/20 15:59:11


Post by: p_gray99


2 lascannons versus 4 blasts a turn? I think I'd win.


Beat this unit! @ 2012/06/20 15:59:57


Post by: BlapBlapBlap


I've got a 48 man meatshield on me though.


Beat this unit! @ 2012/06/20 16:28:14


Post by: p_gray99


Yeah, so I kill about 12 per turn minimum even if you spread your guys out amazingly well, including the MMs, and then I kill the others. Or I could simply tank shock you until you run off the board.


Beat this unit! @ 2012/06/20 16:32:41


Post by: BlapBlapBlap


Fine. 5 Lascannons for 350pts in a 50 man squad.


Beat this unit! @ 2012/06/20 16:45:22


Post by: p_gray99


Fine. 2 squads of marines with rocket launchers and flamers hiding in cover, hoping that the frags will do more than the lascannons. If the guard run forwards, they get flamer'd. 340.


Beat this unit! @ 2012/06/20 16:47:33


Post by: BlapBlapBlap


Guard blob with Pure Lasguns - 250pts


Beat this unit! @ 2012/06/20 17:16:29


Post by: liquidjoshi


Rhino, 35 points.

MASSIVE POINT DROP!


Beat this unit! @ 2012/06/20 17:26:37


Post by: captain collius


Fine this call for drastic action.
6 firewarriors 60 pts.


Beat this unit! @ 2012/06/20 17:40:13


Post by: Deadshot


Predator Destructor 60


Beat this unit! @ 2012/06/20 18:03:20


Post by: liquidjoshi


Haevy weapons team with three lascannons. 105.


Beat this unit! @ 2012/06/20 19:10:23


Post by: BlapBlapBlap


20-man Guardsman Blob with 2 Grenade Launchers - 110pts


Beat this unit! @ 2012/06/20 19:14:26


Post by: Kain


1 Swarmlord+3 Tyrant Guard-460pts


Beat this unit! @ 2012/06/20 19:15:44


Post by: BlapBlapBlap


2x 50 Man Blob Squads of Guardsmen complete with a Lascannon in each along with a Meltagun as well - 460pts


Beat this unit! @ 2012/06/20 19:27:20


Post by: liquidjoshi


Leman russ keepaway *3 for extra killy goodness, 450


Beat this unit! @ 2012/06/20 19:28:14


Post by: BlapBlapBlap


3 Vendettas, not squadroned - 390pts


Beat this unit! @ 2012/06/20 20:52:50


Post by: captain collius


6 hydra's in squadrons of 2. 450 pts.


Beat this unit! @ 2012/06/20 20:55:45


Post by: BlapBlapBlap


4 squadrons of 3 Scout Sentinels with Autocannons - 480pts


Beat this unit! @ 2012/06/21 09:47:34


Post by: p_gray99


4x 15 orks with power klaw nob: 500-ish


Beat this unit! @ 2012/06/21 10:21:08


Post by: GoDz BuZzSaW


10 Purifiers 240


Beat this unit! @ 2012/06/21 13:35:26


Post by: DogOfWar


GoDz BuZzSaW wrote:10 Purifiers 240
Against 4 separate squads of orks? Sure, cleansing flame will kill quite a few but the PKs/attacks from 56 Orks and 4 Nobs will easily kill 10 marines.

I would recommend two squads of purifiers with incinerators - combat squads for extra Cleansing action! - However many you can get for 500 points.

DoW



Beat this unit! @ 2012/06/21 14:36:15


Post by: captain collius


to the purifiers
5 DA devestators 36" away with 4 plasma cannons 190 pts


Beat this unit! @ 2012/06/21 14:46:25


Post by: GoDz BuZzSaW


DogOfWar wrote:
GoDz BuZzSaW wrote:10 Purifiers 240
Against 4 separate squads of orks? Sure, cleansing flame will kill quite a few but the PKs/attacks from 56 Orks and 4 Nobs will easily kill 10 marines.

I would recommend two squads of purifiers with incinerators - combat squads for extra Cleansing action! - However many you can get for 500 points.

DoW



I think they would, the Purifiers go first too, it depends who charges, and where they are on the battlefield ect because I could easily shoot them too, as they could to me but they'd kill a lot less.


Beat this unit! @ 2012/06/21 14:56:38


Post by: BlapBlapBlap


@ Devs:

40 Guardsman blob - 200pts


Beat this unit! @ 2012/06/21 18:43:53


Post by: liquidjoshi


Rhino. 35. Trololol


Beat this unit! @ 2012/06/21 18:51:14


Post by: captain collius


at rhino Land Raider Crusader 250 (DA)


Beat this unit! @ 2012/06/21 19:11:37


Post by: p_gray99


2 ravagers with flickerfields and night shields. 250.


Beat this unit! @ 2012/06/21 20:13:59


Post by: liquidjoshi


Really Collius? That was the best you could do?

@ ravagers: Hydra *3, seperate squads, 225.


Beat this unit! @ 2012/06/21 20:21:13


Post by: p_gray99


You know, each time I post ravagers I'm secretly thinking this is a great choice, so long as that guy with the Brock Obama avatar doesn't post next. And yet, he always does.
Land Raider. 250.


Beat this unit! @ 2012/06/21 20:27:11


Post by: Bobthehero


Well y'know the drill

2x Medusa Siege Gun Bastion Breacher Shell 210


Beat this unit! @ 2012/06/21 20:43:44


Post by: Deadshot


Commander Dante 225

Deepstrike and nuke one, beg to survive the other and then Meltapistol and Krak Grenade till death.


Beat this unit! @ 2012/06/21 20:50:10


Post by: BlapBlapBlap


3 Sentinels with Lascannons - 150pts


Beat this unit! @ 2012/06/21 21:44:58


Post by: Matt.Kingsley


10 scarabs, 150


Beat this unit! @ 2012/06/21 22:37:51


Post by: Bobthehero


6 Death Korps Grenadiers, 2x Flamer 1x Heavy Flamer, 1x Demo Charge.

153 pts


Beat this unit! @ 2012/06/22 01:39:22


Post by: DogOfWar


1 Hellhound - 130.

DoW


Beat this unit! @ 2012/06/22 06:30:34


Post by: GoDz BuZzSaW


1 Grey Knight Techmarine with Hammer and Psychotroke Grenades (Will do well if the next unit is infantry) 115


Beat this unit! @ 2012/06/22 06:57:02


Post by: Matt.Kingsley


2 squads of canoptek wraiths
1 1 strong withtransdimention beamer
50 pts
1 1 strong with whip coils
45 pts
total 95pts

I either assault and mess you or just get you removed from play


Beat this unit! @ 2012/06/22 07:57:01


Post by: GoDz BuZzSaW


Matt.Kingsley wrote:2 squads of canoptek wraiths
1 1 strong withtransdimention beamer
50 pts
1 1 strong with whip coils
45 pts
total 95pts

I either assault and mess you or just get you removed from play


Not with Psychotroke


Beat this unit! @ 2012/06/22 08:20:12


Post by: p_gray99


That's a good point. Then again, he's T4 and not immune to ID, correct? In that case, Tau hammerhead with railgun, disruption pods, burst cannons. 165. Bit of a points jump, but keeps it interesting


Beat this unit! @ 2012/06/22 08:30:26


Post by: Matt.Kingsley


Um I can shoot you and if you fail a strength test you dead
So, yes I can


Beat this unit! @ 2012/06/22 08:53:20


Post by: p_gray99


yes, but that's only a 1/3 chance, and then he charges and pwns you. Anyway, you've still got the hammerhead to beat either way.


Beat this unit! @ 2012/06/22 09:02:12


Post by: Matt.Kingsley


I have 2 units, you have 1
I move 12", you move 6"
I can run away instead of shoot if I please and still be able to pwn you next turm
And 4+ Invul....
You may be OP, but I will win


Beat this unit! @ 2012/06/22 09:03:31


Post by: p_gray99


You have 3++, not 4++. Anyway, railgun beats wraith. Your go.


Beat this unit! @ 2012/06/22 09:13:54


Post by: Matt.Kingsley


Stupid IPod has numbers real close, meant 3 said 4
Anyway, against the hammerhead...
Well scarabs no good thanks to it's blast shot...
I got nothing...


Beat this unit! @ 2012/06/22 10:29:21


Post by: p_gray99


Plus it's got 6 shots S5 at 18" range if you get too close
That's why it's my favourite vehicle.


Beat this unit! @ 2012/06/22 19:22:40


Post by: liquidjoshi


Only 6 shots at close range? Shame. 5TH/SS termies with CML - 235.

Oh, and I will model Brock Obama onto the top of my Hydra just for you p_gray.


Beat this unit! @ 2012/06/22 20:28:15


Post by: p_gray99


*sigh*

Oh well, against the hydras that you deployed against my ravagers...
No, I have a better idea. 30 orks with PK nob: 215-ish


Beat this unit! @ 2012/06/23 00:03:02


Post by: TheWildHost


2 Ten man dire avenger squads with exarch who has bladestorm
296( IIRC Without a codex)


Beat this unit! @ 2012/06/23 00:20:00


Post by: Matt.Kingsley


1 Doom Scythe, 175 points

I will laugh as your bodies get burned by tesla and laser fire


Beat this unit! @ 2012/06/25 10:53:08


Post by: Vindicare-Obsession


Love the introduction of a new cron model, But I'm going to have to go with retro. 1 Exorcist W/Hunter Killer 145


Beat this unit! @ 2012/06/25 11:42:45


Post by: p_gray99


Sorry, but the old stuff doesn't stand up to super-power tech, even if the tau do need updating. Hammerhead with disruption pods, railgun, burst cannons. 165 IIRC.


Beat this unit! @ 2012/06/25 11:57:32


Post by: Vindicare-Obsession


I'd just love to see your face when I made my shield of faith save and then blew you away. Unfortunatly a 6++ isint reliable so i am going to fall back to my usuall 2 raiders, flickerfield and shock prow -140


Beat this unit! @ 2012/06/25 12:00:47


Post by: p_gray99


Are you sure that would beat me? 2 DLs, ok, but not only have I got a S10 AP1 shot per turn, I've also got a 4+ cover if you're more than 12" away and 6 S5 shots if you're closer than 18". And I can't imagine the shock prows doing more damage to me than they would to you. Yes, you have a 5++ to save you from the S10, but that's not really enough, and the minimum the railgun can do if it hits and gets past the 5++ is a weapon destroyed on a 1.


Beat this unit! @ 2012/06/25 12:08:09


Post by: Vindicare-Obsession


it The flickerfields are just to help me survive the tank shock. If I ram you I'll have a 3+ cover from any return fire for turboboosting making your shooting rather in-effective as you can only destroy 1 at most per turn. If I dont have you on turn 1 I'll have you on turn 2 for sure if you return fire, and if you dont then I'll just chase you around the board until I do have you.


Beat this unit! @ 2012/06/25 14:04:55


Post by: p_gray99


It's only 4+ cover and chances are if you ram me with enough force to hurt me you're going to be dead, and anyway I'll probably dodge on a 3+. With the 2 burst cannons and a railgun, one will be dead per turn, and I doubt the 2 lances are enough to hurt me.
Most of the points for raiders are in the fact they can deploy troops so easily: If I were you, I'd deploy something different to take down a tank that can easily destroy AV10.


Beat this unit! @ 2012/06/25 14:09:11


Post by: Vindicare-Obsession


I thought it was a 4+ too. Re-read. Turboboost is a 3+. The post stands. When it comes to these two clashing its about who hits first and I've taken away that option b/c i have 2.

Just out of curiousity what is the Bs on a hammerhead? I know that most Tau are 3 and they rely on their marklights alot. If you are Bs 3 that makes its that much easier to survive return fire after I turbo.


Beat this unit! @ 2012/06/25 15:42:58


Post by: p_gray99


The hammerhead always comes with wargear giving it BS4. Also turboboost is 3+ for bikes but 4+ for vehicles. And 2 lances hitting first is still nothing to that much firepower. Especially as you pen me on a 5+, I pen you on a 1+ with my main weapon and then have 6 extra shots to throw at you, not only beating you with quality of firepower but also weight of firepower. In fact, if I were choosing something to go up against 2 raiders, this is what I'd go for. So my post counts.


Beat this unit! @ 2012/06/25 16:13:31


Post by: captain collius


p_gray99 wrote:The hammerhead always comes with wargear giving it BS4. Also turboboost is 3+ for bikes but 4+ for vehicles. And 2 lances hitting first is still nothing to that much firepower. Especially as you pen me on a 5+, I pen you on a 1+ with my main weapon and then have 6 extra shots to throw at you, not only beating you with quality of firepower but also weight of firepower. In fact, if I were choosing something to go up against 2 raiders, this is what I'd go for. So my post counts.


Guys, just post something that can beat it don't have a post war about why your units is better.

That said two Ravenwing Landspeeder Typhoons with typhoon missile launcher and multimelta 150



Beat this unit! @ 2012/06/25 16:15:32


Post by: p_gray99


Meh, they can beat a hammerhead fairly easily. 2 Broadsides: 140


Beat this unit! @ 2012/06/25 16:58:21


Post by: Vindicare-Obsession


10 eldar rangers 190


Beat this unit! @ 2012/06/25 17:17:51


Post by: p_gray99


Tactical squad with flamer and missile launcher with drop pod, 205. Drop down, flamer you and bolter you, however many survive get charged the turn after.


Beat this unit! @ 2012/06/25 17:26:06


Post by: Vindicare-Obsession


I would expect no less
5 Sisters of Retribution W/4 Heavy flamers in an Immolator 210, cant missle the turn you drop and nothing else you have can pen the armor, I jump out and flame you with 4 heavy flamers from infantry and 1 twin linked from the immolator


Beat this unit! @ 2012/06/25 17:43:25


Post by: Deadshot


Avatar of Khaine 155



Beat this unit! @ 2012/06/25 17:50:00


Post by: Vindicare-Obsession


I would hit you with the fire backfiring C'tan shard if I had the codex on me. That being said, I dont and as such, dont have the point value.

5 GK termies with halberds- 200


Beat this unit! @ 2012/06/25 17:51:38


Post by: Deadshot


5 Hammernators 200


Beat this unit! @ 2012/06/25 17:59:53


Post by: Vindicare-Obsession


power weapons + strike first = you dead? 3++ is nice but im taking some down before they strike, specially since im already S 5. I mean ill rise to it, but still i think the GK's got it.

4 Raiders, flickerfield, shock prow 210
(Have the equipment just cuz thats what I always run them and have that price memorized )


Beat this unit! @ 2012/06/25 18:05:03


Post by: Deadshot


You have 10 attacks in a normal round of combat. Mathhammer states 5 hits, and 2.5 wounds ( 3.3 with Hammerhand). I should fail 0.83( 1 wound) or 1.1 with hammerhand. Either way I lose a model. My 8 attacks, hit 4, wound with 3.3 and you fail 2.2. So I win combat by 1.


Beat this unit! @ 2012/06/25 18:08:56


Post by: Vindicare-Obsession


true enough
raiders stand
4 w/ above equipment, im just gonna run around you in circles until all of you eventually die b/c i move 12 (or 24)


Beat this unit! @ 2012/06/25 18:15:43


Post by: Deadshot


2 Dakkajets with Fighta Ace and extra Supa Shoota, RPJ- 270


Beat this unit! @ 2012/06/25 18:17:29


Post by: Vindicare-Obsession


I dont know enough about the new models to claim a fight agains them. Someone elses turn


Beat this unit! @ 2012/06/25 19:07:24


Post by: captain collius


Mortis Contmeptor dreadnought with 2 Kheres Assault Cannons and Cyclone Missile Launcher 215 pts


Beat this unit! @ 2012/06/25 20:26:05


Post by: p_gray99


Sounds like it's just a jumped-up dread to me. And dreads are easy to crack. 2 Ravagers with flickerfields: 230


Beat this unit! @ 2012/06/25 22:21:52


Post by: captain collius


not really Just a jumped up dread
13/12/11 5+ invul against shooting 12 s6 at 24" 2 s8 at 48"


to the ravagers. 10 man devestator team with lascannons 305 pts


Beat this unit! @ 2012/06/26 12:45:39


Post by: Vindicare-Obsession


10 Eldar Ranger Pathfinders 240
2+ cover save, ap1 on a roll of 5-6 to hit, and normal sniper rules


Beat this unit! @ 2012/06/26 13:22:50


Post by: p_gray99


Land Raider Redeemer: 250


Beat this unit! @ 2012/06/26 16:32:21


Post by: liquidjoshi


dreadknight with teleporter and sword : 225 IIRC


Beat this unit! @ 2012/06/26 16:37:19


Post by: p_gray99


See, I knew you would post next! Even though I didn't post ravagers because I knew you'd be next, YOU STILL POSTED JUST AFTER ME!!! STOP STALKING ME ALREADY!

Ok, back to being sane. 2 Ravagers with FFs. Oh wait, I was meant to be sane. Ok, 30 Orks with PK nob: 225-ish


Beat this unit! @ 2012/06/26 16:39:50


Post by: Deadshot


GK Stormraven with Heavy Bolter, Assault Cannon and Psybolt Ammo- 235


Can I make a suggestion? With the release of some 6th ed on Saturday, it will end up that.some.people will have the book and others do not. It would probably happen anyway but I wish to suggest one of 2 things.

1- The thread goes quiet for 1-2 weeks so.people can read, comprehend and purchase the new rules.
2- The thread remains open for 1-2 weeks using the 5th ed rules but after that it swaps to 6th

In both cases the title would be amended to say "Now in 6th Ed". Does that sound like a good idea?


Beat this unit! @ 2012/06/26 16:44:39


Post by: p_gray99


Sounds like a good idea if we were still in contact with the guy who wons the thread. We can't change the title without him and we haven't seen him since around page 210 IIRC. That was when Im2randomghgh got into an argument with him.

Anyway, 3 Broadsides with targetting arrays: 240


Beat this unit! @ 2012/06/26 16:47:57


Post by: captain collius


5 man deathwing terminators TH/SS and CML 235


Beat this unit! @ 2012/06/26 16:51:40


Post by: Deadshot


We could ask one of the Mod Team to edit the title?


Beat this unit! @ 2012/06/26 16:51:53


Post by: Deadshot


And Caetus Assault Ram 235


Beat this unit! @ 2012/06/26 17:00:25


Post by: p_gray99


Yeah, I suppose so. However, given that I've had 3 mod warnings during my time here at dakka, I suggest that someone else ask them. And 2 ravagers with FFs and Night Shields: 250


Beat this unit! @ 2012/06/26 17:25:17


Post by: Deadshot


Ok, I'll do it.

15 Lootas 225

Look at all dat Dakka!


Beat this unit! @ 2012/06/26 21:08:38


Post by: Bobthehero


3x Earthshakers 225


Beat this unit! @ 2012/06/27 08:21:02


Post by: p_gray99


3x Broadsides. 210


Beat this unit! @ 2012/06/27 08:23:04


Post by: Matt.Kingsley


I can't wait for 6th Ed to come so I can stop those broadsides with fliers
"Hit me now "

but seriously, when 6th is 'offically' here the units popping up in this thread will change as we'll prob see less vehicles


Beat this unit! @ 2012/06/27 08:25:46


Post by: p_gray99


And more flyers. Looks like they're going to be a massive part in 6th.


Beat this unit! @ 2012/06/27 08:47:59


Post by: Bobthehero


Krieg doesn't have any dedicated anti flyers units nor flyers.
Uh oh :(


Beat this unit! @ 2012/06/27 09:21:07


Post by: p_gray99


Yeah, and it looks like hydras will be far more common soon enough.


Beat this unit! @ 2012/06/27 09:43:09


Post by: Matt.Kingsley


Def, once they get FAQ'd to have skyfire


Beat this unit! @ 2012/06/27 09:58:15


Post by: p_gray99


Yeah. Won't that make Brock Obama guy happy. And yes, I know that he's liquidjoshi, but that doesn't stop him being Brock Obama guy.


Beat this unit! @ 2012/06/27 10:00:52


Post by: Matt.Kingsley


Pretty sure everyone calls him Brock Obama Guy

Anyway, we should probably get back on topic otherwise this thread may not survive the wait 'til 6th Ed

And as usual I have nothing against dem broadies...


Beat this unit! @ 2012/06/27 10:06:44


Post by: p_gray99


Try a horde of something. Orks generally do the trick. Or just lots of grots...


Beat this unit! @ 2012/06/27 10:10:15


Post by: Matt.Kingsley


BUT IMMA TRYUN TA TINK OVF KRON WAYYZ TA KIL EM!

wait, god damn it caps lock, too lazy to delete and restart...


Beat this unit! @ 2012/06/27 10:21:34


Post by: Bobthehero


3x DKoK Platoon with melta gun 210.

Points might be off by 10, give or take.


Beat this unit! @ 2012/06/27 11:07:19


Post by: Vindicare-Obsession


Hehe, just a bunch of guardies
C'tan shard W/Lord of fire and gaze of death- 255 (give or take 10 this is from memory )


Beat this unit! @ 2012/06/27 11:23:44


Post by: p_gray99


I never liked C'tan. Then again, my best ravager once killed 2 in a single game, so 2x Ravager with flickerfield and night shields, staying back and shooting. 250.


Beat this unit! @ 2012/06/27 11:28:27


Post by: Vindicare-Obsession


3x Broadsides. 210


Beat this unit! @ 2012/06/27 11:40:21


Post by: p_gray99


Very good. At least you're learning well. 30 Orks, PK nob: 225-ish


Beat this unit! @ 2012/06/27 11:44:59


Post by: Vindicare-Obsession


not original. Had to re-post 3 times before I remembered the earlier broadside post.
Burning you up with retributers. Love this matchup.

6 Sisters of Retribution, 4 heavy flamers, 1 power sword and combi flamer in an immolator with twin linked heavy flamers. The nob will be a bit difficult to chew through but ill do it eventually.


Beat this unit! @ 2012/06/27 12:02:40


Post by: p_gray99


Fair enough. You've got some nice anti-inf, but not too much against assault. I take it you're roughly 200 points, so 10 wyches with agoniser hekatrix and raider with flickerfield and night shields. 200. I shoot down the immolator with the dark lances, then assault. And I've got an invun in assault against the power weapon.


Beat this unit! @ 2012/06/27 12:07:13


Post by: Vindicare-Obsession


my bad on the point value, it was 235
someone elses turn.


Beat this unit! @ 2012/06/27 12:13:06


Post by: p_gray99


Why can't you take on the raider and wyches?


Beat this unit! @ 2012/06/27 12:36:38


Post by: Vindicare-Obsession


can but its been you and me back and fourth for a while. guess evryone else is still asleep

that night shield is really irritating. It took me forever to think of how to get around it and the wyches with 1 unit type.......
Damn these forum rules
Land Raider 250 I belive. 42 range (Night shield is only -6 right?) to crack your open topped with 2 twin linked las, then gun the rest of the wyches down while they cry about not being able to damage me.


Beat this unit! @ 2012/06/27 12:39:33


Post by: p_gray99


Fair enough. I'm going to let someone else post because ravagers and broadsides get boring


Beat this unit! @ 2012/06/27 13:10:08


Post by: liquidjoshi


5TH/SS terminators, CML 235

It keeps happening P_Gray.


Beat this unit! @ 2012/06/27 13:15:24


Post by: p_gray99


Looks like I'm coming back to my favourite ork squad: 30 with PK nob: 225. Overwhelm them to death!


Beat this unit! @ 2012/06/27 13:21:41


Post by: Vindicare-Obsession


6 Sisters of Retribution, 4 heavy flamers, 1 power sword and combi flamer in an immolator with twin linked heavy flamers.
favorite unit for hordies

235 (remembered ths time!)