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![[Post New]](/s/i/i.gif) 2010/03/28 16:04:31
Subject: Orks raised to be good?
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Sinewy Scourge
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Is it possible to raise orks to be good? Like from birth?
Could you make them civilized?
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This message was edited 1 time. Last update was at 2010/03/28 16:05:01
"Whoever said the pen is mightier than the sword obviously never encountered automatic weapons."
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![[Post New]](/s/i/i.gif) 2010/03/28 17:21:59
Subject: Orks raised to be good?
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Decrepit Dakkanaut
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No, orks are geneticly hardwired to be violent.
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![[Post New]](/s/i/i.gif) 2010/03/28 17:22:40
Subject: Orks raised to be good?
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Combat Jumping Ragik
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No. Orks are savage & bloodthirsty by nature with the need to "git ta fightin'" This isn't warcraft where orks are civilised but corrupt, here they were created for the sole purpose of waging war. (Coincidentally this helped blizzard avoid copyright infringement)
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Trade rules: lower rep trades ships 1st. - I ship within 2 business days, if it will be longer I will contact you & explain. - I will NOT lie on customs forms, it's a felony, do not ask me to mark sales as "gifts". Free shipping applies to contiguous US states. |
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![[Post New]](/s/i/i.gif) 2010/03/28 17:23:45
Subject: Orks raised to be good?
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Ork Boy Hangin' off a Trukk
California, USA
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You can raise a tiger from birth to be tame and friendly but theres always the chance something will go wrong.
Orks are inherently violent, its practically in their genes to want to fight and kill.
If you managed to obtain a single spore, the ork might be a little confused when it first sprouts, but sooner or later its probably going to kill you.
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1500 points Speed Freeks
WarOne wrote:orks practically live forever...until something like a boot to the head kills you. |
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![[Post New]](/s/i/i.gif) 2010/03/28 17:27:06
Subject: Orks raised to be good?
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Decrepit Dakkanaut
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Crimson Cobra wrote:You can raise a tiger from birth to be tame and friendly but theres always the chance something will go wrong.
Orks are inherently violent, its practically in their genes to want to fight and kill.
If you managed to obtain a single spore, the ork might be a little confused when it first sprouts, but sooner or later its probably going to kill you.
Its not practically in their genes, it is litterally in there genes.
Orks are geneticly programmed to do things (see oddboys for examples) and the single thing all orks are made to do is fight due to them being made by the old ones to be warp-proof supersoliders.
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![[Post New]](/s/i/i.gif) 2010/03/28 17:28:52
Subject: Orks raised to be good?
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Ork Boy Hangin' off a Trukk
California, USA
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Well, I said practically because I thought I read somewhere that the violence actually stems from the symbiotic fungus portion...
Guess not.
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1500 points Speed Freeks
WarOne wrote:orks practically live forever...until something like a boot to the head kills you. |
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![[Post New]](/s/i/i.gif) 2010/03/28 17:35:56
Subject: Orks raised to be good?
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Long-Range Land Speeder Pilot
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the only thing i have to say about this is in fantasy games such as dnd, you can have a civillized orc, albiet their nothing like 40k ork. You can with some dm's have more of a monstrous character such as bugbears, who like orks love fighting and stompin humies, but is good because the game says you can be good
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You love it you slags!
Blood Ravens 1500 pts |
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![[Post New]](/s/i/i.gif) 2010/03/28 17:57:27
Subject: Orks raised to be good?
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[MOD]
Anti-piracy Officer
Somewhere in south-central England.
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You could raise Orks from spores, train them up and put them in the Imperial Guard as long as you kept them fighting.
If you don't keep them fighting they will fight with each other or the rest of your troops.
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![[Post New]](/s/i/i.gif) 2010/03/28 17:59:51
Subject: Orks raised to be good?
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Humming Great Unclean One of Nurgle
Georgia,just outside Atlanta
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Corpsesarefun is 100 % correct.
Short of some sort of "behavioral neutralizing implant" wich would reneder the Ork "docile" an ork is predisposed to stomp and kill,it's litteraly "hardwired" into their genetic make up.
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"I'll tell you one thing that every good soldier knows! The only thing that counts in the end is power! Naked merciless force!" .-Ursus.
 I am Red/Black Take The Magic Dual Colour Test - Beta today! <small>Created with Rum and Monkey's Personality Test Generator.</small>I am both selfish and chaotic. I value self-gratification and control; I want to have things my way, preferably now. At best, I'm entertaining and surprising; at worst, I'm hedonistic and violent. |
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![[Post New]](/s/i/i.gif) 2010/03/28 18:08:58
Subject: Orks raised to be good?
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Decrepit Dakkanaut
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FITZZ wrote: Corpsesarefun is 100 % correct.
Short of some sort of "behavioral neutralizing implant" wich would reneder the Ork "docile" an ork is predisposed to stomp and kill,it's litteraly "hardwired" into their genetic make up.
So tempted to start a Whatwhat style signature from the first line
But yes the only way to make an ork good is to fill its bloodstream with sedatives (we are talking a 1:1 ratio of blood and sedatives here) or to cut out half its brain ( YMMV, Ork anatomy is incredibly durable so its possible that even with half a brain said Ork coulds till remain totally unchanged).
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![[Post New]](/s/i/i.gif) 2010/03/28 18:13:51
Subject: Orks raised to be good?
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Kinebrach-Knobbling Xeno Interrogator
The Emperor's Right Hand
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Orks would not work in the Imperial Guard, sorry. The only reason that Orks have not overwhelmed the universe is because of their constant in-fighting.
So if an Ork in the Guard got pissed, you've got a lot of dead Guardsmen on your hands.
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Für Mein Gott-Kaiser Ich Den Krieg Ziehen
My Culexus/Inquisitor/Imperial Guard Fan-fic
http://www.dakkadakka.com/dakkaforum/posts/list/285271.page
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![[Post New]](/s/i/i.gif) 2010/03/28 18:22:58
Subject: Orks raised to be good?
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Committed Chaos Cult Marine
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Sounds right to me. I don't see an ork being friendly and peaceful anytime soon unless you did some serious tweaking to it.
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95% of teens would go into a panic attack if the jonas brothers were about to jump off the empire state building copy and paste this if you are the 5% who would pull up a lawn chair grab some popcorn and yell JUMP BITCHES!!!!!!!!!!!!!
Mekboy wrote:Tzeentch: Full house! Yay!
Deciver: Straight Flush! Yay!
Eldrad: Four of a kind! Awww!
Creed: Warhound titan. Die, xenos scum!
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![[Post New]](/s/i/i.gif) 2010/03/28 19:52:21
Subject: Orks raised to be good?
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[MOD]
Anti-piracy Officer
Somewhere in south-central England.
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steempunk wrote:Orks would not work in the Imperial Guard, sorry. The only reason that Orks have not overwhelmed the universe is because of their constant in-fighting.
So if an Ork in the Guard got pissed, you've got a lot of dead Guardsmen on your hands.
You make a regiment consisting entirely of Orks, indoctrinated from birth with the creed of Teh Emporer.
They would lap it up.
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![[Post New]](/s/i/i.gif) 2010/03/28 20:04:03
Subject: Orks raised to be good?
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Kinebrach-Knobbling Xeno Interrogator
The Emperor's Right Hand
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Why bother with the risk of orks when you've got ogryn?
Why bother with the risk of the ordo xenos purging your entire regiment, command structure and maybe planet?
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Für Mein Gott-Kaiser Ich Den Krieg Ziehen
My Culexus/Inquisitor/Imperial Guard Fan-fic
http://www.dakkadakka.com/dakkaforum/posts/list/285271.page
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![[Post New]](/s/i/i.gif) 2010/03/28 20:08:25
Subject: Orks raised to be good?
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Avatar of the Bloody-Handed God
Inside your mind, corrupting the pathways
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For giggles.
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![[Post New]](/s/i/i.gif) 2010/03/28 20:11:17
Subject: Orks raised to be good?
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Kinebrach-Knobbling Xeno Interrogator
The Emperor's Right Hand
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Haha, I can almost imagine the hilarity that would ensue when the Ork warboss meets a Commissar for the first time...priceless moments...
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Für Mein Gott-Kaiser Ich Den Krieg Ziehen
My Culexus/Inquisitor/Imperial Guard Fan-fic
http://www.dakkadakka.com/dakkaforum/posts/list/285271.page
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![[Post New]](/s/i/i.gif) 2010/03/28 20:20:02
Subject: Orks raised to be good?
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Decrepit Dakkanaut
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Can you raise a dog to be a fish?
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![[Post New]](/s/i/i.gif) 2010/03/28 20:25:55
Subject: Orks raised to be good?
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Nasty Nob
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You know, this brings up a good point. Would the Brainboyz really have been dumb enough to create Orks that would turn on them? Well, they apparently WERE, but they must have at least tried to genetically engineer a killing machine that would only be violent against the enemy. Why design a warrior class that kills everything - including each other and also their creators?
I think there's a genetic safeguard that must have failed. Turn off the safeguard and there you have it - friendly Ork! Just a thought, wildly speculative, but there you have it.
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![[Post New]](/s/i/i.gif) 2010/03/28 20:28:03
Subject: Orks raised to be good?
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Pulsating Possessed Chaos Marine
Did you guys know Canada has a friggin desert?
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steempunk wrote:Why bother with the risk of orks when you've got ogryn?
Why bother with the risk of the ordo xenos purging your entire regiment, command structure and maybe planet?
1because orks are smarter than ogryns....
2because ogryns are stupid, thats why
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You're not playing the game like I play it...why aren't you playing the game like I play it?! O_O |
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![[Post New]](/s/i/i.gif) 2010/03/28 21:38:38
Subject: Orks raised to be good?
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Focused Dark Angels Land Raider Pilot
Eeeveryvehr
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Blitza da warboy wrote:steempunk wrote:Why bother with the risk of orks when you've got ogryn? Why bother with the risk of the ordo xenos purging your entire regiment, command structure and maybe planet? 1because orks are smarter than ogryns.... 2because ogryns are stupid, thats why  Because the Imperium doesn't much need soldiers to think for themselves. They ask too many questions, some Commissar puts a hole between their eyes to illuminate their minds...litterally. Ogryns go where they're told, even if it means in front of Tau fire, don't ask questions, no indiscipline, no command chain problems, they're the perfect soldiers. Stupid and ruthless
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This message was edited 1 time. Last update was at 2010/03/28 21:38:59
Could you be there
'cause I'm the one who waits for you
Or are you unforgiven too? |
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![[Post New]](/s/i/i.gif) 2010/03/28 21:59:35
Subject: Orks raised to be good?
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Mounted Kroot Tracker
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Nurglitch wrote:Can you raise a dog to be a fish?
I can.
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Night Watch SM
Kroot Mercenaries W 2 - D 3 - L 1
Manchu wrote: This is simply a self-fulfilling prophecy. Everyone says, "it won't change so why should I bother to try?" and then it doesn't change so people feel validated in their bad behavior.
Nightwatch's Kroot Blog
DQ:90-S++G++M-B++I+Pw40k08#+D+A--/cWD-R+T(S)DM+
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![[Post New]](/s/i/i.gif) 2010/03/28 22:17:30
Subject: Orks raised to be good?
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Sinewy Scourge
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Solorg wrote:You know, this brings up a good point. Would the Brainboyz really have been dumb enough to create Orks that would turn on them? Well, they apparently WERE, but they must have at least tried to genetically engineer a killing machine that would only be violent against the enemy. Why design a warrior class that kills everything - including each other and also their creators?
I think there's a genetic safeguard that must have failed. Turn off the safeguard and there you have it - friendly Ork! Just a thought, wildly speculative, but there you have it.
love your sig. My only thoughts were that if you can do things like train wolves, you must be able to train an ork. Geuss i thougth wrong.
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"Whoever said the pen is mightier than the sword obviously never encountered automatic weapons."
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![[Post New]](/s/i/i.gif) 2010/03/28 23:44:04
Subject: Orks raised to be good?
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Krazed Killa Kan
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Doesn't matter whether you do train some orks to be pals with da 'umiez, unless you keep them in a hermetically sealed bubble the spores that the shed like we shed skin cells will eventually find a nice damp dark spot, germinate and grow into a population of orks, call a waaagh! kill the 'umies and then the indocrinated orks will say 'wot took you so long?' before joining them fighting/fighting them before joining, depending on thier mood...
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DR:80S---G+MB---I+Pw40k08#+D+A+/fWD???R+T(M)DM+
My P&M Log: http://www.dakkadakka.com/dakkaforum/posts/list/433120.page
Atma01 wrote:
And that is why you hear people yelling FOR THE EMPEROR rather than FOR LOGICAL AND QUANTIFIABLE BASED DECISIONS FOR THE BETTERMENT OF THE MAJORITY!
Phototoxin wrote:Kids go in , they waste tonnes of money on marnus calgar and his landraider, the slaneshi-like GW revel at this lust and short term profit margin pleasure. Meanwhile father time and cunning lord tzeentch whisper 'our games are better AND cheaper' and then players leave for mantic and warmahordes.
daveNYC wrote:The Craftworld guys, who are such stick-in-the-muds that they manage to make the Ultramarines look like an Ibiza nightclub that spiked its Red Bull with LSD. |
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![[Post New]](/s/i/i.gif) 2010/03/29 01:16:17
Subject: Re:Orks raised to be good?
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Evasive Eshin Assassin
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i think it comes down to power. whoever has the power has control of the orks.
blood axes have been known to work with humans.
orks can even come to respect and almost fear humans. Yarrick is well known for being "dead 'ard" amongst the orks.
now can they be considered friendly... probably not. can they be used as a tool and kept on a leash... id think so.
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![[Post New]](/s/i/i.gif) 2010/03/29 02:29:44
Subject: Re:Orks raised to be good?
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Flashy Flashgitz
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usernamesareannoying wrote:i think it comes down to power. whoever has the power has control of the orks.
blood axes have been known to work with humans.
orks can even come to respect and almost fear humans. Yarrick is well known for being "dead 'ard" amongst the orks.
now can they be considered friendly... probably not. can they be used as a tool and kept on a leash... id think so.
That's more of a respect than anything, like how in one white dwarf article, they mentioned that they had a respect for the God Emperor, as he was seen as a "War God" to them.
Anyways, I agree with what everyone else has said, and also, Orks will grow with the stimulus of battle, so even if there was a peaceful Ork, it would most likely be incredibly weak and sickly.
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whalemusic360 wrote:
DBZ referance. Gotta be a special kinda nerd to get that one.
Whew, I can finally unclench my anus. |
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![[Post New]](/s/i/i.gif) 2010/03/29 02:50:10
Subject: Orks raised to be good?
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Long-Range Land Speeder Pilot
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aka_tizz wrote:Blitza da warboy wrote:steempunk wrote:Why bother with the risk of orks when you've got ogryn?
Why bother with the risk of the ordo xenos purging your entire regiment, command structure and maybe planet?
1because orks are smarter than ogryns....
2because ogryns are stupid, thats why 
Because the Imperium doesn't much need soldiers to think for themselves. They ask too many questions, some Commissar puts a hole between their eyes to illuminate their minds...litterally.
Ogryns go where they're told, even if it means in front of Tau fire, don't ask questions, no indiscipline, no command chain problems, they're the perfect soldiers. Stupid and ruthless
Also, the stupidity of Ogryns comes in handy when being hacked and shot, they dont know when to die.
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Whoever appeals to the law against his fellow man is either a fool or a coward. Whoever cannot take care of himself without that law is both. For a wounded man shall say to his assailant, "If I Die, You are forgiven. If I Live, I will kill you." Such is the Rule of Honor.
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![[Post New]](/s/i/i.gif) 2010/03/29 03:46:34
Subject: Orks raised to be good?
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Veteran Wolf Guard Squad Leader
In the chaotic wastes also known as Canada
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corpsesarefun wrote:
So tempted to start a Whatwhat style signature from the first line 
Does anyone remember Gwar! s sig?
Everyone would agree with him (mostly because he was always right), but also to get on the magical signature of Gwar!,
it was pure win!
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DOOMFART's Drunken Rugby Player FOR DOOMFART! FOR GES! FOR DAKKA!!!! Kanluwen wrote:Cadian Blood and Soul Hunter?
They're like kidnapping someone, and forcefeeding them heroin until they're hooked. |
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![[Post New]](/s/i/i.gif) 2010/03/29 22:26:17
Subject: Orks raised to be good?
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[MOD]
Anti-piracy Officer
Somewhere in south-central England.
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Nurglitch wrote:Can you raise a dog to be a fish?
No, but you can raise a wolf to be a dog, or let a dog go feral and become a wolf.
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![[Post New]](/s/i/i.gif) 2010/03/30 20:44:02
Subject: Orks raised to be good?
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Da Head Honcho Boss Grot
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Orks are innately xenophobic. Or perhaps "Ork Chauvinist", as it has more to do with their own superiority than anything. It would be pretty much impossible to get Orks to respect human authority, if it's not being backed up by immediate and visible power (and even then there's no guarantees). An Ork that had a lot of contact with humans from an early age may, though, consider humans in more friendly terms than not, especially if they both have a common enemy that is prevalent enough to command all of their attention.
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Anuvver fing - when they do sumfing, they try to make it look like somfink else to confuse everybody. When one of them wants to lord it over the uvvers, 'e says "I'm very speshul so'z you gotta worship me", or "I know summink wot you lot don't know, so yer better lissen good". Da funny fing is, arf of 'em believe it and da over arf don't, so 'e 'as to hit 'em all anyway or run fer it. |
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![[Post New]](/s/i/i.gif) 2010/03/31 01:20:22
Subject: Orks raised to be good?
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Mekboy Hammerin' Somethin'
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Solorg wrote:You know, this brings up a good point. Would the Brainboyz really have been dumb enough to create Orks that would turn on them? Well, they apparently WERE, but they must have at least tried to genetically engineer a killing machine that would only be violent against the enemy. Why design a warrior class that kills everything - including each other and also their creators?
I think there's a genetic safeguard that must have failed. Turn off the safeguard and there you have it - friendly Ork! Just a thought, wildly speculative, but there you have it.
The Brainboyz created orks that were controllable, however, the same fungus which made them so intelligent had a similar effect on orks until it got to the point where they realised they were being bossed around by weedy runts who couldn't exert any real power over them and they rebelled, ate all of the fungus and that was that. The orks as used by the Brainboyz for however long and not the same orks that exist in the current 40K universe.
It wouldn't be realisitic for humans to have regiments of tamed orks because orks are only really docile when they don't fight, so controllable orks would be useless orks. Imperial agents do however act as servants to ork bosses. They take on the guise of tacticians and advisors when they really work covertly for the Imperium, directing orks into wars that benefit the Imperium so in a way the Imperium does use ork 'regiments' but indirectly.
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Be Pure!
Be Vigilant!
BEHAVE!
Show me your god and I'll send you a warhead because my god's bigger than your god. |
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