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Made in us
Ruthless Rafkin






Glen Burnie, MD

Though it does not happen often enough with me, there comes a time when your plan works perfectly, your dice are god, and your opponet's dice just take a dump all over him. You're crushing him utterly; how do you respond in terms of gamer etiquitte and proper sportmanship.

I tend to try and empathize with the person, as in "Dude, I'm sorry. Your dice just do not like you today.", but I'm afraid that sounds like a d-bag move, even though it was not my intention. In a tournment setting, I have to keep going with my plan generally, as crushing = more points = closer to the top, but I still feel bad for the other guy, because the game has to be no fun for them at that point.

What do you do in this situation?

This message was edited 1 time. Last update was at 2010/11/06 14:54:51




-Loki- wrote:
40k is about slamming two slegdehammers together and hoping the other breaks first. Malifaux is about fighting with scalpels trying to hit select areas and hoping you connect more. 
   
Made in gb
Hardened Veteran Guardsman




England

I would say something like;
"I didn't expect it to go all my way for me the dice have definitely favoured me today, which makes a nice change *smile* would you like a rematch on a couple of weeks?"

Make out that I'm the lucky one, and it's not their bad luck or generalship that made them lose?

far too many points and still painting...

74th @ Caledonian Uprising 2011
104th @ Caledonian Uprising 2014 (and STILL best General in Pure Codex:IG) 
   
Made in us
Rogue Daemonhunter fueled by Chaos






Toledo, OH

It depends a lot on the circumstances. Some players have fun even through a crushing loss. Then you can joke along with them and the like.

Others are really betrayed by dice. A comment along those lines can be nice.

If it's a against player I know is a top competitor, I might point out a key moment and empahasis how maybe fate made my victory larger.

Against younger players, or any player that's new and/or more of a "fluff" player, I try to emphasis what did go right: a lone sargeant surviving the game, an incredible shot taht destroys a tank, whatever. Having a good story helps ease the pain of the loss.

In general, though, less is more. A curb stomping is never going to feel good, and sometimes making excuses and talking about it just makes the person feel worse.
   
Made in ca
Angered Reaver Arena Champion






Recently I won a local event, essentially stomping all my opponents into the ground going 4-0. Now normally at events I finish in the top 3, but this was my first actual win. Previously, I had scored really high in sportsmanship as well. However, during this event I was actually ranked lowest. Afterwords I couldn't understand why, as I felt that I had done everything the same as normal.

It wasn't until afterwords, when I was talking with the TO about it, that I came to realize something: Most people are not going to give you high sportsmanship scores if you beat them. No matter how much you try to joke with them during the game, give them credit and blame the dice gods etc, they will still not be happy (for the most part) about a loss. The more convincing the victory, the both the more extreme and likely this reaction is to happen.

In the end, a person who is winning can only do so much to make their opponent feel better about the game.

Sangfroid Marines 5000 pts
Wych Cult 2000
Tau 2000 
   
Made in us
Wraith





Raleigh, North Carolina

I can count on one hand the amount of times I've soundly massacred my opponent and it was not due to the dice gods frowning upon them. Most of the people I play with, including myself, take the whim of the dice and keep cheerful about it when it's drastically not in our favor. When I win because of that, it's typically with the understanding that it would've been an entirely different game if my opponent had rolled higher than a 2 for everything.

Now, those times where I soundly crushed an opponent and the dice had little to do with it (rolling average throughout the game for both of us), I thank them fo the game and we often have a little conversation about why the game went so abysmally for them. For instance, an ork player congo-lined 30 Boyz along a board edge to keep my Genestealers from coming in directly on the objective. I just came in on the far side of the objective, charged the 4 Boyz that could get in close combat, and watched them all implode from Fearless wounds while my 7 Stealers sat there unscathed because the Klaw Nob was at the far end of the line. Had he kept the Boyz around the objective and just taken the charge, he would've had more than four of them in combat to swing back at me.

 
   
Made in us
Regular Dakkanaut





Joizey

http://www.youtube.com/watch?v=HAF7Pgd_VPA&feature=related
   
Made in de
Storm Trooper with Maglight







Well if this occurs I feel bad about my own good rolls. I hate it to win by dice rolls.

if it gets really bad I apologize for my and for his rolls after the game.

If the opponent is continueing to have fun, than I salute him for his spirits (because thats what I like)
If the opponent is somehow in a worse shape I try to put him up again: "You can do nothing about it, its just a bad day", "Its not your fault, you did well" and so on.

And after the game I clearly state that this game is not representative because the dice went mad.

But indeed it is difficult do be in such a situation. In a friendlyt game sometimes the fun is greater than with ordinary rolls. However in an important tourney game it is very annoying to lose valuable points due to the dice.






 
   
Made in us
Angelic Adepta Sororitas




Inland Empire, CA

It was never about the dice. Next time just play better!
   
Made in gb
Longtime Dakkanaut




I think what needs to be said is done so during the game.

For instance, rolling 6 dice, needing 6's, and getting 6 of them. The comments there and then tend to set the tone. If you pretend like your sheer blind luck is somehow a result of your skill, then you're the aformentioned 'douche bag'. But if you say something like 'well, that I did not expect' then you're probably okay.
   
Made in jp
Hacking Shang Jí






Polonius wrote:It depends a lot on the circumstances. Some players have fun even through a crushing loss. Then you can joke along with them and the like.

Others are really betrayed by dice. A comment along those lines can be nice.

If it's a against player I know is a top competitor, I might point out a key moment and empahasis how maybe fate made my victory larger.

Against younger players, or any player that's new and/or more of a "fluff" player, I try to emphasis what did go right: a lone sargeant surviving the game, an incredible shot taht destroys a tank, whatever. Having a good story helps ease the pain of the loss.

In general, though, less is more. A curb stomping is never going to feel good, and sometimes making excuses and talking about it just makes the person feel worse.


You all should listen to Polonius. This is about the best advice I've seen.

I would never apologize to someone for beating them in a game where my objective in playing is to beat them, like the OP said. That sounds like a way to add insult to injury, like the implied message is, "not only are you such a loser that you got stomped at toy soldiers, but your feelings are so fragile I have to pretend it's my fault so you don't cry in front of everyone." Even if that's not your intention, it could very well come across that way.

I just try to be fun to play against during the game. I try to be amicable, don't pull TFG moves, and set up a match that's fair (don't field stuff that I know my opponent can't deal with). If I win I don't gloat. If I lose I don't mope. If my opponent is down about it I bring up the story aspect of the battle in a way that should be entertaining to us all. If I consistently stomp my opponent (rare) I offer to switch armies with them for a battle. Otherwise, I just let them deal with it. In the end, we're playing with mandollies. Most likely if I met someone who actually got upset enough about their mandollies that losing a game ruined their day, I'd probably try to avoid hanging out with them in the future.

"White Lions: They're Better Than Cancer!" is not exactly a compelling marketing slogan. - AlexHolker 
   
Made in us
Automated Rubric Marine of Tzeentch






If it was a slight player/list building error that gave me the edge in the game, I'll try to make it into a nice learning experience.

"It might have been better to place your [only] wizard in a unit instead of by himself where I could cast Foot of Gork on him."

If it was just dice, I'll just act like it's not a huge deal and thank my opponent for a great game in spite of his dice. Unless, of course, my opponent makes a big freaking deal about his dice hating him. I had this happen once. My dice were on bloody fire and his just sucked. I wanted to enjoy my rare piece of good fortune, but he really ruined it for me.
   
Made in au
Rifleman Grey Knight Venerable Dreadnought




Realm of Hobby

Sadly, Im rarely in your situation, but the others in this thread are quite valid suggestions.

MikZor wrote:
We can't help that american D&D is pretty much daily life for us (Aussies)

Walking to shops, "i'll take a short cut through this bush", random encounter! Lizard with no legs.....
I kid Since i avoid bushlands that is
But we're not that bad... are we?
 
   
Made in us
Wicked Ghast





The vast blue ocean

After the game, ask to see his general/HQ choice. Then drop it on the ground and stomp on it while shouting "Prison rules, Biatch!"

Bonus points if it's a kid and you make him cry.

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Made in gb
Purposeful Hammerhead Pilot




Scotland

Good game. *handshake* then let them explain to me what they thought went wrong for them.

~You can sleep when you're dead.~
 
   
Made in au
Poxed Plague Monk





Squeek Klaw Klan: Under-Empire

Smarteye wrote:After the game, ask to see his general/HQ choice. Then drop it on the ground and stomp on it while shouting "Prison rules, Biatch!"

Bonus points if it's a kid and you make him cry.
\


Nice, PLASTIC FOR THE PLASTIC MOLD!

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Made in gb
Krazed Killa Kan






Newport, S Wales

It's never really an issue for me, my dice rolling sucks!

Seriously, I play footslogging ork list at the moment, and my average run roll following a WAAAGH! is a measly 2. I'm considering equipping all my boyz with boots done up with velcro, they seem to be having some trouble with laces

Usually a good laugh and a joke about the dice always smooths it over, I don't play competitively and have yet to encounter TFG so haven't really had to plan my post-victory words carefully yet.

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 Atma01 wrote:

And that is why you hear people yelling FOR THE EMPEROR rather than FOR LOGICAL AND QUANTIFIABLE BASED DECISIONS FOR THE BETTERMENT OF THE MAJORITY!


Phototoxin wrote:Kids go in , they waste tonnes of money on marnus calgar and his landraider, the slaneshi-like GW revel at this lust and short term profit margin pleasure. Meanwhile father time and cunning lord tzeentch whisper 'our games are better AND cheaper' and then players leave for mantic and warmahordes.

daveNYC wrote:The Craftworld guys, who are such stick-in-the-muds that they manage to make the Ultramarines look like an Ibiza nightclub that spiked its Red Bull with LSD.
 
   
Made in ca
Growlin' Guntrukk Driver with Killacannon





Owen Sound, ON. Canada

When the dice rolls go badly for my opponent, and it's causing him the game, i'll usually start cheering him on to get good rolls in order to "UP" the mood, even add in a bit of color commentary during the game to make it more fun for both of us! (They do the same for me when my dice take a nap!)

We all hate it when our dice bail on us, but hey if we're going down... might as well have a laugh on the way!

Waaagh! Skarshak - Back after being lost in the Warp, an' ready to Krump sum 'eads!  
   
Made in us
The Last Chancer Who Survived





Norristown, PA

this never happens to me, even when my opponent still happens to mess up every roll he makes, I still manage to lose every time

 
   
Made in gb
Decrepit Dakkanaut






UK

I rarely crush people, but in the instances where I have, limiting conversation about how it went tends to be the best option. The last thing I want to hear when I lose is a comment about how the game went, as generally my mind wants to say "Yes, I know, I was bloody there!".

Around my area, there's little in the way of after-match banter unless it was a close game, a game filled with surprises or even just holding one surprise. I joke with one guy about how my 6 fire warriors beat down his Lictor, but I only do this because it's a strange occurence and because he won that game anyway; if he'd lost it because of it or if it was a major turning point, I wouldn't mention it, but it just something fun that happened in a game i'd already lost.

In a game I recently had vs Eldar (recently for me, which is months ago) the dice were against me at every turn. From turn 1 my 4 railguns (two twin-linked) were in range of his only two vehicles, a Falcon with Holo-Fields and a Wave Serpent with spirit stones. When the game ended on turn 6 those vehicles were still alive, albeit the falcon was immobilised, but its cargo of harlies were close enough anyway. 24 railgun shots could not take down 2 vehicles, despite 12 of those shots being twin-linked.

Combined with a Jetseer Council that was intact bar one failed DorG attempt, it was a horrible game for me. I don't remember hwo many 5s or 6s I rolled during it, but I could probably count them both on my hands.

That game ended with a handshake and no more said about it, which I appreciated, there was nothing I could've done and i'm glad that my opponent knew that and decided against discussing the game further.

Contrary to this, a different opponent managed to rub my Slann's death into my face (he shouldn't have died, but the internet was down so the FAQs couldn't be accessed to prove it) by shouting and running around the store telling everyone, leaving me alone at the game table in the middle of my turn with everyone congratulating him (he didn't even kill it, a Miscast did).

I honestly felt like packing up then and there, but part of me is glad I didn't, as despite losing so many points and the game ending with so few of my models remaining, I managed to claw back enough VPs for it to be a draw. Karma? Possibly, but it really wasn't a fun game after that.

Mandorallen turned back toward the insolently sneering baron. 'My Lord,' The great knight said distantly, 'I find thy face apelike and thy form misshapen. Thy beard, moreover, is an offence against decency, resembling more closely the scabrous fur which doth decorate the hinder portion of a mongrel dog than a proper adornment for a human face. Is it possibly that thy mother, seized by some wild lechery, did dally at some time past with a randy goat?' - Mimbrate Knight Protector Mandorallen.

Excerpt from "Seeress of Kell", Book Five of The Malloreon series by David Eddings.

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Made in us
Longtime Dakkanaut






Folsom, CA, just outside Sacramento

Since i have yet to actually win a game with my ig army, i find what fun i can in what little i can do...so unless my opponent is a complete d-bag i can have fun anyways...(although it is entirely my fault, im a terrible general and my dice seem to be weighted to roll 1's all day long) my best day was when i tied a game because my opponent (csm) had one guy left oin the entire board at the end of turn 7 and he only killed 5 of my 75 guardsmen...

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Made in us
Chalice-Wielding Sanguinary High Priest





Arlington TX, but want to be back in Seattle WA

really, anything you say will most likely represent you as a D-Bag. The last thing anyone wantes to hear after being decimated is a statement of anykind relative to the loss they just suffered. I mean, as the victor, what can you say? Nice Game? Good effort? That was close? Better luck next time? I enjoyed the game? Tough break? They all make you sound like a turd

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Made in us
Scouting Shadow Warrior





How about "thank you for the game"? Saying it sincerely, no one but a d-bag will think you're being a d-bag.
   
Made in us
The Last Chancer Who Survived





Norristown, PA

The few times I actually win I rarely talk about it because I don't wanna sound like I'm gloating.

There was really only one game where I slaughtered someone though. it was my tomb kings vs a friend's high elves, a few years ago. I went first, my casket was up on a hill, I opened it up and rolled pretty high for it. My friend decided not to use a dispell scroll and rolled for it and lost. he had every character model solo instead of in units, and every unit but 1 could see it. So his general and every character was dead before he even moved a single model. And all his units were hit real hard too. I could tell he was a little POed that he didn't use a scroll and I offered him a take back but he declined. We just payed out the rest of the game which wasn't very fun for either of us.

Winning is fun and all, but I prefer a draw or minor victory.. where you get a fun game that usually comes down to the very last turn to decide who's gonna win. The post game recap is a lot more fun that way

 
   
Made in us
Winged Kroot Vulture





Seattle, WA

I blame my own Railguns. Since they are usually going to do so anyway.

"Submunition is OP.. LOL" and then get on with my day.

   
Made in us
Napoleonics Obsesser






Yeah, I know what you're talking about completely. It doesn't happen often for me...But when it does...it usually goes down like this:

"wtf man, I'm sorry. "
"What do you mean? You won."
"meeeeeh"


If only ZUN!bar were here... 
   
Made in gb
Lone Wolf Sentinel Pilot





Sitting on the roof of my house with a shotgun, and a six pack of beers

As someone who is more often stomped than the stomper i'm usually more concerned with not trying to sound like a bad loser. So within about 30 seconds of losing I normally say something like "dude you stomped me" and then

However there are certain things that grate on me a little "wow, guard usually kick my " or "i hardly ever win with this side" this doesn't just make feel like i've had a bad game or you got lucky but that i've also somehow let down the whole imperium by being so absolutely terrible and in all probability the worst guard player ever.

Had this happen to me a couple of time when I first started, think one guy didn't mean anything by it but fairly sure the other guy was a especially when he then game out with rubbish about having to let newer player win their first game and then whoop them the second game because it implied I didn't deserve my first win as well.

Best way to stay on my good books is to keep it simple, "good game" or "thanks for the game" hand shake and then wait for me to ask what you felt I did wrong, offering advice when it's not been asked for can often come of a criticizing and if you've just stomped all over me

This message was edited 1 time. Last update was at 2010/11/12 19:54:04


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Made in us
Chalice-Wielding Sanguinary High Priest





Arlington TX, but want to be back in Seattle WA

SpankHammer III wrote:As someone who is more often stomped than the stomper i'm usually more concerned with not trying to sound like a bad loser. So within about 30 seconds of losing I normally say something like "dude you stomped me" and then


that is a great idea, it should be the burden of the loser to say something to break the tension

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675 points of Commoraghs finest!

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Lord Helmet - "I bet she gives great helmet."

 
   
Made in us
Winged Kroot Vulture





Seattle, WA

Samus_aran115 wrote:Yeah, I know what you're talking about completely. It doesn't happen often for me...But when it does...it usually goes down like this:

"wtf man, I'm sorry. "
"What do you mean? You won."
"meeeeeh"


"Ugh... yeah.. that was rough.."
"For who!?"
"Oh.. I mean.. you I guess.. I just....... sorry"

   
Made in us
Ruthless Rafkin






Glen Burnie, MD

I perfer a "nail-biter/can go either way" game, but those nail biters don't win tournaments, ya know? I just feel bad when I do crush face, because I've been on the receiving end of that so often that I know it sucks.



-Loki- wrote:
40k is about slamming two slegdehammers together and hoping the other breaks first. Malifaux is about fighting with scalpels trying to hit select areas and hoping you connect more. 
   
Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

to be sure people hate it when the game is one sided. even when its one sided in their favor.

this one time i was facing a Grey Knight list played by a little pupil of mine(he has watched me play my Gks and dominate with them so much he started an army of his own) and my Gunline marines just stomped him.

at the end of the 1500 point game the dead pile on his side was 20 PAGKs, 10 ISTs, 10 TAGKs, a LR, 2 Dreadnoughts and a Vindicare.

my dead pile was 1 lonely Space marine and 3 Assault terminators.

he did everything right, staying back to make the most of Shrouding and Psycannons. he had lascannon/missile dreds and a Landraider for anti-armor. his Stormbolters to destroy my infantry. the dice loved me and hated him though. i popped his Raider on turn 1 with a single lascannon shot, popped 1 dred with another lascannon. my vindicator seved up some spot on pie. Librarian and Assault terminators carved up his terminators while taking only a few losses in return. i passed just about ever flippin armor and cover save.

game ended on turn 4.

i felt terrible.

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Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
 
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