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With all the buzz going on about the new Necrons, does anyone else shudder at the thought of what might be in store for the Tau?
While I have no problem with their new fluff by itself, I am disappointed that they put the old fluff to the grave, no pun intended.
Well the Necrons needed a major re-design really, in at least mine, many others and the GW design teams opinions.
Tau, however, don't really need such a radical change. I wouldn't really say this predicts much about the Tau and that it's too early to think about it (we don't even know if they're next), but it would suggest there will be a fair few new wacky abilities.
"It is the great irony of the Legiones Astartes: engineered to kill to achieve a victory of peace that they can then be no part of." - Roboute Guilliman
"As I recall, your face was tortured. Imagine that - the Master of the Wolves, his ferocity twisted into grief. And yet you still carried out your duty. You always did what was asked of you. So loyal. So tenacious. Truly you were the attack dog of the Emperor. You took no pleasure in what you did. I knew that then, and I know it now. But all things change, my brother. I'm not the same as I was, and you're... well, let us not mention where you are now." - Magnus the Red, to a statue of Leman Russ
depepnds on what I can actually field on the board. Either the codex going to make me smile or smile. Besides...getting use to playing 500 pts with my tau
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I think we need to acknowledge at this point, whether we like it or not, that GW is changing the 40k background across the board, for better or for worse. A lot of what has been established is going to stay, but a lot of it is changing.
CoALabaer wrote: Wargamers hate two things: the state of the game and change.
Tau don't really need a full overhaul like the necrons did.The necrons really didn't have much character. The tau ,on the other hand, have there whole good guy/good tech/mech suits. Not to say we shouldn't expect changes. Just I doubt they will completely redo them.
Automatically Appended Next Post:
chaos0xomega wrote:I think we need to acknowledge at this point, whether we like it or not, that GW is changing the 40k background across the board, for better or for worse. A lot of what has been established is going to stay, but a lot of it is changing.
It seems to me moving armies to be more like the tau or am I seeing things wrong.
This message was edited 1 time. Last update was at 2011/10/29 23:22:14
if they do change them, its going to be somthing involving the Etherals being basicly evil and manipulating the Tau race to their own evil agenda.
or somthing thats actually interesting that works off of existing fluff
or whatever Matt Ward feels like doing that day
this will be basicly what will happen if the fluff is changed, right?
This message was edited 1 time. Last update was at 2011/10/29 23:58:38
The use of a Chaos Dreadnought depends on three things:
1) How often do people piss you off?
2) Do you have any spare socks?
3) How hard can you swing said sock if it contained the aforementioned dreadnought?
I would like to see the Tau models with a little bit of personality.
They're quite heavily oriental right? I think that should factor more into the miniatures themselves, especially squad leaders and misc parts/accessories.
I would also like to see a HUGE update on the monopose suits that they have currently, something along the lines of the forgeworld ones, just in a slightly-more-affordable plastic.
Not in the slightest. They are closer to what would happen if india was a planet of it's own with mutated humans, some stronger, some smarter, some lighter, and some more skilled in verbal communication.
I only hope for one thing with the tau: No close combat units besides aliens. I don't want to see powerblades on suits, or other crazy stuff. Give me guns, on top of guns, shooting guns if you must, but no swords.
Desert Hunters of Vior'la The Purge Iron Hands Adepts of Pestilence Tallaran Desert Raiders Grey Knight Teleport Assault Force
Lt. Coldfire wrote:Seems to me that you should be refereeing and handing out red cards--like a boss.
Not in the slightest. They are closer to what would happen if india was a planet of it's own with mutated humans, some stronger, some smarter, some lighter, and some more skilled in verbal communication.
I only hope for one thing with the tau: No close combat units besides aliens. I don't want to see powerblades on suits, or other crazy stuff. Give me guns, on top of guns, shooting guns if you must, but no swords.
He meant design-wise, and they do borrow heavily from japanese mech designs.
knives of Brotherhood bonding, and the voices in Fire Warrior have convinced me of this.
@juraigamer
Do you have a problem with Farsight, just out of interest?
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I actually don't think we will get too many changes. I mean what exactly could they do to the tau that makes you worry. Most of the changes they have done to the other armies have made them more like the tau. monkeys, brofisting, this necron thing. All changes that wouldn't be changes for the tau.
Changes I expect to see, I expect to see the farsight enclaves expanded so you get a few farsight armies. I also expect to see a battle report of tau on tau violence.
Only thing I kind of worry about, but don't. is the idea that they are going to try and make the tau evil in stupid ways. They could also go the other way and actually peel back some of the more stupid evil. Maybe gravitate all the evil over to farisght.
Though I am kind of wondering. How exactly do people think they will screw things up?
This message was edited 1 time. Last update was at 2011/10/30 15:43:15
They put the old Necron fluff to the grave? It must have been a pretty small coffin then, because there was slightly more than nothing there. I don't see the Tau getting reinvented to such a degree, since they actually have a half decent amount of fluff already. I'd say the chances of them screwing up Tau are about the same as them making Tau cooler or maintaining the status quo. At this point, it's entirely too early to tell. I'm optimistic though.
As for models, I have a feeling a Crisis/Broadside kit will happen because of the current hybrid kit. There's always been some big problems with the Crisis kit, and I hope they get addressed with either a recut or a new design altogether. I could definitely see them for the 3/$40 price point that Killa Kans have.
They just stepped on the imperiums toes and got sucker punched as a result. Then the whole war with the imperium thing. Just. Because the tau and imperials don't get along does not make the tau evil. Perhaps it's the imperium that's evil? The whole "I'm a dictator who has taken on deity persona, now go and kill anything that's diffrent" approach.... Maybe chaos are the good guys too? Maybe they saw what the emperor was trying to do and said "stuff this we is rebelling *****!" chaos might be like the rebel alliance...
They just stepped on the imperiums toes and got sucker punched as a result. Then the whole war with the imperium thing. Just. Because the tau and imperials don't get along does not make the tau evil. Perhaps it's the imperium that's evil? The whole "I'm a dictator who has taken on deity persona, now go and kill anything that's diffrent" approach.... Maybe chaos are the good guys too? Maybe they saw what the emperor was trying to do and said "stuff this we is rebelling *****!" chaos might be like the rebel alliance...
A rebel alliance of blood for the blood god.
The tau have gone up and down with there level of evilness. It's actually kind of odd. You can have some places who say that the tau kill anyone who doesn't join them. Then in others the tau act irrationally nice.
This message was edited 1 time. Last update was at 2011/10/31 18:14:57
nomotog wrote:
The tau have gone up and down with there level of evilness. It's actually kind of odd. You can have some places who say that the tau kill anyone who doesn't join them. Then in others the tau act irrationally nice.
It's both combined.
They believe it's their Manifest Destiny to expand the Tau Empire across the Galaxy. At first they will use the Water Caste try to talk you into joining them and help further the goals of the Empire. If that doesn't work, they apply pressure with the Fire Caste. Apply enough heat and pressure and you have a diamond. Except this Diamond is a new Sept world, not an actual Diamond.
Remember, Heat AND Pressure, not indiscriminate smashing.
nomotog wrote:
The tau have gone up and down with there level of evilness. It's actually kind of odd. You can have some places who say that the tau kill anyone who doesn't join them. Then in others the tau act irrationally nice.
It's both combined.
They believe it's their Manifest Destiny to expand the Tau Empire across the Galaxy. At first they will use the Water Caste try to talk you into joining them and help further the goals of the Empire. If that doesn't work, they apply pressure with the Fire Caste. Apply enough heat and pressure and you have a diamond. Except this Diamond is a new Sept world, not an actual Diamond.
Remember, Heat AND Pressure, not indiscriminate smashing.
Or, if you apply too much of either heat or pressure, everything explodes, and you get the Damocles Gulf.
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Do you have a problem with Farsight, just out of interest?
Nope. It's just that Farsight and his forces represent a small, radical faction within the bounds of the tau empire. His existence doesn't mean the tau are going to pick up melee weapons, in fact he represents a tau being controlled or influenced by something akin to a demon weapon. That's all. Oh and he gimps the tau's army list if you take him.
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Lt. Coldfire wrote:Seems to me that you should be refereeing and handing out red cards--like a boss.
nomotog wrote:
The tau have gone up and down with there level of evilness. It's actually kind of odd. You can have some places who say that the tau kill anyone who doesn't join them. Then in others the tau act irrationally nice.
It's both combined.
They believe it's their Manifest Destiny to expand the Tau Empire across the Galaxy. At first they will use the Water Caste try to talk you into joining them and help further the goals of the Empire. If that doesn't work, they apply pressure with the Fire Caste. Apply enough heat and pressure and you have a diamond. Except this Diamond is a new Sept world, not an actual Diamond.
Remember, Heat AND Pressure, not indiscriminate smashing.
Or, if you apply too much of either heat or pressure, everything explodes, and you get the Damocles Gulf.
Exactly. You need everything to say in balance or risk losing everything.
As much as I would find a Samurai Crisis suit awesome, it would go completely against the fluff and generally just be a bad direction for the army. I think one of the main wants of the fans is for the XV9's to be incorporated into the codex.
Do you have a problem with Farsight, just out of interest?
Nope. It's just that Farsight and his forces represent a small, radical faction within the bounds of the tau empire. His existence doesn't mean the tau are going to pick up melee weapons, in fact he represents a tau being controlled or influenced by something akin to a demon weapon. That's all. Oh and he gimps the tau's army list if you take him.
I believe that his existence will make the tau pick up melee weapons. They already have one sword, all they need is one more then we can have sun down sword duels in a field of cherry blossoms. The idea of battlesuit sword fights will be too appealing to who ever makes the next codex.
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There are some Japanese-ish elements to them (marking designs, bonding knivesa, music, accents, etc) but I disagree that they look anime.
I hope they make Ethereals and Aun'va viable in the new codex. And bring out more female Tau.
As long as they're not in anime schoolgirl uniform. That would just be silly.
Then again...
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I dislike the Aun'va in general, but my main concern, with any Taui character, was the limitations on them. I believe they may only be used in a 1500prts+ game.
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all this moral DBery reminds me of my hist classes
the only thing in 40k that matters is RIGHT BY CONQUEST everyone in 40k does things this way the Tau may prefer to talk there way in the door but they will do the same thing read the fluff they weaseled there way into planets then move "defence forces" into the system and slowly take it over now that the weaker fringe is gone and they face the more loyal and stalwart planets it will be like any other empire talk then take. the Tau prefer more talking but they do there fair share of taking and really so what if you know anything about human history its might makes right and you can be a "nice guy" but still "evil" at the same time open hand to shake other hand holding a PR encase you dont thats no better than any other 40k faction they just prefer you willing.
for a new dex I want more Mech battle suits in between infantry and crisis and more heavy and light vehicles and as others have said MORE GUNS!!! screw melee I want more guns and more rules and gear to reclect the fact that we Tau HATE melee and use GUNS like irnore cant shoot but cant move for vehicles more gun options on vehicles, defensive weapon maker lights for vehicles, stealth fields that actually give protection. specialy characters i would actually want to take.
in regard to expanding the alllies I would love to have a dhow psykers in my army and some demiurg heavy support hell kepp the xeno allies coming were all in this together!
basicly GW should build on what they have its a perfect base with plenty of room to do alot Tau are willing to bring anyone into the fold they are all about Tech so you can give them all kinds of gear (would love signal scramblers) drop pods acurate deep strikes , anti deep strike oribital attacks Tau can have it all and you dont need a bunch of justification of overhaul
Firewarriors should have Hit and Run so they can run in the enemies turn then continue to rapidfire into the old combat... If they survive to flee that is.
DeffDred wrote:Firewarriors should have Hit and Run so they can run in the enemies turn then continue to rapidfire into the old combat... If they survive to flee that is.
Hit and run is for units more agile than even Crisis suits. Fire Warriors should get some limited opportunity fire before an assault as a means to make them suck ever so slightly less.