| Author |
Message |
 |
|
|
 |
|
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2012/04/24 00:56:42
Subject: Contest: Rework an underwhelming weapon!
|
 |
Savage Khorne Berserker Biker
|
Given the quantity of wargear across all codices, it's no surprise that for every combat-breaking item out there (looking at you, Psychostroke Grenades), there are many, many not worth their points or so narrow in utility you might as well not chance it and just spam more melta.
However, many of those come from legitimately cool ideas, badly implemented. So he's a chance to pick a weapon you don't field but would like to, and bring it up to the barest minimum of efficacy.
-Heavy Bolter: After all the PC games, I think we can all agree that the heavy bolter is pretty mean. Marines use it on the move, mowing down hordes and heavies at will, firing until it runs dry. Sadly the tabletop version is a disappointment; it has only 1 extra shot over the regular bolter, at the cost of immobility. It has good range, but that's really all you can say about it. S5 is not bad but will not scare vehicles or the biggest MCs away, and AP 4 may as well be the most pointless AP category since it's just enough to be made moot by any sort of cover. It's a weapon that makes no sense if not on a vehicle, and in that case there are often better picks.
Suggested change: S5, AP 4, Assault2/Heavy5. Giving it a higher S would overlap roles with the assault cannon, and AP3 is a bit too strong. Like this, it as least gives you a bit of heavier fire on the move, and the equivalent of an extra 2 guys' worth of fire if you stay put.
-Reaper Autocannon: Not necessarily bad. Twin-linked S7 fire has its place against lighter vehicles. However, it's too steep a buck for its bang.
Suggested change: S7, AP 4, Heavy 2, Twin-linked, Ignores Cover. Incorporating the rules for the cover-ignoring Sternguard round would give it some fun applications, especially against orks. Should that prove too powerful, making it Heavy 3 may also work (Or make it Heavy 4 at the expense of being Twin-linked).
-Plasma Pistol: Very cool in practice, but again, hampered by its cost vs. use ratio. its range and the available units that can pick it usually means the model will be in assault often, meaning it will not get fired. Most cases, you'll be lucky to pull off 2 shots per game, with a non-trivial chance of cooking the very model you paid so much for as to carry one of these.
Suggested changes: This one is tough. Cutting the cost by 1/3rd may be the easiest way out, but there is also the option of going all-out on making it an assault weapon: S7 AP 2 Assault2, with a 6" range and Gets Hot!. Alternatively, nerfing it a little bit in exchange for safety and rate of fire: S5 AP2 Assault 2, with the usual 12" range.
-
|
In Boxing matches, you actually get paid to take a dive and make the other guy look good.
In Warhammer 40K, you're expected to pay cash out of your pocket for the privilege of having Marines and IG trample all over your Xenos/Chaos. |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/04/24 01:38:56
Subject: Contest: Rework an underwhelming weapon!
|
 |
Decrepit Dakkanaut
|
Shuriken Catapult - Range 18"
Avenger Catapult - Range 24"
I have just fixed half* of the Eldar codex.
*Wild over-exaggeration.
|
Mandorallen turned back toward the insolently sneering baron. 'My Lord,' The great knight said distantly, 'I find thy face apelike and thy form misshapen. Thy beard, moreover, is an offence against decency, resembling more closely the scabrous fur which doth decorate the hinder portion of a mongrel dog than a proper adornment for a human face. Is it possibly that thy mother, seized by some wild lechery, did dally at some time past with a randy goat?' - Mimbrate Knight Protector Mandorallen.
Excerpt from "Seeress of Kell", Book Five of The Malloreon series by David Eddings.
My deviantART Profile - Pay No Attention To The Man Behind The Madness
"You need not fear us, unless you are a dark heart, a vile one who preys on the innocent; I promise, you can’t hide forever in the empty darkness, for we will hunt you down like the animals you are, and pull you into the very bowels of hell." Iron - Within Temptation |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/04/24 01:48:13
Subject: Contest: Rework an underwhelming weapon!
|
 |
Shas'ui with Bonding Knife
|
Sniper Rifle: A lot of flak has been tossed around by this, but I think that 60" range, wounds on 3+, rending, pinning. Unsaved wounds impose a -1 ld penalty to the pinning. A 5 point increase in cost (10 points per model) makes this something of use.
Lascannon - line weapon. srsly.
Pulse Carbine - Grenade Launcher. Pulse Rifle - Assault 1, 15" doubletap. (not really subpar, but in context they're unfitting)
Chainswords - Reroll 1's.
|
Pit your chainsword against my chainsw- wait that's Heresy. |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/04/24 02:29:15
Subject: Contest: Rework an underwhelming weapon!
|
 |
Regular Dakkanaut
|
Mortars: add Krak rounds, theyre str 7 ap 4, use small blast template but only targets in the center hole are hit.
Hotshot lasguns: Give them standard lasgun range, allow sarges, vets, and special weapon squads able to take them as an upgrade.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/04/24 02:33:59
Subject: Contest: Rework an underwhelming weapon!
|
 |
Decrepit Dakkanaut
|
I'd say just have Mortars scatter D6" rather than 2D6"; factoring in Guardsman BS means the most it can scatter is 3", making it a lot more accurate.
For firing without LoS, it'd simply scatter the entire D6 (still making it decently accurate) and in Night Fighting it'd only scatter 2D6" instead of 3D6".
|
Mandorallen turned back toward the insolently sneering baron. 'My Lord,' The great knight said distantly, 'I find thy face apelike and thy form misshapen. Thy beard, moreover, is an offence against decency, resembling more closely the scabrous fur which doth decorate the hinder portion of a mongrel dog than a proper adornment for a human face. Is it possibly that thy mother, seized by some wild lechery, did dally at some time past with a randy goat?' - Mimbrate Knight Protector Mandorallen.
Excerpt from "Seeress of Kell", Book Five of The Malloreon series by David Eddings.
My deviantART Profile - Pay No Attention To The Man Behind The Madness
"You need not fear us, unless you are a dark heart, a vile one who preys on the innocent; I promise, you can’t hide forever in the empty darkness, for we will hunt you down like the animals you are, and pull you into the very bowels of hell." Iron - Within Temptation |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/04/24 02:47:09
Subject: Contest: Rework an underwhelming weapon!
|
 |
PanOceaniac Hacking Specialist Sergeant
|
Tau
Pulse Rifle: Str 5 ap5, Range 30" Rapid fire range 15"
Markerlight: Missile, the missile auto hits (seriously at bs freakin 3, having to hit with a markerlight, then hit with a missile is STUPID!!!)
Eldar:
Shurikan catapult Assault 2 18"
Avenger catapult assault 2 24"
Star cannon Str 5 ap 2 heavy 2 (5-10 point price reduction)
|
When your wife suggests roleplay as a result of your table top gaming... life just seems right
I took my wife thru the BRB for fantasy and 40k, the first thing she said was "AWESOME"... codex: Chaos Daemons Nurgle..... to all those who says God aint real.... |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/04/24 02:55:33
Subject: Contest: Rework an underwhelming weapon!
|
 |
Shas'ui with Bonding Knife
|
Missile is fired at BS5 I believe.
|
Pit your chainsword against my chainsw- wait that's Heresy. |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/04/24 02:58:37
Subject: Contest: Rework an underwhelming weapon!
|
 |
Decrepit Dakkanaut
|
It is, yes.
As for the Starcannon, making it S5 solves nothing. Either give it an extra shot (for 25-35pts depending on what you tack it onto, i'd say it's fair enough) or make it S7 (for all the advanced technology, they still haven't been able to combine power and stability? I don't believe that for a second).
|
Mandorallen turned back toward the insolently sneering baron. 'My Lord,' The great knight said distantly, 'I find thy face apelike and thy form misshapen. Thy beard, moreover, is an offence against decency, resembling more closely the scabrous fur which doth decorate the hinder portion of a mongrel dog than a proper adornment for a human face. Is it possibly that thy mother, seized by some wild lechery, did dally at some time past with a randy goat?' - Mimbrate Knight Protector Mandorallen.
Excerpt from "Seeress of Kell", Book Five of The Malloreon series by David Eddings.
My deviantART Profile - Pay No Attention To The Man Behind The Madness
"You need not fear us, unless you are a dark heart, a vile one who preys on the innocent; I promise, you can’t hide forever in the empty darkness, for we will hunt you down like the animals you are, and pull you into the very bowels of hell." Iron - Within Temptation |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/04/24 04:39:44
Subject: Contest: Rework an underwhelming weapon!
|
 |
Resolute Ultramarine Honor Guard
|
chrisrawr wrote:Sniper Rifle: A lot of flak has been tossed around by this, but I think that 60" range, wounds on 3+, rending, pinning. Unsaved wounds impose a -1 ld penalty to the pinning. A 5 point increase in cost (10 points per model) makes this something of use.
Lascannon - line weapon. srsly.
Pulse Carbine - Grenade Launcher. Pulse Rifle - Assault 1, 15" doubletap. (not really subpar, but in context they're unfitting)
Chainswords - Reroll 1's.
I miss the Hits on 2s / Wounds on 4 Sniper Rifles from the previous edition. :(
I wish that Heavy Bolters where as crazy as the OP mentioned.
|
warboss wrote:Is there a permanent stickied thread for Chaos players to complain every time someone/anyone gets models or rules besides them? If not, there should be. |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/04/24 05:05:47
Subject: Contest: Rework an underwhelming weapon!
|
 |
Bonkers Buggy Driver with Rockets
|
Ork Kistom Mega Blasta: meant to kill terminators, vastly more likely to kill wielded due to Gets Hot! special rule. There must be some way to fix it?
|
Paul Cornelius
Thundering Jove |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/04/24 05:18:40
Subject: Re:Contest: Rework an underwhelming weapon!
|
 |
Furious Fire Dragon
In my game room playing Specialist GW games
|
Shuriken Catapult...range 18
Avenger Shuriken Catapult...range 24
Shuriken Cannon....range 24 strength 7, ap 4, assult 3
Distortion Cannon...range 24, wounds on 2+, Instant Death on 6+, vehicles glanced on 3-4, penetrated on 5-6, ignores cover (because as a hole is opened in the warp, the cover would be sucked in just like the guy you pointed the weapon at...there should be no cover save from these things)
Lasblaster...Range 24, Strength 3, AP 5, Rending
|
"Khorne is a noble warrior who respects strength and bravery, who takes no joy in destroying the weak, and considers the helpless unworthy of his wrath. It is said that fate will spare any brave warrior who calls upon Khorne's name and pledges his soul to the blood god. It is also said that Khorne's daemons will hunt down and destroy any warrior who betrays his honour by killing a helpless innocent or murdering in cold blood..."
from the Renegades supplement for Epic Space Marine, page 54-55
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/04/24 06:43:31
Subject: Contest: Rework an underwhelming weapon!
|
 |
Anti-Armour Swiss Guard
|
The computer game version should have been as lame as its tabletop cousin. Then no-one would be crapping on about "why isn't it as good as it is in WoDoW (I refer to ALL of these games as "World of Dawn of War").
The ENTIRE game should go back to its second ed roots. When guns meant something.
|
I'm OVER 50 (and so far over everyone's BS, too).
Old enough to know better, young enough to not give a ****.
That is not dead which can eternal lie ...
... and yet, with strange aeons, even death may die.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/04/24 06:59:15
Subject: Contest: Rework an underwhelming weapon!
|
 |
Tunneling Trygon
|
Pyrovore....
AP3 S6
|
Grimtuff wrote: GW want the full wrath of their Gestapo to come down on this new fangled Internet and it's free speech.
A Town Called Malus wrote: Draigo is a Mat Ward creation. They don't follow the same rules as everyone else. |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/04/24 14:43:24
Subject: Re:Contest: Rework an underwhelming weapon!
|
 |
Ship's Officer
|
I don't think you should be able to assault with a Heavy Bolter if you fire it, but I don't think it should stop you from moving at all. Some version of Rapid Fire perhaps?
I always liked the fluff behind the "If Ogryns are close enough, they auto hit with their gatling shotguns"  but it's not really usable in the game.
If Ogryns could ID T4 on the charge, that would be pretty stellar. Maybe Ripper Guns giving them +2 Str? Although that would make them S7 normally with S8 on the charge... maybe not.
DoW
|
"War. War never changes." - Fallout
4000pts
3000pts
1000pts
2500pts |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/04/24 15:24:17
Subject: Contest: Rework an underwhelming weapon!
|
 |
Savage Khorne Berserker Biker
|
chromedog wrote:The computer game version should have been as lame as its tabletop cousin. Then no-one would be crapping on about "why isn't it as good as it is in WoDoW (I refer to ALL of these games as "World of Dawn of War").
The ENTIRE game should go back to its second ed roots. When guns meant something.
Computer games have to be balanced more sharply due to being tested by the public so much more intensely that tabletop versions. While someone may take weeks to get disappointed with an army or build on TT, the average gamer will try an upgrade once in PVP, decide it's crap, and never touch it again. "Huh, all CSM upgrades are bunk. This army is bunk. I'm clicking over and trying the Imperial Guard.". At zero extra monetary cost.
Also, saying that guns are meaningless in the metagame rules by meltaguns, autocannons, psycannons and splinter weaponry is a bit of a stretch. I think it can be said that (especially given the level of mech), CC may decide battles a lot of the time, but guns say when and if the CC happens.
|
In Boxing matches, you actually get paid to take a dive and make the other guy look good.
In Warhammer 40K, you're expected to pay cash out of your pocket for the privilege of having Marines and IG trample all over your Xenos/Chaos. |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/04/24 16:25:00
Subject: Re:Contest: Rework an underwhelming weapon!
|
 |
Fixture of Dakka
|
18" Shuriken Catapult is insufficient in a world where 7 point Henchmen with Storm Bolters exist.
|
"'players must agree how they are going to select their armies, and if any restrictions apply to the number and type of models they can use."
This is an actual rule in the actual rulebook. Quit whining about how you can imagine someone's army touching you in a bad place and play by the actual rules.
Freelance Ontologist
When people ask, "What's the point in understanding everything?" they've just disqualified themselves from using questions and should disappear in a puff of paradox. But they don't understand and just continue existing, which are also their only two strategies for life. |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/04/24 16:27:46
Subject: Contest: Rework an underwhelming weapon!
|
 |
Decrepit Dakkanaut
|
The OP was only to rework an underwhelming weapon, else i'd have Guardians costing 5-6pts each, factoring in their guardsman statline, albeit with 1 better I, but also the loss of 6" of range on their weaponry.
|
Mandorallen turned back toward the insolently sneering baron. 'My Lord,' The great knight said distantly, 'I find thy face apelike and thy form misshapen. Thy beard, moreover, is an offence against decency, resembling more closely the scabrous fur which doth decorate the hinder portion of a mongrel dog than a proper adornment for a human face. Is it possibly that thy mother, seized by some wild lechery, did dally at some time past with a randy goat?' - Mimbrate Knight Protector Mandorallen.
Excerpt from "Seeress of Kell", Book Five of The Malloreon series by David Eddings.
My deviantART Profile - Pay No Attention To The Man Behind The Madness
"You need not fear us, unless you are a dark heart, a vile one who preys on the innocent; I promise, you can’t hide forever in the empty darkness, for we will hunt you down like the animals you are, and pull you into the very bowels of hell." Iron - Within Temptation |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/04/24 16:32:04
Subject: Contest: Rework an underwhelming weapon!
|
 |
Blood-Drenched Death Company Marine
|
Heavy bolter - rapid fire 4 - stationary & 4 36" shots, move and 8 12" shots.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/04/24 16:54:19
Subject: Contest: Rework an underwhelming weapon!
|
 |
Ship's Officer
|
Phototoxin wrote:Heavy bolter - rapid fire 4 - stationary & 4 36" shots, move and 8 12" shots.
I'd say Rapid Fire 3 is more balanced.
8 shots is almost 3 current Heavy Bolters and consider that my LRBT would get 12 shots at 36" and 24 at 12"!
Speaking of which, how about making the Punisher Cannon Rapid Fire? Maybe I'd start fielding one or two
DoW
|
"War. War never changes." - Fallout
4000pts
3000pts
1000pts
2500pts |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/04/24 17:27:32
Subject: Contest: Rework an underwhelming weapon!
|
 |
Fighter Pilot
Strasbourg France
|
LRBT would be gaking scary with those HB... helllooo 15 S5 shotsand a big PIE plate on your face.....
MEQ, orks, guards, nids, even GK, would anything be left standing ?
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/04/24 17:33:32
Subject: Contest: Rework an underwhelming weapon!
|
 |
Fixture of Dakka
|
Lasgun - Str 9, AP 2, Range 24", Rapid Fire.
Why shouldn't a lascannon and a lasgun act the same (Seriously though, an AP 3 Angelus Boltgun with Assault 1)
|
BlapBlapBlap: bringing idiocy and mischief where it should never set foot since 2011.
BlapBlapBlap wrote:What sort of idiot quotes themselves in their sigs? Who could possibly be that arrogant? |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/04/24 17:47:30
Subject: Contest: Rework an underwhelming weapon!
|
 |
Ship's Officer
|
BlapBlapBlap wrote:Lasgun - Str 9, AP 2, Range 24", Rapid Fire.
Why shouldn't a lascannon and a lasgun act the same?
Why shouldn't a supermarket checkout scanner and an industrial metal cutting laser act the same?
Actually that would be pretty entertaining. Let's do that!
DoW
|
"War. War never changes." - Fallout
4000pts
3000pts
1000pts
2500pts |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/04/24 19:33:11
Subject: Contest: Rework an underwhelming weapon!
|
 |
Ferocious Black Templar Castellan
|
mayfist wrote:LRBT would be gaking scary with those HB... helllooo 15 S5 shotsand a big PIE plate on your face.....
MEQ, orks, guards, nids, even GK, would anything be left standing ? 
GK would be getting 5-shot paybacks with those rules...
|
For thirteen years I had a dog with fur the darkest black. For thirteen years he was my friend, oh how I want him back. |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/04/24 20:08:50
Subject: Contest: Rework an underwhelming weapon!
|
 |
Lord of the Fleet
|
Leman Russ Vanquisher
- Boost points by 10-20 to prevent the LRBT becoming obsolete
- Allow it to switch between standard Battle Cannon or Vanquisher rounds.
Kustom Mega Blasta
- Assault 2 instead of Assault 1.
Zzap Gun
- Bring back the auto-hit rule from 4th Ed.
Transdimentional Beamer
- Assault 1 instead of Heavy 1.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/04/24 20:58:26
Subject: Contest: Rework an underwhelming weapon!
|
 |
Stalwart Tribune
Canada,eh
|
Ogryn Ripper Guns w/ optional powered bayonet, +15pts a model
|
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/04/24 21:40:37
Subject: Contest: Rework an underwhelming weapon!
|
 |
Courageous Space Marine Captain
|
Spinefists
Rg 12"Str 4, AP 6, Twinlinked Assault X (X=number of attacks on creature's profile). Spinefists grant +1 attack in Combat.
Fleshborers
Rg 12" Str 4, AP 5, Assault 1, Living Ammunition.
/thread.
|
|
This message was edited 2 times. Last update was at 2012/04/25 06:46:44
I'm celebrating 8 years on Dakka Dakka!
I started an Instagram! Follow me at Deadshot Miniatures!
DR:90+S++G+++M+B+IPw40k08#-D+++A+++/cwd363R+++T(Ot)DM+
Check out my Deathwatch story, Aftermath in the fiction section!
Credit to Castiel for banner. Thanks Cas!
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/04/25 06:01:48
Subject: Contest: Rework an underwhelming weapon!
|
 |
Heroic Senior Officer
|
Hotshots lasgung 24'' str 4 ap 3
|
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/04/25 06:32:03
Subject: Contest: Rework an underwhelming weapon!
|
 |
Fixture of Dakka
|
Deadshot wrote:Spinefists
Rg 12"Str 4, AP 6, Twinlinked Assault X (X=number of attacks on creature's profile). Count as 2 CCW in CC./thread.
Tyranids don't get a boost from multiple combat weapons. Spinefists should probably +1 to attacks if you feel that way.
|
BlapBlapBlap: bringing idiocy and mischief where it should never set foot since 2011.
BlapBlapBlap wrote:What sort of idiot quotes themselves in their sigs? Who could possibly be that arrogant? |
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/04/25 06:45:12
Subject: Contest: Rework an underwhelming weapon!
|
 |
Courageous Space Marine Captain
|
Bugger. Editing.
|
I'm celebrating 8 years on Dakka Dakka!
I started an Instagram! Follow me at Deadshot Miniatures!
DR:90+S++G+++M+B+IPw40k08#-D+++A+++/cwd363R+++T(Ot)DM+
Check out my Deathwatch story, Aftermath in the fiction section!
Credit to Castiel for banner. Thanks Cas!
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/04/25 18:23:22
Subject: Contest: Rework an underwhelming weapon!
|
 |
Shas'ui with Bonding Knife
|
BlapBlapBlap wrote:Deadshot wrote:Spinefists
Rg 12"Str 4, AP 6, Twinlinked Assault X (X=number of attacks on creature's profile). Count as 2 CCW in CC./thread.
Tyranids don't get a boost from multiple combat weapons. Spinefists should probably +1 to attacks if you feel that way.
Not strictly true. Their biomorphs only apply to their already present attacks, and aren't actually weapons. If a nid actually did somehow gain 2 ccw, it would get the benefits of +1A.
|
Pit your chainsword against my chainsw- wait that's Heresy. |
|
|
 |
 |
|
|