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So we've all groan and griped about prices, broken rules and whatnot.
Now I ask you, Dakka, what would be the cheesiest build you can think of? And I'm talking about the neckbeardiest, four cheese cheddar special that would make italy and france's collection of cheese look like the walmart sandwich spread.
Money is no issue. There is no restrictions. You want to bring Unbound? Go ahead. You want Forge World? Bring it. Need something that still somehow doesn't have models and require hundreds of dollars of conversions? Here's a swiss bank account with a platinum card.
The only restriction is that it has to be 2000 points and consist of more than one model. Yes, only more than one. Feel free to bring a Reaver and a Warhound if you feel that is the cheesiest.
Oh yeah, back up your claims with mathhammer. Because this post has to have some educational value.
Gwar! wrote:Huh, I had no idea Graham McNeillm Dav Torpe and Pete Haines posted on Dakka. Hi Graham McNeillm Dav Torpe and Pete Haines!!!!!!!!!!!!! Can I have an Autograph!
Kanluwen wrote:
Hell, I'm not that bothered by the Stormraven. Why? Because, as it stands right now, it's "limited use".When it's shoehorned in to the Codex: Space Marines, then yeah. I'll be irked.
When I'm editing alot, you know I have a gakload of homework to (not) do.
My 2500+ point unbound list has five chapter-masters, and two librarians in it...
Three of my chapter masters come from respective successor chapters of the ultramarines, dark-angels and the black-templars.
For each one I gave them all the relics I could from each codex, which means that my HQ alone hits over 1500 easily...
Each of my librarians has a chapter-relic, terminator-armor and is mastery-level 2...
I then have two terminator-squads (full complements); a vanguard veteran squad (5 man), and a dreadnought (which I still lack legs for)...
Most of my opponents are like when the shooting phase starts... three orbital-bombardments; numerous physic-powers, and several tons of bolter-fire!
I remember I used to use two of my chapter-masters as inquisitors when the pre grey-knight codex still was legal, as it allowed me to use the "lance-strike" ability.
I lack speed and safe-transport though, as my only rhino is used by my tactical squad to capture objectives.... and the only other means which is fast is via the warp...
(because "nothing" could go wrong there AT ALL....)
Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
Orks always ride in single file to hide their strength and numbers.
Gozer the Gozerian, Gozer the Destructor, Volguus Zildrohar, Gozer the Traveler, and Lord of the Sebouillia
- Tau Ra'vna Supremacy Suits (one or two)
- Skyhammer Formations (the same)
- A line of IG Earthshaker platforms (75pts each!) with Ignore Cover orders
- Three or four TL Punisher Vultures air support, just for the sake of throwing almost a hundred of dices in shooting phase.
Wraithknight Ghostwalker Squadron (I may be misremembering the name). - 5 Wraithknights (they all get +5BS, +5WS, +5" movement, +5" charge distance). Two of them get one scatter each and heavy wraithcannons, the other three get swords and boards.
Seer Council -2 Farseers, 5 Warlocks, all with jetbikes, one Farseer gets the spirit stones.
2000 points.
Not even Unbound. But the WK formation is an Apocalypse Formation, so that could be an issue.
This message was edited 1 time. Last update was at 2016/01/06 11:08:32
"The Emporer is a rouge trader."
- Charlie Chaplain.
Easy:
16 Heralds of Tzeentch, each with 3 Lesser Gifts, and Mastery Level 3. Comes out to 2000 on the dot.
It's not a good army, but you have 97 pre-game rolls to determine what powers your army has. 48 of them can consist of you taking a minute to painfully ponder over "Hrm...um...do I want an Etherblade for my model?" The other 48 are a case of you painfully deciding what Discipline you want to roll for, and whether you want to swap out for the Primaris Power or not. And finally you get to decide on your Warlord Trait. Of course, you can always conveniently "forget" which Heralds had which powers.
True, the army *could* get you kicked out of a tournament for intentional slow-play, but how can you get kicked out of a tournament if the round is over before the game even started?
This message was edited 2 times. Last update was at 2016/01/06 14:47:37
namiel wrote: Lets just call this what it is........social suicide.
"Hey guys I want to loose as many friends as I can in one game at the shop as humanly possible, how do I do that?"
Oh no, when you are with your friends and someone gets that glint in their eye and says "Anyone want to play a game pulling out all the stops, anything is allowed according to the rules?"
The gauntlet is thrown, I MUST be the one to bring the biggest smelliest cheese there is.
Remember that torturing your good friends is funny for all as long as we all agree... which we would since no-one wants to be a "wimp".
Ah, good times.
A revolution is an idea which has found its bayonets.
Napoleon Bonaparte
Unbound
Orks
1 Zhardsnark
10 Warbosses on warbikes with PK's
1 Big Mek on warbike with KFF (or MFF?)
2 Painboys on warbikes
=1975, some points to spare
It's not unstoppable, but would be pretty darn annoying.
This message was edited 1 time. Last update was at 2016/01/06 17:07:55
I was actually expecting something along the lines of "3 Taun'ar suits and Stormsurges" or "Spam the hell out of Wraithknights" but it's surprising to see so many different takes.
Anyone willing to mathhammer all of that?
Gwar! wrote:Huh, I had no idea Graham McNeillm Dav Torpe and Pete Haines posted on Dakka. Hi Graham McNeillm Dav Torpe and Pete Haines!!!!!!!!!!!!! Can I have an Autograph!
Kanluwen wrote:
Hell, I'm not that bothered by the Stormraven. Why? Because, as it stands right now, it's "limited use".When it's shoehorned in to the Codex: Space Marines, then yeah. I'll be irked.
When I'm editing alot, you know I have a gakload of homework to (not) do.
The problem with a Ta'unar is that it doesn't gain benefits from any formations while the other things can. It has to be taken as part of a CAD. I hope FW allows us to take their units as part of existing formations in the new FW Tau book coming out or make their own formations for them if need be.
MagicJuggler wrote: Easy:
16 Heralds of Tzeentch, each with 3 Lesser Gifts, and Mastery Level 3. Comes out to 2000 on the dot.
It's not a good army, but you have 97 pre-game rolls to determine what powers your army has. 48 of them can consist of you taking a minute to painfully ponder over "Hrm...um...do I want an Etherblade for my model?" The other 48 are a case of you painfully deciding what Discipline you want to roll for, and whether you want to swap out for the Primaris Power or not. And finally you get to decide on your Warlord Trait. Of course, you can always conveniently "forget" which Heralds had which powers.
True, the army *could* get you kicked out of a tournament for intentional slow-play, but how can you get kicked out of a tournament if the round is over before the game even started?
This gives 48 warp charges, so summon 4 units and a few more heralds/cursed earth a turn, or get 48xD6 (on average, casting 1 WC with 2 dice x 16) shots of flickering fire (S5 AP5) on up to 24 targets a turn.
Lucumon wrote: When everything is cheese, nothing is cheese.
This kind of thinking kills variety and ultimately the game.
A year ago I would have disagreed by saying, "I've been playing on and off since 2nd Ed. and here we still are."
Now, with AoS, there seems to be a bit more risk.
I dread the day Age of the Imperium is a thing.
Gwar! wrote:Huh, I had no idea Graham McNeillm Dav Torpe and Pete Haines posted on Dakka. Hi Graham McNeillm Dav Torpe and Pete Haines!!!!!!!!!!!!! Can I have an Autograph!
Kanluwen wrote:
Hell, I'm not that bothered by the Stormraven. Why? Because, as it stands right now, it's "limited use".When it's shoehorned in to the Codex: Space Marines, then yeah. I'll be irked.
When I'm editing alot, you know I have a gakload of homework to (not) do.
Ratius wrote: I think you can get 330 boys into a 2k Greentide formation?
I will see this and offer you a completely opposite list:
6 land raiders (of your choosing) split into 2 formations of Spearheads, then 2 more land raiders to fill out the remaining 500 points.
8 metal bawkses of "You no break this"-ness
Gwar! wrote:Huh, I had no idea Graham McNeillm Dav Torpe and Pete Haines posted on Dakka. Hi Graham McNeillm Dav Torpe and Pete Haines!!!!!!!!!!!!! Can I have an Autograph!
Kanluwen wrote:
Hell, I'm not that bothered by the Stormraven. Why? Because, as it stands right now, it's "limited use".When it's shoehorned in to the Codex: Space Marines, then yeah. I'll be irked.
When I'm editing alot, you know I have a gakload of homework to (not) do.
If you're playing a friendly game there are a lot of tournament style builds that would be considered cheesy:
-necron decurion (+1 to reanimate sucks)
-5 knights
-spamming scatterbikes/wraithknights
-invisible death stars (invisibility itself is pretty cheesy)
-any tyranid list starting with 5 flyrants
-grey knights taking more than 2 nemesis dreadknights (even 2 is sometimes cheesy)
-space marine 'superfriends' where you take thunderwolf runepriests and tons of wolves all into 1 unit and boosting it with chars from other marine armies
Arguably any 'rock/paper/scissors' list since you know you are going to lose terribly, or that your opponent just brought the scissors to your rock and you will crush them.
Thats why take all comers lists are the best for 'fun' play.