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Conrad Turner wrote: Thanks. Wouldn't have been that sad, it stops the 'Pay-to-Win' after all. I have a huge number of credits on my SP account, so I should be able to get a load of them anyway.
From what you are saying it sounds like in-game currency to buy those boxes, but earlier it seemed you were saying I could get the Thermal Clip Storage with the same currency as buying the extra team. I hope that's right because 5K of that currency is going to take me a couple of months to get.
So, you don't get to use your single player credits--buuuut a successful completion and extraction of even the lowest tier mission nets you around 12k credits.
The Mission Credits are a separate thing entirely, shared between MP and SP since you can earn Mission Credits by completing the Apex Missions by playing them yourself or sending a Strike Team.
And I get the feeling that ANY AR from a box will be better than the one I'm currently using. Got the feeling I can do more damage melee'ing with it than shooting it!
Make sure to do the Tutorial and the Tutorial Challenges.
Successful completion of the Tutorial nets you a pack, doing the Tutorial Challenges(Buy an item from the Mission Item store, open a Pack, equip a Consumable, level two different characters, successfully Extract from an Apex Mission, and a few more I can't remember) gets you an Advanced(the 20,000 credit) Pack.
BrookM wrote: When we played it we usually dumped in mechs and drones, which would usually led to at least one of us getting squashed by the drop pod due to "poorly" plotted coordinates.
Not to mention the many, many times some of us got squashed by the extraction shuttle.
And then there was the time we tried a bike.. I ran over two of our party, my buddy hopped out of the sidecar while it was reversing and got killed, then I hopped out (while it was still moving) and got run over as well. One of the best wipes I've ever seen.
Getting squished by your vehicle drop is embarrassing, but getting squashed by a reinforce is even worse. As for the bike, it's simultaneously the most fun and most awkward weapon in the game. On one hand, nothing beats a 4-person party riding through a desert map with the sidecar people gunning down patrols as they go, on the other hand dismounting during a tight turn and running yourself over sucks.
The most difficult choice during loadout creation, though, is which flavor of airstrike/orbital bombardment to take. There are so many choices!
40k drinking game: take a shot everytime a book references Skitarii using transports.
Good to see the recommendations for Helldivers. Think it's one of the best local mutiplayer games available, if you can get 4 friends together just so much fun.
Gamgee wrote: I just finished Yakuza 0 yesterday. 8/10 game I liked it a lot. .
Just playing through this at the moment. Such an entertaining game, and the fighting kind of makes me think of Streets of Rage (mix with Shenmue.. Don't think you can give more of an endorsement than that!)
Long War 2 mod for xcom 2. Normally it's very hard but my weapons tech and suppressors and well as scientists (could maybe use some more sci though but engi are too prevalent now) and engineers are going up fairly well. I skulljacked a codex. I do need to speed up getting liberation missions done. They're usually hard and don't have much time unless you luck out. With advanced suppressors i should be able to blast through the next one like nothing at all (each adv. suppressor takes away about 4 hours from needed infiltration time whereas basic ones only take away 2 hours). I'm also working on doing more missions to hunt down faceless (elimate the spy missions) and see if i can't get myself both some gear (hopefully some drones and officers but faceless corpses so that i can make a plating or vest that by itself is equivalent to an advanced suppressor. A combined 8 hours off per soldier would be massive. I could easily handily stick in another soldier in a mission with little time.
Anyway yeah i gotta do those liberation missions, do the advent network tower of the region and then wipe out the advent regional hq. Tried maybe 2-3 times and failed every time except during the last time i succeeded hardcore (nobody died but they a lot of people were hurt stabilized from bleeding out or even bleeding out while i tried to win before they died on me so game time would save them).
This message was edited 1 time. Last update was at 2017/04/06 07:30:17
Persona 5. After about 5 hours on normal I leveled up once.... and I need two more levels to get to the boss. The enemies are not even difficult on the highest setting. It's just tedious. It took me even longer before when I had it on hard.
I'm flipping it down to casual and story mode. feth this time wasting BS. Why did such a great game have to be the most jrpg game I've played in ages.
I hate jrpg combat/grind cycle. SOOOO much. Loath it.
So the fact that I'm even willing to put up with it is great news for the rest of this stylish game.
Fry, you son of a bitch.
Spoiler:
This message was edited 2 times. Last update was at 2017/04/06 09:25:46
Also got Persona 5. Presence of instant-kill spells in the first Palace isn't exactly great. I started playing on Normal, but I'm going to drop to Easy and then to Safe if the tedium is still their. Justified in that I don't think anyone touches Persona games for their combat.
Persona 5. After about 5 hours on normal I leveled up once.... and I need two more levels to get to the boss. The enemies are not even difficult on the highest setting. It's just tedious. It took me even longer before when I had it on hard.
I'm flipping it down to casual and story mode. feth this time wasting BS. Why did such a great game have to be the most jrpg game I've played in ages.
Odd. I'm playing it on Normal (and loving it - I'm working on the second palace right now), and don't recall that much trouble leveling up. I haven't felt a need at any point to stop and grind levels.
Also got Persona 5. Presence of instant-kill spells in the first Palace isn't exactly great. I started playing on Normal, but I'm going to drop to Easy and then to Safe if the tedium is still their. Justified in that I don't think anyone touches Persona games for their combat.
Standard for Atlus games. Atlus tends have pretty brutal fights in games connected to the Shin Megami Tensei franchise (which the Persona series is a part of). Getting ambushed, critted, and killed is one of those things that happens even at the earliest levels. My play session last night ended with something similar, which set me back a bit in the dungeon I'm currently working through.
On the other hand, the game also gives you the tools to get ambushes in your favor in nearly every single fight this time around using the Hide mechanic. Quite frequently, I wipe out the enemy before they get a chance to fight back.
It's probably also worth noting that Atlus has an *entire page* devoted exclusively to the company in the "That One Boss" section over at TV Tropes. The fans have come to expect fights that will punish careless players (and even careful ones at times).
Nah it's typical jrpg gameplay. Easy as hell. I was on the highest setting and owning every single fight like you, but I HATE doing that gak OVER and OVER and OVER! On the highest setting you also got less xp. Kicking it down to normal was still way too slow.
However this made me miss out on the actual good part of the game since it meant I had less time to do story stuff.
I just HATE ALL grinding. That needs to be understood. I realize all people have the right to play their way, but if someone put a gun to my head and made me pick one video game mechanic to kill off for all time its grinding.
Spoiler:
This message was edited 1 time. Last update was at 2017/04/07 08:07:08
Been playing Elder Scrolls Online, after quite a leave of absence. The game is a pain in the butt.. but Morrowind comes out in June and I wan't to be prepared.
Steam has an Enhanced Edition of Planescape: Torment up for sale. The enhancements in this case are apparently all to the gameplay, and not to the story itself.
Steam has an Enhanced Edition of Planescape: Torment up for sale. The enhancements in this case are apparently all to the gameplay, and not to the story itself.
Dove into Persona 5. Never played one of the series before, but I'm finding myself really drawn into it. It balances its types of gameplay very well, and has a lot of attention given to style, a big plus.
Trondheim wrote: Got the latest Mass Effect..... Oh Odin save me from this gruesome game, EA and Bioware are now on my nautghy list. So...many...glitches
Quality of story and gameplay aside, EA/Bioware deserve to get a mighty big economical spanking for releasing such a blatantly unfinished game.
We were once so close to heaven, St. Peter came out and gave us medals; declaring us "The nicest of the damned".
“Anti-intellectualism has been a constant thread winding its way through our political and cultural life, nurtured by the false notion that democracy means that 'my ignorance is just as good as your knowledge.'”
Gamgee wrote: Nah it's typical jrpg gameplay. Easy as hell. I was on the highest setting and owning every single fight like you, but I HATE doing that gak OVER and OVER and OVER! On the highest setting you also got less xp. Kicking it down to normal was still way too slow.
However this made me miss out on the actual good part of the game since it meant I had less time to do story stuff.
I just HATE ALL grinding. That needs to be understood. I realize all people have the right to play their way, but if someone put a gun to my head and made me pick one video game mechanic to kill off for all time its grinding.
I personally don't find the grinding to be that noticeable in Persona 5 (especially in comparison to Persona 4), but there is a little. But then I go out of my way to kill every Shadow on a floor before moving on, so maybe I just don't need to grind.
And yeah, the first dungeon for Persona 5 was pretty easy. The second one is noticeably harder, and the third could get pretty punishing at times since it's the first one that really starts using the hard-hitting Physical spells, which can easily feth your team up. Still enjoying the hell out of it though. Either way, even I will admit that Persona 5 bosses are easier than the PS2 Persona bosses so far, largely because the dungeons aren't randomly generated anymore (except Mementos) and that gives Atlus the opportunity to put in puzzles.
The real question is, if you don't like JRPG gameplay, why would you buy Persona 5?
This message was edited 1 time. Last update was at 2017/04/13 17:50:42
we were somewhere near cadia on the edge of the eye of terror, when the spook began to take hold...
Trondheim wrote: Got the latest Mass Effect..... Oh Odin save me from this gruesome game, EA and Bioware are now on my nautghy list. So...many...glitches
Quality of story and gameplay aside, EA/Bioware deserve to get a mighty big economical spanking for releasing such a blatantly unfinished game.
So when do Bethesda get "a mighty big economical spanking" for releasing Fallout or Skyrim like they did?
Trondheim wrote: Got the latest Mass Effect..... Oh Odin save me from this gruesome game, EA and Bioware are now on my nautghy list. So...many...glitches
Quality of story and gameplay aside, EA/Bioware deserve to get a mighty big economical spanking for releasing such a blatantly unfinished game.
I sincerely hope so, for this game has so many issues that i dont see how they could have qualilty tested it all.
Trondheim wrote: Got the latest Mass Effect..... Oh Odin save me from this gruesome game, EA and Bioware are now on my nautghy list. So...many...glitches
Quality of story and gameplay aside, EA/Bioware deserve to get a mighty big economical spanking for releasing such a blatantly unfinished game.
So when do Bethesda get "a mighty big economical spanking" for releasing Fallout or Skyrim like they did?
Oh, right...it only applies to EA.
I had Fallout 4 for the PS4 on Xmas at release, and Skyrim for 360 as well as the remastered PS4 version. Their issues are not close to the same.
If the next Fallout games is as disappointing, storywise, as FO4 then yes, mighty big spanking.
We were once so close to heaven, St. Peter came out and gave us medals; declaring us "The nicest of the damned".
“Anti-intellectualism has been a constant thread winding its way through our political and cultural life, nurtured by the false notion that democracy means that 'my ignorance is just as good as your knowledge.'”
Trondheim wrote: Got the latest Mass Effect..... Oh Odin save me from this gruesome game, EA and Bioware are now on my nautghy list. So...many...glitches
Quality of story and gameplay aside, EA/Bioware deserve to get a mighty big economical spanking for releasing such a blatantly unfinished game.
So when do Bethesda get "a mighty big economical spanking" for releasing Fallout or Skyrim like they did?
Oh, right...it only applies to EA.
I had Fallout 4 for the PS4 on Xmas at release, and Skyrim for 360 as well as the remastered PS4 version. Their issues are not close to the same.
If the next Fallout games is as disappointing, storywise, as FO4 then yes, mighty big spanking.
You mean "random graphic glitches that really seem to only get done if someone is trying to and horrible storylines"?
Yeah, no. That's all of Bethesda's games.
All honesty here--if you don't like BioWare's past games, STOP BUYING THEM.
If only so I don't have to hear your complaints that they "missed the mark" or whatever.
Trondheim wrote: Got the latest Mass Effect..... Oh Odin save me from this gruesome game, EA and Bioware are now on my nautghy list. So...many...glitches
Quality of story and gameplay aside, EA/Bioware deserve to get a mighty big economical spanking for releasing such a blatantly unfinished game.
So when do Bethesda get "a mighty big economical spanking" for releasing Fallout or Skyrim like they did?
Oh, right...it only applies to EA.
I had Fallout 4 for the PS4 on Xmas at release, and Skyrim for 360 as well as the remastered PS4 version. Their issues are not close to the same.
If the next Fallout games is as disappointing, storywise, as FO4 then yes, mighty big spanking.
You mean "random graphic glitches that really seem to only get done if someone is trying to and horrible storylines"?
Yeah, no. That's all of Bethesda's games.
All honesty here--if you don't like BioWare's past games, STOP BUYING THEM.
If only so I don't have to hear your complaints that they "missed the mark" or whatever.
Must be hard to roam the web and see that other people see fit to post their opinions Also note that some people actualy expect a game to be finished when its released,
Kanluwen wrote: What's "unfinished" about a game that you seemingly just started playing?
Many of the dialogue animations and even some of the voice acting performances are certainly not up to standard.
The animations could be for any number of reasons, which an extra credits video did an excellent job of examining by looking at what exactly goes into these kinds of dialogue systems:
The Laws of Thermodynamics:
1) You cannot win. 2) You cannot break even. 3) You cannot stop playing the game.
Colonel Flagg wrote:You think you're real smart. But you're not smart; you're dumb. Very dumb. But you've met your match in me.
Kanluwen wrote: What's "unfinished" about a game that you seemingly just started playing?
Well for one it is the sound effects, the very rough animation work and the fact that the game have frozen so far four times on my Ps4. Then its the complete lack of history building and any varation when it comes to the animations in combat. Beyound that there is also the point at thay have even managed to forget to include any real chance for customization.
Also just to add that i have sunk around 20 hours into the game, so i feel i have a solid ground for meaing what i mean (pardon for any rough spelling)
This message was edited 1 time. Last update was at 2017/04/13 19:49:02
- Andromeda - I was playing it, and got quite a ways into it before setting it aside for P5. For whatever reason, I didn't notice all of the graphical issues that others have been complaining about. I have some other complaints about the game (mentioned in the ME:A thread). But bugs - graphical or otherwise - have not been a problem for me. Xbox One, btw.
- P5 - Having fun with it. Just started the fifth palace last night. As I mentioned earlier, I haven't felt a need to grind at all.
Just performed my first orbital rescue mission in my career mode game of Kerbal Space Program. Bringing two ships together in orbit is really tough! Especially when you don't have all the nice toys yet (like RCS thrusters). This game is giving me greater respect for the folks working for NASA, I can tell you.
My armies (re-counted and updated on 11/7/24, including modeled wargear options):
Dark Angels: ~16000 Astra Militarum: ~1200 | Imperial Knights: ~2300 | Leagues of Votann: ~1300 | Tyranids: ~3400 | Stormcast Eternals: ~5000 | Kruleboyz: ~3500 | Lumineth Realm-Lords: ~700
Check out my P&M Blogs: ZergSmasher's P&M Blog | Imperial Knights blog | Board Games blog | Total models painted in 2024: 40 | Total models painted in 2025: 25 | Current main painting project: Tomb Kings
Mad Doc Grotsnik wrote: You need your bumps felt. With a patented, Grotsnik Corp Bump Feelerer 9,000.
The Grotsnik Corp Bump Feelerer 9,000. It only looks like several bricks crudely gaffer taped to a cricket bat.
Grotsnik Corp. Sorry, No Refunds.