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Made in ie
Fixture of Dakka






Well Thiago has ruled out a large expansion add on for Massive Darkness so that leaves Enemy box or Hero & Monster box we have 3 Enemy boxes and 3 Hero boxes to date although only 2 Enemy boxes are mob type and there are 3 non KS exclusive heroes not assigned to a set yet.

This message was edited 2 times. Last update was at 2016/06/28 22:55:53


 
   
Made in us
Regular Dakkanaut





St. Louis, MO

I will probably get the base game and the Black Plague crossover cards.

If figure that I will wind up getting Zombicide Black Plague before Massive Darkness comes out. Seems like a fun game that my son might enjoy.
   
Made in us
Dakka Veteran




That Priest in the add-on the only priest we are getting?
   
Made in au
Norn Queen






 complex57 wrote:
I will probably get the base game and the Black Plague crossover cards.

If figure that I will wind up getting Zombicide Black Plague before Massive Darkness comes out. Seems like a fun game that my son might enjoy.


This is what I'm doing, for this reason. I've had my eye on Black Plague for a while and I'll probably get it before this ships. Also they're exclusive so there's no chance of getting them later other than at ebay scalper prices.

I really like the Hellephant. They've been knocking these large monsters out of the park. They're just great. Though again I'll wait for retail for these. The only add on I'm considering is the Ratling box for more mobs, and that I might do after the campaign is finished.

I really do want to see just one more box of mobs. We've got bad humans, bad dwarves, ratmen, goblins and orcs. Plus zombies if you get the crossover cards. One more fantasy archetype would be nice to round it out. Maybe, as said, demons to go with the roamer in the set. Or maybe the other way with generic animal trash mobs.
   
Made in jp
Experienced Saurus Scar-Veteran





California the Southern

I like the idea of generic animal trash mobs.

Could go well with our new stretch.



CMON mentioned possibly printing lava on the backs of these, as well as crystal tiles on the back of the lava ones, giving us 6 tiles of new artwork.

This message was edited 1 time. Last update was at 2016/06/29 00:09:08


Poorly lit photos of my ever- growing collection of completely unrelated models!

http://www.dakkadakka.com/dakkaforum/posts/list/0/627383.page#7436324.html
Watch and listen to me ramble about these minis before ruining them with paint!
https://www.youtube.com/channel/UCmCB2mWIxhYF8Q36d2Am_2A 
   
Made in us
Scouting Shadow Warrior




Seriously more tiles? Near the end of the campaign too, lame.

Also didnt they say they didnt even know what to put on the back of the molten ones and wed just get reprints from the base game?

Makes these even worse imo
   
Made in au
Norn Queen






Oohh, more tiles.

They could be padding it out a bit with some stuff they didn't plan. Remember, the last 48 hours of a campaign are usually as crazy as the first 48 hours. We'll hit 3 million easily, so they might have decided to throw in an unplanned padding stretch goal.

This message was edited 1 time. Last update was at 2016/06/29 00:26:55


 
   
Made in us
Sniping Reverend Moira





Cincinnati, Ohio

 xevv wrote:
Seriously more tiles? Near the end of the campaign too, lame.


That'll be an unpopular opinion here. Who doesn't love more tiles?

 
   
Made in au
Norn Queen






Different tiles are good in a dungeon crawl. The layout might be rehashing old tiles but the light and shadow mechanics make them unique in how you use shadow mode in them.
   
Made in us
Scouting Shadow Warrior




 cincydooley wrote:
 xevv wrote:
Seriously more tiles? Near the end of the campaign too, lame.


That'll be an unpopular opinion here. Who doesn't love more tiles?


I wasnt aware only popular opinions were allowed. My mistake.
   
Made in us
Fixture of Dakka






Ended up dropping out. Got plenty of dungeon crawlers already. I'll be back for BP2 for sure though!

"The Omnissiah is my Moderati" 
   
Made in us
Sniping Reverend Moira





Cincinnati, Ohio

 xevv wrote:
 cincydooley wrote:
 xevv wrote:
Seriously more tiles? Near the end of the campaign too, lame.


That'll be an unpopular opinion here. Who doesn't love more tiles?


I wasnt aware only popular opinions were allowed. My mistake.


Never said it wasn't allowed. Just that it'd be unpopular (and in the minority).

Lame, right?

 
   
Made in us
Blood-Drenched Death Company Marine





WA, USA

 Alpharius wrote:
 Moopy wrote:
I knew it!

Whether they're unlocks or get repackaged as add ons to generate cash, we'll get to see them.

I don't know what I'd like to see, but generally the last stuff out is super cool (and big!)


Er, we'll get to see what?

Or are you just saying that we'll get some more big stretch goals towards the end?


More big critter things toward the end. The Hellephant and such.


 
   
Made in us
Decrepit Dakkanaut






SoCal, USA!

The Elephant is paid, not a SG.

   
Made in us
Blood-Drenched Death Company Marine





WA, USA

True.

I'm saying that there are bigger monsters/crazier sculpts to look forward to at the end of a KS to help push the last minute sales frenzy. They could be SG or add ons.


 
   
Made in us
Gargantuan Gargant





New Bedford, MA USA

The Crystal map tiles are interesting becuase they are the inverse of the regular tiles, and free. I don't know if I would have cared enough to pay for a tile pack, but 6 additional tiles Lava/Crystal are enough to create all new maps

   
Made in us
[DCM]
.







...or both!

They'll be both...

Anyway, I'm OK with more tiles - more variety is a good thing there.

I still hold out hope for one more Mob though!
   
Made in us
Longtime Dakkanaut





Still hoping they talk a bit more about "Story" mode before the end.

I still feel like an "easy" stretch goal, is just promising to expand Story Mode beyond whatever initial plans they have. Tell me you'll add a dungeon randomizer, promise to greatly expand your between session town/travel phase... whatever.

And of course... more loot cards, considering they double as diversifiers of the enemies, should've been a goal by now. I'm shocked they skipped that one.

Either way, i'm still in for about $300 right now. :-p

11527pts Total (7400pts painted)

4980pts Total (4980pts painted)

3730 Total (210pts painted) 
   
Made in us
Archmagos Veneratus Extremis






Home Base: Prosper, TX (Dallas)

I'm honestly on the edge. I kinda want it but I'm pretty sure I'll almost never play it. So it's a bit of a question mark for me. And it doesn't have the residual value that seems to come with zombicide so resale is less likely.

Best Painted (2015 Adepticon 40k Champs)

They Shall Know Fear - Adepticon 40k TT Champion (2012 & 2013) & 40k TT Best Sport (2014), 40k TT Best Tactician (2015 & 2016) 
   
Made in us
[DCM]
.







This one will see heavy use on our game table - I'm in for good!

NewTruthNeomaxim wrote:
Still hoping they talk a bit more about "Story" mode before the end.

I still feel like an "easy" stretch goal, is just promising to expand Story Mode beyond whatever initial plans they have. Tell me you'll add a dungeon randomizer, promise to greatly expand your between session town/travel phase... whatever.

And of course... more loot cards, considering they double as diversifiers of the enemies, should've been a goal by now. I'm shocked they skipped that one.

Either way, i'm still in for about $300 right now. :-p


That all sounds good to me, but this:

And of course... more loot cards, considering they double as diversifiers of the enemies, should've been a goal by now. I'm shocked they skipped that one.


sounds like a REALLY good idea too!

I'm going to go post that in the KS comments section and then...watch as it gets drowned out and go unanswered!
   
Made in us
Longtime Dakkanaut





Listen, from a logistics POV some items just make sense. The way they've structured loot, each handful of interesting loot cards adds disproportionate gameplay value, as they change up your rewards, and potentially the threat variety of enemies.

If a pile of new minions is financially not viable, you can add just as much diversity with 25 new loot cards, etc... From a business perspective its an easier sell, and for those who can see beyond raw plastic addiction (which I don't begrudge obviously), it adds just as much meaningful play value.

11527pts Total (7400pts painted)

4980pts Total (4980pts painted)

3730 Total (210pts painted) 
   
Made in us
Lead-Footed Trukkboy Driver



Olympia, WA

Yeah, I'd love to see an advanced equipment pack that had a bunch more cards and a couple dice that went with them. I think even if there was only one copy of each a third die color for offense and defense would significantly improve the strategy of equipment mixing. They could be less powerful but have extra bams and diamonds or something.

This message was edited 1 time. Last update was at 2016/06/29 16:32:47


If I Had a Rocket Launcher, I'd Make Somebody Pay 
   
Made in us
Dakka Veteran




I wish there was an option to buy more of the large roaming monsters we got for free. I would love 2 Nightmare Things, maybe another Ogre Rockbreaker, cockatrix, wearbear, and Fomorian
   
Made in us
Scouting Shadow Warrior




Chopxsticks wrote:
I wish there was an option to buy more of the large roaming monsters we got for free. I would love 2 Nightmare Things, maybe another Ogre Rockbreaker, cockatrix, wearbear, and Fomorian


Well there sort of is... you just buy another pledge, and then sell everything you dont want on ebay. Its just not a very good option.

Looking at some other kickstarter packages that have made their way to ebay, Id say youll break even, even pulling a few models out. Just be bit till you get your money back.

This message was edited 1 time. Last update was at 2016/06/29 22:39:11


 
   
Made in us
Dakka Veteran




Was the Priest ever addressed? IS the only priest option a add-on Purchase?
   
Made in jp
Experienced Saurus Scar-Veteran





California the Southern

As far as I know, CMON have never added extra equipment/ loot cards in to a game, have they?

Maybe they did with Black Plague and the vault weapons, now that I think of it.

I know Arcadia Quest never got any.

I too would love an expanded Story Mode stretch. Just make it work better than Dungeon Saga's, and we're good!

Poorly lit photos of my ever- growing collection of completely unrelated models!

http://www.dakkadakka.com/dakkaforum/posts/list/0/627383.page#7436324.html
Watch and listen to me ramble about these minis before ruining them with paint!
https://www.youtube.com/channel/UCmCB2mWIxhYF8Q36d2Am_2A 
   
Made in us
Longtime Dakkanaut





There were also a few specialty weapons added to the original Zombicide KS weren't there? Some pimped-out shotgun, and some other novelty weapon variation?

Its been a while, but I vaguely recall something like that.

Either way, a Story-Mode stretch would really seal the deal for me, much more so than a few more one-off wandering monsters. Miniatures of random-ass creatures I have for days, thanks to Bones, etc... but a meaningful, co-op RPG dungeon-crawl I do not have. :-p

11527pts Total (7400pts painted)

4980pts Total (4980pts painted)

3730 Total (210pts painted) 
   
Made in au
Norn Queen






I'm hovering back to cancelling my pledge. for the same reasons. It'll never see the table. I'm getting tired of trying to get my group to try new stuff and it's just wasted money sitting in the cupboard.
   
Made in us
[DCM]
.







You should stay in.

You like it, its a good deal, it looks to be a lot of fun, and I have faith in your ability to charm your friends into playing!
   
Made in au
Norn Queen






There's also Operation Red Veil that I'd rather spend my hobby money on. Which actually will see use.
   
 
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