Switch Theme:

The Strengths of the NEW Tyranids - Foundation for Competitive Tyranids (Eldar Tactica p.318 & 319)  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in au
Major




Fortress of Solitude

 Iechine wrote:
Thought this was a cool leak. Here is one of the actual GW playtesters in action, reviewing the new Codex before signing off on it.



Truly, it is a privilege to watch his mind work.

Celesticon 2013 Warhammer 40k Tournament- Best General
Sydney August 2014 Warhammer 40k Tournament-Best General 
   
Made in us
Longtime Dakkanaut





Central Oregon

 ductvader wrote:
 Iechine wrote:
Crone vector striked the Crimson hunter and inflicted 2 glances, but my Harpy finished it off with its vector strike.


Crone got 2 2s on the vector strike? And then a Harpy gets a 5 or 6?

Super annoying I bet.


2 2's and two pen's which were jink saved, then the Harpy got two 6's which she didnt save.

   
Made in us
The Hive Mind





 Iechine wrote:
Crone's fired 4 missiles

Not legal - FMCs can only fire 2.

My beautiful wife wrote:Trucks = Carnifex snack, Tanks = meals.
 
   
Made in ca
Regular Dakkanaut




My planned 1850 list, although I haven't had a chance to play it yet, is going to be something like:

2X Dev Flyrants
2X3 Zoanthropes
3 Venomthropes
Tervigon
30 Termagants w 15 devourers
15 Gargoyles
2x Tyrannofex w acid spray and e.shock grubs
3 Biovores

Unfortunately, it will be a bit before I get to try it (though I have mostly set it in stone) I had to give up on my old nid list since it didn't get any better. I just want to use genestealers and hormagaunts but they suck so much now.

I need to buy and paint like half the army. The things that are set in stone, like venomthropes, biovores and 1 flyrant.

It's going to have to be played aggressively. The list really can't afford to sit around for a turn.
   
Made in us
Fixture of Dakka





San Jose, CA

rigeld2 wrote:
 Iechine wrote:
Crone's fired 4 missiles

Not legal - FMCs can only fire 2.

He was running 2 crones.


6th Edition Tournaments: Golden Throne GT 2012 - 1st .....Bay Area Open GT 2013 - Best Tyranids
ATC 2013 - Team Fluffy Bunnies - 1st .....LVO GT 2014 Team Tournament - Best Generals
7th Edition: 2015-16 ITC Best Grey Knights, 2015-16 ITC Best Tyranids
Jy2's 6th Edition Battle Report Thread - Links.....Jy2's 7th Edition Battle Report Thread - Links
 
   
Made in us
The Hive Mind





Oh. My bad. =x sorry lechine.

My beautiful wife wrote:Trucks = Carnifex snack, Tanks = meals.
 
   
Made in us
Sneaky Lictor





Louisville, KY

2 x Dev flyrants

Venomthrope
1 x zoan
2 x zoan

Terv
30 x gants
10 x gants

19 x goyles

2 x biovores
2 x dakkafex
1 x Exocrine

1x bastion

This is my 1750 so far. I've only had 4 games with it so far. Right now still 4-0 but have not played some of the more dom meta armies just yet. I have a full wraithwing and WS biker game coming up though... those should be interesting.

- 4500pts: Shinzon Dynasty
3000pts: Hive Fleet Empusa
- 3000pts Rampagers 
   
Made in gb
Ancient Chaos Terminator






Surfing the Tervigon Wave...on a baby.

Well.

Local GW store has decided to hold a 1500 point mini league of sorts. So here's the following...

Hive Tyrant - Wings, Twin Devourers, Hive Commander

*The standard it seems. Our anti-flyer unit, capable of zipping around and laying waste to small squads or pinging light vehicles or flyers to death with multiple shots.

Hive Tyrant - Wings, Lash Whip and Bonesword

*Trying something different. A mobile assassin of sorts, leaping onto small squads or lone characters and ripping them apart. Also for Vector Striking the odd flyer that it comes across.

30 Termagants - 20 Spinefists, 10 Devourers

*This will be my screening foot blob. Just moving up with some Dakkafexes and the Warriors and spitting out that many shots constantly.

Tervigon

*Outflanking. More synapse, and the fact he poops gaunts out makes his outflanking useful as a threat to an objective in the enemy half and as another spreading tendril of Synapse.

5 Genestealers and Broodlord

*More outflanking. Ideally I want to bring them on near the Tervigon and just start bullying a flank. Ideally the same flank that the Devourer Flyrant will be flying about.

3 Warriors - 2 Deathspitters, Barbed Strangler

*A backline objective holding unit really. And a synapse bubble if something starts to fall back in panic.

14 Gargoyles

*Why 14? Because they're the metal ones and I really can't be asked with 15. A nice big screening unit, probably fluttering in with the Assassin Tyrant.

Zoanthrope

*More Synapse bubble spread. And a portable warp lance.

2 Carnifexes - 2 x Twin Devourers

*To advance with the footsloggers and just turn the midfield into a rain of massed firepower.

This message was edited 1 time. Last update was at 2014/02/03 22:39:44



Now only a CSM player. 
   
Made in us
Huge Hierodule





Louisiana

 Iechine wrote:
 ductvader wrote:
 Iechine wrote:
Crone vector striked the Crimson hunter and inflicted 2 glances, but my Harpy finished it off with its vector strike.


Crone got 2 2s on the vector strike? And then a Harpy gets a 5 or 6?

Super annoying I bet.


2 2's and two pen's which were jink saved, then the Harpy got two 6's which she didnt save.



Vector strikes ignore cover...

Been out of the game for awhile, trying to find time to get back into it. 
   
Made in ca
Longtime Dakkanaut






Honestly, i ran the LW/BS Tyrant last Sunday. In all honesty I could have dome more damage with adrenals, toxin, flesh hooks and 2x TL dev. He would still get AP2 smash and hammer attacks and likely do as much damage (considering he has an extra 6 shots as well).

If you are outflanking the Tervigon I would recommend at least a Thorax biomorph and possibly adrenals.

Overall the list looks okay.

 
   
Made in us
Longtime Dakkanaut





Central Oregon

We tied...heavy losses on both sides. The bloody riptide just would not die against my flyrant and 13 hormagaunts. Mawloc again missed her target (3 times in 1 game :( I guess that makes up for how amazing she has been lately at the FLGS). My hormagaunts failed synapse when my Zoey got popped and ate each other. That gak sucks dudes, it really does. It came down to us both having line breaker, me with first blood and she had warlord.

The wife officially loves the Wraithknight so we'll probably be getting two of them when tax season rolls around. I really enjoyed the 3 fliers and the harpies spore mines were really cool, she missed and spawned three mines which charged into a bunch of Dire Avenger faces and destroyed them. And being able to vector strike everything is a lot of fun.

Trygon used to be my favorite unit, I love that model, but he has done absolutely awful. This game he came in turn 4 and charged into difficult terrain, I rolled two ones for my lowest, so I rolled again with fleet and...two ones again. THEN he got in to combat next turn (now with 1 wound) and I rolled all 1's and 2's to hit the Crisis suits. Amazing.


Automatically Appended Next Post:
 tetrisphreak wrote:

Vector strikes ignore cover...

: /

This message was edited 1 time. Last update was at 2014/02/03 20:49:06


   
Made in us
Huge Hierodule





Louisiana

Don't put the trygon in reserve. Put him in the DZ and rush forward with fleet.

Been out of the game for awhile, trying to find time to get back into it. 
   
Made in us
Longtime Dakkanaut





Central Oregon

My sadness has been with his CC. In every game he has managed to whiff on hitting, whether vehicles or infantry. I miss the re-rolls bad.

   
Made in us
Huge Hierodule





Louisiana

 Iechine wrote:
My sadness has been with his CC. In every game he has managed to whiff on hitting, whether vehicles or infantry. I miss the re-rolls bad.


Blessing in disguise - if he stays in cc longer that's less time he's getting shot.

Also he gets 1 extra attack when smashing than before so that's good.

Been out of the game for awhile, trying to find time to get back into it. 
   
Made in us
Longtime Dakkanaut





Central Oregon

My main thing which I havent solved is my troops section. The warriors I like but I feel like if I take two units of warriors Im super light on bodies on the field. This doesnt feel very tyranidy but I dont know if its bad either.

The troops section has been the hardest button to button with this codex.

2k
Two Flyrants w/ HVC and devourer, 1 with HC
Venomthrope
6 Warriors with rending claws/deathspitter (Outflanking)
4 warriors with devourer and barbed strangler
Harpy
Crone
Crone
2x Carnifex (HVC/devourer)
Mawloc
Trygon

Something like that?

This message was edited 2 times. Last update was at 2014/02/03 21:57:06


   
Made in gb
Ancient Chaos Terminator






Surfing the Tervigon Wave...on a baby.

 felixcat wrote:

Honestly, i ran the LW/BS Tyrant last Sunday. In all honesty I could have dome more damage with adrenals, toxin, flesh hooks and 2x TL dev. He would still get AP2 smash and hammer attacks and likely do as much damage (considering he has an extra 6 shots as well).


He'd also cost an extra chunk of points more than could be afforded at this level as well.

If you are outflanking the Tervigon I would recommend at least a Thorax biomorph and possibly adrenals.


Again, more points than necessary. Sticking Adrenals on everything gets costly fast. He's still a T6, 6 wound scoring unit with a 3+ save that spawns more scoring units. Making him fleet a little doesn't really do much apart from pour more points into him.

Overall the list looks okay.


I forgot to mention the 5 Genestealers and Broodlord that will also be outflanking. Bad DSS. BAD.


Now only a CSM player. 
   
Made in es
Been Around the Block




After some playtesting I have decided to keep in the box some unnits that have underperformance last battles. I will stop using Mawlocs, Biovores, and T-fexes, gargoyles..........

So my list stays like this:

-HQ: Flyrant
-HQ: Flyrant
-TROOP: 30 Termagants
-TROOP: 10 Termagants
-TROOP: Tervigon
-ELITE: Venonthrope
-ELITE: Zoanthrope
-F.A: Hive Crone
-F.A: Hive Crone
-F.A: Harpy
-H.S: Dakkafex
-H.S: Dakkafex
-H.S: Dakkafex
-FORTIFICATION: 2x Vengance Weapon Battery with large blast F8 Ap3

Deploy and play very agresive, use the Vengance Weapons to hide behind, LOS the Zoanthrope and Venonthrope and get some cover saves in the first turns for those big guys. The AP3 large blast ad nice anti MEQ to the army. Y prefeer it to the bastion as im not using any reserves but LOS and hide in the deployment.

So far havent lost a single game with this army.
   
Made in us
Longtime Dakkanaut





I've gotta ask, as this thread has been invaluable thus far even just for getting me thinking, etc... as I build my new 'Nids collection...

... Why so little testing of the Exocrine? I've seen a few people talking about how he can be viable, but haven't seen extensive tactica on his use. I'm assuming it is just because he is a new model, and thus not everyone has them yet for experimentation-sake. That said, he seems like a volume of decent AP2 fire, good anti-infantry, can glance down decent side-armor.

I'm trying to give him a go, and hope to get some games in soon. Right now i'm liking 90% of my list, and it is usually just a few pieces i'm torn on.

Right now, a minimum unit of Gargoyles, a Bastion, a Mawloc, and Biovores, all vie for the same points i'd be using for that Exocrine.

Also, has any testing been done in the new Codex, of Devilgants? Without Spores I know they're a trickier choice, but wonder if anyone has played with Outflanking in a big group of Devourer Gants, maybe we a few regular Gants to eat initial shots against them?

11527pts Total (7400pts painted)

4980pts Total (4980pts painted)

3730 Total (210pts painted) 
   
Made in us
Monster-Slaying Daemonhunter




Grand Rapids Metro

NewTruthNeomaxim wrote:
I've gotta ask, as this thread has been invaluable thus far even just for getting me thinking, etc... as I build my new 'Nids collection...

... Why so little testing of the Exocrine? I've seen a few people talking about how he can be viable, but haven't seen extensive tactica on his use. I'm assuming it is just because he is a new model, and thus not everyone has them yet for experimentation-sake. That said, he seems like a volume of decent AP2 fire, good anti-infantry, can glance down decent side-armor.

I'm trying to give him a go, and hope to get some games in soon. Right now i'm liking 90% of my list, and it is usually just a few pieces i'm torn on.

Right now, a minimum unit of Gargoyles, a Bastion, a Mawloc, and Biovores, all vie for the same points i'd be using for that Exocrine.

Also, has any testing been done in the new Codex, of Devilgants? Without Spores I know they're a trickier choice, but wonder if anyone has played with Outflanking in a big group of Devourer Gants, maybe we a few regular Gants to eat initial shots against them?


My experience with the exocrine, if you bring one...bring two.

Many opponents will venture into exocrine range for a shot at killing him...but no one will venture into dual exocrine range. It keeps you on the offensive.

Come play games in West Michigan at https://www.facebook.com/tcpgrwarroom 
   
Made in us
Longtime Dakkanaut





Central Oregon

Exocrine is such a hot target for most opponents. Ive only ever seen him die or whiff on killing.

   
Made in us
Monster-Slaying Daemonhunter




Grand Rapids Metro

Also...haven't tried it bu I think a tyranno might be able to relieve some pressure as well

Come play games in West Michigan at https://www.facebook.com/tcpgrwarroom 
   
Made in us
Neophyte undergoing Ritual of Detestation




 ductvader wrote:
NewTruthNeomaxim wrote:
I've gotta ask, as this thread has been invaluable thus far even just for getting me thinking, etc... as I build my new 'Nids collection...

... Why so little testing of the Exocrine? I've seen a few people talking about how he can be viable, but haven't seen extensive tactica on his use. I'm assuming it is just because he is a new model, and thus not everyone has them yet for experimentation-sake. That said, he seems like a volume of decent AP2 fire, good anti-infantry, can glance down decent side-armor.

I'm trying to give him a go, and hope to get some games in soon. Right now i'm liking 90% of my list, and it is usually just a few pieces i'm torn on.

Right now, a minimum unit of Gargoyles, a Bastion, a Mawloc, and Biovores, all vie for the same points i'd be using for that Exocrine.

Also, has any testing been done in the new Codex, of Devilgants? Without Spores I know they're a trickier choice, but wonder if anyone has played with Outflanking in a big group of Devourer Gants, maybe we a few regular Gants to eat initial shots against them?


My experience with the exocrine, if you bring one...bring two.

Many opponents will venture into exocrine range for a shot at killing him...but no one will venture into dual exocrine range. It keeps you on the offensive.


Bring one, bring two instead.........isn't that the motto for lots of things

I can see the exocrine fairing a little better than a CC Carnifex. But for the points, depends on what other CC options you have.

I dont have my codex on me: but gants with toxin sacs, does that equal poisoned shots? Can we take a page from DE and shoot everything with poisoned shots?


“No one expects the Imperial Inquisition! Our chief weapon is surprise, fear and surprise; two chief weapons, fear, surprise, and ruthless efficiency! Er, among our chief weapons are: fear, surprise, ruthless efficiency, and near fanatical devotion to the God Emperor of Mankind! Um, I'll come in again...”

=][= Silent Guards =][= 
   
Made in us
Longtime Dakkanaut




Wichita, KS

NewTruthNeomaxim wrote:
Also, has any testing been done in the new Codex, of Devilgants? Without Spores I know they're a trickier choice, but wonder if anyone has played with Outflanking in a big group of Devourer Gants, maybe we a few regular Gants to eat initial shots against them?

I've run mixed units of Spinefist and Devourer Gaunts now in 3 games. In the first game they were amazingly effective. I had 2 squads of 10 Spinefist + 10 Devourer and they killed nearly 700 points between them. I was facing a space marine opponent who was kind enough to get into range.

In the 2nd game I had 15 Spinefist and 15 Devourer gaunts outflanking. They Demolished a squad of Immortals that I'm sure was far more expensive.

In the 3rd game I was horrifically unlucky with the outflank. My opponent was bunkered up in a corner, and they came in on the far table edge. And then once they came in he deep struck a unit of Crises Suits with 2 flamers a piece and fried 1/2 of them. None-the-less they were able to kill the suits and a squad of about 15 kroot.

In my next game, I am going to try to Outflank two groups of 30 mixed gaunts and see what happens.

Using the spinefist as a wound back for my more expensive devourer gaunts has been more successful than my wildest imagination. However, I'm just not sure that relying on Devilgaunts as a major component of my offensive strategy is going to be smart in the long term. Carnifexes, Mawlocs, Biovores, Exocrines all seem more effective on paper. Getting Synapse to the outflanking gaunts is a problem.
   
Made in us
Longtime Dakkanaut





Well, my other Heavy slot currently has three Dakkafexes in it, so its the other one/two heavy slots where i'm fiddling with options.


11527pts Total (7400pts painted)

4980pts Total (4980pts painted)

3730 Total (210pts painted) 
   
Made in us
Monster-Slaying Daemonhunter




Grand Rapids Metro

NewTruthNeomaxim wrote:
Well, my other Heavy slot currently has three Dakkafexes in it, so its the other one/two heavy slots where i'm fiddling with options.



So...dakkafex exo exo or dakkfex exo tyranno or dakkafex more fexes exo

Keep your heavies the same at the speed and durability levels.

Come play games in West Michigan at https://www.facebook.com/tcpgrwarroom 
   
Made in au
Tea-Kettle of Blood




Adelaide, South Australia

So, dakkafex broods, how are people running them?
3 Dakkafices?
2 Dakkafices, 1 nakedfex to soak wounds?
Adrenal Glands or no Adrenal Glands?

 Ailaros wrote:
You know what really bugs me? When my opponent, before they show up at the FLGS smears themselves in peanut butter and then makes blood sacrifices to Ashterai by slitting the throat of three male chickens and then smears the spatter pattern into the peanut butter to engrave sacred symbols into their chest and upper arms.
I have a peanut allergy. It's really inconsiderate.

"Long ago in a distant land, I, M'kar, the shape-shifting Master of Chaos, unleashed an unspeakable evil! But a foolish Grey Knight warrior wielding a magic sword stepped forth to oppose me. Before the final blow was struck, I tore open a portal in space and flung him into the Warp, where my evil is law! Now the fool seeks to return to real-space, and undo the evil that is Chaos!" 
   
Made in us
Scuttling Genestealer





Massachusetts

NewTruthNeomaxim wrote:
I've gotta ask, as this thread has been invaluable thus far even just for getting me thinking, etc... as I build my new 'Nids collection...

... Why so little testing of the Exocrine? I've seen a few people talking about how he can be viable, but haven't seen extensive tactica on his use. I'm assuming it is just because he is a new model, and thus not everyone has them yet for experimentation-sake. That said, he seems like a volume of decent AP2 fire, good anti-infantry, can glance down decent side-armor.

I'm trying to give him a go, and hope to get some games in soon. Right now i'm liking 90% of my list, and it is usually just a few pieces i'm torn on.

Right now, a minimum unit of Gargoyles, a Bastion, a Mawloc, and Biovores, all vie for the same points i'd be using for that Exocrine.

Also, has any testing been done in the new Codex, of Devilgants? Without Spores I know they're a trickier choice, but wonder if anyone has played with Outflanking in a big group of Devourer Gants, maybe we a few regular Gants to eat initial shots against them?


The way I've run my Exocrine, so far, is behind a brood of 2 CC fexes, one or two zoans behind him, and a venomthrope behind them all marching up the board. I'd run dakkafex, but I'm a bit strapped for points.

2500pt
2000pt
3000pt 
   
Made in us
Dakka Veteran





College Park, MD

I'm liking the idea of 5-man Genestealer squads to grab objectives; at least a pair to stick in reserves and grab the one or two that are in my backfield. 70 points for a scoring unit isn't awful, they can go to ground to grab a good cover save, and they're able to (potentially) wound most of the things in the game which gives some utility.

I'm also liking Trygon Primes. Big, ugly, and synapse where you want it. Maybe not *when* you want it, but being able to pop some synapse up where you're heading can help alleviate the need to stay bubbled up around a synapse node. They're non-scoring, but I think I like them better than a Tervigon for similar points.

Still in the air between the Harpy and Crone, but I think the Drool Cannon might be making me lean towards the Crone.

I'm thinking of starting out with a dakka flyrant, 60 Termagants, 30 Gargoyles, and a Trygon Prime as a core list and then playing around with other options from the codex to see what I really like. I figure dropping 90 bodies on the board for my opponent to deal with isn't a bad way to start. Heck, if I give the Termagants poison they're even a threat instead of merely a nuisance (of course that makes the cost jump from 420 to 540, but it may be worth it.)

 
   
Made in us
Fresh-Faced New User




I think we are going to be seeing FMC spam. This is going to be a base and then you can add in your own flavor.

-HQ: flyrants
-HQ: flyrants
-Troops: Tervigon
-Troop: 30 termagants
-Elite: Zoanthrope
-F.A: Hive Crone
-F.A: Hive Crone
-F.A: Hive Crone
-Heavy: Exocrine
-Heavy: Exocrine
-Heavy: Biovores

This gives you five FMC's and eight in total. People who think tervigons are bad really need to rethink their position. They are still one of the best troops in the game.
   
Made in us
Dakka Veteran




Has anyone been having much luck with raveners at all?

I've seen Jy mention them, but I haven't really seen any lists or reports showing what they are capable of
   
 
Forum Index » 40K General Discussion
Go to: