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![[Post New]](/s/i/i.gif) 2011/10/18 06:42:58
Subject: Necron rumor (& pics) summary. All info in first post (incl. the news from page 15)
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Fresh-Faced New User
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Just made a account to thank yakface for all the awesome info i have been playing only necrons from my start of 40k bout 5 or 6 years ago so all of this just makes my day/month/year
about those destroyers having any mobile laz gun that can go 12 inchs is a still a big plus my guess is that is what they are intended for now to help deal with armor
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![[Post New]](/s/i/i.gif) 2011/10/18 06:45:13
Subject: Re:Necron rumor (& pics) summary. All info in first post (incl. the news from page 15)
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Grisly Ghost Ark Driver
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It was hard enough keeping 5 destroyers alive in today's gaming standards of AP Ignore all armor saves everywhere, now we are forced into a hole where the usual minimum of 3 is now the maxed limit. This is starting to feel a tad like Carnifex syndrome all over again...
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![[Post New]](/s/i/i.gif) 2011/10/18 06:50:17
Subject: Necron rumor (& pics) summary. All info in first post (incl. the news from page 15)
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Insect-Infested Nurgle Chaos Lord
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You noticed...
SOP is to nerf hard any unit that was good/heavily used to promote the new, and very expensive, shinies...
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The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
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![[Post New]](/s/i/i.gif) 2011/10/18 06:52:14
Subject: Re:Necron rumor (& pics) summary. All info in first post (incl. the news from page 15)
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Dakka Veteran
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I think everyone expected the popular units to get toned down; that goes without saying... but dear lord! Do they have to completely gak on the unit EVERY time?
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![[Post New]](/s/i/i.gif) 2011/10/18 06:52:21
Subject: Necron rumor (& pics) summary. All info in first post (incl. the news from page 15)
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Fresh-Faced New User
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Thanks for the info Yakface, would it be possible to get more stats/info on the jetbikes? You mentioned they had a TL tesla carbine, is there an AT weapon option as well?
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![[Post New]](/s/i/i.gif) 2011/10/18 06:57:11
Subject: Necron rumor (& pics) summary. All info in first post (incl. the news from page 15)
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Regular Dakkanaut
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Ascalam wrote:You noticed...
SOP is to nerf hard any unit that was good/heavily used to promote the new, and very expensive, shinies...
While this is obviously true to a certain extent I do feel that often when adding new units to an army especially one like Necrons that had relatively few options you do have to spread the love a little and when you factor in that pretty much every exisiting unit has also had it's points decreased it's not so much of a nerf so long as the points value scales down comparably. Though of course the fact that making existing troops cheaper also has the effect of increasing sales.....
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![[Post New]](/s/i/i.gif) 2011/10/18 07:03:53
Subject: Necron rumor (& pics) summary. All info in first post (incl. the news from page 15)
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Insect-Infested Nurgle Chaos Lord
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Never tried to keep a minimum unit of Destroyers alive, huh?
If they cost 20 pts, with the rumored gun/type changes, they'd still not be worth it.
Heavies might be, if the pts value has dropped any, but rumor seems to indicate that they aren't going to be much cheaper, and can no longer fire on the move.
The Monolith is going from a bastion of indestructability to a giant, unhideable target for lance and melta spam that will fall apart the moment any monstrous creature touches it, against all existing fluff.
Warriors getting cheaper i appreciate. I'll even forgive the armour nerf, for now.
I'm not going to throw a major wobbler until i can scrutinize the codex personally, but the motive behind some of this stuff is painfully transparent.
*edit for nerve damaged typery  *
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This message was edited 1 time. Last update was at 2011/10/18 07:05:38
The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
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![[Post New]](/s/i/i.gif) 2011/10/18 07:06:18
Subject: Necron rumor (& pics) summary. All info in first post (incl. the news from page 15)
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Prescient Cryptek of Eternity
Mayhem Comics in Des Moines, Iowa
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Destroyers are 1-3?!?! Darn you GW! Darn You To Heck! I currently own fifteen Destroyers and six heavies for a total of twenty one, but now I'm only allowed to field less than half of them. I figured with the change of heavies becoming upgrades I would have extras, but not That many extras! On the plus side, they're pretty good conversions IMHO that were already made to look like Jump Infantry that the new rules make them, so I could probably sell some of the extras to raise the money to buy new stuff.
Did I miss the answer to if they can still fire their heavy guns on the move?
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![[Post New]](/s/i/i.gif) 2011/10/18 07:17:14
Subject: Necron rumor (& pics) summary. All info in first post (incl. the news from page 15)
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Imperial Guard Landspeeder Pilot
On moon miranda.
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yakface wrote:Vaktathi wrote:I'm kinda sad the Tomb Stalker didn't make it in, would have added some very cool feel and is an excellent model.
Its still an excellent model and has Imperial Armor rules, so its not like it doesn't exist.
But if you're playing in an environment where people refuse to allow any kind of IA rules, then there's no reason you couldn't use it counts-as a C'Tan Shard. I'm sure you could find some combination of the 2 powers that would make it 'feel' about right to you.
Hrm, good point, that would be a cool way to fit it in.
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IRON WITHIN, IRON WITHOUT.
New Heavy Gear Log! Also...Grey Knights!
The correct pronunciation is Imperial Guard and Stormtroopers, "Astra Militarum" and "Tempestus Scions" are something you'll find at Hogwarts. |
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![[Post New]](/s/i/i.gif) 2011/10/18 07:18:52
Subject: Re:Necron rumor (& pics) summary. All info in first post (incl. the news from page 15)
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[ADMIN]
Decrepit Dakkanaut
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Sorry, yes the Gauss Cannon & Heavy Gauss Cannon are now Assault weapons as well. Should have mentioned that.
Tomb Blades (jetbikes) do not have any real AT firepower.
Warscythes are just 2-handed +2 Strength power weapons.
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![[Post New]](/s/i/i.gif) 2011/10/18 07:20:06
Subject: Necron rumor (& pics) summary. All info in first post (incl. the news from page 15)
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Discriminating Deathmark Assassin
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I guess I'll have to wait and see how it turns out...
At this point I'm most interested in seeing the kit for the custom C'tan...
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![[Post New]](/s/i/i.gif) 2011/10/18 07:25:51
Subject: Necron rumor (& pics) summary. All info in first post (incl. the news from page 15)
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Regular Dakkanaut
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Mmm so what do the tomb blades get? more anti-infantry? Does preferred enemy count for shooting on destroyers cause with only one attack I can't seem them being very useful in assaults.
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![[Post New]](/s/i/i.gif) 2011/10/18 07:25:58
Subject: Re:Necron rumor (& pics) summary. All info in first post (incl. the news from page 15)
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Nihilistic Necron Lord
The best State-Texas
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yakface wrote:
Sorry, yes the Gauss Cannon & Heavy Gauss Cannon are now Assault weapons as well. Should have mentioned that.
Tomb Blades (jetbikes) do not have any real AT firepower.
Warscythes are just 2-handed +2 Strength power weapons.
OH thank you Yak! I think you may have saved a few peoples armies from going on Ebay
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![[Post New]](/s/i/i.gif) 2011/10/18 07:31:46
Subject: Necron rumor (& pics) summary. All info in first post (incl. the news from page 15)
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Fresh-Faced New User
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So like i was thinking used for AT or if you have points to kill and FA slots to fill
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This message was edited 1 time. Last update was at 2011/10/18 07:32:12
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![[Post New]](/s/i/i.gif) 2011/10/18 07:33:13
Subject: Necron rumor (& pics) summary. All info in first post (incl. the news from page 15)
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Regular Dakkanaut
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I played a mock up game with some of the new info against nids. The new regen worked pretty well specially when fighting monsterous creatures. The only bad part of the battle was charging in with 3 wraiths and 5 preatorians(sp) with covenent rods into a building full of genestealers and getting creamed cause I wasn't sure wraiths still had assault grenades so just played that they didn't and I forgot to shoot with the rods first plus not knowing if the preatorians had the get up no matter what rule lol.
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![[Post New]](/s/i/i.gif) 2011/10/18 07:43:50
Subject: Re:Necron rumor (& pics) summary. All info in first post (incl. the news from page 15)
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Fresh-Faced New User
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yakface wrote:
Sorry, yes the Gauss Cannon & Heavy Gauss Cannon are now Assault weapons as well. Should have mentioned that.
Tomb Blades (jetbikes) do not have any real AT firepower.
Warscythes are just 2-handed +2 Strength power weapons.
Thanks! If you have the time, what do the particle (Beamer, Caster, Pistol) weapons do?
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![[Post New]](/s/i/i.gif) 2011/10/18 07:45:47
Subject: Re:Necron rumor (& pics) summary. All info in first post (incl. the news from page 15)
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Frenzied Berserker Terminator
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Im guessing their like Plasma pistols.
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Veteran Sergeant wrote:In the grim darkness of the far future, the guy with a rifle is the weakest man on the battlefield, left to quake in terror, hoping the two or three shots he gets do the job before somebody runs screaming across the battlefield to hit him with an energized stick.
http://www.dakkadakka.com/dakkaforum/posts/list/440996.page
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![[Post New]](/s/i/i.gif) 2011/10/18 07:46:21
Subject: Re:Necron rumor (& pics) summary. All info in first post (incl. the news from page 15)
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[ADMIN]
Decrepit Dakkanaut
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Let's not forget that Scarabs only went up a few points and are amazingly potent. If you're going to want to spam anything from the FA section, I'd guess it is them.
They still have 3A (4 on the charge) and are beasts, giving them the typical beast 19-24" assault threat range. That means if there are any enemy immobile or vehicles that didn't move within that range, they are almost certainly dead, as all you need is 30 attacks (8 bases on the charge) and with Entropic attacks each hit reduces a vehicle's armor by 1 on all facings on a 4+. So if you have 30 attacks you'd expect to reduce a vehicle's armor down to 0 (which auto-wrecks it).
And of course even if your Scarab swarm gets whittled down and isn't able to instantly wreck enemy vehicles, they can still totally weaken enemy armor this way to the point where any unit in your army is able to tear it apart with their regular shooting...so I guess what I'm saying is that 30 Scarabs in an army sounds like a great way to turn all your Anti-Infantry units into AT units as well.
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![[Post New]](/s/i/i.gif) 2011/10/18 07:49:15
Subject: Necron rumor (& pics) summary. All info in first post (incl. the news from page 15)
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Infiltrating Broodlord
The Faye
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I started my purple necron as they were dirt cheap off ebay. Not sure if i should try painting these guys up the same or strip the old and do something new...
I got purple army painter paint and the finish was a little powdery... I think i may start again :( unless anyone knows how to smooth it out? Maybe some varnish? Or would it just soak in because its so powdery? :S
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We love what we love. Reason does not enter into it. In many ways, unwise love is the truest love. Anyone can love a thing because. That's as easy as putting a penny in your pocket. But to love something despite. To know the flaws and love them too. That is rare and pure and perfect.
Chaos Knights: 2000 PTS
Thousand Sons: 2000 PTS - In Progress
Tyranids: 2000 PTS
Adeptus Mechanicus: 2000 PTS
Adeptus Custodes: 2000 PTS - In Progress |
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![[Post New]](/s/i/i.gif) 2011/10/18 07:49:52
Subject: Necron rumor (& pics) summary. All info in first post (incl. the news from page 15)
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Regular Dakkanaut
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Ooo Scarabs do sound good do they do anything against enemy units?
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This message was edited 1 time. Last update was at 2011/10/18 07:53:19
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![[Post New]](/s/i/i.gif) 2011/10/18 07:50:53
Subject: Re:Necron rumor (& pics) summary. All info in first post (incl. the news from page 15)
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[ADMIN]
Decrepit Dakkanaut
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Zeratil wrote:
Thanks! If you have the time, what do the particle (Beamer, Caster, Pistol) weapons do?
The Caster is the pistol.
It goes: Particle Caster<Beamer><Shredder><Whip
Except for the Caster, they're just the 'blast' weapon category for the Necrons (with the blast getting bigger with each type of weapon).
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This message was edited 1 time. Last update was at 2011/10/18 07:51:03
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![[Post New]](/s/i/i.gif) 2011/10/18 07:54:48
Subject: Re:Necron rumor (& pics) summary. All info in first post (incl. the news from page 15)
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Regular Dakkanaut
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yakface wrote:Zeratil wrote:
Thanks! If you have the time, what do the particle (Beamer, Caster, Pistol) weapons do?
The Caster is the pistol.
It goes: Particle Caster<Beamer><Shredder><Whip
Except for the Caster, they're just the 'blast' weapon category for the Necrons (with the blast getting bigger with each type of weapon).
Aww I was about to say preatorians(sp) a unit with blast template weapons would be sweet lol. Do the particles have better ap?
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This message was edited 1 time. Last update was at 2011/10/18 07:55:49
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![[Post New]](/s/i/i.gif) 2011/10/18 07:58:56
Subject: Re:Necron rumor (& pics) summary. All info in first post (incl. the news from page 15)
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2nd Lieutenant
San Jose, California
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Thanks for the info Yakface...my necrons await the new dex with eager anticipation.
One thing I haven't seen yet (or may have missed)....have the rules for Gauss weaponry changed?
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Solve a man's problem with violence and help him for a day. Teach a man how to solve his problems with violence, help him for a lifetime - Belkar Bitterleaf |
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![[Post New]](/s/i/i.gif) 2011/10/18 08:06:29
Subject: Necron rumor (& pics) summary. All info in first post (incl. the news from page 15)
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Regular Dakkanaut
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From what I heard they don't auto-wound on a 6 to wound anymore but that's it.
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![[Post New]](/s/i/i.gif) 2011/10/18 08:06:46
Subject: Necron rumor (& pics) summary. All info in first post (incl. the news from page 15)
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Camouflaged Zero
Where the sun crosses the field of blood.
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You, Yakface, is a god among men. Thank you for all these rumours!
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![[Post New]](/s/i/i.gif) 2011/10/18 08:11:14
Subject: Necron rumor (& pics) summary. All info in first post (incl. the news from page 15)
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Prescient Cryptek of Eternity
Mayhem Comics in Des Moines, Iowa
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It was said a model that makes it's armor save vs a scarab gets it's save reduced to -. How does that work when you don't nominate specific models making saves, but model types, ie grunts, special weapon a, heavy weapon b, serge, ect?
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![[Post New]](/s/i/i.gif) 2011/10/18 08:20:15
Subject: Necron rumor (& pics) summary. All info in first post (incl. the news from page 15)
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Regular Dakkanaut
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Aduro wrote:It was said a model that makes it's armor save vs a scarab gets it's save reduced to -. How does that work when you don't nominate specific models making saves, but model types, ie grunts, special weapon a, heavy weapon b, serge, ect?
My understanding is that only a model that has suffered a unsaved wound from Scarabs has its sv reduced to - so no real effect on single woud models
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![[Post New]](/s/i/i.gif) 2011/10/18 08:27:44
Subject: Necron rumor (& pics) summary. All info in first post (incl. the news from page 15)
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One Canoptek Scarab in a Swarm
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So is it just me or are necrons now a CC army?
Immortals guns are now crap, warriors have been nerfed and only lost 3+ save to 4+, which probably means that their guns have been modified, destroyers can no longer be fielded in appropriate unit sizes, they have fewer shots and can't move as far, every elite unit appears to be CC, fast attack is now nerfed destroyers and CC, and then all the tanks/transports that they are making us buy are supposed to make up for that? thanks for crushing my dreams GW, I'm off to play the old codex while i still can.
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'stab the shooty ones, shoot the stabby ones' |
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![[Post New]](/s/i/i.gif) 2011/10/18 08:42:08
Subject: Necron rumor (& pics) summary. All info in first post (incl. the news from page 15)
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[ADMIN]
Decrepit Dakkanaut
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shadzinator wrote:So is it just me or are necrons now a CC army?
Immortals guns are now crap, warriors have been nerfed and only lost 3+ save to 4+, which probably means that their guns have been modified, destroyers can no longer be fielded in appropriate unit sizes, they have fewer shots and can't move as far, every elite unit appears to be CC, fast attack is now nerfed destroyers and CC, and then all the tanks/transports that they are making us buy are supposed to make up for that? thanks for crushing my dreams GW, I'm off to play the old codex while i still can.
You do know that something hasn't been 'nerfed' when its point value has gone down more than its abilities have been reduced, right? In that case, it has actually been improved, despite the fact that its per-model abilities have been degraded a bit.
And no, Necrons are most certainly not a CC army.
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![[Post New]](/s/i/i.gif) 2011/10/18 08:42:12
Subject: Necron rumor (& pics) summary. All info in first post (incl. the news from page 15)
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Nihilistic Necron Lord
The best State-Texas
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shadzinator wrote:So is it just me or are necrons now a CC army?
Immortals guns are now crap, warriors have been nerfed and only lost 3+ save to 4+, which probably means that their guns have been modified, destroyers can no longer be fielded in appropriate unit sizes, they have fewer shots and can't move as far, every elite unit appears to be CC, fast attack is now nerfed destroyers and CC, and then all the tanks/transports that they are making us buy are supposed to make up for that? thanks for crushing my dreams GW, I'm off to play the old codex while i still can.
Are you Serious? After reading everything, this is the conclusion you have come to?
Immortals have had serious point reduction to 17 down from 28, in addition to being able to field Tesla Carbines now. Which the advent of Cover it may be a better choice all around. The Rapid Fire Blasters will still have a use I'm sure.
Warriors are now 12 points instead of 18. They have have lost their 3+ but they have an almost guaranteed 5+ if they fail their Save. Along with The Flayer, which most likely Remains unchanged, these are a great buy. This isn't even counting how well they synergize with the Ghost Ark.
Destroyers also had a point cost reduction, an improvement to their weapon with he Ap3, and can be upgraded to a Strength 9 Ap2 Assault weapon. I don't believe there is anything else in the game that is a Str 9 Assault weapon, ON JUMP infantry.
Deathmarks and the Triach Walker Don't strike me as CC, and they share the elite slot. While Lycheguard, Praetorians and Flayed ones are CC. Wow, 4 units in the entire codex, suddenly make Crons CC oriented? Ridiculous.
Fast attack hasn't been nerfed, we've gotten a huge improvement on Wraiths, Scarabs, in addition to the new Jetbikes. While Destroyers may have changed, you can't say its' a nerf.
No one is making you buy Tanks and Transports. Last I checked, the only thing that's mandatory is your HQ and 2 Troops.
Most players are happy to have some real options now, but I guess people will always find something to complain about.
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