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Made in gb
Regular Dakkanaut




Just found out a Velocity Tracker effects the entire unit even if you only take 1. So a single Stealth team member can take a VT and the entire unit gets +1 to hitt against Jetbikes, Skimmers, Assault Marines and well anything with Fly.

Not sure I would bother with crisis teams but worth thinking about with Stealth Teams.
   
Made in us
Shas'la with Pulse Carbine





Across the Great Divide

Razerous wrote:
What is better;

1 XV109 Y'Vahra

or

3 (2.6) Quad-weapon commanders?

So assuming 65pts can be squeezed (or; spending the remaining 95ps elsewhere) which is better.

Context; got some marker light support and I'm already planning on fielding 1 XV109. And lots more gun drones.

Thoughts?


I'd say both are good options. I think the commanders might be a bit better but y'vahra are so good. Depends on the rest of your list and the opponents you expect.

Forest hunter sept ~3500
guardians of the covenant 4th company ~ 6000
Warrior based hive fleet

DA:90S+G++M++B--I+PW40k07+D++A++/areWD-R++T(T)DM+ 
   
Made in gb
Towering Hierophant Bio-Titan



UK

The Triple Ion ATS boosted commanders are so cheap, comparatively.

I'm guessing the ATS ions is better/as good as the Quad-Ions?


 H.B.M.C. wrote:
Friend of mine just sent me this:

"The Tyranid Codex, where I learned the truth about despair, as will you. There's a reason why this codex is the worst hell on earth... Hope. ."
Too be fair.. it's all worked out quite well!

Heh.  
   
Made in us
Shas'la with Pulse Carbine





Across the Great Divide

Updated faqs are up. Shield drones get FNP, keywords fix for longstrike, broadsides can all take missile drones again, nerf to velocity tracker (only affects models now), and clarification on a few things.

All in all pretty good I think.

https://17890-presscdn-0-51-pagely.netdna-ssl.com/wp-content/uploads/2017/07/40K_8th_ed_Update_Index_Xenos_2_ver_1.1.pdf


Also a huge note against pure flyer armies. They changed sudden death to say that flyers don't count as models on the table.

This message was edited 1 time. Last update was at 2017/07/23 15:29:33


Forest hunter sept ~3500
guardians of the covenant 4th company ~ 6000
Warrior based hive fleet

DA:90S+G++M++B--I+PW40k07+D++A++/areWD-R++T(T)DM+ 
   
Made in gb
Assassin with Black Lotus Poison





Bristol

 FirePainter wrote:
Updated faqs are up. Shield drones get FNP, keywords fix for longstrike, broadsides can all take missile drones again, nerf to velocity tracker (only affects models now), and clarification on a few things.

All in all pretty good I think.

https://17890-presscdn-0-51-pagely.netdna-ssl.com/wp-content/uploads/2017/07/40K_8th_ed_Update_Index_Xenos_2_ver_1.1.pdf


Also a huge note against pure flyer armies. They changed sudden death to say that flyers don't count as models on the table.


Makes Shield Drones somewhat useful as ablative wounds again, having a 4++/5+++ against direct wounds and a 5+ against Saviour Protocol, and other mortal, wounds.
Whether that is worth the loss of firepower over taking gun drones though....

This message was edited 1 time. Last update was at 2017/07/23 15:47:52


The Laws of Thermodynamics:
1) You cannot win. 2) You cannot break even. 3) You cannot stop playing the game.

Colonel Flagg wrote:You think you're real smart. But you're not smart; you're dumb. Very dumb. But you've met your match in me.
 
   
Made in us
Longtime Dakkanaut





Sunshark Drones got double Ion Rifle!

Shield Drones now have a 4+ Save, a 4+ Invulnerable Save, AND a 5+ FNP!

Brilliant!

This message was edited 2 times. Last update was at 2017/07/23 15:40:02



6+ = 6/36 | Reroll 1s = 7/36 | Reroll Misses = 11/36 ||||||| 5+ = 12/36 | Reroll 1s 14/36 | Reroll Misses = 20/36 ||||||| 4+ = 18/36 | Reroll 1s 21/36 | Reroll Misses = 27/36
3+ = 24/36 | Reroll 1s 28/36 | Reroll Misses = 32/36 ||||||| 2+ = 30/36 | Reroll 1s 35/36 ||||||| Highest of 2d6 = 4.47
 
   
Made in ca
Fireknife Shas'el






 Talamare wrote:
Sunshark Drones got double Ion Rifle!


Well, that makes me glad I finished painting a Sunshark.



Shield Drones now have a 4+ Save, a 4+ Invulnerable Save, AND a 5+ FNP!

Brilliant!


Good, good.

   
Made in gb
Towering Hierophant Bio-Titan



UK

 Talamare wrote:
Sunshark Drones got double Ion Rifle!

Shield Drones now have a 4+ Save, a 4+ Invulnerable Save, AND a 5+ FNP!

Brilliant!
Now... I'm fairly certain this is an incorrect position to have; but can a riptide pass a mortal wound over to a drone (ala ablative Heat Sink style) via Saviour Protocols, for Nova Reactor mortal wounds?

 H.B.M.C. wrote:
Friend of mine just sent me this:

"The Tyranid Codex, where I learned the truth about despair, as will you. There's a reason why this codex is the worst hell on earth... Hope. ."
Too be fair.. it's all worked out quite well!

Heh.  
   
Made in us
Regular Dakkanaut




Razerous wrote:
 Talamare wrote:
Sunshark Drones got double Ion Rifle!

Shield Drones now have a 4+ Save, a 4+ Invulnerable Save, AND a 5+ FNP!

Brilliant!
Now... I'm fairly certain this is an incorrect position to have; but can a riptide pass a mortal wound over to a drone (ala ablative Heat Sink style) via Saviour Protocols, for Nova Reactor mortal wounds?


I would say no, as the Riptide is never "successfully wounded" it simply takes a mortal wound. However, you can give it the Stimulant Injector and ignore that on a 6+.
   
Made in us
Shas'la with Pulse Carbine





Across the Great Divide

I am a bit sad to have VT nerf'd but it puts them in line with the rest of the support systems so its okay. They are still a really cheap way to get +1 on a lot of units.

Forest hunter sept ~3500
guardians of the covenant 4th company ~ 6000
Warrior based hive fleet

DA:90S+G++M++B--I+PW40k07+D++A++/areWD-R++T(T)DM+ 
   
Made in us
Regular Dakkanaut





Now that shield drones work, there is an excellent strat I will be trying out.

Take a triple fusion commander with the shield generator.
Take a 3 man Crisis Bodyguard team.
Take some shield drones.

Enemy shoots at the commander. 4+ inv vs high ap weapons.
If his 4+ inv fails, bodyguard takes a mortal on a 2+.
Pass it to shield drone. SG gets 5+ save.
Profit.

Enemy shoots at Bodyguard team, 1 is equipped with a SG. 4+ inv save vs high ap weapons.
Pass any wounds to SG. SG gets 5+ save.
Profit.

Enemy shoots at shield drone squad.
SG gets 4+/4++, 5+ ignore.
Profit.

This message was edited 1 time. Last update was at 2017/07/23 16:27:46


 
   
Made in il
Warplord Titan Princeps of Tzeentch






You want to troll the enemy? take a huge team of shield drones to camp objectives.

Its like "what you gonna do about it? invest mortal wounds on my 8 point models?"

can neither confirm nor deny I lost track of what I've got right now. 
   
Made in us
Regular Dakkanaut





 BoomWolf wrote:
You want to troll the enemy? take a huge team of shield drones to camp objectives.

Its like "what you gonna do about it? invest mortal wounds on my 8 point models?"


Im thinking 8 Gun Drones and 4 shield drones would be excellent objective takers, along with a Stealth DC squad.
   
Made in us
Raging Ravener






So are people thinking of still using gun drones for suits? Or would certain loadout benefit more from shield drones.
   
Made in br
Fireknife Shas'el




Lisbon, Portugal

 BoomWolf wrote:
You want to troll the enemy? take a huge team of shield drones to camp objectives.

Its like "what you gonna do about it? invest mortal wounds on my 8 point models?"


I might start using them for that, but I think an Ethereal is in order. Drones are high susceptible to morale

AI & BFG: / BMG: Mr. Freeze, Deathstroke / Battletech: SR, OWA / HGB: Caprice / Malifaux: Arcanists, Guild, Outcasts / MCP: Mutants / SAGA: Ordensstaat / SW Legion & X-Wing: CIS / WWX: Union

 Unit1126PLL wrote:
"FW is unbalanced and going to ruin tournaments."
"Name one where it did that."
"IT JUST DOES OKAY!"

 Shadenuat wrote:
Voted Astra Militarum for a chance for them to get nerfed instead of my own army.
 
   
Made in ca
Trustworthy Shas'vre




DFW area Texas - Rarely

 Crusaderobr wrote:
Now that shield drones work, there is an excellent strat I will be trying out.

Take a triple fusion commander with the shield generator.
Take a 3 man Crisis Bodyguard team.
Take some shield drones.

Enemy shoots at the commander. 4+ inv vs high ap weapons.
If his 4+ inv fails, bodyguard takes a mortal on a 2+.
Pass it to shield drone. SG gets 5+ save.
Profit.

Enemy shoots at Bodyguard team, 1 is equipped with a SG. 4+ inv save vs high ap weapons.
Pass any wounds to SG. SG gets 5+ save.
Profit.

Enemy shoots at shield drone squad.
SG gets 4+/4++, 5+ ignore.
Profit.


No, it does not work like that.

You don't pass wounds you failed saving, you pass the wounds before you save.

this is a very minor, but critical point.

Saviour Protocols: If a <Sept> Drones unit is within 3"
of a friendly <Sept> Infantry or <Sept> Battlesuit
unit when an enemy attack successfully wounds it, you
can allocate that wound to the Drones unit instead of
the target
. If you do, that Drones unit suffers a mortal
wound instead of the normal damage

This is a common mistake I see made all the time with most of the bodyguard units in different armies.

Successfully wounding, and then allocating the hits are very distinct steps in the combat resolution, and occur BEFORE you roll saves.

Don't get me wrong - shield drones are still awesome now - but they dont take saves we fail, they take hits we don't want to.
(which is for us better - a las cannon shot that can do six damage, only passes a single mortal wound).

in general, we have to be very careful in reading the new rules (at least there are only a few of them...). there are a lot of subtle nuances in there.



DavePak
"Remember, in life, the only thing you absolutely control is your own attitude - do not squander that power."
Fully Painted armies:
TAU: 10k Nids: 9600 Marines: 4000 Crons: 7600
Actor, Gamer, Comic, Corporate Nerd
 
   
Made in us
Chaplain with Hate to Spare





Sioux Falls, SD

 BoomWolf wrote:
You want to troll the enemy? take a huge team of shield drones to camp objectives.

Its like "what you gonna do about it? invest mortal wounds on my 8 point models?"
Your enemy will just walk a Scout Squad up and claim the objective anyway. And your Shield Drones will do nothing about it. And as long as one Scout is alive, they will hold that objective.

5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts 
   
Made in us
Regular Dakkanaut





davethepak wrote:
 Crusaderobr wrote:
Now that shield drones work, there is an excellent strat I will be trying out.

Take a triple fusion commander with the shield generator.
Take a 3 man Crisis Bodyguard team.
Take some shield drones.

Enemy shoots at the commander. 4+ inv vs high ap weapons.
If his 4+ inv fails, bodyguard takes a mortal on a 2+.
Pass it to shield drone. SG gets 5+ save.
Profit.

Enemy shoots at Bodyguard team, 1 is equipped with a SG. 4+ inv save vs high ap weapons.
Pass any wounds to SG. SG gets 5+ save.
Profit.

Enemy shoots at shield drone squad.
SG gets 4+/4++, 5+ ignore.
Profit.


No, it does not work like that.

You don't pass wounds you failed saving, you pass the wounds before you save.

this is a very minor, but critical point.

Saviour Protocols: If a <Sept> Drones unit is within 3"
of a friendly <Sept> Infantry or <Sept> Battlesuit
unit when an enemy attack successfully wounds it, you
can allocate that wound to the Drones unit instead of
the target
. If you do, that Drones unit suffers a mortal
wound instead of the normal damage

This is a common mistake I see made all the time with most of the bodyguard units in different armies.

Successfully wounding, and then allocating the hits are very distinct steps in the combat resolution, and occur BEFORE you roll saves.

Don't get me wrong - shield drones are still awesome now - but they dont take saves we fail, they take hits we don't want to.
(which is for us better - a las cannon shot that can do six damage, only passes a single mortal wound).

in general, we have to be very careful in reading the new rules (at least there are only a few of them...). there are a lot of subtle nuances in there.




Ah my bad, you are correct. Allocating a wound normally assigned to a commander/crisis suit is still great on a shield drone though. Also, the bodyguards will function the way I described if someone shoots the commander, so you can take a 4+ inv save on the commander, and if he fails, a bodyguard can intercept and take the mortal wound. Handy when you run out of drones to allocate to, or if you would rather take a wound to the bodyguard instead of the commander.
   
Made in fr
Regular Dakkanaut




Los Angeles

Sense of stone and stimulant injectors are cumulative. Add a shield generator on that and wow. Some suits can become really tough.
   
Made in br
Fireknife Shas'el




Lisbon, Portugal

casvalremdeikun wrote:
 BoomWolf wrote:
You want to troll the enemy? take a huge team of shield drones to camp objectives.

Its like "what you gonna do about it? invest mortal wounds on my 8 point models?"
Your enemy will just walk a Scout Squad up and claim the objective anyway. And your Shield Drones will do nothing about it. And as long as one Scout is alive, they will hold that objective.


Did you miss the 'huge' word? Drones can take objectives now. Objectives are taken by the player with more models within 3" of their center; drones are cheaper than scouts.

Edit: just saw winter SEO SM codex review... SM troops have 'objective secured'-like ability. Ugh.
Hm... bubble wrap!

This message was edited 1 time. Last update was at 2017/07/23 22:52:15


AI & BFG: / BMG: Mr. Freeze, Deathstroke / Battletech: SR, OWA / HGB: Caprice / Malifaux: Arcanists, Guild, Outcasts / MCP: Mutants / SAGA: Ordensstaat / SW Legion & X-Wing: CIS / WWX: Union

 Unit1126PLL wrote:
"FW is unbalanced and going to ruin tournaments."
"Name one where it did that."
"IT JUST DOES OKAY!"

 Shadenuat wrote:
Voted Astra Militarum for a chance for them to get nerfed instead of my own army.
 
   
Made in ca
Trustworthy Shas'vre




DFW area Texas - Rarely

 Crusaderobr wrote:
davethepak wrote:
 Crusaderobr wrote:
Now that shield drones work, there is an excellent strat I will be trying out.

Take a triple fusion commander with the shield generator.
Take a 3 man Crisis Bodyguard team.
Take some shield drones.

Enemy shoots at the commander. 4+ inv vs high ap weapons.
If his 4+ inv fails, bodyguard takes a mortal on a 2+.
Pass it to shield drone. SG gets 5+ save.
Profit.

Enemy shoots at Bodyguard team, 1 is equipped with a SG. 4+ inv save vs high ap weapons.
Pass any wounds to SG. SG gets 5+ save.
Profit.

Enemy shoots at shield drone squad.
SG gets 4+/4++, 5+ ignore.
Profit.


No, it does not work like that.

You don't pass wounds you failed saving, you pass the wounds before you save.

this is a very minor, but critical point.

Saviour Protocols: If a <Sept> Drones unit is within 3"
of a friendly <Sept> Infantry or <Sept> Battlesuit
unit when an enemy attack successfully wounds it, you
can allocate that wound to the Drones unit instead of
the target
. If you do, that Drones unit suffers a mortal
wound instead of the normal damage

This is a common mistake I see made all the time with most of the bodyguard units in different armies.

Successfully wounding, and then allocating the hits are very distinct steps in the combat resolution, and occur BEFORE you roll saves.

Don't get me wrong - shield drones are still awesome now - but they dont take saves we fail, they take hits we don't want to.
(which is for us better - a las cannon shot that can do six damage, only passes a single mortal wound).

in general, we have to be very careful in reading the new rules (at least there are only a few of them...). there are a lot of subtle nuances in there.




Ah my bad, you are correct. Allocating a wound normally assigned to a commander/crisis suit is still great on a shield drone though. Also, the bodyguards will function the way I described if someone shoots the commander, so you can take a 4+ inv save on the commander, and if he fails, a bodyguard can intercept and take the mortal wound. Handy when you run out of drones to allocate to, or if you would rather take a wound to the bodyguard instead of the commander.


Absolutely! Awesome idea with the bodyguards - they look like they take the entire hit, regardless of the number of wounds - so a las cannon that does 5 points turns into a single mortal wound on the bodyguard. Also, considering they are slightly better stats than crisis, sounds like a good replacement.


DavePak
"Remember, in life, the only thing you absolutely control is your own attitude - do not squander that power."
Fully Painted armies:
TAU: 10k Nids: 9600 Marines: 4000 Crons: 7600
Actor, Gamer, Comic, Corporate Nerd
 
   
Made in fr
Regular Dakkanaut




Los Angeles

And then if that bodyguard has stims and an etheral is near, you can try to save that mortal wound twice on 6+++ ^^
   
Made in br
Fireknife Shas'el




Lisbon, Portugal

Watching winter SEO's SM codex review, I've noticed some units have decreased in points (some more than 10). So, I'm hopeful we'll see serious point changes among our units with our codex!

AI & BFG: / BMG: Mr. Freeze, Deathstroke / Battletech: SR, OWA / HGB: Caprice / Malifaux: Arcanists, Guild, Outcasts / MCP: Mutants / SAGA: Ordensstaat / SW Legion & X-Wing: CIS / WWX: Union

 Unit1126PLL wrote:
"FW is unbalanced and going to ruin tournaments."
"Name one where it did that."
"IT JUST DOES OKAY!"

 Shadenuat wrote:
Voted Astra Militarum for a chance for them to get nerfed instead of my own army.
 
   
Made in us
Grim Dark Angels Interrogator-Chaplain






A Protoss colony world

I'm wondering if the new Shield Drone ability, since it affects any shielded drone and not just the basic ones, makes the Riptide's Shielded Missile Drones worthwhile. I think maybe it would if Riptides weren't so god-awful expensive. Although I'm still thinking of taking mine with HBC and SMS. Might have to give it a try in a non-competitive game at least.

My armies (re-counted and updated on 11/1/23, including modeled wargear options):
Dark Angels: ~15000 Astra Militarum: ~1200 | Adeptus Custodes: ~1900 | Imperial Knights: ~2000 | Sisters of Battle: ~3500 | Leagues of Votann: ~1200 | Tyranids: ~2600 | Stormcast Eternals: ~5000
Check out my P&M Blogs: ZergSmasher's P&M Blog | Imperial Knights blog | Board Games blog | Total models painted in 2023: 40 | Total models painted in 2024: 12 | Current main painting project: Dark Angels
 Mr_Rose wrote:
Who doesn’t love crazy mutant squawk-puppies? Eh? Nobody, that’s who.
 
   
Made in ca
Jinking Ravenwing Land Speeder Pilot






Canada

 Vector Strike wrote:
Watching winter SEO's SM codex review, I've noticed some units have decreased in points (some more than 10). So, I'm hopeful we'll see serious point changes among our units with our codex!


It's literally the Riptide's only hope, but anything less than a 50pt reduction probably won't make much difference.

6000 pts
2000 pts
2500 pts
3000 pts

"We're on an express elevator to hell - goin' down!"

"Depends on the service being refused. It should be fine to refuse to make a porn star a dildo shaped cake that they wanted to use in a wedding themed porn..." 
   
Made in gb
Willing Inquisitorial Excruciator






Has anyome given Piranhas a try? They seem to have a similar damage output as XV25s, but can't take the ATS. Guess that'd make the FB better than the BC on them, as if your after more S5 you may as well take the suits unless I'm wrong?

- 1250 points
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GENERATION 9: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment.  
   
Made in us
Regular Dakkanaut





Can a riptide allocate the mortal wound on to a shield drone when it uses its nova reactor ability?
   
Made in us
Fresh-Faced New User




No, the mortal wound for activating the nova reactor cannot be allocated per the FAQ.

Pages 53, 56, 57, 62, 63, 64, 65, 66, 68, 69, 70, 71, 72, 73 and 74 – Saviour Protocols Change this rule to read: ‘ Saviour Protocols: If a <Sept> Drones unit is within 3" of a friendly <Sept> Infantry or <Sept> Battlesuit unit when an enemy attack successfully wounds it, you can allocate that wound to the Drones unit instead of the target. If you do, that Drones unit suffers a mortal wound instead of the normal damage.’

This message was edited 2 times. Last update was at 2017/07/24 08:54:52


 
   
Made in us
Longtime Dakkanaut




Wait, wasn't that change to saviour protocols made a few weeks ago? Am I missing something?
   
Made in it
Bush? No, Eldar Ranger




Italy

 casvalremdeikun wrote:
 BoomWolf wrote:
You want to troll the enemy? take a huge team of shield drones to camp objectives.

Its like "what you gonna do about it? invest mortal wounds on my 8 point models?"
Your enemy will just walk a Scout Squad up and claim the objective anyway. And your Shield Drones will do nothing about it. And as long as one Scout is alive, they will hold that objective.


I have a question: where is written that you can make the "fnp" 5+ roll aftr a mortal wound? Is a mortal wound a wound also?
   
 
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