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Made in gb
Longtime Dakkanaut




Halandri

 Eonfuzz wrote:
 flandarz wrote:
Bharring wrote:
 Xenomancers wrote:
Do you realize just how many events orks have placed top 3 in in 2019?

Fewer than SM pre-new-book in 2019, from the numbers I just looked at.

Which is saying a lot...


Well, obviously, all the Ork players who didn't make top 3 are worse at 40k than Xeno. Cuz Orkz should practically never lose.


Didn't you know Xeno is undefeated as Orks?
Listen to his advice, take THREE SSAG and a SQUIGGOTH and SMASH them tables mate.
The squiggoth literally has clan traits. Not even the gargoyle can stand up to that!
   
Made in ca
Commander of the Mysterious 2nd Legion





 Eonfuzz wrote:
 flandarz wrote:
Bharring wrote:
 Xenomancers wrote:
Do you realize just how many events orks have placed top 3 in in 2019?

Fewer than SM pre-new-book in 2019, from the numbers I just looked at.

Which is saying a lot...


Well, obviously, all the Ork players who didn't make top 3 are worse at 40k than Xeno. Cuz Orkz should practically never lose.


Didn't you know Xeno is undefeated as Orks?
Listen to his advice, take THREE SSAG and a SQUIGGOTH and SMASH them tables mate.


do keep in mind, this is a guy whose take away from codex space marines is that "space marines are horriably nerfed because the repulsor executioner went up in points"

Opinions are not facts please don't confuse the two 
   
Made in us
Enigmatic Chaos Sorcerer




The dark hollows of Kentucky

hi
BrianDavion wrote:
 Eonfuzz wrote:
 flandarz wrote:
Bharring wrote:
 Xenomancers wrote:
Do you realize just how many events orks have placed top 3 in in 2019?

Fewer than SM pre-new-book in 2019, from the numbers I just looked at.

Which is saying a lot...


Well, obviously, all the Ork players who didn't make top 3 are worse at 40k than Xeno. Cuz Orkz should practically never lose.


Didn't you know Xeno is undefeated as Orks?
Listen to his advice, take THREE SSAG and a SQUIGGOTH and SMASH them tables mate.


do keep in mind, this is a guy whose take away from codex space marines is that "space marines are horriably nerfed because the repulsor executioner went up in points"

By the gods, he actually said that?

He is the troll king.
   
Made in ca
Commander of the Mysterious 2nd Legion





Gadzilla666 wrote:
hi
BrianDavion wrote:
 Eonfuzz wrote:
 flandarz wrote:
Bharring wrote:
 Xenomancers wrote:
Do you realize just how many events orks have placed top 3 in in 2019?

Fewer than SM pre-new-book in 2019, from the numbers I just looked at.

Which is saying a lot...


Well, obviously, all the Ork players who didn't make top 3 are worse at 40k than Xeno. Cuz Orkz should practically never lose.


Didn't you know Xeno is undefeated as Orks?
Listen to his advice, take THREE SSAG and a SQUIGGOTH and SMASH them tables mate.


do keep in mind, this is a guy whose take away from codex space marines is that "space marines are horriably nerfed because the repulsor executioner went up in points"

By the gods, he actually said that?

He is the troll king.


now in fairness this was before we got the details on the supplements, but yes.

Opinions are not facts please don't confuse the two 
   
Made in eu
Ork Admiral Kroozin Da Kosmos on Da Hulk






 Xenomancers wrote:
Do you realize just how many events orks have placed top 3 in in 2019?

Unless I missed someone, since the last CA, orks have placed in the top 4 of GTs 32 times. Space Marine 2.0 have scored more top 4 placements on their first two weekends.


Automatically Appended Next Post:
 Eonfuzz wrote:
 flandarz wrote:
Bharring wrote:
 Xenomancers wrote:
Do you realize just how many events orks have placed top 3 in in 2019?

Fewer than SM pre-new-book in 2019, from the numbers I just looked at.

Which is saying a lot...


Well, obviously, all the Ork players who didn't make top 3 are worse at 40k than Xeno. Cuz Orkz should practically never lose.


Didn't you know Xeno is undefeated as Orks?
Listen to his advice, take THREE SSAG and a SQUIGGOTH and SMASH them tables mate.


If Xeno wins, he wins.
If Xeno gets tabled, his army is dead, so it doesn't count.
If Xeno doesn't get tabled, he can come back and win another day.
Xeno never loses.

This message was edited 1 time. Last update was at 2019/12/05 10:07:09


7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks do not think that purple makes them harder to see. They do think that camouflage does however, without knowing why.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in gb
Longtime Dakkanaut




Halandri

Two games and the stompa once again a great distraction carnifex!

Killed a ghostkeel one game and reduced a stormsurge by FIVE wounds in the other. Excellent alphastrike that your opponent can't do anything about if you get the first turn!

5 wounds done by a 870 point model is a BARGAIN!
   
Made in us
Omnipotent Necron Overlord






 Jidmah wrote:
 Xenomancers wrote:
Do you realize just how many events orks have placed top 3 in in 2019?

Unless I missed someone, since the last CA, orks have placed in the top 4 of GTs 32 times. Space Marine 2.0 have scored more top 4 placements on their first two weekends.


Automatically Appended Next Post:
 Eonfuzz wrote:
 flandarz wrote:
Bharring wrote:
 Xenomancers wrote:
Do you realize just how many events orks have placed top 3 in in 2019?

Fewer than SM pre-new-book in 2019, from the numbers I just looked at.

Which is saying a lot...


Well, obviously, all the Ork players who didn't make top 3 are worse at 40k than Xeno. Cuz Orkz should practically never lose.


Didn't you know Xeno is undefeated as Orks?
Listen to his advice, take THREE SSAG and a SQUIGGOTH and SMASH them tables mate.


If Xeno wins, he wins.
If Xeno gets tabled, his army is dead, so it doesn't count.
If Xeno doesn't get tabled, he can come back and win another day.
Xeno never loses.

You mean Ironhands right?


Automatically Appended Next Post:
nareik wrote:
Two games and the stompa once again a great distraction carnifex!

Killed a ghostkeel one game and reduced a stormsurge by FIVE wounds in the other. Excellent alphastrike that your opponent can't do anything about if you get the first turn!

5 wounds done by a 870 point model is a BARGAIN!
If you are going to use the blasted thing there is 0 reason not to take the custom stompa.

This message was edited 1 time. Last update was at 2019/12/05 21:34:40


If we fail to anticipate the unforeseen or expect the unexpected in a universe of infinite possibilities, we may find ourselves at the mercy of anyone or anything that cannot be programmed, categorized or easily referenced.
- Fox Mulder 
   
Made in us
Humming Great Unclean One of Nurgle





In My Lab

Isn’t the Kustom Stompa even pricier?

Clocks for the clockmaker! Cogs for the cog throne! 
   
Made in us
Omnipotent Necron Overlord






 JNAProductions wrote:
Isn’t the Kustom Stompa even pricier?

Aye but more mega guns.

If we fail to anticipate the unforeseen or expect the unexpected in a universe of infinite possibilities, we may find ourselves at the mercy of anyone or anything that cannot be programmed, categorized or easily referenced.
- Fox Mulder 
   
Made in ca
Gargantuan Gargant






 JNAProductions wrote:
Isn’t the Kustom Stompa even pricier?


Yes. Since it doesn't have the price discount from CA and honestly has the same or worse crap weapons for a bigger price.

Troll thy name is Xeno.
   
Made in gb
Mekboy on Kustom Deth Kopta






 Xenomancers wrote:

You mean Ironhands right?


Please don't tell me you're doubting the fact that Marines of all colours, flavours and stripes are OP as feth right now and completely dominating the meta. Not just IH. Scars, Fists, Ultramarines are all winning TONS of games.
   
Made in se
Rogue Grot Kannon Gunna






Let´s not make this precious 3d about the might of the Stompa about the deaf and blind hoomans with a "power" armour, English please.

What is so "power" about that armour ....
   
Made in eu
Ork Admiral Kroozin Da Kosmos on Da Hulk






 Xenomancers wrote:
You mean Ironhands right?

No, I didn't. Don't you even know how your own faction is doing in tournaments?

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks do not think that purple makes them harder to see. They do think that camouflage does however, without knowing why.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in gb
Longtime Dakkanaut




Halandri

 Xenomancers wrote:
 Jidmah wrote:
 Xenomancers wrote:
Do you realize just how many events orks have placed top 3 in in 2019?

Unless I missed someone, since the last CA, orks have placed in the top 4 of GTs 32 times. Space Marine 2.0 have scored more top 4 placements on their first two weekends.


Automatically Appended Next Post:
 Eonfuzz wrote:
 flandarz wrote:
Bharring wrote:
 Xenomancers wrote:
Do you realize just how many events orks have placed top 3 in in 2019?

Fewer than SM pre-new-book in 2019, from the numbers I just looked at.

Which is saying a lot...


Well, obviously, all the Ork players who didn't make top 3 are worse at 40k than Xeno. Cuz Orkz should practically never lose.


Didn't you know Xeno is undefeated as Orks?
Listen to his advice, take THREE SSAG and a SQUIGGOTH and SMASH them tables mate.


If Xeno wins, he wins.
If Xeno gets tabled, his army is dead, so it doesn't count.
If Xeno doesn't get tabled, he can come back and win another day.
Xeno never loses.

You mean Ironhands right?


Automatically Appended Next Post:
nareik wrote:
Two games and the stompa once again a great distraction carnifex!

Killed a ghostkeel one game and reduced a stormsurge by FIVE wounds in the other. Excellent alphastrike that your opponent can't do anything about if you get the first turn!

5 wounds done by a 870 point model is a BARGAIN!
If you are going to use the blasted thing there is 0 reason not to take the custom stompa.
i have a stompa model, not a kustom stompa.
   
Made in us
Mekboy on Kustom Deth Kopta






I will say custom stompa vs regular stompa even at higher points i do think the custom stompa is better. The bigger issue with the regular stompa is that stupid 40 wounds with 4 degridation phases. the last 1/4 of the wounds are useless on the normal stompa because it cannot move very well and its badass melee weapons is hitting so poorly.

custom stompa is basically a gun fortress hitting on 6's. move it towards the center of the tabel and you are shooting the same at 5+ in all profiles... that said it is still a terrible waste of points, its like saying hey look how much better this plie of dog crap is than this one because it doesn't have as many flies on it. should i throw it on a plate fr dinner?

10000 points 7000
6000
5000
5000
2000
 
   
Made in us
Sneaky Kommando






 Jidmah wrote:
 Xenomancers wrote:
You mean Ironhands right?

No, I didn't. Don't you even know how your own faction is doing in tournaments?


The blue paint job probably confused him.

3500+
3300+
1000
1850
2000 
   
Made in us
Omnipotent Necron Overlord






 G00fySmiley wrote:
I will say custom stompa vs regular stompa even at higher points i do think the custom stompa is better. The bigger issue with the regular stompa is that stupid 40 wounds with 4 degridation phases. the last 1/4 of the wounds are useless on the normal stompa because it cannot move very well and its badass melee weapons is hitting so poorly.

custom stompa is basically a gun fortress hitting on 6's. move it towards the center of the tabel and you are shooting the same at 5+ in all profiles... that said it is still a terrible waste of points, its like saying hey look how much better this plie of dog crap is than this one because it doesn't have as many flies on it. should i throw it on a plate fr dinner?
I don't disagree that it is bad. We were playing an apoc game and a dude brought the custom stompa. More dakka and freebootas was a really nasty combo with it. Decent rolls were killing 3 units a turn. Sure a Casteallan can also do that. It doesn't repair or have solid melle though and +12 wounds. It's probably about 350 points overcosted.

If we fail to anticipate the unforeseen or expect the unexpected in a universe of infinite possibilities, we may find ourselves at the mercy of anyone or anything that cannot be programmed, categorized or easily referenced.
- Fox Mulder 
   
Made in no
Rogue Grot Kannon Gunna






A Stompa at 600 points might still be overcosted, but I would field it nontheless. I love that ugly fat clumpy model so much...
   
Made in us
Mekboy on Kustom Deth Kopta






 Emicrania wrote:
A Stompa at 600 points might still be overcosted, but I would field it nontheless. I love that ugly fat clumpy model so much...


i agree. I have 4 of them. they are quite fun I run them in higher point narrative events where orks are needed. I may even bring them to change things up to the flgs. that said in a sub 2k game I have never actually won with a stompa, its to much of a tax.

10000 points 7000
6000
5000
5000
2000
 
   
Made in gb
Battleship Captain




600 odd points feels about right, to be honest. Lack of invulnerable save aside, they are better than a knight, just not enough better to justify what's charged.

Being able to field a superheavy detachment of 3 would instantly make them a lot more effective - not just because of the third stompa (obviously) but because they'd then get a klan kultur, and you'd get extra command points to support a stompa mob specialist detachment.

Termagants expended for the Hive Mind: ~2835
 
   
Made in gb
Longtime Dakkanaut




Halandri

You could have a character stompa with 3 in the army...

I feel like it was originally pointed to prevent two being fielded in a battleforged ork army with an ork warlord. I don't think that would be as unbalancedly powerful as perhaps feared.

The stompa seems to work best if you can combo strats like more dakka and wreckers on it. The more stompas you take the less strats you could pile on to each stompa, right? It seems the desirability of stompas is actually rather reduced after the first.

This message was edited 1 time. Last update was at 2019/12/07 19:50:12


 
   
Made in gb
Slaanesh Chosen Marine Riding a Fiend





Is the FW charcter Stompa still around these days?

I remember some folks a while back saying it was pretty egregious rules wise.

Please note, for those of you who play Chaos Daemons as a faction the term "Daemon" is potentially offensive. Instead, please play codex "Chaos: Mortally Challenged". Thank you. 
   
Made in au
Dakka Veteran




Australia

locarno24 wrote:
600 odd points feels about right, to be honest. Lack of invulnerable save aside, they are better than a knight, just not enough better to justify what's charged.

Being able to field a superheavy detachment of 3 would instantly make them a lot more effective - not just because of the third stompa (obviously) but because they'd then get a klan kultur, and you'd get extra command points to support a stompa mob specialist detachment.


But they aren't better than a knight?
Or are you too getting into the spirit of things and shitposting
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






 NoiseMarine with Tinnitus wrote:
Is the FW charcter Stompa still around these days?

I remember some folks a while back saying it was pretty egregious rules wise.


It was because FW worded the rule so badly it could be read as costing only 200 points and you could bring it to any game in a time where Super-Heavies required you to play special type of game.

This message was edited 1 time. Last update was at 2019/12/08 09:54:29


7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks do not think that purple makes them harder to see. They do think that camouflage does however, without knowing why.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in gb
Slaanesh Chosen Marine Riding a Fiend





 Jidmah wrote:
 NoiseMarine with Tinnitus wrote:
Is the FW charcter Stompa still around these days?

I remember some folks a while back saying it was pretty egregious rules wise.


It was because FW worded the rule so badly it could be read as costing only 200 points and you could bring it to any game in a time where Super-Heavies required you to play special type of game.


That doesn't surprise me.

Oh FW, you cheeky scamps.

Please note, for those of you who play Chaos Daemons as a faction the term "Daemon" is potentially offensive. Instead, please play codex "Chaos: Mortally Challenged". Thank you. 
   
Made in us
Mekboy on Kustom Deth Kopta






locarno24 wrote:
600 odd points feels about right, to be honest. Lack of invulnerable save aside, they are better than a knight, just not enough better to justify what's charged.

Being able to field a superheavy detachment of 3 would instantly make them a lot more effective - not just because of the third stompa (obviously) but because they'd then get a klan kultur, and you'd get extra command points to support a stompa mob specialist detachment.


a friend who played knights wanted to do an experiment of every knight vs the stompa. every single variant of imperial knight in a 1 on 1 match beat the stompa. note the armigers did not beat it but those are not "knights" and the small melta/chainsword one had to get close enough to do damage. that is the problem. so many random shots hitting poorly and then its "efficient" mechanic of melee just gets ground down so fast. no inv save and can be slowed after 2 lascannon hits. it basically rushes towards the opponent who cripples it and out ranges it around the table until it dies.

The stompa is a flawed unit it can't really be fixed with points, it needs a full on rethinking. It needs an invunerable save and less randomness when its going to cost so much. also if GW insists on it being a melee focused titan it needs a less punishing movement stat if not removing movement from its list of things that degrade completely (also 3 tiers cause right now at 40 wounds the last 10 its basically a beached whale) .

10000 points 7000
6000
5000
5000
2000
 
   
Made in us
Lead-Footed Trukkboy Driver





The Stompa is so OP now that I offered to let my opponent take an EXTRA 1,000 points to compensate for it...still tabled him in half a shooting phase.

Active armies, still collecting and painting First and greatest love - Orks, Orks, and more Orks largest pile of shame, so many tanks unassembled most complete and painted beautiful models, couldn't resist the swarm will consume all
Armies in disrepair: nothing new since 5th edition oh how I want to revive, but mostly old fantasy demons and some glorious Soul Grinders in need of love 
   
Made in gb
Battleship Captain




 G00fySmiley wrote:
locarno24 wrote:
600 odd points feels about right, to be honest. Lack of invulnerable save aside, they are better than a knight, just not enough better to justify what's charged.

Being able to field a superheavy detachment of 3 would instantly make them a lot more effective - not just because of the third stompa (obviously) but because they'd then get a klan kultur, and you'd get extra command points to support a stompa mob specialist detachment.


a friend who played knights wanted to do an experiment of every knight vs the stompa. every single variant of imperial knight in a 1 on 1 match beat the stompa. note the armigers did not beat it but those are not "knights" and the small melta/chainsword one had to get close enough to do damage. that is the problem. so many random shots hitting poorly and then its "efficient" mechanic of melee just gets ground down so fast. no inv save and can be slowed after 2 lascannon hits. it basically rushes towards the opponent who cripples it and out ranges it around the table until it dies.

The stompa is a flawed unit it can't really be fixed with points, it needs a full on rethinking. It needs an invunerable save and less randomness when its going to cost so much. also if GW insists on it being a melee focused titan it needs a less punishing movement stat if not removing movement from its list of things that degrade completely (also 3 tiers cause right now at 40 wounds the last 10 its basically a beached whale) .


Then that was comparatively unlucky. I'm not saying the Stompa is any good - it's quite possibly the worst unit in the game point for point.

But one on one, without trying for melee at all, a Stompa puts out slightly more unsaved wounds per shooting phase on a knight than a rapid fire battlecannon/avenger gatling/stormspear pod knight does on it, has more wounds to lose, slowly recovers lost wounds, and doesn't lose BS as it gets shot.

(and that's lobbing 1/5 supa-rokkits a turn and firing the gattler at a comparatively reliable two shots per turn - the stompa does have the "bugger it" option of firing the lot off in one turn for nearly double that damage output)

The knight will probably win once you pull in relics, house traits, and stratagems, but that's not an element of the base unit; a big part of the problem making stompas sucky in addition to the problem of its stupidly high cost is that because of its cost stompa is damn near impossible to field in any situation where it can properly benefit from its <KLAN> keyword, or to have enough command points to use its own stratagems and specialist detachments.


Termagants expended for the Hive Mind: ~2835
 
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






The specialist detachment requires you to field 3 LoWs. Good luck with that.

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks do not think that purple makes them harder to see. They do think that camouflage does however, without knowing why.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in us
Gargantuan Gargant






 Jidmah wrote:
The specialist detachment requires you to field 3 LoWs. Good luck with that.


Yeah, not only is that GROSSLY overpriced as far as points goes (you can't even play a 2k game with that), but its also fairly expensive IRL as well. Though I've always wondered why Stompas and Morka/Gorkanauts cost so similarly in terms of retail cost.
   
 
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