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Made in gb
Killer Klaivex




The dark behind the eyes.

 Amishprn86 wrote:

8th is the edition of soup, if you dont like it thats fine, but getting 1-3 key units is a must for filling holes in the weakness of armies now.


Sigh.

It didn't take long for 8th to turn back into 7th, did it?

"How do I beat X with my Dark Eldar army?"
"Easy, you just play Eldar instead."

 blood reaper wrote:
I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.



 the_scotsman wrote:
Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"

 Argive wrote:
GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.


 Andilus Greatsword wrote:

"Prepare to open fire at that towering Wraithknight!"
"ARE YOU DAFT MAN!?! YOU MIGHT HIT THE MEN WHO COME UP TO ITS ANKLES!!!"


Akiasura wrote:
I hate to sound like a serial killer, but I'll be reaching for my friend occam's razor yet again.


 insaniak wrote:

You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.

Please report to your nearest GW store for attitude readjustment. Take your wallet.
 
   
Made in us
Fixture of Dakka






 vipoid wrote:
 Amishprn86 wrote:

8th is the edition of soup, if you dont like it thats fine, but getting 1-3 key units is a must for filling holes in the weakness of armies now.


Sigh.

It didn't take long for 8th to turn back into 7th, did it?

"How do I beat X with my Dark Eldar army?"
"Easy, you just play Eldar instead."


Well, DE is 100x better in 8th than in 7th, so its a huge improvement and you could win mono DE, its just much harder. I mean, 1300pts of Coven and DE Ravagers are able to beat most things.


I especially said Farseer b.c Its much easier to get 1 Farseer for Doom for most players and easy to input it into their lists that they are used to playing, rather than buying 4-5 kits and changing their play style.

   
Made in gb
Twisting Tzeentch Horror






I've got a what I think is fun and decent 1500 list bought and built dor DE. It is:
Flayed skull battalion
2 archons 152 (usually take 1 djin blade and flayed skull trait for a laugh, absolute beast in combat)
3x5 kabs w blaster 124 (1 squad without for points)
1x10 kabs w dark lance 80
3 venoms w double Scannon
1 raider w dark lance
3x ravager w 2 dissie and 1 dark lance
Black heart air wing
2x razorwing w dissie
1 voidraven w void lances

I've played a couple games so far, loving it. Whilst it's not ridiculously competitive I would like to get some competitive edge for a 2k list. After having a little flick through here and a look through the book, I was thinking of adding in a detachment of Talos and allying in a farseer for doom (that sounds nasty as hell.
Prophets of flesh spearhead
1 haemonculus w vexator mask
3 Talos with haywire

Auxiliary farseer skyrunner 132

1998 (by my maths)
Does this sound decent? I'm not really looking to change the base list but any suggestions are welcome. I don't know really what else I could run for an extra 500 points. Not really interested in Wych cults. Harlequins would be cool.
In terms of warlord trait I don't really know what to take. D3 additional cp sounds attractive but I feel like there are better traits I could take.

 insaniak wrote:

You can choose to focus on the parts of a hobby that make you unhappy, or you can choose to focus on the parts that you enjoy.
 
   
Made in us
Calculating Commissar




pontiac, michigan; usa

 Blackie wrote:
Bring dark lances, void lances and blasters then. Scourges with haywire blasters cost just 92 points. 3x of them are pretty effective against lists that are heavy on vehicles.

Try something like 3-4 units of kabalites with a blaster, 1 blaster archon, 2 ravagers with dissies and 1 with lances (or just mix their loadouts), 1 bomber and 5 scourges as the core of a list. Pretty much TAC and effective against vehicles.

The superbuffed knight is a complete different matter though. 3x haywire scourges should still strip half its wounds (approx 12W on average rolls) in a single turn of shooting even with no CWE allied.


I use dissie ravagers but my last list had 12 blaster scourge, 2 blaster archons, 4 void lances and 18 dissie shots. Only 2/3 killed one of those dreadnoughts. Admittedly i wasn't always shooting at vehicles with the dissies but the 4+ inv. dreads with 20 autocannon style shots a piece were just ridiculous. This was 2k points btw. Just so you know his dreads were toughness 8 with a crap ton of wounds a 4+ inv. save at all times and ultramarines allows them to just walk out of combat and still shoot at -1 to hit but all 4 dreads were 2+ to hit in shooting anyway. Oddly the only weakness of the big dreads was bogging them down in melee but it didn't matter because calgar was there to help them in that and his boost heroes boosted the dreads if that was even needed. I'm just saying i think forge world stuff is OP.

@BlaxicanX and @Amishprn86:

In fact Blaxican is right i am mono dark eldar and don't play Soup. If i was to do any soup at all it'd be harlies because i hate the other 2 eldar factions.

I'm thinking of either going talos or using reavers as something to tie up enemy knights or dreadnoughts (knights can't just walk away and shoot can they?) after i shoot them with haywire and other anti-tank or just tie down a couple shooty forge world dreads with reavers and shoot at the rest. The haywire scourge will still probably go down very fast. The problem in the case of this opponent's list is they had ultramarines as their codex ability so they could just walk out of combat with those forge world dreadnoughts (if he played it right) and shoot no problem but at just a -1 to hit.

Spoiler:
 McMagnus Mindbullets wrote:
I've got a what I think is fun and decent 1500 list bought and built dor DE. It is:
Flayed skull battalion
2 archons 152 (usually take 1 djin blade and flayed skull trait for a laugh, absolute beast in combat)
3x5 kabs w blaster 124 (1 squad without for points)
1x10 kabs w dark lance 80
3 venoms w double Scannon
1 raider w dark lance
3x ravager w 2 dissie and 1 dark lance
Black heart air wing
2x razorwing w dissie
1 voidraven w void lances

I've played a couple games so far, loving it. Whilst it's not ridiculously competitive I would like to get some competitive edge for a 2k list. After having a little flick through here and a look through the book, I was thinking of adding in a detachment of Talos and allying in a farseer for doom (that sounds nasty as hell.
Prophets of flesh spearhead
1 haemonculus w vexator mask
3 Talos with haywire

Auxiliary farseer skyrunner 132

1998 (by my maths)
Does this sound decent? I'm not really looking to change the base list but any suggestions are welcome. I don't know really what else I could run for an extra 500 points. Not really interested in Wych cults. Harlequins would be cool.
In terms of warlord trait I don't really know what to take. D3 additional cp sounds attractive but I feel like there are better traits I could take.


That's not a legal list since it's 4 detachments in 2k points. The limit is 3.

This message was edited 5 times. Last update was at 2019/01/14 00:14:45


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Made in it
Waaagh! Ork Warboss




Italy

Talos and grotesques also add tons of wounds on the table with their High T, 4++, 6+++ if Prophets of flesh. They're always a good choice.

Min squads of red grief reavers are also powerful, I play the outrider with 3x3 of them quite often.

I can't really say about those FW dreads because here we don't play FW stuff, but it looked like you did have tons of anti tank and I wouldn't certainly increase it.

 
   
Made in es
Wicked Wych With a Whip





Hi there!

I've started working on my DE 40k army after playing with them in Kill Team (I started last summer in the hobby).
Right now I have:

Kabal: 1 Archon, 10 kabalites and a Raider
Cult: 1 Succubus and 10 wyches
Coven: 1 Haemunculous and 5 wracks.

Thats a grand total of 550 points or so and I want to play some 1k games with a couple of friends that will teach me how to play 40k. What should I buy next? My idea was a Talos (I really like him as a bodyguard of the Haemonculous), another transport (Raider or Venoms) and a unit of Scourges.
As you can see, I'm not aiming for a competitive list, I like the 3 types of army in one theme and I like fluff a lot.

Thanks!

This message was edited 3 times. Last update was at 2019/01/14 10:49:05


The Bloody Sails
 
   
Made in ca
Roaring Reaver Rider






Welcome to the True Kin Denegaar!


You have the beginnings of any great Raiding party started which is great, from here you can grow in any direction you want. One small point of book keeping I'd do though is lump your raider in with your wyches instead of your kabalites. 10 wyches will never accomplish anything on their own without a raider whereas 10 kabalites (or two units of 5) can be used in a variety of ways without a raider thanks to their longer range (and being a range focused unit in the first place).


To play for fluff running this as a raiding party will work just fine (giving you some CP) and I think your idea to add a Talos is fantastic. Talos are fairly versatile and offer you some survivability as well as heavier punching than anything else in your force has at the moment. Scourges are also an excellent choice, with the variety of weapons they can take and the fact they fit into any detachment you'll always find a use for them. I suggest either haywire blasters for AT (something DE can sometimes struggle with) or blasters.


Another unit I'd suggest looking in to is Mandrakes, they offer a way to cause mortal wounds and have pretty decent shooting and melee. Coupled with their deep strike rules they can be a very handy scalpel to add to your force. They can also fit in any detachment so are easy to slot in where needed.


Between a Talos, Scourges and Mandrakes you should be pushing close to 1000 points. Hopefully this has helped out a bit.


1500 1000
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Made in us
Calculating Commissar




pontiac, michigan; usa

 Blackie wrote:
Talos and grotesques also add tons of wounds on the table with their High T, 4++, 6+++ if Prophets of flesh. They're always a good choice.

Min squads of red grief reavers are also powerful, I play the outrider with 3x3 of them quite often.

I can't really say about those FW dreads because here we don't play FW stuff, but it looked like you did have tons of anti tank and I wouldn't certainly increase it.


Considering enemy vehicles are always my problem and enemy infantry tends to get wiped off the board i'm actually believing vehicles are my problem. I don't even have issues with nids unless they take all the 'must haves' of their army (crap ton of genestealers, hive guard for out of LoS shenanigans and plenty of big bugs).

Minimum squads of red grief reavers would probably just die before they could even get to where they should be but i would probably run them bare bones with maybe 9-12 models per unit with 2 units max.

FW dreads are super annoying. They're on the level of knights pretty much or just under it.

Talos should help. I've been recommended not to take Grots but they can play defense quite well when facing rampaging super fast genestealers. I think i'll do a red grief wych cult instead of take Prophets of Flesh if only for the bike screens.

This message was edited 1 time. Last update was at 2019/01/15 02:30:51


Join skavenblight today!

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Made in de
Ladies Love the Vibro-Cannon Operator






Hamburg

How would you run a spearhead coven detachment?

New Roster (Warhammer 40,000 8th Edition) [23 PL, 392pts]
Spearhead Detachment +1CP (Aeldari - Drukhari) [23 PL, 392pts]
No Force Org Slot
Detachment Attribute
Selections: Prophets of Flesh

HQ [5 PL, 83pts]
Haemonculus [5 PL, 83pts]
Selections: Hexrifle [5pts], Scissorhand [8pts], The Animus Vitae, Warlord (Haemonculus)

Heavy Support [18 PL, 309pts]

Talos [6 PL, 103pts]
Selections: Macro-Scalpel [4pts], Macro-Scalpel [4pts]
Two Splinter Cannons [20pts]
Selections: 2x Splinter Cannon [20pt]

Talos [6 PL, 103pts]
Selections: Macro-Scalpel [4pts], Macro-Scalpel [4pts]
Two Splinter Cannons [20pts]
Selections: 2x Splinter Cannon [20pts]

Talos [6 PL, 103pts]
Selections: Macro-Scalpel [4pts], Macro-Scalpel [4pts]
Two Splinter Cannons [20pts]
Selections: 2x Splinter Cannon [20pts]

Created with BattleScribe

This message was edited 1 time. Last update was at 2019/01/18 13:21:44


Former moderator 40kOnline

Lanchester's square law - please obey in list building!

Illumini: "And thank you for not finishing your post with a "" I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."

Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss 
   
Made in us
Fixture of Dakka






Change the 2 Marco-Scalpels to 1 and 1 flail, and dont take splinter cannons, complete waste of points IMO, if you want anti-infantry almost anything else is better for the points.

This message was edited 1 time. Last update was at 2019/01/18 13:58:22


   
Made in it
Waaagh! Ork Warboss




Italy

I play Coven Spearheads a lot since I don't like wracks, only have 8 assembled grots (and 2 WIPs), and I don't own any Mandrakes, so no vanguard available. My take is Urien and three single talos with Haywire Blasters (poison too expensive and awful weapon) and Macro Scalpels, 99 ppm monters. That's the base, then I tipycally add all my 8 Grotesques to the lot. Sometimes just 6-7 if I struggle with points.

Urien puts Grots at S6 and Talos at S8 making them excellent against infantries and Talos also good against tanks. He also buffs ld for large squads of monsters. The standard Haemy is more killy in combat and a bit cheaper though, but I'd always give him just the whip, no other upgrades. Oh and the Nightmare Doll usually, unless I'm already bringing two other relics (Blood Glaive and Writ of the Living Muse). But I prefer Urien over the standard coven HQ.

 
   
Made in de
Ladies Love the Vibro-Cannon Operator






Hamburg

Thanks for the input, guys! I've changed it accordingly.
Grots are not well seen in our gaming group, since the players know what an army of Grots could do. So I'll stay away from them.

New Roster (Warhammer 40,000 8th Edition) [23 PL, 384pts]
Spearhead Detachment +1CP (Aeldari - Drukhari) [23 PL, 384pts]
No Force Org Slot
Detachment Attribute
Selections: Prophets of Flesh

HQ [5 PL, 90pts]
Urien Rakarth [5 PL, 90pts]

Heavy Support [18 PL, 294pts]

Talos [6 PL, 98pts]
Selections: Chain-Flails [3pts], Macro-Scalpel [4pts]
Two Haywire Blasters [16pts]

Talos [6 PL, 98pts]
Selections: Chain-Flails [3pts], Macro-Scalpel [4pts]
Two Haywire Blasters [16pts]

Talos [6 PL, 98pts]
Selections: Chain-Flails [3pts], Macro-Scalpel [4pts]
Two Haywire Blasters [16pts]

Created with BattleScribe

Former moderator 40kOnline

Lanchester's square law - please obey in list building!

Illumini: "And thank you for not finishing your post with a "" I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."

Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss 
   
Made in us
Fixture of Dakka






Much better.

   
Made in us
Depraved Slaanesh Chaos Lord




Inside Yvraine

 Amishprn86 wrote:
 BlaxicanX wrote:
What if he doesn't own a Farseer, because he is a Dark Eldar player and not an "Aeldari soup" player?


8th is the edition of soup,
That may be true, but this is a Dark Eldar tactics thread. It's not the "Aeldari soup tactics thread". Unless someone adds the qualifier that they're playing a soup list, "dude use units from another codex lol" is not an acceptable answer in regards to a tactics question in here.

Do you go into Imperial faction tactics threads and say "where's your knight? You should proxy in a knight and Guilliman" in response to a question like "what is Blood Angels' answer to tanks"? I hope not.

This message was edited 2 times. Last update was at 2019/01/19 19:47:09


 
   
Made in be
Mysterious Techpriest





Belgium

Ha the AdMech thread has become the IG+Knights thread once more after a brief time of bliss where we reviewed new possibilities after CA and Vigilus. So yes almost every soupable tactica thread ends like this and this is sad, when you want to talk about going monofaction you either get the internet equivalent of weird looks, get ignored or get recommended "add loyal 32 Catachan". So it become basically impossible to have a discussion about the subject of the thread and makes me lose interest in the thread despite all the good advice that is sometimes written.

40K: Adeptus Mechanicus
AoS: Nighthaunts 
   
Made in gb
Killer Klaivex




The dark behind the eyes.

 Amishprn86 wrote:

Well, DE is 100x better in 8th than in 7th, so its a huge improvement and you could win mono DE, its just much harder. I mean, 1300pts of Coven and DE Ravagers are able to beat most things.style.


We are better than we were in 7th, certainly. However, when our only good strategy is spamming 3-4 specific units, you'll forgive me if I'm not jumping with joy.

Then again, it probably doesn't help that my favourite aspect of any army is the HQs/characters, and ours are a bucket of snot.

 Amishprn86 wrote:

I especially said Farseer b.c Its much easier to get 1 Farseer for Doom for most players and easy to input it into their lists that they are used to playing, rather than buying 4-5 kits and changing their play style.


The point still stands, though - Dark Eldar should not need to take any Eldar units to be effective. Not even if it's just a few HQs. It's just bad design.


 BlaxicanX wrote:
That may be true, but this is a Dark Eldar tactics thread. It's not the "Aeldari soup tactics thread". Unless someone adds the qualifier that they're playing a soup list, "dude use units from another codex lol" is not an acceptable answer in regards to a tactics question in here.


I have to concur. I think when answering it's best to assume that Dark Eldar players aren't using soup unless they specify otherwise.

 blood reaper wrote:
I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.



 the_scotsman wrote:
Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"

 Argive wrote:
GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.


 Andilus Greatsword wrote:

"Prepare to open fire at that towering Wraithknight!"
"ARE YOU DAFT MAN!?! YOU MIGHT HIT THE MEN WHO COME UP TO ITS ANKLES!!!"


Akiasura wrote:
I hate to sound like a serial killer, but I'll be reaching for my friend occam's razor yet again.


 insaniak wrote:

You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.

Please report to your nearest GW store for attitude readjustment. Take your wallet.
 
   
Made in gb
Regular Dakkanaut




England

Agreed there should probably be dedicated Aeldari Soup, Imperial Soup etc threads. We all know how good Seer Runners are but suggesting running one doesn't help a Deldar playing asking on how to deal with a certain something faction unit with the tools available to the Drukhari codex.

I wish mono codex tournaments were more prevalent


Automatically Appended Next Post:
As far as HQ's go, a red grief succubus with adrenalight and the triptych whip is an amazing unit for 54 points. Give her precision blows and she's amazing

This message was edited 1 time. Last update was at 2019/01/19 23:42:18


 
   
Made in gb
Killer Klaivex




The dark behind the eyes.

 Elfric wrote:

As far as HQ's go, a red grief succubus with adrenalight and the triptych whip is an amazing unit for 54 points. Give her precision blows and she's amazing


This basically highlights my issue with Dark Eldar HQs, though - especially Archons and Succubi - they need Relics and Warlord traits just to be worth a damn.

Anyone want to find me an Archon build without artefacts or warlord traits that's actually worth his cost? I'll wait.


Anyway, if you're using the Triptych Whip, wouldn't Cult of Strife and Blood Dancer be better?

If I wanted to fish for Mortal Wounds with Precision Blows, I'd use Hydra Gauntlets and at least save myself an artefact.

 blood reaper wrote:
I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.



 the_scotsman wrote:
Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"

 Argive wrote:
GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.


 Andilus Greatsword wrote:

"Prepare to open fire at that towering Wraithknight!"
"ARE YOU DAFT MAN!?! YOU MIGHT HIT THE MEN WHO COME UP TO ITS ANKLES!!!"


Akiasura wrote:
I hate to sound like a serial killer, but I'll be reaching for my friend occam's razor yet again.


 insaniak wrote:

You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.

Please report to your nearest GW store for attitude readjustment. Take your wallet.
 
   
Made in us
Calculating Commissar




pontiac, michigan; usa

Just ordered my 3 boxes (6 models total) skyweavers. I admit i don't wanna soup but harlequins are probably the only other eldar i wouldn't mind playing. I plan to do 12 scourge with haywire, at least 6 skyweaver jetbikes with haywire cannons (-1 to be hit, 4+ inv. save base, d6 haywire shots for under 50 pts and jeez i wish DE bikes were this good), 3 venoms with shredder trueborn (total of 12 shredders) and maybe some various units depending on how i feel but probably some poison and blaster or void lances here and there. I will take Flayed Skull and probably any harlie detachment. I dunno if any of the psychic powers will really benefit the playstyle i use so i may use something else. If i get rid of the PoF coven in my 2k list i should have enough points for the skyweaver harlie bikes at least. May have to axe some other things in the list tho sadly.

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Made in de
Ladies Love the Vibro-Cannon Operator






Hamburg

 flamingkillamajig wrote:
Just ordered my 3 boxes (6 models total) skyweavers. I admit i don't wanna soup but harlequins are probably the only other eldar i wouldn't mind playing. I plan to do 12 scourge with haywire, at least 6 skyweaver jetbikes with haywire cannons (-1 to be hit, 4+ inv. save base, d6 haywire shots for under 50 pts and jeez i wish DE bikes were this good), 3 venoms with shredder trueborn (total of 12 shredders) and maybe some various units depending on how i feel but probably some poison and blaster or void lances here and there. I will take Flayed Skull and probably any harlie detachment. I dunno if any of the psychic powers will really benefit the playstyle i use so i may use something else. If i get rid of the PoF coven in my 2k list i should have enough points for the skyweaver harlie bikes at least. May have to axe some other things in the list tho sadly.

I'd try this list in a tourney, but not in friendly play.

Former moderator 40kOnline

Lanchester's square law - please obey in list building!

Illumini: "And thank you for not finishing your post with a "" I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."

Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss 
   
Made in gb
Killer Klaivex




The dark behind the eyes.

Regarding Harlequins, I think I'd be 90% more likely to play them if they didn't have mohawks.

 blood reaper wrote:
I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.



 the_scotsman wrote:
Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"

 Argive wrote:
GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.


 Andilus Greatsword wrote:

"Prepare to open fire at that towering Wraithknight!"
"ARE YOU DAFT MAN!?! YOU MIGHT HIT THE MEN WHO COME UP TO ITS ANKLES!!!"


Akiasura wrote:
I hate to sound like a serial killer, but I'll be reaching for my friend occam's razor yet again.


 insaniak wrote:

You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.

Please report to your nearest GW store for attitude readjustment. Take your wallet.
 
   
Made in us
Fixture of Dakka






 BlaxicanX wrote:
 Amishprn86 wrote:
 BlaxicanX wrote:
What if he doesn't own a Farseer, because he is a Dark Eldar player and not an "Aeldari soup" player?


8th is the edition of soup,
That may be true, but this is a Dark Eldar tactics thread. It's not the "Aeldari soup tactics thread". Unless someone adds the qualifier that they're playing a soup list, "dude use units from another codex lol" is not an acceptable answer in regards to a tactics question in here.

Do you go into Imperial faction tactics threads and say "where's your knight? You should proxy in a knight and Guilliman" in response to a question like "what is Blood Angels' answer to tanks"? I hope not.


Or you can actually read my other posts where i said Coven with Ravagers can handle everything just fine, and you could have read i only suggested 1 Farseer for Doom if you didnt want my make large changes to your list (also suggeted an easy way to make 1 to look DE), its easy to replace 100pts its not easy to play 400-600 different points and might not have the models to do so.

I gave a couple suggestions, and you pick on 1 to get mad about.

You guys need to calm down. You dont like 1 of a couple suggestions, then ignore that one, no need to continue talking about something you dont like.

I quote you what i said

 Amishprn86 wrote:
1300pts of Coven and DE Ravagers are able to beat most things.


I especially said Farseer b.c Its much easier to get 1 Farseer for Doom for most players and easy to input it into their lists that they are used to playing, rather than buying 4-5 kits and changing their play style.

This message was edited 1 time. Last update was at 2019/01/20 11:06:59


   
Made in us
Calculating Commissar




pontiac, michigan; usa

 wuestenfux wrote:
 flamingkillamajig wrote:
Just ordered my 3 boxes (6 models total) skyweavers. I admit i don't wanna soup but harlequins are probably the only other eldar i wouldn't mind playing. I plan to do 12 scourge with haywire, at least 6 skyweaver jetbikes with haywire cannons (-1 to be hit, 4+ inv. save base, d6 haywire shots for under 50 pts and jeez i wish DE bikes were this good), 3 venoms with shredder trueborn (total of 12 shredders) and maybe some various units depending on how i feel but probably some poison and blaster or void lances here and there. I will take Flayed Skull and probably any harlie detachment. I dunno if any of the psychic powers will really benefit the playstyle i use so i may use something else. If i get rid of the PoF coven in my 2k list i should have enough points for the skyweaver harlie bikes at least. May have to axe some other things in the list tho sadly.

I'd try this list in a tourney, but not in friendly play.


Actually i'll try it if they are playing soup lists or using a significant portion of forge world models in points. You have to understand a good portion of my GW has competitive players. Playing anything less than this against them is just a loss.

In my last game i faced 4 forgeworld dreads with the tough ones having 4+ inv. saves and weak ones with 5+ inv. saves that shot on 2's. 2 of these had 20 shots per dread and a crap ton of wounds. The other 2 had 4 lascannons a piece. I couldn't handle the vehicle killing but the infantry killing went super smooth in comparison. That particular game i lost anything that could put up a fight by the end of his turn 3 so i conceded (he went first). Against a list like that or Knights + Guard lists i need this sort of combo to win or at least give a good fight.

This message was edited 2 times. Last update was at 2019/01/21 00:47:01


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I don't play against any Dark Eldar players in my area but I know they are a top codex, whether it's points-effective units or grots or flyers.

I expect to play against DE or DE + Ynarri at LVO with my Death Guard army. Any tips for me?

   
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Hamburg

I expect to play against DE or DE + Ynarri at LVO with my Death Guard army. Any tips for me?

Heavy bolters are you best friend, especially against the DE vehicles.
Since your army will usually be much smaller than a DE army, I'd consider playing refused flank or at least concentrating your force (depending on missions).

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England

Hey, folks.

I am looking to run my Drukhari with some Coven instead of Wyches. Kaballites will provide ranged support.

Two units of Grotesques plus two or three blocks of Wracks.

I have three Pain Engine kits. Would I be better building them as 2x Talos + a Cronos or just three Talos?

Cheers.

This message was edited 1 time. Last update was at 2019/01/24 16:01:04


 Nostromodamus wrote:
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Hamburg

 Souleater wrote:
Hey, folks.

I am looking to run my Drukhari with some Coven instead of Wyches. Kaballites will provide ranged support.

Two units of Grotesques plus two or three blocks of Wracks.

I have three Pain Engine kits. Would I be better building them as 2x Talos + a Cronos or just three Talos?

Cheers.

Well, I'd go with 3 Taloi.
Moreover, I'd add some anti-tank say in the form of some flyers.

Former moderator 40kOnline

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Illumini: "And thank you for not finishing your post with a "" I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."

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It's sad but I have to agree three Taloi will offer you more then 2 and a Cronos, unfortunately I just don't think the Cronos offers us anything substantial enough to ever take it over the Talos. Taloi with Haywire blasters and macro scalpels x2 or macro scalpel and chain flails are reasonably priced and can put out respectable damage.

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Italy

 Souleater wrote:
Hey, folks.

I am looking to run my Drukhari with some Coven instead of Wyches. Kaballites will provide ranged support.

Two units of Grotesques plus two or three blocks of Wracks.

I have three Pain Engine kits. Would I be better building them as 2x Talos + a Cronos or just three Talos?

Cheers.


Definitely three talos. They're a very good unit while the cronos lacks some real role at the moment.

 
   
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Infiltrating Broodlord





England

Okay. Cheers, folks.

 Nostromodamus wrote:
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