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Made in us
Neophyte undergoing Ritual of Detestation






West Virginia

I must stress this --I DO NOT PLAY CHAOS--

Autocannons are the awesome, I don't know though cause then you have some marines sitting back and if they can't range/los you are wasting turns with them. When I was playing Scott I kept his long fangs where they couldn't use the missile launchers, pretty much all his long fangs did was drew a line on the board where I couldn't move beyond, but I like sticking in my corner shooting.

Just to mesh with your army a little better and give you some mobility why not a predator if you are looking at autocannons?

If you are looking at infantry why not termies with reaper autocannons?

Hope this helps.

Bex

My GK Army Build - http://www.dakkadakka.com/wiki/en/User:Bex

"Drive me closer I want to hit them with my Nemesis Force Weapon!"

: Win 3 / Loss 2 / Draw 0
Daemons banished: 2X Daemon Prince, 4X Obliterators, 1X Possessed Land Raider 
   
Made in us
Beast of Nurgle




Where Cool Kids Fear To Tread

Hey, new here just theorycrafting a 2000 pt list as thats what my local games workshops seem to play the most. I liked the playstyle of your list so I modified it slightly.

Princes Wings, MoN, Warptime 175
Princes Wings, MoN, Warptime 175

x5Chosen x5 Melta 140
x5Chosen x5Plasma 165

x9KB Champ PFist Rhino 264
x5PM x2 Melta Rhino 170
x5PM x2 Melta Rhino 170
x5PM x2 Plasma Rhino 180

x3Oblits 225
Defiler DCCW 150
Defiler Havoc, TL-Lascannon 175

total = 1989 (if i did my math right lol)

was thinking of spending the leftover points in turning one of the chosen plasmas to a missile launcher in order to give it some range and add to the versatility of infiltrating. Im completely new to 40k and dont have any practical knowledge so any input would be appreciated.

This message was edited 1 time. Last update was at 2011/12/31 18:38:00


 
   
Made in us
Homicidal Veteran Blood Angel Assault Marine






8 Autocannon shots a turn is nothing to be scoffed at.

Also, drop the second defiler from the list, or give it all the CCWs ever. It's trying to do long range fire support, which the oblits do better. Other than that, looks ok.

5,000
:cficon: 1,500 
   
Made in us
Beast of Nurgle




Where Cool Kids Fear To Tread

Well I like the idea of running a second defiler (somewhat for the fluff, also target priority, and more early game long range/ anti-horde?) and the thought is if I flank my chosen I can either (depending on terrain, objectives etc) run the defiler up the side to support the flank move, or run him with his brother behind the bulk of the army but keep him there for the cover save and use him as fire support without worrying about dropping a pie plate on my own guys. This allows me also to extend my range of engagement for my main force and keep my plasmas using the rapid fire, and if needed he can fleet and still has his base cc.

The idea was to try and increase the versatility of the army at all distances and against more army types. Keep in mind I have only watched a couple games so far is all.

Also are you talking about 8 autocannon shots from your havocs? how are they firing twice a turn?
   
Made in us
Homicidal Veteran Blood Angel Assault Marine






The chosen in the list look fine, but I like running them with 3 meltas and 2 flamers. And the defilers best gun is the battle cannon, which prevents it from firing anything else in that turn.

Autocannons are heavy 2 weapons, meaning that 4 guys with autocannons will put out 8 str7 shots a turn. This will shred light armor.

Im finding that the best part about a well built CSM army is the ability to face down any other type of list and not feel beaten by any particular matchup. For example, my space marines lose badly to eldar, but my CSM can beat them handily. I never feel hopeles against any army.

5,000
:cficon: 1,500 
   
Made in us
Tough Traitorous Guardsman




VA

MartiniPunk wrote:Hey, new here just theorycrafting a 2000 pt list as thats what my local games workshops seem to play the most. I liked the playstyle of your list so I modified it slightly.

Princes Wings, MoN, Warptime 175
Princes Wings, MoN, Warptime 175

x5Chosen x5 Melta 140
x5Chosen x5Plasma 165

x9KB Champ PFist Rhino 264
x5PM x2 Melta Rhino 170
x5PM x2 Melta Rhino 170
x5PM x2 Plasma Rhino 180

x3Oblits 225
Defiler DCCW 150
Defiler Havoc, TL-Lascannon 175

total = 1989 (if i did my math right lol)

was thinking of spending the leftover points in turning one of the chosen plasmas to a missile launcher in order to give it some range and add to the versatility of infiltrating. Im completely new to 40k and dont have any practical knowledge so any input would be appreciated.


HQ
Ok in this list I truly think Lash princes would be better you have 2 pie plates and 3 Cupcakes lashing them into a ball obliterate whatever and move on.

Elite
I dont like the Plasma set up, yes it is a infantry or MC hunter but with out a Rhino what are they going to do Infiltrate maybe within 12in then get eaten. If anything I would drop the Plasma and 1 melta guy from the other squad and get a Rhino for the Meltas. being able to Outflank and sneaky snake a kill point on the side of the board is huge.
*also in this spot there are so many good things that people just don't use that are really good.

Troops
Beserkers are great at what they do. Dont run them head long into enemy territory run them second. They are one of the best Clean up units in the game us then as such. Be smart and look at what ur playing against if you need to get them there fast then that what you need to do, But more in likely you are playing against some mech force so you need to pop the cans to get to the Marsh mellow Fluff inside.
Plague Marines are good and 5 mans are normally the best number for them.
* Dont forget about CSM they are 1 of the best units in the codex.

Heavy
Oblits are the best unit in the codex. That being said running 3 isn't always correct. They are a huge point sink and work just as well at 2 as they are at 3, so if you drop one this would give you points to run other stuff.
Defilers - I use to Run mine the exact same as you 1 stock with extra CC and the other with Las Havoc. Logic states if you lose ur gun you still have a las cannon and havoc launcher. In this Situation to be honest you would still have a reaper autocannon and the gun is still good, So there's no reason to use up the points for something it already has.
For the list I would drop the 2nd Defiler and go with 2 Oblits that's just me though.
In the end I would probably run Somthing that looked more like this:
Hq
2x Lash Prince w/wings
Greater Daemon
Elite
5 Choosen
3 melta 2 flamer, Icon, Champ, Rhino - combi melta
Dreadnaught
DCC, Missile Launcher
Troops
8 Bezerkers
Champ, PF, Personal Icon, Rhino - Combi melta
10 CSM
Champ, PF, IoCG, Melta, Rhino - combi melta
5 CSM
Champ, IoCG Rhino - Havoc Launcher
7 Lesser Daemons
7 Lesser Daemons
Heavy
2 Oblits
2 Oblits
Defiler
DCC
This should be exactly 2000pts
* for 1750 drop everything off Rhinos drop 1 flamer from choosen drop lesser Daemons to 5 each and drop Defiler.

As for the Autocannons I like them but the down fall to them is they cant split fire, and the unit of 5 guys is 5 points more then a stock Defiler and they aren't fearless. Also Defiler is a Fire Magnet saving your Rhinos from being popped. A havoc team Doesnt have that effect. I can see it being fine if you are running a Deathstar unit like Kharn and Abby in a LR, at that point the havocs may be ok, so would Oblits though and they might be still better.

As for feeling like you are on Equal ground with every army I can see how you feel that way as well except in Kill point missions. With having on Average 5 Easy kill points on board that can be taken out at any moment it just sucks to think about, But its not a battle that cant be won it just makes you think about the game a lot more while playing it.
   
Made in us
Homicidal Veteran Blood Angel Assault Marine






Excellent list, Who. Summoned daemons, while bland, are always a great consideration

5,000
:cficon: 1,500 
   
Made in au
Utilizing Careful Highlighting





Australia

Great thread man in black.

DPs and defilers both scare me and draw fire away from your troops.

Would love some battle reports with photos when ypu can.

Aurora SMs in 5th Ed (18 wins, 3 draws, 13 losses)

1st in Lords of Terra Open (Sydney) 2012

Aurora SMs in 6th Ed (3 wins, 0 draws, 5 losses))
 
   
Made in us
Swamp Troll






Even over Battle Reports, I bet some people would love to see a P&M of all the stuff you build and work on! I know I would sure love to see it since I can't while I am at school my friend!

Successful Trades 84 (Dakka Swap Shop)


 
   
Made in us
Homicidal Veteran Blood Angel Assault Marine






So I promise that the report will be up by tomorrow night. I've put it off for too long because of my hectic schedule, and I'm sorry. As for the tactica, it's over half done, and will be finished by weeks end. It's looooooooong.

5,000
:cficon: 1,500 
   
Made in us
Swamp Troll






YAY!

Successful Trades 84 (Dakka Swap Shop)


 
   
Made in us
Homicidal Veteran Blood Angel Assault Marine






Having some trouble uploading pictures. Working on it now. Tactica is in final stages of development.

5,000
:cficon: 1,500 
   
Made in us
Swamp Troll






Did you get the photos I sent you?

Successful Trades 84 (Dakka Swap Shop)


 
   
 
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