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[Necron] New Deathstar rising: Sentry-Star. How does it fare against other competitive D.Stars?  [RSS] Share on facebook Share on Twitter Submit to Reddit
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BONUS: what is your take on beam weapons interacting with invisible units?
invisible units can not be targeted by beam weapons but if the beam extends past the target non-invisible unit and ends up touching models that are invisible, that unit also takes a hit (much like how blast templates can scatter and hit invisible units)
beam weapons target points on the table, not units, so invisibility can not prevent them from getting hit if the beam's line passes over them
all beams, blast templates, and flame templates can not hit invisible units because if it hits them, they become the weapons new target, regardless of what the weapon's initial chosen target was, and no templates can target invisible units
too confusing to tell one way or the other, GW and FW need to FAQ this ASAP

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 jy2 wrote:
 ninjafiredragon wrote:
col_impact wrote:
The change between 6th and 7th that unlocked this deathstar was that artillery were no longer prohibited from becoming relentless in 7th like they were in 6th.


But I believe that relentless does not confer over to the unit. Slow and Purposeful does, but I dont think relentless does. Please prove me wrong, but thats just how I was seeing it.

It's not that Relentless confers. It's the Necron special rule - Phaeron - which makes the entire unit Relentless. So if the Overlord takes this upgrade, then everyone in the unit he is in becomes Relentless.




6th edition had statements in the artillery section that prevented artillery from ever being able to get relentless. So in 6th, even if you joined a Phaeron to a unit of artillery, the artillery still could not move and fire without snap-shooting. 7th edition removed those statements in the artillery section, meaning artillery could now become relentless.
   
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Discriminating Deathmark Assassin






So I'm going to try it in a couple of weeks. Playing a giant 5,000 pt game against a mate and I'm going to bring Zandrekh, O'Byron, Imotekh (should be good in a game with that many enemy units) three pylons. And a Tranny C'Tanny. Plus every necron warrior I can find I the garage. I anticipate Lols.
   
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Austin, Texas.

 jy2 wrote:
 ninjafiredragon wrote:
col_impact wrote:
The change between 6th and 7th that unlocked this deathstar was that artillery were no longer prohibited from becoming relentless in 7th like they were in 6th.


But I believe that relentless does not confer over to the unit. Slow and Purposeful does, but I dont think relentless does. Please prove me wrong, but thats just how I was seeing it.

It's not that Relentless confers. It's the Necron special rule - Phaeron - which makes the entire unit Relentless. So if the Overlord takes this upgrade, then everyone in the unit he is in becomes Relentless.




Ah, good to know. Thanks.

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Beijing, China

 skoffs wrote:
 SHUPPET wrote:
Wouldn't that still just make unit B one of multiple targets even if not the original unit the gun is fired at?

Assuming you mean Unit A, here (the invisible unit in question).

Well, if it was a blast weapon that had scattered onto them, that wouldn't make it one of multiple "targets", right?
Just the target of the weapon (Unit B) and what actually ended up being hit by the weapon (Unit A, the invisible unit). If that wasn't the case, your own units would be immune from scattered friendly fire blast templates because you can't "target" your own units.
From a RAW perspective there doesn't seem to be anything that would make Unit A suddenly become a "target" just because they happened to be hit.
(though if there is anything that would refute this, I'd gladly accept citation. I'm trying to make sure this thing is airtight).


provided unit B is in range to be targeted. As I recall you cannot target things that are not in range, or something like that. Could not be the case in 7th

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My Dark Mechanicus P&M Blog. Mostly Modeling as I paint very slowly. Lots of kitbashed conversions of marines and a few guard to make up a renegade Iron Hand chapter and Dark Mechanicus Allies. Bionics++  
   
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Yeah, of course. That's the linchpin in that way of playing it: unit B and unit A both have to be within range.
... but if you're playing it that OTHER way (where you're just targeting points on the table), then unit B doesn't even matter anymore.
(personally, I don't like THAT way, but it's RAW legal, so I guess people can play it)

 
   
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Israel

 Exergy wrote:
provided unit B is in range to be targeted. As I recall you cannot target things that are not in range, or something like that. Could not be the case in 7th


Targeting a unit in 7th does not require it to be in range, merely in line of sight (makes sense since targeting is now done before selecting a weapon to fire).

Kholzerino wrote:
So I'm going to try it in a couple of weeks. Playing a giant 5,000 pt game against a mate and I'm going to bring Zandrekh, O'Byron, Imotekh (should be good in a game with that many enemy units) three pylons. And a Tranny C'Tanny. Plus every necron warrior I can find I the garage. I anticipate Lols.


I had a 5,000pt Apocalypse battle myself recently (5,000pts of my Necrons vs two Imperial players and one Necron player totaling in 5,000pts, my first game in 7th edition). My list had a T'C'tan (Seismic Assault, Antimatter Meteor, large blast stomps power), a Vault (Seismic assault, Sky of Falling Stars), two Bargelords, two Doomscythes, Zandrekh with a bunch of Warriors in a Ghost Ark, two D&D squads (5 DMs and 2 Despairteks each), two full Immortal squads (one with a Veiltek and stormtek), a Wraithstar with a D Lord, a Gauss Sentry Pylon, a Tomb Stalker and a Tessaract Ark (probably an incomplete list, my memory isn't all that good).

Against me were lined up 3 IKs, an invisible Baneblade, a Warhound Titan, a Doomsday Ark, a Monolith, 2-3 Leman Russes, a Banewolf, 2 Basalisks, 2 Psykers, some guardsmen and a whole bunch of Warriors and Immortals with a sprinkling of Harbingers and a decked out Overlord.

I tore them apart.

6,000pts (over 5,000 painted to various degrees, rest are still on the sprues)  
   
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 Galorian wrote:
I tore them apart.
Did you use this combo/deathstar?

 
   
Made in il
Tail-spinning Tomb Blade Pilot




Israel

 skoffs wrote:
 Galorian wrote:
I tore them apart.
Did you use this combo/deathstar?


Nope.

I only have one Sentry Pylon assembled at the moment (Gauss) and no Obyron so I couldn't even if I wanted to.

6,000pts (over 5,000 painted to various degrees, rest are still on the sprues)  
   
 
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