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2016/02/29 20:23:35
Subject: Warhammer 40k: Eternal Crusade! (New FPS MMO)
I'm also a bit confused, the premise seemed to be a 4-way faction war with Eldar, SM, CSM, and Orks. Now it just seems to be CSM vs SM like in Space Marine. What happened to the xenos?
2016/02/29 20:44:43
Subject: Warhammer 40k: Eternal Crusade! (New FPS MMO)
i remember the developer stating stuff like it being a huge, non-instanced world similar to Planetside 2, with battles everywhere and F2P players stuck with inferior Orks, suffering under the feet of the P2W master race.
What we've seen so far looks like...Space Marine multiplayer in bad...excuse me, but /how/ fast are people dying? Why don't they just go to battle naked? Weapon feedback looks weird, the Melta's sounds are terrible and overall, it's...well, it still is in Alpha, but as of /now/, this very much seems like a "Yeah...you know...we had those plans before actually trying to realize them...so...have this pew pew!" project.
Grimskul wrote: I'm also a bit confused, the premise seemed to be a 4-way faction war with Eldar, SM, CSM, and Orks. Now it just seems to be CSM vs SM like in Space Marine. What happened to the xenos?
Maybe, for the developer, the concept of having xenos fight alongside Space Marines was too...
...alien.
This message was edited 2 times. Last update was at 2016/02/29 20:45:51
Sigvatr wrote: i remember the developer stating stuff like it being a huge, non-instanced world similar to Planetside 2, with battles everywhere and F2P players stuck with inferior Orks, suffering under the feet of the P2W master race.
What we've seen so far looks like...Space Marine multiplayer in bad...excuse me, but /how/ fast are people dying? Why don't they just go to battle naked? Weapon feedback looks weird, the Melta's sounds are terrible and overall, it's...well, it still is in Alpha, but as of /now/, this very much seems like a "Yeah...you know...we had those plans before actually trying to realize them...so...have this pew pew!" project.
Grimskul wrote: I'm also a bit confused, the premise seemed to be a 4-way faction war with Eldar, SM, CSM, and Orks. Now it just seems to be CSM vs SM like in Space Marine. What happened to the xenos?
Maybe, for the developer, the concept of having xenos fight alongside Space Marines was too...
...alien.
*ba-dum tish*
Terrible, 10/10, would pun again.
This message was edited 1 time. Last update was at 2016/02/29 20:47:20
2016/03/01 03:05:22
Subject: Warhammer 40k: Eternal Crusade! (New FPS MMO)
Second, we're pretty far away from the release date, its in alpha for feth sake, do you really think they'll slap a large-ish open world when there's too few people to populate the map and have meaningful data. Not that it would change much, you'd probably see plenty of ''Waa waa game not perfect, dreams crushed'' kinda posts.
Second, we're pretty far away from the release date, its in alpha for feth sake, do you really think they'll slap a large-ish open world when there's too few people to populate the map and have meaningful data. Not that it would change much, you'd probably see plenty of ''Waa waa game not perfect, dreams crushed'' kinda posts.
Its a third person shooter, which is essentially the same thing but with a worse FoV and the addition of line of fire oddities.
It seems an awful lot of work to create the current instanced server architecture only to throw it all away to make an open world game.
Its in alpha certainly but mechanically it is very generic and core mechanics rarely change this late in development.
Grimskul wrote: I'm also a bit confused, the premise seemed to be a 4-way faction war with Eldar, SM, CSM, and Orks. Now it just seems to be CSM vs SM like in Space Marine. What happened to the xenos?
Its still in Alpha, and they put the CSM and Marines in first because the are essentially the same faction. It allows for easier testing and implementation. Eldar are supposed to be on their way at somepoint.
@Silent Puffin? they probably went with the Mechanics they have, because they could (and it feels like they did) rip most of it from Space Marine.
2016/03/04 06:56:53
Subject: Warhammer 40k: Eternal Crusade! (New FPS MMO)
@Silent Puffin? they probably went with the Mechanics they have, because they could (and it feels like they did) rip most of it from Space Marine.
Quite possible but will that make an ultimately good game? Its currently quite mediocre, although obviously far from feature complete, and I can't see the current foundation supporting a game that I will want to play for more than a few hours once its released. I bought the game 2 weeks ago, put 9 hours into it in the first week and haven't touched it since; I wouldn't be surprised if that will be a common reaction..
Well, people are still signing up. I just got my 3rd referral.
So, if anyone has a referral code they want adding to the list, PM it to me and I'll paste it into my sig.
The burning pits of Hades, also known as Sweden in summer
In its current state it feels like it has so many things it does worse than Space Marine, and so few things it does better, that I ask myself why I should not just keep playing SM instead.
Chapter Master of Vigilia Mortis www.battle-brothers.net ------
[b]Eternal Crusade Forum
Project: Thinking of creating HH 1st Company Imperial Fist Templars
2016/07/08 12:51:16
Subject: Re:Warhammer 40k: Eternal Crusade! (New FPS MMO)
So is it still the case where to actually be one of the fun classes you have to pay? Ie, you're going to be a basic Tactical Marine/Dire Avenger/Ork Boy until you pump your money in to be an Assault Marine/Howling Banshee/Meganob?
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2016/07/15 13:39:05
Subject: Warhammer 40k: Eternal Crusade! (New FPS MMO)
It'd early access on Steam...all 4 factions are on the founders server now and the game has improved since I first played it a few months ago. Still not up to the quality level of want and it's woefully unbalanced, but it's improving.
2016/07/29 06:34:43
Subject: Warhammer 40k: Eternal Crusade! (New FPS MMO)
Made a video about the release date, they have so much to add in under 30 days.
Chapter Master of Vigilia Mortis www.battle-brothers.net ------
[b]Eternal Crusade Forum
Project: Thinking of creating HH 1st Company Imperial Fist Templars
2016/08/26 07:51:13
Subject: Warhammer 40k: Eternal Crusade! (New FPS MMO)
Hopped in a few days ago to see where things are at.
This game is still very poorly balanced and shallow. It's not nearly as fun as space marine multiplayer, which is crazy considering how it could easily have been a clone of SM with 4 factions instead of 2
2016/09/08 17:38:14
Subject: Re:Warhammer 40k: Eternal Crusade! (New FPS MMO)
Chapter Master of Vigilia Mortis www.battle-brothers.net ------
[b]Eternal Crusade Forum
Project: Thinking of creating HH 1st Company Imperial Fist Templars
2016/09/10 05:18:10
Subject: Warhammer 40k: Eternal Crusade! (New FPS MMO)
Chapter Master of Vigilia Mortis www.battle-brothers.net ------
[b]Eternal Crusade Forum
Project: Thinking of creating HH 1st Company Imperial Fist Templars
2016/09/26 21:57:52
Subject: Re:Warhammer 40k: Eternal Crusade! (New FPS MMO)
Judge as you will but I think this is going to go down a dark path unless changes happen fast.
Chapter Master of Vigilia Mortis www.battle-brothers.net ------
[b]Eternal Crusade Forum
Project: Thinking of creating HH 1st Company Imperial Fist Templars
2016/09/27 06:59:32
Subject: Re:Warhammer 40k: Eternal Crusade! (New FPS MMO)
Judge as you will but I think this is going to go down a dark path unless changes happen fast.
Even though its missing quite a bit of content, its a hell of a lot of fun. The question now is whether they can manage to finish the game before they lose their entire player base though.
"Whoever said the pen is mightier than the sword obviously never encountered automatic weapons."
2016/09/29 14:27:19
Subject: Re:Warhammer 40k: Eternal Crusade! (New FPS MMO)
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