finally had rules bloat in a good spot when they released 8th, but they just couldn't help themselves. They did the same thing with Kill Team. At first you just needed 1 small rulebook to play. Then they released Commanders, Arena, and now Elites. You now need $200 worth of books to have all the rules for what's supposed to be a small skirmish game.
....Arena isn't a kill team book, is it? it's a separate standalone board game I thought?
You need the core Kill Team rule book with everything released so far. However, Commanders and Arena have no interaction with each other. Too Fast is incorrect in the idea you need anything more than the core Kill Team rule book for rules. That is all I have I, and I have been playing Kill Team just fine. It is better to think of Commanders/Arena less like a necessity like codex with the BRB
, but more like the Vigilus books where you might want them depending on what your group does.
As far as I have seen both locally and on the internet, Commanders has been largely ignored as a Kill Team add-on. I think Commanders was released in the wrong order and was/is too expensive buy in either through the Kill Team Commanders faction boxes or just buying the single HQ
model separately. Most Kill Team players I have met/played do so because they can afford 40k
at this level and spending $20-$35+ US for a single model just didn't happen. Ultimately, just not enough bang for their buck to even bother with.
As for Arena, that does see some play locally. I am not very interested in it since I am not one for tournaments, and if I wanted to play tight quarters 40k
, I have a copy of Space Hulk already. I also thought that $90 was just too expensive for what was included. Arena doesn't require special units like Commanders, and I believe that a single box of had enough more or less for two players (if not I have some spare 40k
crates and barrels and could probably figure something out for the doors. So if I did encounter someone that wanted to play Arena, I don't necessarily need to buy it.
It will be interesting how Elites work. I heard that the book will require Commanders, and if so, I don't quite know what I am going to do about it. Like I said, I don't have any interest in Commanders so I don't really want to pick it up even for use in Elites. I suppose at least one person locally will get it day one, and I can ask them exactly how entwined the rules are. If Elites absolutely needs Commanders, I will probably pass unless GW
publishes an all-in-one book with everything. If Commanders is part of a few Elites missions but largely not required, I will probably pick up Elites. Either way, I suspect that vanilla Kill Team will always be available for play in my area as long as there are Kill Team players around.
I think people should stop trying to imply that Commanders, Arena and/or Elites are required for Kill Team. They are about a required as Kill Team: Rogue Trader. They add a little more to the game, but missions within their pages are limited and seem to only allow the core rules and that particular rules set to be used.