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Gathering the platoon ! Astra Militarum 10th edition tactical thread.  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in us
Storm Trooper with Maglight





El Torro wrote:
...In more general news i like the idea of a Recon Detachment with lots of infantry, Sentinels and some cavalry. Can’t really wrap my head around how competitive that would be, though it’ll be hard to judge until we get the updated points costs.

My (admittedly pessimistic) expectation would be "barely if at all", just because I haven't heard anything that makes me think 10e has fixed the general issue 40k has pretty much always had with that kind of high-mobility strategy (namely, that the board is too small, ranges are too short, and the game doesn't last long enough for those kinds of shenanigans to really shine, especially when Guard fragility is in play). That said, it's lovely to see that playstyle get a good detachment, and it's definitely what I'd be using.

This message was edited 1 time. Last update was at 2025/01/10 23:35:23


 
   
Made in gb
Master Engineer with a Brace of Pistols





Northumberland

I think the trouble with these leaks is that we definitely don't have the whole picture. Guess we will find out soon enough.

One and a half feet in the hobby


My Painting Log of various minis:
# Olthannon's Oscillating Orchard of Opportunity #

 
   
Made in au
Regular Dakkanaut




Aus

Auspex has a big fat review

https://youtu.be/Gr3lVmGQmQ0?si=ArJQd47qBn6rG9Sm

I really need to get in and learn 10th, I have Guard. The game systems of arbitrarily giving abilities to match themes really bums me out.

"Oh a mechanised unit, uh sure when they get out of a transport they wound extra good!" "Hey and here have a stratagem so you can leap back into the vehicle, you can start doing the vehicle-and-las-rifle hokey pokey dance!"

The idea that IG officers can issue orders to units and perform better whilst say SMs can't is just as "silly" of course but it's a lot less silly than some of these things.
   
Made in de
Perfect Shot Dark Angels Predator Pilot




Stuttgart

Some interesting things I consider running:
- catachan heavy weapons team: get into position with the 6" scout move
- Krieg engineers: 35 point units just have great utility, and their abilities are good, too
- Rogal Dorn Tank Commander Sounds fun, two orders for tank commanders in general really increase their utility

I'm not too thrilled about the "these are your three infantry squads, mix and match" approach, but in the end it's a game so what ever
   
Made in gb
Master Engineer with a Brace of Pistols





Northumberland

https://www.goonhammer.com/codex-astra-militarum-10th-edition-the-goonhammer-review/

Goonhammer review is pretty favourable which is good. The fact that Scions do actually have deepstrike and a day 1 errata is required is frankly absurd. For a company the size of GW it's a joke that something like that crops up.

Overall I'm happy, I just need to know about loadouts while I'm building my new army!

One and a half feet in the hobby


My Painting Log of various minis:
# Olthannon's Oscillating Orchard of Opportunity #

 
   
Made in us
Mysterious Techpriest







Your mission, if you choose to accept it, is to figure out how Solar Auxilia can be used in the new codex (When it's released)

Thanks for accepting this mission!

 BorderCountess wrote:
Just because you're doing something right doesn't necessarily mean you know what you're doing...
Warhammer 40k Poetry(Updated Frequently)メカ
SamusDrake wrote:
If unpainted models are good enough for Zeus, then they're good enough for me.
 
   
Made in us
Ancient Venerable Dark Angels Dreadnought





Weird about the day one errata, as do scions really need deep strike when they have Valkyries and Taurox? So what is the point of the new aquillons?
   
Made in us
Humming Great Unclean One of Nurgle





In My Lab

 bullyboy wrote:
Weird about the day one errata, as do scions really need deep strike when they have Valkyries and Taurox? So what is the point of the new aquillons?
Faster movement? Fly Keyword?

Clocks for the clockmaker! Cogs for the cog throne! 
   
Made in us
Fixture of Dakka




NE Ohio, USA

 Lathe Biosas wrote:
Your mission, if you choose to accept it, is to figure out how Solar Auxilia can be used in the new codex (When it's released)

Thanks for accepting this mission!


Done.
Just like I'll be doing with all my Tallarns/Mordians/Valhallens/RT era Guardsmen/etc, you put them on the table & say "These are Cadians/Krieg/Catachans".
You might need to kit bash some of them to be sporting the special weapons of choice or crewing heavy weapons & assorted guns.
   
Made in us
Mysterious Techpriest







That's all?

I've been staring at a box and was thinking of making them into a combat patrol. I just need to convert some into an artillery piece.

 BorderCountess wrote:
Just because you're doing something right doesn't necessarily mean you know what you're doing...
Warhammer 40k Poetry(Updated Frequently)メカ
SamusDrake wrote:
If unpainted models are good enough for Zeus, then they're good enough for me.
 
   
Made in us
Fixture of Dakka




NE Ohio, USA

 Lathe Biosas wrote:
That's all?.


You were expecting something more complex?
   
Made in us
Mysterious Techpriest







ccs wrote:
 Lathe Biosas wrote:
That's all?.


You were expecting something more complex?


I've been trying to wrap by brain around HH insanity all day. Knights in Mechanicum have different rules/abilities/Armigerd available than Household Knights.

So yeah, I was expecting a tangled web of rules.

 BorderCountess wrote:
Just because you're doing something right doesn't necessarily mean you know what you're doing...
Warhammer 40k Poetry(Updated Frequently)メカ
SamusDrake wrote:
If unpainted models are good enough for Zeus, then they're good enough for me.
 
   
 
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