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Made in us
Perfect Shot Dark Angels Predator Pilot





Still a little off topic but a storm guardian squad with power fists and flame pistols jumping out of a venom or a wave serpent could wreck a squad's day. but I keep saying my mentality is stuck in 4th/5th edition. I know how to fix those editions, I don't know how to fix the broken mess that 10th edition is.

   
Made in us
Regular Dakkanaut





Washington State

 PenitentJake wrote:
A lot of rules proposals for the units that were moved to Legends (Court, Beastmaster, Grotesques).

It's worth noting that they do have rules as Legends, and some of them are pretty decent. Worth taking a look before getting too attached to your own personal work-around for those who haven't done so already.



Spoiler:
Speaking of Legends, I picked up my Eldritch Raiders Battleforce today, so I downloaded the latest Aeldari & Drukhari faction packs from the WarComm website.
Every Aeldari unit, except for the Corsairs, is now in Legends. Every Drukhari datasheet is in Legends.


Never mind. I was thinking of the original Faction Packs when 10th released which did have everything in them.

This message was edited 1 time. Last update was at 2026/03/01 02:41:26


F - is the Fire that rains from the skies.
U - for Uranium Bomb!
N - is for No Survivors... 
   
Made in us
Fixture of Dakka





BanjoJohn wrote:
Still a little off topic but a storm guardian squad with power fists and flame pistols jumping out of a venom or a wave serpent could wreck a squad's day. but I keep saying my mentality is stuck in 4th/5th edition. I know how to fix those editions, I don't know how to fix the broken mess that 10th edition is.


You're sort of kind of in spirit describing the current corsair units. A squad full of guardian-ish statlines with power weapons, and some special weapon shooting.

Theoretically, such a unit could be balanced and given a niche. It's just that you're asking for storm guardians to fill a very different role than they do now. Right now, they're semi-expendable objective grabbers with some cheeky shooting and the option to actually become somewhat scary if you're willing to invest in a quartet of warlocks and Eldrad to help them out. If you want them to be packing more heat than most aspect warrior squads, you're going to have to price them accordingly (which makes them too expensive/non-disposable to be particularly good objective grabbers or action monkeys), and it's going to raise questions of why this random guardian unit is so much more deadly than dedicated soldiers like aspect warriors. (Though arguably the same could be said of modern day windriders...)


ATTENTION
. Psychic tests are unfluffy. Your longing for AV is understandable but misguided. Your chapter doesn't need a separate codex. Doctrines should go away. Being a "troop" means nothing. This has been a cranky service announcement. You may now resume your regularly scheduled arguing.
 
   
Made in us
Regular Dakkanaut





Washington State

I think GW are trying to turn the Corsairs into Dark Eldar Lite.
"All the Elfie Goodness, 50% Less Evil."

F - is the Fire that rains from the skies.
U - for Uranium Bomb!
N - is for No Survivors... 
   
Made in gb
Gore-Drenched Khorne Chaos Lord




 SgtEeveell wrote:
I think GW are trying to turn the Corsairs into Dark Eldar Lite.
"All the Elfie Goodness, 50% Less Evil."


At nearly £40 for five t3 5+ bodies the suffering is right there.
   
 
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