Switch Theme:

Tactica Mechanicus - All Hail Mars! - 7th Edition Legacy Tactics  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in ca
Shas'la with Pulse Carbine




I need some help deciding my next purchases.

Right now I have:

1TPD
6 kataphron Dest
1 Kastelan Maniple

1 Dunecrawler
1 Dragoon
10 rangers
10 vanguard
5 rust stalkers
5 infiltrators

1 Imperial knight that can either be a Crusader / Paladin or Errant

That gives me 1850 pts for in a war convocation - if i run the knight as a crusader. Should I buy 1 more box of kataphrons and run them as breachers? then i'd have 2000pts even. I was thinking of doing this for a long time.

However, today I was thinking about another avenue. Run the knight as an errant or paladin and then I could get another dragoon in there as well as one of the IOM assassins.

Any thoughts between 3 breachers or an assassin and a dragoon?

9000
8000
Knights / Assassins 800  
   
Made in se
Dakka Veteran



Sweden

If this is what you have now at 1850, for 2000 I would make room for a Culexus and some Drop pods (either Flesh Tearers or CotGW detachment). if you don't want that then add more destroyers, vanguards, dragoons etc as you see fit or a 2nd knight.
   
Made in us
Quick-fingered Warlord Moderatus






Naaris wrote:I need some help deciding my next purchases.

Right now I have:

1TPD
6 kataphron Dest
1 Kastelan Maniple

1 Dunecrawler
1 Dragoon
10 rangers
10 vanguard
5 rust stalkers
5 infiltrators

1 Imperial knight that can either be a Crusader / Paladin or Errant

That gives me 1850 pts for in a war convocation - if i run the knight as a crusader. Should I buy 1 more box of kataphrons and run them as breachers? then i'd have 2000pts even. I was thinking of doing this for a long time.

However, today I was thinking about another avenue. Run the knight as an errant or paladin and then I could get another dragoon in there as well as one of the IOM assassins.

Any thoughts between 3 breachers or an assassin and a dragoon?


X078 wrote:If this is what you have now at 1850, for 2000 I would make room for a Culexus and some Drop pods (either Flesh Tearers or CotGW detachment). if you don't want that then add more destroyers, vanguards, dragoons etc as you see fit or a 2nd knight.



Or, if he wants to run pure skitarii (with assassin) he could run a vindicare assassin for more long range precision. Honestly what I would do next is add in a second onager, as those things are gold.

413th Lucius Exterminaton Legion- 4,000pts

Atalurnos Fleetbreaker's Akhelian Corps- 2500pts
 
   
Made in kr
Longtime Dakkanaut






Culexus is the best assassin by far and the new space marine powers make him even more valuable. Every war Convocation should consider one.

Battlescribe Catalog Editor - Please report bugs here http://battlescribedata.appspot.com/#/repo/wh40k 
   
Made in ca
Shas'la with Pulse Carbine




Naaris wrote:
I need some help deciding my next purchases.

Right now I have:

1TPD
6 kataphron Dest
1 Kastelan Maniple

1 Dunecrawler
1 Dragoon
10 rangers
10 vanguard
5 rust stalkers
5 infiltrators

1 Imperial knight that can either be a Crusader / Paladin or Errant

That gives me 1850 pts for in a war convocation - if i run the knight as a crusader. Should I buy 1 more box of kataphrons and run them as breachers? then i'd have 2000pts even. I was thinking of doing this for a long time.

However, today I was thinking about another avenue. Run the knight as an errant or paladin and then I could get another dragoon in there as well as one of the IOM assassins.

Any thoughts between 3 breachers or an assassin and a dragoon?


So If I run the Warconvo with an knight errant or paladin, I can fit a Culexus and a 2nd dragoon. 1980-85 pts total. Would that be better than running an added squad of breachers and a knight crusader? - which is a 2k even?

Also, whats the consensus on breachers, Arc Rifle or Torsion cannon? Arc Claw or Hydraulic Claw?

Lastly, if you run a war convocation, w/ 2 squads of destroyers, does it make sense to run run one as grav and one as plasma? Should you take advantage of the no gets hot rule and go all plasma? Is the range of grav and volume of fire too good to pass up?

9000
8000
Knights / Assassins 800  
   
Made in us
Longtime Dakkanaut






I think the consensus on Kataphrons is nothing is better than six grav shots per model.

Battlescribe Catalog Editor - Please report bugs here http://battlescribedata.appspot.com/#/repo/wh40k 
   
Made in us
Enginseer with a Wrench






I don't know about anyone else, But I can't wait for there to be more competitive variety for admech. I am getting VERY tired of the war convo, both playing it and seeing it. I miss being able to be more creative with my list building. Sure you can still run something different, but it just never holds up to tghe other stuff thats out there.
   
Made in us
Lone Wolf Sentinel Pilot






Yep, I really hope that War Convo gets changed to the Skitarii Maniple + Cult Mech formation (can't remember the name) + Oathsworn. More units of Skitarii for more tactical options, room for more variable versions of the War Convo will be great.
   
Made in gb
Decrepit Dakkanaut






Springfield, VA

So I have a 1750-point tournament and I am looking to go bound on it. They disallowed 30k so I bought and painted two three-man units of Kataphrons to run a 40k CAD with the Ordinatus Ulator that is usually the warlord for my 30k army. The list is:

CAD:
HQ
Tech-Priest Dominus
- Conversion Field
- Infoslave Skull
- Uncreator Gauntlet

This guy's role is to stick with the Ordinatus and use his repairs plus the Uncreator Gauntlet to return Hull Points if the Ordinatus suffers major damage.

Tech-Priest Dominus
- Conversion Field
- Infoslave Skull
- Autocaduceus of Arkhan Land (?)

This guy is mostly a repair-bot aid for the other Tech-Priest Dominus. I brought the Autocaduceus mostly to fill in extra points - I have no idea what else might be a good idea. IWND seemed good, I suppose.

Troops:
2x Kataphron Battle Servitor Squads, 3 models each
- Heavy Grav Cannons
- Cognis Flamers

These guys are basically mandatory troops. I took the Grav Cannons because I hear they're basically the mandatory thing for Kataphons, and the Flamers because they deal with what the Grav Cannons cannot (hordes) and provide helpful overwatch.

Lord of War
Ordinatus Ulator

This guy is the core of my army - his big gun will do basically all of the heavy lifting I suspect. Not much more needs to be said!

Concerns:
I am worried about Thundercav - against them, the Ordinatus Ulator is Str 5 with Instant Death, so adequate but not very good. This is the matchup that might make my Kataphrons put in work, but I am not really sure what more they can do than the Ordinatus, aside from adding a few wounds here and there. Any input?
   
Made in us
Quick-fingered Warlord Moderatus






 Dramagod2 wrote:
I don't know about anyone else, But I can't wait for there to be more competitive variety for admech. I am getting VERY tired of the war convo, both playing it and seeing it. I miss being able to be more creative with my list building. Sure you can still run something different, but it just never holds up to tghe other stuff thats out there.


I hear ya, but so far I never played warcon once and I have more victories than losses. I spam arc and vanguard but I still enjoy playing them as I slowly get more cult mechanicus. I'm really tired of just hearing about the war convocation, and hell, only seen it play once! it looked fun as heck but just so... stale


@Unit 1126

That list looks like it would be a blast to play! I'm eager to get the data on how it performed.

This message was edited 1 time. Last update was at 2016/04/30 16:43:24


413th Lucius Exterminaton Legion- 4,000pts

Atalurnos Fleetbreaker's Akhelian Corps- 2500pts
 
   
Made in us
Enginseer with a Wrench






@Unit 1126

The list does look like fun but I don't think it'll last long. The kataphrons will get blasted away quickly as you only have 6 and then the only targets left are the ordinatus and the dominus. I think it'll put out a lot of damage but I also think it'll die quickly, Its hard to field something that large at that level and still have anything left. Definitely all the eggs in one basket. lol. Plus it'll get murdered in assault by anything with antitank. Does look fun though.
   
Made in gb
Decrepit Dakkanaut






Springfield, VA

So it went well - I ended up third out of six.

The Ordinatus did not die in any game I played - and my first round was against an invisible deathstar against which the Ordinatus was invaluable. It was Emperor's Will, which was a close loss for me because of First Blood (I didn't get first turn throughout the entirety of the tournament >.> ). The second game was against Necrons (bizarrely in a CAD, not a Decurion) which were basically helpless against the Ordinatus. Anything that got close enough to rapid-fire at it was gutted by the main and secondary guns and being able to fire into close combat with it meant that I could use the Toughness 5 Kataphrons to tie up units and then just blat away with the Sonic Destructor. It was a pretty resounding victory for me. The third game was against GSF Marines with a BDC and the 3 flyers formation, and was Maelstrom, which of course would be difficult for me. However, at the end of Turn 5, the Ordinatus had obliterated everything except three damaged Razorbacks and eighteen Marines in various tiny squads scattered about the table. My Tech-Priest Dominus was in combat with nine of the marines and had been that way since forever, basically. Bottom of Turn 1 he charged a Tactical Squad + Chaplain that came out of a pod and hadn't made much progress. It was a loss, but I believe it could have been a crushing victory if it had gone on to Turn 7 and allowed the Ordinatus to finish off the remaining units.

This message was edited 1 time. Last update was at 2016/05/02 17:23:35


 
   
Made in us
Quick-fingered Warlord Moderatus






 Unit1126PLL wrote:
So it went well - I ended up third out of six.

The Ordinatus did not die in any game I played - and my first round was against an invisible deathstar against which the Ordinatus was invaluable. It was Emperor's Will, which was a close loss for me because of First Blood (I didn't get first turn throughout the entirety of the tournament >.&gt. The second game was against Necrons (bizarrely in a CAD, not a Decurion) which were basically helpless against the Ordinatus. Anything that got close enough to rapid-fire at it was gutted by the main and secondary guns and being able to fire into close combat with it meant that I could use the Toughness 5 Kataphrons to tie up units and then just blat away with the Sonic Destructor. It was a pretty resounding victory for me. The third game was against GSF Marines with a BDC and the 3 flyers formation, and was Maelstrom, which of course would be difficult for me. However, at the end of Turn 5, the Ordinatus had obliterated everything except three damaged Razorbacks and eighteen Marines in various tiny squads scattered about the table. My Tech-Priest Dominus was in combat with nine of the marines and had been that way since forever, basically. Bottom of Turn 1 he charged a Tactical Squad + Chaplain that came out of a pod and hadn't made much progress. It was a loss, but I believe it could have been a crushing victory if it had gone on to Turn 7 and allowed the Ordinatus to finish off the remaining units.


awesome job man! the might of Mars prevails!

413th Lucius Exterminaton Legion- 4,000pts

Atalurnos Fleetbreaker's Akhelian Corps- 2500pts
 
   
Made in us
Decrepit Dakkanaut





Hyperspace

FAQ came out. We've lost drop pod Skitarii.



Peregrine - If you like the army buy it, and don't worry about what one random person on the internet thinks.
 
   
Made in ru
Virulent Space Marine dedicated to Nurgle





It is first draft. I doubt this will leave to see final version of FAQ.

I find it funny FAQ happened right after I got 5 painted drop pods.

If this transport nonsense stands I will move to VSG and probably chimeras/rhinos. Or just drop culexus and pods from the list to get another imperial knight.

Or may be it is because drop pods are too much for T3 models.
Spoiler:

This message was edited 1 time. Last update was at 2016/05/05 11:08:24


 
   
Made in us
Decrepit Dakkanaut





Hyperspace

In addition, Ruststalkers took a massive nerf. Only one model per unit can use grenades in close combat.



Peregrine - If you like the army buy it, and don't worry about what one random person on the internet thinks.
 
   
Made in us
Quick-fingered Warlord Moderatus






 Verviedi wrote:
In addition, Ruststalkers took a massive nerf. Only one model per unit can use grenades in close combat.


yea but remember if you give the prime a data spike you can use that to attack too as a regular weapon.

413th Lucius Exterminaton Legion- 4,000pts

Atalurnos Fleetbreaker's Akhelian Corps- 2500pts
 
   
Made in us
Quick-fingered Warlord Moderatus





Will probably drop my Flesh Tearrers taxis and Void shield for a 2nd Knight

Crusader and Gallant

3000
4000 
   
Made in us
Decrepit Dakkanaut




Yeah, having no access to Drop Pods sucks. We can use Lias to infiltrate them though and we get more use from those Space Marines compared to the vastly inferior Blood Angels.

CaptainStabby wrote:
If Tyberos falls and needs to catch himself it's because the ground needed killing.

 jy2 wrote:
BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.

 vipoid wrote:
Indeed - what sort of bastard would want to use their codex?

 MarsNZ wrote:
ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever.
 
   
Made in us
Quick-fingered Warlord Moderatus






Unlike all you rusty plebians Guys I have not used drop pods in my armies... I used rhinos instead. Still though, we are fairly mobile with scout and crusader (not as mobile as I would like but still) and can still pack a wallop, we just have Aluminum Jaws and cannot take a punch that well.

but a thought did occur: We can get air support for super cheap now thanks to that flyer thingie. Two Storm Talons could provide a hellaot of firepower in the form of Str 6 and 7, we could use Valkries to get some horde killing big blasts, or we could get a gunship like a storm raven or Storm Wolf to ad d more dakka... And the best part is it provides a reserve bonus.

I have an idea to use the Ironstrider Cavilere thing with a flyer. With air superiority they come in on a 2+ on turn one I think. now they are pretty much coming in regardless and they can provide an even bigger threat to the enemy.

Also... Need I say FW Flyers? if/when FW makes something for those I can see myself using two vultures or avengers in almost every game from then on!

This message was edited 1 time. Last update was at 2016/05/10 21:41:36


413th Lucius Exterminaton Legion- 4,000pts

Atalurnos Fleetbreaker's Akhelian Corps- 2500pts
 
   
Made in us
Utilizing Careful Highlighting





Augusta GA

I ran the Mechanicus robot maniple formation the other day against a 2k Vraks artillery list. It was ridiculous how much damage they shrugged off as they plodded up the battlefield. Having so much of the damage being barrage definitely kept me alive, as it spread the few wounds onto different robots, which then got IWND'd or healed off. I took a gamble right before a 30-man blob charged them and went with the double-guns protocol, and with the BS2 snapfire relic almost wiped the entire squad.

I think instead of one giant formation next time I want to run 2 smaller formations just to raise the Canticles up to the 2nd level and get more shots into different targets. A question though, can the Dominus taken in the formation count as the HQ of a CAD or is he strictly allied?
   
Made in us
Quick-fingered Warlord Moderatus






 Badablack wrote:
I ran the Mechanicus robot maniple formation the other day against a 2k Vraks artillery list. It was ridiculous how much damage they shrugged off as they plodded up the battlefield. Having so much of the damage being barrage definitely kept me alive, as it spread the few wounds onto different robots, which then got IWND'd or healed off. I took a gamble right before a 30-man blob charged them and went with the double-guns protocol, and with the BS2 snapfire relic almost wiped the entire squad.

I think instead of one giant formation next time I want to run 2 smaller formations just to raise the Canticles up to the 2nd level and get more shots into different targets. A question though, can the Dominus taken in the formation count as the HQ of a CAD or is he strictly allied?


I believe he can be warlord, but that formation has to be your "Primary detachment"

413th Lucius Exterminaton Legion- 4,000pts

Atalurnos Fleetbreaker's Akhelian Corps- 2500pts
 
   
Made in us
Battlefortress Driver with Krusha Wheel






So who else wishes they had given their rust stalkers the dual sword option now instead of the now virtually worthless grenades?

warhammer 40k mmo. If I can drive an ork trukk into the back of a space marine dread and explode in a fireball of epic, I can die happy!

8k points
3k points
3k points
Admech 2.5k points
 
   
Made in gb
Longtime Dakkanaut




 Orock wrote:
So who else wishes they had given their rust stalkers the dual sword option now instead of the now virtually worthless grenades?


Nobody, like I said in the thread you made specifically for this complaint, they're still the more flexible equipment setup.

The only noticable difference is that they're less likely to kill an Imperial Knight in one round of melee.
   
Made in us
Mindless Servitor



tennessee

I have not much exp. But I am a firm beliver in the grenades. Without the filter of statistics or exp. With other armies. I have had the grenades make an difference to some degree in most games I have played. The trade off for str. 1 doesn't seem worth the loss of tactical options

I also play any way but war convo.... the only other skitarii/ad mech guys in my area all run it and i just want a fun list that isn't almost just like everyone else's. I love vanguards stacked 10 deep all over the place some dragoons and dunecrawlers. A killclade or a cohort cybernetica go in nicely to make for fun cyborg shennanigans. Maybe not the best but hey I'm new and its fun. Hail mars!

Skitarii battle maniple, and working toward a ad mech holy requisitioner squad and nominus enclave.  
   
Made in us
Decrepit Dakkanaut






Madison, WI

Hey gang, is there a consensus on the best way to arm the Kastelan robots? Should I sell out for 3 guns or keep one arm with a fist?

Anvildude: "Honestly, it's kinda refreshing to see an Ork vehicle that doesn't look like a rainbow threw up on it."

Gitsplitta's Unified Painting Theory
 
   
Made in us
Longtime Dakkanaut






 Gitsplitta wrote:
Hey gang, is there a consensus on the best way to arm the Kastelan robots? Should I sell out for 3 guns or keep one arm with a fist?
I think always all guns. Without fists, they still swing S6 AP2, or remember they can do a single Smash attack at S10.

If your meta is full of deathstars and imperial knights, then _maybe_ one model with fists.

I don't think the flamer ever has value.

Battlescribe Catalog Editor - Please report bugs here http://battlescribedata.appspot.com/#/repo/wh40k 
   
Made in us
Decrepit Dakkanaut






Madison, WI

Thanks axis, that's where I was leaning but I wanted a second opinion.

Anvildude: "Honestly, it's kinda refreshing to see an Ork vehicle that doesn't look like a rainbow threw up on it."

Gitsplitta's Unified Painting Theory
 
   
Made in us
Longtime Dakkanaut





Hey everyone with my guard nearing completion I'm looking at starting a Mech/Skitarii Army here in the near future. I am curious with the recent FAQ'S nerfing the fact that we can no longer jump in Allied transports how have you guys found the best ways to run Vanguard or Rangers? And in light of these recent changes are Vanguard still better than Rangers?

19th Krieg Siege Army 7500pts.
40k/HH Night Lords 5000pts.
Orks Waaaghmacht Spearhead 2500pts.
 
   
Made in us
Quick-fingered Warlord Moderatus






 gmaleron wrote:
Hey everyone with my guard nearing completion I'm looking at starting a Mech/Skitarii Army here in the near future. I am curious with the recent FAQ'S nerfing the fact that we can no longer jump in Allied transports how have you guys found the best ways to run Vanguard or Rangers? And in light of these recent changes are Vanguard still better than Rangers?


I am doing what the book intended to I guess... Walk up the field very slowly shooting the entire time and getting dusted whenever someone looks at my guys We need transports.

I still think Vanguard are better than rangers however, simply because they are still so cheap and have an okay range to them with the move and shoot. I can load them up with arc rifles and they can be a threat to everything, including T8 monstrous creatures. Pro tip however: learn to spread your guys out the full 2". it will save you some guys when your blasted by blasts.

413th Lucius Exterminaton Legion- 4,000pts

Atalurnos Fleetbreaker's Akhelian Corps- 2500pts
 
   
 
Forum Index » 40K General Discussion
Go to: