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Horrific Howling Banshee





Ma

I love that creature in the first image, soo much potential

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Morphing Obliterator





The Frigid North of Minneapolis

Looks like the pattern of releasing a big-as-hell monster for each new army continues apace (Arachnorak, Necrosphynx, etc.)
   
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The Great State of New Jersey

Da Butcha wrote:(no prehistoric animals had stone body parts)



Theres nothing to suggest that these critters have stone body parts either. A Rock Lobster is not made of rock, nor is a Stonefish made of stone.

and which don't seem to have a clear reason for having a strong Chaotic element. Even if I liked the sculpts, which I don't, I still think that they 'weaken the brand'.

Skaven had ramshackle constructs and surgically altered beasts.
Elves have dragons (and other stuff, depending on the flavor of elf).
Lizardmen had dinosaurs.
Tomb Kings have constructs.
Vampire Counts have skeletal beasties.
Ogre Kingdoms had prehistoric mammals.

Now, both they and their gnoblars seem to have a lot of ramshackle constructions. They seem to have prehistoric beasties which are altered by Chaos (or something) as well as having armor plates hammered on.




Aside from the fact that Chaos has a hold on the northern reaches of the Mountains of Mourn, and the Ogres biggest trading partner are the Chaos Dwarves...

Maybe if they had "filled out" the line with Rhinox riders and Mammoths and saber tooths and cave bears and THEN introduced other stuff, I wouldn't have minded, but it just seems not to fit. I'm also just amazed. I thought the rhinos riders were ridiculously popular (and every OK player I know who didn't have them made that decision due to cost, not to desire). Yet, no Rhinox? Instead, we get riding cats? I thought that having the ponderous, chubby ogres on ponderous, chunky mounts would make more sense than mounting them on lean, barrel chested felines.


Completely agreed. I blame Jervis. No doubt we'll get a standard bearer article in a couple months about how we as a community are so demanding for new minis and rules they simply couldn't include Rhinox Riders because we didnt want boring old stuff or because his son couldn't figure out how a rhino and an ox could mate like that or some dumb excuse.



Eh. Enough people seem to like them, though, so it's clearly just a matter of opinion.


I'm with you (but for different reasons), not the biggest fan, its all alright, except for the saberkitties.


CoALabaer wrote:
Wargamers hate two things: the state of the game and change.
 
   
Made in de
Dominating Dominatrix






Piercing the heavens

The more I see it the more I like the Stonehorn, but I just can't wrap my head around on why and how they came up those cats. Hopefully a picture from another angle will make them look less ridicoulus, but I have my doubts.
   
Made in de
Decrepit Dakkanaut







The rumours posted by eastern barbarian over at Warseer are still a bit difficult to get, here a summary by him (modified to show the correct position according to him):

LORDS:
- Tyrant
- Slaughtermaster
+2 special characters

HEROES:
- Butcher
- Hunter (Stonehorn mount option?)
- Bruiser
- fire wizard thingy
+2 special characters

CORE: Sparse compared to other races, trends in counts-towards-minimum core units (and total) -- SK: 4(6), BM: 4(5), OG: 7(??), TK: 5(5)
- Bulls
- Ironguts
- Gnoblar Fighters

SPECIAL: 6+ options is typical trend (SK: 6, BM: 6, OG: 10, TK: 8)
- Leadbelchers
- Yhetees
- Maneaters
- Sabertusk Riders
- Sabertusks packs
- Gorger
-- Gnoblar Trappers are rumoured to not be in the new book (maybe an upgrade for Fighters?) - got that second bit right by the sound of it.

RARE:
- Scrap launcher
- Ironblaster
- Stonehorn
- Thundertusk ( ='Mammox')
- Slavegiant

OK ,few answers to few questions to the best of my knowledge:

There is no special character called Jared and Golfang/Golfgang (not sure how you spell him?) will NOT be a n unit upgrade. That is of course not confirmed, but so far my source had been really spot on.
As for magic- all i managed to find is that ogres have 3 augment spells, direct damage spell, hex spell and magic missile spell . Signature spell is also an augment.
(...)
I dont know the points exactly but I have been told scrappy went downa bit, nothing too major but more than just "cosmetic" change.
Big gribblies SLIGHTLY north... (if I remember correctly) and cannon well south of the given value. Hope that helps.
(...)
I imagine it might be the same thing like with Arachnarok spiders- sure, there is a way to fit 3 of them in your army and initially lots of people were going "wow, I am taking three!!!" but then actually you realise they take too many points and you are usually sticking with one. I imagine it might be the same case here. Although personally having cannon that can move and fire and can handle itsle fin CC meaning puny skirmishers/warmachine hunters will not have an easy job of killing it makes it almost an obligatory choice in my books ha ha!


BTW, guess most posters can agree on the following:
1.) High quality release
2.) Stonehorn favorite
3.) Head on mammoth-thing a bit weird, esp. the many tusks.
4.) Might have been better to just make Plastic rhinoxes than those new thundercats

This message was edited 3 times. Last update was at 2011/08/02 19:15:04


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Foxy Wildborne







Kroothawk wrote:
BTW, guess most posters can agree on the following:
1.) High quality release


Not on Warseer they don't, they all like "The Mammox can't feed itself, Fantasy is ruined forever!!!"

The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. 
   
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Shadowy Grot Kommittee Memba




The Great State of New Jersey

I dont mind that they decided to make a plastic kit for cat cav, what upsets me is the lack of rules for rhinox riders. They were a unit much beloved by the Ogre Kingdoms community, a lot of the current players already have them, they were treated as part of the Army Book by most (though not all) for the past 5+ years, why the hell wouldn't they include them? I have nothing against options for other stuff, but the fact they completely replaced rhinox riders with that... If JJ was at all intelligent he would have realized (mostly by browsing the Ogre Stronghold) that Rhinox Riders were pretty much expected to be in the new book (we were excited for it).

Besides that, it looks like he missed the point of the sabertusk cavalry suggestions that have long existed online (again, Ogre Stronghold). Many veteran Ogre players thought it would be a cool idea to have gnoblars riding sabertusks as a fast cav unit to augment the Ogres. It looks like he said, screw it, Ogres riding cats is where its at and gave us that monstrosity... actually, it looks like he gave a pretty big 'screw you' to gnoblars in general... there looks like there is pretty much nothing new for the little 'uns in this book, in fact, it looks like he removed options if anything

CoALabaer wrote:
Wargamers hate two things: the state of the game and change.
 
   
Made in de
Decrepit Dakkanaut







1.) Maybe the old Rhinox cavalry has the same rules as the new Thundercat cavalry ... or could at least be used "counting as".
2.) Maybe the "new" WD will include rules for Rhinox cavalry.

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If you want to understand the concept of the "Greater Good", read this article, and you never again call Tau commies: http://en.wikipedia.org/wiki/Utilitarianism 
   
Made in us
Shadowy Grot Kommittee Memba




The Great State of New Jersey

Kroothawk wrote:1.) Maybe the old Rhinox cavalry has the same rules as the new Thundercat cavalry ... or could at least be used "counting as".


That would be wonderful if they had the same rules, but I really have to ask what would be the point of making something else entirely for something that already exists?

2.) Maybe the "new" WD will include rules for Rhinox cavalry.


What would be the point of that?

CoALabaer wrote:
Wargamers hate two things: the state of the game and change.
 
   
Made in si
Foxy Wildborne







Is this really an issue? Is anyone actually afraid that his opponents will not let him field FW Rhinox riders as Cat Riders?

The old meta is dead and the new meta struggles to be born. Now is the time of munchkins. 
   
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Archmagos Veneratus Extremis






Home Base: Prosper, TX (Dallas)

@Chaos0omega

I'd bank on them making these new models like this because it doubles, not just as a calvary unit but as a beast unit (sabretusk unit). Two units with one stone. People that love their Rhinox riders can just counts-as and maybe buy the kitties for a different unit. At least that's the only logic I can get out of it

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Dankhold Troggoth






Shadeglass Maze

Da Butcha wrote:I think the high hopes I (and others) had for Rhinox and Mammoth pieces is part of why some of us don't like the new monsters. We've seen and liked what Forgeworld has already made, but then GW puts out something else. Not only is the look of the monsters quite different (is part of its actual face turning to stone?), the monsters seem to violate some of the 'fantasy rules' we've generally expected with Warhammer.

Most Warhammer monsters seem to fit into three categories (this is, of course, a gross generalization, but bear with me).

There are Warhammer analogues of 'real' mythological creatures, such as dragons, cockatrices, hydras, etc. These creatures help keep the Warhammer world familiar to us as a fantasy analogue of Germany and the surrounding areas. While they might be different in appearance, these monsters spring from a cultural background that we already know about. Even some of the 'exotic' monsters, like the Yhetee, still spring from actual mythology.

There are daemons. While demons are clearly a part of actual, real world mythology, the Warhammer daemons embody both that mythology, and the warping effects of Chaos which is more distinctive to the Warhammer world.

Then, the Lizardmen (and previously, the Ogres) introduced prehistoric creatures (from the real world) as fantasy creatures in Warhammer. Dinosaurs became the Lizardmen monsters, and Woolly Rhinos, Mammoths, and saber tooth tigers all came over and were mentioned, if not actually appearing, in the Ogre Kingdoms.

I'm here excluding the Skaven, which are both a product of Chaos, and a long-established part of Warhammer, and constructs, such as the Tomb Kings constructs and Abominations. Constructs are effectively, 'one-offs' and can pop up anywhere.


Now, we are seeing Ogre Kingdoms monsters which aren't clearly prehistoric monsters (no prehistoric animals had stone body parts) and which don't seem to have a clear reason for having a strong Chaotic element. Even if I liked the sculpts, which I don't, I still think that they 'weaken the brand'.

Skaven had ramshackle constructs and surgically altered beasts.
Elves have dragons (and other stuff, depending on the flavor of elf).
Lizardmen had dinosaurs.
Tomb Kings have constructs.
Vampire Counts have skeletal beasties.
Ogre Kingdoms had prehistoric mammals.

Now, both they and their gnoblars seem to have a lot of ramshackle constructions. They seem to have prehistoric beasties which are altered by Chaos (or something) as well as having armor plates hammered on.


Maybe if they had "filled out" the line with Rhinox riders and Mammoths and saber tooths and cave bears and THEN introduced other stuff, I wouldn't have minded, but it just seems not to fit. I'm also just amazed. I thought the rhinos riders were ridiculously popular (and every OK player I know who didn't have them made that decision due to cost, not to desire). Yet, no Rhinox? Instead, we get riding cats? I thought that having the ponderous, chubby ogres on ponderous, chunky mounts would make more sense than mounting them on lean, barrel chested felines.

Eh. Enough people seem to like them, though, so it's clearly just a matter of opinion.




Nice post! I wanted to requote it because I think you describe quite well what puts me and some others off slightly about these models... but I think I'll come around on them.

   
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The Great State of New Jersey

lord_blackfang wrote:Is this really an issue? Is anyone actually afraid that his opponents will not let him field FW Rhinox riders as Cat Riders?


It depends on the basing. IIRC,the FW Rhinox are Bull Rhinox (aside from being total beasts of epic awesomesauce) come on Chariot Bases. I can't really tell what sort of bases these cats come on, but it'll be an issue if its a smaller base.



I'd bank on them making these new models like this because it doubles, not just as a calvary unit but as a beast unit (sabretusk unit). Two units with one stone. People that love their Rhinox riders can just counts-as and maybe buy the kitties for a different unit. At least that's the only logic I can get out of it


I just don't understand why they couldn't give us rules for rhinox riders (with minis to come later) and then rules for a gnoblar fast cav sabertusk unit like so many people hoped for. It certainly would make more sense than ogres on cats, wouldn't it

CoALabaer wrote:
Wargamers hate two things: the state of the game and change.
 
   
Made in de
Decrepit Dakkanaut







Maybe to fill each WD with rules.

Hive Fleet Ouroboros (my Tyranid blog): http://www.dakkadakka.com/dakkaforum/posts/list/286852.page
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Kroothawk's Malifaux Blog http://www.dakkadakka.com/dakkaforum/posts/list/455759.page
If you want to understand the concept of the "Greater Good", read this article, and you never again call Tau commies: http://en.wikipedia.org/wiki/Utilitarianism 
   
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[DCM]
Dankhold Troggoth






Shadeglass Maze

You can get the metal baby rhinox from the scraplauncher secondhand, and it fits nicely on a smaller base... but yes, the forgeworld rhinox are "full grown" I believe, and come on chariot bases... i.e. they're gigantic!

chaos0xomega wrote:I just don't understand why they couldn't give us rules for rhinox riders (with minis to come later) and then rules for a gnoblar fast cav sabertusk unit like so many people hoped for. It certainly would make more sense than ogres on cats, wouldn't it

That would've been sweet! Ah well :-/ conversion potential, perhaps...

This message was edited 1 time. Last update was at 2011/08/02 20:57:18


 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

RiTides wrote:You can get the metal baby rhinox from the scraplauncher secondhand, and it fits nicely on a smaller base... but yes, the forgeworld rhinox are "full grown" I believe, and come on chariot bases... i.e. they're gigantic!

Interestingly enough, GW's also started selling it in pewter.

Here's the link
Naturally though, it ain't that cheap.
   
Made in us
Ancient Chaos Terminator





Satellite of Love

The Sabretusks look so similar to the Rhinox that I didn't notice they weren't Rhinox till I saw someone complaining about the change on this forum the other day. It doesn't matter to me either way, it's a cool model kit of Ogres riding monsters and I'm glad to see it.

Gnoblars? I always felt that were a poor excuse for goblins and an unnecessary evil added to the Ogre range so that they'd have a cheap troop choice for games of Warhammer. I've never found them particularly interesting. It's the Ogres, an entire army of huge monsters, that makes Ogre Kingdoms interesting, not some cheap goblin knock-off from the Orc and Goblin range.

This message was edited 1 time. Last update was at 2011/08/02 21:03:39


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Lord of the Fleet





Texas

Well, maybe FW will update their rhinox rules to be in line with the new book perhaps?

 
   
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The Great State of New Jersey

Hey, gnoblars are our food source (and pets).

CoALabaer wrote:
Wargamers hate two things: the state of the game and change.
 
   
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[DCM]
Dankhold Troggoth






Shadeglass Maze

I like gnoblars (although I didn't originally), I think they keep them distinct enough from "standard" goblins to add value to the ogre look/feel. It also makes sense that these lumbering brutes would have some smaller helpers/snacks/etc around.

I feel the sabercats are much too small, as has been said, and I hope GW aren't passing off the scraplauncher rhinox as full grown now. The forgeworld ones are so much bigger (at least twice as big, right?) and I thought that was supposed to be their "actual" mature size...

Still, pretty cool that they're offering it separately (for storm of magic use, right? like the wild cold ones) so people could use them instead, if they liked!

   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

You know, a thought occurred to me.

Maybe the riding cats aren't actually "sabercats" that we've been exposed to, but something else entirely?
   
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[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Archer ARC-5S

I agree, different breed of feline. Sabre tusk pelt can be seen wrapped around barrel of mobile cannon construct.



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Fiat justitia ruat caelum

 
   
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Gathering the Informations.

Might not even be a feline, but maybe a canine of some sort?

Either way, it'll be interesting to find out what it is in the end.
   
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Decrepit Dakkanaut






Cozy cockpit of an Archer ARC-5S

Chances are, it will have a stupid name.



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Fiat justitia ruat caelum

 
   
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Gathering the Informations.

Fangedtoothdogcat, clearly, sounds quite enlightened. What are you talkin' about BrookM?
   
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Decrepit Dakkanaut






Cozy cockpit of an Archer ARC-5S

It needs something added to that, preferably one of the following words: Skull, blood, doom or stone.



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Fiat justitia ruat caelum

 
   
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The Great State of New Jersey

Calling it right now, they're called bearcats...

CoALabaer wrote:
Wargamers hate two things: the state of the game and change.
 
   
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Lawrence, KS

Horns?



Am I doing it right?

Therion wrote:
6th edition lands on June 23rd!

Good news. This is the best time in the hobby. Full of promise. GW lets us down each time and we know it but secretly we're hoping that this is the edition that GW gives us a balanced game that can also be played competitively at tournaments. I'm loving it.
 
   
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Decrepit Dakkanaut






Cozy cockpit of an Archer ARC-5S

Make it tusked bearcats and we've got ourselves a winner.



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Ancient Chaos Terminator





Satellite of Love

Bearcats?


"I hate movies where the men wear shorter skirts than the women." -- Mystery Science Theater 3000
"Elements of the past and the future combining to create something not quite as good as either." -- The Mighty Boosh
Check out Cinematic Titanic, the new movie riffing project from Joel Hodgson and the original cast of MST3K.
See my latest eBay auctions at this link.
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