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![[Post New]](/s/i/i.gif) 2013/11/15 22:16:58
Subject: Mercenary Codex
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Heroic Senior Officer
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I have the day off tomorrow so ill update the OP then put my take on the vehicle up. But its pretty close to perfect
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![[Post New]](/s/i/i.gif) 2013/11/15 22:28:01
Subject: Re:Mercenary Codex
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Pustulating Plague Priest
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So this gives us about... wow, we already have eight mercenaries done!
Shall we give a flyer a go?
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Faithful... Enlightened... Ambitious... Brethren... WE NEED A NEW DRIVER! THIS ONE IS DEAD! |
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![[Post New]](/s/i/i.gif) 2013/11/15 22:29:11
Subject: Mercenary Codex
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Heroic Senior Officer
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Hell yea, maybe we can do something a little different, like an organic flier? Or a flying monsterous creature? Maybe.
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![[Post New]](/s/i/i.gif) 2013/11/16 00:25:37
Subject: Re:Mercenary Codex
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Courageous Silver Helm
Rochester, NY
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SkavenLord wrote:So this gives us about... wow, we already have eight mercenaries done!
Shall we give a flyer a go?
Swastakowey wrote:Hell yea, maybe we can do something a little different, like an organic flier? Or a flying monsterous creature? Maybe.
Did you guys miss the post when I talked about a flyer? If it's not what you want I understand.
Dat Guy wrote:
For anti air they have a dog fighter jet. Armor 11 all around equipped with 2 gatling guns and 4 striker missiles. It will have a special rule called bombing run. If it passes over a enemy unit it rolls a d3 it gets that many small blast s on that unit that roll to scatter as normal. The bombs are str 5 AP 6.
The striker missiles are str 9 AP 3
Um monstrous creatures rule especially when they are flying but I think that's over kill tbh. An organic flyer sounds interesting as well. But when it comes to stuff like this I think it should be basic and simple. Doesn't mean it can't have special rules or cool features.
See I am trying to envision it as both it's own army codex and being used with the new mercenary rules.
In the 40k universe I envision mercenaries to have basic and somewhat outdated equipment but also unique and still useful, I know in our modern world mercenaries are better equipped then the country armies. But in 40k it's different especially since the imperium is so racist and discriminatory. Yeah I know these guys can lot weapons and equipment but I don't see them having the resources to maintain it's quality, hence why some of the weapon variants I did are labeled 'crude'
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Yeah...it's kinda like that. |
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![[Post New]](/s/i/i.gif) 2013/11/16 00:45:10
Subject: Re:Mercenary Codex
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Pustulating Plague Priest
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Shoot! Yeah, I missed the post.
Looks great! Maybe, say 110 points?
Also, don't know if this would work but how about limiting the amount of bombs on the aircraft (limiting the amount of times it can perform a bombing run) a possible upgrade can be increasing the amount of bombs it can have.
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Faithful... Enlightened... Ambitious... Brethren... WE NEED A NEW DRIVER! THIS ONE IS DEAD! |
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![[Post New]](/s/i/i.gif) 2013/11/16 01:09:32
Subject: Mercenary Codex
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Heroic Senior Officer
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Sorry missed that too. Yes sounds awesome. 10 S5 AP - shots twin linked for the gatling guns?
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![[Post New]](/s/i/i.gif) 2013/11/16 04:12:27
Subject: Mercenary Codex
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Courageous Silver Helm
Rochester, NY
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Yes and yes. How about 3 or 4 turns for bombing? The missiles there are only 4 of and 1 use I didn't mention earlier so at first I was going to leave the bombs unlimited but I guess 3 or 4 bombing runs, games end on turn 5-7 and there is no definite the flyer will come in turn 2 so it's cool and works Automatically Appended Next Post: What else do you think this flyer should have or needs? Personally I think it's interesting, the gatling gun is short ranged but that doesn't matter much, I like the missiles and the bombing run is almost like a vector strike except it doesn't ignore cover.
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This message was edited 1 time. Last update was at 2013/11/16 05:42:30
Yeah...it's kinda like that. |
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![[Post New]](/s/i/i.gif) 2013/11/16 06:07:16
Subject: Mercenary Codex
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Heroic Senior Officer
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I reckon limit it to one bomb a turn but give it unlimited shots. Are the missiles blast or single shot? Automatically Appended Next Post: An idea for vector strike is it could drop gas like those crop planes, can instead of using weapons it can choose to do D6 + 3 poison 3+ hits AP- Against any units it flies over up to a maximum of 3 units one use only.
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This message was edited 1 time. Last update was at 2013/11/16 06:09:08
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![[Post New]](/s/i/i.gif) 2013/11/16 06:11:16
Subject: Mercenary Codex
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Courageous Silver Helm
Rochester, NY
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Yeah that was my original idea for the bombs, I wasn't clear about it being one target per turn. Hmm the missiles original were just a single shot but I am liking the small blast maybe. I put them for anti vehicle, it depends on what race is piloting the flyer, I assume it's some type of human or humanoid. Probably BS 3 then. Automatically Appended Next Post: Swastakowey wrote:I reckon limit it to one bomb a turn but give it unlimited shots. Are the missiles blast or single shot?
Automatically Appended Next Post:
An idea for vector strike is it could drop gas like those crop planes, can instead of using weapons it can choose to do D6 + 3 poison 3+ hits AP- Against any units it flies over up to a maximum of 3 units one use only.
Lol that is so OP lol. Would that be d6 +3 total hits between all three targets or d6+3 for each? Regardless it is really OP, I guess you can have a one use of it that's a large blast and any unit hit by the large blast suffers d3+1 wounds at 3+ poison. Yeah that other way you had it was incredibly powerful. Even though mine is also probably OP also lol but at least it can't kill most monstrous creatures in one hit :p
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This message was edited 1 time. Last update was at 2013/11/16 06:21:02
Yeah...it's kinda like that. |
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![[Post New]](/s/i/i.gif) 2013/11/16 06:22:15
Subject: Mercenary Codex
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Heroic Senior Officer
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I always start off op then work it down lol, true it is but i was gonna put units could hit you without needing skyfire.
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![[Post New]](/s/i/i.gif) 2013/11/16 06:28:38
Subject: Mercenary Codex
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Courageous Silver Helm
Rochester, NY
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As for the missiles since a flyer has the chance of firing 4 weapons per turn if you need a vehicle dead 4 of those missiles should work. Damn now I'm thinking those small blasts are nice for it.
I wanted a special rule for the flyer where if it suffers a wrecked or explodes you can choose an enemy squad that's within 6"and in a 90° arc suffer the crash and burn flyer rule but still roll for scatter Automatically Appended Next Post: Swastakowey wrote:I always start off op then work it down lol, true it is but i was gonna put units could hit you without needing skyfire.
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This message was edited 1 time. Last update was at 2013/11/16 06:29:51
Yeah...it's kinda like that. |
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![[Post New]](/s/i/i.gif) 2013/11/16 06:30:00
Subject: Mercenary Codex
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Heroic Senior Officer
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hmmm maybe we should think about its role. A tank hunter?
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![[Post New]](/s/i/i.gif) 2013/11/16 06:41:04
Subject: Mercenary Codex
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Courageous Silver Helm
Rochester, NY
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Swastakowey wrote:I always start off op then work it down lol, true it is but i was gonna put units could hit you without needing skyfire.
What's the point of it being a flyer then?
Swastakowey wrote:hmmm maybe we should think about its role. A tank hunter?
Well this is where it gets interesting for me because I never like to field flyers as strictly anti vehicle because they might come in on turn two and if they don't and you need a vehicle dead of  you are sol if you relied on it. That's why I like to make it anti infantry or dual purposed. That's why they are a hard unit type to deal with because flyers are hard to hit by most things and they can whittle down your opponents last scoring unit. But I have those str 9 missiles since they are the highest str gun this codex will have and to deal with other flyers if needed
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Yeah...it's kinda like that. |
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![[Post New]](/s/i/i.gif) 2013/11/16 06:43:55
Subject: Mercenary Codex
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Heroic Senior Officer
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I meant when it dropped its gas lol, but yea i was just throwing stuff out there. yea S9 is good, why not give them lascannons? Same as the missile really
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![[Post New]](/s/i/i.gif) 2013/11/16 06:48:16
Subject: Mercenary Codex
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Courageous Silver Helm
Rochester, NY
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Well so far any Las cannons we did I made them crude, since they are looted and older we can't up keep them so I was thinking all Las cannons are str 8 instead of nine, also what if we make the missiles small blast like you mentioned?
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Yeah...it's kinda like that. |
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![[Post New]](/s/i/i.gif) 2013/11/16 06:51:33
Subject: Mercenary Codex
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Heroic Senior Officer
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How about give it anti infantry missiles (small blast) or lascannons with the lower strength?
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![[Post New]](/s/i/i.gif) 2013/11/16 07:00:27
Subject: Mercenary Codex
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Courageous Silver Helm
Rochester, NY
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If you want we can do that, I think with 10 twin linked gatling gun shots though that's a lot of anti infantry and we can make those missiles we have already small blasts it can still be good against vehicles and still explode a few models who suck at life. With the 2 twin linked gatling guns and 4 missiles and bombing run this flyer has a lot going for IMO what else do you want buddy?
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Yeah...it's kinda like that. |
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![[Post New]](/s/i/i.gif) 2013/11/16 07:02:33
Subject: Mercenary Codex
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Heroic Senior Officer
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I think the missiles and Gatling cannons are good enough in my opinion. Sound pretty cool. You happy with it?
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![[Post New]](/s/i/i.gif) 2013/11/16 07:02:38
Subject: Mercenary Codex
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Courageous Silver Helm
Rochester, NY
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If you want the Las cannons can be an upgrade from the gatling guns. Automatically Appended Next Post: Yes I am happy with it if you are, what's next on the agenda?
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This message was edited 1 time. Last update was at 2013/11/16 07:03:53
Yeah...it's kinda like that. |
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![[Post New]](/s/i/i.gif) 2013/11/16 07:07:06
Subject: Mercenary Codex
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Heroic Senior Officer
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That's a good idea yes
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![[Post New]](/s/i/i.gif) 2013/11/16 07:13:44
Subject: Mercenary Codex
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Courageous Silver Helm
Rochester, NY
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I would say the flyers point cost is around 190 points.the Las cannon upgrade would be 10 points.
What's the next unit?
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This message was edited 1 time. Last update was at 2013/11/16 07:14:42
Yeah...it's kinda like that. |
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![[Post New]](/s/i/i.gif) 2013/11/16 07:23:08
Subject: Mercenary Codex
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Heroic Senior Officer
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Sounds about fair I think.
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![[Post New]](/s/i/i.gif) 2013/11/16 07:34:37
Subject: Mercenary Codex
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Courageous Silver Helm
Rochester, NY
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Crap I think the Las cannon upgrade should be 20 points I was looking at other equivalent upgrades and a Las cannon was 35, so the replacement will be a 2 shot non twin linked str 8 Las cannons for 20 points.
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This message was edited 1 time. Last update was at 2013/11/16 07:36:40
Yeah...it's kinda like that. |
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![[Post New]](/s/i/i.gif) 2013/11/16 08:03:51
Subject: Mercenary Codex
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Heroic Senior Officer
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Awesome, well that is a flier done now. Anything else that might be cool to add?
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![[Post New]](/s/i/i.gif) 2013/11/16 08:18:14
Subject: Mercenary Codex
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Courageous Silver Helm
Rochester, NY
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Wait, we are done? How many troop selections do we have? I know you wanted it as a mercenary selection but don't you ever want to play it as a whole army?
I was thinking of a vehicle with front 12, side and rear 10 it would be armed with 6 hunter killer missiles and a barrage gun that shoots like tiny molotovs it would be 36" range small blast barrage 3 str 4 AP 5 ignores cover. It would cost 105 points and has 3 hull points.
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Yeah...it's kinda like that. |
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![[Post New]](/s/i/i.gif) 2013/11/16 08:19:48
Subject: Mercenary Codex
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Heroic Senior Officer
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No lol we can go on and a napalm rocket battery sounds cool
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![[Post New]](/s/i/i.gif) 2013/11/16 08:34:10
Subject: Mercenary Codex
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Courageous Silver Helm
Rochester, NY
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Yeah if it's napalm it would have to be at least str 5 AP 4 barrage 3 gets hot though. I like that idea.of course it still ignores cover and it just got a 15 point increase. I am conflicted between your napalm and my air exploding molotovs, it's like napalm just envelops and melts the enemy where the bursting molotov explode in their face and burns their face off, hmmm
How many troop selections do we currently have?
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Yeah...it's kinda like that. |
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![[Post New]](/s/i/i.gif) 2013/11/16 08:37:32
Subject: Mercenary Codex
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Heroic Senior Officer
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Tomorrow when i add everything to the OP we can figure that stuff out, and Napalm rockets are pretty much the same concept as a Molotov.
Make it small blast heavy flamers stats and give it a rule that any unit that is affected counts as moving through difficult and dangerous terrain for their next move. 36" range ordinance.
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![[Post New]](/s/i/i.gif) 2013/11/16 08:49:58
Subject: Re:Mercenary Codex
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Courageous Silver Helm
Rochester, NY
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WHAT!?
Napalm is way more effective, also yeah you are right, let's make it 36" range ordinance barrage 2 str 5 AP 4 ignores cover gets hot and molten. The molten special rule makes the unit count as moving through difficult and dangerous terrain. It still has 6 hunter killer missiles on it though :p and it comes to 120 points.
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Yeah...it's kinda like that. |
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![[Post New]](/s/i/i.gif) 2013/11/16 09:20:27
Subject: Mercenary Codex
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Heroic Senior Officer
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How about it can choose to shoot One or the other? either barrage 2 napalm or D3 hunter killers?
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